#suggestions-discussion
1 messages · Page 508 of 1
you can't have it post scal
and if it's post prov, that's fine
or if it's like ufo, it'll probably just completely bypass the icarus' folly on it's own
is a bit faster than the ufo
we could discuss how to balance it and make it into a real suggestion, what do you think?
Okay well I'm not fully done testing weapons and stuff, but I think I know what my general consensus is on golem, at least in rev
I think expert mode golem is absurdly easy and could do with a buff, but that's expert. As for rev, I think that the first golem fight should be locked into the temple, which makes mobility significantly more difficult. So far I don't think he needs much of a buff? With the right weapons I find he dies easily, but I can't really slack whatsoever
I'm also using chlorophyte armor though, which is a downgrade from what I could be using at this point. Either way, I doubt my opinion will change much, however I'll keep testing, then I'll test golem drops a bit (also going to do a bit of a test of golem outside the temple to see if that really makes a big difference in his fight)
Some weapons that make aiming significantly easier, like Flak Kraken and Terra Flameburster make the fight easier, can focus a lot more on movement as opposed to leading bullets and such, which also helps, but I think that's a good thing, having to get special prerequisites for bosses. Beforehand I'd just use whatever worked on plantera
which was often times an all around pierce weapon, which might not work as well on rev golem since it's a single target boss.
golem is pretty much mega ez in every mode
easiest hm boss imo
dies in under a minute lmao
yeah well comparing fighting him in the temple vs fighting him outside the temple makes him WAY easier
golem is easy in vanilla too
golem is a nice breather boss
uh...
the only other boss that I think falls under that category is the mini providence's, so idk if that's a good thing ngl
Okay, well there's that. I'm not 100% sure on what to do about the golem drops
I don't think Staff of Earth can really be made useful, because the weapon itself is just
ech
absurdly slow
bad projectile arch
it does decent damage but like
it doesnt do enough to warrant it being used on bosses, and its too awkward to use vs most any other mage weapon as crowd control
Blanc, the Altar is already only breakable with a Picksaw and above
Yeah
OH okay
People use Actuators, which I'm not sure if Fab can solve
He could, maybe...
but
no guarantees
Golem could probably enrage outside the temple until you kill it the first time
Probably not one-shot level of enrage but enough for you to say "I probably shouldn't've done this"
Or just always enrage outside of the Temple, regardless of past kills
kill the altar entirely
and make it so you have to summon him in the temple via like a different power cell
yeah that works
Old Power Cell?
Well then what will Lihzahd Power Cells do?
couldnt you just replace them, or is that not something tmodloader supports
lmao
or that could be used to summon him outside the temple
but idk if that's worth doing if you just have a normal summon item for golem
the enrage thing seems better
Okay, I'll rewrite that, with the enrage idea. Should I be suggesting specific ways to 'enrage' golem, or is that like a predefined thing, where the boss just like
does more
and takes less
@hollow shell
Uh I guess you could kinda specify, but don't do so much that it becomes the focus
All that matters is that he enrages
ye
Dammit, forgot to specify when the player receives Rage Fatigue
you can edit messages
wait, i did kind of
@lucid marsh Their damage value hardly matters at all
Post-ML weapons deal well over 100 damage per hit, adding/reducing like 5 or 8 more to that isn't going to do much
What do you mean? Check the DPS. It’s very different with high fire rate weapons
P90 is already pitiful
the ability to not aim is SO MUCH BETTER than the dps upgrade
Plus, they’re now getting even more nerfed
..ly good
The battle could take 1.5x longer but you don't need to aim
the ability to focus on movement while nearly completely ignoring any semblance of aiming makes homing bullets amazing, I don't see why they should be doing MORE than half the damage the other bullets of that tier
Yes @viscid smelt but not post moon lord when you’re using chlorophyte bullets on yharon
yeah but if you can make it that far how can you not aim a gun
use Terra then.
You need to aim with Terra
Terra is good for that but requires some aiming
exactly.
Also it’s not good post moon lord
I’m just saying that we need some kind of viable homing bullet post moon lord
provi bullet is really good and doesnt require a ton of aiming due to the velocity, so I don't see why homing bullets are needed
I’ll come up with one. We don’t have cosmilite bullets do we now?
hitscan esque bullets in a game like terraria where most everything is a lead projectile seems brainless enough to me
I get that but consider: that still requires aiming. I want homing
So I only have to point in my enemies general direction, especially with speedy enemies
Because hitting an enraged yharon with blood flare bullets is hard
is aiming that taxing on you mentally, or something. I'm trying really hard to not be condescending, I apologize if I'm coming off as such, but I dont see why you'd need it
yeah that's kind of the point
the boss is supposed to be hard
imo homing weapons take the fun and skill out of it
Aiming is...
Not my strong suit
I could see as why homing could be good for Yharon, so you could focus more on dodging. But that makes it too easy, and that's why homing bullets are being nerfed.
I play a tank in every game I can because i suck at dodging and need to concentrate a lot for it, so when I’m trying to dodge well, my DPS goes down like 50% due to bad aim
Same tier non-homing are double the damage because it rewards the player for striking an enemy/boss, considering using focus skill
TLDR xb sucks at vidya games
I understand that and that’s ok
But new change makes them even weaker which could easily be too much weaker
Plus, what about when it’s not at the same tier but 5 tiers behind
Then it’s even worse
And using homing becomes not viable at all
Which is why I’m going to rephrase my suggestion to ask for a viable post providence homing bullet
It may be the intended purpose. But yes, hopefully later tier homing bullets are added.
Admittedly chlorophyte bullets were viable post providence before, but they certainly won’t be now
There we go
Edited suggestion
its been 2 hours and First Prism is already at 30. y'all really want more prism-likes huh
i don't blame you
I'd just like to use one without having to use mana flower
I'm not big on mana flower usage, so last prism is typically off the table
big mood
actually, that gives me an idea: prism-like that drains your life instead as charge if you run out of ammo mana
...good point
hoo man I've been away all day
Got one for y’all though
What do you think of a powerful gun that doesn’t consume ammo
But is weakened for a few seconds after you take a hit
Re: Instead of shooting high velocity lightning bullets, it fires slow moving ducks
And if no one gets this reference I’m too old
Wew
oh okay whew someone gets it

