#suggestions-discussion
1 messages · Page 490 of 1
my recipe is at any anvil
wait wut
also how hard is it to buy 2 meters, though I agree it should use something else
1 halibut cannon
money is fucking tight early game
fuck dm
meh in rev and dm its not that tight
Nothings tight on deathmode except your butt
Lmao
Yeah just change the DPS Meter to Victory Shards
or just nothing, like the current recipe
Target Dummy at an Anvil
why not something like target dummy + 5life crystal ?
Because wtf
at like mythril or orichalcum or whatever its called
That's 5 life crystals
at post WoF you have all of your life
Post-skelly they are renewable but eh
it’s now copper/tin
Yeah but you need to outfit your arenas with shit
life crystals are excessively common, but I still say hardmode materials...
though I really want it to be living shards or cores
living shards would be hella flavorful
so why not use it since Super dummy have the habilety to act like a monster
i like that
Or just random enemy stuff, because super dummy acts like an enemy
its like you use life heart to make them ''alive''
what about target dummy + red dye?
Living Shards is a cool idea
but that'd put them Post-Plantera
and people would want to be DPS testing for that fight
nothing else makes sense tho
since they have the target on their face
besides cores
Red dye is easy to get, has flavor, and makes sense
1 Ruby
Red dye is not really easy to get tbh
curently its post like DoG so people wont complain if its now post plantera
Do you not have giant box farms in your world?
theres yer problem
I use zerg
dynamite mate
maybe 5 mech souls
5 Souls of night tbh
i dont know why you would want to test the so little amount of weapons that give a special bonus on weapons pre plantera
How bout no extra ingredient plz
Just Dummy @ Iron Anvil
No 
i mean yes
i think living shard is just perfect
living shards makes sense and is good progression wise
plantera is one of the points where the game opens up a lot
Good idea kaiser but specify a bit tbh
hence the need for dps testing
calamity item require to make a calamity dummy and it fits with the bonus of the dummy
Dummy + ruby is good comprimise
There are more than a few weapons before Plantera with homing and on-hit effects
I'd say dummy+living shard or ashes of calamity, for those of us who think cal is easier to kill than plantera...
Just put super dummy in starter bag tbh 
for me theres nothing better than living shard
calamitous essence 
theres no other ingredient that fits better
I didn't say shard and ashes... I said shard or ashes... one or the other...
I have ptsd from clone, apologies
meh the point of having the living shard is because you put life to make your dummy a ''monster''
living shards is just the perfect fit
just make the Draedon’s remote stuff drop a crapton of hallowed bars and souls
so you can do it if you need mats for exo weapons or whatever
I just noticed that Draedon's Remote recipe requires Meld Blobs
and Meld Bars are crafted with Hallowed Bars
It's all coming together
what is, in particular?
meld bars is just hallowed bars painted red and blue confirmed
Well, the Mech Boss Summoning items require Souls of Light/Night
pins b
I asked what ✅ meant without checking pins like a big meme ^
I really need to do that more often


don't take it too hard, nobody checks pins here 
Indeed
oboi
food mod birb eggs
scrambled yharon egg
my main gripe with this suggestion dump is "indestructible" altar...
Well, if you break it, you'll have to use the Starcore summon item because there'd be no way for it to spawn naturally
like the one unbreakable altar in... tremor, I think... this will present an annoyance to terraformers...
I'd say more like lihzard altar... you can break it with a stronger pickaxe than you currently have, and it's placeable...
The idea is that it's not just a block, it's a structure
Around the size of the underground shrines
Geez @brittle folio did a Harpy Ring kill your parents?
^
Feel free to type up your own ideas or edits in the document, so a collection of ideas are all visible in the same spot @bright flame
Its crafting recipe is really cheap and +20% movement speed, as well as the increased flight time for those Aerialite Wings, is nothin to bat an eye at
75%
+75% movement speed on a player who's probably got the Frostspark Boots (31mph) puts you at 54mph without buffs
you fucking wot
which is fucking ridiculous
Well no
Pre-Skeletron it is
hmm
I might have something to get feedback on before posting...
hermes boots kinda caps your speed. But still its an absurd number
could just make it so harpy ring adds +20% to your max speed
ay Kaiser if you have your own ideas on the boss summons please put them in the document it's a bit of a collab suggestion already
bumblebirb egg omlette
with some tarragon cilantro
and salt from the bottom of the abyss
Would anyone be on board with any of the following clentaminator ideas?
- a drenching solution convert dirt to mud and solidify lava (but not pierce more than 2 blocks of obsidian)
- an arid wind canister to dry mud with a short range, less block piercing, slight knockback applied rapidly, and a very low consumption rate
- a late-game conflagration solution to deal comparatively high damage and a burn status effect, but comes with a very blatant warning label due to drawbacks such as...
