#suggestions-discussion
1 messages · Page 559 of 1
except claws are just really short, fast swords though?
Tbh the only claw I can see working is a post-pillar set
The crab claws are great until HM, fetid are good until around plantera-ish and then there're mantis claws which I've never used seriously
This class is mostly for those that prefer to face-tank.
You don't need that extra reach, so why not exchanging it for faster DPS?
face-tank, in calamity
ok then
Well, then why else would that accessory that boosts your stats if you stand still exist if face tanking wasn't viable?
mantis claws are outclassed by fetid
Why everyone confuse cosmilite with cosmolite?
bc they have really similar names
Pronounced the same too.
like cosmilite and cosmolight 
The Gunslinger
Post-EoW/BoC NPC
Possible names: Quote, Traveler, Ranger, Rob
Vendors a upgradeable weapons through all game. Have a four shops for melee, ranged, magic and rogue stuffs.
Initially: Amber Staff, Water Bolt, Light's Bane/Blood Butcher, Seashell Boomerang, Vilethorn, Crystalline, Sky Glaze
Post-Skeletron: Handgun, Fiery Greatsword, Blade of Grass.
Other items come later.
Uh.
Why?
You can get half of those pretty easy, and the other half are meant to be made for a crafting recipe of some sort.
@little talon I really like your idea, mind if I add on to it?
Should I make a small version of crabulon that's abyss-themed?
Sounds neat
:P
Abyssulon
I dun did a notice earlier...
Figured I'd make a version that's natural, but there'd be nowhere to put it, so the abyss it is!
One of the crabs got lucky and made it into the abyss.
Heh
Maybe it could be a miniboss?
That's my thought, considering the abyss is known for them.
Eww I just noticed what Crabulon's eyes were. Gross
take a shot for every recommendation that's abyss themed
I thought it was the blue thing in the middle.
My internet is finna braek
Either that or discord itself
@ashen warren there are a lot
also im bored
I've made 3 myself
Another beam, like the mycoroot and cosmic kunai
Eh, I don't find those weapons very interesting or rogue like
I think they're cool
I'll think of something in that aspect
Yeah I know you made an idea
:3
But I want a shot at it
Terra scythe?
Also we can't just have one rogue weapon per stage in the game, also thats a good idea
True paladin hammer, Beetle (maybe) yours (maybe) pwnage hammer, flame scythe
etc.
Actually a nice deal of options for rogue
Not compared to any normal classes though
so I got a suggestion
Biocombustion Engine
“It uses an alternate fuel source.”
Flight mechanics are the same as a Moab. Flying leaves a wake of plagued clouds that apply a stacking virus. The virus’s DPS is equal to the function «D(t) = (3)c-(0.5)t» where D(t) is the DPS of the debuff since the enemy hits its first plague cloud, t is the elapsed time in seconds, and c is the total amount of plague clouds an enemy hits.
Recipe: «Moab (1), Plague Cell Canister (15), Beetle Shell (5), Soul of Flight (20)» at a Mythril Anvil
: It would be supremely fun to have a set of wings that can be used as a passive offense.
alt+"
Sounds good
oh boi
oh boi?


Mana Orbs
An Astral Infection consumable item. It'd increase mana by 10 for each use, can only be used 10 times and when you have max base mana. Starts spawning in the underground Astral Infection after the player collects the 3 mech souls. Essentially it's a mana counterpart to Life Fruits.
As it stands the Astral Infection has no use outside of 2 upgrades and Stardust. The underground infection has it worse as all it really does is serve as a stop-gap for the other spread biomes. There also aren't as many max mana upgrades as there are health upgrades so this would solve both of those problems.
Ooh bringing use to the underground astral infction.
remove the s in Life Fruits... put the
before the, well,
section... That's all I have.
@opal urchin they aren't
Alpha Ray requires dark sun fragments which are post Yharon phase 1
i miss read the wiki, my bad lol
Also, it's requirement being the 3 souls instead of either the elemental trio or mech trio means any combination of the 2 will net you more mana upgrades 👌
Hey, what separates the GSS from bosses?
Its not a boss tho
It's summoned with criteria, it drops good weapons, it has a lot of health and attacks and such...
iT FDROPS WEAPONS?
No it doesmt
Heck, caps.
scale whatever/
It drops a material for a lot of weapons.
It drops materials
Bosses drop materials
Sand elemental is now a boss.
Is it actually, or is that just you bein' you?
It's me being an ass
GSS is a boss in all but name and theme. Kinda got that slot robbed by Astrum Aureus/Profaned Nuggets who's a mini-boss in all but name 
I dunno why it isn't a boss, eidolon isn't either.
The abyss enemies and sharks/elementals aren't important enough I guess.
All the elementals are at minimum a mini-boss, so they're kinda important.
Well, all except 2 being Granite and Ice.
