#suggestions-discussion
1 messages · Page 532 of 1
is that ok?
oh sorry
backfire reduces your damage by like 90% iirc
i am trash and i don't want to be able to use drat effectively
i want the penalty to be higher so i need to get good to use it
Uh
Backstab = Instakill (I play Too much TF2)
also drat is made for nohits, and for you to be good smh
Stabby Knife
made with 1 lead ore
instakills anything on hit with it's back
Hmm
how do you know where something's back is
This debuff halves wing time, reduces defense by 30, reduces damage reduction by 30%, and reduces all damage by 90%.
Is that too little penalty?
Only 10% damage
@lost agate yes
Think about that
i want to not be able to fire
..?
backfire also halves your wing time? lmfao
Just play with armageddon on then

if you shoot backwards, then you can still hit them for good damage by aiming the other way from the boss
but armageddon gives me bragging rights
Just turn around smh
360 shenanigans
i honestly think he's just memeing tbh
but after 5 sec u will have to turn around again
-.-

you will miss a few shots
also i seriously spent 3 minutes of my life doing the drawings for my suggestion please kms
i want it nerfed slightly
They shouldnt simple @radiant pawn
it allows you to still bruteforce
backfire should give you lorde debuff
yes
Bruteforce with 10% damage? Well ok then
you can simply kill the boss before he hits you
so make the part where you get hit more punishing
just use RNG bow for boss rush and call it a day 
Are you like... On normal on the first bosses of boss rush?
i am on expert
Kinda the same
They have too little hp at first y know
the thing with calamitas doppelganger is that her brothers are hard to hit
she shields them
and i am too trash to circumvent that
bossrush
triactis hammer
that is post Scal
plus it doesn't pierce
drat is too good because a noob like me can use it well
dont worry i cant use it that well too
i mean
that weapon was made as a no hit weapon
i crafted it not knowing that
its really powerful because you can no hit bosses, or do the bossrush really fast
the debuff as it is, is enough punishment tbh
Wait a minute
Are you using fargo souls?
what
no
Well idk how you bruteforce things with only 1/10 of your damage but ok
i just kill them before they can use their hard to avoid attacks like with fishron
With 1/10 of your dmg?
no
....
i just dash and dash
...,.....
and when his final phase starts he has too little hp to do anything
You dont understand
I think the Vanquisher bullet Suggested is way too strong.
Im saying that if you get backfire you only have 1/10 of your damage
vanquisher arrows are too strong
@lost agate but you can kill a boss before that happens
So you basically dont get hit
Your entire argument is self contradictory
I dont ... Understand you
Point is that the bow is good unless you get hit
If you get hit, you're basically dead
Yes
auric just gives too much life steal
...?
I'm done with this pointless conversation
I'm sorry what?
@unborn latch so are vanquisher arrows
What point are you rn @ashen warren?
that's why i tried to suggest it should have a low damage output
Mhm
Idk
Neither do i rn
Idk anymore
You already have a warning, why are you trying to get in trouble
cause i hate life
O
@ashen warren so your suggestion is a meme?
no

Yes
it's a ploy to make people waste their time
ok

@livid coral you here rn?
cause we got an epic ecks deeee troller

Can we just
rather ping one of the devs, cause i don't think lilic gets notified when we ping her rn
Woah woah woah
@heavy crow stop
Aha, its funny because everyone is being pinged
begone'd

thus thot
WHat the fuck
thou shall be cONSUMED
The frick???
non life'd
about the slime shot suggestion
sounds like a grenade launcher if you think about it
like, gravity affected shots
and bouncy shots
Mhm
bounche
@soft solar You back off on meme suggestions right now at this time. I'm not in the mood for people acting like that
Next time is a mute.
He already left
he was an epic ecks dee troller
Not for me 🤔
wait doesnt he appear in the server?
Nah he left
pucci restarted the universe and @i can't choose a name#1354 was named as him
oh shit he actually left the server lmao
his suggestion is still there
@candid dove if it helps he has a kim john kun pfp 
I saw, thanks, though 😛
yw
Whelp.
idea: legendary drop for provi ("The Pillar of Man") that summons swole profaned golems with the flavor text "Awaken your masters"
That's actually not a bad idea
the pillar man
i approve of legendary summon weapon
Yes
dan why you do this

