#suggestions-discussion
1 messages · Page 507 of 1
Disco Ball-der?
GOD i hate american spelling but i have to deal with it.
my guy use whatever spelling you want, no need to complain about it
also boulder staff sucks, no thanx
BOHLDOR gets a unique non meme drop
i know it’s just i grew up in british.
if you REALLY want to make a boldohr staff disco ball tho
you better name it the Disco Balldohr or i'll be sad
BOHLDOR weapon should honestly be a summoning item, summoning smaller BOHLDOR’s to attack.
which one?
an entire Disco set of weapons
disco ball thrown weapon
Joost Mod.
Disco Weapon Set.
I think we really need many disco ball weapon
i mean honestly.
The disco Set
okay enough bohldor..
So... What do i do? I'm so confused by now @-@
maybe just keep your suggestion as is
You expand it.
and here we go again
for now, keep it.
you could think on it in the meantime, expanding, editing, etc.
DISCO BALLDOHR
Bedazzle all that stands in your way!
What It Does: Thrown weapon. Flings slow moving, gravity-ignoring technicolor BOHLDOHRs that shoot lasers in a radial spread as they move and despawn after some time. Slow use time to avoid lag from having excessive amounts of lasers on the screen, but large damage.
How It's Obtained: Dropped by BOHLDOHRs after Golem is killed with a 5% (7% on Expert+) chance
Why it should be added: Right now, the BOHLDOHR enemy (despite being loved by the community) has no unique drops save the Syntax Error, which seems like a waste of an enemy. At the same time, post-Golem pre-Moonie is easily one of the most painful times in the game for the Thrown class, if not the most painful. Adding a new unique drop that's just as silly and out-of-nowhere as the BOHLDOHR deserves would help mitigate this problem. Also, who doesn't want a disco ball BOHLDOHR?
thoughts?
too many BOHLDOHR for me
disagree, this is exactly the right amount of BOHLDOHR
oops i posted it already
PRAY THE STAR
also i just realised that the disco balldohr is essentially a thrown, non-homing but higher-dps version of the Magnet Sphere
i am completely okay with this
the magnet sphere was already one of my favorite weapons, so
Now, A BOHLDOHR set with armor, weapon and more BOHLDOHR
i wasn’t finishing the word.
I know
also: what would a bohldohr set even do
obviously the summon bonus would give a bohldohr minion
melee bonus: double tap up or down to turn into a bohldohr and race around like sanic hedhog
GOTTA GO FAST
but you see the thing about this chat is
I CAN DO ANYTHING
the world revolving blaring in the background as i come up with yet another asinine suggestion
CHAOS CHAOS!!!
“CHAOS, CHAOS!”
M E T A M O R P H O S I -
inb4 a mod comes and ruins our fun.
right, that's enough of that memeing

Hmm...
Phantomas Dragoon
Strange dragon-like creature, was start uncommonly spawning in Dungeon on post-ML
HP: Very high
What is does:
Jump around surface and shoots wall penetrating phantom blasts, sometimes on jumping unleashes Providence-like flames. If player moves in circle 9x9 tiles around enemy, he start shoots homing lasers and dashes.
Drop: Phantoplasm (6-13) (80%), Draconic Bow (shoots phantom blasts instead of arrows) (8%)
: More enemies into post-ML dungeon was... more nice, partly because lacking of post-ML bestiary overall. Also in every medieval castle needs dragon, even if castle under ground.
pardon me?
someone give me a list of ml’s drops.
If only there was a wiki page for moonlord 
Have fun waiting 
I can say without Calamity, but in calamity 
basically it drops hot shooty glass chunk, dolphin gun, bootleg starfury, a dead meme sword, and a book.
k.. trying to improve one.
and video game reference
also some lunar pebbles and a gun that is useless
bad daedalus armor
@austere orchid no, i'm already have pain with ml drops sorting in modded plays.
The drop
oof forgot about summoning weapons
but who gives two fucks about sentries, only useful for AFKing and Old One's Army even though that's pointless post moonlord
thank you.
Maybe someone give three fuck about sentries
i give a fuck about sentries! i want them to be good!
ceaseless hook is 2 away from 50
we're so close
I already give a ⭐
thenk
np
❤
if it hits 50 it gets implemented?
No
or gets considered?

if it gets to 50 it gets sent over to devs
then they make the choice if it should be added or not
and maybe, MAYBE the dev will do it
k
oh sweet just found my old comment suggesting a plague visual overhaul / plague expansion and it has 58 stars and 5 green checkmarks
what do the green checks mean again?
I did, its just rules on how suggestions should be formatted
are there supposed to be only two messages pinned?
or are there more?
I have an idea for a pre-boss summon item, since there isnt very many of them
go ahead
it would be an item made with all 4 of the normal ores
check the pins in here, too
when used it would summon an ore clump that would fire 4 different projectiles with different effects
you mean cooper, gold, iron and silver?
ye
and what do the bullet do?
or the equivalent alternate ores
gold projectiles would make enemies drop more coins, plat projectiles would deal more damage, lead would poison enemies breifly, iron would slow enemies down breifly, copper and tin would have no special effect
tungsten would deal more damage than copper/tin, silver would stick to enemies and deal damage every few ticks
And what will be the name of the weapon/staff?
and no matter the combination of ores, it would always have a random set of 4 abilities
uhhh
idk
I cant think of a good name that would match it
"Staff of the Ore"?
Earth's Blessing
Suspicious looking clump?
Well, i let you choose
okay
Staff of the ore is bad, don't choose it
Now @spark flax , do somethings with Earth's Blessing
sounds like a plan
Plan is good
What kind of item?
