#suggestions-discussion
1 messages · Page 538 of 1
and I don't bluecheck suggestions from August, because they're old and out of the public & dev eyes
ah
@hollow shell , what do you think of profaned slimes?
That makes a bunch of sense, rover
i sent another dps test to pinkie about vid regarding lamps yes, but i haven't gotten a very direct response about it 
oof
Ok
Idea's been had before. What would they drop?
Hopefully not the usual divine geodes+unholy essence
Geodes, Unholy essence, p much anything profaned mobs drop
I mean, what else could they drop?

though you can't avoid the latter since its a staple
idk haven't had any other ideas besides the staff.
A weapon? An acccessory?
maybe a gel that's better with the flamethrower.
If flamethrowers were buffed, I'd use them a lot more than I do noe (which is not at all)
hell, have it just straight up drop a flamethrower.
I am very much in support of making different gel types behave differently in flamethrowers
and adding more gels on top of that
considering the increased support Calamity adds for flamethrowers, what with Shroomite Visage and whatnot
I remember a big series of suggestions regarding that a while back
hehe lul.
I'd suggest a boss slime in conjunction with that smol slime but:
boss suggestions aren't allowed
I'm too lazy to sprite a boss slime
There's already 3 slime-related bosses in calamity.
Only 2 now
wait
...I just had an idea
but you need to stick with me for a bit
what you do is... hang on
Also, no new boss suggestions are accepted.
There's no providence-tier flamethrower yet.
eggs dee Ion
no
Wasnt there an elemental blaster or something?
in the calamity mod there are nine unique slimes
the aero, chaos, cryo, pestilent, astral, charred, irradiated, bloom and perennial
now of those nine
Auric slime
six drop ores
so I'm going to leave out the ones that don't
and focus on these six
what about auric slime?
Suggestion
but dropped ore SLIME
that could be used as flamethrower ammo
or crafted into its ore at a solidifier
slime ore?
no, ore bearing slime
Like perenial gel
san gets it
ooh
Well I'd prefer those "ore slime/gel" to be crafted rather than removing ore drops from those slimes
Plague gel could be cool too
I'm tired so I'm gonna sleep on it
oh, so a variety of flamethrower ammo and easy ore as well
every slime should drop its own gel, that's on par with what stage of the game it spawns in.
but I'm thinking about this
and I'll have... this is probably gonna be a two-poster
but I'll have something for you guys tomorrow, I just need to sleep
Gnight
blighted and purified gel would be cool ammo as well
Yeah
Each slime should have a flamethrower, and a gel to go with it. There should also be a bonus if gel is used with its correct flamethrower counterpart.
Chaotic gel would certainly be hot af 
I'd say pink gel but if vanilla didn't do it, would it work in Calamity?
pink gel should be ammo
Uh no, a flamethrower for each slime seems a bit much
of course, it'd be cool if auric gel got implemented with this sucker https://cdn.discordapp.com/attachments/263382359397761025/501901175944249344/Auric_Slime.gif


Isn't yharim's armor gold though?
give it a mask and a sword and I'm on board.

Imagine making an auric slime edgy
It not... Auric enough then.
Yharon with auric armor when tbh
nO
It looks like it's from the abyss or the cultist region of terraria
All the auric weapons should be auric in design and palette.
heck all dat grey heck.
I'm pretty sure like none of the auric tier weapons have the auric design/pallette
If it had more spikes and covered up the blue a bit more.
it's just armor and tracers
Chaotic slime doesnt look like some red rocks so uh
epic
But yeah, i would only accept new slimes if that includes thematic gels
That's the auric weapon palette.
The armor should be with the weapons or vice versa.
Why?
Actually that's the exo-weapon pallete
^
They're auric weapons. They're obtained at the end of the game and use auric ore.
Remember that those arent made solely of auric ore
They're called Exo-weapons though 🤔
doesn't stop subsuming and photo from being green all the way 
Plus, I'm not a fan of the design in general.
and exo-weapon isn't exactly the most formal term pretty sure
If they were actually made out of solely auric ore then maybe the palette would need to be similar, but nope
Sir
auric tier =/= requires auric ore palette
It would be nice.
Wiki can be wrong/unspecific sir
well, if you resprite them, and people like it, it might be implemented
Yeah
I'd consider myself 7/10
I see 10/10 sprites everyday and it makes me sad ;-;
Look at this! ;-;
I sincerely doubt that you’re “7/10”
I was fidgeting between 6 and 7
you sprited that?
I definitely wouldn't call myself bad, but not great, wither.
no
It was an example of a great sprite.
imo
Show some of your work
oh, I was about to compliment you 
Same 
Well, there's this.
But not great.
My color palette! OwO! noms slime
The yellow in the center is
That brownish thing at the top is bothering me 
Ehh
both are bothering me
Yeah it looks like a shit
I got a boom
But the root and the yelow center aren't looking great
Didn't want to say that but ok
with an eww palette
The explosion is nice
What is this conversation
I changed the palette to match a minion I made but it's not a good palette now that I see it.
uh, #suggestions-discussion became #art-discussion or something
I think we did a segway.