shit i was being sarcastic
isn't
supposed to mean a joke or something
yes
👌
Nuke
This seems like a good idea
Crafted @ nothing w/ 99 Grenades, 99, Bombs, 99 Dynamite, 99 Explosives, and 99 Iron/Lead Bars
When thrown makes a explosives size explosion, and it shoots out dynamite aswell, which shoots out bombs, which shoots out grenades. They could all do the same damage as their normal projectiles, there could be sticky, bouncy and bee versions too, with only the grenades shooting bees.
I feel like explosives need more variants, and the nuke could be fun to use, as it could backfire on you
Yes
yeah no
that’s way too many projectiles from one item
also would be extremely hard to code and would eat frames
ele quiver rubber mortar halibut is good enough rn
True
Burrito
Throwing Weapon
Made with:
10 Souls of Fright, 10 Souls of Might at Demon Altar
Throws a burrito, healing 40 hp to any monster it hits.
this is a joke not going into suggestions
because
burritos are mighty and should be feared
...yes

@Fiona#0002 first off, really good concept
second, thats a really hard concept to pull off. it would need to mingle with vanilla content, as well has having to be balanced.
im all for it but it would take a lot of time and effort to even begin implementing
@old epoch
petition to fix train wifi
yeah true
but tbh it would be cool to have a mirror that blocks projectiles / deflects then or something to that effect
but i see why it can’t happen
Bee Bombs, and Bee Dynamite, they could be crafted with the respective item, and Bee Wax, so they are Post QB like Beenades. I would also like to see sticky versions of them, and bouncy aswell, maybe some special new type for bombs that has to do with rainbow gel? Maybe goes through different effects?
Another type I'd like to see is homing, it could be 3 Chlorophlyte Ore and the bomb, so it would be like the gels, except it make the bombs home in
Maybe more Chlorophyte? It might be a bit OP then
@cyan lagoon but doesnt mage have the dungeon upgrades from every sentinel boss?
Since those are being moved predog?
,👆
True @sleek wigeon
So is this any good? Should I suggest it?
Sure? I kinda like seeing good ideas.
Though uh would it be better to have a mage drop from void for consistency
That's actually a pretty chill idea.
Every other sentinel drops atleast two weapons
I mean the suggestion I posted just a bit up
Disagree. I think having different classes get their weapons in different ways adds slight variety
And less formulaic
OK, so we have Storm Dragoon and the bow for Storm Weaver as Ranger, Mirror Blade and Cosmic Kunai for Melee, cosmilamp for summon, we really do need Mage weapon for Pre-Doggo
We have that
All 3 dungeon staffs get upgrades
They just don't drop directly
No wait fuck those take the forge dont they
cosmic kunai is thrown also
they don't take forge next update
I wanna suggest a thrower class celestial pillar, but I dont know what it would be called
And not the same names as Tremor
Equincial?
Thrower doesnt need a pillar
Oh right xeroc.
I just feel like its left out, seeing as all the others have pillars
MELD BLOBS.
The debuff so you can't use thrower could be Gravitational Pull Your throwing weapons are being pulled to the ground!
What?
The Comet Pillar?
For the other pillars
Mana Drain?
Being unable to use any class but the pillar's class you are fighting
is a masomode thing
i think that if meld blobs would continue only dropping from one vanilla pillar it should have dropped from the Solar one, since most throwing weapons can be used as melee as well
Not a vanilla or calamity thing
wait did you get to the pillars with masomode
How about a hook with gravity
How about a hook without gravi- oh wait
And pressing up ad down and make you lessen the amount of rope
would be completely useless post ml
It could be earlier game
Well pre hardmode