I'll write it up in a bit
Actually come to think of it that's not how Nemesis works in cave story at all
so maybe Spur would be a better inclusion
the wha?
okay then I'll just do a writeup for Spur

@flint yew If you could write that out instead of having the screenshot, that would be preferable
w o a h
why is my name there
Ok
because... anime
There
I feel as though this change would be relatively simple to create, since you would only need to change the chaos state debuff to disable the use of on-screen teleportation methods.(teleporters and potions excluded)
Is it possible to stop the action of a teleport while under the debuff?
You just make the item unusable.
So is counter scarf
There is a debuff that disables all items
No u?
There isn't.
So you could theoretically blacklist/whitelist any item you do or dont want disabled
True... I don't have much experience in working with this stuff so I was imagining a much hackier solution.
anything is possible in programming tbf. as long as you give time n dedication
i do minecraft datapacks so i know all about hacky solutions Nothing! 
1 dirt crafts into 64 diamond blocks 

All you would need to do is copy the effect that cursed does into chaos state, than blacklist all except rod of discord and other teleportation items
Or whitelist
Or you know.
But tbf hitcap is getting removed so it barely matters
Cant remember which
Blacklist just the ones that need blocked..?
Hook into OnUse method and check for debuff's existence.
^
You're literally going around with the fuckiest solutions that involve too much work.

but shucks, the damage youre taking with using RoD and getting hit by SCal is 
What would be easier?
True
Not touching it at all.
lol
True.
Why? There's no real reason to do so.
It is just a suggestion
just make RoD spawn adult eidolon wyrm everywhere
If you're creative enough - you'll find other ways to cheese through.
Hence why it is
a suggestion.
That's why it's a suggestion, yes.
Imagine how chaotic Calamity would be if every suggestion got in.

Oof
very.. chaotic..
Chaotic evil
a calamity


Heh

Imagine how chaotic it would be if suggestions actually got in.

GSS 👀
Some do

How many suggestions do get approved? It makes me wonder.
i've made like 14 successful suggestions by now i'm just hoping even just one of them gets in
quite alot tbh
Something close to 0.05% of all the suggestions that were posted here.
I dunno
I don't think I've made any terribly "out of place" suggestions
except for maybe the ore gacha
Lets wonder together.
[wondering intensifies]
iirc the HotE buff when waifus turned off and make all buffs into one buff was from suggestions

ye
and those 2 r getting in the next patch
But what for new items?
I'm considering putting up an idea for a legendary I have that's literally called "The Meme Suggestion"
new items.. GSS drops items 🤷
That meme is irrelevant
Well. I can't ask because nobody knows!
the sandnado sharks? idk
Ah yes, the successor of sharknado, the mighty sandnado shark
Lots of suggestions get sent to the team, but I imagine close to none catch their eye.
i want the anaera to get in
This is probably bias but I thought mine was pretty cool and nifty.
all we can do is hope
princess pinky please
~~strikeout
BOTTOM TEXT~~

now now.. lets dont get off topic.. what other weaps were taken from suggestions? ._.
Hmmm
Draws a complete blank
Syg's untouchable weapon can be considered a suggestion


