#suggestions-discussion
1 messages · Page 555 of 1
Looks like a cosmic anarchy bld
Exodium counter: 2
If only the pommel were larger.
oh god now that i look at it it looks like an exodium sword 

spam counter tbh
Exodium counter: still 4 but it’s here because Fields bitches
60 Exodium
Nice
Ok
Ew
Sounds strange
Health into mana
Aha he took my razing blaze suggestion
eh, i haven't actually had too many problems with mana
cuz u don't use it hehe
Razing Blaze?
Ye
I thought Raze was a noun 
Something Mode
"harder that death"
- Rage and Adrenaline removed.
- Defense and DR nullified.
- All flying creatures can fly through solid blocks.
- Bosses HP additionally increased by 30%.
- Life regeneration removed.
- You lose all moneys.
- Some chesse weapon turns into Angel Statues.
- In pre-hardmode you damage bonus cutes by 25%.
- But in post-all mech you recieve permament 12% bonus.
- Spawn rates are permamently 3x, then zerg increase that to 90x.
- Waifus deals 3.5x more damage.
- All free summon slots converts into summon damage bonus.
- Lava kills instantly.
- Debuffs deal 10x damage, but lasts 2.5x less time.
Whoa
“Life regen removed”
smh another harder-than-Death-Mode suggestion
All bosses replaced with Scal
scal pre hm smh
Who was the first
All bosses are replaced with Luigi.
Let's not even bring up "Defense and DR nullified."

Didn't you suggest something like "Demon Spider Mode" which was already a harder-than-Death suggestion, Bobylev?
Just skim over that
use it for op waifus 
also why remove all your cash that's a bit daft
Who the fuck names something “Demon Spider Mode”
You
No
no u
lmao
That's tryna be edgy, but failing.
I made a castle crashers reference to Insane Mode exactly once
It was a mistranslation iirc
Oh nevermind it was "Demonic Spider", which is a TVTropes entry for the enemies you dread to encounter in games
@hollow shell yeah
x90 would hit the entity limit
But calamity might be not enough hard even with DSM.
real men do zerg with 30x boosted default rates for 900x spawns
... I wonder what that would look like without any sort of mob limit
I needs suffering in calamity

game crashes
When you say demonic spider mode
I imagine that kid that sang the eye of the tiger minecraft parody from 2012
Ruined
Its the eye of the spider it's poisonous and bites
Oh look out I'm an excellent fighterrr
"it poisons in one bite"*
The creepers and the zombies are the mobs of the night
Spiders give you some string and the eeeyyyeee
of the spiderrr
okay cool.
Anyway...
Yeah that mode sounds like donkey dick and you're better off just doing Death Defiled Armageddon Iron Heart
No need for something new
Someone needs to make an Eye of the Spider suggestion
They'd get warned instantly
Good good
Eye of the Spider
Early HM Rogue weapon
~~Throws a spinning spider eyeball that spews blood bits everywhere that deal 35% damage. ~~
~~Rare drop from Black Recluses. ~~
Also ^
early hm rogue would like more weapons tbh
I was typing that
you get spear of paleolith, ore consumables, and ichor spear pre cryogen
cursed dagger I guess but I don't think that is very good
then killing cryogen unlocks 3 more weapons because for some reason cryogen has 3 sets of weapons it unlocks
i have a question for those on the latest version
do rogue damage boosts affect vanilla throwing
No
I’m gonna risk a warn and sprite/post it tomorrow
@sudden ether That's cool.
Rogue is completely separated from thrower due to code issues with thrower
Yeah they are completely separate classes now
s'much interaction as
melee and ranged
as in none
if you make a sprite for the weapon and plan it out, you'll be fine
Sweet
for the eye of the spider thingy, right?
Yes
yeah, that sounds acceptable
Probably gonna base the sprite off of Minecraft’s but make it better because Minecraft’s spriting is dick
Might make a cool yoyo
Worse than mage applies to all things 
my friend is playing mage and keeps getting upset at me for consistently doubling his dps as summoner
I was pinged?
Don't worry about it, somebody messed up.
Oh, ok.
Worse than mage applies only to true flail mechanics
But off topic I guess
Although if Mana Flower was removed entirely and you had to press a button to begin reloading mana but it took a lot shorter of a time to regen, then it would be fun
Like quick mana -> mana reload or something
Just saw Elita’s suggestion and thought of Core of the Blood God
Idk why though