Mhm
Left and right wod make you swing slightly
There was that one hook from a mod where you can clip through blocks
I forgot what the mod was
Joost?
Yeah
That has something like the one I am describing
And a enemy hook
Bird + Enemy hook = Fast travel early pre hardmode
@placid perch Overhaul has those
The physics hooks I mean
Akin to the ones in the Otherworld trailer
So the programming exists
Oh, well I never really used it much, Overhaul scares me
You should try out the hooks, they're pretty neat
I honestly think they're one of the best additions to any mod
if only it didn't cause so many mod incompatibility issues 😩
Yeah
Freaking heck, the one mod i couldn't get to work while i had item checklist was the lunatic mod
@gusty geode It wasn't removed. It was replaced. By Astrum Aureus.
Astrageldon didn't fit the theme of the new biome
and it was one of the most forgettable bosses in the mod
so they replaced it with something much cooler
By the way Astrum Aureus drops 30-40 Stardust
I'm suggesting it be turned into a mini-boss because of how forgettable it is
Astral Slimes still exist so it wouldn't mess with the theme too much (assuming it got a resprite)
But would an autofishing rod be good?
Yeah it sounds cool
Calamity fishes would be neat
should aureus and deus only be fightable in astral biome?
No
why not
No, that'll be too much of a pain
I would say
They should only be summonable in the Astral biome
But the fight can be taken anywhere
Yeah i guess that's true
I recently realised why yharon does 3000 contact damage
space ENRAGES him apparentyl
😤
Mega oof
That was suggested to be fixed, and it got sent
I thought it was a mechanic
Goody
It is (iirc)
uh yes
Yeah
😛
It does suck, even knowing how it's triggered
You should clarify that they're still allowed to be taken out of the biome, Twoots
(also capitalize their names so it looks like you care)
I know this may not be the right place to mention this, but rule of thumb, it's highly advised that you make an arena for him
Oof
Pretty sure we have a ping regarding Astrageldon and Apoth Mod.
we do 
diving suit is kinda a mount already
^
then,in pre-hm?
You shouldnt have an abyss mount prehm
Cute Fishron works in the Abyss, doesn't it?
im thinking,if it gave an stronger anechoic effect when used?
too op prehm
post ml?
Too useless then
hard mode then?
if diving suit works fine in hm, why would it work less fine in postml? 
Diving suit
It becomes pointless... (With these concepts...)
Or it could be a Fliying Mount,like an upgrade for the Duke Mount... in post ml
Abyssal Fishron.
and it is easy to use,for avoiding incoming projectiles
but not for scaping
When there´s a boss. Buff: Evasive ,it make easy dodge projectiles...
No Boss Present. Buff : Air Bullet ,it augment considerable the mount speed
Each buff cancel each other
Sounds interesting
The movement of the mount,is a lot more precise
So, undertale movement?*
Mmm... ...mmM
it could be an easy way to explain it...
But the reference was not intended
High acceleration but low top-speed when a boss is alive
Low acceleration but high top-speed when a boss is not alive
Yeah, that! i though
sad that my suggestion didnt get that much stars as the one i did before
another suggestion buffing bosses to scal level 
oof
Maybe the devs will make it in the future... but at Yharim´s level,yep,the owner of Yharon
@radiant meadow Put that second option into the original message so it's not as awkward
okay
They result in the same-ish outcome
and you'd prolly get more stars havin it in one post instead of havin a choice
sounds op as soon as you consider some of the weapons you get
2 hp per bullet
50 hp/s healing 
-> 2 hp
-> homing
Pick one 
Really though, if you wanna keep both atleast make it deal less dps overall than holy fire
And/Or nerf from 2 hp per shot to 1
Spectre Armor nerf in a nutshell ChipBeam

