#suggestions-discussion
1 messages · Page 518 of 1
We dont speak about tremor in this christian server
Lmao
i remember reading a thread where the OP was doing a comprehensive mod balancing list, and they said tremor was and calamity wasn't
anyone got the astral pallete? i'd like to get #spriting to try out making the meteor mash
Whenever I sprite I just grab all the relevant sprites
art server
ask there
and you can nab the relevant colors from anything on the wiki
Hopefully tremor 2 is balanced and good
I think it has an infinite flight mount from the first boss
Great
offtopic, but fantastic
glad to see they've made some changes to the quality of the first
big oof
It does seem to be higher quality overall, just worse balance
well, same balance
sorry this belongs in #other-mod-talk
-._-.
Sharing suggestions that incorporate Calamitous Essence is ok, right? Just not Shadowspec Bars? I want to make sure because I get worried with rules and stuff.
yes apparently
It’s kind of a loophole though
Yeeser. This is a repost from a while back. Please take note of the disclaimer for anyone viewing. And let me know if the link doesn't work.
https://docs.google.com/document/d/14RsFpwj-H_gXubEeH46bxPUQUemViZdQ_xOTIok_Cdk/edit?usp=sharing
I love your Battle Cats pfp. I used to grind that game a couple years ago.
yes
I heard there were some problems with image sharing. I think it became too spammy for this discord, and was removed.
Also, idk about requesting that role from mods/admins. You'd have to be a Cool Dude to probably receive it, not members.
Cool Dudes already have permissions to post images in #general-talk and #general-media , so they don't need this role
and in a month or so, #general-media image perms will be removed if there are very few warns in the channel
at least, that's what Lilac said 
@ashen warren Fab's already considered the idea before
Don't know if it's guaranteed to happen, but he's talked about it before
Oh thank you
I modified it to be half battlecat half pusheen
Recently I put a Santa hat on it
honestly it'd be pretty rad if we got a calamitas npc from doing the pacifist thing with her
I was about to say that i think it's a little silly to 'reason with' a boss but if that's the reward I love it
by the end of the actual fight she really doesn't seem to look like any kind of big bad enemy, i'd dare say with her dialogue she seems like someone who could be brought over to the alternate side
it's very clear she doesn't like yharim.
why not have her join you? 😄
The most effective way to get a calamitas npc is capturing and then reasoning
sure, i'll get my bug net
pokeball *
lmao
You don't convince an enemy to your side that you're beating up
golden bug net *
That dies in your presence then
The suggestion says that she doesn't die at the end, the "poison" effect is just a gameplay thing to have her be defeated
she just progressively loses health to indicate battle progression
^
pokemon is cockfighting though
gross
@quiet abyss Cool Dudes is also an exclusive role that you get from Fabsol. It has more attached to it than just "hey I guess we'll let you post images if you don't abuse it"
You gotta be a cool dude to get that special role
You can also post images just by putting it anywhere in discord, right click > copy link then paste the link, people see the image if they click the link
and then senpai notices you
the difference with image links is that nobody is forced to see it
I was responding to his message of "You'd have to be a Cool Dude to probably receive it"
usually CD is for actual trusted people who won't abuse powers
also nickname perms for themselves
@wind flicker Issue with that is you need somewhere to upload the image
Discord is lame and doesn't let you upload it and only send a link
You gotta actually put it somewhere first
Just make a server
prnt.scr or have the original image link ready, like if you were looking up something on discord
@frosty kindle Print screen doesn't work since you need to upload the image, which this discord doesn't let most people do. You'd need to post it in another discord, or make your own discord specifically for this. Or PM someone
Yea
Or go through an image uploader but why would you ever do such a thing
image uploaders work in no time for me
I hope I don't need to explain to you why posting an image in another discord to send it here is unreasonable
it's not
back when i was a no-role i used image uploaders all the time and it worked
I just DM a bot the image or something similar
I guess bots work, but still. This was all besides the original point.
@sturdy latch you aren't supposed to get that staff before the devourer dies.
Also, I feel like mods probably have enough to deal with without about 10,000 people asking them for a role
Oh.
That's fair
same goes for phantasmal fury and the venusian trident
Understood, my bad
s'all good
in fact, its a better suggestion to make alpha ray and magnetic meltdown craftable at a Draedon's Forge 
since for some reason they only need manipulator
apparently they aren't powerful enough to be considered post-devourer
... oh
then i have no idea
... how about you just put that suggestion up there then?
that's exactly why they're weird
you forgot starmada
could nerf and put pre-devourer possibly?
starmada too?
since post doggo already has alpha ray and magnetic
well, starmada is getting buffed next update
starmada is made at an ancient manipulator
added it
yeah can i get Drataliornus to be crafted by hand please-
ok, but heavenly gale still needs draedon's forge 
t'was a joke, friend. 
btw could someone send my reusable permanent upgrades for color, wizard sells mirror and ethereal/heart color swap suggestions
Just going off the discussion in bug posting, is there any reason to not enable the immunity to be on a per-projectile/attack basis on all weapons, rather than a global thing?