still dont know what that bow does
good things
we'll find out soon enough i guess
Welp gn💤
nite
gonna post Statis' Fury tomorrow also ig given i decided against posting it today
if any of y'all want to give feedback i can repost it here
reb, you say that like it's obvious that bows would be worse
Is that a meme I see.
Not sure
Smells like one ngl
For first prism, maybe if you craft it together with 5 Galactica singularities and 10 luminite bars + 15 souls of light it makes the last prism to reduce moon lord farming?
2 second cooldown RoD
[knuckles the hedgehog voice] oh no
ye but any lower would probs make it overpowered
also re. the fabulous guy statue this is nitpicking but 'oblivious' does not mean the same thing as 'obvious'
Also terraria has a weird sense of time, at least for potions. So it would be more like 4 seconds
perhaps a balance change could be that some of the RoD variants would not work during a boss fight, maybe? (for those ones with 2 sec cooldown)
oh yeah, that could work
Chaos rod and discord would not work, but Teleportation would work?
And remove cool down lowering?
Reverse that
Upgraded rod of discord, big meme
nnno i think they meant the Rod of Teleportation not working against bosses but having low cooldown and working in the abyss
^
The current RoD is overpowered af
pssst fish, is that statue a meme
the "fabulous statue"?
Ye.
Well, if someone can make a better RoD upgrade and downgrade suggestion please do Cuz I suck at balancing
see, i'm stuck in the middle of if someone is just really supportive of Fab, or if its a questionable suggestion as well.
It smells like one to me.
I just wanna teleport out of my house and into my house prehardmode
The guy was also banned from suggestions already.
Honestly i would have a shrine to fab since fab made this mod
its bobylev so who knows
wait so how did he get back in? @ruby cobalt
He was unbanned some time ago
ah
Iirc the ban happened at the same time as adir's
Honestly #suggestions-voting should be restricted upon joining the server, and to access it you have to read the rules and accept via a bot (like Mee6). That would prevent people making bad suggestions and spamming up the server so good suggestions don’t get noticed. Also by restricted I mean you can’t type in the channel, if you couldn’t react that would suck
Should I post this in suggestions or is this a bad idea
There’s no rules against server suggestions but I think it’s meant for mod content anyways
Bad idea, Fab is opposed to having bots.
also, @glad thunder if you apply some balancing changes to your new RoD ideas such as the "disabled during boss fights" i mentioned earlier (edit your message) then i can give it a star.
As for the more bot-managed suggestions, it'll be hard to find a way to trust people and let them into editing. Seems good on paper but it'd be hard to practice without having to overhaul suggestions as a whole.
yeah also fab doesnt like bots on the server that much
Ah ok rip
Why not? I mean yeah Mee6 is annoying and yeah people spam the bot, but you can always disable it
For certain channels
I've kind of tried to pitch in an idea of a universal FAQ channel before.
And locking people to it until they read it.
we are aware of disabling bots in certain channels, but having to set up the bot can be tedious.
3?
Tbh a 5-10 minute timer to access the server would be fine
I set up a bot in under an hour, don’t see how it was tedious. Just tell it which channels it can access and give it a join message, as well as a channel restriction survey. I have seen plenty of the restriction surveys in servers.
Nothing more
You can't post for 10 minutes after joining.
Suggestionsbot, wikibot and which is the other one that works?
Dumdum.
Wiki bot is amazing
But it's restricted to CD channels.
I don’t have to open google anymore and cry as I realize how slow my computer is
SuggestionsBot is down due to discord being lazy with an API update, DumDum (Filter) is a... strange one while WikiBot is the most easily accessible bot that has a big play in helping on this server.
Is that why stars aren’t auto added to suggestions yet
Stars will always be a cool dude thing iirc
Or is that somebody sitting there starring all the comments once
the suggestionsbot is supposed to give the ✅ to any suggestion with over 50 ⭐ reactions on a suggestion, but there was some problems keeping the bot up.
Cool dude and higher can star, suggestionsbot is supposed to post the suggestions in the dev channel is they reach 50 stars
The bot was mostly for ticks and sending stuff to servers
especially with the bot not being able to read suggestions that were posted while the bot was offline.
I think I made my suggestion better, sorry for repost. Would have gotten ignored otherwise
now that is some nice detail!
That would mean having to program a new debuff for the rod of teleportation
Needing to beat prov for a RoD you can use in a boss battle is pretty stupid imo
It could just be Warped State or something and have a blue chaos state sprite idk
I don't think it's that hard, I mean, Calamity has a lot of them
Sequence I could make it post moonlord by removing divine geodes
we'll see what happens if the suggestion gets through.
I just did that because I am bad at balancing stuff
Maybe keep RoD usable during bosses, the RoT? already has enough buffs
the RoC, the RoD, and the RoT
There it’s post moonlord? Someone told me to make Rod unusable during bosses so idk
we said make the rod of teleportation unusable during bosses
Make the 2s one unusable not the 5s one
Why would the upgrade be unusable
making it more of a utility tool for exploring or the like
because 2s is op
Maybe buffed but why unusable
Because then it's broken af
siiidegrades
It’s not 2 seconds anymore it’s still normal 5 I’m pretty sure
And I think it’s 10 during bosses
Maybe chaos is unusable during bosses and discord is useable like normal?
this is in the context of the previous suggestion
There made RoD unchanged
maybe buff the tele one a lil by making it 7.5 seconds
But RoC is still normal damage and higher cooldown during bosses
Since you do get a buff
10 during boss?
up to you!
There I’m done I think
i actually quite like it now, you've got my star
Time to let my hard worked on suggestion get lost because I posted it at 1 AM
Also is it okay to star your own suggestion or is that against the rules to self promote
its permitted
It's frowned upon but permitted
Allowed, but frowned upon.
hah i win
drh youre too slow smh
F r o w n U p o n M e
[frowns but understands]
Here's... sort of a meme suggestion, I guess
lol make RoD post yharon because it is too OP
Who needs teleporting when you can just actually dodge
RoD plays a big part in boss fights however.
Sadness Award
"You're not good at this, are you?"
Accessory that is added to the player's inventory after dying three times to the same boss.
Boss summon items are non-consumable when the player has this accessory equipped.
How does that look?
It was with overhaul and I dodge rolled everything so it doesn’t count lol
Tell that to all the nohitters
Seriously some bosses are absolutely aids to nohit without RoD
"Boss summon items are non-consumable when the player has this accessory equipped" you've got my star tbh
Three times? Hah what about dying to yharon 70 times because you don’t know anything about yharon and because his fishron AI sucks ass
Not really, death yharon is pretty fun if you know what you’re doing
I don’t
and use RoD
I just give up
death yharon is fun, but death fishron on the other hand is a demon.
^
Difference?
RoD isn’t even needed for yharon nohit, although it helps
Death duke 3rd phase starts at 50% hp, and he has cthulhunadoes
Yharon can summon birbs and turn into brain of Cthulhu
Subphase 4 is actually the easiest phase of yharon
And birbs can’t do shit to you much if you keep moving
The third phase of fish is fucking cancer
Sharknadoes do damage instantly upon contact i believe, while flarenadoes wait until they've fully built before damaging
also as Sequence mentioned, lots of mobility options in post-DoG/Birb
You said that already
Who needs to beat providence when you can just fucking kill yourself 3 times
Free non consumable amiright
three is the magic number
Make it 5 and make separate ones for each boss, and for providence make it an infinite guardian summon instead of providence.
Becomes pointless tbh
That seems unecessary
isnt provi non consumable becoming pre provi in next update tho lmao
Also this makes buying summons post boss unnecessary
Just remove provi unconsumable or make it unconsume by default
As you can just kill your self over and over
My idea was that it's a really great utility item disguised as a black mark
like the training gear in Punch Out!
There’s a way this could be good
if you're so concerned about it being "overpowered" then there's an easy way to "balance" it
but people probably wouldn't use it
re: unequipping the medal during a bossfight kills you and despawns the boss
Maybe if the boss has been defeated, the infinite summon is deleted? Also they provide no money from kills? Or they are only given in normal mode, and not in expert?
Just make it so that if you summon bosses with it equipped the boss won’t drop anything
But then it’s pointless
Tbh it becomes useless after that
Eeyup
Just leave it at 3 deaths tbh
It's kind of in a limbo
Well if you kill it and don’t get loot
It unlocks the purchasable summons
So I guess that works
...ehhh? Providence's item isn't sold
But as I said, make separate tokens for each boss so you can’t just die to EOC three times and then proceed to farm moonlord
You have any idea how hard moon-lord is to farm in calamity?
what if the boss wouldnt drop loot while the item is equipped? Also, unequipping it while the boss is alive will isntantly kill you
The latter was what I thought of
Scroll up
so it's more of a "practice against the boss" item
I haven’t tried death, but in revengance I can pretty much no hit by literally running sideways
look
I don't want to impose penalties for killing the boss
but for -fighting- the boss I don't see a problem with "locking in" the medal
"in revengance I can pretty much no hit by literally running sideways" are you even playing calamity lmao
like if you take it off, it kills you
does that sound alright? it imposes a "-1 accessory" penalty for using it
tbh this have given me An Idea
The deathlaser would smite you if nothing else did
in multiplayer it'd have to kill the server
I just attack with vortex beater + chlorophyte while running at a distance so death ray can’t reach me post segments
any feedback on "-1 accessory" penalty?
I find moonlord harder than DoG
quit arguing e-peen moonlord
During segments I circle strat
ffs
okay, thank you
And during vulnerable eye phase I just run sideways and vortex em down
20+ bags in under an hour
Ez
go measure in some other channel, idgaf
Accessory slot penalty isn’t a good idea really
@tulip parcel Why don't make this is a item you can activate or desactivated and when activated, you enter a "practice mode" like someone sayed
Not worth using then
Tbh I never use practice modes in anything since you never know when you'll actually do the thing