p90 spam for 60 hp/s 
What would be interesting imo is unnerfed terra bullets except the bullets themselves home and not just the projectiles on hit however they cost 0.5 - 1 hp a bullet
Or something along those lines
so like molecular manipulator/nullification pistol?
Tbf if molecular manip was changed to that it would instantly become one of my favorite weapons
Not only does it do wacky shit but it deals hella damage? 
it also makes things really big and small
it also made dots and dark energies randomly ram into me at high speeds
@willow dagger I already sent a suggestion to the devs for a non consumable Profaned Core
well, it can stay there I guess
if it receives a blue checkmark then 
sometimes they don't for some reason
Because the only people placing checkmarks are either devs or those who remember which suggestions got in.
And I don't.
they should add an exo weapon for gunslingers
I remember a few got ticked
what happened
they haven't been implemented yet
if ever
coding and spriting and animating those sprites can be tedious
Check doesnt mean "10/10 will add 100%"
hang on what's your paypal, I need to add $100
if she's out of arena it's an enrage if you rod out, which means she takes piss-poor damage, if she's in a wall from a thickened wall you've built for the arena (to have projectiles explode sooner) then you're completely screwed without something that goes through walls 
You can still break blocks during the fight
Except you are pursued by 4 ugly moons
mining through to scal while having moons chasing you sounds pretty spooky 
Mortar Rounds 
Just remove scal's enrage mode when she unable to attack
Scal arena blox 
Those should despawn when she stops attacking tbh
And you can RoD out and run away from the ugly red moon
yeah but then we wouldnt have lomp and tera failing no hits at 1%
Available solution for problem doesn't make it less bs
Thanks @ashen warren
I felt the pain of that at the end of my Revengence playthrough
Adult Eidolon Wyrm's aren't supposed to be fought, anyway
So you're not supposed to fight them, but they decided to appeal to people who like circling around a pool of water for dozens of minutes in case it gets you off? 
They're just the "dungeon guardians" of the abyss
and plus if it makes it any better they originally had 30 million hp
But isn't the design philosophy of fights to not make them drag on for many minutes at a time?
Why even allow anyone to fight them?
Either lean in on the "guardian NPC" angle and make them invincible, or make them an actual creature that can be dismantled
So "power levels" are no longer a concern of the development team now?
Well;
The dungeon guardian can be killed.
It can be killed too.
and all it does is drop more stuff then the adult, as you'd expect.
It's there to stop people from rushing into the abyss with RoD.
and it does that.
So is there a reason why the fight needs to last over 10 minutes?
Same reason the dungeon guardian has 9999 defense.
It's not meant to be killed
but you can do it anyway.
But it has 9999 health, it can be killed in a nice, comfortably short amount of time with endgame equipment
Which makes sense
and the adult wyrm feels easy enough to hit, the projectiles are easy enough to dodge.
On the other hand, needing to hit the Wyrm ~750000 times is a bit silly, to put it politely
Can you honestly tell me that yes, it's fine that the Wyrm is far more powerful on Normal than Scal is on Death mode; and that yes, it's fine to fight a single simple creature for dozens of minutes
If you can, then I guess I can't change your mind
Though, i also may be slightly biased, entirely because i made both wyrm's current sprites.
but, this cannot be blamed on bias, or me in the first place
since i didn't make the decision to make it the strongest thing in the game.
what if: when you use RoD inside the abyss, it either gives you like negative 300 regen, or summons the adult Wyrm
negative 300 would kill you in 2 seconds
you could be saved by silva, but wyrm doesn't give a fuck about your silva armour, he'll still tear you to shreds 
The difference though is that the DG can be reasonably killed in a short time with endgame equipment
and wyrm can be reasonably killed with say, jam and icicle in mid hm
How many minutes does it take?
fastest i've seen was 2-3
Can you show me?
https://youtu.be/B5FJuFKKXmo it was actually less than 2 min by the looks of it
Coldheart Icicle is top-tier meme Music - Threats of the Ocean Floor, by DM Dokuro - https://youtu.be/O_zPaC5xqns
Fair enough, but then the ability to reasonably kill it is dependent on those 2 specific items.
If either one changes, then we'd likely be right back here where we started.
the combo isn't being changed, fab mentioned he's fine with it iirc
Good to know
Thanks
But yeah, its kinda odd lore wise
Not yet lol
coldheart + purified jam is not meant to be done in a legitimate run since its limited
yup.
its limited but still you can get it so 
but, since you have to go through about the same amount of work to kill it pre plantera as you would have to later
it evens out, i assume
Alchemy Skill
Alright I’m too tired to write this out so I’ll pitch the idea here and then collect feedback later. But fabsol has expressed a disdain for using AlchNPC/etc for potions, and skills are coming as part of 1.4.1, so why not include one that rewards players who craft their own potions? Maybe it grants additional chances to not spend ingredients, maybe it has an internal “chance not to drink potion” a la alchemists charm, or maybe there could be other benefit possibilities I’m not seeing
Anyway sleeping now
non-combat skills sound interesting
A: who needs more than 33% chance of not using mats, B: if you want tons of pots why not just cheat sheet them anyway because no one even cares about grinding in calamity anymore due to it removing entire grind segment of terraria except for things like community
using other mods =/= why to deny a suggestion
well if those mods werent used by like 90% of players who play mod then yea, but considering that most of people use them anyway, why pretend
like terraria like grind literally only community feels like it, because it takes time to get something tobecome a lot more powerfull
and next patch it's gonna be grindier unless you feel like fighting siren & levi without wingtime 
well i do
omniblade or fetids and here we are
and boss literally dies in like 15-20 seconds

