#suggestions-discussion
1 messages · Page 506 of 1
I was joking
Well it's a pet but close enough
I was going to suggest a minion that was basically placing a single sentry down
and it just shoots a laser up
but that's boring
Laser barrier of pain?
has a chance to attract mobs, maybe?
tru
Crabulon to get post-Plantera buff and drop Shroomite Bars when
that was already suggested in the past fuck
What about a bar for PH crabulon that do thrower equipment
but I want his boss drops to be upgradable via shroomite
so
I'm going to read through his stuff
Alternatives to vanilla
and suss this out
Mycelial claws + shroomite digging claws tbh
Mycepike
Hardmode Throwing Weapon
"Fires a stream of long range fungal stalks"
Mycoroot + 20 Shroomite Bar + 250 Glowing Mushroom
The weapon functions like a combination of a Javelin and the Mycoroot, firing an insanely fast streak of mushrooms at a target.
(1/4)
i like it
Make it so that it leaves spinning mushrooms on it's trail too
Probably pierces blocks too
The Sporeinator
Hardmode Magic Weapon
"Creates germinating mushroom spores near the player"
Hyphae Rod + 16 Shroomite Bars
Functions similarly to the Hyphae Rod, spawning a cloud of spores near the player. However, after two seconds of being undisturbed, all spores explode to release four more spores each. These additional spores last six seconds.
(2/4)
A glowshroom related debuff maybe?
Infested, perhaps?
Rooted?
Trippin'?
Tripped?
Fusionshroom Claws
Hardmode Melee Weapon
"They itch"
Shroomite Digging Claw + Mycelial Claws
Extreme damage weapon similar in function to the pistol shrimp claws. Applies a stacking debuff to enemies that deals damage over time.
(3/4)
Hazy?
Druged
Fun Guy, for the BoI ref?
Wat?
Hmm, upgraded fetid baghnakhs
all female enemies are immune
i am always happy to have more ora claws in my calamity
Multi-Shroom Blaster
"Firing on all cylinders!"
Fungicide + Flamethrower + Grenade Launcher + P90 + Chlorophyte Shotbow + 18 Shroomite
Fires multiple projectiles at once:
A quick stream of low damaging bullets.
Three arrows, fired in a high arc.
Two mushroom covered grenades, fired in a low arc. These do not destroy tiles.
A constant blast of fungal spores, which cause a damage-over-time effect.
Uses Glowing Mushrooms as ammo.
75% Chance not to consume Mushrooms.
(4/4)
tbh of those four I pitched, I like the multi-shroom blaster the most
same here, it seems like chaos and i love it
it's so chaotic because I want to play into shroomite catering to one of four damage types
like, their armor being "bullets, arrows, rockets or flamethrowers"
ohhhhhh
yeah
ima post that one then work on the other three
crabulon my boi, you deserve some hardmode love
okay the mycepike first
the recipe should indeed be the mycoroot + the mushroom spear, since these are javelins
they should also leave a trail of spinning mushrooms in their wake, similar to the mushroom spear
should these still have the insanely fast speed, or should that be dropped to fast?
maybe slow them down to fast, given they'll have higher range and stuff
How does one define "lazy arc"?
It hangs in the air much longer than other javelin type throwing weapons
like, it'll travel straight for a good second or two before slowly arcing down
as opposed to the sudden dropoff that most javelins have
Might wanna describe that in the suggestion
will do
I have an idea for a cosmic bolter rework: it would fire 2 sets of 2 arrows, and each arrow upon hit would summon another arrow that would function like the influx waver's projectile
so you could potentially hit 8 times with one shot
Sounds cool and I like it
because the cosmic bolter lowkey sucks
Gonna need to suggest a super Planetary Annihilation change to fit it too
What if it fired like a normal bow, upon hit the planetary annihilation would summon more influx beams from the sky?
to keep the similarity from the daedelus stormbow
my ideas for the other shroom weapons weren't really compelling
I think I need to take those back to the workshop
idk how the planetary annihilation would work
i think it could remain unchanged because the daedelus stormbow makes it consistant
But Planetary Annihilation is so big and cool
It won't do just shooting like 4 or 5 slow homing balls from the sky
what if it shot from the bow and the sky?
so it is still relevant even in caves and shit?
no other bows do that currently
influx projectiles from the bow, homing balls from the sky like it does
Actually hol up I've got an idea
It should shoot a single arrow of larger than average size
but not from the bow
Depending on where you click on the screen, the big arrow will come from offscreen on the opposite side of where you clicked and travel towards your cursor
maybe like a magic missile?
