#suggestions-discussion
1 messages · Page 560 of 1
Random Boss Spawns are perfectly in line with the rest of the mode.
me too. as far as im concerned this conversation is practically over.
Pretty much.
there's not much that comes from deathmode aside from buffed boss AIs
turn it off or deal with the boss spawns that are not random but to be expected.
What you want is something easy so you can get bragging rights for something difficult.

if i wanted bragging rights i'd be going for the roles
something thats noticable
and to brag about
There's various levels of bragging rights.
alright lads its derailed
Then why haven't you?
Oh my GOD this discussion
...i have
Nvm, I am drawing the line here
8 times
Cease this discussion
just end it already
Okay.
Or get fucking warned
we're technically discussing a suggestion
rob did a good
Fruity; the mod said so.
Fruity, you're making things worse.
That suggestion is no longer there, so cease
The discussion has provided nothing meaningful afaik
Their opinions and interpretations of the rules holds higher sway than anyone outside of staff.
It's not elevating things to state facts, and I'd argue that you're trying to keep it going.
Fruity; i don't think the mods are going to remain patient if you try to continue this.
Alright fruity, its not about winning alright dude. be a mature person and drop it
UwU
Nice discussion of suggestions, everyone.
thanks i tried
hey so how’s my worm ore idea
bad 
midly epic
rip
goodnight all
Uh, jay, exodium sorta exists.
eh if you're in rev you'd want to be farming dog anyways
If I starred it that means I like it i don't remember
Where do you live, Jay? 'Cause it seems a little early for that.
yeah p much
Sweden
Where u live is very relevant.
Everyone’s not a fucking american
Lenses have a recipe using glass already.
Oh, nevermind I like it
They do?
Yeah.
that suggestion is only relevant in normal/expert since you'd be farming dog regardless in rev/death
Lenses aren't that hard to get anyway
not bad but the convenience is kind of moot
Pretty sure that's a base game feature.
lenses are easy enough to get so nah
anyways uh, i disagree with that change based solely on the fact you'd have to fight dog again anyways to get draedon's forge so it's pretty much the same as the idea not being implemented at all imo
I don't see it, but fair enough.
Dark lenses Oh wait
if you have trouble with lenses just zerg at night tbh
...So, since this chat is about suggestions again:
-How could I change the Lumenyl orb to reduce cheese potential? Or is it fine, given its late-game restriction?
I kinda just implemented it to bring more ores into post ML, and also in an unique area
abyss is a lame ass place to have a base
Abyss is a weird place to put a base, but sure.
i doubt anyone would use it
SuBnAuTiCa
Too dark
lMaO
also gl trying to get npcs in there
Minecraft NEther is the best place for a base
Now I want a glass house down there.
Speaking of Abyss....
The plan was also to have Draedon’s forge potentionally increase it’s cost, but not so much so that it’s close to as expensive as it is to get all the items you want now
With a trap-door to emulate a hatch.
Yes, Abyss?
Yeah.
"It's yeet or be yoten."
Hot

Is that an Abyss Crabulon?
That actually fits in
Just a crab
With the lore
I like that.
I wish I could improve that fast
now main planetoid, thats a badass place for a base
Meh
if only you could disable floaty gravity
It would be awesome to have a boss in the Abyss.
It's just a chunk of dirt in space
It's just dirt
yep
What's so special about it
ono doggo
and nothing can spawn up there
It'd make that place actually useful for something.
Cinderplates