who cares about levi, he doesnt matters even in community dropping
The thing that makes the Adult Wyrm special is that it still drops stuff pre-Polterghast
You could theoretically get late-game weapons as soon as Hardmode begins with the right set-up
*and luck
I had a suggestion to make it drop lumenyl pre clone/plant too 
Not like you could do much with it
but it got sent anyways 
So... pre-hardmode holy arrow bullets?
Sounds painful
um
you can't not be able to get stardust
it creates the biome, and the biome takes over everything nearby
including jungle and such, right?
no, there is no astral mud
does the ore no longer count toward the biome?
^
afaik yes
because just the meteor itself should summon enemies
if you want, you can move steampunker over and buy some astral solution

i did
it'll drop another eventually
no astral meteor hit
after the second kill they're like pretty rare
or, cheat in an aureus summoner to get one guarenteed
if i didnt get one after 15 waffle kills i'd do that
or i could just cheat in a bunch of astral solution?
since first time it's sup[posed to be a 80% chance, then 20%, then 10%, then 5%
Your suggestion is fine
but I recommend you put a lil more space between the telescope suggestion and the Astral Mud/Snow suggestion
and also, explain why you want Astral Mud and Snow in your suggestion
I like the idea of Astral Telescope
so people that have it land in jungle and snow biomes can actually have the biome.
though I think its recipe would consist some astral and other prehardmode or early hardmode items rather than dropping from WoF
also, maybe split up the suggestions into two posts
then it's purpose would be defeated.
Oh
You cant get Astral materials if you have no Astral biome
Then it's fine
Thats not a good reason for mud/snow, Avian...
In fact
Just change it to say Astral Mud
and give the reason that it allows you to have an Astral biome if it were to land in the Jungle
Astral Ice already exists, so snow biomes can be converted
.. alright good enough
thx
i'm just going to take the fact that no one has complained about my suggestion as a good sign 
👍
also, astral bricks are still yellow and purple
that'll get changed when someone does a resprite
ok
and it's definitely a lower priority resprite
Both the bloody spine's and the Worm Food's crafting recipe should be changed to 50 Crimtane/Demonite Ore and 8 vertebrae/rotten chunks instead of it being 30 Powder and 6 vertebrae/rotten chunks
Reason: If you're unlucky it an be impossible/almost impossible to get Vicious Mushrooms, and they grow super slowly, which makes them a pain to farm. Instead, it should be changed to crimtane/demonite ore since you can get that from EoC, which makes it easier to get. At the same time, it would take more vertebrae/rotten chunks to balance it a bit more.
are people having trouble beating the brain and eow? 
No, it just takes way too fucking long to get the summons
then why don't you buy them?
you get like 1 an hour
i had more problems with death EoW than with Death Hive Mind
you shouldnt have to resort to buying them
and on death mod you WILL die to boc and eow
well, lens can be grindy tbf
unless you flat surface cheese eow 
and boc is getting a nerf next update
cheese smh
what's flat surface cheesing
o
and you shoot certain weapons that melt it
he can be cheesed that easily?
flat surface?
good examples are sotd, opal striker, and seashell boomerang