It doesn't seem to be a useful feature in the slightest. If a certain weapon starts overperforming because of it, the easy solution would be to lower the damage of that weapon until it performs as it used to. It's also not a very intuitive system, either. Who would've thought that hitting an enemy with the sword would lower the damage the sword does
"make a post doggo weapon pre doggo cuz reasons"
the Buffdate
oh no it the obligatory ut/dr suggestion
I knew this was going to happen sooner or later
Undertale much?
Pacifist route
Not necessarily
It just outlines their story
It doesnt say ‘lol you have to kil them no matter what’
Here's the question
What would such a thing add to a game that's about killing the bosses?
Is there a reason to add a mechanic that removes the main gameplay?
Maybe this could be limited
Something like
When SCal gives up
And you dont attack for 1 min or something
Something cool happens
Again, Fab's already considered the idea before
Haha knew it
He talked about it here once 
Wait what
What keyword would I use 
pacifist route yes
none 
Can't find it, so you'll just have to take my word for it 
Is calamitas undead in any way
she is a living witch smh
Frick
nvm found it
why diamond sword when tridents exist
then power V bow.
Oh yea
But is she a spider?
Power V infinity bow to the rescue
SCal vs wooden bow but its power V 
Yes calamitas is a spider
time to get bane of Arthropods V on my other spare diamond sword
Grabs Bane of Arthropods V Diamond Sword
I knew you would have a practical use one day
Maybe a storymode thing could be made
But tats impossible
The bane of arthropods sword will be covered in so much spiderwebs and dust that you wont be able to pull it out
Where you need certain items to reason with each boss
ironic 
Like a Heart Crystal and show King Slime some love
so i think if it'll be a thing there'll be a seperate bar
What
and using that items will deplete the bar, if bar down boss defeated
IF its going pacifist route
so have HP bar and another bar idk
How about just dodging its attacks for 10 hours until it gives up
How does that sound
Good? Perfect
sounds like leviathan fight
Maybe a item like rev that changes the gameplay
5 Heart Crystals, 1 Love Potion, 5 Silk = Valentine's Gift
For King Slime
30 Glass, 20 Iron Bars, 30 Lens = Cyclops Glasses
For Eye of Cthrulu
Okay but what do they do
I said up there
it'll be hard to implement imo
For a pacifist route of the game
cause snas
But again, why have a way to avoid fighting the boss in a game about fighting the boss
It would be like Rev that changes the game
You wouldn't get the items
But inatead a gift, with a a special item from them
Well most of them are misunderstood
You are a meneance to them
Killing all in your way
The mch bosses are just plained programmed to kill though so thats three unspareable boss
But like, the suggested Desert scourge going to the ocean idea thing could lead to very big cheeses
And other similar ideas
Then you started deforesting the area
he tries to kill you first
but you summoned him
Slime rain disagrees
thats KS not SG smh >.>
Slime rain cant happen on first day
only when you hit them
After youve killed hundreds
theyre neutral.
Exactly
🤔 Slimes always jump on you on the first day
Preforators well dont really have a sense of morals and want to straight be your next host.
then jump over them
They are juat Parasites
perforators has no sense of AI as well.. perf hive likes to give me hugs
They arent there at night
They are if it switches over to night while slimes have spawned
Well yeah, they don't just vanish
Like Zombies and day
Well you go on a mass genocide nonetheless
¯_(ツ)_/¯
Plus the guide is Evil
So they are wary of humans
He attacks anything he sees
Expansion of drinking challenge:
Red Bull Drinking Challenge
Accessory
Whenever you get hit you drink a Red Bull, giving you 1 Red Bull stack. After 30 seconds of not drinking Red Bull, you lose 1 Red Bull stack. Drinking also gives you potion sickness for 10 seconds or adding 10 seconds of potion sickness if you already have potion sickness.
Each Red Bull stack you have gives you -1 life regen and makes you 10% faster
While having 7 or more Red Bull stacks, moving more than 60 mph for 3 seconds will make your heart explode and you die.
There is no limit to how many Red Bull stacks you can have.