Chaos Chaos...
Oh yeah, Chaos Elementals. Okay nevermind, all but 3.
I dunno if chaos is actually an elemental, BC all of the 'Official' elementals are the waifus from the HOTE
Also cosmic elemental.
Ooh
How about an early HM HOTE?
Using the smaller elementals
Rock of the Elements, summons the lesser-elementals and Earth Elemental.
Gives immunity to suffication and traps, that'd be about it.
Maybe increased mining speed (Granite), one second off of chaos state (Chaos), attacks have a chance to inflict armor crunch (Earth)
What about cosmic and ice?
What does cosmic even do?
Cosmic Elemental drops rare swords sometimes.
Cosmic has a chance to grant Striking Moment when the player is hit
It'd never work on me
⚔ 
Ah, so during fire debuffs.
Ice, what about ice
Ice could inflict glacial state.
Inflicts Glacial State/ allows your attacks to possible inflict Glacial State?
Immunity to Burning, On Fire!, Shadowflame, and most importantly Frostfire
Hm
Well, I dunno about shadowflame, as you'd want to fight the Goblins early on, and that would take away the one thing they had going for them
they don't inflict shadowflame?
Biocombustion Engine
“It uses an alternate fuel source.”
Flight mechanics are the same as a Moab. Flying leaves a wake of plagued clouds that apply a stacking virus. The virus’s DPS is equal to the function «D(t) = (3)c-(0.5)t» where D(t) is the DPS of the debuff since the enemy hits its first plague cloud, t is the elapsed time in seconds, and c is the total amount of plague clouds an enemy hits.
Recipe: «Moab (1), Plague Cell Canister (15), Beetle Shell (5), Soul of Flight (20)» at a Mythril Anvil
: It would be supremely fun to have a set of wings that can be used as a passive offense.
Goblins aren't even a threat with Shadowflame as a grant total of 0 enemies inflict it. So actually shadowflame immunity is pointless.
Ooh not bad
@glossy bough Looks neat to me
Sure
I'm honored
lmao
Thermal thruster flashbacks
well we can see NMF's demon-spider-tier spriting in his pfp 
it’s like Jetpack Joyride all over again!
ah but instead of high-velocity bullets, it leaves plague mines
This looks great for chip damaging DOG or eidolon wyrm
I mean, you have a free source of damage whilst firing your own weapon
well weapons are also a free source of damage 


That'd be cheesing tho, so no weapons, just use the jetpack
how is it cheesing? The jetpack deals minimal DPS unless you can lead it perfectly
It isn't. I just am bad at humor.
Sure.
@sudden ether Mortar and Rubber Mortar rounds break blocks, and can be fired by guns
Then you can specify about it on the same message
Say that it should be accessible pre-HM, and some preliminary stats, how effective it can break blocks etc.
the original message was just a general idea, since I didnt know that these existed
I wanna see how dumb these are with a super fast gun tho
p90 is attack speed cap right
Have you seen rubber mortar rounds with the Halibut cannon?
i have not
Rework of Hellkite
Summoner-melee combined weapon
If you holds a sword, you buffs with "Drake Spirit" - fiery Stardust Dragon-like summon.
Initially summon doesn't attack enemies, but it can be targeted by unique debuff: "Drake Flames".
It inflicted by Hellkite itself, to 20 seconds. Their deal DoT as "In Fire!".
Drake summon deal 35% damage of sword.
: On Post-Planter exists a more powerful tru meme weapons, then Hellkite remains only as material for Terratomere. Their rework can be add more viability to weapon itself.
Rubber Mortar Rounds with Halibut is a great way to blow up your world.
Decent?
Interesting concept.
Gameplay with it come like "swing the sword, anger the drake, drake eats enemy"
grammar needs some work tbh @earnest raptor
Something like this:
Rework of Hellkite
Summoner-melee combined weapon
If you hold the sword, you gain the buff "Drake Spirit", which summons a fiery Stardust Dragon-like summon.
Initially the summon doesn't attack enemies, but it can inflict a unique debuff: "Drake Flames".
If inflicted by Hellkite itself, the debuff lasts 20 seconds. It deals the same DoT as "On Fire!".
Drake summon deals 35% damage of sword.
: Post-Plantera has much more powerful true melee weapons, and Hellkite remains only as material for Terratomere. This rework is to add more viability to weapon.
Well the summon should ignore i frame for best dps
To compensate give it low base damage
ew god OP
Geological Elemental Gem
Summons the lesser elementals to fight for you!
Summons the Granite, Ice, Cosmic, Chaos, and Earth Elementals
Ice Elemental orbits the player and shoots projectiles
Granite Elemental acts the same as the blood clots/dank creepers
Cosmic Elemental has a chance to leave a sword in the enemy, dealing DoT. The rarer the sword, the more damage the DoT deals.