Cinderplate slime?
implying abyss isn't useful already smh
the main planetoid has a prebuilt base tf you talking bout btw
What, no.
tbh just spawn on a floating island in a large world
a crabulon type boss would be kinda awkward for abyss tbh
?
?
?
.
Abyss can be easily skipped considering there's a lot of suitable replacements.
Heck you doggo
planetoid is compact, sexy, and comes with prebuilt infrastructure
All of Calamity before ML can be skipped lol
planetoid is small and hardly relevant
its big enough for 80+ npcs
That's where Tremor's one good idea came from.
And besides, it wouldn't be out of place. The Crabs that Crabulon once was came from a similar ocean.
I mean there's chaos ore (before ravager), the pre-hm weps, some pretty good hm weps, some mats are used for weps (which in turn are used for some stuff like exo weps)
Implementing itself directly into the story.
and thats not prison cells, thats 5x9 rooms last i used it
it'd be awkward to fight it in there
besides boss suggestions are never gonna get added
Well, the gravity feature could be stripped because it's actually in the water.
I'm thinking of making it really fast and jumpy.
Maybe a floaty BOC crab that attacked you with bubbles
i mean the threat of the abyss monsters is the mobility that you mostly lack
if its just a passively sitting boss, thats not really an abyss boss
and that's when the boss suggestion gets changed into a miniboss suggestion to bypass that rule 
And shooting stuff because crab logic don't give a f*ck.
I just suggested something that could make it more mobile.
wouldn't make it any less awkward
How would it be awkward?
it doesnt quite fit abyss regardless. but crab and mobile dont go together
btw how’s making ore veins with ”custom” shapes programming wise?
a big bootleg abyss crabulon just jumping at you from the bottom
it'd be like astrageldon but even more annoying
Taking away the gravity would make it so it doesn't have to be at the bottom.
Slime god behaviour.
mimic
Like a big, fast, underwater mimic
It'd just stay in middair for a while then
But adding a boss down there would make it not so pointless of a biome.
i mean astrageldon was basically just big ass king slime wasnt it?
just because a boss gets added to a biome doesn't make the biome less pointless tho
Yes, it actually does.
It's a miniboss.
not to me
Yeah, like that biome that was named after the mod.
I love the abyss
tru
It adds something to do there. Something that everyone does.

i keep skipping the abyss by accident
I meant useful
The abyss is probably the single most useful biome in terraria...besides underworld cause, you kind of need that
Other than it's subpar weapons, what use is it?
you dissin on m'boi Purity Forest
subpar?
Reaper shark.
lionfish crushes
^
abyss weapons too good smh
abyss weapons are the most powerful for their relative tiers
Fugu weird tho.
54 damage pre-hm throwing weapon
"""""Subpar weapons"""""
lmao
The halibut cannon.
no fishy
Wheeze.
Halibut cannon needs a nerf.
pre wof especially has devastating abyss weapons
Hali = cheese
40 damage flairon pre-hm
halibut already got nerfed twice
The weapons are god-tier after beating skeletron, and you keep coming back to the abyss later on in the game
halibut got too many nerfs alreayd lol
and it's meant to be a cheesy, cheaty weapon
40 damage magic roxicarp
Lionfish fucking crushes wof
also planty mush is cool for making a bunch of life fruits ithout being forced to scourge the jungle
Halibut is still Cheese.
(to mine chaotic ore, to kill reaper sharks and eidolon wyrms etc.)
It's a good biome smh.
Halibut and nerf do not work in the same sentence
yes, that's why it has an ungodly drop rate
One weapon doesn't negate an entire biome
halibut is supposed to be cheese
It's a joke
Chaotic ore needs a damage nerf pls ;-;
and you need some abyss mats to make some of the exo weps
100+ dmg from a block in pre-hm
Idk about the exo argument
just dont stand under it XD
you need virtually every biome for exo
@ashen warren Uh, put that inna doc or smthn
Way too many suggestions
three is too many?
so that does make it useful then, elita
:v
Did brimmy just switch from abyss is meh to abyss is good halfway through this conversation?
@ashen warren Unrelated grouped suggestions are bad
Those are all for the same topic so you can put them in one message
nah I never said abyss is meh
I mistyped "useless" instead of "useful"
It could be like an honorary inclusion
but it isn't
the same way deserts not really useful but still figures in
Meh, i don't want to make someone vote for ones that they don't want, i can see why someone would go for the Claws but not the Charm or Aglet ones
Or like how the crags exist
I know that, but the fact that its in exo alone doesnt make it useful. The biome is absolutely key in progression though
^
I didn't say it was only used in exo lmao
yeet js thats not a justification when desert also is involved in exo
It's just another point in the pile
Stop.
is this a flex
smh
lmao