Go to the art server if you wanna
judge the quality of your past sprites
This conversation is as branched-off as a conversation without me can get
From... the slime, to flamethrowers, to auric weapons, to the slime again.
I think the conversation started with slimes
If you want to sprite for this channel
I occasionally have sprited suggestions
If you’d like to do one
We dun' circled
there's not much I could resprite that'd have a hope of being accepted.
If I would join in, we would be talking about Silva lore long ago, but, thankfully, I only saw all of this just now
resprite
ooh silva
That’s not what I meant
XD
honestly, it's okay if a sprite for a suggestion is pretty bad if you throw out the general idea
it'll give the better people a guideline
I could try silva items.
If I would know how to draw, I would make a whole set of Hallowed and Underworld mobs with the profaned color scheme and suggest that defeating ML would replace every mob in said biomes with said sprites, but I've never even tried pixel art so I'll just leave the general suggestion in this message
I was gonna make a flying slime themed around profaned items.
I think it would be too big 4 me
It would be cool if the mobs from the two biomes would merge or something
That was in a mod once
Like the Impious Immolator could drop both pixie dust and the magma stone accessory but that would be useless at that point
"Avalon Mod"
only existed in 1.1 IIRC. If hallowed and corrupt enemies collided, it'd make an ore generate near them.
Nope, Hallow + Corruption is a bad idea
Imagine how gross the color scheme would be
Pink + green or purple + slightly magenta
Y’know it wouldn’t be hard to fix that right
Just use hallowed palette for the brighter colors
And corruption for the darker colors
But that means pink and purple only
Plus you can use colors from enemies
If I understand thst right
silva looks too much like leaves.
There’s also teal
That would be just DoG's palette
It's made with darksun and effulgent feathers, not Uelibloom.
End
Oh, that teal
His 2nd head is tbh a mess.
Teal mushroom teal
Cyan
There's not enough green mixed with the grass to be teal
oml
I just noticed the grass has an outline above it but is blurry underneath
Or it's your PC having issues with rendering grass textures
Yo who wanna sprite the blade?
It's supposed to resemble a leaf, btw
I couldn't pull it off
perhaps you should actually head over to art server now
ooh lul
although, it doesn't look that bad
:D
Do you wanna know Silva lore before you sprite her armor or something?
she got armor, I'm makin' weapons
her armor is already sprited 
eggs dee
TERMIGAMER
pls make that your name
We are in the suggestions channel, after all.
x'D
I didn't know I was the Calamity mod or the server 
I mean... you're making them.
She only wakes up when some douches like Yharim burn down a jungle or two
where's her lore, too.
When would she have time to make a trident?
Can't find it.
It can't get on the wiki
That's the player's replicas and modifications
everything has plot holes.
Inconsistency is inescapab- THEN THEY MAKE WEAPON REPLICAS
Same as Exo weapons, Statigel, Tarragon armors
Lore of Silva and Daedalus is in the pins of #404850196766392340
#literature in art
The Terrarian just stole the blueprints and made their own versions of stuff
oh boi
So, no plot holes
Then the weapons will fit in.
or draedon forgot to delete his history in his forge 