Chaos elemental rams enemies before teleporting back to the player
Earth Elemental acts the same as his enemy counterpart but faster
Each elemental can only attack the same enemy twice per second, they have a separate invuln timer.
Crafted at HM anvil with:
1 Arid Artifact
5 Frigid Bars
Any Cosmic Elemental drop
1 Key of Light
50 Smooth Granite
1 Large Diamond
A post-Cryogen summoner accessory that gives you additional DPS and nothing else, a sort of mini-HotE. I'm not sure how well summoner does in early-HM but it probably isn't great so this can help alleviate that problem.
it looks cool
👍
early hm summoner is doable but a boost is appreciated
Spider summon really sucks
that's why you use claspers 
Since you’ll have to use it until you get clasper
Wait why does everyone put that brimstone elemental emote in their suggestions
Because it's called : why :
Because it means why
= Reason
👆
people like emotes over words I guess
Yeah but why is
why?
Ask the server owner
Cuz face
So no reason I’m guessing
I don’t care, just wanted to know what it meant
wow rude
How is that rude?
Yeah but it’s a bit annoying when someone calls you something for not reason without an explanation
So of course I’m going to ask 
Those summons ignore each other i frame right?
probably, like hote
Yes
To compensate give it low base damage
Drake summon even without equip deal more damage, that one segmented Stardust Dragon, lul.
It's a mini, early-HM HotE so it giving buffs might be too strong.
However, I am planning 2 upgrades for it.
1 that's post-Golem that gives buffs while powering up the elementals, and another one post-DoG that combines it with HotE.
How about add spirit glyph to its recipe
So that it will give you some minimum buff
Also spirit glyph only useful until you get the emblem
rate this: super dummy moved to earlier
Already sent to devs IIRC.
^
I think I'd add Spirit Glyph to the post-Golem upgrade.
add that the hellkite thingy does not proc rev+ summoner nerf
Yeah


"If inflicted by Hellkite itself, the debuff lasts 20 seconds." what other weapons proc it then?
oh yeah btw should i repost my suggestion about adding all versions of the mod to #mod-downloads
Don’t repost
Could be inherited by Terratomere and Exoblade.
I have pre planetoid version
i found 1.1.7.01 on the forums
also fab's mediafire account might still have them saved
I'll post the Geological Elemental Gem suggestion tomorrow. I'd rather not clog suggestions at the moment. Will rename it to Geomental Gem as well.
@sudden ether fixed
That hellkite rework should specify whether or not the drake is inherited by Terratomere and Exoblade. Also if it is inherited, the drake should be longer in the upgrades.
Added.
Pass on the Brawler class. WeaponOut already has it, and I think it's already done pretty well
Healing Water
Quickly restores 100 life
Have a much lesser cooldown
Instead of a instant heal, this potion give a buff "Quick Heal" to 10 seconds, which regenerate 10 hp/s (ignores regular life regen stst).
What's purpose of this potion?
"Potion Sickness" lasts only 35 seconds (≈28 with Philospher Stone).
Craft: 1 Healing Potion + 3 Cryonic Ore @ Alchemy Table
And also, Greater Healing Water, which heals 150 hp and have 32 sec cooldown. (Greater Healing Potion + 9 Cryonic Ore @ Ancient Manipulator)
Less than half the time it takes to use another Healing potion
Idk but that seems pretty overpowered.
But won't be beneficial once you get 250 heal pots
This outclasses super healing potions
I'd reduce the amount healed or make potion sickness around 40 seconds
Ok barely better than super heals
It's better than super healing potions and you get it after hive mind/perforator
Reducing its life regen doesnt rly change much unless you are getting hit all over the place
Edited.
"Greater Healing Water" crafted with what?
I'd say it shouldnt outclass Greater healing potion or make it a hardmode potion
That’s cool
But why it needs so many bars
How about, making this thing stops healing when you get hit
So that it’s a fair trade
@earnest raptor sorry for pinging
Why I’m getting notifications in here?
Is pinging a mod a good idea tho?
only if you don't spam it
I mean they will eventually check the suggestions

Oh dear, all those 50+ stars suggestions 
Please wait warmly while they're being ported one by one.


Suggestion: A memes channel 
lol.
ha. ha. ha.
@glossy bough Can you not
Delete that please
...Alrighty then, have a warn.
Don't do it next time.
Suggestion: Create upgrades to the snowball cannon from the snow biome so that it can be great in hardmode. I suggest that later down the line, you can combine it with a rocket launcher so alongside the snowballs it shoots, it also shoots white rockets that hit your enemies
Combine with snowman cannon
It fits the snowy theme
Also make the snowball cannon craftable would be great
yass
Wait
This give me an idea
SNOWSTORM CANNON
Fires a barrage of non-concentrated snowballs which aren’t affected by gravity while occasionally shoots out homing snowman rockets. Each of its projectiles shot out has a chance to inflict Chilled debuff.