Nah it won't seek to your cursor, it'll go straight
Perhaps
You or me?
you can do it if you'd like
doesnt really matter
you've probably done this before and know how to format shit
this is my first suggestion
You can do the Cosmic Bolter and I can do the Planetary Annihilation right after :P
ok
@alpine copper Visibility button*
Ye
done
Wait shit i deleted it by accident
don't you dare interrupt our little shindig
ill just post it again aaaaaaaaaaaaa
shindig status: interrupted
I wanted to.edit it not delete it AAAAAAAAA
nice
hopefully that ends up happening so the cosmic bolter can be compared to the terra bow from thorium
i fought providence with the thorium terra bow because it was that goo
I wish i was good at coding and shit because if i would I'd make it and test it out to see if it would be stupidly op or not
but if the damage is low enough is should be 👌
Mhm
I definitely feel like Calamity's Terra weapons could be cooler
Cosmic Bolter is the exact same as Lunarian Bow
Terra Ray is the exact same as Night's Ray / Carnage Ray
Terra Flameburster is just a flamethrower
like c'mon let's get creative
Granted
Terra Blade's own function isn't very creative either
true
i feel like if we were gonna rework the terra ray we should rework the night's/carnage ray as well
because they're all kinda anticlimactic
the nights/carnage ray is really fucking strong tho
even into hardmode
Eh, I feel like they're alright as they are
Somewhat unique effect, s'just Pre-Hardmdoe
Hell, Night's Edge has no effect at all
true
hmm
what if each time it was used, it summoned a terra orb that would orbit the player, and shoot lasers and deal contact damage to enemies?
and the orbs can stack like 5 times?
that would make it unique and useful
Sounds a bit weird for a staff
Might be arbitrary thinking on my part but that's tome-material
summoning something with not much regard for the direction it's fired in
true i guess
maybe as a second terra magic weapon
since all the other classes have 2 terra weapons
cept Summoner and Thrower 
I like the sound of a TerraTome
a TerraTomere
TerraToma
lmao

although maybe the weapon would work better as a summoner weapon?
since summoner doesnt have one :C
A quick temporary minion with no slot
i was moreso thinking a minion that would take up slots but could stack for as many slots as you have
Bubble of orb boys
im imagining something like what happens when you have like 6 mini ufos
thrower javelin when 
just an assload of lasers firing at one enemy and shredding them
but to a lesser degree because its a pre-golem item
Terra, mate
do you wanna make an entry for it? I dont like writing that essay shit
what should we call this summoner terra weapon?
terrarang
"terra ble"
terrably timed you could say
terra ass apart
are you looking for amanda hugg
I mean
many summon weapons are pretty directly named
"Terra Sphere Staff" could work
sorry that was a terrable pun
i saw that coming

it was a straight rip I know
posted terra sphere staff suggestion
Nice nice
damn that shit lowkey blew up
already more stars than my terra bow :C
pprobably just alot more urgent to get a summoner terra weapon
Ye
ye cosmic bolter is technically terra bow
His suggestion was a rework of Cosmic Bolter . _.
oh
also noticed a terra gun doesnt exist as far as I know
just looking through what you can make with living shards
at this rate we’re going to have a weapon called terra-ria
same thing with a tome
I just call it the terra bow because that's what it fuckin is lmao
I uhh
never used it
erhhh
i wouldnt use it on my new ranger runs
besides there are so many good ranger weapons between plantera and golem
like the nail gun
the nail gun is fucking op
That's why the bow's gotta be buffed
its like nothing atm
cough memebow
exactly
shit carries u thru hardmode
also all the flamethrowers are shit
including photoviscerator
i'd lowkey rather fight scal with the sdmg than the photoviscerator
I used to fight SCal with Photoviscerator, I like it for the fact that it's just a straight beam of damage, consistent, nothing more nothing less
Not sure if it's viable against her now though
the heavenly ghale worked so much better for me
it really destroyered her
i got around 40k dps consistantly
with photoviscerator i only got like 10k dps
rip
the shitty thing was my whole loadout was based around guns
i had been using the sdfmg for a while up until then
and there isnt any post yharon pre scal gun :C
once you beat doggo, guns largely drop off
only 5 post doggo guns including Dragon's Breath and Golden Eagle
Halibut too if you want to count that
The Phangasm and Alluvion just outdps most of them
hopefully that new Voidragon thing helps
Fab said voidragon is a repurposed megafleet so I'm not so sure
we can still hope though
The sdfmg and minigun are post dog guns
and I love em to death
they're always my weapons of choice against yharon if im playing ranger
even though i know that the phangasm and alluvion are better
Should I try to make up a Counter Scarf upgrade?
totally
I have an idea for it, but I want to make sure people want to hear it.
i'd like something that combines the shield of cthuhulu and the counter scarf
but make it a hardmode item or some shit
Counter scarf is an EoC accessory that's useful until calamitas/plantera
I think it's fine how it is
but still, it could carry through the lategame
its a really cool accessory and i think it sucks that it doesnt go any farther
The only time where it's not that great is asgardian aegis
Could nerf the fuck out of the current one and give the upgrade current's effects/stats
true
Just add counter scarf without the true melee buff to elysian/celestial tracers smh
nerf it and make it combine with a hardmode accessory
what if you combine it with statis' ninja belt?