DESTROYER X SKELETRON PRIME
Draedon got a virus on his forge.
That would look exceptionally dumb
Let's get back on the topic rails!
A heterochromatic googly eyes skeleton
Also, just saying
Silva = planty mush
Official lore
But seriously
If you're wondering, her soul is stuck at the bottom of the abyss
Can you guys leave this channel and go to #calamity-mod-talk already, or some other chat
I'm already falling asleep so yes
gun
okie
phangasm is already good enough for yharon
Why gun
he said
An ivy bow
that's why
because dragon's breath isn't super viable
Would make more sense
I suck at bows
Then...
I like guns
An upgrade of Leaf Blower!
*magic
mistlestorm 
spyker?
ooh I could totally recolor my previous works!
Ye, spyker
Also wtf does combining a pistol with a rocket launcher makes a gun? 
But seriously, Spyker upgrade
For the magic weapon, some sort of sprout wand would be cool
Like a short golden wand covered with vines splitting into two huge leaves, that would be a challenge for you to sprite
Silva palette could be used for terra resprites
This looks terra to me
There's already terra resprites, too
The thrower weapon would be just a bunch of leaves 
razorpine, but ranged, and silva
You were doing a gun for ranged tho?
A silva-ed Razorpine would better fit as a throwing knife or something
LOOK AT THIS!!! I almost cry when I see stuff like this. I could never do this!
Ok, Ima go sleep so that the server gets a few hours without me
eggs dee
Yeah you could
Just need some practice
But yeah calamity has pretty great spriters
Any ideas for the thrown item?
I'm abandoning it rip
Spatial Rift
Summoner unique post-Cultist weapon
Uses 100 mana on right click and 10 on left click
LC: shoots a barrage of 3-6 stardust swords with fast speed.
RC: places a stardust portal with slow speed, which shoots additional 1-3 swords on LC-ing. Disappear on 45 seconds.
Limit: 8 portals at one screen.
Craft: Sky Fracture + 15 Stardust Fragment @ Ancient Manipulator
Decent?
20 seems like a bit much for the limit
I'd put it at 5 or even 3
I just feel like you wouldn't have much practical use for that many portals
especially with the high cost and low use time, they'd take forever to set up
42 projectiles with 10 mana.
Which a more cool?
Oh shi... i create halibut...