Recipe: Snowball cannon + Snowman Cannon + 10 Core of Eleum + 50 snow blocks + 10 enchanted metal @ Hardmode anvil
Use Snowball as ammo
for the no gravity effect, mix it with the moon lord expert item
Np
Maybe it could also have a midstage where you mix the snowball cannon with frigid bars from cryogen
Lol i was editing while you said it
lol
When do you expect people to pick this up?
Hello
So instantly upgrade the Snowman Cannon.
Yeah
Weird flex but ok
¯_(ツ)_/¯
As if anyone uses the cannon 
Make it cores 
I believe that's what they're tying to change ro🅱
Cores?
Cores of Eleum
Eleum
Fren give me core plz
Here ya’ go
And ranged
Gotta love the "Bazing Blaze" 
Misspelled?
Bazinga Blaze
The R looks like a B because of font choice
It kinda is
Bazingoing away
Hence, people pointing it out previously and joking going on
Eidolon reaver, anchor, fishing pole, and bait...
.-.
Betsy weapons
But upgraded Post DoG
Betsy Weapons are overall great for their point in the game, all able to deal quite a bit a damage, as well as a great debuff, being able to upgrade these to a point that doesn't really even have to be post DoG just like Post prov due to maybe a Holy Flame upgrade to the Fire Dragon just seems like a cool concept
Extending betsy weapons is a cool idea
I talked to you about this because you're an amazing Spriter and can bring these ideas to life

what do people think about having throwing weapons and rogue weapons be different classes mechanically, with throwing being exclusively consumables that take resources use, either through buying more ammo or making more of them, while rogue weapons are the "infinite use" case that most weapons are now?
Tarragon Darts hmmm
Big sad
Consumables are bad 
Can’t argue there
mostly because i really enjoyed using a combination of mods for throwing damage, and just noticing the rogue damage now is really harshing y style
what's wrong with consumable throwables?
They're usually not that good
And if you're unlucky they'll disappear faster from your inventory faster than KS health Post Ml
i know, that's why i'm wondering if an overhaul might be in line to make using them actually worthwhile, aside from rare edge cases like beenades being busted as hell
like, no more chance to pick up used ones, so armor that reduces consumption like vanilla fossil armor for throwing is slightly buffed like that
because compare to ranged, right, where you have mostly ammo and very rarely get things that don't use ammo
Photoeviscerator 
i mean, when can you get the photoviscerator and compare to stuff like storm surge i meant
and ammunition consumption isn't a concern at all past hardmode with having a backup endless musket pouch
Bring back Astrageldon
Because that made me mad
Ok?
i advice you to 
Okay
Advise lmao
I just took an entire test and there were only 2 messages to read and they weren’t even good smh
Would I be allowed to suggest that the Crystyl Crusher get a nerf or are dev items nonnegotiable?
i think you can make suggestions about dev items, you just cant suggest the items themselves
Ok
Cool
Because 5000% power is just insensible as it cuts off other mods with ore progression past... 300% and making post-S-Cal ores would be a pain
Imagine having mods Post Scal
It already has
Lmao
EA
Spirit of Purity 
Don’t dis the example mod like that how dare u grr
No u
Make Crusher faster xd
^
I say calamity’s dev team partners with EA to paylock all post hardmode mod bosses
Death Mode Spirit of Purity 
@lavish lily do you mean make Adrenaline deal less damage in exchange for more melee speed? because then it would just be a "hey fuck you" to every class except melee
Not just melee
Firing Speed affects all weapons..?
Every class
"Use time"
What about summons?
Only reason bullet hell bosses are hard in terraria is because terraria’s mechanics are 100X floatier then you’d want in a bullet hell boss
Summons
Spirit of purity bubble thingy
Good question
Ignore more I frames
You can only ignore so much
What about guns with use time of 1
I'd say let summons keep the current attack damage
If you're going to make everything attack faster with adrenaline/make adrenaline even more powerful please do note the balance change that would have occured.
As well as all the testing required that comes along with it.
It was just a thought I had
Also Adrenaline is a rush of energy that lead to more Power
So like lifting a car
Not punching a wall twice as fast
That I can agree with
So you agree with keeping adrenaline the same
You can't see #suggestions-voting ?
can't you get banned from #suggestions-voting specifically? 
if anyone actually remembers adir, he met that fate iirc
Eeyup, you can
the rumors on adir are actually making me curious
i wanna see what one of his suggestions looks like
Who adir
the #suggestions-voting "god"
CTRL+F
i thought that was GBrad
nah gbrad was just the "epic calamity facts god" and was nowhere near as bad as adir
Yes.
Try adir’s
^
adir is on a tier of his own
i can't even find his messages lmao
^
His suggestions are like gbradley, but add the fact that he cant speak english well too.