BOHLDOHR suggestion is good
you’ll see.
@hollow shell I dearly apologise. 
das a lot of text
Alright fuck you with that recipe
no thanks.
That crafting materials thing in the crafting menu is gonna go across the whole screen lmao
cam you even have that many things in a recipe
i'm p sure fargo caps out recipe ingredient counts multiple times
should i change it?
@fierce iris i wouldn’t be surprised if it did.
in fact tell me later, i need some shut eye.
you may have to make the individual parts of this tool as materials just to make it fit into the ingredient cap if there is one
i do like the lore implications of an ultimate creation tool
draedon would have such a thing
I recommend making it 1 of any lunar pickaxe and 1 of any lunar hamaxe and like tyler811 said, make a bunch of tools earlier on that eventually combine into this
or just the Gallant / Blossom Pickaxe
yeah, gallant would probably be better since it uses the lunar pick in its recipe
So, suggestion:
Make so that slimes have a small (10-15%) chance to give you the "Slimed" debuff, making you move at 1/2 the speed for a few seconds and give you the effect the slime gun gives you.
This is just to make the slimes a little harder, and so when fighting King Slime it can be harder too.
"-all vanilla fishing rods" as a man that has never laid eyes on a legit hotline or golden rod this is a bit too yikes for me but this also isn't really for my type of playstyle
we already have a technical post-ml tier with ataxia, and you get tarragon after provi
yeah i know, but i think that adding them would make the game slightly easier to play through
'-plague set that is useful up until moonlord, and is slightly more powerful than beetle armor, and can be crafted with plague cell canisters and other late hardmode crafting materials'
i suggested a plague armor set a few days ago that got sent to devs
way ahead of you >:3c
we have ataxia and xeroc armor
@spark flax wow, i really hope that it comes out in the mod soon! 😃
E
any minimod
wait what ?
alright my bad
Galactica looks interesting but that recipe is fucking insane
I'd just cheat it in
It would be more fair 
yeah the recipe is a bit much
brothers are at 43 too
Planetary Annihilation rework at 49 👀 💦
If only I could star the rework twice
I personally think that a calamitas themed summon and/or mage armor would be cool
There should be more boss-themed armors
Then you could put the bros on that
you straight up claim part of calamitas' power in the same way they putt it in the doppleganger
makes sense
and as the player you amplify it a bit from your natural ability in the same way NPCs can't use spells or weapons at the same level as you
Yaaaay
Frenetic Savant, Ceaseless Hook both at 49 likes
we're so close
also Providence's (lmao that name) status message suggestion hit 50 and hasnt been ticked
currently brainstorming upgrades to legendary weapons
might write one later today, i'm busy gardening rn
tentative name: Cosmilichite
(Obvs its a Malachite upgrade)
BADA BING
BADA BOOM
👏
@tulip parcel WE MADE IT
thenk
Prismatic Gun
Last Prism upgrade
Uses 20 mana per second
Hold left click to charge gun, and release to unleash deadly laser, was pierces, if you charge long.
What damage? If you just spam with left click, these deal around 100 damage with 15 speed.
On first 5 secs Gun recieve 75 damage and one target piercing per second, than, if you charge weapon 5 secs, this shoot laser with 475 damage and five target piercing.
Very weak?
On 5 to 12 seconds, Prismatic Gun recieve 200 damage and 5 target piercing per second. Then, if you charge weapon 12 secs, then deal 1675 damage and pierce 36 times, was look nicely.
On final stage of charging, up to 20 seconds (on 21 sec weapon stops charging and stays on max), Gun recieve 600 damage per second and 10 piercing. And then you release left click, your laser deal 6475 damage, pierce around 116 monsters and bosses.
Craft: Last Prism + 20 Bars of Life + 10 Core of Calamity @ Ancient Manipulator
Okay, which can be changed?
On most monsters and first bosses it's more effective, that prism.
600 damage? as in per bit of damage?
Prismatic Gun have very low dps.
6745 dmg and extreme enough for oneshot hm bosses, but dps, yep, 600.
300*
Very low for post-ML, yeah?
Doesnt seem all that useful compared to the prism
Gun much more economic.
it kinda doesn't
hmm
a prism should be simple honestly
that's part of why people like it so much
ye there's a lot of statistics in that prism gun and it confuses this lily
adding an example of how much dps the last prism does and what makes it more unique would be good
Prismatic Gun
Last Prism upgrade
Uses 20 mana per second
Hold left click to charge gun, and release to unleash deadly laser, was pierces, if you charge long.
What damage? If you just spam with left click, these deal around 100 damage with 15 speed.
Up to 20 secs Gun recieve 300 damage and five target piercing per second, than, if you charge weapon 20 secs, this shoot laser with 6100 damage and 100 target piercing.
Craft: Last Prism + 20 Bars of Life + 10 Core of Calamity @ Ancient Manipulator
like, cheaper to fire? more long term damage? Etc
I'm simplify wespon.
so it starts with lower damage than the prism but ends up with higher damage if you hold it for long enough?
Yep.
sounds neat. might want to include that in the description to make it more clear
also you already posted it earlier so you should probs wait a week or so to repost it ig
Why is DoG/Post-DoG so much more fun to try to design items for than anything else?