Okay, now less halibutly
Alright that's reasonable enough
I wanna suggest that some of the lower tier bosses in bossrush have different behaviors to compensate for their low tier-ness
Because like, sure, they have god health and damage to make it not just a 1 frame kill, but they're still extremely easy compared to how quickly it gets hard
Things I mean are like
--Maybe make BR!WoF's lasers go through walls, so you cant just cheese them behind walls
--Maybe make BR!EoC start off at max speed rampage right from 100% health, because who goes into bossrush without as much movement potential as possible
--Make BR!EoW have the DoG's armor against pierce/explosive spam, but maybe even stronger?
Mainly coming here for any polishing and ideas on potential BossRush behaviors for any bosses who need it
He's expecting there to be a lot of projectiles
Was gonna compare it to Mistlestorm, which is still kinda valid. 54 base damage is low for Post-Providence, but it has many projectiles
I feel like his could be raised though
Max of 8 portals that each shoot 1-3(2) swords when you LC (Ill assume with a second reload) plus the 3-6(5) you'll be shooting yourself at fast speed (maybe 3 times per second)
[(5•3)+(8•2)]•20 <--(avg damage per blade without any stat increases)
Total: Average 620 dps (without stat increases)
One second reload is a bit slow
He said slow
Oh
shooting the projectiles themselves is fast
Thats kinda unecessary
Lemme redo
Total Average DPS: ~1,260 (without stat increases)
Thats if you were shooting alongside all 8 portals
And if all shots landed 100%
Idk, Stardust dragon is more dps, I think
And basically never misses
Has a small area of effect at a time, though
can only focus one enemy at once
Whereas this one can cover a huge area
Would be great for event farming
This is not accounting for the mana drainage
The portals each have a lifespan of 45 secs
800 mana every 45 secs just to place ~~(Im assuming)~~stationary summons
That only shoot when you shoot, which itself costs 10 mana at fast speed
This is why we say not to include stats in your suggestions :P
Just give a cool concept, leave it to the devs to balance it
lol
As an idea, I like it tbh
Dont make the portals stationary
Make them follow you
Or, make them never die
or both
Then dont let them die
Yeah that could get annoying
For an event that would almost just make it more stressful
Which is the opposite of a Summoner's role
A summoner should summon their bois on spawn and then go learn to paint with Bob Ross or something while their bois kill Yharim lol
Not to mention defense
Unlike other things, defense cucks this weapon super hard
Just 10 defense basically cuts its dps by 33%- 15%
Well uh
According to my calculations
At max potential, this can d 750 dps with no stat bonuses
The Inner Eye
"The amulet on this necklace seems to beat like a heart..."
Dropped by the Lunatic Cultist.
Attacks with mage weapons have a chance to fire out one of the Lunatic Cultist's attacks. This chance decreases the faster the use speed of the weapon, so that weapons like the Tarragon tome that I can't spell can't break it. This chance also increases with slower use times so that slower weapons don't miss out.
3 extra projectiles x 8 portals plus 6 from the initial burst is 30, and if each does 25 dmg (max damage) it does 750 damage
And thats against an enemy with no armor
And no dr
Thoughts?
Mm
Inerentsing
Huh
What chance
And what do you mean by one of them, since some of them do a lot of damage but others barely do anything
Interesting concept tho
Quoting the Terraria wiki
A burst of three homing fireballs that explode on impact
An ice ball that fires ice shards in six directions four times over as it flies in one direction before slowly fading away
An orb that fires bolts of lightning (at enemies)
One of those 3 attacks
It wont do a lot on fast bosses
The orb is stationary
The ice ball is really slow
And the fireballs probably wont do much damage
But yea i like the idea
I would suggest that the chance it fires th projectile is the use speed’s percentage
E.g. 40 use speed = 40%
1 use speed = 1%
Not a bad idea, I'll add that to the revision
Post it, I think it will do well
The Inner Eye
"The amulet on this necklace seems to beat like a heart..."
Dropped by the Lunatic Cultist.
Attacks using magic weapons have a percentage chance equal to their use speed (So a weapon with a use speed of 1 would have a 1% chance, while a weapon with a use speed of 40 would have a 40% chance) to additionally fire one of the Lunatic Cultist's 3 main attacks, them being a burst of three homing fireballs that explode on impact, an ice ball that fires ice shards in six directions four times over as it flies in one direction before slowly fading away, and an orb that fires bolts of lightning (at enemies).
: More Lunatic Cultist based content, because he is literally only useful for starting the Lunar Events and for the Ancient Manipulator.
Yaes
Tossing it into the suggestions channel now~
Personally I think the speed and fire rate of the projectiles should be increased so it can be viable for moon lord
Yeah, but I feel like that should be left up to the devs, tbh. This is just a framework imo. A barebones concept to get gears turning in the devs minds.
That;s how I try to treat my suggestions, anyway.
It's an accessory, right?
Would help to have that as the second or third header line (unless it's there and I'm missing it)
Np and also thank you
What's your take on my suggestion, by the by? I'm curious.
Clever balancing with the usetime-percentages
Hey, not my idea, thank @lunar berry for that one.
It doesn't sound super useful, imo, but it does sound interesting
Yeah, it was more designed to be gimmicky than to be genuinely useful.
I am helping work on a Lunatic Cultist/Lunar Pillar total rework project rn, though, so expect high quality content when we start showing that off.
... if we start showing it off and it starts making genuine progress.
Ok, so I was looking at my oldest suggestion, and I gained a small amount of inspiration from it. It's so cringy, I made it 5 years ago and had no idea what I was doing, but I'm going to revisit it.