- slightly shorter range
- melting all vanilla stone blocks on contact
- scorching dirt and mud to ash
- burning ropes, chains, platforms, walls, and most decorative/building blocks except for hardmode metal bars, crafting/buff stations, storage, and anything that needs a picksaw or superior pick to nothing
- dripping from the first thing they hit to something else cause more damage or destruction
Why would these need to be added?
The only one i'm remotely interested is the drenching one solely because of jungle
yeah... sure... you're right about lack of necessity... rapid jungling/mud conversion is more a QoL feature
Besides, solutions mod and luiafk exist
and that last one doesn't function for much of anything except trolling and nihilism (not the mod) tbh...
Warning: text wall
This is just idle spit-balling, but ever notice how vanilla Summoners always get their armor from weirdly exotic places?
First you have the Bee Armor, which you get from killing an otherwise optional and relatively pointless boss (Queen Bee)
Then once Hardmode begins, you're sent to the Spider Caves of all places to get Spider Armor
Once in post-Plantera you make use of the only full armor set in the entire game (iirc) that you buy from someone, the Pygmy Armor; and not long afterwards replace it with Spooky Armor, which you can only get after killing several truckloads of Mourning Woods and/or Splinterlings; the only time class progression ever makes the holiday events mandatory (because I imagine Spooky is much better than Pygmy)
All of Calamity's armor sets have fairly straight-forward ways to obtain them, so maybe if players had to put more effort/thought into getting them, it would make the whole experience more exciting.
@eager ivy Put "Maybe slightly more Spin Time to make up for slightly less damage" into the main post
Otherwise that part won't get sent to the devs if it did reach 50 stars and got ported
done :3
👍
@ashen warren aligning the blast that well is what may be OP
He spawns stacked
Spawn on a platform and he's cake
I feel like Nimbus rod should be nerfed vs destroyer too
If you position him just right the raindrops shred him
Tbh, the spawnkill thing is just cheese
Then the weapon isnt the OP thing
Hmmm, Fetid Baghnakhs do the same thing, gotta nerf them too 
And nimbus 
Also probably should nerf every fucking piercing weapon along the way because this ain't right, chief 
Ikr

"Make The Destroyer immune to damage for the first 2-3 seconds of the fight to prevent cheese mechanics
Reason: So The Destroyer actually has SOME difficulty" how about this?
Might as well just instead increase Destroyer's piercing resist even more instead of nerfing all those weapons
...Or that, ye
That's a lot better
Should I replace or send another message?
Donezo
Its a good suggestion since destroyer nerf is right around the corner
Because they gonna remove some projectiles
It's your own fault for putting it on ¯_(ツ)_/¯
@river night Music boxes are implemented as they're sprited. They're all coming eventually
also jesus christ man
that's alot
I mean. They are good suggestions I think. And I have way to much time on my hands (and insanity) - I end up thinking about shit like this. < _ <
^
dont wanna be that guy but
pins say it's a good idea to do so
to make it easier to read and maybe ppeople dont agree with all the suggestions and stuff
not.. entirely sure how to do so. so... ive said my piece. x.x
As in
send them over a longer period of time
Save em in a file somewhere
and send like 2 a day
So it's not just a wall of that
(also please don't link wiki pages in that channel, that's a lot of wasted space)
@river night
And, for the future, try and keep each of your suggestions contained in their own messages
Don't send an anecdote or reasoning for a suggestion in a separate message after you suggest something
That just makes it harder to star
yeah, agreed, plus it pushes other suggestions all the way up the chat so less people will read
also, try to keep relevant things in one suggestion instead of adding unneccessary extra comments i.e. the mention of razorblade typhoon
oh hey we both said the same thing
(gets the point across better) :P
@inner rover idk boi sounds so much like a meme to me
@river night All the furniture sets are already complete. Torches are not a component to a set, I'm not entirely sure why it is listed as a part on the wiki
Moldy ghost let's put it this way. I could not think of any other fitting name.
Tearjerker Slice/Chopper/etc.
Smh just make a Black Sabbath one so we can have the "You have two paths to follow" quote as a tooltip already.
👏
How u make it thi?
So Luminite bullets?
Unrelenting Void
Calls upon the power of the seething emptiness
What It Does: Sentry-type summon weapon. Summons a stationary miniature Ceaseless Void that fires wave pulses of dark energy in a circle around it whenever an enemy is near, as well as long-range homing lasers at enemies (up to just over a screen length away).
How It's Made: 5 Dark Plasma, 15 Ashes of Calamity, 8 Cosmilite Bars @ Draedon's Forge
Why it should be added: Sentries are underrepresented in both vanilla and Calamity, which is kind of a shame, and the only post-moonlord sentry is immediately after Moonie, so it doesn't really get much time to shine.