(this is a joke I'm not actually suggesting this)
Giving wings is unrealistic. Dying of heart explosion due to too much Red Bull is realistic.
your heart flies away
Fair enough
Giving wings is unrealistic
After all this is a game about eyeballs flying around at night
But red bull gives you wings
hey the eyes are magical that makes sense
and the twins are mechanical and it's possible to make things fly
Everything in Terraria has an explanation
but a drink giving you wings
does not work
but that is a lie
if you look closely at the end of the current commercials, it will say "Does not actually give wings"
It's just a conspiracy
Also, they got sued for $13 million over "Red Bull gives you wings" 
Really makes you think, huh
Can't believe madmen actually sued them over it 😂
Hey, I mean that's enough money to live the rest of your life with no worries.
I would sue them too.
They paid $10 to everyone who ever bought a can
(I feel like this is getting too far away from actual suggestions... I think it's 🕐 to 🛑)

That mercy method of defeating bosses isnt UT/DR much wtf 
It would be a cool concept
To show what's mercy, to those innocent monsters who Yharim didnt show any pity or mercy whatsoever
But others are literal abominations that need to die-
Yeah try attempting to reason with the Ravager or PBG 
reasoning with moon lord 
I'll bring cthulhu back to life
really?
yes
I'll be on your si- (gets stabbed)
the dead can never be resurrected


thicc suggstion
the only flaw is cinder is for flying enemies

there was also a suggestion for sentinels to drop essence i think
Yeah, I remember it.
While language translations would definitely be a good thing
We would need some translators then which is more trouble than its usually worth
So maybe one day, but not for a good while @tardy rover

Wasn't there an old dev before who offered to translate the mod in Chinese?
Don't think anything came out of that iirc
Making ml drops craftable from exodium clusters? And stuff of course
"And stuff of course" you wanna... elaborate on that?
Exodium is really limited
tbh I don't think any Luminite-related suggestions are getting in 

"Make Luminite obtainable from X!"

You wouldn't be able to use it until cultist anyway so not that bad tbh
Actually nah you know what
Make luminite into something the wiz sells
And he only sells it during full moons
For the drops-
Star wrath:
starfury + 2 core of cinder + 30 exodium + 2 luminite bars
Meowmere:
Broken hero sword + rainbow gun + core of chaos + 2 luminite bars
Terrarian:
1 luminite bar + string + the eye of cthulhu(yoyo) + core of chaos
Sdmg:
minishark + core of cinder + 2 luminite bars + 30 depth cells
Last prism:
15 of every gem(diamond, ruby etc.) + 3 core of chaos + 3 luminite bars
Lunar flare:
Spell tome + 3 core of cinder + 1 luminite bar + flare gun
What else eh?
the sentry staves
Celebration
Oh thks
@tardy rover speak English and you are in wrong channel (i think)

They're suggesting to add a spanish translation, I think
I have some argie friends who might be able translate the mod
yea
But I don’t know if they would
I guess it just depends on volunteers
Active volunteering too, seeing how the mod updates a bt often
Who can I talk to bout volunteers
Lunar portal sentry:
5 Galactic singularity + luminite bar + wand of sparking + core of chaos
Rainbow crystal(forgot name):
The duke fishron summon + core of chaos + luminite bar + rainbow gun
Celebration:
Party girl stuff(preferably fireworks) + luminite bar + core of chaos
nerf a boss because of one ranged weapon 
Ref to the item tooltip
oh well 🤷 its bradley anyways
@heavy nexus We are not going to nerf a boss all because of one weapon
There are alot more alternatives other than Stormbow
Not just 1 ranged wep but also one strong ranged wep
I don't know the extent of the cheesebow nerf but destroyer was ez pz for ages
it is
I doubt he got any kind of hard
25% reduced damage, that's about it
but muh meta pepehands
Piercing weaps and walk strat are still op on destroyer tho
So you think it's alright to poke a dev about fan translation?
'cause I have a couple friends from SA who'd do it
though they might want like, an item for it or something
As far as i know none of us can translate it to ESP/SPA atm
and we probably won't for a while
I mean, they can though
they speak pretty good english too
they're not on this server mind
if there's no plans for a SPA version at all then that's fine, I'd just like to offer it up
'cause it's definitely something I can arrange
Dagon
Hardmode Tool
Reaver Shark + Rockfish + Sawtooth Shark + 1 Soul of Fright, Might and Sight @ Mythril Anvil
A grotesque looking fish abomination, pieced together from three different types of fish. Dagon acts similarly to the Hamdrax in that it's capable of serving as an axe, pickaxe and hammer all in one tool. Considerable as a "fish" alternative to the Drax, costing no hallowed bars to make yet still requiring all three mechanical bosses to have died.
uhhh... should I add a like "why should this be added"?