lmaoooo
kill me please
OOF
I'm too damn high
Get me off this crazy train
Anyways
Yeah, oldest suggestion. Made it last June. Please don't go read it, it's so cancer
But I did glean some usable stuff from it
Not ready yet 
Edited.
Now potencial damage around 15-17, but it's ignore armor, yeah
And portals amount based on minion capacity.
Viable against Provi
Heart of the Void
"You can feel reality itself tearing in your hands as you struggle to contain the immense power contained in the core of the Ceaseless Void... Is the power worth the cost?"
Mage weapon. Extremely high damage, extremely low use time.
Rare (Possibly Legendary?) drop from the Ceaseless Void.
Fires an unstable mass of Dark Energy at your cursor. After a short delay, it explodes into a tear in the fabric of reality, surrounded by seething matter and Dark Energy. This vortex slowly grows over time, sucking in all ENTITIES not immune to knockback and damaging them heavily (yes, this includes friendly NPCs and the player) while firing out homing Dark Energy projectiles in all directions before exploding for massive damage.
: More unique mage weaponry, and the idea of a weapon with immense damage output that can also very easily kill you and your base along with whatever you're trying to wipe from existance if you're not careful intrigues me.
What a tooltip...
It's only a first draft I swear 
Slap on a shield and u're immune
Or it could apply a debuff for as long as it's active
and have some dust/particles travel from the player to the portal, like a reverse Life Drain
Ohhhhhh, good idea
My last suggestions are good
Ahh
Because it's look nicer. But this a offtopic.
Save
My
Eyes
But yt's darktheme looks kinda weird
Totally not serious btw plz don't feel bad and use whatever you feel is comfortable for you I'm just making a joke ;-;
Yeah true, the one dark theme I don't use
Anyways, back to the topic of my suggestion... Gonna edit it
Maybe starts at small hole, which increase power and mana/hp eating at time?
Maybe make it almost like the crafted ranger weapon from abyss not halibut
I forgot what it's called
Antimatter Rift
"You can feel reality itself tearing in your hands as you struggle to contain the immense power contained in the core of the Ceaseless Void... Is the power worth the cost?"
Mage weapon. Extremely high damage, toggled effect
Rare (Possibly Legendary?) drop from the Ceaseless Void.
Creates an unstable mass of Dark Energy that stops at your cursor. After a short delay, it explodes into a tear in the fabric of reality, surrounded by seething matter and Dark Energy. This vortex slowly grows over time, sucking in all entities not immune to knockback, excluding the player, and damaging them heavily while firing out homing Dark Energy projectiles in all directions before exploding for massive damage when toggled off. The longer the rift has been open, the more damage the explosion will deal, up to a cap.
While the rift is active, you are afflicted by the Essence Drain debuff.
Essence Drain
"You feel reality fading from your perception..."
A scaling health drain debuff. The longer you have the debuff, the more/faster it drains your hp. This debuff has an accompanying particle effect: A steady stream of red particles flowing from the player to the center of the rift. The stronger the health drain becomes, the more particles are shown.
: More unique mage weaponry, and the idea of a weapon with immense damage output that can also very easily kill you and your base along with whatever you're trying to wipe from existance if you're not careful intrigues me.
Better?
There we go, I like that a lot more.
Alright, I'm shipping this to suggestions
Even if it doesn't take off, I'm proud of this one. 
ew light theme 
blind people
blind people everywhere
Umm i heard the SDFMG is a bit weaker than Minigun even though SDFMG is expert only. So my suggestion is an upgrade of SDFMG for rev+ only gun
LeviaCannon : SDFMG + Leviatitan + Halibut Cannon + 20 Dark Sun Fragments @ Dreadon’s Forge
Damage: 190 range damage
Use time: 2
50% chance not to consume ammo
Tooltip: power of the ocean creatures infused in this weapon
Shoot out 1-3 bullets while only consume 1 ammo, occasionally shoots out water rocket like Leviatitan.
How about that?
Would it be broken?
Wheres space duke fishron in the name?
I suck at naming :v
1.5 use time with 200 damage sounds pretty strong
There's only integer use times, you can't get 1.5frames
just a thought i had recently
Repost
Umm i heard the SDFMG is a bit weaker than Minigun even though SDFMG is expert only. So my suggestion is an upgrade of SDFMG for rev+ only gun
SSCMG : SDFMG + Leviatitan + Halibut Cannon + 20 Dark Sun Fragments @ Dreadon’s Forge
Damage: 190 range damage
Use time: 2
50% chance not to consume ammo
Tooltip: power of the ocean creatures infused in this weapon
Shoot out 1-3 bullets while only consume 1 ammo, occasionally shoots out water rocket like Leviatitan.
Cob i coulda posted that in the dungeon
Oh ok sorry
This is so sad
uh
can you maybe not have it locked behind rev mode @weary walrus
behind a very hard to obtain weapon at that
I don’t know what to choose to make it rev+ only so i picked Halibut
I once choose The community but it’s as rare as Halibut
SDFMG is already expert locked
do we really need to put an even more strict lock on it
Dont see a need to make another upgrade for it, just buff it a small bit to make it better than the ,inigun. Not every line of weapons needs to go on to endgame.
when thinking about the "strength" of the SDFMG, think about this: the minigun might have higher DPS on a stationary target, but the SDFMG shoots homing rockets, meaning it hits the enemies more often, as opposed to the Minigun, which only shoots normal bullets
also, adding stats like damage and use time is pointless because the devs will decide stats anyways
Bubblepocalypse
Insane
Ranged post-DoG gun
Shoots at very fast speed (17) a barrages of 30-60 slighty homing, ultrafast bubbles, which at few seconds explode to 1-2 bullets, was used by gun.
Craft: Vortexpopper + Boomstick + 20 Cosmilite Bar @ Draedon's Forge
Is viable for Yharon?