A friendly Ceaseless Void seems like the most fitting flavor choice for a sentry, and the homing lasers and void pulses are inspired by its attacks and theming respectively, making it a unique choice for Summoners in particular and rewarding keeping enemies near a certain area, while still having things it can do to enemies outside that range (unlike the Energy Staff, which has barely a half-screen targeting ability.)
gonna be reposting this tomorrow, any feedback before i do so is welcomed!
Tbh sentries aren't used much because they're basically worthless against bosses
Especially at DoG level
And I don't know about others but when I did a dm summoner playthrough using the dreadmine staff was a great way to get distracted and die so I hated the entire time I had to use it
i guess, but what if... a sentry that was actually good
I wouldn't say "worthless"
For one, they're really useful during the SG fight
And you should try getting less distracted 
Slime god?
Ye
If you're using sentries against slime god then yes they're good since dreadmine staff is post cal
Besides, halibut = easy win
using halibut
whoops
Meant herring
About getting distracted:
Keeping note of where enemies are
Keeping note of where projectiles are
Keeping note of where minions are
Dodging to build Adrenaline
Dodging in a confined area so dreadmines actually hit
Counting when I have Adrenaline so I don't waste it
Timing Golden Gun/Everglade Spray
Timing Rod of Discord
Timing Slime mount
Right clicking the minion buff to resummon on fast bosses (killed me the most)
Getting distracted is pretty easy even though individually they're not hard at all
Black sabbath as a sentry
Y E S
The fist of platinum
Has reached over 50 stars
The rod of accord is like D4C
There we go
Its has 50 stars now
oh hey RoA hit 50, nice
The first jojo suggestion that i saw get 50 stars
I mean, cheesing first boss isn't very dirty 
but cheesing king slime is very easy
just place 35 ropes above ground and done
you need to make it fair
wot
smh cheesing KS is as easy as moving iirc
nevermind, just me being
as always
lmao
@signal ibex so many jojo references
i like it
@hollow shell hello there friend could we got some ⭐s ty 
i just saw "crabulon buff" and my brain went "nyoom"
@ashen warren Folks are already working on those in the art server
They're likely to be added, eventually
omg really?! im so hype for the update, and i cant wait to the see them! everyone is doing such a good job on this mod tbh
Wait, not this update yet 
ok as long as were getting them at some point right?
Ye, likely
ok thx
woooooow thats amazing
I think it's the one that'll be put in
will it be made with plague canisters
Probably
is the auric tesla furniture gonna be added or just the plague stuff
Bloodstone brick and brick wall would be nice (without a corresponding furniture set, like the calamity ores)
Auric's in progress right now, I think they'll get all the sets they want done first
Then they'll be sent to Fab
ok im sure itll come out very amazingly
Indeed
np
Plague furniture should be in this update, along with some much needed fixes to the current furniture
Other sets will take a while though
Bloodstone tiles are being worked on atm
oh ok
It's nice to know there is a demand though, just though it would be useful to notify you that they are a thing conceptwise
thanks for the info
@woven salmon Astral Arcanum?
whats that
It allows you to teleport to places
Post-ML accessory
The wormhole-like map idea is cool, but we don't really have a place in the game to put it
n o t i n m p
@woven salmon if that isn't the worst suggestion i've ever seen aside from "bring back the lorde" i'll be damned
that has no point other than to grief servers if they're unbreakable dirt blocks
that still leaves a giant mess to clean up afterwards 
platforms and wings render that almost entirely redundant
at the point in the game where you can make them, you already can make wings, so skybridges aren't necessary
same for pillars
you can fly, double/triple/quadruple jump
in recreational use it's dumb as all heck because you make a pillar, have to clean it up, fly back up and hey presto, new pillar to clean up
you didn't entirely think this through 
it is still rendered almost entirely dumdum by wings because you don't need dirt blocks everywhere in your world
ok what if i made it prehardmode
you would still need 3996 dirt which is a hell of a lot of landscaping
and reduced the materials needed
that's about 3-4 hellevators' worth on a large world
or make it so that it builds with the blocks in ur inventory
well that last bit is infinitely worse but if you reduced the materials maybe
why not just make it platforms instead of dirt?
could always have an option to remove all placed blocks
good idea
thing is, its for sky bridges is it not? youd be able to actually make arenas with platforms
dirt blocks youll have to RoD through
maybe u could choose what block to build with with an interface like the grand design
yeah, the platform thing
arena builder
I rather install the mod than wait for this to be a thing
@woven salmon so are you gonna change the crafting station and material count or
oh yea
also you might want to add that idea aleksh had
a way to destroy all placed blocks
so that it doesn't become annoying as heck to clean up
its not a meme suggestion though
most people on the server, mods included, see that as a meme suggestion
Looks a bit like it though
but its not a meme suggestion. I'm seriously suggesting it
You could try to elaborate on the method of obtaining and more on why it would be a good addition to the mod
I dont think its one
and it might be considered lefit
ill do that.