Yeah, I can see that
Is it ready?
Yeah, why?
The big K is big gay
Remove the left things?
Maybe shorten it and make them go right
And make the indentation larger because it just looks like “Helvic” atm
Posting...
Been working a little, but this is a rough draft for a Fusion Cannon. (TF reference. Gonna make a matrix soon.)
Also, update on these guys.
Thanks anonymous Administrator/Developer/Moderator
They missed leg day. 
Star was from termigator
yes?
I didn’t even tag you
but I'm watching
Don’t act like you just a ping
UwU
Oof
There were 4 ⭐s in 1 minute!
Well I mean.
gtg 2 slep now
Same here. Night bro.
G'night! 👋
Ok night
💤 👋
The font used in that image with the swords hurt my soul
there's some random letters that are larger/smaller than the others, the Bazing blade (with a weird b), the last letters being capitalized in the first word of a rows (while the others aren't)
also bigger spaces in some places for some reason
😔
Assault Grenade Launcher
Post-ML rocket launcher
Left click: Launches a barrage of 3 grenades, which have a huge velocity, but affected by gravity. Consumes only one rockey.
Right click: 250% increased damage, but launches a only one slow grenade, which have a huge explosion power.
Craft: Assault Clockwork Rilfe + Grenade Launcher + 10 Bomb + 5 Galactica Singularity + 5 Luminite Bar @ Ancient Manipulator
i think it was probably meant to be the Razing Blade but god if it doesn't absolutely look like it says Bazing
lmao Bazinga Blade
like if you cry every time
My suggestion got 60+ stars and wasn’t sent
Be patient, it will be soon
Oh ok. Don’t know how that works
Why are you using a vanilla world tho
Just create a world and cheat in some shit then you are done
why would you play calamity mod on a vanilla world like
theres so much worldgen stuff added
youre missing out on so much
^
planetoids cover most of the worldgen so yeah thays quite a lot
@stoic narwhal please state why you would like this change
I mean, for example Bumblebirb could just use Effulgent Feathers
It feels like it would just seem.. tacky I suppose
if you want body-related drops from a boss as you progress just fight EoW/BoC
Core's accessories
Cinder Glove
Craft: 10 Core of Cinder + Power Glove
15% increased melee speed
Hugely increases weapon's knockback
If enemy get hit with Extremely strong or higher knockback, their movement will disrupted
Eleum Cloak
Craft: 10 Core of Eleum + Star Cloak
On getting hit you releases a frostburn storm, which petrifies and hurts on-screen enemies
Hellbound Stone
Craft: 10 Core of Chaos + Magma Stone
Melee attacks inflicts Brimstone Flames and rarely Abyssal Flames
Pack of Three Elements
Craft: Cinder Glove + Hellbound Stone + Eleum Cloak + 2 Core of Calamity @ Ancient Manipulator
18% increased melee speed
Insanely increases weapon knockback
If enemy gets hit with Extremely strong or higher knockback, their movement will disrupted and body will burn
Oh getting hit you releases glacier storm, which heavily petrifies and hurts on-screen enemies
Melee attacks have moderately chance to inflict Abyssal Flames
Decent?
Better than demonic spider mode
Maybe make Null Core accessory?
Apparently not?
@vale abyss can you delete your post from suggestions please
Fixed the thing, anyway
Imagine asking someone to delete something when you're a mod 
that’s not allowed here
Imagine being a nice moderator 
sorry
Why do you reply only just now smh
Yeah just read the channel descriptions so you don't post the wrong thing into the wrong place
Ok
he was unlucky to have #suggestions-voting be the first channel he posted wrong in 
I checked #rules and I still cannot find a channel where I can tell wiki editors about wiki oofs
am I allowed to say it here maybe?
You either:
A) fix it yourself
B) ask for wiki contributor
It's been fixed
I'll just give you the role and you can ask in the special channel
okay!
@brazen bramble Elaborate, make it more "formal", like add a recipe and small description
I figured it was literally same as vanilla sand
Astral Glass and Astral Glass Wall
Glass:
Placeable Material
Just like normal glass, but with a different, astral-themed color and crafted from Astral Sand
Recipe: 2x Astral Sand(or 4x Astral Glass Wall)
Wall:
Placeable Material
Wall version of Astral Glass.
Recipe: 1x Astral Glass = 4 Walls
maybe?
@brazen bramble
wasn't really my idea, i suggested that astral sand will make normal glass like the pearlsand, crimsand, and ebonsand
Well then
edited it a bit so it will be more clear
"Allow for different tinted colored Glasses" it's called paint
^
the only way i’d really say that’d be welcome is if it had certain colours that paint couldn’t cover which is what i assume is what was in mind when that was suggested
@molten hearth that would be a buff
How would that be a buff
chaos state punishes using the RoD too fast.
you're suggesting removing literally the only punishment for using it
I'm not removing it
I'm saying Chaos state should make you unable to use RoD while a boss is alive
If a boss isn't alive, it would do what it currently does
i'm pretty sure that's effectively removing it, then.
if not, that's still giving it a major buff
While I will star the suggestion it's most likely won't be implemented because of this:
I still think it's not that it doesn't need a nerf, but rather that people aren't good enough to complete their no-hits without it
^
I say by all means make them suffer; it'd benefit them more in the long run if their get-out-of-jail-free card were taken away
^
no-hitting is supposed to be a challenge. and taking away a penalty/ DQ reason is beyond stupid
but the RoD is only used for post-ml fyi, since it has no proper use over dashing until then
that's what your suggestion does, though. it's a buff because you're taking away a penalty
My suggestion doesn't take away Chaos State, it just makes it a little more painful
i think
dude, that mkaes chaos state less painful
Taking away the ability to use it on bosses seems like a pretty powerful nerf to me
It forces you to take a hit if you used RoD recently
Oh wait that's only when the debuff is in effect
in other words, it makes it piss easy to avoid the one downside to rod 
There, I edited it. Now, my suggestion includes increasing the length of Chaos State
just increasing the length seems fine.
the problem with your suggestion is that the RoD deals more damage than you're avoiding most of the time iirc, excluding death
a few edge cases exist, like DoG's head
I think the nerf should apply at all times
Remove the damage taken from using it and just prevent repeated usage all together
Rapid teleportation is busted no matter what the cost is
the nerd
rapid tping kills you if you tp 7 times, and leaves you extremely vulnerable after 4
from the perspective of nohits, it's a direct buff
as there's no penalty for switching and using it a second too early
i'm not too sure how it'd work in normal gameplay, but from what i've seen it'd still end up being a buff most of the time.
Maybe just make it insta-kill you in Armageddon mode
that should be a seperate suggestion imo, but honestly i would love that
@midnight pond could be better in a google doc, maybe?
No character limit there
ah nvm then
minions not being able to deal critical damage i think is hardcoded?
Dad big
I don't think it'd be impossible to fashion together a minion crit code
Das*
Might be hard, might be buggy
but possible
probably like a sun spirit situation
Crit isn’t consistent so I guess buggy is fine
where its the only minion that can deal crits for ?????
¯_(ツ)_/¯
@ashen warren People may bat eyelashes at the recolor
I don't have much problems with it though.
Also, stats are frowned upon. They're going to be changed per Fabsol's discretion for balancing purposes regardless.
oof i like putting stats anyways even if they are trashed xd
its supposed to be an alternative so you can choose between the 2 types of debuffs so they have slight differences
but ill take note
You mean Cursed Inferno?
Because Cursed wouldnt affect enemies
I was gonna say
Lmao hey @ashen warren
^
Lmao nice recolor
thank you >:)
👌