Peculiar means of showing off, but alas
Eidolon Larvae?
iirc, the eido's are made from cultists, the Eidolists are the awkward teenage phase.
lmfao
^^
Imagine being a worm
so whats lunatic cultist? hes like old af
Imagine fighting one
Imagine not knowing a higher power
he's bird man
There were a lot of suggestions today
bird man 
Imagine getting ate by 2 space worms, an abyss worm, a mutant worm, a mutant that likes worms, a sandy worm, a flying worm, and a gorey worm.
Lore wise, he did something with the blood moon, as the lore that drops from him states that he has achieved clarity from doing so, thus preventing him from attempting to turn into an Eidolon worm to increase his power. Or maybe he wasn't into metamorphosis.
Also gory WORMS.
They were originally one
So was Astrum Deus
Big smart.
really? iirc cultist lore was only over the cultist doing something to yharim
DoT is miniboss so
Yeah, preventing the moon lord summon.
there's more cultist lore soon
well the rune or whatever he got power from was I guess the seal against ML
He sealed him
ML wants to summon cultist 
so isnt cultist like a good guy then? or just a neutral like providence?
And Yharim didn't wanna do the Pillars, so he stayed there.
cultist kinda neutral iguess
cultist is just a weird person summoned by a ritual i don't think he's bad but we kill him for fun because 
because we're suicidal and want to bring doom to the world
Cultist NPC 
when you think about it your character's defining trait is extreme suicidal
Cultist was kinda like "yharim bitch what u doin summoning ml" then sealed ML and slapped yharim
Why he big weak then.
terrarias fault
sealing something takes a lot of power I guess, and yeah
true cultist as final pre yharim boss
nah m
He's right
you kill him while he's weak, he don't come back
They don't drop stingers
moss hornets do drop stingers last i checked???
I'll be.
why doesnt yharim kill him smh
Check big wiki
yharim doesn't care anymore
also is there a motive to why yharim would even care about ml hes like god anyway
Yharim Disappear
fucking vanilla, man
hm, so moss hornets don't drop stingers
was ml one of the eldritch beings that made goozma or something? that would actually make sense
vanilla has gay in a lot of ways
they can't get anything right
Fix now
at 1.2 launch stingers were entirely unobtainable in hm worlds 
kinda, elita
but the revival in the game went wrong
that's why he's so weak when you fight him
atleast iirc
weak
4-5minute slog of a fight

well yeah he's still a super evil god dude
Not weak, just defensive.
kinda sucks in ml fight when you get caught between 2 independent eye death rays and you cant get through without RoD
lc is actually terrifying ngl
he's just conveniently missing his legs and has his weak points exposed because the revival fucked up
thinking about idk how the hell i ever got through rev ml without RoD, those death lasers are bull
So, if the revival was good, he'd be Cthulhu again?
imagine ml but he has legs and you have to wear away his actual form instead of targeting his heart directly
Hey Zevix
nah cthulhu is the crimson
i don't think i've ever had 2 eye lasers to deal with at the same time 
i've had to a few times, espec in br for some reason
a detached true eye would fire at the same time as the top eye
ML but he's only legs 
and then they'd come at me from opposite direction
Moon legs
you mean when true eyes go death beam?
you might not have more than one since you release them out of sync
oshit ye
i mean it happens regardless sometimes because the fight gets stalled with the immunity period after detaching the eyes
quick question since i know this is prone to happening but am i allowed to use the yoyo code from calamity to make my mod's yoyo code work
and then theres like 6 flying around
@round falcon exampleMod.tmod exists for a reason 
examplemod is fucking awful indeed
is it really that bad?
i was aware it was/is kinda basic, but not that it was bad enough to be useless.
i'd suggest trying to ask fab directly, or seeing if someone would be fine with taking the question to him.
You're more likely to have forgotten something, then.
I copied the code exactly and changed the neccecary parts
Could you post it here or in DMs?
In a little bit, yea
hey danny what do u think of death mode random spawns 👀
Perhaps it may be an issue on my end, I'll find out eventually
It has a 1 minute delay and a warning