Well, you followed through
@fervent zealot instead of doing that, ping a mod if you think it’s a meme suggestion
also it kinda does look like a joke suggestion
I noticed that
I'd say that it's not a
serious suggestion
It'd be a funny item but it's not
meme
If terraria has period jokes, a maid outfit doesnt seem too bad, huh?
I mean one person once suggested NPC's to say "We must save my family!" as a reference to SAO abridged, and it wasn't considered a meme, so I think that's fine too
using heavenly gale against scal
nice suggestion though, i'd specify it shouldn't pierce personally because then it'd just be another useless option against her
yeah good point there
Hey, my first SCal kill was with the Gale and Photovicerator.
the hearts, brothers etc. all have pierce resistance now iirc
which is why the exo tier stuff ranger is, sub-par to say the least
@jolly mirage well its too op
You can be immune to flames
Maybe 25
I don't agree with lowering the max health, since that doesn't fix the problem you outline of the fact that you can be immune to Brimstone Flames. How about it inflicts a unique debuff instead, one that you can't get immunity to without Purified Jam or something?
Hey I fricken won
You have stopped writing haikus
Lol lol lol lol lol
Thats a good idea
the debuff idea i mean
I am renamed ‘’
devs buff leviathan, he is so gay and boring, didnt drop under 500hp expert reveangance
give him more moves and phases
waste of time rofl
Read changelogs
do you even know how the charge is going to work?
oh and also buff lunatic cultist if you can
After Plantera I beat Lunatic Cultist, legit skipped like 5 bosses
what do you want changed specifically
what difficulty?
me?
I mean cultist is already buffed from miniboss to somewhat comeptitive shit
no im talkin to the guy that slashed every boss to death, yes i mean you
are you using the version in the discord
yes
alchnpc big ♿
i dont have time to explain how you should go about suggesting boss suggestions, caligulas is spamming oatmeal remixes so ill just say 
Using full buff candelabra is not one way you judge boss difficulty with 
I dont go around reading 5 million articles
Buff Sulphuric Acid Cannon and Eidolic Wail
Massively increase Sulphuric’s rate of fire and projectile velocity, and make the acid bubbles stack additively like lionfish.
Decrease the amount of time it takes for Wail’s projectiles to reach full size, and slightly increase its fire rate as well.
Soul Edge is a pretty decent melee weapon, Calamari’s Lament is a rare non-piercing summon, and Valediction needs no introduction. But as far as I know, almost no one uses Sulphuric or Wail. Rangers have seadragon for DoG, and while I don’t know exactly what mages use, I’m pretty sure it isn’t Wail.
the acid cannon was nerfed a while back against DoG, but i agree it needs a buff to bring it back to being somewhat relevant
and mages use mistlestorm + aether's whisper iirc
nothing but a full-on overhaul of the wail will make it useful, though
If it rapidly fired full-size Wail projectiles that locked onto enemies it would be good
But probably extremely broken
@vague laurel I think they already did that
In the changelogs?
If anything, the only way to buff eidolic wail without a rework is making it pre polter somehow
Because people fight polter on a closed space smh
Well, there are legendary weapons, so possibly a legendary armor set? Each Hm and up boss could have a 10% chance of dropping 1 piece of the set. It wouldnt be as good or the same teir as other avalible armors, but like legendary wepons it would get more powerful as you kill more bosses
Nit anymore
Legs dont do that anymore
Oh thay dont
except Community
Yeah, that changed. Kinda sad imo, scaling items are a nice reward for rare drops like them
why dont they anymore?
So, your suggestion is basically an underwhelming armor as of now
@jovial spire too op
Yea
or they could have nerfed all of them but whatever
yeah, very few legendary items are useful anymore, if any of them
Too much coding
Can we get some post moon lord events yo
there mots likely eventually will be one, just not anytime soon
maybe as a vanity at least
has anyone suggested having multiclass helmets yet to be craftable along with the class helms?
i.e., a multiclass victide helm, multiclass tarragon, etc
or wait
maybe
each helm could drop off its rescective thing
you mean a return of the older helmets?
maybe also include really old stuff like when daedalus was just a ranger set
i.e., multi victide from DS/ DrySeahore, multi tarragon from provi, etc
get mmuylti silva from mothron
*multi
Maybe from birb?
mothron is tons easier than birb smh
*early
So yeah i thinks its a good idea ofc i do i made it up, what do you think overall?
dont worry i'll just make 50 alts
Why do 50 alts when you have to do 1 fab alt
Dry horse?
... Cnidrion?
yeah
My idea is that you could get the multiclass helm from certain enemies/bosses. To balance them, they would have less powerful set bounuses and would give less damage, along with less defence that every helmet exept the summoner and thrower ones. You would get the multiclass:
Wulfrum Helm from Wulfrum slime ot drone (1%)
Victide Helm from Desert Scourge (20%) or Cnidrion (3%).