i think it would be interesting to see spellbooks made of Cores
Anything that makes magic viable
staves
Magic is viable through the whole game though 
For a detective, you're not that good at your job.
How dare you
Question; what do the white check marks mean?
white?
Cleaving Glaive
An early-hardmode rogue weapon that pierces at least 10 times and hits enemies twice on the first 2 pierce hits.
Crafted using 15 Titanium/Adamantite Bars, 10 souls of night, and a titanium/adamantite spear.
Pre-Plantera HM rogue is almost just consumables, and it would be nice to see a multi-hit weapon similar to the wingman.
Thoughts?
What’s throwing?
Ah, i forgot the name changed to rogue
Smh 
Boomerangs, Stars, some Spears
Sounds really good for fighting Plantera.
Also, destroyer
Considering you can craft it before you fight any hm boss
OwU
Waiiiit, I think I might need thoughts from other people, kinda like a general vote and not a one person thing
I’d use it if it got in.
Paleolith reduces armor and fires projectiles, I think
This thing just pierces 10 segments max and all damage input comes from the main spear projectile


That actually sounds really powerful, but would drop all pierce mechanics.
After 10 hits, or with rhe first 2.
It can pierce and explode
Like the solar eruption
But rogue, and early-HM
Whoa 20 hits 
@tropic yoke Just wanted to say your suggestions are the absolute fucking best and I hope you never stop doing what you're doing ❤
UwU
I think i have good mod idea, i came here to pass it, and im aware that i have no skill to make it and IF its so good someone makes it, im sure they have better ideas to expand it. Im here to tell the main consept.
Its soully a multiplayer roleplay mod, If you use somekind of consumable (works only on hardcore characters) , like a pact, before first boss is defeated, typical l enemies and bosses wont harm you because youve "joined their side" . There are only few threats to you, main one being the pther player. You can get equipment through diffferent methods than just killing bosses. The "evil" player gets a strong start (to prevent the good side from instantly going and killing them) the main point is that both sides grow stronger through the game and in the end the sides battle, ultimately to good dide winning. Or if there was dome knind of" mortality rune" accessory if the players want a fair fight. (should be calamity supported) just tell me what yall think


imo that's a neat idea but tbh that aint smth calamity would support
also it would be a bitch to code
^
hasn't that already been suggested
Y e p
yep
Oof fluff puff
Should I put the Ghastly Visage into the Cinder staff?
It's got a similar mechanic, but not a similar theme.
._.
Nvm
Fusion Cannon.
What's a better name than "null staff"
Looks like a flashlight.
Is it a rocket launcher?
Transformers reference.
Finished the beam particles. Now to decide it should do...
I got it.
aight what do y'all think of this
Dimensional Rift
Crafted From: Ultra Liquidator, 15 Cosmilite Bars, and 20 Phantoplasm
-Rapidly fires shreds of interdimensional energy from around the player (Constant steam of blades; no delay between bursts)
-Pink blasts are slower, but home in on enemies and inflict Godslayer Inferno
-Pink blasts summon second blasts on impact that also home in on enemies
-Blue blasts are much faster, but do not home and inflict Glacial State
-Blue blasts strike 2 more times on impact, similarly to Influx Waver
I think many of us can agree that Ultra Liquidator is pretty wack, and it wouldn't harm to have another post-DoG magic weapon, so here's my solution to both
Epic MS Paint Concept:
isn’t the ultra liquidator supposed to inflict like ichor and cursed flames though, two very key debuffs because of defense and DR reduction, or was it just ichor
yeah i kinda tried to replace that with Glacial State
that and Godslayer Inferno does some defense reduction as well
it sounds like a good idea but there are bosses (basically Yharon really) that are immune to glacial state but not ichor
So here's a concept I'm working on a sprite for.
12 Cores that give buffs. Only one can be equipped at a time. Each one must be manually crafted using Uelibloom Bars, Crystal Dust, Exodium Clusters, and a gem relating to the actual core.
Glacial State only really affects enemies so ichor would probably be good to tack on if the target is a boss, that way you can keep the original statistic but the primary use can be inherited only for bosses
Well, actually... You think Matrixes would work better?
I've sparked a spriting revolution.
your work is a very good place to be inspired by tbh
Are there any sprites that for any weapons that could use a resprite? if so, which ones?
lvl 39 Jungle Tyrant, I think that you inspired a lot of people.
Not really a level 100 boss though
He's getting there.
OK, here's the 12 Matrixes. With the suggested changes, I'm moving it to Post D.o.G.
-
Time Matrix: Once the player reaches 0 HP, rewind time by about 1-1.5 seconds. 2 minute cooldown.
-
Solus Matrix: Increased Building Speed, Placement, mining Speed, Movement Speed, Damage Reduction buff, buffs active Sentries, allows for the deployment of more than one sentry.
-