Pair this with homing bullet then yes
post-El Grande Doggo guns 
it seems good, but it should make the bullets faster to keep up with Yharon
Now?
ye
Tweak SSCMG a bit
Maybe this thing should have lower damage than SDFMG because of multi bullet
And special projectiles from both of its ingredients
(25 (acid round) + 24 (hypothetical base damage)) * 3 * 60 * 2 = 17640 dps
This a called sentry. 
cosmic rainbow fat
cosmic rainbow is bad for basically everything except pillars and golem
Ikr but having some sentry is helpful sometime
You know occasionally extra damage
Bad against mobile creatures tho
Wormy type will work just well
Add some God Slayer...
(24 + 25) * 1.34 * 1.18 * 4 * 60 * 2 = 37189 dps
Decent, i'm mean
Or auric with emblems...
(24+25) * (1 + 0.5 + 0.15 + 0.12) * 1.18 * 4.4 * 60 * 2 = 54036 dps
Oh.
30k-50k. Nice for weapon with 24 base damage.

Make it like 15 base damage only plz
Scal will be very upset because of this thing
Wait wut?
Yeah
VP can summon around 100 bullets in second
BP averagely summons 120.
Because it's a upgrade.
Oh no
Like insane DR against range weapon if this thing exist in game
Edited
What?
-few thousands of dps, but now viable for Yharon.
Ok i guess?
i think it is
things like use time, ammo reservation, mana usage and damage are stats
100 bullets at second too insane
Consumption, i'm mean.
And i'm stated base damage to visual a viability against bosses.
ye that makes sense
although Fab will probably see that it shouldnt have like 150 base dmg either way 
like i said, if your suggestion is added Fab will make sure its base damage doesn't make it op
@magic verge elaborate
And: who create
meme?
How do they suck and how should we fix it?
I?
well they dont have any animations or anything to begin with
nor sound or particles
they just go poof
Not earrape, good.
I'd like that tome of the phantom as my main girl is Melee/summon
also if you are doing a throwing only playthrough they are not that good considering is the only modded choice
until post skeletron
or the aerilite knives
I can see where you're coming from
Though unfortunately most consumable thrown weapons are like this and it's kinda sad
the gap between the rot ball and the throwing fish you get in the abbys is too large
i think you should suggest a way to make them better/more unique instead of stating that they're bad
Use vanilla throwings
yeah but i need to farm beenades with the frigin rotballs
and it takes forever
and they are boring
Bone Javs?
i didnt try the crystalline since i didnt found diamonds
but the mycoroot against queen bee also takes forever
Seashell boomerang then?
counting that it deals 2 damage at its best
Use grenades
yeah the mycoroot does 2 damage since it has like 10 base damage
Seriously, @magic verge, you have many options in both vanilla and calamity pre-hm throwings, what's you mean?
like i said
i think you should suggest a way to make them better/more unique instead of stating that they're bad
Vanilla also viable.
thats not likely the point im making
the problem is that the rotballs could be better thats all
and my point is that the gap is too large between the next trowing weapon
It's not really that large per se
though that conception is probably because how slow and boring prehm is
Suggest new throwing weapon, what's hard? @magic verge
nothing is hard lol but you can avoid that just revamping the rotballs which are the hive mind / perforators tier throwing weapon
just suggest a rework and we'll all be on our merry ways
thats what i did lol
Less words, more explaining, dude
Put the reasons why in your suggestion, dr
the same way the knives pierce, the rotballs could explode or leave trail i dunno
i did tho
i said there isnt any option to fight skeletron besides them
I mean in the main post in #suggestions-voting
WRITE IN MAIN POST, WHICH YOU WILL
elaborate™ on your suggestion and tell us how you think they should be improved
I think he gets it already
like how you just did with the rot balls
s'not like I just told him to do so
Alright, that's a bit better
tbh i just explained the obvious
only thing missing is putting your points on why they aren't good in place of "they are not good" besides the points you mentioned
Mention something like the DPS, the range, the firing speed
people get away with suggestions like "add big sword " not gonna do a essay
@plush remnant Im sueing you for stealing my xeroc amulet description 
just suggested a revamp not telling anyone how to do things, make changes as necessary if the suggestion falls in grace
Trashbox
instead of making an entire suggestion
why don't you just idk, tell him that in here
aaa
if you're gonna go even further I'd suggest putting it in a doc
that or just posting it all at once as long as it doesnt drown shit
@signal prairie
. _.