I came up with this while fishing, I realized that it's super useless in calamity at the moment
Would this be better if it were like, just a really strong hamaxe?
would it be better if dagon was a -weapon- instead
like not at all a tool
and crafted using weapon fishes
I just got an idea... hmm
@summer charm First of, elaborate more.
“Change boss AI in a way that makes true melee easier to play” is quite vague
Second, implementing a second set of AI for every boss would be very painful and time consuming, and that’s not worth the effort for just making a class easier to play.
Especially when we already have other things on our plates
Fair enough, sorry.
Dagon
"God of the Sea"
Hardmode Classless Weapon
Bladetongue + Toxikarp + Frost Daggerfish + Crystal Serpent @ Mythril Anvil
A grotesque amalgamation of four different kinds of fish, Dagon is intended to be one more tool in a summoner's arsenal, akin to the Golden Gun and Lunic Eye.
In keeping with its theme of "fish combined", Dagon combines the attacks of all four of its components into one singular weapon.
A. The weapon autoswings like a melee weapon, damaging enemies and spitting a stream of ichor when an enemy is struck this way. This stream of ichor does lower damage but inflicts ichor debuff.
B. If a target is hit by the melee attack, a stream of bubbles rises up from beneath the ground, lightly homing in on enemies and dealing moderate damage on contact, inflicting poison as well.
C. If no target is hit by the melee component of Dagon, five frost daggerfish will rain from the sky to home in on enemies.
D. If no target is hit by the melee component of Dagon, a pink stream of energy is fired from the weapon, functioning identically to the Crystal Serpent's projectile. This projectile will, however, apply Marked For Death on hit.
Why this should be added: More options for summoners to use, I feel, would greatly improve the experience of playing one. Additionally, this weapon has two seperate "modes" to it. The user could opt to stay in melee range to benefit from A and B, gaining a significant increase to their damage output but putting themselves at risk. Or they could play it safe with C and D, hanging back and staying safe.
What do you think of this? I heavily reworked it to be more of a summoner option than a tool
it's a bit of a fustercluck I know, but that's intentional
do the piercing parts ignore i frames?
cuz that's a big issue with golden gun and lunic eye
yeah, otherwise this weapon would suck
there's too many low damage projectiles for it to not ignore iframes, at least partially
maybe the daggerfish and the bubbles ignore it
@little raptor I guess that's up to Dokuro
Which i guess he aint gonna do
hey @hearty yew sorry to ping you but what's the dev team's stance on a SPA version?
I have a couple friends who could definitely translate it, though they might want like an item or something for it
calamity refuses to be translated for now and I don't remember the reasons why
it is understood that that's a good thing that should happen, but the answer is "not yet"
Maybe Fab wants it more finished first so it doesn't have to be redone every update?
vorbis you got me very excited when i first saw the word dagon
was thinking you made it a dota reference
If I were to make a dota reference it would probably be either a divine rapier or a tango
Easy, they’re just a bundle of regen potions purchasable from dryad
regen potion which is required to be used on a tree to work
But eh, I’m not sure how well a dota ref would be received, let alone fitting into calamity
What's a boss rusb?
Something somethin new update
Something somethin item named terminus
Something somethin get it by killing Yharon or reaching the bottom of the abyss
or both
Astral Knurl
Drop from Atlas in Astral Biome
A clump of stardust, dirt, sand and snow, with their colors slowly changing to the astral's trademark purple.
Increases health regen, grants a light amount of damage resistance, grants 40 health, and causes the user to emit light. Their left side will emit orange light, while their right side will emit blue light.
there needs to be more "standalone" accessories
and the astral biome needs to be fleshed out
fuck
I agree
the way I see it, this is two birds with one stone
Basically
i wrote an entire post for a hakkero weapon (as in the one from touhou)
i accidentally deleted everything
just gonna warn you
essentially yeah
so basically not much point

unless you want a 10 damage difference
i'll just scrap that
gonna play safe with the suggestions
although i really do want a hakkero weapon in this game

@winter tangle there is a peaceful option
Its called not fucking murderizing everything and everyone just because you can. you could fight DS. Or you could not kill a creature who doesnt show up unless you summon him.