Power Matrix: Buffs Melee users. Each successful true Melee hits buff attack power until a maximum of +75% damage, rising in increments of 1%, but can do +15% damage to bosses.
-
Trion Matrix: Massively Buffs Magic users. Each hit eenhances "knowledge" and once knowledge buff stack has reached 15, allows for user to "enlighten" enemies, dealing +75% damage to all enemies but only +15% damage to bosses.
-
Quintus Matrix: Massively Buffs Summoners, Allows for more minions, 25% increase in damage if using non-summoner weapons, on a successful kill of enemy (not boss) spawn an undead version of that
-
Alchemist Matrix: Massively Buffs Rogues, empowering flasks last longer, 50% chance to inflict a random debuff to the stricken enemy, and 5% chance to inflict a random buff to the player.
.
-
Nexus Matrix: Massively Buffs Rangers, each successful shot increases evasiveness and chance to dodge an enemy attack, and buffs attack up to 35% but only 10% against bosses.
-
Micronus Matrix: Gives buffs and boosts to other players within reasonable distance, makes player slightly smaller, all potions inflict potion sickness, at effect all healing and potion effects are buffed by 15% and shared with teammates.
-
Onyx Matrix: All animal based enemies pre-hardmode are friendly, gives slight offensive stat boosts.
-
Deceit Matrix: gives slight defensive stat boosts, chance to confuse, reduces contact damage, all pre-hardmode Corruption/crimson enemies are friendly.
-
Amalgam matrix: When dismounting, on a mount, flying, or transitioning from a phase, gain a passive boost to stats, and gain a passive regeneration factor. The next potion consumed removes all buff received but boosts potion effect by 30%.
-
Prime Matrix: Massive buffs to all stats at cost of being slower, Armor reduction, and bosses now deal x2 damage
those better be some damn good buffs from the prime matrix then
eh, if the bosses didn't do extra damage and armour reduction that would be the master tank buff
I edited what is there, and hopefully its better. Opinions?
https://docs.google.com/document/d/1iYxHY_rVi2nlpDGY_okDvuTdt4uZoEOk2He-3jQPCgQ/edit?usp=drivesdk
"rewind time by about 1-1.5 seconds" That doesn't sound possible code-wise
I feel it would work similar to Silva or Auric Armor.
Rewinding health is just a heal
This states: "All debuffs, status effects, and damage from then will be brought back"
I'm gonna fix it, hold up.
"Empowering flasks last longer" What flasks?
Flask of Fire, flask of Ichor, etc.
That's melee though
I thought Throwing weapons still counted as Melee in vanilla.
Rogue weapons
Apologies. Still getting used to that.
The point of the switch was to avoid spaghetti vanilla code
Oh. I'll fix it.
Besides, I'm pretty sure that was a Daedalus armor thing
So how's it look now?
Yharon doesn't have any worrying debuffs iirc however scal has hex and abyssal flames
Seems aight
I liked the wingtime thing though
This is the strongest death prevention effect
15% is eh so probably just 10%
Removing Matrix of leadership, because it just seems broken what with all the buffs to the classes, and the effects it has.
Tbf it was post-scal but you have a point
"Can only do 15% bonus damage vs. Bosses." why you gotta do true melee like that?
Tbh I'd make it true melee only, melee is already pretty strong
35% seem fair for True Melee players?
Seems good to me
Icicle is one of their best items and it doesn't scale with damage
"transitioning, or transforming from a phase" What do you mean by this?
It's a thing from other mods where you can transform into different objects or animals.
They're still mounts, they just remove the player sprite
Anything that affects mounts should affect them
Fixed.
"all potions will inflict and be affected by Potion Sickness" quick buff would break that
jsyk
?
(note: not familiar with code so take this with a grain of salt) Quick buff consumes all buff potions on the next tick and potion sickness is applied after
Huh. Hmm...
Meaning that you would lose one of the balancing factors
"if within 5 tile radius" you do realize how small that is?
Mistype sorry.
15 is ok
The only one that confuses me now is the rogue one
"5% chance to apply a random buff to the player." is the only thing that works for a boss
Seems really weak imo
Well some debuffs still work on bosses, so I think I can get rid of that if I just apply it to some specific debuffs.
Perhaps do something with crits or whatever since that's kinda rogues theme
Imagine if an accessory that messed with time got you stuck in an infinite loop
@vestal comet What if it literally killed you as soon as you took damage
+20% damage tho 
Gratz on cd latte
ty
'makes player immune to most' @narrow saffron
???
Immune to most what? Damage? Debuffs?
Did this motherfucker just drop a google doc and then vanish offline without looking at feedback
Big smh 😤
Good lord that image
Well, the doc's being edited, so that's something
Export please
Most attacks it is
Also, the plural of matrix is matrices
Also also, can you please not make a new line for every tiny detail on the doc, it hurts my head
Nah that's fine. Recipes should be lined, and his descriptions are all unbroken
I made 1 staff over the course of this whole day ;-;
I think this is why I hate magic :|