Maybe it lowers all stats, and doesn’t provide money on kill or expert / revengance / death restricted items?
"doesn’t provide money on kill" is the only thing i'll accept
i have a practice mode idea that i might post here soon
"remove expert loot" no
So get OP expert only items from basically cheesing a boss?
there
practice mode
it causes bosses to drop no money
getting loot
How tf is it cheesing?
You still need to actually beat the boss
Once you can farm a boss it costs like 50 gold to get a summon
But you no longer have to grind for the summon
Basically it’s the difference between how hard it is to summon duke fishron, and how hard it is to summon The Devourer of gods post sentinels
Grinding for boss summons is imo the worst part of the calamity mod
I find it a crucial part to the game
I tend to like grinding
👀 💦
But grinding for something that is pointless is stupid
And I find it fun as well
"oops sorry you died in 2 seconds guess you'll need to farm for another 5 minutes just to get another summon"
Removes fun
Oh, adding to the sadness coin or whatever (sorry), make a copper version (prehardmode) a silver version (Pre plantera) a gold version (pre providence) and a platinum version (post providence)
So what bosses kill you in 2 seconds flat that have obnoxiously grindy summon recipes?
I find the “screaming because I have to get another 5 mushrooms because the creepers respawned” enjoyable
@tulip parcel check comment above btw
I think that would make the coin about perfect
Otherwise make it like reversity coins from alchemist, where there are multiple tiers of them instead of different color coins. Just make them have different designs or something
With it
I think that five versions is overkill
especially because post-providence all boss summons are non-consumable
Wait, if terraria was realistic wouldn’t all summons be non consumable except for truffle worm?
wait
Like how does the suspicious eye just disintegrate
Worm food is nommed I suppose
Does the eye of Cthulhu eat it, fly off screen, and then slowly fly back in the span of half a tick?
I mean celestial sigil might disintegrate from@magical overload
And yeah worm food might be eaten
By the eater of worlds
But otherwise half the summons just kinda pop out of existence without explanation
Lizhard power cell, unless smashed along with the death of golem, should just drop from golem when killed
just make most boss summons non-consumable
okay how about this
there are three boss summons that -CANNOT- be protected by the "sadness award"
Decapodita sprout
Guide Voodoo Doll, Celestial Sigil, and Profaned Core
Because crapulons loot is too OP to be farmed
the "gatekeeper" bosses
Eww why not sigil
dude
weren't you JUST bitching about moonlord farming
celestial sigil -is- moonlord
Ik
But 1. I’m not the only person out there, some people have trouble with moon lord and 2. Pillars suck ass
fucker you just went on a thirty minute long diatribe with sequence about this and now you're placid on the subject?
just fuckin shoot me
?
I just was arguing that moonlord was easy
Never argued that there shouldn’t be an infinite spawner
wtf i swear that's what you said
Three is too little 
Not having to pay 3 platinum for a boss that doesn’t even drop money would be nice
"But as I said, make separate tokens for each boss so you can’t just die to EOC three times and then proceed to farm moonlord"
Yeah?
Separate tokens for each boss instead of one equipable able to be used throughout the game
So you need to beat moonlord AKA when moonlord is now inconsequential
Like an infinite moonlord token, an infinite plantera token, etc
So you can’t just die to EOC three times, and have an infinite spawner for all the bosses for the rest of the game
I honestly can't see the problem in that
The initial cost of the summoner is what matters
For progression stuff but even that doesn't even matter that much any more
Actually yeah let’s settle all of this
Make all summons ALOT harder to get, but infinite once gotten
Excluding post moonlord
The alot is a mystical beast I think you mean "a lot"
Like, suspicious eye is 10 lenses instead of 6, but is non consumable
Yep
Auto correct isn’t that useful
Also I’m on mobile at 2 AM
...what? how would you make them "harder to get"
Just boosting the material costs and making all if not most noncon would honestly be amazing tbh
you would have to change crafting recipes to do that
No need
Yeah
Just add them
One is obviously superior
Maybe all summons could be like providence
That boss drops materials used to make the infinite version of the summon
5 celestial sigils = like 2-3 pillar events no thanks
Celestial sigil should be infinite from the start
Infinite summons for a boss you've already defeated becomes pointless
When I started playing expert moonlord was fucking trash
I never use the providence noncon
I had to beat pillars 10+ times and then rage quit
I think he was nerfed in 1.3.5 or something cuz I came back like 8-12 months later and beat him in 3 attempts
Also true, original idea is better. More materials, infinite summon. Less materials, consumable summon.
okay this is completely different from what I had
so this is what I'm gonna do
delete the suggestion I have
and rewrite this from scratch
If that's what you wanna do then go for it
that way people haven't voted for something they didn't vote for
also...
I'm debating turning this into a crafting station
You've got my star probably
Tbh houses are already cramped with stations enough
It'd end up lookling like this
but not like
a penny
it'd just be a sad face
well... I mean
can an item -not- be consumed when it's crafted as part of a recipe
I think some mods do it
I could see like...
18 lenses + Sadness Award @ Demon Altar = "Sad Looking Eye"
okay let me put this to pen, then
well then
Is that decent?
boy
Also since it’s not fully my idea does someone else wanna post it
Also I wasn’t looking at the chat for the past 10 mins so don’t blame me if I just straight up ripped you off
Post it with "credit to @tulip parcel" or something like that
Feels better if he just posts it
Triple cost of all boss summons, but make them nonconsumable. But don’t replace crafting recipes, just add infinite variants. Not including post moonlord bosses tho.
Example: 18 lenses = Nonconsumable suspicious eye
Or
60 vicious powder and 36 vertebra = non consumable bloody spine
For future reference
Sadness Award
"You're sad"
Material added to the player's inventory after their third consecutive death to the same boss. The "award" is a copper coin with a simplistic "frowny face" drawn onto it.
By using the appropriate crafting station, the Sadness Award can be combined with three times the cost of a particular summoning item to create a nonconsumable version. Invariably this version will be "Sad". For example, eighteen lenses at a demon altar - when combined with the Sadness Award - would yield the Sad Looking Eye.
The Sadness Award is not consumed in the crafting of the boss item, allowing it to be used in the recipes of other non-consumable summoning items.
there
Remove last part and ur good
should I add the clause about "boss drops no money"? I don't think that's necessary here
what
Also yeah infinite summons remove money drops
Would be good
But if that’s the case lower price
but they could just sell equipment if they want money
Personally i'd say half money
To double instead of triple the cost of the summon
"The Sadness Award is not consumed in the crafting of the boss item" I think this is fine if you made it that you can only get the award once
yeah
there are "once per world" items already
hell the purified gel is once per world AND once per character
Sadness Award
"You're sad"
Material added to the player's inventory after their third consecutive death to the same boss. The "award" is a copper coin with a simplistic "frowny face" drawn onto it.
By using the appropriate crafting station, the Sadness Award can be combined with three times the cost of a particular summoning item to create a nonconsumable version. Invariably this version will be "Sad". For example, 12 lenses at a demon altar - when combined with the Sadness Award - would yield the Nonconsumable (sad) Suspicious Looking Eye.
Non consumable summons will spawn a boss that yields no money in normal mode, and half money in expert+
There, that’s what I would make it
I don’t think the last part is exactly fair tho since you only have to get one coin
That's the -point-
You still need 3x the mats :P
you still need to get three times the materials needed to create the summon item
Also make the coin only drop from a boss on the third death and third death only, so you can’t get multiple from the same boss.
AND you need to have died to a particular boss three times in a row, which, early game isn't cheap
The problem is that now you're moving into "too much hassle" territory
Since it already has money loss and the three boss summons used before
look I'm just going to print it with the "once per world/once per character" clause and go to bed
Sadness Award
"You're sad"
Material added to the player's inventory after their third consecutive death to the same boss. The "award" is a copper coin with a simplistic "frowny face" drawn onto it.
By using the appropriate crafting station, the Sadness Award can be combined with the cost of a particular summoning item to create a nonconsumable version. Invariably this version will be "Sad". For example, 6 lenses at a demon altar - when combined with the Sadness Award - would yield the Nonconsumable (sad) Suspicious Looking Eye.
Non consumable summons will spawn a boss that yields no money in normal mode, and half money in expert+
There, that’s my suggestion edits
Normal recipe (6 lenses) along with the coin, which is consumed and not infinite as to only be used for the boss you had trouble on.
just 1 question: how will this mechanic work with a guide voodoo doll?
Alt-Alternative
you know the coding for throwing weapons? the nonconsumable weapons?
Just do that, but for the doll
so when you left click you chuck a doll
fill world with hundreds of guides and hold left click 
@latent glade Roar of the Jungle Dragon will play throughout all of Phase 2 in the next update.
Oh, i didn't kow that sorry ^^"
I just felt that as it is right now it didn't really get the recognition it deserved but i'm happy to read you're already working on it c:
Mhm
and all of Phase 2 is definitely enough time to get to that lyric
Alright. Want me to delete my entry or just leave it there?
uhh, up to you
Preferable to delete to reduce clutter
(Unless you wanna rework it so that it still applies, even if it plays allthroughout)
btw sors I had to make changes to the sadness award, the post was reset
dunno if you knew or not
like I deleted the old one and made a new one since it was -that different- from what I first put up
Got re-starred by Pinkie
Alright then well... It would literally be reduced at his attack lowering with his hps so i guess there's no point to leave it there, really
@thorn plume halt
We got a pretendent for special role award.
If you're gonna make a detailed suggestion do it in one message