Damn my suggestion for Yharon got 47 stars despite me getting memed on for it
doggo best boss and everyone wants to make the next exo tier weapon
also awww thank u ♡ i literally couldnt have made the Halo as intricate as it ended up being without community feedback
I kinda wanna make a suggestion for an upgradable crystal wand sort of thing
dunno where i'd start with it tho
cosmilite solves everything
need to make a weapon more powerful? slap some cosmilite on that baby
maybe some nightmare fuel cause why not
Meh... I want it to be a little more unique than that but at the same time it'd end up being a little too special to myself, which I don't want to have happen because usually a weapon that's special to one person in particular is a dev weapon
And, well, I'm not a dev
I was thinking of making the first tier out of gems and meteorite (basically the phaseblade but for magic) then upgradable in hardmode w/ crystals and pixie dust, then post ml, then maybe placing the final tier post providence (requiring divine geodes for the last tier)
Ceaseless Void is my favorite boss personally. I'd kill for there to be a Ceaseless Void pet.
also its a silly idea and im a firm believer that weapons should be made with a purpose And that mage already has a ton of options in hardmode
but
part of me is very tempted to make an early hardmode weapon similar to the last prism but much weaker, called....
First Prism
Your first prism. Awww!
Many prisms
IDEA HAS BEEN HAD.
Should I make a suggestion for Sentinel pets?
You beat me there
It's been suggested already
Rip
We just need someone to sprite them I guess
Hmm I'mma make that crystal wand suggestion
gonna write it down in notepad first so I can make edits before posting it tho
Instead of a orbital death laser beam, first prism could be a low damage, constant piercing weapon with a wee lil beam
i'm gonna write first prism now tbh
and no wind up
....should i make it do true damage
Nah
magic it is
Origin Prism from Ultraconyx Mod
Keep it in the family
Fucking prisms, how do they work?
Slender Head
Upgrade of Medusa Head
Actually turns creatures to stone (except post-ml bosses), more fast charging.
Additionally, on successful hit enemy recieve God Slayer Inferno, and user recieve Obstruction on 5 secs.
Craft: Medusa Head + 600 Nightmare Fuel @ Draedon's Forge
Kinda eh
i like medusa head a lot but there could be a more creative idea
You'd think medusa's head would be a shitton stronger than slenders,
...now i gotta write a medusa head upgrade too oH NO
Call it "Balor's Eye"
in reference to the Castlevania Irish Mythology character
Schrodinger's Quiver
What kind of arrow is inside? No one will ever know!
Schrodinger's Bullet Pouch
What bullets do this strangely light sack hold?
Basically infinite arrows for bows and bullets for guns, and each arrow fired is a random arrow/bullet. So one shot you fire Vanquisher Arrows, the next shot you fire Wooden Arrows.
Heh
Thoughts?
sounds
Interesting?
Garbage but cool
Sounds like a clusterfuck
Yeah, I'm just bored and making up random stuff that pops into my head at this point, lol
also obvs upgrade to medusa's head: Aegis of Athena
since mythology jokes
Greek mythology ideas? You just gave me one.
Alright so I got an idea down for that wand weapon that I wanted to suggest
*METEOR WAND-
Same ingredients as a Phaseblade, but requiring 5 Fallen Stars as well. They also have different colors depending on what gems were used.
FALLEN HALLOW-
Same ingredients as a Phasesaber, but requiring a Crystal Serpent as well. Fired projectiles behave like the Crystal Serpent's.
STAR SPINNER-
Has one single design, regardless of what Gems were used to make the previous tiers. Requires 10-20 of each Pillar Fragment, 7 Luminite and 5 Galactica Singularities. Can inflict On Fire, Frostburn, Poison or Confusion, depending on the color of the projectile (Solar, Stardust, Vortex and Nebula respectively). Retains all atributes of previous weapons, but with homing added in.
WAND OF THE PROFANED-
The final tier; Requires 8 Divine Geodes to make. Capable of inflicting Holy Flames on enemies.*
Bow of Eros
Love is in the air!
Fires Heartseeker Arrows.
Heartseeker Arrows have a chance to inflict the Charmed debuff on non-boss enemies.
Enemies with the Charmed debuff will fight for you until the debuff runs out.
Why not use a phasesaber instead?
Great Yey
Upgrade of Medusa Head
Actually turns creatures to stone (except post-ml bosses), more fast charging.
Additionally, on successful hit enemy recieve God Slayer Inferno, and user recieve Obstruction on 5 secs.
Craft: Medusa Head + 600 Nightmare Fuel @ Draedon's Forge
Then?
Did someone say Gungeon? :D
Gungeon? psssh
It's a magic weapon so imo it shouldn't require a melee weapon
everyone knows Paranautical Activity is the true chad roguelite
Also i think enemies cant be made to fight you within terraria's limitations
I heard that somewhere i think
now, off to draw some pan's concept art
They aren't taking suggestions for new bosses, btw.
i know
Iconoclasts flashbacks
im making those for fun
whispering death
Do you know how big the omniblade is?
Its omni sized
Aka ver big
i know
And thats a scary thought
but im pretty sure that you dont want a boss that will be able to kill you from the other side of the map
lol
But seriously, i'd like to not be shredded by an enemy wielding a whispering death on me
the muramasa, however,
17 i think
i know
Yeah and omniblade also happens to a real melee weapon
With a fuckload of range
Murasama has less range
i know
but murasama is the japanese looking sword with highest attack i could think of
they work best together tho
Why same ingredients as phasesaber?
Er, blad4e
Why not just
use a phaseblade?
in the recipe?
Because I tried to keep the theme of it
and I already said this but it's a magic weapon and imo it shouldnt require a melee weapon to make
Thats dumb logic
¯_(ツ)_/¯
Plenty of class x weapons turn into class y weapons
Some weapons in calamity do use weapons from other classes though, so you can defnitely use other weapons
Like ^
the Book of Skulls is used for the Baleful Harvester
I feel like it'd just be one unnecessary step to spend resources on a phaseblade THEN on a phasewand
If I may, you might wanna replace "Same ingredients as a Phasesaber" and similar lines with actual ingredients
So people don't have to look up the recipe of those as well
Tru
And it can be confusing as well
Funny that im actually having to look up the recipe for the phaseblade/saber haha
"Same ingredients as a Phasesaber"
That implies it use Phaseblade and its ingredients as well
Which would then contradict your "I don't want to use a melee weapon in a mage weapon recipe"
I personally don't see how it implies the use of one but fair enough
First Prism
Your first prism! Awww!