Wait a minute...
What the f*ck am I going to do for summon?

XD
tyrant.isScared = true;
Make a duck staff kek
This is why I wanted to do spellbooks
Ooh I'll just make books and the staves will be summon.
tomes = best weapons
Yos
I've actually never done that.
I usually make the outline based on the razorblade typhoon, do sum cool shading, and spend an hour making the symbol in the middle grr
lol
The actual summons should be fairies designed after the cores
What's a cool sounding name with the word "null" in it?
nullnull
I was thinking "Wrath of the Nullful"
Null Wrath sounds way cooler imo
Wrath of Nullity x'D
Idk because the sword is "Null Blade", the stave will be "Null Wrath", and the bow will be "Calamitous Nullifier".
Kinda unbalanced naming imo
Null purge I suppose but that's really close to nano purge
Null void for summoner
Cause cosmic energy
ew, ugly name
U wot m8?
It's overdetailed
How about just annulling wrath?
My bow is "eleus"
They have way more cool factor
I think it helps with distinction.
Just look at Apotheosis
Like... with 5 weapons that are based around a 4-letter word.
How is "Annulling Wrath"?
It's not too fancy.
Feels like a post-ml tier name imo
WELP
What would attract a lot of players to the item?
I mean, you could break the theme if you want.. nah nvm
So this is throwing or summon?
Still naming the staff?
Null singularity