seems legit :/
also oh hey First Prism made it to 50
Dude, we need detailed suggestions
^
not something like "make it harder hurr drh durr"
just saying 'make mod harder' isn't a suggestion
ok
come up with actual ideas
@glad thunder "slightly, like panic necklace level"
Uh, you do realize that panic necklace is a 50% movement speed increase right?
Thats hardly a small amount
just a pinch
Theres a fine line between more rewarding
And not noticable benefit to what you were already doing
THis is the latter, i think
@glad thunder It would probably be difficult to code the Eidolon to not spawn with Rod of Teleportation since adult wyrm spawns based on if the player has Chaos State in the abyss rather than the use of the item.
Which is why I talked about having to program a new debuff a while back
Well guess I'd star that kunai buff but it's really unneeded, the weapon is in good shape for prePolter drop
cool, my irrelevant suggestion got over 50 stars
It would be appreciated if CK wasn’t just a better mycoroot
In the most basic ways
i mean cosmic kunai kinda sucks rn so i guess it deserves a buff
Pins
(this is a repost that got around 60 stars or so)
Ranger Pin: Crafted @ anvil w/5 iron/lead bars and 3 gold/platinum bars + Any ranged weapon
Warrior Pin Crafted @ anvil w/5 iron/lead bars and 3 gold/platinum bars + Any melee weapon
Mage Pin Crafted @ anvil w/5 iron/lead bars and 3 gold/platinum bars + Any magic weapon
Summoner Pin Crafted @ anvil w/5 iron/lead bars and 3 gold/platinum bars + Any summon weapon
Ninja Pin Crafted @ anvil w/5 iron/lead bars and 3 gold/platinum bars + Any throwing weapon (Not consumable)
Why it should be added?
Pre-hardmode is lacking in class-specific accessories for straight damage (without other effects)
And would benefit newer players to the mod/game.
Reposting this cause it got a ton of stars first time
any opinions?
If it got more than 50 stars there is no point in reposting it, it was already sent to the dev server
Green is that it was sent, Blue means that a similiar suggestion was already sent
Ok
Basically no but blue means unneeded repost
k, i wont bother
^
Swiftness potion is bad hm anyhow
yeah if you nerf remove it from pre-hm you have to take out yharim's stims, zerg/zen, etc
Since movement speed ups dont stack with hermes boots
I meant to move it to only HM because of Abyssal Flames buff
Yeah thats a p strong debuff
Yharim's stims give you potion buff
But melee needs all it can get man
^
melee is kinda awful until around plant
the seashell boomerang does exist though i guess, which falls off at skeletron iirc
I mean, the problem w/ abyssal flames is that you can only inflict it with the blade of a sword
it doesn't affect projectiles, boomerangs, spears, yoyos, etc
i've always wondered why melee is so appealing but then i remember flasks and i casually place a sword in my hotbar
dying to make a suggestion but said suggestion is basically a joke weapon
Drop it here.
okay
Doesn't Melee suck in Skeletron tier tho 
Aorta big meme.
Yeet
This seems a little more like a joke than a weapon...
An early hardmode yoyo made with five crystal shards and some string. When its use time runs out, rather than return to the player, the yoyo flings itself at the nearest enemy for slightly increased damage. The yoyo is consumed after five throws. Its appearance is that of a round Crystal Block.
Yah Yeet
Better, but still kinda dumb...
An upgrade to the Yeet, made with said yoyo of course, five Souls of Light, Unicorn Horns, and Pixie Dust, and ten Souls of Fright. When it flings at an enemy, it fires lasers at other nearby enemies for around half damage, and is no longer consumed. It resembles a skull made of crystal, when flung the eyes glow purple.
post dog cosmilite recipe
:
consumable yoyo is cool
so should i post it in the actual suggestions channel now
alright