Can we not restart that pointless conversation again th
also yeah I'm not sure what's so bad about examplemod
it only got pointless because of how it escalated, i think
the conversating itself wasnt pointless
but you don't use examplemod for sprites anyway
i use minecraft skin editor for sprites
whut
The death mode random spawns are a part of what death mode is, a difficulty mode meant to be ridiculous. If you want something below that, you'd be better off doing Rev or expert (although I doubt most people here go for the latter)
damn.
I use piq.codeus.net
I did expert and I regret doing so because rev is better but also a pain in the ass to go from tanking to dodging
the random spawns just feel kinda annoying, when the only way to prevent them is to go underground or opt out entirely
especially calamitas clone once 1 mech dies
at that point you can make it day whenever you want tho
i suppose thats fair
Maybe once tModLoader's mod config is out of beta, stuff like configurable boss spawns could become an option, but right now those who want it most likely outweigh those who don't want it.
you dont have to opt out, if boss spawns are giving trouble you can disable deathmode till you're ready
i agree rando spawns are kinda dumb, but if you cant adjust, you arent forced to.
its not like rev where if you cant handle rev you have to get a new world or restart in some way
i'd can and already have adjusted
but adjusting is a tedious process
it ruins some of the early-game flow
where the game already doesnt flow well
like being forced to tunnel with a cactus pick just to hide from bosses
well, all I can say about that is, deathmode is kind of the content frontier of the mod atm, still rough drafted and in development. cant expect it to match final quality of the rest of the mod
Death mode, in reality, is really just an unpolished mode; it was kinda rushed into the game because of Levi afaik, a bit of a reward/extra challenge kinda thing?
i never heard it described like that, huh
there's not really any rewards in it aside from 2 pets
but that's kinda what it is
ah yeah
its pretty much the wild west of the mod, and I honestly wouldnt be surprised if the current features got totally gutted
i just like challenging bossfights, but i also like being able to properly prepare for em
And it's not really a main focus of balance, it is part of it, but far from main. The main focus would be rev and general balance.
right now i feel tempted to make my base underground just so i can have a safe base
meh yeah, but its not supposed to be rev with more numbers, like I said, same way rev isnt supposed to be expert with bigger numbers either
i think most do that
That's all it really was at the beginning, Elita
deathmode is bigmeme
but its better than rev!
It got some changes over time, so perhaps it will improve a lot more in the future
sometimes.
Either way, it will not be soon, likely
I prefer rev over deathmode tbh
the only complaints with death mode i have are death mode skele prime and these random boss spawns
both feel more tedious than hard
and thats my main and only bargaining chip here
tedious =/= difficulty
I prefer rev too. I agree deathmode looks annoying and I dont plan on doing it until I can breeze through rev, which im working close to.
im gonna be honest, i never played through rev lol
smh
Death is the rough part of the mod, and unfortunately though its concepts are appealing, it just isnt finished.
^
I think fab knows where the mode needs to go currently. Since fab is playing deathmode I'd assume its clear where boss spawns might need a nerf
It's just not a main focus right now, as mentioned several times
So those suggestions could very likely be lost in the channel till we actually want to focus on it
last time fab was confronted about this im fairly certain his response was "just go underground lol"
idk why y'all are still arguing about this, but I would just assume let the amount of stars decide it
so im not too hopeful
nah we arent arguing
Ye, this is just discussion
its not an argument, anymore
we have civilized people here
if you were here about 40 minutes ago...
thats a different story 
Oh, I saw
It was a shitfest
yeah you do 
It's best to step back if people are getting aggressive in their argumentation, that goes for everyone
yea i really shouldve stepped off
that wouldve hurt my pride, though.
i value my pride
It was kinda on both sides
Nothing is more Western than trying to win the argument.
yee haw
That goes for everyone who was involved
🤠
i never degraded to insulting people, tho.
the others did that
so i won the moral victory
You kinda did call one of 'em an asshole, despite him insulting first

Either way, let's leave that all behind

not a statement
is this a metadiscussion now? discussing the discussion
i was asking him if he was trying to be an asshole, i didnt call him an asshole

metadiscussion lets go
Boi, don't make me slap you
do it
anyway yeet the mode will go where it must
Anyways, let's leave this channel back to actual suggestion discussion
We're going too offtopic now 😛
ye
I can agree on the former, haven't played enough for the latter
im speaking from my death mode only perspective, which u disagreed with earlier
but
death mode skelly
is a bitch
of rng
But yea, try to give more specifics
I think there's a pin about that in the #suggestions-voting channel?
"Nerf this" and those kind of comments aren't really helpful, as we don't know what the community wants nerfed 😛
ye u right
It could be the knockback, for all we know
yea thats it

when i was doing nohit skelly, the knockback was a real problem for me

infact it was so bad i gave up.