Null storm, Null nebula, Null nova
Null magika
"Annuller's Storm"
Nullification powder
Why is your GIF just a car turning it's headlights on?
why is your pfp a sprite of yharim
cause shes a fairlady
"Annuller's Discord"
owo
How 'bout that?
"Annuller's Entropy" or "Annulling Entropy" cause my vote is on the former
Cool and nice 👍
Annulling Entropy is too open, and could pretty much go as anything. Annuler's shows that it can be possessed and used.
Throwing?
Whoa there's a GIF option
What does it do?
Nice, I really don't like naming things if I don't have a pre-established theme
Yes but melee and magic are themed on their respective items
Enforce is a true melee word imo
Sleep well 💤
Sleep. Well.
🔫 sleep

Calamity should appear in place of the Terraria logo on the main menu.
They can't because copyright or something
That doesn't seem true at all.
They'd need to have the OG logo somewhere on it and that ruins the logo
Like overhaul did
That makes sense because it's not called "The Overhaul Mod" it's called "Terraria Overhaul" and why would they recreate the Terraria logo when it's already there
By removing the "Terraria" logo and putting calamity there they are in a way stating that they own the game
Is how I believe the law goes
That's literally not how the law goes
Enlighten me
Removing the name from the product does not change the ownership
Especially if you are not selling the product
And especially if you're selling it.
Donations are optional.
He makes money from us, not for Calamity
Calamity is free
We support him with donations, but we are not buying the mod.
<obligatory Wall of Text joke>
Isn't it a magic gun?
idk
It’s an upgrade of bubbles gun
drat
yea its a magic gun
^
fixed
I never got the pinky thing tbh
Commit zerg
Yes
Pink gel is actually bouncy
Bouncy is for pink
And that means it deserves to be more than a gimmick?
Smh put it in a doc @unborn canopy
Yeah, this is doc territory
Well you done sent more than 2* messages
Understandable
d0n't bully me it's my first time
"- Only post one or two suggestions at a time. We do enjoy all the ideas, but with the amount of people in the server, it can become overwhelming. If you want to suggest a complete overhaul to a certain mechanic or item group, put it in a document and post that instead."
"or item group"
Well can’t blame lv 1
People who don't read the pins deserve banishment 
noo
I am being like 80% sarcastic

Please, both of you, chill
Err, font is light gray on some of it
How is it post EoC?
After eoc
I know what it means
cant you just fish up the Reaver Shark?
With normal game progression, you can’t mine that ore
But if you decided to cheese, then ok then
It's not "cheese" it's sequence breaking which the calamity mod encourages
People cheese all the time so yeah. If people don't wanna cheese then they don't have to. Also, I don't consider fishing up the reaver shark "cheese".
Actually it is
So yeah, what Lv. 1- said
But reaver shark is an EoW/BoC skip
Able to mine hellstone pre bosses
So what?
That’s OP
Does anyone care tho?
I just gave an opinion and I think it would be great.
"Does anyone care tho?" enough cared before that fab made the shark unusable previously
Just my suggestion to replace the fossil with some metal bars
What will the extractinator help you with Pre-EoC
Well the Sky Mill recipe uses things sky related and I put fossils cause they are extracting related
Easy ore and gems
Yea
I don’t see it to be a lot to be locked Post-EoC
atm I am trying to get a ruby but no Ruby Crawlers are spawning and I can't find any
I think they spawn in the crimson
Idk, when i’m preparing for boc i killed a lot of them
Crawlers spawn underground
Odd
Maybe it's cavern level but it isn't biome specific
underground and cavern
So rnjesus blessed me?
Yep
yeah?

Also if you want rubies check out the gem planetoids
What probably happened was that you were in the underground place and went inside the crimson and right before you went in the crimson the ruby crawler spawned
I don't have any Grav Potions
Don't need grav potions
Just rope at the middle of the world
Platforms and rope don't rely on physics
^
Both are super cheap as well
I know but I made a large world
Massively offtopic though 
yeh
wait whoever made the recipe for the extractinator, how would you be able to craft one if it needs amber and you need it to get amber?