Aerospec Helm from Harpy (1%) After Perferaters/Hive mind has been killed.
Statigel Helm from Slime Gods (20%) or blighted slimes (1%) after the Slime Gods have been killed.
Daedalus Helm from Cryogen (20%) or underground ice biome enemies (0.1%) after Cryogen has died.
Reaver Helm from cavren enemies (0.5%) after Plantera has died.
Atexia Helm from Abyss enemies (0.5% first layer, 1% second layer, and 3% third layer and below) after gloem has died.
Tarragon Helm from Provodence (25%), profaned guardians (4% chance for each one) after Providence has died, and jungle enemies (0.1%) After Providence has died.
Bloodflare Helm from Polterghast (25%), Brimstone Elemental (6%) after Polterghast has died, ravager (6%) after Polterghast has died, and blood moon enemies (0.1%) after Polterghast has died.
God Slayer Helm from Devourer of Gods (25%), or one of his sentinals (5%) after Devourer of Gods has died.
Silva Helm from Buffed Mothron (8%), Buffed Solar Eclipse ememies (0.1%), or Bumblebirb (12%) after Yharon's first phase has been completed.
Auric Tesla Helm From Yharon 2nd Phase (10%), Bumblebirb (4%), and Devourer of Gods (2%).
These are just suggestions for drop rates and what they drop from mainly.
Opinions?
Any drop rates I should take away/add, any drop rates i should increase/reduce?
kk
You can get shpc literally right after WoF with death valley duster
^
Then you can solo with shpc nearly every boss until plant
I assume auric tesla helm is only dropped post yharon phase 2 for birb and dog?
Tbh I really don't like multi-class and I tend to be against most omni damage suggestions and whatnot
It's also really op
Doesn't work for summoner
oh yeah
the set bonus is pretty bad anyways with the cooldown
SHPC is nowhere near weak lol
Just use deific with it and you can use it up to Golem
lemme romove multiclass astral
Well the bounuses wouldnt be that powerful
@ashen warren
I think
Anyways any more things?
The best way to balance it is to have very few "unique" things that happen on armours
Since most of that is coming from using all weapons and you don't need to worry about that stuff
Reaver making projectiles asplode wouldn't happen anymore for example
Or like astral
SHPC cant deal good damage to brimmy lul

Very minor armour set things
shpc is my main damage dealer against brimmy with right click and don't spam emotes
i could use SHPC up till LC in DM lel
Well if there nothinh more i shuld change, i'll post it to suggestions
Is there?
well im gonna post it
You might wanna put "(classless)" or "(True)" after saying multiclass
just so it's more clear
i reccomend lowering ravager's as people farm it anyways
okie
i mainly wanted it to sounds professinal
i have an idea of a new biome, the ruined city! enemies: ghoul, HP: 60, abandoned building structures, some containing chests with loot you would find underground, a rare chance of getting a ghoul hook, streetlights act as trees, cutting them down gives 2 iron ore or 2 lead ore, buildings are made of marble brick, looking destroyed, ghoul drops: 1 silver coin, 20 copper coins, rare chance of getting ghoul guts, which increases damage by 10%, but enemy's are more likely to target you, town npc: friendly ghoul, selling lots of ghoul themed items, i'm thinking the music could sound like a slurred version of the corruption theme
No biome suggestions
not my words, fab's
and i agree tbh
there's already 3 new biomes
wait no 2
wait or is it 3
astral meteor, brimstone crags, sulphuric sea, abyss
and honestly to me it doesnt really fit
4
okie yeah 4
i was wrong either way
i mean with the lore and shit
it just dont make sense imo
It sounds like a fialy cool idea, just nopt for calamity
*fairly
oh, thanks for saying it was cool! 😃
Where did you get that?
He did not say biome suggestions are disallowed
He only said that they are too much work to implement functionally.
already coming @echo night
put a blue check on it.
woah did you do a new thing?
Tbh being hit often while shes doing that is kinda sad though ngl
do you need someone to write a post for you to pin what it means
ah i see it's nto a new thing
and i'm just behind the tims like always
the tims
yall need to make a pin that explains all the abreiviations you use like ngl and iirc
Just search it up
ive never seen iirc used anywhere
well, atleastrr things like boss and equipment abreviations you guys use
those are easy to figure out
how besides asking what they mean?
And it's not hard to ask, you only gotta do it once
"What's CV?"
"Ceaseless Void"
"Oh okay" [never needs to ask again]
Photoviscerator is an alternative though
@lunar berry What about Cosmic Bolter and Planetary Annihilation?
Renaming<Buffing
That entirely line of weapons up to heavenly gale legitimately suck
#help-advice-read-pins is the channel for that, @inland acorn
oh wrong channel sorry
@safe lava As in, remove their melee variants?