Rip, anyways, try to think of some more specifics (serious ones, that is 😉 ) and post them in #suggestions-voting
@round falcon I'll continue the convo about the yoyo in here, so it's out of #suggestions-discussion, but the yoyo not working in your mod could be an issue on your end, yea. You said you changed all that's required, but I can go through a few options just to make sure:
- Namespace, this should be an obvious one, it will give you an error if it's in the wrong namespace anyways.
- Image not being in the same folder, with the same name
Although most likely, since it's more likely in-game you're talking about rather than during the build: Did you actually make the projectile file in your Projectiles folder? Without it, it won't shoot anything, thus giving the illusion it doesn't work at all.
Fuck, I meant to post that in #other-mod-talk and still posted it here, gg me
lmao
@ashen warren Calamity has vanilla npcs sell boss summons
Nice
atleast up to Profaned Guardians
That's his problem
Other mods add stuff to NPC shops too
and it's gettin overcrowded
i posted the 2 things i was rly passionate about in #suggestions-voting already
with detail
That's a lot of change, ngl, and a separate NPC just for boss summons seems kinda unnecessary to me.
That's what Fargo is for 
According to the chat history, not very accepted ones.
That was more a general comment, fruity, about being specific in suggestions; it was not specifically to you 😛
the disagreements with me i think were "death mode is supposed to be hard"
but theres a difference between difficulty and tedium that i dont think they got my point of
imo
Wait, were you over 200 HP, Fruity?
nope
wew
eye has no spawn conditions other than "surface at night"
Maybe add an HP check for Eye, since the basic autospawn does so. :v
thats what im sayin!
What are we talking about here
^
I personally think it’s a dumb idea
I'm suggesting a compromise, since this is apparently how they want to do Death now.
you can read my full reasons why if u scroll up a bit in #suggestions-voting !
this is not an advertisement
gimme a star btw
im fine with it just being "harder bosses"
but i like to be able to prep for my hard fights
not have em forced upon me
I just think death mode boss changes should be more unique
I’ve always believed in buff the AI over stats in games
well there are a few AI changes in death mode
I do agree with that, more changed AIs would be cool
I feel like most bosses are just “this boss now does 2x the damage and takes forever to kill”
there's also EoC
im slightly opposite
i always found rev bosses to take too little to kill
kills you with rush
also eye first phase is dum anyway lol
rev is easy, death feels just right for me in terms of difficulty
esp if im trying nohits
Because it might be a bit controversial judging from this servers Aditya’s
*attitude
Autocorrect why
How
i will respect ur opinion
go on
lemme go get a drink, incase i need to make a judgemental double take
hold on
alright back
the difficulty of bosses varies with level
some bosses are easier in rev whereas others are easier in death
What if there was biome armor to go with the biome blade
i feel like it'd be overshadowed by current progression armor
nobody really uses biome blade for its biome effects anyway, i feel
its more about the projectile
nobody even uses biome blade or true biome blade tbh
the other options of the tier tend to perform better
theres a period where biome blade is the best sword for melee users
Buff biome blade?
isnt there