Technically you could win the game by only fighting WoF, Golem, Lunatic Cultist, Moon Lord, and Post-ML Bosses
you're forgetting plantarbo
^^
^^ means 2 messages ahead in some situations, you should use single arrow if you dont want to get the meaning confused
Iron Rings
Stolen straight from the Highest of Native Gods
The Iron Rings is a Hardmode Post-Golem Throwing Weapon crafted from:
~25 Iron Bars + 8 Beetle Husks + 3 Living Shards + 3 Cores of Cinder
This weapon throws at an arc and bounces 3 times before exploding. When hit by this weapon, the target will be inflicted by Broken Armor for 10 Seconds.
hold on broken armor is literally broken for this shit
uhh maybe just regular ichor?
@heavy nexus Why would that fit in Calamity :P
and yeah that suggestion would be more fit for overhaul more than anything
transfer it over.
Iron Rings
Stolen straight from the Highest of Native Gods
Damage: ~60-70
Speed: Fast
The Iron Rings is a Hardmode Post-Golem Throwing Weapon crafted from:
~25 Iron Bars + 8 Beetle Husks + 3 Living Shards + 3 Cores of Cinder
This weapon throws at an arc and bounces 3 times before exploding into 2 smaller versions of the rings. When hit by this weapon, the target will be inflicted by Ichor for 8 Seconds (4 seconds if hit by smaller rings).
Why should this be added?: Throwing is in a serious disadvantage come Hardmode, especially around this stage. This weapon would give the poor class a better time against all the Duke Fishrons and the Lunar Pillars in the world.
you just posted that
finished it
Any ideas for damage?
This is post-golem throwing
so i'd say 60-70 for large thing
and half that for small ones
also reduce ichor time to 8.33
throwing speed should be pretty fast then right?
kk
Damage is decided by the devs who make the weapon since they can see how it works ingame
ohh yeah forgot that was a thing
A rough estimate isnt a bad thing though
i'll keep it for now
Didn't like the astral knurl mrrp?
:<
but yeah, damage is largely determined by fab and co
ha get rekt suggestion man
All stats are detirmened by fab & co, but estimates are good
^
that's what I mean
I'm not saying you need to remove it, because you have, but I'm sayin this as a tip for the future
hm ok
and I am not suggestion man!
I was just too lazy to scroll up
o
FabCo tbh
mrrp, mind if i call you wiggle till the end of time?
is that a photoshopped yuuka pfp
You dont have a choice in it btw, wiggle
oof
have fun with that
forgot that yuuka had green hair
they are!
i wanted to make a master spark weapon
I can make the perfect throwing weapon
smh it isn't a master spark weapon unless half the screen is blotted out by a laser
I forwarded a modification to popo, not sure how that went over
we saw it
ah okay great
also, touhou reference aside, the iron rings seem legitimately fun to use
yeah, we got it
kinda like how last prism looks when some of the beams aren't loaded
suwako is arguably my favorite character in the series as of recent
yee
probably because i main her in soku but ehh
also smh, you missed the chance to call it "Dark Spark"
o
bullet cancel mechanic when
ok i'll have to let em know
oh yeah, have rage be like a bomb to make it more useful tbh
i was thinking of something like aya's camera as a tool with a huge ass cooldown
if I made any 2hu reference item
but enough touhou references for now 
it'd be laevitein
hecc yeah
the remilia spear?
or am i thinking of something else
terry's making that boundary yoyo
oh sicc
it's flans spear
yeah laevitein is a spell card flan uses
well, he said he'd get around to it when he has time
i completely forgot because i barely got past flan
it'd either be laevitein or the elixir of life
hourai?
oh fuck the elixir sounds fun to write about
fair
or a kaguya weapon
honestly
hourai jewel
cosmic immaterializer sprite looks like the jeweled branch
it really does
if dying breath doesn't reach 50 I'll probably rework it to be a worse silva you can get early
Alrighty, they should know about the name change now
ye np
hmm
was also thinking of some teleport to last location of death item
soul chain or something
boundary traveler: an item that lets you tp to anywhere on the map
basically arcanum but not random
and arcanum of the void already has set tele locations
except the portals are a set distance from casting
you mean waypoints?
and you can-waypoints?
yeah like, check points but for more open world stuff
I'm gonna suggest the soul chain now actually
is actually called backdoor traveler like a boss
I might devote most of my suggestions from here on to the astral biome
because it's a fuckin great biome aesthetically
but it needs more meat
^
i love it so much
Right now it's just the ore and stardust
i also wanna contribute some things to it
Needs some dedicated loot
right now it's delicious looking cardboard
I want to turn it into a nice, juicy steak
a fine entree to go with hardmode
it's like nintendo labo without a manual

you know something's in there but you don't know what
^
Would it be a potion, item that spawns on death, etc?