Fires a lifeform deterrence laser
Appearance: Similar to the Last Prism, but notably lower quality, with several chips and missing parts, as well as splotches of color/paint on it.
What It Does: As the name would suggest, it's similar to the Last Prism, but reaches only about just under a half-screen length. Instead of firing several beams, it instead fires one beam (that oscillates between red/blue/green colors at first) that first kind of swings around wildly akin to the converging beams of the Last Prism before steadily becoming more accurate until it fires straight at the cursor, becoming a pure white beam.
How It's Made: Space Gun + 10 Souls of Light + 5 Diamonds + 1 Ruby + 1 Sapphire + 1 Emerald @ Hardmode Anvil
Why it should be added: The Last Prism is a cool fucking weapon and there deserves to be more weapons with similar mechanics, so why not a damaged/Baby's First Prism equivalent for early hardmode? After all, since there's a Last Prism, why not a First Prism before it?
it is done
...Also, you didn't even clarify what phasewand even does actually
All it says in the post is what its ingredients are, and about its colors
Unless I'm blind
no, you're correct
i noticed that but decided not to mention it ahaha
anyways feedback on First Prism welcome
gonna write up the Aegis of Athena now also
only weird thing about prisms is that they take a lot of mana
and mana flower is usually mid phm if used
although you can hotkey it, that's kinda akward
Although it uses hardmode anvils, the fact that it only has pre-hm materials kinda feel weird to me 
Perhaps adding in some souls of light would fit
oh yeah, good point
oh, missed that
early hm
that could actually be cool
I'd love more options early hm
yeah, it's intended to be a very early taste of what the Last Prism does
since how can it be the LAST prism if there wasn't a FIRST prism?
Looks good now 👍
Nice :D
@sturdy latch You do realize that each world can only has one type of altars, right?
While even bother seperating them into different altars, instead of making both items craftable at both altars?
Separating them would mean that to craft the Terra Glaive
You'd need 2 worlds
yeah, the altar seperation is weird since no other altar-only item is altar type-specific
1 world with demon altar, and another with crimson altar
even, say, the Worm Food can be crafted at a Crimson Altar, etc.
Fixed it
There we go 👍
So there- full compatibility, as well as a more clear OR.
Aegis of Athena
The blessing of the divine surrounds this shield
Hold click to power up the aegis and release to fire a powerful pulse
Appearance: Medusa's Head but mounted on a shield with the Profaned color scheme, with floating crystals circling around it.
What It Does: Holding left-click holds the shield out, which creates a subtle circular shimmering field that steadily spreads out from the user until it covers almost the entire screen. All enemies within the field take damage a few times every second. In addition, the user's defense steadily increases while in use, up to a maximum of around 40 bonus defense.
Upon releasing the mouse button, a wave of light surges out from the player and covers the entire field before the field disappears, dealing large damage from ignoring i-frames and healing the user for a bit depending on how many enemies were hit by the attack.
How It's Made: Medusa Head + 5 Divine Geodes + 5 Luminite Bars @ Ancient Manipulator
Why it should be added: the Medusa Head is a nifty weapon in concept that unfortunately is almost always ignored by players of both vanilla and calamity, so it deserves an upgrade. The appearance of the weapon is a clear reference to Greek mythology, and the weapon itself is similar but different to the Medusa Head. In addition, the way the light wave the weapon fires encourages getting close to enemies and playing smart to allow it to deal damage to enemies for as long as possible.
thoughts?
Listen,
That sounds pain-stakingly overpowered.
With +80 defense, you can virtually tank the living shit out of providence if set up with decent armor and accessories

80 defence is -40 damage
tough shit
r00d anyways yeah i'll keep the idea but i might just post the First Prism for now
well not yet b/c timing and all, but
i don't get the reference
Thorium has a flame claw weapon
When you swing it slashes appear
It's actually pretty cool tbh
i use it on provi quite often
it's cool because it's hight DPS but you have to stay near to the boss to keep them onscreen
What is DMC?
I think it's devil may cry
Ok
I've heard of it but I haven't played the games
OH, Omayat is an anagram of Yamato
righty-o
it's a stupid name tho because all it makes me think of is Omanyte
isn't Matoya a character in Final Fantasy?
I wouldn't know
Snell
i just realised a suggestion i should make
would y'all like it if i made a post-moonlord upgrade to the Brand of the Inferno?
same here
but like
its a cool weapon conceptually and i want to try to make it like, not suck
Radiant Jewel
The sun is a deadly lazer
Craftable from 7 divine geodes, a last prism, and 5 galactica singularities at an ancient manipulator. Acts as a stronger last prism that inflicts daybroken.
probably a post-moonie upgrade so True Melee has more stuff
"The sun is a deadly lazer" NO
How can I change this?
the sun is a deadly la~ser~
Last prism is good enough anyways
Genisis tops it soon or later
Yea but last prism is way more fun soo
suggestions that are "just [weapon] but stronger and later game" are boring
you gotta make it a bit more unique somehow at least
Understood
that's my hot take anyways

The upgrade I mean
Though
A last prism that splits on contact with an enemy would be neat
Into 7 colours
Maybe an upgrade to the first prism or something
oooh true
Dark Moon exists but that's a little different
well it doesn't exist yet it just got sent to devs, but
Disco ball
Shoots a last prism laser that splits E V E R Y W H E R E on contact with enemies
that sounds like a disaster.
i love it.
make it happen
Other, maybe, cool weapon:
Blade Storm
Shoot's barrage of deadly knifes
What it does: uses throwing knifes and shoots 8-16 high velocity knifes, was fly longer.