That makes it terrible
give it a really good fucking dash to combine it with the statis belt
I honestly don't see why there needs to be an upgrade at all unless the scarf is nerfed
The scarf is rev iirc though so I don't see why it 'needs' to be nerfed
yes
Blink Scarf
The color of the fabric ripples and the scarf seems to vanish before your eyes.
Counter Scarf + Rod of Discord + (Whatever mats would put it at a balanced point in progression)
Does what the current Counter Scarf does, but it also has the ability to use the RoD effect on a hotkey
You cannot use the Counter Scarf Dodge while you are afflicted with the Chaos State debuff
You cannot use the RoD effect if you have the Counter Scarf Dodge on cooldown
"RoD effect on a hotkey" no no no
why not
Broken
sounds like a good idea
i was trying to think of something that would make you teleport to the destination
make it so you cant use weapon for a second or so after teleporting
so the hotkey doesnt really matter
4.5 seconds would be "ok" but still
"Inflicts cursed for 3 seconds after use"
Oof, my idea sucked.
i was just thinking Dodge cooldown, chaos state, and cursed
but then it's shit and you might as well just use the counter scarf
Using the rod was viable against DoG even with the damage
yeah, like twice
Rodding without needing to switch weapons?
but you cant use it like you would in any other scenario
maybe the counter scarf doesnt need an upgrade after all
I totally think there should be a dank ass mount tho
fabsol, bean and brimrose
fair enough
the bean is here
the bean is just a glorified fucking slime mount
brimrose looks like it woukld be dank as fuck against the DoG
p e r h a p s
i lowkey havent killed the astrageldon slime in revengeance yet so i dont know lmao
^
Bean is best boi
Brimrose is a hit or miss during those bullet hell stages
Fun fact: brimrose and doggo debuff do some fun stuff together
Mostly a hit
Gotta have tem 300 mph
I want to hug the bean
No but really... Use brimrose with doggo debuff
I'll keep that in mind
Vertical movement goes nuts
Ah fuck, already suggested
weird
they kept on saying that post-death animations were like
laggy or hard to make iirc
Who?
some rando dude in the server i was talking with like a year ago
I mean, at least some gore would be neat
oh
i feel very tempted to make suggestions for fist weapons
like the ones in weaponout
i fuckinng
LOVE
the fist weapons
Im just asking for something thats not just Poof, ring of fire
I had some death animation ideas for the Post-Moon Lord bosses
Totally not gonna be able to do them, with my limited knowledge, but I've got the ideas...
Such as Yharon stopping in place as the music fades out
and he lets out a long roar as his body gets engulfed in flames, and his ashes burn away into the wind until there's nothing left of him
and then the Treasure Bag drops
That sounds quite awesome ngl
It probably could be pulled off
In fact I think it would be quite easy if the effort was put in
Probably not high on Fab's priority list though
Unfortunately
Calamity doesn't accept new boss suggestions

its fine, these are just ideas
Looks cool though, I can tell you put some effort into them
oh, thanks
are*
sorry, meant to say shame *there aren't
ah
Well if they were allowed, you'd be seeing a lot more garbage posted that's not nearly as high quality as Sorrow's
That's fair
yup
moonmoon
come on dude, those are just some silly ideas, they are average to low quality
perhaps, but it's clear you put effort into them with drawing and ideas
personally the Totem of Memories idea kinda reminds me of Delirium from The Binding of Isaac
moonmoon
mmm... delirium is reusing old bosses
totem of memories is like combining bosses
well, not exactly
all pre hm can only summon enemies, wof prevents the player from escaping, the destroyer shoots lasers, plantera allows the totem to move forward, and so on and so forth
lorde
exactly
@sleek wigeon Sorry for the ping, but regarding your comment about my Elemental Hook suggestion, is there a tier that would better suit for an upgrade for the Lunar Hook? I still want to try and get the suggestion in, but refined.
I'd say post-providence or post-polterghast
Though that might require you to change the name and recipe of your hook suggestion
That's fine. I just didn't think of the tier I guess. I did kind of jumped to just Elemental Hook because I wanted it to inflict a debuff upon firing.
i'd say post dog would be balanced
Quintessence
An angry essence of dark energy that never wants to let go
Around 45-50 tile reach
Around 17-18 velocity
4 Hooks similar to that of Polterghasts that can be fired in rapid succession. When any hook is connected to a block, it will occasionally shoot out spectral beams and bolts similar to that of the Phantasmal Fury and the Shadowbolt Staff, but with a white and red palette.
Made from Lunar Hook, Spooky Hook, Skeletron Hand, 20 Phantoplasm, and 3 Ruinous Souls at an Ancient Manipulator
I thought Calamity could need some good hooks later in the game and so I came up with a post-Polterghast hook to compliment that. It also adds a mechanic that shoots out spectral projectiles
Changed up the hook from prev. suggestion. I'm still questioning it, but this is what I could do. Some feedback is always good.
i like it!
could be useful for afk farming and defending yourself while building assuming you don't just use zen potion spam
Multihook hooks are the bane of my existence
True actually, I can see why they could be a hassle
then vote for my Ceaseless Hook! it's, uh, a hook! sort of...?