Incorrect sentence structures and all that.

here's an example of one of his "better" suggestions
please give me an example of a bad one
that isnt bad enough
left after being beaned from #suggestions-voting by sarg
anyway, just CTRL + F in #suggestions-voting with this adir#0031
inb4 you forgot to put from: before the ID
from:adir#0031 in: suggestions this is what it should look like.
ye, doesn't work
it's working for me 


Inb4 attack speed adrenaline shredder
'adrenaline attack speed boost'
So, make it even more useless half the time? How much of a boost? Will it revert to full damage for weapons that are known for ignoring/becoming unusable when attack speed is boosted?
Not fucking happening%
Exotier yoyo that summons yoyos that shoots more yoyos
Not really but pls more yoyos and flails
I made some eidolon things
:P
Wait lemme finish the worm
Eidolic Reaver: Post-Polterghast Pickaxe
300% Pickaxe Power
~6 Use Time
Dropped by:
Polterghast Clones (10% Chance)
Eiolist (25% Chance) (Post-Polterghast)
Juvenile Eidolon Wyrms (33% Chance) (Post-Polterghast)
Adult Eidolon Wyrms (100% Chance) (Post-Polterghast)
Eidolon Flail: Post-Polterghast Flail
Behaves similarly to the Solar Eruption. The Eidolon Flail ignores NPC immunity frames and spawns Eidolon Eaters upon colliding with enemies. Eidolon Eaters home in on enemies, deal damage three times, and ignore enemy DR.
Eidolon Pole: Post-Polterghast Fishing Pole
777% Fishing Power
Casts 3 bobbers that all bob at the same time and work in lava.
Catches everything everywhere.
Eidolon Worm: Post-Plantera/Calamitas Bait
50% Bait Power
1% chance to spawn an Eidolon Wyrm.
Crafting:
1 Truffle Worm
15 Depth Cells
5 Lumenyl
Pow
Enchanted nightcrawler?
that could work
Just a worm.
Aww okie
Exo tier yoyo:
Leaves a piercing trail behind the yoyo that lasts for 3 seconds, have a 1% chance every frame to spawn homing birbs. Yoyo itself ignore iframes
?
Im gonna sprite em’ after class
Maybe not so high a Fishing Power pole, otherwise it won't actually catch 'everything, everywhere'.
Enchanted Nightcrawler for Truffle Worm if the chance is so low for the Eidolon Wyrm to spawn (make it Sulfur Sea only, maybe, for the spawn instead?)
Eidolic Reaver could be crafted with Reaver Shark+Lumenyl+Ruinous Souls/Tenebris?
Maybe Eidolic Lash/Lash of the Depths if it's a SE-type flail. Sounds neat tho.
Post slime god, pre wof yoyo
Crafted with cinidrian, air spinner and gods gambit, might make enemies cry
Isn’t the Truffle Worm craftable, or is that some Fargo’s shit
That’s what I remembered
Truffle then
Ye that works
voidstone
i meant in the abyss but that works too
Abyss houses are now impossible, due to how it forces itself to exist even when you've (somehow) deleted the walls.
abyss is position based
^
As much as increasing attack speed sounds neat concept it may and will break certain amount of weapons
Faster halibut oh boy
Damage is universal
Also halibut is nothing compared to something like yoyos that will freak out
Terrarians can't imagine yoyos moving along the z axis to compensate for supersonic speed
Wouldn't increased attack speed ruin Mage because it runs Mana?
@terse rain so basically like a meteor but underground?
but with enemies that aren't just harder meteor heads because nobody likes meteor heads
Well, it sounds ok to me
maybe minibosses that give you a debuff that makes you unable to mine when they're alive
That could be rather annoying imo
Imma give you a star nonetheless
thx dude
Eidolic Reaver: Post-Polterghast Pickaxe
300% Pickaxe Power
~6 Use Time
Dropped by:
Polterghast Clones (10% Chance)
Eiolist (25% Chance) (Post-Polterghast)
Juvenile Eidolon Wyrms (33% Chance) (Post-Polterghast)
Adult Eidolon Wyrms (100% Chance) (Post-Polterghast)
Is it ready?
Oh wait... Yellow ear thingos
lmao
Jokes on y'all, I don't play death mode so I don't get flooded with bosses.