@coarse jackal Due to previous history with #offtopic channels, a meme channel will not be added again.
i want a history lesson
It got toxic and annoying and out of control.
epic
The thing is that I imagine they weren't doing it right
yeah killing d.o.g. for the first time is a pain in the ass, but then anytime after that is just... wew
Open the gates to hell and then let whoever enters burn, no need to get involved
Btw delet suggestion
It was spreading.
who the fuck wanted a meme channel
Karciama.
ya got one, except you can't meme there
It's double meme
@worn bay what?
The Exoblade is made from 7 swords, 4 of which are the melee, even though it itself is not a true melee weapon. Idk, to me it’d make more sense to integrate more swords that aren’t true melee, or to have it switch between projectile and melee modes on a right click ot something.
I mean, tbf, the best use for the exoblade is to kill the brimstone hearts in true melee range
although scourge is better imo
it's better if you spam it on span of these 15 seconds, otherwise nah
Considering Exoblade has some extensive direct-hit melee effects, I think it fits
Also, recall that Terratomere is made from many projectile swords
isn't it a projectile sword?
pls star necessity suggestion i made
@sacred thorn would you care to elaborate on your suggestion and give it detail? And maybe a reason on why you would want it in game?
lizard bomb
dynamite
forgot shift + enter
Like pinky
or the rainbow slime
@stable rune uhh... care to explain what you suggest for the server?
Nothing, he loves it just the way it is