Can be infused by Flasks, was compensate lack of knife types.
Craft: 10 Mythril/Orichalcum Bars + 100 Throwing Knifes + 10 Soul of Night + 4 Essence of Cinder @ Mythril Anvil
: freakin's knifes fly and devastates enemies and bosses, was more cool?
uh
Magic weapon?
Throwing?
Ranged?
Actually
Merging the hm ores sounds neat
"adamantium"
"Titanite"
"Orichalthryl"
Edited.
Merging the ores and having them be crafted from different souls could allow a lot of freedom for throwing and summon
Orithryl?
Orithryl sounds nice
Orithryl sounds like a medication
i should make some of these ideas into weapons
isn't titanite already a thing in dark souls
shh
impliment it so we can say calamity is the dark souls of terraria modding
Titanite exists in Pinkymod.
1 Soul + whatever ore amount yields 2 bars
And because fishing is basically required allow bars to be crafted together as well
fishing good
Fishing is breaking feature.
Supreme tackle whatever would help everyone will know the pain of fishing
You can absolutely don't mine ores and gets all, was gathered in mines.
I'm find these simply and boring.
rather spend time fishing in prehardmode and then get like 150 of every hardmode ore bar for free as HM starts than spend ages trawling through hardmode caves and getting extra corruption/crimson in my world for only a fraction of the ores i'd get from fishing [does a rad skateboard stunt]
The extra corruption can be hell for the jungle which is why I don't smash altars
sounds fun
Maybe calamity could spawn all 6 HM ores in the world on WoF kill in super small amounts
Or just regular small
fishing is better: less risk, less corruption, more stuff, more money, extra souls of light and night at start of hardmode etc.
Ay whoa whoa woah
And i'm say: fishing breaks core gameplay of Terraria, was taked from Minecraft.
sorry if that's not okay to say also oops
Easy on the slurss
i mean i'm actually a lesbian so it's okay for me to reclaim it technically
but yeah
slurs bad mmkay
sowwy
anyways im still trying to think of a good true melee upgrade to the Brand of the Inferno
like obvs the right click ability will remain the same (if maybe buffed) but i gotta think up a neat left click mechanic and that's hard when true melee weapons are all p similar
im gonna go watch crabby's true melee vids again for inspiration
how about this?
why not?
nothanks
Why not ain't good enough my dude
"Make calamity a mod that only adds the fox pet"
"Why?"
"Why not?"
i guess you could say that your suggestion idea was...
critically panned
i've never been funny in my entire life and i don't intend to start now
Maybe there could be a mod that has all of the calamity toy items without the actual bosses and items
this is the part where we pan the camera away from the mediocre suggestions
by uh, not suggesting something out of place and poorly balanced?
how is it poorly balanced? how big do you think a pan is?
pans don't belong in calamity, and you suggested all the wrong parts to suggest (stats are decided later, the reason why is important)
The reason why and the recipe*
and if your best reason is "why not", then you don't really have a good reason
"dont belong in calamity" but waifus do, i see
plus it doesn't say what they do so i'm forced to assume they act identical to a regular broadsword
waifus are a done meme, no more are being added
Dude I'd love to have a pan in game but yeah they'd need something unique as a close combat melee weapon
and they actually do have a lore reason to exist too, smh
Then why have pans? why not just make more claws?
who uses claws?
...
Wall of text incoming
Light tbh
Head of the Profaned God
Made at Draedons Forge
Made using:
Solar Flare Helmet
Beetle Helmet
Darksun Fragments
Divine Geodes
Provides light around you
Shell of the Profaned God
Made using:
Solar Flare Chestplate
Beetle Scale Mail
Beetle Shell
Darksun Fragments
Divine Geodes
Turtle set effect(Damage returned ignores both player and target defense)
Shield bashes spawn stronger Ataxia flames
Leggings of the Profaned God
Made using:
Solar Flare Leggings
Beetle Leggings
Darksun Fragments
Divine Geodes
You ascend and descend slightly faster
Elysian Aegis effect no longer slows you down
Set Bonus: Spawn 3 mini-guardians around you which provide both of the beetle effects and charge at nearby enemies, ignoring i-frames. When you drop down to 25% health you'll slow down, get a massive boost to defense and life regen(ignores rev+ regen cap), and spawn a massively buffed inferno ring that inflicts damage every tick. This effect has a 1 minute cool down.
Currently in post-ML every class guns for the same armor set, just with a different helmet. This is pretty lame and limits the concepts for armor sets we could have. So why not an armor set that is class exclusive, mimics one of the bosses, and ties in with melee's gimmick of upgrading weapons? Also it's Providence based because fire+insect=profaned.
holy fuck
Told ya
ooh, class specific postml armors (asides from the helmet swaps we have now)
yep, looking at the idea it fits in to postml rather decently
Class specific armors provide a great way to make weaker classes at a certain point in progression stronger without reworking existing armor
Melee is pretty much fine after providence
am i the only one that used tarragon for true melee?
true melee dies post dog
- give them a place in progression
- make them distinct (not just a visual variety of claws, preferably)
- give a reason why you think they should be added
- give them recipes
1-after WOF
2- already said
3- you said it
4- that can be worked
"why not" is not a reason
"claws are godly"
and "slower claws" is a terrible distinction
GIVE ME SOME LORE WEAPONS
you want lore weapons? weapon that lets the player projectile vomit plague spit
there, lore related weapons
Distinct means make them not "just another weapon" and reasons should be good ones like "true melee has a hard time at progression area here"
Shush your mouf
. . . fuck i actually kinda want that for thrower now
Plague bee summon smh
Can you spit and would it be a throwing thing? Do you throw spit?