@signal prairie
@signal prairie ahem
The post would've been too long
Put it in a google doc
...
Just put it in a doc.
Rip him
A Wall of Text has awoken!
He's still going 
Rest in piece, ignoring two mods and a purple name
Took so long to write the last one that Discord separated them 
Alright one thing
This is why you write out your ideas before hand and copy-paste them into suggestions
(but preferably here first)
Having an entire weapon branch for each and every stint of post-ml progression is unneccessary
let alone having it locked behind Revengeance mode
Aren't only rev locked items that aren't cosmetic legendary?
"This blade is not affected by rage or adrenaline" Yeah but why
OP?
I guess, but why make it Rev+ exclusive and disable a key feature of those modes
Just balance the blade and keep the key feature proper?
@cold terrace Aww, but that's the fun of it
Chase the wall that refuses to despawn 
If you spawn him at the edge of the world you could get yourself another chance or maybe 2
thats what i do
Nice
Normally I upvote suggestions, but that's the only way I can kill the wall
This idea is probably not going to get any attention but whatever
This guy's posted on Reddit before 
didnt deathmode wof used to have 40k health?
also id like to mention
this one's got over 50 stars
Yeah don't worry we'll get to that
k
uhhh rover
sup
why did you star that Essence Eraser suggestion
That's supposed to be for all of them
oh
boy took so long to write it that Discord separated them
@rocky cairn wtf does that mean
what...
Probably means make bosses despawn if they're too far away
i read that as like
"make the player despawn if the player gets too far away from itself"
There's a glitch where you can leave the screen by travelling on ropes sideways.
At least on my version of terraria.
really?
Uh
what mods do you have
It goes off screen.

thats... aalot of mods
uh that doesnt help anything
since that's just all the mods you have, not enabled
check the enabled json
or how about disable calamity and see if it still happens
^
I only have cheat sheet disabled
I don't know what causes it but the camera follows me slower than my character moves sideways on rope.
So eventually I go off screen.
Only to have the camera bounce back to me when I get off.
Ah right, that happens to me too, but you gotta go through a lot of rope
Not really a mod conflict or anything
?
If you go sideways on a rope for a long while you can get offscreen
just curious but why need so much rope
Because vanilla is great
You really gotta elaborate on that, Flaqzar
In the suggestion itself. Edit it.
Well uh
even if that is the case i dont really see a reason for the devs to go out of their way to correct it
Why use that much sideways rope anyway?
because ive never encountered this glitch in the thousand hours i have on this game
You dont use rope that much then lol
To travel underneath the large planetoid when I used rope to get up.
i havent made sideways rope intentionally in this game
just use platforms
I only had rope at the time
use a grappling hook??
Planetoids arent that big for that bug to really happen ...
probs didnt have hook
Very early stage of terraria. Didn't have one.
But uh, idk if this something calamity should do, thats the thing
I went sideways just enough to notice the camera bounce back to me when I got off.
I just thought despawning the player would be silly.
besides the glitch isnt exactly that big of a deal
i still dont know what you mean by despawning the player
probs kill
It kills the player if it gets to far away from the center of the screen.
Exactly
Why.
so you think a good solution to a minor visual bug
Why not?
just like real life 
is to kill the player
^
Minor visual bug? Kill the guy that had nothing to do with it
Perfect

sorry i dont think i can give you a gold star for that one 
I'm fine with that.
You still haven't edited the suggestion to say what you mean
Right now it's really confusing
^
change "itself" to "the camera"
"character" to "player"
"itself" to "the camera"
And specify what you mean by going too far away from itself
ya explain the bug that u just explained here
I still don't get why the slime mount shouldn't jump when you have a shield equipped
That too
If you have wings equipped and fall with the slime mount you take fall damage.
not jump but bounce on enemies or bosses
Why?
^
I don't know but there is a mod to fix it.
i use the mount to fall down quicker and sometimes a boss minion gets in the way and i bounce back into the boss
Then dont get close to stuff
Alright now it's good thanks
Slime mount isnt really originaly meant to be used as a dodging mount
ya
And the bouncing can save you from a boss or cheese it
suggesting a problem with something it's not supposed to be used for is a bit strange
then just unequip a shield