this is what I mean https://www.youtube.com/watch?v=X8Dm49aR68g&feature=youtu.be
Done in Hardmode World
you missed out scourge of the desert 
sotd 
that is honestly one of the saddest nohits 
sweet
@ashen warren you may want to briefly describe their suggestion
It isn't exactly clear unless you specifically look up their suggestion which was posted 1 or 2 days ago.
Theirs was literally opposite to what I said, but alright, I'll explain
That was a sloppy description I made, but nonetheless it works.
okay, that's better 👍
But yeah, my idea really just comes from the old Calamity, being that there were no restrictions when you played. Also it's because I want to be able to play Revengeance while playing with other mods, without destroying how my character functions with other mods. Hope that makes sense, I just woke up, but yeah
that's been suggested like 93 642 846 times before @shadow prism
Oh damn
remove the screenshot, it’s unnecessary and takes up space
also I’d advise condensing it into 1 message
done
and that will also get implemented when somebody decides to sprite them
ty
np
if it's furniture or vanity, that's usually the case as it's low priority
ok
@gentle chasm that literally can’t happen due to astral spawn conditions iirc (I may be wrong about this tho)
yeah, they lowered it again
but, it still could happen if somehow the astral meteor does hit a lowly-placed sky lake
to prevent hitting sky lakes and stuff
@mystic glade sequence breaking update, this ain’t gonna happen
yes
@shadow prism you mean just practicing the bosses? arent boss rush versions of bosses litterally just the same boss but with buffed stats?
yes
actually no
they all have deathmode AIs and demonshade enrage is a thing
for boss rush nohit this is infuriating, non br versions of bosses that are far into BR die instantly to that gear
couldn't you practice on deathmode with enrage then?
you can use cosmic plushie to get rid of the devil
Cant you just pracitce with lower tier gear?
no
this really only matters for br nohit but it makes it 100x harder to do than it already is
No shit
why would they change something just for nohitters
also rev-size arena scal with dm rage/adren
at least make it possible to spawn in the buffed versions
Its a boss rush, calamitys final challenge
ye but
how tf do you practice buffed clone if it takes 30 minutes to get there each time
^
By practicing it with lower tier gear and getting the patterns down perfectly
bad argument tbh
How?
patterns etc don't change, and enrage IS optional to use
different weapons perform differently
Its litterally the exact same AI though.
lower tier gear may not go through blocks or home
it may not have the same projectile velocity
Weapon preformance doesnt matter when its all pattern based and junk
electro, it might be easier for you if you had already went and nohit the normal version of the boss. It's likely the same trouble you have with the fight transferring over
if you use dratal’s go through blocks effect it’s gonna butcher normal clone
no it’s formulating strats
imagine if hk didn’t have hall of gods
Velocity doesnt matter
but it does?
None of that matters
precision
i didn't use hall of gods in my panth runs, so it's not only possible, but not unreasonably taxing to do
You can no hit any boss and eventually kill it with any weapon if you know the patterns
how hard is it to just make them able to be spawned in with CS
They arent seperate enemies. they litterally just old bosses with a health buff
it sounds horribly inefficient code-wise to implement
alright is there any way to do this better
the tiny details matter
can
yeah, do the normal fights, learn the patterns, THEN focus on the fancy stuff like strats
No they dont
phase skipping?
how do you know if you’re doing enough damage without the proper gear and hp
Electro just go beat normal clone
Its pattern based
You aint gonna beat a buffed version if you havent got the strat on normal one
you also need a weapon that’s exactly proportional to your real one compared to the br boss hp multiplier
If you click the patterns on normal clone then buffed clone is a breeze since its the same movement
then don't use it if it gives you too much trouble
and don’t insta die to adren
if it's a free fight win without enrage, and you lose the win because you get greedy for damage, that's on you.
if this is some huge undertaking to implement I get it but just a toggleable item that buffs normal bosses’ hp to simulate it would work
it could just be an unobtainable item with a placeholder sprite
also how do you practice DoU laser walls
he’s literally the last boss in the rush
You do normal DoG?
you know pinkie uploaded a ver with future bosses to nohit server right?
normal dog isn’t the same
you do DoU of course 
if you really want dou wall practice, go fight dou
aaaaaaaaa
alright, I guess you guys have good points
still, the tiny details absolutely do matter (if only slightly) and hopefully this gets added or at least considered in some way or another in the far future
it's not a bad idea though
it's just that it's already been sent to the devs iirc
you just downgrade
Pinkie has 1.3.4.102
DoU's laser walls are more like BR laser walls than Death doggos I guess
and you also don't have to do the hassle of phase 1 a nd sentinels
honestly just give the summons to scal and DoG, they’re the only two fights with changes you can’t replicate on current version
scal being death rage/adren with rev size arena
@gentle chasm impact zone is being lowered for that specifically not to happen
@ashen warren It's now profaned bricks. I believe it's that large to accomodate her hitbox, but I suppose making it smaller is possible.
and removing it would be a bad idea
in case her stuff falls into lava
Which would burn it since tiers being funny
prov doesn't make a box in br, right?
So you mean remove it just so people are forced to fight her in hallow and realize that after killing the thing?
nah she doesn't pre sure, since there's no drops
Yeah removing is a bad idea
(also it's made of Profaned Rock now, not Lihzahrd Brick)
Veinminer 👀
we were expecting you to edit your suggestion after you were corrected about things . _.
your eye is out of place, here lemme fix it ._.
No the frickin
Lance I think it’s there so you don’t lose the drops in lava due to rarity issues
What the box is made out of
lihzard bricks
Ok good enough
just mine the box away after she’s dead lmao
I don’t have a screenshot on my phone but
I have a screenshot of fighting provi so much there’s just a big brick the size of scal’s arena
@frail mantle i assume you pressed enter on accident there? 
nifty
yes