Or add throwing versions of vanilla melee boomerangs?
pretty sure fargo's mod can make vanilla boomerangs get thrown variants
^


Horribly vague
But it should either be only a sentry or a traditional summoning item
Throwing class boomerangs don't exist
errr build it back or dont accidentally destroy it
^
@elfin rapids if you're trying to do no hits, using the clear projectiles function on cheat sheet can help
had forgotten about that tbh, it would be nice to have it in the base mod though right?
would streamline it a bit more
Would be nice (assuming you mean what your suggestion is and not the actual cheat sheet function)
yeah not actually a button that does it lmao
so, it just 'happens' when you die
would make sense imo
and for people not using cheatsheet of course
or hero's
it would also help in dog fight by removing cosmic mines 
fuck i'd forgotten about that 
i've technically done death doggo nohit before, so I wonder if it'd get a pass
And the mines from Astrum Deus
Why would an undo button belong in Calamity
It doesn't?
Unless you're using a pickaxe as a weapon and accidentally enable Smart Cursor
But that's just a meme
even if you enable smart cursor, you can still do dmg unless you have Overhaul
tbh instead of removing them completely upon dying you could just make them disappear when the boss dies
that's what the suggestion means
^
I mean it's basically the same thing
If you die on armageddon then the boss dies anyway
I thought that when projectiles die 
profaned nut flashbacks
if you die on armageddon, bosses don't despawn
the tooltip is wrong
has flashbacks of signus spawncamp
if the bosses don't normally despawn, they won't despawn cuz of armageddon
hey that's what I used to kill signut, him not despawning 
well from what i've seen
90% of the time the boss usually just flies off screen to despawn
so i assume that's what it's doing
but there are a couple bosses cough brimstone elemental cough that dont
yeah, but that's normal ai, it has nothing to do with armageddon's supposed "bosses despawn on player death" feature
huh, odd
the ones that don't despawn are main profaned guardian, signus, brimmy, and polterghast (I think)
just don't fight them near your spawnpoint
although main guardian will chase you down to the end of the world
whilst flying straight at you at super sonic speeds 
@sacred thorn keep suggestions to one message where possible just a heads up also if you want calamity presents specify how they work, etc
Alright I’m gonna edit that message
Art being the same as used in the server is a good idea
It'd have to be extremely simplified to fit in a terraria-size frame
But a good idea nonetheless
👍
Did you just change ur profile pic from a blue thing to sans?
and before anyone says something, I'm not sure if " Made several bosses less spammy with their projectiles." will make the fireballs easier to see.
it probably will make them less annoying to see
term: on the bugs document, "boss projectiles not appearing" is said to be fixed by taking your quality off of low
I believe that can be implied to mean "calamity officially doesn't support low quality"
like how it officially doesn't support small worlds or other mods
supporting low quality is literally as easy as giving each projectile an actual sprite, rather than fucking with worldgen a ton so things don't break
iirc a ton of projectiles consist of nothing but dust
most of the dust projectiles are fixed now
iirc the ones in clone's fight haven't really been touched
they're still mostly dust besides the lasers, which have always been actual sprites
the laser's aren't really the issue except maybe the fact they split and home
the fireballs appear, they just are hard to see
and Quality's on low cuz that's what potato laptop's need to function and not get a lag dq
i was just saying they're the only real sprite and the rest is just dust
in my experience though the fireballs have always tended to blend in slightly with the solid black background
dust doesn't exactly help, though
!wiki Music Box
Nice wiki checking, by the way.
Perhaps after Plantera WoF could be buffed and drop blood orbs?
and post provi would drop bloodstone
o
you mean, make wof one of the "Calamitous creatures"?
I'd rather not
also wof is more fleshy theme rather than brimstone theme
idk how ravager really fits
Well thats buffed brimmy
Imagine if scal got buffed after providence
you could suggest that brimmy and calamitas drop blood orbs post plant and make ravager always drop them
Could you real quick add why it makes sense
has anyone ever suggested another acessory that adds and armor sprite, like abyys diving suit?
if so, not very often
huh
Someone said that you're allowed to repost suggestions after a week, is that even true lol
oh i have an idea about that now
Tyrant's Cape
Essentually is Yharim's cape. Carried by traveling merchant with a 4% chance, you can buy it for 20 platnium. Can only be carried by traveling merchant post-ML.
yes, you can
it's in one of the pins
@fierce iris Just replace "under" with "for", and capitalize "Add"
and you've got a golden suggestion
@jovial spire Is it vanity? or is it a dash?