Why a shield out of all the things?

negates knockback
Uh, bouncing is not really knockback
also it's not just KB resistance
Asgard’s valor and it’s upgrades are fantastic during fights, and jelly bean + valor is super good for a boss like say... yharon
it's also a plethora of other things
this is mainly for pre moonlord
Well, its gonna affect post ml anyways
It also applies to levi/siren and bosses after clone 
Using slime mount there can help quite a bit for some people, especially when it comes to dodging Levi’s charges
There should be springboards in terraria.
I mean, realistically, you aint gonna stop something bouncy thats below you from bouncing just because you are holding a shield
that was in suggestions a while ago Flaqzar
but if a boss spawn ends up below you when using slime mount, you go back up to levi
should I delete it?
idk
Well you kill whatever that was following before you bounce on it
Probably?
Then that’s on you for using the slime mount before making sure below you is safe?
^
Both siren and Levi show up on the minimap, and the spawns from Levi don’t move fast enough to get in your way if you’re doing wide enough circles
Springboards? A bit brief there.
Yeah
Something that can launch the player into the air.
Deserves a ☑ then
^
i just realized that you can use nimbuses to get to planetoids
wdym
if you get them evenly spaced, you can bounce on them with slime mount and they'll keep following under you
ohh ok
lel
approve what
@cold terrace paleolith is good tho
Good suggetsion, yes
hang on, are we allowed to upvote our own suggestion
ye but it's frowned upon
ok then i wont 
Kinda scummy but yes
Frosty flares are sold by cryo... they’re really good tbh
they arent throwing
Yeah actually, they are pretty sure
Nope, try em out, they’re pretty fun to use. Arguably better on some bosses than stars
I didn't even know 
@covert wing just bc its “his forge” doesnt make it a good place to put it
in fact that nerfs the accessory due to the fact that you’re making it post DoG
hmm
and it gets outclassed by other accessories at that point
It's already post ml
in retrospec that seemed like a brilliant idea
it makes sense for it to be crafted directly after ml.
not after dog though
Suggestion: Make Blossom pickaxe actually an axe
^
but that's not how hardening of biologic material goes-
Auric ore requires a blossom pick to mine, doesn’t it?
yes
no as in the uielilbloom ore is basically woof
What would be the point of crafting it, if say the axe from plantera is already good enough for axe/hammer?
Because Grax is better then it
Or luiafk drill mount
never upgraded to it since I found the axe to be good enough and never felt like it was too slow 

and unlike picks there's not really a reason to upgrade aside from speed (which again if axe feels fast enough, most prolly won't upgrade)

Tru
Gemspark, huh. Mayhaps a cluster would work bc of the rather low lighting?
@exotic onyx Discussion goes here
Wrong channel @exotic onyx
Not there
Delete the message
i did
Also
Thank you

big mood

if you want to state your opinion on someone's suggestion do it here
did i miss something in my suggestion
Sorta
is that why it hasnt gotten the star yet
does it need to be a light source for NPC's? 🤔
someone replied in #suggestions-voting to your suggestion
I mean it would be kinda useful
i'll give it one anyways and see how it goes
nah its alright
ok
Oh
@tough maple to start, put your suggestion in one single message
Calamity is probably not accepting new classes
^
new classes is a pretty damn big chore to make especially for a huge content mod.
also, you gotta explain what it does.
before we know it, we'll have 7 different classes in total and only half will be viable for SCal
Don't suggest anything til then
as in, how does it work, what kind of damage output, any new gimmicks/mechanics etc.
Tomorrow I Type it down with pc
do that
Delete that "sketch" tbh
he already did
What
but until then, you should delete those messages in #suggestions-voting and put the finished one there tomorrow
I have
ninja'd™
phphphppshthshthh
@rocky cairn "make the player die if it's to far away from the center of the screen" I don't get it
Also, doesn't WoF already despawns when it kills you?
no
That
he don't