//shamelessselfpromoting
Your hook is actually kinda perfect for late-game. Especially for Yharon and SCal. Omindirectional hooks are probably the best bet.
I like how it is worded. How the void pulls you in is a cool idea.
I might steal some of that for my hook 
lilith' draedon soul was at 49 last time i checked
Quintessence
An angry essence of dark energy that never wants to let go
Around 45-50 tile reach
Around 17-18 velocity
Some sort of keybind or right-click to swap modes
1st Mode: 4 Hooks similar to that of Polterghasts that can be fired in rapid succession. When any hook is connected to a block, it will occasionally shoot out spectral beams and bolts similar to that of the Phantasmal Fury and the Shadowbolt Staff, but with a white and red palette.
2nd Mode: 1 Hook that has a smaller tile reach, but faster velocity that, when fired, pulls the player with them, leaving a red, ghostly flame as it moves. After 0.5s-1s, the hook can be fired again, regardless of latching, but uses up some of your Rage. The player receives the "Rage Fatigue", captioned as; "This surging anger leaves you exhausted" after continued use, similar to RoD, which diminishes after Rage is above 75%. This hook does not fire any projectiles, and has a more red or angry color palette since this hook is furious.
Made from Lunar Hook, Spooky Hook, Skeletron Hand, 20 Phantoplasm, and 3 Ruinous Souls at an Ancient Manipulator
Grund: I thought Calamity could need some good hooks later in the game and so I came up with a post-Polterghast hook to compliment that. It also adds a mechanic that shoots out spectral projectiles. Uses some lore of the angry souls that were left to rot by Yharim, hence all the angry and rage stuff. Props to Lilith Saintclaire for the omnidirectional hook basis that pulls the player.
I think it might be too long. Added two modes with complicated features, which hopefully could be possible.
13 left! that's a lucky number!
Unlucky*
it's lucky if you try hard and believe in yourself!
oof
also i like the quintessence rage concept but it might be a little bit too powerful
A hook really shouldn’t... mmh
It’s costless damage
An active accessory takes a slot but a hook isn’t really
Idk. I just thought hooks could have more uses, such as the Static Hook.
another idea i had
Looks like a Absol and Tauros fusion
A boss that runs away is uhhhh
Pretty cool bull concept though
Not a good idea
just adren it
It’s multiplayer poison
-Only charges at the player
FIGHTER AI BOSS
Do you think I should stick to just the rage concept for Quintessence? I feel like it would have more use if it was refined a little.
-Will kill any NPC in its path
keep it away from your home and you'll be gucci

What if there was a boss you summoned by giving the guide a specific item
Like if you give him the guide voodoo doll he tries to kill you
NPC-related boss summoning methods are pretty annoying ngl
agreed
it depends
right now we have only two bosses like that, skeletron and wall of flesh, and thats why you need a specific NPC to summon them
They're both annoying to summon
i know
Don't add more then 
but it would be a different story if you could use any NPC
in my third concept you can use any NPC
?
I guess it would be easier
i know
What's the difference between ☑ and ✅. Or is there no difference?
Pins.

I see
There's so many guys who want some hooks in the mod
Tell that to the Wand. :infinitylul:
maybe use an existing grapple hook instead of 'hook'?
tfw my Ceaseless Hook used the basic hook as a crafting material as well
because i thought it funny that it would be like. literally just the regular hook but with a mini-ceaseless void at the end
and cosmilite plated
also Hook Appreciation Day may be over but it lives on in our hearts
Hey guys, just wanted to post a suggestion here to see how you guys like it before I actually suggest it
Adult Eidolon Wyrm "Rework"
-
When to Fight it: After Yharon (or SCal) is defeated, the Adult Eidolon Wyrm's usual Superboss-like stats get downgraded to be around but slightly lower than SCal's. (or more than SCal if after her defeat).
-
Location: It would spawn in the abyss as usual, (optional that only the boss version will spawn in the new, deeper layers while the current version spawns in the upper layers).
-
Summoning: It could still spawn using the RoD or perhaps a new summoning item. (crafted using abyss and dungeon materials).
-
Additional Changes (optional): Juvenile Eidolon Worms (or other abyss minibosses) could spawn at certain points of the fight. This boss could potentially use "Threats of the Ocean Floor" by DM Dokuro to add tension (and to further flex on Cnidrion).
-
Drops: Late game/abyss materials along with its current weapon drops.
In addition to the new layers of the Abyss, I thought the worm could potentially be a good fit before or after SCal, and something to finally give the Abyss an actual boss.
Let me know what you think 😃
If an abyss boss is added that is intended to be fought in the abyss, the abyss NEEDS to be widened
Besides, I'm fine with it being basically the DG of calamity
Yeah, was thinking about if maybe adding a mini-suggestion asking if the new layers could probably be a little wider than the upper ones
or perhaps the lowest level having the same proportions as a small arena like SCal
Think that would be too much though, lol
i'm happy with it continuing to be the DG of calamity
Eh?