Hehe
alrighty
I'm guessing he got hecko deaded by a boss
i just ranted about it in #calamity-mod-talk but
eye of cthulhu spawning twice in one night, while i have no good weaponry, health, hermes boots, or platforms
while im just tryin to gather stars
Rip
isnt a fun mechanic to deal with
its a death i have to accept or im forced to restart the world to get rid of it
Just disable it when you're grinding and such.
its not just now, either
its not a fun feature at almost any point in progression
i want to be able to prep for bosses
Just disable it when you don' wanna get clapped Fruity.
not have to hide all night underground to not get ganged by them
and thats the thing
if i have to disable my death mode playthrough to play the game
why is it even a thing
and, when im 2/3rds across the world with no hermes boots
Levi and cosmic plushie
Not leaving is a longer commitment
at the current rate
nights are 9 minutes so
ur not wrong.
its about every 5 minutes
You gotta elaborate in your suggestion itself
alright, ill go edit it then
👍
I really want to get into spriting, think it’d be something for me
Seems fun.
Well, can’t say that if you haven’t really tried can you? I bet everyone sucked when they started
Is it sad that moderators are above devs?
off topic
Meh
Let’s move to #general-talk
lmao I'm still doing eidolon things so I'm stayin''
Yellow ears!
Time for suggesting now
since when did pickaxes have ears?
It's a reaver
since when did reavers have ears?

They're just glowy bits
ok
eidolons probably don't even need ears, just a way to tell vibrations
edited my suggestion, for whoever wanted it edited
Thank you sir
it did
twas called masochist mode, in fargos
and i dont think anyone had it enabled unironically
because random boss spawns is shitey
even the stock terraria random mech boss spawns was never fun
it was rare as hell and i still disliked when it happened
if it happened twice every night it'd just suck
(which is what happens now, except with all bosses)
the random boss spawning as a concept is fine imo, the way it works is not.
aka it can happen multiple times, with little to no cooldown between spawns afaik
death adds additional random boss spawns, seperate from vanilla 
Ik
vibrations from deep below is bullshit too
it could be twins or skeletron prime
No
neither of which are easy when you just entered hardmode
dear lord you should've gotten the point
any of the 3 mechs can spawn
they have the same condition
Yea
just different messages
vanilla spawns are a small chance
and can only occur once per night
not 2 times per night
like calamities
calamity has some that happen during the day, too
i didnt have time to make it across my crimson before i got the "something's approaching" message
or if you enter a specific biome
yep
Should I suggest that the Crystyl Crusher's P.P. be nerfed to 275%?
oh the world spawned you with no cave and your spawn is stuck between desert and corruption
well to bad go fight the bosses before you even get your first chest
no because it's a dev item
thats the situation im in
Just dig a hole
Is that true? Does rogue items not work with other mods throwing items?
yea
-.-
just fucking dig with a copper pickaxe
nobody likes doing jack shit while holding down left mouse button for 5 minutes
Am I not allowed to suggest a dev item nerf?
for what could be minutes
until they find a hole in the wall that leads to nothing
Dont think so @tropic yoke
I do that in every world I play in
Wot
Dig a hole down
Wack
Apparently it’s not a thing they do nightmare
digging a hole down is boring and largely a waste of time
What if new ores and pickaxes get added?
Welp, there goes my waste of a pickaxe suggestion ;-;
Why are you so godly great at spriting lol
auric ore and uelibloom ore
theres already a uelibloom pick, and that can mine auric ore
With 275%
well there are already pickaxes that mine those
and at that point pickaxe power does not matter
Why does no one want to accept more ores?
What's so horrid about the idea?
no @ashen warren
we dont need more ores right now
There's no point
Barely any ore is minable with explosives
Still
dev items will be moved anyway
Welp
I’d like cosmilite ore spawning in planetoids and sky islands tbh
So you didn’t have to refight doggo that much
uwu
Now it's double funny.
Hey that could actually be a cool idea
How about armored digger or DoTs spawning in space that drop it after DoG has been defeated.
Remember the cosmilite biome Idea I had a while back?
Heh
cosmilite farming won't be so annoying at some point
I think we should get some new world gen in the Yharim update so that players can't just use the buffed dev items to tear through everything easily
And also have him be unfightable until all other post-ML bosses are defeated
That way he can't be cheesed
But it's not really that annoying, you just have to kill doggo once, get a better weapon and then it's a lot easier
Sounds cul
What about the people who already have them
Yeah but it'll be changed a bit, I think
Neat
But people will still have them on old worlds
So people without the decency to start again would be able to easily kill Yharim and/or Draedon
Some world gen change would prevent that by forcing a new playthrough
Wouldn't it be easier to scale new bosses rather than edit weapons that people already have
tfw people don't understand there will be harder bosses than scal
I know
If you still want to use the buffed dev weps, you do it
otherwise just get the new weps from scal
Ok
Where's the challenge in that
You're really okay with people cheesing the fight that's been built up for over a year because they got certain weapons back when they were in a different tier?
Just commit ”can’t be used before X is dead”
like how murasama and yharim's crystal is locked behind phase2 yharon
Yeah
@fossil torrent i wanna acknowledge somethin
why does "4 bars per 16 ore" exists
thats dum and idk why cryogen ore does it either
just be 4 ore to a bar
yeah that kind of bothered me
on a side note, I’m pretty sure yharim will be before xeroc, they’ll prob finish normal bosses first
maybe you can suggest that...?