10/10 will meme again
I didnt forget I just hit Ctrl+Enter instead lol
Crimson Scissorblade
“Keep your clothes on”
Post-Plantera Melee Weapon
Crafted using Stylish Scissors, Living Shards, and Chaotic Bars.
The Crimson Scissorblade is a direct upgrade to the Stylish Scissors, capable of autoswinging and improving the weapon’s range to roughly Excalibur.
Additionally, if the player is wearing no armor (vanity armor is okay), the weapon grants a significant buff to movespeed, DR, and melee damage while held. This buff only lasts while the Crimson Scissorblade is being held and used. Using another weapon will lose the buff.
How does this look?
Is this.. a kill la kill reference?
It feels like one.
It's.. actually.. not bad?
seems like a good idea, but at the same time it pretty much asks for useful armor to be removed, which can cripple a player's ability a lot. Also because its true melee requires you to get close to an enemy, and that without armor can be detrimental. Perhaps make it so you get the buffs if a player's defence is under a certain point.
I had an idea for armor removal btw.
Never posted it because Paradigm took its place.
Like under 50?
yeah, somewhere along those lines
Like a head piece that blocks you from using any armor.
Vorbis, you are my new favorite person
Ayyy
What if it requires no vanity instead of no armor?
Okay I’ll change “no armor” to “defense at or under 50”
very nice! i thought this because having to sacrifice useful buffs from armor could be detrimental to using a true melee weapon
no, I think like, the three original ores and the frost armor dont
actually good thought, Diamenciory
could make it so instead of the player being under 50 defence for it to activate buffs, the buffs will activate when held, but reduce player's defence by 25%
^
since people would have Reaver Armor by that point
i do like the idea for a HM scissors melee weapon. Possibly give bosses a haircut, and a headcut, too
lol Ive always wanted an upgrade to the stylish scissors
@stable rune Exact numbers on changelog would be fantastic, I would love to keep track of that information
Yeah man! Im a numbers dude, so anything to feed my numerical addiction lmao
Well, if you REALLY think about it, i'd say it'd be fine because at the point in the game you probably have like 50-60 defense. 25% of that is 12.5-16 defense lost. But that's only while holding the sword. Thats quite a bit imo
Defense does fucking nothing~
Idk, depends on how much it 'significantly' increases it by
uhhh...
how about instead of "significantly increases" it's just like 10%
under typical revengeance DR rules ofc
I'm just gonna write it down
hmm. Idk if 10% is quite enough but were getting into like, nitpicky territory now
Crimson Scissorblade
“Keep your clothes on”
Post-Plantera Melee Weapon
Crafted using Stylish Scissors, Living Shards, and Chaotic Bars.
The Crimson Scissorblade is a direct upgrade to the Stylish Scissors, capable of autoswinging and improving the weapon’s range to roughly Excalibur.
Additionally while the weapon is being held, it reduces defense 100%, then buffs DR, movespeed, and melee damage by substantial amounts. These buffs are only in play while the Crimson Scissorblade is the actively used item.
look I'm just going to keep the stats vague
except for the defense lost
these are all chosen by fabsol anyway
Man, I'd hate to be a developer. So much responsiblity
Especially for a giant community such as calamity's
@neat ember So ye, you wanna explain yourself?
I think I recognize that actually
I don't think he understands.
From way back in September, yep
Should I just grant him a magnificent role known as "warned"?
Yep.
Had it in one message then
It is in fact a repost.
It would be preferable
if they were all in one message
Also add how it would be obtained and a name for it
once I get on a suitable device
alright, I'll delete it.
Jesus drh
See, this is how you get rid of bad suggestions, you bully people out of them.
Feel free to repost it back, but with better formatting, etc.
Please do make our job easier, we have to deal with this on a daily basis.
👌
"Throwing weapons are good"
yeah? you know how you add more variety?
ya suggest specific ideas
you think someone came up with galaxia after saying "make more swords"?
Probably, actually
I mean, yeah, sors... but you get what I'm saying ES
You need to pitch specific ideas to add into the stew of what already exists
Mhm, throwing could definitely use more weapons compared to the other classes
what's a "cute" calamity enemy
I have a really stupid idea for a throwing weapon
if I can't think of a cute enemy I'll just use rabbits
Sunskater
Why not gem crawlers or angry dogs
could use angry dogs
but... ah
okay
so my idea is leather + cute critter
so you have to catch em right
anyway, let's use rabbits for this example
you catch 20 rabbits, have 5 leather
which you use to craft "bag of rabbits"
and it's a throwing weapon that's just you chucking rabbits at your enemies
Dang that sound cool
Sounds good.
Aquatic scourge could dropping some kinda fangs to
"Rabid Rabbit Sack"
You combine the bag of rabbits and... I dunno, cores of chaos
to basically create a bag of monty python rabbits
Lol
one thing at a time though, I'll pitch the bag of rabbits first
Alright
^
How about “chicken mode”, craftable in Rev mode, drops the max boss hp to 1 and gives no rewards, unlocked after Clonelamitas is defeated. SCal trashtalks you after you defeat a boss
what
Why?
I don't see the point
It’s stupid, I just thought it would be funny since SCal “watches you”
It a joke guys 😛
also Rover i still apologise for my ridiculously big suggestions. i’m trying to sort that out.
meme suggestions arent exactly allowed, but i think this implies some sort of "force progression without boss loot"
So your suggestions TO specific lol
Big Bag of Rabbits
Pre-Hardmode Throwing Weapon (pre-Hive/Perf)
20 Rabbits + 5 Leather + 5 Demonite/Crimtane Bars
A bag of rabbits. When used, the player throws a rabbit at a foe, which splatters on impact and deals moderate damage. If it does not hit an enemy, it will instead spawn a rabbit. Only five rabbits may be spawned at a time using the Big Bag of Rabbits.
The Bag fires at Fast Speed and consumes no ammo. Additionally, rabbits lightly home in on enemies, and deal splash damage to enemies nearby the main target (from the gibs).
Secretly, the Big Bag of Rabbits does not set off the Revengeance weapon penalty for summoners, and is modified by summon damage as well as throwing damage.
How's that?
👀
pretty morbid I know
Lol sound cool but maybe it should using bunny ammo?
but I think it's funny
bunny ammo would be awful for gathering
nah see, rabbits breed like rabbits
no this is great i could not physically come up with something so profound yet so balanced
at best, zerg the nearby town
you have a self replenishing ammo supply
violence breed violence
I don't see a bag but a magician hat who shoot rabbit
"hi son"
"hi dad"
"bye son"
silence