but then again, melee isn't exactly that strong for cryogen in the first place
well, cryogen is generally considered the first hm boss
and biome blade is an early hm sword
cryogen was nerfed because the shield was annoying as hell in the derp phase tbh
mossagon is preparing a healthy wall of text, i feel
if you used adrenaline it just killed him and the shield
instantly
depending on ur weapon
but every class could pop cryo at that stage
adrenaline isn't always that effective
it is if u use it right
or you might not even have it if in expert
i didnt even know cryogen had a derp phase in expert
not everyone is even good enough to get it
idk never tried 
(Before you read this don’t take this in a bad way, just my input on this mods difficulty) really dislike calamitys balancing.
I feel like weapons, gear, accessories, and armor are all balanced around the hardest difficulty (death mode). This leads to all the easier difficulties feeling like the inferior way to play the mod due to how the balancing is set up. In my opinion everything should be rebalanced to make the mod relatively easy on normal mode, difficult on expert, hard on revengance, and insanely challenging on death. But currently how it stands is that normal is a massive pushover, expert is a pushover, revengance is underwhelming, then deathmode feels like a challenge. I just dislike the fact that half of the game modes in terms of difficulty are pushovers which makes them much more inferior in me and many other people’s eyes due to everything feeling way too strong.
What should Abyssron's arms be? Should they be plated, smooth, gem-studded, or just straightup glowi- BLOCK
that doesn't mean the nerf was unnecessary
and cryogen can do some pretty tight turns at times
Much tex
Abyssrons arms?
i feel like even base terraria expert mode is a huge pushover, though
you may simply be desensitized
Hey read the full thing before you talk of course
I believe the mod is mostly balanced around Rev
i did!
not Death
and a recent update just made several things in rev hit a lot harder
It's been up for 2 minutes and judging by an average of... 60 wpm...
and another tank acc has been nerfed for the next version
lmao fruity
what are u lmaoing @
Anyways, what should the arms be?
Oh naw
it didnt take me 2 minutes to read it
Ur a gud reader then.
i better be.
idk what the average is.
bich.
damb
If there's a fight, I can always slap warns 
ill fight U
They aren't, they posted Abbyron and want feedback
mr timekeep
I think we're meming idk tho
But even if it’s balanced around rev that isn’t good, shouldn’t the mod be balanced around something that’s meant to be a average difficulty? Because revengance feels like an average difficulty when it’s apparently supposed to be hard, I think it’d be a excellent change if they balance the game around expert and make revengance more challenging and whatnot, but those are just my thoughts.
Also nice sprite as always Level 39
you're implying calamity is balanced in the first place
NMF
Calamity IS balanced by itself
That’s not true lmao
Just not balanced with other mods
Nothing can ever be truly balanced, there is always one thing that gets nitpicked
Calamity is like a roller coaster. Some parts are slow and anxiety-enducing as hell, and some other parts are lightning-fast rushes of excitement.
Calamity is all over the place in terms of balance
Well, we are doing what we can
hence several nerfs to a shit ton of accs an update or two ago
in addition to the giant balancing update for weapons
It's hard to make games, people should realize that
yknow what isnt hard? removing the random boss spawns
hahaaaa
ok sorry
ill leave now
cya guys
x'd
If you’re blaming the random boss spawn
ono it looks sad
Blame redigit too
Eoc, ks and mech bosses also spawn randomly
Also when I refer to balance I refer to what difficulty the game feels average in
Really?
it wont spawn 1st night unless you get more than 200hp on the first day
Twice a night?
No not first day
they shouldn't really spawn twice a night
I've ground up dozens of EoCs in vanilla
Isn’t the spawn rate already nerfed?
pretty sure it's been nerfed for that to be quite rare
yes
but its still ridiculous
it went from infinity EOC's per first night to 2 EOC's per first night
2 in one night? That seems odd
Remember that one time I said "What should Abyssron's arms be? Should they be plated, smooth, gem-studded, or just straightup glowing?" and we just started talking about death mode?
Vanilla EoC spawns when a player hits 200 hp at any time, hasn’t defeated him yet, and it’s only a 1/3 chance for every night you’ve met these conditions in
Also if you don’t wanna fight, recall trick exists
Maybe try rocky nightmare
like the top?
His arms
Yeah, rocks
@weary walrus thats my whole argument right there
its tedious to avoid bossfights that you cant fight multiple times per night
when ur just trying to mind ur own business
Bosses don’t spawn underground do they?
this again?
We are not starting this again
ill defend this point every god dam day if i have to
It's over. Stop bringing it up
^
What's over?
hrmph
If he has a problem let him bring it up
The Death mode thing
um
well he only ever brings it up whenever he talks at this point
can you not do it here at least though
It's the 3rd time they've brought it up
4th
like, it's the #suggestions-discussion
Can you just stop please, it's getting very old
No
Why go here
Stop it entirely
*there
Can you don't minimod also
Oops
That works too
And don't minimod, drones. There's already staff in here
What a crime