Obliterator already exists
Obliterator is already taken
Also pretty much blissful bombardier
I think he will now drop second part of suggestion which he should've grouped in one anyway

@ashen warren all one suggestion dude
But can you not separate suggestions like that
@ashen warren all of that in message.
also everyone already said this but just to clarify @ashen warren , there's already a weapon named the Obliterator (iirc it's the DoG-tier boomerang)
Though there's a difference between a rocket launcher and boomerang, Idk, I'll call it the Doomsday?
Is that name taken?
nope!
No.
you can always check the wiki, y'know
@ashen warren several people already said this but please, please put all of your suggestion in one post, instead of three
Ok, I fixed that
Are you sure?
it looks like it's fixed now, yeah
honestly i think it's a neat idea, rockets are an underutilized weapon type
Yeah, it's basically the Exo-Weapon of Rocket Launchers.
They're called exo-weapons
Are you playing normal mode?
Rev+ is impossible to facetank lul

It deals like 100 a hit
You're not fighting the old Hive Mind, are you?
do you want me to record it?
sure I guess
and no i am using the newest version
well try fighting death ._.
^ yeah pretty much\
its trickier in death
yeah i can imagine that
but being able to kill a boss without moving or healing
its not that hard if you have good reflexes
is a bit too easy
Look, I did Rev HM like last week on a ranger, and facetanking was not in the budget
Nowhere even close.
yeah well eh
it was for me
and i was just using stuff that i found on my playthrough, didnt even went all out to make sure i got the best stuff
Then something's wrong. Either gear from other mods, or not actually being on rev.
i went in blind
i am on rev
since i am using the counter scarf
and nothing from a different mod
Then I can confidently say that something is going very wrong here.
wait let me try to screen capture it
hot take:
the eidolon wyrm wouldn't actually be a fun boss
it has the same attacks as an eidolist/lunatic cultist but also has cheap telekinesis flinging, and that's about it
unless someone suggests a rework to make it interesting as a fightable i Couldn't Be Less Interest
i have recorded it
compressing it rn so i can post it
okay this might take a while, since it is only on 5 percent now
i will just post the video here when its done
Eh but that's your choice
Only one blade on screen
Throwing is generally regarded as one of the best classes in Calamity, especially in the endgame. Every class has certain points that they're weaker at, but SotC and Celestus make thrower a top-tier class.
wow, I'm really struggling early pre-hm lmao
Thrower is arguably the best at the moment
thrower rules in pre-hardmode and post-moonie
Because it's massively viable for most of the hard fights
it's very weak at several parts in HM but that's it
Ok nerfing nanotech

🔥
@ashen warren Celectus is stupidly uneffective bag of lags.
hold up
Then as option for SCal exists only Scourge.
Then i'm suggest Vorpal Blade as weapon for mobs, not bosses.
Even it's usable on bosses.
But in no-hits and simular challenges (death) it's very careful.
"Celectus is uneffective" 
Its good lol
With 500 total damage i'm recieve only 80-120k dps.
And very heavy lags.
SotC more damages and supremely less slow game.
"only 80-120k" wtf are you smoking
No.
Don't do "No." kids
It's a joke, lay off
Scal has 10 mil hp
AKA celestus is a 100 second kill
Before invincibility phase stuff
100 second kill is really good
Get a better comp smh
Lag helps with dodging smh
@heady comet postulat of most IT - buy better comp for running unoptimised shit.

Two others Post-Darksun throwing weapons is little more effective, but don't eat dps because projs and dusts.
celestus eats my frames too tbh, why i just use SotC for SCal
hopefully that gets fixed in a future update or smthn
also speaking as someone who recently injured her hand from mouse use strain: please don't make a click ultra fast weapon, i will cry
You don't forced to use Blade as ultra fast weapon.
Magic Dagger exists btw 
Pretty sure there's a synonym for "surgically removed" 🤔
Amputated
Done
It's absolutely pointless, but sure.
There’s something called throwing class and Celestus is a fucking godsend
Scroll up my dude
@ruby cobalt If you star one suggestion could you star the other valid ones too?
I ain't always online, you know.
@ruby cobalt magic dagger is not, them i'm want
also speaking as someone who recently injured her hand from mouse use strain: please don't make a click ultra fast weapon, i will cry
:cri- oh right inferior emote server 
200 base damage is enough for devastate most enemies.
Then you needs hurt mouse only on using these weapon on bosses.
You seem to be missing the point.
You're getting into conversations that didn't involve you.
Isn't this conversation about his suggestion?
That particular part wasn't, actually.
holy shit it's been around 3 minutes and would you look at that
lol

Maybe just Slime armor?
actually what even is that suggestion
that's the most arbitrary and useless thing i've seen suggested in a while
@ashen warren uhhh
#help-advice-read-pins ......?
You posted a completely offtopic thing in #suggestions-voting
Uh, you realize meming in #suggestions-voting is disallowed, right?