300 IQ play
You can get the amber from amber crawlers 
Imo it needs metal bars
It looks metallic
It would be weird if its recipe doesn’t have metal bars
K gonna add metal bars I guess
Stop mentioning Metal Bars.
I’ll let him choose what bar
It’s not like it makes a differenece.
Staph using CAPITAL
Fixd
@grizzled sage What are you talking about?
he wants a russian translation to be available for the mod

which is happening probably when I'm unfucking my lazy ass and stop procrastinating on it
not a fan of translating ~1200 items or some shit
That's.. a weird term
Nvm it's a horrible term: "Russification, or Russianization, is a form of cultural assimilation process during which non-Russian communities, voluntarily or not, give up their culture and language in favor of the Russian one." (wikipedia)
Basically translate the mod to Rissiab
A lot of Russian players go on and complaine
Not that I’m one of those
they can complain all they want tbh
Sorry
that ain't speeding it up
Wrong term used
¯_(ツ)_/¯
I thought translations were being left until the mod is finished
Or xeroc is added or something
yeah no they can be worked on rn
it's just that nobody from the main dev team is gonna have it in their priority list
Oh
Now that I know
@ashen warren , as a Russian, I am horrified that such a word exist. Here, we use this word to say that something needs to be translated
Cultural differences are weird man
They probably mistook that word with the term "Russificator", an additional downloadable program that overrides a game's language files, changing the default localisation to russian. It's a common practice, so it would make sense to make that grammatical mistake.
Oh, interesting
@quick ferry is correct
@ashen warren wrong place
wdym
Like, a small benefit for dodging attacks
Was thinking something small like, some kind of bonus you get whenever you dodge an attack using the counter scarf or ninja dodge
Grazing is where you were like 5 pixels away from an attack in touhou
And it gives you score
Except in this case it's something different
At first I was thinking maybe a small percentage of adrenaline but that might be a bit OP
Idk "gain 100 rage if you narrowly dodge an attack" seems alright
Then I thought maybe it could only trigger when using counter scarf or other things that have you dodge, like the titanium and ninja accessory passive
Making it use CS or SD makes it not viable for nohits
"Dodging" an attack isn't allowed
Right, that was just what I thought of at first
since idk how you'd be able to code something like that into terraria
Or well, how it'd detect how close you are to a projectile or if you've even dodged it
Yeah, true
3 are even RNG based
Just considering how powerful adrenaline can be, especially with spammy bosses if it were implemented
Not sure if it'd be balanced
That's why I said rage
From touhou wiki thing: "The institution of grazing exists in order to encourage a more aggressive style of play by giving rewards for flirting with danger."
Like defiled actually
100 seems a tad stingy
considering the time and risk its not worth it when you can just equip heart of darkness or draedons heart off and on
if you dodge that many you've probably got a full adrenaline bar and that makes the rage kind of irrelevant too
What number would you go for?
rage is...10,000 for a full bar right?
Yer
@ashen warren include a crafting recipe for the Rust Bucket?
i'd say at least 300 so it has a chance of outclassing draedons heart / etc
up to 500 possibly
thats a solid 1/20th of a rage bar, and the time it takes to get that would probably roughly match the time it takes to charge your adrenaline bar
500 makes it 20-ish projectiles and if you get hit then RIP adrenaline
yeah, which would make it at least a consolation prize. if you take risks like that you're at least getting something out of it guaranteed
Seems good imo
because getting hit would also probably fully charge your rage bar
Now, is this actually possible in tmodloader? 
should be, if you mean the dodging. i imagine it'd work on the same system that the game knows when to give you the counter scarf buff
But grazing means near the hitbox, not touching it
That trigger on contact though, would it work the same by being close?
ahh, I see
it sounds honestly like too much trouble to be worth it. the only way I can think of doing it is attaching a second hitbox to every projectile
Also, projectile limit iirc
that'd be quite a lot of work, but it would at least make rev+ even more skill-rewarding
its up to fab and the devs in the end if they're willing to do that
So then, should it be suggested?
Even if it gets 50 stars and stuff, still their decision
hmm, i think if it comes down to putting a second hitbox on every projectile, i'd pass it off as impractical
you're welcome to try though, some people might know better
Tbh this isn't touhou, but go for it if you like
hello
👋 I'm fighting Olaf. I've been trapped in snow.
Hey @ashen warren
oh
Dropkick, is it snowing a lot where you are, too?
4 inches already.
same
Who wants a mad lib suggestion...
I got an idea, but it has null development.
Who wants to fill in the blanks to this suggestion idea?
Dark Matter Beam: Post-???
Fires ???s. Upon colliding with a block, ???s will ???. Upon colliding with an enemy, ???s will ???. All attacks inflict "???" for ??? seconds.
Crafting:
???
it looks like a doggo weapon if you keep that sprite
Dark Matter Beam - Post-Ceaseless Void
Fires beams of darkened plasma, at 15° angles from the attacking point. Upon colliding with a block, dark wisps will be summoned. Only three can be out at a time. Upon colliding with an enemy, the beams will apply Shadowflame and deal low damage, but ignore immunity frames and defense/DR to a point. The wisps will deal high damage and explode on contact, inflicting Frostburn.
All attacks will inflict On Fire! for 5 seconds.
Cracted with 2 Dark Plasma, 15 Bloodstone Cores, 2 Galactica Singularities, 1 Core of Calamity
How's this, @tropic yoke?
Dark Matter Beam: Post-D.o.G. Magic Gun
Fires 4 Dark Matter Beams with random spread and speed. This weapon's rate of fire slowly increases while attacking. Dark Matter Beams bounce off blocks up to 4 times before exploding into 5 Shadow Beams. Upon colliding with an enemy, Dark Matter Beams will spawn 3 Magnet Spheres around the struck enemy. All attacks ignore immunity frames inflict "God Slayer Inferno" for 3 seconds.
Crafting:
1 Laser Machine Gun
1 Magnet Sphere
10 Cosmilite Bars
15 Phantoplasm
ooh bloodstone
Might use the recipe
I'm tryin' to keep the projectile sprites to a minimum.
The beams are solid projectiles
I guess
Maybe they leave an afterimage
Crafting:
1 Laser Machine Gun
1 Magnet Sphere
1 Shadow Beam Staff
10 Cosmilite Bars
5 Ruinous Souls
ಠ_ಠ
Already suggested
Just make an invisible projectile on the player that increases the player's rage when it is in contact with a non-friendly projectile