not sure if that's better than uh
perhaps it could use the magic hat?
rngesus
no.
what?
Whatever you choice, RIP tons of rabbit
Magician's Hat maybe
oh I thought you were against the slaughtering of thousands of rabbits
whew, good to know we have no PETA bois
Well how would you determine it’s throwing if you use a hat to shoot them out
perhaps it would do magic and summon benefits instead of throwing and summon benefits
i get lots of bunny banners without trying.
You know there's already a bunny canon in game so...
yee
HM upgrade with bunny cannon?
Bunny canon isnt canon
okay gimme a second
The bunny cannon sell by the pirat
Magician's Top Hat
"How many rabbits you got in there?"
Pre-Hardmode Throwing Weapon (pre-Hive/Perf)
20 Rabbits + Magic Hat + 5 Demonite/Crimtane Bars
A magic hat full of rabbits. When used, the player throws a rabbit at a foe, which splatters on impact and deals moderate damage. If it does not hit an enemy, it will instead spawn a rabbit. Only five rabbits may be spawned at a time using the Magician's Top Hat.
The Hat fires at Fast Speed and consumes no ammo. Additionally, rabbits lightly home in on enemies, and deal splash damage to enemies nearby the main target (from the gibs).
Secretly, the Magician's Top Hat does not set off the Revengeance weapon penalty for summoners, and is modified by summon damage as well as throwing damage.
Killing bunny Is so fun is bad
Bunny Genocide
Hat trick?