What if you dont wanna use all your moneys
as much as you can
so just if you need 3996 arrows to make a lot of bloodflare arrows, etc
otherwise just hold rightclick
and get as many as you need or want
Then you haven't battled the profaned guardians or sentinels enough 
See?, I can has more 
I had like 2k by the "end" of my Rev playthru
Probably
i have like, over 50k plat


Pretty sure its scrap for a reason
oh no, signus spawning mines and the end of the boss fight 
CV and SW are the easiest post-ML bosses 
guess they outrank the nuggets and birb?
actually birb can be hard if you don't know what you're doing~
Is there any reason the post moon lord weapons do such wide ranges of damage?
To farm ML
for example the sea dragon and storm dragoon do around 8k for me while the shredder and starfleet are busted
and do like 20k
wym
weapons that I was able to get post providence are worse than post ML
Unbalanced game
seadragon is pretty strong, so idk what you're doing
pre moon lord bow Monsoon does 2-3 times the damage of telluric bow dropped by providence
I'm pretty sure that telluric bow is just not too good
That might be it
I'm probably getting to DOG tonight
I've only done up to stormweaver
Wrong channel
ty
And not scaling but still strong for it’s tier, so similar to a legendary weapon
Legendaries dont scalate anymore
so basically insanely powerful until around polterghast/providence tier
Basically halibut
I actually considered suggesting it be an ancient halibut cannon (unnerfed)
...
No, halibut scales
maybe make it limited to being mined with blossom pick because it's not hard to get to the bottom around plant/calamitas tier
No, the bullet do
Legendary weapons don’t
Halibut didnt scale for me
What?
it does, just not a lot
Halibut definitely scales
Halibut scales
Ah well
something like 10 -> 20 -> 40
10 damage pre hardmode, 20 hardmode, 40 post moon lord
Still saying, your idea is basically halibut in a sword
Do the minibosses at the bottom get affected by zen?
zen has limited effects in the abyss
To what point?
If you're unlucky, you might still get eaten by a bobbit worm
Enemies are still relatively abundant with zen
Still, with some luck you'll get it, and thats why its like a halibut
yeah, except this is less rng based
this could be easily gotten around calamitas/plant tier with abyssal diving suit
Tbh, if you want a sword at dog tier, soul blade basically
you could make it locked with a key that drops from doggo :/
I NEVER SAID IT WAS A SWORD
or the boss b4 it
Or you could have it locked like the murasama
though zen potion would make it too easy to get
Whatever it is, the concept makes it op
zen potion doesn't have its full effect in the abyss, letting ya guys know
The point is for it to be OP if you’re skilled enough to get it
enemies still spawn mighty fast in the abyss even with zen
I know, but luckily you can sneak through
The problem is it's really easy to get with abyssal diving suit which is only post calamitas/plant
Alternatively, make it spawn an aggressive adult eidolon wyrm upon breaking the shrine?
Magic mirror
nah, that would induce suicide runs
No, that wouldn’t work
like pre hardmode siren's heart basically
that's a suicide mission but people still do it
"shrine" gives zerg aura basically?
Perhaps
Have adult ediolon wyrms spawn frequently.
They are pacifist tho
That’s a good idea. Shrine gives Zerg when you’re near it
Then a whole bunch of reapers would spawn and kill you
i was thinking battle potion, since zerg is just a spamstorm
But battle potion isn’t enough
calming pot might cancel out the battle pot
idk if calming pot effect is also reduced
Yeah, make it battle aura, zerg would make it impossible even post dog
yeah Zerg wouldn't work
and calming + zen might cancel out battle
forced battle aura, or make it so that your aggro priority increases to enemies, possibly
makes reapers target players easier
maybe automatically enrage eidolons?
Yeah, this is definitely turning out better now
Imagine getting close to the shrine and then getting tossed by an eidolon wyrm into a bobbit worm
I meant the juveniles which don't have telekinesis iirc
the big boye wyrms
I think they do
juveniles don't have telekinesis powers, i believe
would the adult eidolon wyrms spawn before polterghast near the shrine?
Idk, havent seen a juvenile in some time
well, the adults can't hurt you if you don't aggro them, so if you get lucky, you could just walk right in
Make them pay attention to you
if the adults aggro, it's game over regardless your gear
the only way you would get to the shrine is with silva armor
And it ends like a race against death/ telekinesis /rng
So...