fab already said he wasn't gonna buff birb didn't he?
@glossy bough ahem
Birb is fine
and it's 2 separate messages 
what
can you like idk
sorry
make birb not get locked charging when you run away
maybe increase his speed when he charges like that so you can't lock him anywhere above 100 mph
or make it healthier?
The charge speed could be your speed plus a flat number, with a minimum
sounds like it can still die in 10 seconds with death rage 
so you can't do garbage like this: https://www.youtube.com/watch?v=amyzXzaQRj4
Get all those feathers. First, I have to commend myself on the flawless editing. Second: Thumbnail components: https://www.deviantart.com/gamagamer64/art/Bum...
works with mechanical minecart too
so you can literally beat him right after ML and break the provi and DoG fight
so essentially you want birb to match your speed?
not match
The only problem with buffing bumblefuck is that it's intentionally supposed to be a miniboss to Yharon
Greater Restoration Potion
Restores 125 HP and Mana
Reduced potion sickness (50, 37 with Phil Stone effect.)
Tastes like strawberry with a hint of cherry.
Crafting: 10 Restoration Potions, 5 Crystals, 8 Souls of Light, and 10 Pink Gel. Makes 4. Crafted at Alchemy Table.
Super Restoration Potion
Restores 180 HP and Mana
Reduced Potion Sickness (Same as all others)
Has a balanced taste of strawberry and cherry.
Crafting: 5 Greater Restoration Potions, 5 Meld Blobs, And 1 Galactiga Singularity. Crafted at an Ancient Manipulater. Makes 3.
Supreme Restoration Potion
Restores 215 HP and Mana.
Reduced Potion Cooldown. (Same as others)
Tastes like cherry with a hint of strawberry.
Crafting: 6 Super Restoration Potions, 2 Divine Geodes, 15 Unholy Essence, and 5 Bloodstone. Makes 3. Crafted at an Ancient Manipulater.
Omega Restoration Potion
Restores 275 HP and man.
Reduced Cooldown. (Same as others)
Tastes like everything. Steamrollers, Stars, Yharim's left arm, you name it.
Crafting: 5 Supreme Restoration Potions, 10 Ethnordermic Energy, 10 Nigtmare Fuel, and 3 Cosmolite Bares. Made at draedon's forge. makes 2
but match + x, where x > 5
Wall of text has awoken 
in the middle of a conversation 
I didnt realise

