#suggestions-discussion
1 messages · Page 489 of 1
Tbh split the bosses in two also
Boss 1 for yharon
Phase two for the dlc
honestly i never notice vanilla boss musics, theyre too obscure
I only ever notice boss 2 and plantera
more buggy worm summons! 
oh shit yeah good point
why's it always gotta be the child, why can't it be like, the cool worm that gave the scourge a pass when going 70 on the countyroad
Because cool worm deals too much dmg to balance
cause itd have the county officers after it
lol
cool worm is overpowered pls nerf
+summons are invincible and that often implies summons are kids. Barely anyone touches kids

Who does is a douche
like stealing a candy from a baby
without the baby
its first phase is you having to break the car and after that it becomes a regular worm boss
i love it
#GiveDoGACar2019
worm staff
wrm staf
err
wr sf
@last estuary This is the Calamity Mod, not Avalon . _.
Avalon's getting remade, you know
@plush remnant Discuss suggestions in this channel
Uh, why is there discussion in my good suggestions channel?!?
Oops lol mb
(delet your post in that channel plz)
I meant it as a revanmp in which they did it with calamitas as she resembles oblivion. If they ever add yharim they could make him work like ultrablivion
lol
not you, the other dude

Oh it’s gone now
Calamitas resembles Oblivion?
I mean sure they both use the Eye base AI
but
that's it, lol
Wait isn't Oblivion the Skeletron-like one?
(never played Avalon)
Calamitas is already meant to be a homage to Oblivion anyways.
Anyway, I desire a Swole counterpart of Heart of the Elements so y'all get on that
Why exactly would we rip off one of the most influential mods of the past, even if it's being reborn?
Well at the time of Calamitas's creation, it wasn't being reborn
That came like a year later
Also yeah
Also Lilac are you suggesting that people suggest a swole HotE
I'm suggesting that people suggest a swole of the elements yes. Who doesn't want Reaper Shark summon. And a mini ravager.
@ashen warren That's a cool suggestion, nice
And the fan fave Earth Elemental
You could just suggest it yourself, lol
Thanks
Ye I mentioned in chat we could use more armor suggestions
I could but EFFORT MAN
I need to sleep on it I'll doodle up ideas in class tomorrow
I feel like since Hardmode and Post-ML had generalist sets, wheres the Pre-HM generalist set?
And I made a Corruption/Crimson themed set since those biomes are the most prominent in Pre-HM
I was doing these armors too 
But they are much nicer than mine ngl
Keep the armor ideas coming, we definitely need more of them
Wait, what is HM universal set? There is only xeroc postML
Universal Set?
Astral
Oh true
Ah, that's what you mean.
I always forget this exists 
Tbh it's kinda hard to fit new set in prehm since it is already oversatured with them
Well, Pre-HM and And HM have 4 mod sets each, and Post-ML has 6, so I don't think it'd be much of a problem
But hey, opinions
Don't forget vanilla options
True
Both vanilla throwers are superior at their tier
Any changes you think it deserves?
None really? I just told about how vanilla is still useful
Alright, just curious
And oh well, when any boss gives like 1-2 armor options (apart from eoc), it becomes somewhat complex to fit 1 more
Waaaaait
Maybe some kind of abyss set found in chests? Though then need to add more chests
Oh, that'd be cool
YHARIM'S NOT EVEN DONE GOD DAMN STOP SUGGESTING SHIT ABOUT HIM AAAAAA.

Don't need to add more chests if you make all 3 armour pieces spawn in one chest
Yhrim's not even started rip
Can we just rule out suggestions regarding unimplemented/unfinished bosses and the such?
I mean about 100.1% of them are going to be voided anyways, so it'd help with filtering out more rubbish.
We probably should
Add a pin about yharim and crew and how any suggestions about them won't be accepted?
Or add on to Tighe's rules pin
Yea that would work