@lucid marsh if you add the battle aura to the suggestion i will star it asap 
I just did, or something like it
Mmm
Zerg is a bit too much imo
Thats why i said forced battle potion aura
High rate that cant be neutralized by anything smh
But they would have to make a new debuff for that or something
Im not a coding expert so idk
make the weapon not useful pre moon lord at all?
that kind of scraps the reward for getting it early concept
Just because it would be way too OP pre moon lord
You can’t even survive down there yet anyways
Right?
well, if all the minibosses instantly aggro, no, but if that isn't the case, it's feasable to jump down there around plant tier
There’s a significant amount of progression between moon lord and DoG
Well, this is meant to make it not too OP for plantera tier
Because it would be
I mean, im pretty sure aggro can be changeable
so, basically, it will scale
But scaling is hell to balance
I don't know why they didn't just make the legendaries bad for their tier but still scale
It specifically won’t scale and be balanced like a bumblebirb or yharon weapon
Actually specifically it should be balanced like that legendary from DoG
So it basically is pre moon lord = good weapon, but not stupidly overpowered
post moon lord = better than before, pretty strong
Yes but that’s not the point
You’re not supposed to be in the 4th layer of the abyss pre moon lord
When every enemy 1-shots you
you're not supposed to, but it's not too difficult if you're lucky with mob spawns and you have enough accessories like abyssal diving suit and siren's heart
It would just be the halibut cannon problem all over again
So if the devs want to do that they will but I really doubt it
... why not just make it not usable pre-DoG?
I mean it's already the case with Yharim's crystal and Murasama...
@ashen warren already planned
@ashen warren iirc, Draedon is the one who created the mechanical bosses, which then turned against him and started attacking people and turned into bosses, which just goes to prove that robots can take over. Don't give robots too much power or AI.
Also that's not how it goes
Draedon made them, then decided to make them death machines
@lunar berry you know how in rev/death mode, piercing weapons, such as the last prism don't work on post ML worm bosses.
nope
you can still do it
dog has mega high damage reduction on its body
on all mods
modes
and this is pretty annoying, since my last prism is probably my best weapon that I have rn, and I planned to use it against the DoG
look at leviathan killing deathmode DoG with vanilla bear
gear
also there’s better weapons you know
if it was a while ago, that's because he did it before an update
It was not too long ago; it was after dog got his new ai
if I search up dog vanilla gear, I'm probably gonna get a dog wearing vanilla icecream xd
well it wasn't an update to DoG, it was an update to the mode itself
Thank you for 15000subs! The channel is close to its 1year annivesary aswell, 7/22 is the magical date! :D Community Discord: https://discord.gg/yBqKwFE Twit...
just aim at the head instead of trying to line up all his segments
this is getting a bit off topic ngl
sigh i think you just tried to aim at the body
aim the head boi
oh god
your suggestion is the same as mine but with a better name reeeee @void river
just an addon to the idea i guess 👼
🌃 🍺
so nightingale -> cosmic bolter -> planetary annihilation -> heavenly gale
why shoot laser bolts
Nightingale sounds cool tho
when you can shoot Dark energy Nightingales
i mean the molten fury shoots firey bats right
or was that the other bow
i would say that lunarian bow is underwhelming compared to the other ones
yeah me too
i used like 4 different weapons first time killing modded wof
bow, abyssal tome, eldridge tomd and something else
also the phantom pheonix bow shoots birds of death as you shoot arrrows
abyssal tome is still baller
The gif corruption makes that look even cooler than it is
why does it look so much cooler
Wyrm Soul
Equipable
The very essence of an Eidlon Wyrm, shaped into an orb
Allows the user to use telekinesis to accelerate their melee weapons to extreme speeds
+30% melee speed, -20% melee damage
Overrides the melee speed cap. Serves to make melee a bit more viable for both DoG and yharon, as well as give eidolon wyrms a use besides soul edge and eidolic wail.
hmm
nice
but
melee weapons may be too fast
think about it
50% increase in speed is equal to about 50% increase to dps
minus the 20% damage decrease
it’s still avery big increase
post DoG melee is absolute garbage rn
@lunar berry that's cuz it's based off of your recommendations
well if I tried it it would probably show the same, since I watch terraria videos
no you can't
...
because of the piercing cancel
....
There has been no updates to dog since. Heidi it
Due to the rampant power creep in calamity and all
lorde suggestion jajajajaja EPIC
the lorde is a dead meme and all suggestions related to it are pretty much memes
@pure dove you big oofed right ther delet before modnotices
@pure dove no
well I mean, obv nerf it
lmao
uh why was my suggestion deleted?
Because.
It was a meme suggestion
Lorde will never return.
^
no lorde in this house
it was a dead joke the instant it got added.
Boi
no it wasn't
Lorde was a meme
It was literally created as a shitpost
I kinda wanna see The Lorde as an actual boss. Maybe it can act like golem and the ravager.
It was removed because it wasn't meant to stay for long in the first place.
A fricken pixelatde yharim that has 25mil hp and also has the ai of everything
The answer is no, and that's final
it would
Lorde is never being readded and thats final.
If you really want the Lorde in-game, learn how to and code it yourself
Ask Fabsol themself.
it was removed?
Do not continue this discussion
Yes.
lol
It was removed a long time ago
you are using a very outdated version if it's still in.
seriously, you don't even have the abyss if the lorde's still in.
it's been removed and re-added and changed so many times that I can't even remember
No
guys Cob said stop