Sorry, guy. Gonna have to give a warning.
51 stars i feel proud of myself
Does well fed really need to be punished though
do the devs know that the map needs to be fixed?
I mean underworld is under the map lol
Like
Yes they know Gallic
Yeah, what map?
But the buff doesn’t really do that much
You mean, the minimap/map that is using vanilla abhorrent functions because they never fucking tried to think of someone going beyond their worldsize?
Am I reading this correctly? We have to rewrite the entire mapping system?
that the minimap is too small
In fact, we knew about it even before Calamity touched world expanding.
LWE is a good one
what the fuck are these suggestions
they're interesting to say the least
Before I post a suggestion uhh
How many minion slots can be expected that a summoner would have, realistically, post providence
Fully realistic?
Hit enter too early
Post-Provi, pre-Sentinels?
Pre-sentinels
around 6-8 at the least
Thanks
ununu, wait
I want to print a massive minion staff for reasons that’ll soon be apparent
12?
That leaves you 4 more free accessory slots.
These are realistic calcs, let me go "in-depth".
1 default slot.
2 slots from summoning potion and bewitching station.
3 from tarragon.
3 from statis' blessing.
3 from statis' curse.
2 from eldritch artifact.
and additional 2 if you're at full health but let's be honest, who is?
Alright so gimme a sec...
Catastrophic Staff
Pre-Sentinels Summoning Weapon
"Summons a brother of Calamitas to fight for you"
Entropy's Vigil + Bloodstone Cores + Cores of Chaos
Summons Catastrophe, at the cost of several summon slots. Catastrophe is a gigantic minion that functions exactly how he did during the Clonelamitas bossfight, spewing fireballs and pausing only to charge at enemies. Power is increased the lower the player's life is. In addition, Catastrophe grants "Catastrophic Longevity" to his summoner, granting DR and life regeneration.
Cataclysmic Staff
Pre-Sentinels Summoning Weapon
"Summons a brother of Calamitas to fight for you"
Entropy's Vigil + Bloodstone Cores + Cores of Chaos
Summons Cataclysm, at the cost of several summon slots. Cataclysm is a massive summon that behaves accordingly to his Clonelamitas counterpart, spraying a jet of brimstone flames at enemies and pausing only to charge at them. Just like his brother, Cataclysm grants a buff to his summoner, "Cataclysmic Power", increasing damage and movement speed to his summoner.
The idea was that these both take most of your summon slots to behave basically the same as their true counterparts. I think they'd even be the same size.
I like it
no feedback so I guess I'll just throw it up with a note
outside of breich liking it of course
You can't until someone with the "cool dude" role reacts to it
out of all the classes summoner really doesn't have that many options
probably the least
thrower being the second least
and thrower wasn't even a class in vanilla
ty ^^
See, this is a nice and cool suggestion.
Super Destruction Brothers
Especially as post ML summons
they have funny hats
its almost like the waifus but big and manly
GIANT ANGRY FLAMING ROCKS
yee i am hooked on the brothers
what else would you have by your side to blow up your foes
i feel like it would be cool if there was a providence summon drop as well
maybe a profaned guardian
I assume catastrophe throws ultra high speed explosive fireballs (e.g. Venus trident) and cataclysm spews a giant wall of hellfire that ignores iframes
maybe if you summon one, the other takes half as many slots
to encourage having both brothers out
I have an idea
Well the buff is encouragement enough isn’t it?
And yeah Ozz they're tuned for non-player combat
so ignoring i-frames is okay for cataclysm's flamethrower
what's cool is that minimal spritwork has to be done, since it's just the boss
which already has a sprite
yeah, asset recycling
Holy Flame Staff
When used, it takes up 3 minion slots, and summons the primary profaned guardian, if used again, it will take another 2 and summon the crystal guardian, if used a third time, it will take up only one slot and summon the rock guardian.
The rock guardian will charge enemies constantly, the crystal guardian will fire homing balls at enemies, the main guardian will hover over enemies and fire spears at them.
cannot be used more than 3 times
using all 3 causes all of your attacks to inflict holy flames
anyone think it might work?
Mmh, the guardians aren't really as iconic as the calamity bros. Plus what happens if you fill all six slots?
i would think you cant use any more than the 3 to make it so they arent fucking op
im just trying to think up post ml summons because there arent many good ones
axes are good though
it's just that they don't ignore iframes
if they did, that would be nohit banworthy on prov
Theres a katana in vanilla, which is upgraded to omniblade in calamity
@lunar berry It won't spread
i thought it will spread but had a limit
any other?
It works a bit differently now
No...?
or a sword that look like a katana?
Murasama*
important distiction
I didn't know the astral infection would actually spread
How do you contain it? Just like you would with hallow or the world evil, just build a tunnel under it?
also how it spreaded was a rumor
just goes to show
don't trust rumors unless they are absolutely legitimate
"don't trust rumors unless they're not rumors"
I don't think it was a rumor, Cob
That was legitimately the plan for a while and I'm pretty sure Fab stated that's how it would work himself
It's not what ended up happening though
hmm

You put a lotta effort into it,
it is deserved
i guess it is, just the fact it was flooded away and still noticed.