When bee?
well i mean you do THROW up
This is profound logic and I cannot argue this.
Vomit should be magic tbh
how is vomit magical, it isn't
Magic has enough thanks give throwing a chance
DoTs are almost worthless in calamity since all the hard bosses are immune anyway
well still gimme a sec i'm gonna word that idea into an actual suggestion
They were worthless in vanilla as well to be fair
Thanks I'm approving it somehow
thrower needs love and th lack of thrower weapons makes me vomit
plaaaaaaague spiiiiit
it's done'd
Flak Kraken comparison seems kinda useless
Only similarity is that they go to the cursor position, which you already mentioned
There we go
oh, sors
you mind if I point out a couple suggestions that've reached 50 but not been forwarded
oh nvm he's gone
Replace Chaos Slimes with Chaos Jellies 

Your suggestion is absolutely pointless btw, but I'll star it anyways.
Statis' Fury
The weapon of a fabled ninja clan's last descendant
Does not cause summon damage penalties while held
Right-click to call a miniature slime god core to fight for you (this costs two minion slots and is boosted by summon damage buffs)
What It Does: Thrown/Summon weapon - left click is Thrown, right click is Summon. Left clicking throws out a statigel chunk that explodes upon contact with enemies into smaller slime bullets - does not pierce but can hit multiple enemies with the slimesplosion and radial shots. Right-clicking summons a Mini Slime God Core that attacks by charging towards enemies and rarely firing slime mines that linger in the air for a second or two. Holding and using the weapon does not incurr the summon damage penalty.
It could also have a early post-moonlord upgrade, but that's for another suggestion entirely if that would happen, I guess.
How It's Made: Corroslime Staff + Crimslime Staff + 50 Sticky Grenades + 20 Purified Gel + 5 Titanium/Adamantite Bars @ Hardmode Anvil
Why It Should Be Added: Since Statis' Belt of Curses implies a summon/thrown hybrid build, it only makes sense that some equivalent equipment that can work with that without causing summoner penalties. At the same time, early hardmode is a time quite lacking for thrown, and it would be a reasonable place to add it given the Slime God was defeated not all that much earlier, as well as giving a unique summon option early hardmode. Finally, Statis is an interesting lore figure and it'd be nice to have more equipment relating to him!
i spent a while planning this one out. thoughts?
I like that a lot!
I'm not a thrower myself but a weapon i could use as asummoner would be sick
And Statis is rad
Thrown and Summon are my two favorite classes and i know a lot of other folks who feel the same way, so
i'll probably post it tomorrow along with the First Prism
Devs decide stats though
Sunlight Tornado
Unique throwing weapon
Instead of throw, this weapon streams tornado from player to cursor.
Good idea?
wait... A throwing weapon that you don't throw?
I'm not someone who use throwing weapon so
thats just throwing the game
The description make me thinks this is a magic meapon and not throwing weapon
So, like a Magic Missile or a Shifting Sands?
I don't know, he doesn't respond back
@spark flax @radiant meadow I do recall someone saying Fab prefers not to use an item that already makes something else.
yeah, i prefer not to add in weapons that already have upgrades and such
seems like it's unlikely they'll both get in
I'll edit it, the crafting recipe is a bit wew.
I'll give Rover a bit of a break, and write all of my suggestions in a doc.
And only post one of them every now and then.
As well as breaking down the suggestions into material parts.
To shorten the actual item recipe.
@molten nova this isn't a suggestion btw, it should go into #wiki-basic
doesnt look like a channel a mere mortal like me has acces to
Yeah, it requires wiki contributor for access.
Which can be gotten through asking any mod
I'll think of some way to add that to the wiki though, so dw.
kk, no worries
just trying to think of the newfriends after me that will run into the same thing
Quite a lot of people run into the same issue, actually.
Someone should probably send over Vorbis's suggestion
The suggestion to have moon lord drop more Luminite is at 49 stars 
50 right now
@ruby cobalt What was gurgehs not suggestion?
"Add the fact that you need all weapons in Celestus recipe to be of the same damage type to the wiki"
It's in the description now, feel free to move it somewhere else.
Fair enough
Wiki didn't really specify that you couldn't mix&match different damage types.
inb4 noone stars your suggestion
Yknow, now that i think about it, i should probably stop mentioning it since it'd seem like im just fishing for stars 
and im not, just to make that clear
Why wouldn't you fish for stars at that point 
im just a happeh boye
@austere orchid Sounds like a luiafk thing ngl
read bottom.
Recipe's too big.
r e a d b o t t o m .
This is solely from coding perspective btw.
Ye, ik, just mentioning it.
15 materials isn't an option in recipes.
being revamped because it was awful.
Not sure how wanting a sprite change would make you a weeb 
I also don't see why that would be necessary; water elemental siren is fine
^
Actual siren isnt an elemental
hence it makes no sense that she would be summoned by a heart of elementals
i miss the old Elemental Heart lure
wdym
hit or miss
interesting
@sacred thorn elaborate
@sacred thorn You should try to be more specific in what you want with your suggestions. Just saying "Meteor Tracker" doesn't tell us too much
accident sorry
Missing a few details unless you're already getting to them
Like how is it obtained?
So you want something similar to the Grim Pointer from Thorium Mod but for meteors?