10 years in the dungeon
everyone knows you're drones lol
e_e
It's just really surprising
Mods calling members drones heh
I've already gone through like 4 names and people still call me drones
you made an impression 

Drones is easier to type
NMF c'mon
haha
now back on topic y'all
okie
I mean many people here are drones
Sheep
Pigs
Hive
Whatever you call it
Rugged, sharp and rocky for the arms Nightmare, that's what I suggest it be
What do you mean by nightmare?
Your name is Nightmare Fuel
Your name?
ahh
Fucking slow internet
wow I don't respond to that.
It's fine

the way to go is back on topic tbh
if not ill just go to sleep now
go to sleep
ok cya
Sleep
goodnight uwu
Buff Vivid Calrity 
A no mana usage mana weapon

Endgame accessory that works like Flesh Totem but for magic
Wdym?
If you get hit, you lose (if you got it) the mana sickness debuff and regain all mana with the buff of having all mana expenditure halved, this effect only procks after (Insert time here) seconds after use.
But it'd have to be a long time for obv reasons
Uh, ten/fifteen secs
Or maybe just 5
Something worth it, like Purijam, but not horrendously cheesy
Ten seconds sounds about right
But the wait time would have to be at least 5 times that
HP for mana? Nah.
I'd assume by the time you'd get it, that the damage inflicted by bosses would be catastrophic.
Easily post Provi
now im imagining an item that combines the ability to gain life based on damage dealt with with the ability to use hp instead of mana
Woah
Mage vampy knives
i got that from path of exile
That sound interesting
I'm all for it
A reference i see
yee
I don't think we have enough references in this mod.
We have a small metal gear rising reference
Ecks Dee
Dude calamity mod is just mg rising references lol
A small metal gear rising reference
very tiny
No not really
actually, an item like the one i mentioned above would go nicely with a spectre armor
Also when the health bars in the mod are from rising you can’t say it’s small
there's several mgr references in the mod
A small metal gear rising reference
MG weapon is in the game and you need the name Sam to use it pre-Yharon
Lol
There’s too many mg rising references imo, or atleast they’re too blatant
Make them subtle
I meant that in a joking manner, though judging by all of your reactions, the following is the only responsible response:
wooosh
I need actual friends someday.
makes hard to pick up joke that doesn’t have much comedy and people don’t pick up on it
WOOOOOOSH
can you guys choose a different channel for bickering about irrelevant topics?
We all started it
Big smart.
It all started when this server was made
So, a mana flesh totem?
Wheeze
@ashen warren You're going to need to be 400% more specific
Ok sure even though it’s pretty obvious
It absolutely is not
In fact I don't think you could be any more vague
Fix multiplayer. It's that simple.
It's nowhere near simple 😩
Exactly!
if only
Ok ‘fixed’ it
Lag is the issue?
Unless you can specify what needs fixing, the devs would have no idea how to go about fixing this “issue”
Fix the mechworm
lemme press my trusty all-use button to fix everything
Or HOTE
Lag = Your computer if it's multiplayer almost all the time
I mean people wouldn't really fuss over it if it was clear
If you say so