Well ye, it turns at least 3 bad melee weapons into a decent one.
The description is 👌
3?
intended to be one but that’s makes it better.
ah, i thought they were good.
well, better to see that then.
I also remember that Nebulash outclasses Solar Eruption.
How? No idea. That's what I remember.
man I swear my suggestions are cursed
the ones that reach high forties usually linger there for like a day ro two

You should probably redo that as full sentences
like "Following up on the previous suggestion, the emblems should be craftable with Adamantite/Titanium alongside all three essences"
why ?
“Make craft good yes”
- Elaborate.
- Yes.
- What yes?
- Yes.
just a lot of worthless words
Like your suggestion!
Not worthless, in fact
🔥
damn good one
A'ight, let's try this again.
That suggestion doesn't even include a hint that it's a follow up to the last one, or that it's even a crafting recipe
Deleted it, feel free to repost with better wording.
yes.
Damn... I've never seen one of my suggestions get so many reacts so quickly...
He does not
no, but he sells a solution which spreads the biome, and a farm is incredibly easy to make
I would actually get a lot of use out of being able to just buy Glowing Mushrooms
then again that's no fun
@pine solar tbh thats probably one of the simplest and needed suggestions
ye, implementing this doesnt take a lot of effort, nor time
because no one suggest it
im gonna do it, and im going to make some concept art right now
go ahead
the Ceaseless Hook is 6 likes away from 50.... crosses fingers
5*
E.G.G. Equilateral Gargoyle Gun
Fires out triangular gargoyles which, after about a second on the ground, shoot a beam of light into the sky and destroy themselves. (Beam is like a faster version of last prism)
Takes a lot of mana to shoot, but not too much
Moon lord drop
You can also craft it with 10 luminite and one of each solar tower drop (whatever those things you use to make the solar weapons are called)
i... pardon me?
Also *4
gl there
Hope it gets to 50 sounds really cool
yeah
“The perfect god defiled, but his soul still burns with a vengeance to turn everything in sight into his envisioned perfect world.”
perfect one crabulon lore is no longer canon
hell i'd argue it was never more than a joke to begin with
also
weapon that also clentaminates jungle
yeah that's gotta be a fucking No Thanks from me
oh, did you see the new suggestion I gave there lilith
the Catastrophic and Cataclysmic staves
yesssss
i honestly love the idea
What about "The Light Show"?
"Light, Camera and Killing"
haha great idea
Also i just noticed
How come theres always like the same 3 people on this chat
I like to talk here
Can i use that name in my suggested suggestion @empty rose
I will try to write one with it
Ok
uhh
yam knife?
Ooh there should be a yam set of weapons
The hammer should be called "yammer"
lmfao.
sword could be "Surrealist's Edge"
Or maybe combine the axe and hammer to make a yamaxe
cause i can't think of something for axe
anyways here's my opinion on a bunch of suggestions that were posted:
-fallen star crafting recipe: assuming that's for just 1 star, it's way too expensive
-gel armor: blue slime armor giving invincibility once every 6 seconds is way too broken it's literally just a pre-hm better version of titanium, pink slime armor is actively detrimental - you already can get fall immunity early game from horseshoe or skyline and bouncing upon hitting the ground fucks up maneuverability
-stimulants do 1 damage: wouldn't this annoy people on armageddon?
-gluttonous debuff: this is silly, there's no monsters i can think of that would have reasonable lore reasons to be like that and it's just a pointless annoyance for something that didn't need to be nerfed lmao
-block/reflect attacks with weapon/shield: could be a cool idea but as it is rn they've given basically no detail
-leviatitan projectiles: i haven't used it since i dont play ranged yet but im assuming it has a similar issue to the Catastrophe Claymore, so yeah i vote making the particles more visible
-catastrophic/cataclysmic staff: i love it, 11/11
-astral dryad thing: shouldn't people not suggest things they don't know about since the update isn't out yet?
-craftable emblems: finally a way to reliably get summon emblems for having all three Statis' accessories!
-living shard enemy drops: i like this
-hadopelagic havoc: 1) what class is this? 2) what the heck is a cone snail? am i missing some kind of reference here?
-make truff sell mushrooms: just farm crabulon or clentaminate a patch of mud into glowmush biome my dude
Wishing Pole: A fishing pole that uses money as bait. Depending on the type of money used, the fishing power will increase.
Can be bought from traveling merchants.
How do you like my slightly strange suggestion
so basically a fishing pole but it uses money as bait
Yes
seems pointless tbh
hadopelagic havoc opinion was my fav.
instead of better worms = higher power, its better coins = better power
i mean it's like an earlier game weapon
you can already get the supreme fishing set or whatever it's called
very easy
and then that gives more than enough fishing power to catch whatever you want
thats a bad suggestion tbh
you can just get angler armor and stuff, and then use all your millions of copper coins to be able to fish infinitely
how would that even work
I am honestly not sure
Trawler Soul – For those who use Fargos.
but yea, supreme tackle box (i think?) is what you should get.
okay then
the more money you have in your inventory the higher the power?
you can already infinite fish easy, merchant starts selling master bait after Skeletron
like 1 copper = 0.1% fishing power, 1 silver = 1% fishing power, 1 gold = 10% fishing power, and 1 platinum = 30% fishing power?