The only problem I really see with that is that there's always the possibility of there being multiple meteors in a world
You should also elaborate how you'd get the item
@sacred thorn i'd appreciate if you have both the image embed and the suggestion in the same message
Thank you for elaborating. TBH, that has happened to me a few times in the past. I'd love to see something like this, but I know that it would probably be annoying to code
I don't feel like the image is super necessary, could just say "Sometimes meteors fall into lakes or pits, making them hard to find"
Good suggestion idea tho
I feel it similar to the telescope from expeditions
The one that shows fallen stars on the world map
That meteor screenshot gave me a sad shook
Oh wow, I didn't even notice the meteors hit each other
I also didn't notice he's using a wildly out of date version of the mod :P
I remember when someone's meteor once hit in the Abyss.
Or was it my meteor...?
i know its old but i dont think it would matter
Isn't that like impossible @night cradle? Thought meteors couldn't land in oceans
On my vanilla playthrough one of the meteors did
and so did one, but landed in the abyss
You know, one of the meteors even landed in one of the corruption chasms, so it's basically possible for any meteor to hit any place.
I saw a picture once of a meteor falling in a 2-block shaft to enter a pyramid so anything is possible 
did it go in
because i found a mentor inside the fucking pyramid
addition to that it was on mobile
"Bring back the Hollow Role, and just make it so you can get it as long as you have ((Fabsol-convincing)) images"
Any thoughts?
@radiant meadow i was just casually strolling in a new world and bam
in the pyramid
okay I'm just curious, since it's been a while since I've played rev calamity, are golems weapons and drops about the same in rev as expert?
Should be.
Cause in my opinion most all the golem buffs really suck in expert, for the tier you get them there's no real use for them
Well except he can drop Aegis Blade
at the very least if they're the same in rev they should maybe get a slight buff for rev (idk if that's been done before, I just presume it has, if not, it could just get a small buff across the board)
but I'll do a bit of testing later to see how it fairs if need be
also last I recall golem was also an absurdly underwhelming boss, once again in expert
I don't know mujch on rev
but I've not had issue with golem before
golem is actually an early hm boss just like fishron, that's his secret
That's why you can craft the Temple Key and Old Power Cell right after WoF
why craft them when you can just waltz in phm
cuz you can't summon him
and hoiks are for exploiters
hoiks are a game mechanic though
hence the term "exploit" and not "cheat"
okay so golem and golem drops are purposefully left underpowered because he can be fought, and his loot can be attained super early??

I thought he was made to be intentionally post plantera, but if that's not the case then ok
golem is a weak boss who even in vanilla has laughably weak drops
If you wanna suggest that Golem's drops be buffed, go ahead
golem drops exactly three things of value in vanilla
eye of golem, sun stone, and picksaw
but since sniper scope and celestial shell are outclassed in calamity he only has the picksaw left
sniper scope necessarily isnt
daedalus emblem uses it as an ingredient but i see wym
yeah I was going to, but again if he's intentionally left easy because he can be accessed early on then idk if it's worth it
I'd rather he be post plantera so I'll suggest it regardless
actually
golem isn't that easy
since taking the altar out of its designated room is pretty much an exploit in itself
could just make the altar not breakable by any pre picksaw pickaxe

I'll add that to my suggestion when I make it tbh
I'm going to test the weapons a little bit first though
just to see how much they need to be buffed if, if they actually do
It isn't, you use actuators to remove the altar

Hmm, that's an issue ig
couldn't you uh
make it so it just doesnt drop
and make golem drop the altar
or make it craftable, I guess
the thing used to craft solar tablets, maybe
since that is dropped by things other than golem
and then maybe a beetle scale or something, which is dropped from golem right?
it'd need to be a small amount so you dont accidentaly break the alter and have no way of spawning it again
oh ig you could make witch doctor sell the alter 
Removing the exploit is meh imo, since fighting golem inside the room is dumb. since it's not a stable size, it can just make your fight bullshit or trap him in a wall for a free fight or something
Golem is just dumb tbh
I always fight him in the temple for the first time, and again I've almost never had an issue with him :s
idk, again, I'll do testing to see
it makes more sense to do it that way to me. The altar spawns in the temple for a reason. Is it possible to modify preexisting world gen?
cause if so you could try to make that room a little bigger
and make the outside smoother or something
that'd probably help any issues with it
Is Terra Edge too powerful of a weapon for me to be testing against Golem
personally I like grindy stuff so I tend to get the best gear possible, so Terra Edge to me doesnt seem unfair to ues against golem, but I can use a less powerful weapon for testing purposes if I should
@hollow shell ?
I guess I ca ntest multiple different weapons if Terra Edge turns out too powerful
.....just gotta find the temple first
I mean ideally you'd wanna use several different weapons
or different armor/accessory builds, like for each class
Not sure how extensively you want to test
Okay well I have a build that gives damage to all classes, so I'll just swap chlorophyte head piece depending on each class
and I'll test a handful of different weapons and such to see
I mean I did plantera with little to no setup with no prefixes on any of the accessories or weapon, and no buffs fairly easily, so idk I feel like this is too powerful LOL
we'll see
first prism is up
ok well that was laughably easy, at least in expert mode. I'll go to a revengance world and see if that makes a difference
then I'll probably test on rev since I feel like that's what most calamity players will play on
unless I should be using expert or deathmode or something as the standard
Nice tooltip 
What does it do?: Basically combines all the effects of the Plague Hive, Astral Arcanum, and Asgardian Aegis. Most of the effects will be moderately reduced to counteract all of that i.e. the plague hive's aura would be incredibly small, have very little boosts compared to the original item.