prob crafted
Good suggestion, just not enough info
you did a dumb 😆
yeah your internet is dying
aawh astral knurl is gonna get buried
damn and I really liked it too
oh well, onto the next
what if there was a combination weapon you could forge from the enemies in the biome, like a melee weapon
I think it'd be a drop from the Mantises and Fusion Feeders respectively
Maybe
Maybe some component, other than stardust, which would be mainly for weapons
Star Carapace
yeah. I just, there -HAS- to be more content for the astral biome, it's just too great to ignore
star carapace works
maybe star chitin?
a lot of the astral enemies have an insectoid appearance
for that I think the nova enemy would be best, it's another flyer AI that sticks out among the other couple
Or the obvious hive
there's a hive? I haven't seen that
yeah, hivelings and such
ooh, no, the astral summon weapon should summon random minions from a set of minion-ized astral enemies
like a sort of zerg reference, y'know?
Maybe
or maybe it should be more like, an astral amalgam
or... yooo
no you know what you do? you use the corroslime/crimslime staves
and you create an astral slime summoning item
but it summons two slimes, an orange one and a blue one
yes
I'm thinking it wouldn't be a staff, it'd be like... a gel clump, or maybe a crystal sticking out of gel
and both slimes would have little astral bits floating around inside them
@quasi fable What would it do?
Idk i just got the idea when drinking some
Come up with something
warmth potion effects, and 10% increased crit chance, lower defense by 20
I decided to add a “soul” drop to it
It’s an early hardmode biome, only makes sense
ooo i have a great idea
like a sword thats crafted with the terrablade and the martian sword thing and it likes does the effect of the martian sword but it pierces
because they are both really good
how does it sound?
or is it already in the game idk
That sounds pretty cool actually
thanks :)
i imagine a bit more spice into it
like some third component to mend the two good swords together
Infernal Cataharis rebirth plays during Phase 1 when you've defeated Mothron I think
So when you will go into Phase 2
When you summon Yharon
Infernal Catharsis Rebirth plays
But not at the beggining
It starts at the new part from the old IC
Old Infernal Catharsis plays in predarksun Yharon
Infernal Catharsis rebirth does play in phase 1 but only after beating buffed mothron
What is the suggestion trying to say?
He's talking about when the theme starts
Just hear this
DOWNLOAD LINK: https://soundcloud.com/dm-dokuro/infernal-catharsis-rebirth Funny Story XXVIII: This song is the very pinnacle of a whole soundtrack come full...
Then fight post-Darksun Yharon
You'll notice that it's cut
^
ooAOH
Nerfing the resurrection potion from alchemist i see
Soul of plight sounds cool tho
@umbral tendon Yharon will get a resprite when it's done
@shadow prism 650 Mana is the Hard Limit, it cannot be increased, as the engine itself cannot handle it.
well, that means there is room for 5 permanent mana upgrades then?
since right now, its capped at 550
No, it's 650 with demonshade armor, all upgrades to mana.
nah, Yharon looks like a Terraria boss
He's going to get a resprite.
He doesn't fit with the rest of the bosses as he is now.
d a m n
I have seen some part of the yharon resprite and it looks good.
well, if you say it
I've also seen it, it's real good
i wanna see it 
@heavy nexus Fabsol i think has stated in the past that DPS caps are a terrible way of anticheese and will never be added back
and besides
the only way you're going to most likely trigger it if it does get in is by abusing other mod equipment
(even then she technically has a dps cap where she doesnt drop anything besides potions if you don't let her get into her 1% phase)
wait, so coldheart icicle memes at less than 2% means you can't get loot?
^
let alone get her killed by it while keeping her at 2% hp
She would have to dash at you
I mean, you could wait until she charges
then get lucky with timing
I would like a risk of rain reference item or two
perhaps I could donate several more times
providence's sword would be a fun one
Prov's sword dropped by other prov 
I made another risk of rain reference item but no one noticed
yeah merc's blade is a good boi
I want the big teal blade
could be m1 does his shockwave thing along the ground, and m2 is his little explosion thing or something
shadowbolt gets moved back
suggestion doesn't get flagged
Thats already posted
Ah yes, lets make a rare af enemy drop a needed weapon
at a % chance no less
thoughts on making the providence spawner non-consumable from the start? or at least sold by the wizard once you kill the profaned guardians...
all of the other major post-moonlord boss spawners are non-consumable and out of all of them providence has by far the most annoying spawner to get at-gear level (except dog for having to kill 3 mini-bosses instead of 1) so is her spawner of all of them consumable?