Actually yeah, that could work too 
New stuff to explore would still be cool tho
Agreed. Changing it.
i will RIGHT NOW
u hAPPY?
yes
I mean it's kinda your problem if you willingly cheese using the buffed dev weps anyway
Was gonna say that, but refrained to saying just what I said
Is it possible for a weapon to have different description in game depending on a boss’s death?
yes
(Fruity is referring to pretty much every bar besides Shadowspec, Aerialite, Victide, Bar of Life, and any dropped bar that isn't from Ravager)
For example the dev weapons saying something along the lines of ”This item is intended to be used after (latest boi) is dead” is possible then
could straight restrict it
We already discussed that
i mustve not been paying attention, then
Btw, i like the idea of having worm-shaped cosmilite ore veins
People will try to cheese even if you restrict stuff, they’ll just use other mod stuff to do it instead 
thats fair
You can craft em faster if you get more bars for using more ore
Cheesers will cheese, even if you try to restrict them
u can craft em faster
that aint gooooooooooooooood reasonin
you'll save maybe 3 seconds if ur crafting in bulk
Having it just tell you that the item is not intended to be used yet will do nothing to cheesers either, but will make people who don’t want to cheese understand ”ah, this aint intended, not gonna use it yet” without just banning them from doing so
Neat idea, neat execution imo
That was why I thought my original idea was good
If you added something to post-update worlds that was required for either Draedon or Yharim's summoning item (or both) and restricted people from fighting Yharim until all other important bosses were down, then it would effectively force a new playthrough and kill any attempts to cheese
Unless the cheeser was super dedicated, at which point nothing can stop them from playing fair
I really don’t see the point
Along with preventing people from making the fight too easy, it'd also just be fun for some people if they had something new to explore
im hoping mr calamity considers reconsidering the random boss spawns
im still gettin dicked by it
i just cheated in resurrection pots and accept death now
seems like the most elegant solution
I’m pretty sure he’s said he considers it
I think the best thing to do, at least for now, is get good or get out
u literally cant fight eye without boots tho
Well for Yharim the location of that item is pretty obvious
I've done it
Several times
Same
Good for both of you
no boots no hook?
I once fought Skeletron and EoC simultaneously without any speed enhancers besides aglet and came out alive
on death mode?
Just because something is possible to do, doesn’t mean it’s fun to do, for others
because that sounds next to impossible on death mode
eye of cthulhu is straight faster than you without boots
No, on normal
But keep in mind this was also my first time fighting either of them, and I had no arena besides a campfire
normal mode, you can beat the entire game without boots if you really wanted to
death mode, you need boots or a hook to fight king slime effeciently
lol normal
Or just balloon + blizz/sandstorm in a bottle with platforms
ew normal mode
ew dr. bright
i suppose thats also an effecient way to do it
my king slime fights have always been horizontal
not vertical
well, at least after rope cheese was deleted
EoC may be fast but it still only charges in straight lines
A well-timed jump should be enough to dodge
You should learn to adapt and fight without whatever meta-dominating item you can't seem to find, it'll help you a lot in the long run
rip rope cheese
that happened to me in rev once
I was unable to replicate the anomaly
It charges diagonally, yes you can dodge it by jumping, but you’re also pretty likely to get hit and die so uh no
Especially considering the speed of eoc’s charges
unless you have mounts
nice dead inside role btw
i tried to get it but got bricked at brimmy/skeletron prime
@ashen warren
off topic smh
prime after the wing nerfs is a bit more rough ye, and brimmy's just rude tbh, still pretty fun once you nail the new strats tho, is that a minimodder i see 
new strats, eh?
yes
i dont know no new strats
If possible, it'd be neat to get a bit of feedback on my suggestion.
ocean cities, hell yea
thats all i got to say
but they could be easily abused
to farm the abyss
oh damb that's good
What about mine?
I didn't know it said something is approaching in the first place 
So you'd rather get raped by a boss without warning?
oh Death
Why?
It'd add a good amount of challenge to the game.
And if you don't like it, just exit and come back.
That works for literally any boss ever.
no it doesnt
make it another mode that's separate from difficulty 🤷
you realize deathmode is crafted to be a true expert mode, so its hard and often bullshit. thats the point
that respawns you at your bed
I tried to have a few measures in place to reduce cheese potential. Of course, we can't really fully stop cheese.
and the boss despawns because you left the world
its not total bs, as in you cant get through. its possible to beat them.