Side stuff: Maybe have the player just take 90% less DOT and lessened stat decreases from debuffs OR have a +20%~ damage taken stat tacked on?
Description: Looks like an auric styled shield, with Yharim's "symbol" on it.
Reason?: Aside from the darksun ring, there are no Exo accessories, and at the point of the game, it feels odd that ( aside from Scal debuffs ) those two debuffs can still hurt you.
Crap indents
iunno, I feel like that'd be too many varied abilities for just one accessory
Maybe lessened stats all around?
which 2 debuffs?
Plague and Godslayer Inferno
Or maybe make it a seperate accessory on it's own
silva doesn't grant immunity to them?
@worn bay Say Drill Containment Unit the first time cuz I was really confused for a second
DCU (Drill Containment Unit)
RCU (Reconstructor Containment Unit)
MCU (Marvel Cinematic Universe)
know the difference, it could save your life(?????)
i'm sorry
you should be
Anyways, would having Plague Heart and Astral work as a separate accessory work?
What
you mean combine plague hive and astral arcanum effects?
but not aegis?
What Official said
I mean that still sounds like a mess but lesser of a mess than combining all three
So do I have the go to post this?
honestly maybe try to find another accessory to combine the plague hive with
will do
Wait actually
yeah Silva does provide immunity to Plague and GSI
iunno why you want that added to the Aegis
That feels... odd
and if silva provides immunity, auric does too
Welp, scrap that suggestion
The only time you have after obtaining the Aegis and before obtaining Silva is just
Bumblebirb
It feels weird having a armor provide immunity to two specific debuffs
D
it doesn't
Do you know what Silva does?
Silva is for ALL debuffs
it provides immunity to like 50 debuffs
Oh
all except like 10
I need to go take some 5 hour energy...
It even provides debuff immunity to 2 debuffs that can't be inflicted on the player 0.o
"The only ememy-inflicted debuffs that are not provided immunity for are as follows: The Tongue, Horrified, Obstructed, Moon Bite, Crush Depth, Horror, Marked for Death, Weak Petrification, Icarus' Folly, Extreme Gravity, Warped, and Vulnerability Hex."
Maybe there could be a way to be immune to crush depth?
combine Plague Hive with Lumenous Amulet or whatever it's called?
Why Plague Hive of all things?
Lumenous with.. abyssal diving whatever and that's just slapped into absorber
good point
Wait..
I meant amalgam
I just had a thought
Have the "Abyssal Diving Suit" craft into leviathan ambergris + lumenous amulet
And that's put into amalgam
That's the point tbh
plantera gave me a bit of a struggle on rev vs expert, but I was in a significantly worse area, and forgot to give myself healing potions
and didnt give terra edge a prefix 
yes
I know
I was talking about potentially suggesting a buff to golem and golem gear
earlier
there was a discussion in between
I'm testing to see if golem needs a buff or naw, then gonna test golem gear
Golem is pretty difficult in rev if you fight him in temple
Picksaw is exactly as strong as it needs to be
Golem drops are otherwise not consequential
In Expert mode, as I said earlier, he's a BREEZE
absorber is post ml wtf
Well, Post-Cultist
"Crafting Station
Ancient Manipulator" close enough
? it is
cultist is still post-golem 🤷
o anncient manipulator
ic
kk
I havent fought him on rev yet, but ye will redo exp
New and last suggestion: The Triad
Combines the effects of Draedon's heat, Siren's heart ( both variants ), and Frost Flare.
TOOLTIP: Combines the noteworthy stats of Draedon's and Sirens Heart, as well as the Frost Flare, but slightly lessened.
Post-Dog accessory

uh oh
i like it! altho i already suggested a draedon's heart upgrade earlier that got sent to dev server
I'm not warned, right sors?
nah
I can't warn lol
okay so this time I took significantly more damage but still killed him fairly low effort, as in no prefixes except on terra edge, and like well fed, night owl, and regen potion
just sounds like interesting coding and nice long tooltip
but it should be noted that I got attacked by multiple plaguebringers in that fight
which is where more than half the damage came from
so I still think golem is a joke
okay back to rev
So should I post that suggestion?
I mean sure yeah
ok ok I did him in rev with more potions, not all potions, but most of the standard vanilla potions, no real arena (in the temple, just with buttons and spikes removed), chloro gear, terra edge
and it was harder than expert, yeah for sure, but idk I feel like if I took literally any other melee weapon that was meant for single target enemies as opposed to a pierce weapon like tblade/tedge then it'd be a lot easier 
more testing to do
might wanna just
do all the tests and then come back with your results
instead of live progress
but rover I need to make sure the people don't forget about me I'm so lonely :(
yes ok I'll do that
two ideas for transformations
what is that supposed to mean? 
first one is a scythe that will allow you to fly
turn into scythe
turn into hole
second one is the same, but you are almost blind
sounds almost like Thorium transformations
because they're transformations?
mi idea is that the first transformation will give you extreme speed, a bit faster than the ufo, and will make you inmune to things like Icharus folly, distorted, etc. but you cant attack
nice deltarune ref/jojoke
second one you are almost blind, and you deal some medium damage to anyone in your path, even NPCs
so you could quickly transform and revert to rid you of Icarus' folly?
if so, I like already
i think it should take you 1 or 2 seconds to transform and back
well icarus' folly lasts 50 seconds, I think I can buy the time
nice!
let's not point out that it largely removes an important aspect of prov's godawful fight
mmm...
for balance
it can remove icharus folly, BUT, you take extra damage while you are in scythe form
you have to wait a bit before changing back
or it can be hard to make
still sounds golden for no hits 0.o