I remember tryna create an astral crabulon once, spikes are the way to go
Nice prof pic btw
:P
Oh
How're the claws anyways
Pretty good, maybe a bit too good 
Time for the bottom claws
Those are little nubs iirc
I asked in the dev server and I'll ask here too
I noticed that a lot of suggestions were reaching 50 stars and getting delivered, like almost half of them if not more than half, so I'm wondering...
Opinions on raising the required star count to 60~65, so that devs are able to focus more on what suggestions do get delivered?
I think its ok
I blame drones and his quality sprites.
id be ok with even 75
But really, 50 seems okay.
another raise?
65 would be more appropriate yes
Drones does get sent often but of course he isn't the majority of em
I rescind that then
is the dev server still flooded? 
But perhaps, since the community is growing, a raise would be required.
It's always flooded and will continue to get more flooded as time goes on
that is, if the star requirement isn't raised
Yeah, because the server population is only growing
Imo its fine
If more people see suggestions i dont see them struggling reaching that milestone 🤷
Raise it
Oh
omo
I was confused 
Raise it to what?
60 to 65ish
Yeah my wording isnt the best
Oh
Probably 65
I could still get all mine in
I'd have to start putting effort in mine
.
And this channel here would get flooded, cuz others ask for critique on their sprites more often.
You back on art server yet?
Wha? Is it rude to ask what his original ban was?
I know he got banned from one for a recolor. But...
Not sure if it was a ban or a mute but iirc it was just bad behavior
Could be wrong
either way
irrelevant to the star-raisin' convo
Speaking of stars, my mana orb suggestion is just 5 off ;-;
I starred
Mana Orb got sent tho?
Doesn't have a check
And my coconut staff hasn't even got a check despite it being over 50.
If it gets implemented then
probably
It's not decided yet
If it does have a check, it isn't showing up on my screen.
but when it gets implemented, it is effective immediately
We might do it so that all suggestions prior to the point of implementation only need 50
but all ones made after need 65
yeah
Yeah the change shouldn't be retroactive.
similar situation when the star req was raised from 35 to 50
im currently trying to construct the idea i had earlier
So, I guess pin a message in suggestions saying that it's 65 now.
well, I'll be ready to pin if it happens in the next hour or so
As we said, it wont affect suggestion made before the change
if you already posted it, the limit would be 50
Yay thx.
Also it was already delivered, Lance, so you're safe either way
(We have received Coconut Gun suggestions in the past, so good on you for bein a bit more original about it) :P
oof
I just want wood to be used, it's useless unless it's spooky.
There was a similar Ravager-like enemy suggested a long time ago
by BlackHand iirc
but his was a stationary pillar rather than a mini-Ravager
hm
Mini Bosses. Hah
Imagine respriting the eidolist to be abyss-palette-friendly
I wonder who here specializes in abyss spriting.
I prefer Eidolist's current palette
I like that its fleshier and bluer than the full wyrms, makes it looks more like a larval stage
Resprites are least concern tho, so yea.
So, verdict on raising?
It seemed like there were more in favor than against but there weren't too many participants
Should there be a poll, maybe?
Put in suggestions maybe?
I'm nervous to cuz I feel like the public will just be "no way cuz then my suggestion wont get in!!"
but
this could be unfounded...
Have it slowly crawl up over the next few days or so.
See how long it keeps going up.
Nah it wouldn't go in announcements, too far
It looks like suggestions would be the best way?
I just meant that
putting the poll in #suggestions-voting would probably reach a bigger audience than putting it in here
Good thing?
iunno
If you're gonna place it anywhere, suggestions is the place it should be. That chat is probably less muted.
"If this post gets more than 100 ⭐s, future suggestions will require 60 ⭐s to be sent to the dev server."
Just a format
straw?
oh
Pulling straws. Hah. Big funny.
Are there bots that can react to how many reactions a post gets?
Yes, but don't try it.
It'd be neat if there was a suggestion-related leveling system.
We've tried making one, it broke a lot and seems to be abandoned.
Aww
I think, long ago, there was an abyssal invasion. Would invasions count as a valid suggestion?
Yes, those are fine
Abyssal invasion?
Very unlikely to get in but it will be delivered..
Aquatic horde or something
Oh yeah, fab hates events.
(wasn't Aquatic Horde a Terraria april fools joke?)
Pillars are the best. 
idk people said it was serious
Ooh... Have the abyssal invasion be based off of pacific wim, with a portal that summons stronger and stronger enemies, kind of like OOA
wim
x'D
And a final miniboss is Amidas, resurrected Silva, Or the eidolon wyrm. If it ever gets in. It referring to the event, only the Eidolon worm is actually in.
English + 100
If you can fix the problem that invasions have where they are completely terrible then I'll be impressed
Easy, game scaling enemies that are only the nebula and vortex AI and projectiles. 
As in, making them fun
In that case, I'd recommend just deleting the pillars and forgetting they existed.
@lucid lava Include a reason why you think that should be implemented
i guess i shoulda thought of that too