I sense Fruity can't take a challenge.
eye spawns twice on first night
the main thing regarding random boss spawns i dislike, is how clone can spawn pre literally any mechs dead
...Not a mod, but shouldn't this text channel be for discussing... suggestions?
im a mage
instead, go underground and find boots?
i cant
deathmode is meant to be a pain in the ass
im surrounded by corruption
deathmode is a pain tbh 
Man up, butter cup.
masomode but it has boss spawns
ono
if the world is crap, restart
its not fun to fight a boss you cant fight
Or turn on death mode before summoning a boss
why would i turn off death mode on a death mode playthrough 
You don't have to have it on 100% of the time
you all are suggesting workarounds
Nebula, change it to WHAT THE FUCK IS THAT THING FLYING TOWARDS ME
haha deathmode playthrough
here's a workaround
keep it on
CRAFT BOOTS.
What do you want, if not a solution to your problem?
Fruity. It's just the Corruption.
Well then don't complain about something being hard when it's meant to be hard
brimmy i'm doing that rn with summoner, i have never regretted anything more 
Turn it off and get yourself some shoes if it bothers you so much 
man up and do what?

fuckin die?
If you can't deal with the features then don't play it.
Right?
they're one of the things calamity adds a recipe for
i dont got cobwebs cause i havent found a cave
dig down
then find a cave tbh
death mode is an intentional challenge. if you dont want it, dont do it.
smart cursor
upgrade the pickaxe then
Are you trying to be as retarded as possible?
theres a difference
Or as helpless as possible?
You're kinda just being petty at this point
also, are you just trying to be an asshole mister shephard
eh.. actually maybe this isn't the best place for this discussion
cause thats all yer doin
and heres why you're sitting on discord whining instead of turning it off. you want a mode thats basically just rev with a few more numbers
You keep bitching, but you're unwilling to do anything.
thats not the point of deathmode
Deathmode features aren’t even fecking enabled until you kill a boss right
THEN WHY NOT JUST DISABLE IT
Don't play Deathmode if you aren't willing to do anything except complain.
nobody will judge you if you turn it off when its too much. just play what you can and dont play what you cant.
Aight calm down, @polar oar stop complaining about death mode being hard and @little talon you don't have to insult them for it (even tho they're being a dumbass)
natural spawns are 100% enabled before killing a boss 
rob you just insulted them too smh
so
we offer you solutions and you turn down our solutions
wtf
i haven't ever actually played death mode, yeah
but I'm gonna guess it's like dark souls, right?
half the point is to die til you git gud?
dank souls
i wanna be on the surface at night
i 100% will not judge you if you turn off deathmode when its too much. i agree its bullshit, but thats the point, you learn how to deal with the bs and get through it eventually, and if you cant, you switch back to regular rev.
then kill eye, fruity
kill eoc then
@polar oar It's meant to be hard. If you feel like it's unfair you can turn it off at any point, gear up, and then turn it on again.
^
Fruity. Don't play it if you can't take it.
its not a matter of death mode being too much
we will not judge
if you think eye first night is bullshit?
this is so sad
craft boots
then why are you complaining about this now
It's like saying you don't like ice cream because it's cold but you just let it sit there and take little licks, never doing anything else.
i disagree, its very mechanical.
Are you seriously gonna keep at this.
i dunno about you, but people find hearthstone fun and that's random /s
It's like fruity refuses to listen to anything we say
Right?
it gives you a one minute warning, go underground after the warning in chat shows up then after one minute passes, head back up and keep collecting stars, or you know, relog
i've listened to everything you're all sayin
guess this is a lost cause
Except not really.
relogging warps you back to spawn
You just read what we say. You don't actually listen.
its an inconvenience and thats all
look, just accept that nobody will care if you turn off deathmode when you cant deal with it. thats that. good day man
You have 2 options. 1) Deal with the shit that happens in Deathmode. 2) Turn off Deathmode and stop crying.
so im not allowed to make suggestions about death mode
you can, but we are allowed to disagree
Well, you can. It's just that you can't demolish everything that Deathmode is.
Your defense is "It's too hard!" Even though it's supposed to be hard.
no, its not too hard
Difficulty is subjective, we already said it a thousand times that if you feel like it's bullshit you can quit it at any time.
even tho your point isn't necessarly good yeah
bullshit =/= difficulty
You're allowed to do whatever you want, so long as it doesn't break the rules, Fruity
.But you have to get the community for vote for your suggestions.
theres a veeery clear difference
And I don't think a lot of people will vote for it.
Fruity. Deathmode is supposed to be bullshit level of difficulty.
Just because a suggestion gets 50 votes doesn't mean it'll get in the game anyway
So why are you whining about it being bullshit?
Oh, yeah, I know. But, it's a qualifier, at least, yeah?
deathmode isnt bullshit, though
yeah
its a surmountable challenge that isnt an annoyance
You keep saying that several features are.
wh
is
death isn't supposed to be bullshit, it's supposed to be, well, death. Which natural boss spawns do provide 
then turn it off for that duration
Gosh I'm just confused at this point