Its on kodlone and i has it veritcal so i couldnt see
*my phone
but if bumblebirb is just a miniboss, Golden Eagle and friends may need a nerf
so you might want to add your suggestion to have birb be able to scale with your speed so stuff like alicorn doesn't easily outrun it
and get rid of the please
That's like saying buff profaned guardians because they're easy as hell 👀 But it wouldn't be the best idea since it's supposed to just be the lesser Provi
bumblebirb has more hp than prov and polter though 
Yeah, extra text won't convince Fabsol over there to do anything.
that's a lot better 👍
👌🏻
Muuuuuuuuuuuuuch betterrrr. 
I'm still gonna use minecart cheese next update on poor birb 
🧀
should use an early weapon to rub in salt
Tsunami?
idk
I used the Megashark before.
My Ammo never saw the light of day again.
Try using shredder 
tanking on yharon 
OK, Off topic, lets move
fluffpuff's suggestion has what point?
honestly, auric will just find a way to be superior in every way
Calamity: No T(h)anks Version
@rancid laurel yeah, uh, sounds like a bad plan
even so, tanking on scal could potentially get you instakilled
maybe fluff plays normal or expert where tanking is actually viable
Calamity is just not the kind of mod where tanking is at all optional
I don't think tanking is the goal, I think the goal is surviving more consecutive hits than currently
SCal can 3-shot you in Auric Tesla iirc?
It'll never be a thing
on death she can 1 hit kill you
Don't forget Silva stuff.
I really abused silva thing on my yharon kill last playthrough
There's the damage low cap.
Perhaps this is what is implied?
You have to take at least X damage to not be one shot.
101
And maximum life around that point, with all that crazy stuff but not blood pact, blood pact is bad lul is about 800-900, right?
it is very hard to achieve though
980
expecially with all the nerfs
Yeah she does do a max of 890
Well 980 ia normaly
I was using only Calamity stuff
You can get 1080 on dempnshade easily
summoner auric 
demonshade is classless
yeah but I was seeing how stupid of an amount of familiars I could have
demonshade has a demon summon
You get more with demonshade
True.
2 more than aruric and the devil
familiars not minions
so how does this pertain to the armor suggestion?
we're off-topic

i'm saying that a tank armor isn't viable due to damage low cap
that damage low cap is extremely hard to hit tbf
exactly
and auric still sounds better than a random 200 def armor
plus you get about 200 defense at that stage anyways
with melee auric you can actually hit 200 def with ease
but who even plays melee
Dooglett
what if there was an armor that set your hp to 20. you can only take either one or two damage, and cannot be instakilled. however, no revival effects or healing items can be used, and this life can only be restored by death.
bypasses include: dog dm head, adult eidolon wyrm and its attacks, dungeon guardian, enraged skeletron & prime, instakills from Revengance, Death, Armageddon, and Defiled Rune
this second statement means that these will still kill you instantly
they take your defense and multiply it to get damage output.
then I stack on a bunch of DR 
I hadn't thought of that.
makes RTN viable for newer players
my advice for new players: get minishark, then get the diving helmet, then farm for halibut 

OP much?
pure defense armor at post yharon? 
even if it would have 300 def its still just 188 damage reduction
and considering scal first bh on DM deals 1250 next patch, good luck with that 
Just scale it up to 1000 defense lmao
still probably wouldnt be enough without dr
1500 def
its just cringe uninspired design
@glossy bough Proper size
Also if you give it a name and more elaborate description, I'll star it
Suggestion's lookin a bit lacking atm
Flight of the bumblebird

ono
woah bumblebirb minion looks cool
(Wouldn't... wouldn't the first pyramid be the one that spawns with the world..?
)
Interesting choice
uh what is the suggestion I don't understand
I know syg the best
smh
"Create a hole, was 2.5x bigger, that Dynamite explosion."
Did you mean: "Creates a hole 2.5x bigger than Dynamite's explosion."?
@earnest raptor
This is a pretty lazy beenade upgrade if so
People have made far better ones
I don't think it's a plaguenade
It seems to be just a large block clearer
I understand
Oh god, i come back here just to see a suggestion for a madafacking nuclear bomb 
Yeah, it's not a beenade upgrade
Step it down a bit
It's just a big stick of dynamite
Make it larger than the galactic reformer from fargo's

I like removing a fifth of my world at a time

then again, my theoretical UT/DI weapon would be just as destructive
do suggestions get sent again if they were already suggested before, but hit 50 again?
They should make infinite ammo pouches for the calamity ammo 🤔🤔
that's not happening
i dunno man, should they???
you need another mod for that
nah smallheaded people would just complain
I think Fab said it's not getting added iirc
If a suggestion has been sent before, any similar/identical ones after get a blue check
Blue checked suggestions don't get (re)sent, but the original suggestion will get marked in the dev server as being highly suggested