the problem is even recognized in the form of a non-consumable spawner that you can get once you kill her the first time
It used to be crafted with just 5 consumable cores. 😩
I guess they thought moving it to post prov was better for balance? idk
it is imo
But all it does is make killing Provi the first time a chore because you need to kill the chicken nuggets for each attempt
sure they're easy but it doesn't actually make killing her any harder or anything, it just makes it take longer for no real reason
at least dragon egg, eye of extinction, and cosmic worm are no longer consumable 
Dunken Donuts
speaking of dumb consumables, nerf the phantoplasm cost of the beacon
you'll already be spawning a polterghast when you try to farm for the thing
how about instead a craftable consumable core
that way the doughnuts become optional
but easier
that would depend on the cost
Merc’s blade is up to 50
to get a core from
Yeee
the doughnuts aren't hard, but it takes a while
i'd say Meld Bars, Unholy Essence, and maybe something else like Luminite?
that would probably be just as bad
I don't think a craftable core would work
because it'd require killing the cultist and moonlord and farming unholy essences for it
and adding luminite would just mean farming ml which is even longer
true
you can buy sigils tbf
as annoying as donuts are, ml is work
Just make them drop a paltry amount of divine geode
or that
Pre prov tarragon
no
that would make tarragon technically pre-prov though
uelibloom is post prov?
... wait
except uelibloom hasn't spawned yet
uelibloom
Ecacyy
I thougt bloom was post ml
Exactly
just increase the amount of geodes in the core recipe
and have the main guardian drop like 1 geode
divine geode is only used in tarragon, 1 rampart, and profaned core
so its still more worth it to battle prov for geodes
so having them drop 1 divine geode sounds ok to me
5 kills to make the non-consumable core
I mean, then that's the same as before though
1-2 (2-3) in normal (expert)?
basically
add Uelibloom bars to Rampart
which is equal to the "5 consumable cores for a non-consumable core"
and they got rid of it for a reason? 
rampart is already post-dog
oh true
I don't see a reason to add uelibloom ore to the recipe since it's not like you'll magically be able to get it earlier
maybe amp up the amount of geodes required for the nonconsumable then
whats the current recipe
I think having to kill like 10 or 20 sets of the dougnuts for the non-consumable core is a tad ridiculous personally
5 geodes + consumable core
it'd still be preferable to now, though
so maybe 6 and 4 (to match the 1-2 drop chance)
I mean, before I take on Prov, I usually quickly knockout 10 consecutive guardians in preparation for prov fails
if the price were increased but the geodes from the guardians was implemented I wouldn't complain
I mean you normally have to kill them that many times right now anyway
plus since nobody really plays normal you'd basically only have to fight them four times no matter what
by price increase I figured birthday meant 10-20 zone
🎂
happy early birthday
@brave girder elaborate
how is it "the only abyss weapon of its tier that is useless"?
it doesn't see use at all
it does pityful damage
it's slow
the homing isn't even that great
compared to undyne, ballistic poison bomb, flak kraken
I vote for riz
all of which are fairly unique and good too
It doesn't even home in on enemies
put it in the suggestion, please
there's not even a viable weapon that has that swinging style
i mean, i thought it was obvious
but sure
aaand there
star
Wait flak kraken is good?
I can probably never use it because my screen resolution is shitty
i've atleast seen people use it, even if normal mode
@wispy hound Astral Probe?
Why not a lil Atlas or a lil Culex, or anything else?
Sure,
We just need more astral things tbh
Maybe a nova or sightseer as well,
Who knows ;^)
As a matter of fact, the sightseer or culex would be the best choice
imo
Aight
You can edit the suggestion to be more general, or change it to a different specific one if you want
I kinda want to work on a Warframe reference item.
Increase amount of bullets, shooted by hardmode shotguns
: Shotgun-like hm weapons relatively doesn't seem powerful as Boomstick in pre-hm. Increasing amount of bullets are one of solution of this problem.
Increase amount of bullets, shooted by hardmode shotguns
: Shotgun-like hm weapons relatively doesn't seem powerful as Boomstick in pre-hm. Increasing amount of bullets are one of solution of this problem.
What's i'm should't change?
Seems like a pretty decent suggestion to me
@heavy nexus When did you post the original?
a few days ago.
Was it over a week?
If it ain't over a week it can't be reposted
likely deleted -> reposted since i cannot find the original through a search
Same
Same
Kinda annoying
im guessing someone has suggested something that adds the hitcap back to the SCal fight
well i may suggest somerthing
alternative rage/adrenaline bar that focuses solely on the defensive side
just activate armageddon
1 hitcap
you arent wrong
thats a thing
but id rather have the ability to not get 1-shot by a random spike thing
that's actually pretty good
i dont wanna get 5 shotted by a random spike thing as well 
Alternative Rage/Adrenaline
This alternative version of Rage and Adrenaline would focus on the more defensive side of combat, instead of the ability to multiply your damage to points where it is capable of skipping phases.