RIP that other guy's Cosmic Bolter suggestion
I guess so
rev mod tbh
that was mine...?
Breichen's
It's probably something you'd use before you even get plat tbh
smh.
since you just buy it from a traveling merchatn
for me, Trawler Soul + Supreme Tackle Box + Whatever other high-end modded fishing accessories.
god of fishing tbh.
Hold on i have a question
100% crate fishing tbh
So i know you can't suggest bosses themselves
the Wishing Pole is just a bit of a waste of brain.
and you're not gonna be ever fishing in hardmode in my experience, just use the supreme tackle set to get an ungodly amount of crates and then open them all just after you kill WoF
^
can you suggest changes to them?
i believe so yes
Yes
I've heard around quite a bit that in DoG the laser wall-like attack is really annoying from a lot of people
so should that get nerfed a bit
its not annoying, those people need to get good
no dont nerf it
personally i think doggo fight is a++ as it is

hmm
honestly.
and don't get why so many people are like BUFF DOGGO or NERF DOGGO
This one person says it ruins the rythm of the fight
it’s fine as it is.
doggo is wonderful just how they are
the laser phase is only annoying cuz I cant damage DOG and it makes the fight longer
because worm
though.
thanks lillith
otherwise its honestly too easy
I'm just saying, havent fought it myself
from what ive heard
i can understand DoG being faster than the player.
if it wasn’t like 10x as fast, even when cut.
Anticheese mechanism.
I thought DOG matched movement speed instead of cut it
but there is a speed cap but without using like
second phase.
burden break things
i mean.
you won't ever reach it
burden broken tbh
and burden break isn't even usable in bosses
the second phase he goes ballistic.
@hollow shell new star needed.
cuz his head will home in on you if you get within like 20 blocks or so, and if you leave 30 or 25 he also locks on. You have to run in a straight line on platforms to survive.
no that’s a bit much..
This is stupid and I want you to know that.
i believe it’s like 5-10.
jumping = a fatal mistake
yes
i'm honestly not suer what to think of this conversation right now
i would say #calamity-mod-talk but i am no mod.
because i've never fought the fight
also am i reading disco ball suggestion right or is it actually an earlier game last prism that also homes in on enemies somehow for mage class
yeah, in his second phase if you jump or get to close to him or have an arena made out of blocks instead of platforms, he basically just straight up rapes you
because mage really needed more good weaponry amirite
not like they're already one of the best classes for the entire game with a shitton of different weapons amirite
Sorry, don't know what to make for craft
As someone who's done it in DM failing many times, the DoG fight feels very fun and fair as it is.
not in revengance alone, he seems too easy
wink
took me two attempts only
If you have an idea for the craft, that would be great
then again, a s t r a l a r c a n u m
Rev mode dog needs a buff, though.
I agree with that guy, the cosmic bolter is laaaaame
fucking double wink
I did that first try when he had the stupid laser orbs that inflicted Distorted.
fucken quad wink
oh yeah I remember those
Wow, you really do need a personal invitation.
were those removed in the mediafire update
@round falcon @glad thunder #calamity-mod-talk
I'm trying to get around to building a suggestion.
there are so many times where i want to redirect people but can’t cuz white name.
Sorry about not gettin the hint
You can come back once you've figured out the basics.
damnit drh.
it's not like they even pay attention to the different color
oh they do, i’m accused for minimod then.
about it?
no, they don't
hurdur.
So hum, did someone have an idea for the craft for the "Light Show"?
hm. Let me have another look.
It's my first weapon suggestion
i'm assuming it's magic weapon and not summon or smthn?
I'd say perhaps include some Stained Glass or colored Torches?
magic
what
ew why would a flail use mana
it says it uses mana though
hmm...
swords are cool tho
i personally think it could be like a sentry, firing stationary beams (that turn while the ball is moving, obviously), a bit like the Staff of Duality from Joost, but disco-style.
honestly a disco ball flail or throwing weapon would be swood
^
Actually why does the mirror blade uses mana?
We should code a suggestion bot
especially because as it is it's at the point of the game where thrown needs a buff
Perhaps this would float over your head like the Sun Spirit Staff?
and flails are underappreciated
over your head?
Suggestions bot already exists.
if my way of thinking is correct, that’d be too much.
In which case this could be considered a summon and possibly a Sun God Staff upgrade.
There might as well not be one
if it gets implemented.
no shiny colours = not a good disco ball
why not make two seperate weapons?
I'm just tossing ideas out.
Like what? Flail and staff?
it’s no disco ball if it’s not colourful.