I saw grazing
@obsidian raven 1 message, remove the links, and it's been suggested before
or at least the 2nd one
it creates way too much clutter for a suggestion
Can someone count how many time it is?
rest of the other stuff is unneccesary
well, it makes it easier to star
We know what adult worm is, don't need wiki page
Can that just be made an actual rule?
Uh oh
You could say "make threats of the ocean floor play when facing adult eidolen worm"
Someone is pissed
1 message isn't a said rule, but it makes it easier to star
Does this guy even see the ping?
Smh @weary walrus I almost never get angry
@obsidian raven
@weary walrus two wrongs dont make a right
sounds accurate
Wow this guy literally ignore this channel
no
Why are you so fucking silent?
idk
Just read the messages above

mineturtle unless your suggesting something stop posting useless messages
@obsidian raven You know you can edit messages, right?
now his suggestion looks fuckin stupid
Feels like memeing tbh
Omg what a mess
sounds like memeing tbh
And next time, discuss your suggestion in here first before posting anything
^
@arctic notch that's a start but you should specify what they could be, exactly
Ye specific suggestions are preferred
Ok.
@arctic notch We already have a material for Rogues, why add a pillar for them? The devs aren't trying to be Tremor.
Consistency?
(btw nice job coming up with weapons for all the materials)
Thank you.
Plus, how would it spawn?
Where*
ah yes
Like the others, in a random place in a general area.
Only suitable spots appear to be the very far sides or the planetoid layer
Haven't decided where.
They spawn around four set locations.
Maybe there.
Perhaps it could spawn in the Sea?

Rather than having another pillar why not just have the pillar enemies drop some sort of resource themselves
Like meld blobs
SoA ripoff tbh
like Meld Blobs?
oh wait, they do
o
Well, Rogue is a class like the others.
meld blobs lol
thorium doesn't add pillars for either of its classes
adding a pillar is a horrible idea, take examples from other mods that have added classes or major content to thrower
Yeah but adding another pillar+fragments would change a lot of stuff
besides the "it's hell to code" argument
what would become of xeroc armor then?
And after seeing fab say throwing/rogue is a bastard child he doesnt wants, i doubt it would ever get implemented
just throwing, not rogue
uh rob
Ah yeah, adding another pilar never went well, they got to close to each other
Put it in the sea of urine
What's wrong cob ?
That way it's even more out of the way

Still, its kinda too close
what about the code and other stuff
Plus, nightmare to code. But also, Meld stuff exists.
Shame I didn't say this with everyone else
I forgot about that stuff, okay? I'm new to Rogue.







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