Adrenaline (Alter)
When toggled, it will activate a shield that will absorb a specific amount of damage depending on how far you've progressed into the game.
Rage (Alter)
When toggled, it will render you invulnerable to all damage and will infilct a small-AoE bullet cancel to the player once it wears off.
Why should this be implemented?: As of currently, Rage and Adrenaline are two very powerful mechanics capable of skipping entire boss phases. While this may be useful to a good amount of people in the community, some people like playing safe and they want to take as little risks as possible when fighting bosses. This new Rage/Adrenaline can give exactly that to those players.
feedback pls thankyu
I dont see why bother using the defensive adrenaline when you are suppose to nohit for a certain amount of time to activate it anyway unless the shield lasts throughout the boss fight
i'm thinking of making it into that
a one time use that will absorb dmg throughout the fight
Rage reminds me of ubercharge for some reason xd
I think they should be flipped to be honest. Adrenaline is a reward for not taking damage, so getting something that lets you face tank damage for it doesnt make as much since as a bullet clear to allow you to keep avoiding damage.
Plus rage coming from taking damage giving you a shield makes more since than a bullet clear
i was thinking of making rage a straight up heal but it's just a one time use
In my opinion
good point
Inb4, player spams shield via rage outside bosses
that's a problem too
i'll change adrenaline to the invu + bullet cancel
and then i'll work on whatever should i make the rage
I think rage should be heal instead...
Yeah. . .
Full hp heal is probably too strong
it's still a one time use regardless
i'm thinking of both modes to be its own toggle
yeah basically
i want each mode to be its own toggle so people could pick 1 offense 1 defense
I would rather stick to 1000% more dmg adrenaline but rage could be interesting
thing is, i haven't thought of rage yet
I feel like giving rage passive regen depending on how full it is would be neat
Or rather growing absorber effect 🤔
Though then there is a need for rage decrease over time
Then you got Dark heart smth being viable during boss fights
passive regen for rage sounds nice
Make the rage decay slightly faster than the dark heart I forgot the name of that accessory increases
heart of darkness?
Yeah that
obviously the solution is just to give a rage buff to Draedon's Heart waitialreadydidthat
isn't draedon still shit tho
yeah but i got an upgrade to it over to dev server so FINGERS CROSSED
draedonheartitselfstillsuckstho
Do you think Elemental Axes could use a buff?
from what I've seen 3k dps on provi isn't great, even if it's guaranteed that you hit 🤔
especially given not being able to focus down the healer guardian means summoner is... rather bad in that department and can lead to provi healing huge chunks of her hp
compared to literal phase skipping? well yeah maybe
well with that you could spawn KS, charge adren, summon adult wyrm n activate adren?
then again, the adrenaline doesn't last forever
it lasts long enuf to make a difference
how about this:
full invulnerability when adrenaline is toggled, however you can't attack while the effect is on
making it purely defensive
it'll work kinda like cosmolight
that seems
pointless, if you can't attack with it
like i said, purely defensive if you're under pressure or smth
could you toggle it mid fight?
like, i guess you could use it to regen health or something, but like
if you're good enough to fill up adren on deathmode you dont need the defense most likely
or a panic activation when you're in a tight spot
no, it's not toggleable mid fight, but you can swapout one effect for the other one
as in, defensive rage + offensive adrenaline
I personally like to play defensively whenever I can, but even I can't see the value of that compared to making the fight go by much quicker
Sorry
@little raptor you can already
how ?
You find a cyst up there and bam
Then give them a hand
Put some sands
Flying worms would be a nightmare
They already go fast af on low health
seems you didn't try it
Wdym?
why dont you make the worms spawn from the hive?
Hey, that could actually work
so no more flying worms 
But still, they go fast af 
they also melt kindof fast tho with piercing
They go from "i. Cant. Reach. You" to NYOOOM if you leave them at low hp
IIRC to worms used to spawn from the hive, but I might be wrong
they did
but they were way too cheesed
@heavy nexus but why though
and what mode
“yes”
Yehes
nerf king slime on normal

He’s too hard
Make an easy mode where he only has 1200 hp
And never teleports ever
:^)
O-Oh.
when you suggest a nerf to normal mode you're probably not very good at the game
You’re boring!
Normal mode stats
@heavy nexus I know exactly how you feel
Believe me
I'm probably the only person on this server who does
wait is that a suggestion saying we should make a normal mode king slime less difficult or am I confused
king slime in death mode isn't even hard