Imagine a terra themed armor
Pumpking's mod.
let's make yharim a friendly npc that compliments you when you kill a boss and tells you tips about calamity things, basically a new guide
can you don't
yharim voodoo doll summons yharon I'm pretty sure something similar happens in the story with lava iirc
Can we add a; 'No yharim/draedon/future planned bosses' pin?
Gosh golly gee fuck I sure did just ask that a few minutes ago.
Thank you, Ion.
.. i'll fuck off, then.
that'd be pretty funny hippy
imagine if yharim actually was an npc this entire time though
Well, it is planned to have him move in after moon lord
And then leave after yharon.
So, if you're really good at the game, nearly right after moon lord.
wait plot twist, after you kill moonlord the guide turns into yharim
adn then you get yharim voodoo doll, and that spawns yharon
then killing yharon makes yharim a boss
Wait
is it ion?
How would i be in the lore.
The guide and yharim will be separate, because they aren't the same.
Wait are you asking if the letter at the start of my name is a lowercase i, in which case, yes.
Or a lowercase L, which looks the same as an uppercase i
No, as in
"Well, it is planned to have him move in after moon lord and leave after yharon"
Is it actually?
"shortsword weapon that is actually viable"
WELL HOWDY LET ME INTRODUCE YOU TO A THING CALLED THE T E R R A S H I V
that was anti-climactic
Talks in submarine shocker
Now that's a dagger I can get behind.
obviously the best shortsword is Lucrecia
The silver chariot weapon, while fun soundi g, is just an excuse for a jojo reference man
Might as well have a stardust crafted upgrade to the meteor fist called the stardust crusader or star platinum
Actually thats a really good idea

okay but me and the friend i've been playing through the game with call every single Fetid Baghnahks-type weapon "ora claws" so if we're gonna suggest any jojo weapon i vote it be one of those
Fists of Platinum
Summons a barrage of spectral punches on enemy hits
Pose while using for additional effect
What It Does: A Fetid Baghnahks-type claw weapon that has low range but swings incredibly quickly. On enemy contact, a barrage of short-range projectiles would rapidly appear at the cursor's location, dealing heavy additional damage. In addition, dealing damage with it temporarily gives the buff Platinum Shroud, which increases defense by 50 while active.
How It's Acquired: 1 Mantis Claws + 5 Gold/Platinum Bars + 10 Luminite Bars + 5 Galactica Singularities at an Ancient Manipulator.
Why It Should Be Added: Because claws are a criminally underappreciated weapon type: there's only one like it in vanilla terraria (not including the Halloween-exclusive, pre-hardmode Bladed Glove) and Calamity only adds three, as far as I'm aware. Every melee user as far as I know have enjoyed using the Fetid Baghnahks to rip things apart, and why shouldn't post-Moon Lord get in on the fun? Plus, it's True Melee, which gives them more viable options to work with. The defense buff makes it more viable, whether facetanking while using Rage/Adrenaline to do big damage, or hitting the enemy with it solely for the buff (akin to the Tyrant's Ultisword series's buff).
Also because everyone keeps making jojo references in suggestions and so I figure if I make a REALLY GOOD ONE that actually has reason to be in the game it might put that to an end.
thoughts? should I post it in suggestions for realsies?
yes this is the worst thing i've ever made
I’m of the opinion that every major weapon archetype should have representation in at least most tiers. You could argue that a shortsword and a Baghnahk are basically the same weapon archetype, but punching stuff is more fun than stabbing it, so I’d prefer a baghnahk.
Also, I’m absolute trash and will take any excuse to make a JoJo reference.
holy shit i literally never knew that existed
Most people don't either, dw. 
Oh, I'm just being a bit of a pedant. Don't pay attention to that, I also think rapid melee weapons are underrated.
Just kind of unfortunate that they're not exactly viable for most encounters in Calamity.
unless you're a dumbass doing a true melee setup like me
OOH
IDEA
YOU GET A DEFENSE BUFF FROM HITTING THE ENEMY WITH THE FISTS OF PLATINUM, SO THAT IT MAKES TRUE MELEE A LITTLE BIT MORE VIABLE WHEN, SAY, FACETANKING WHILE DOING BIG DPS WITH ADRENALINE
fuck it i'm dropping it in suggestions, no time like the present
actually, there's a time better than the present, in ~10-16 hours from now (the server primetime)
good point
A lot of suggestions build up overnight but with less suggesters online they often go understarred
;~;
I know from bitter experience ;c
...maybe i should delete it and repost it tomorrow then
Eh, it's up to you
i'll leave it up for now and make my decision based on how badly drowned it's been by tomorrow i guess!
also i might repost two of my older suggestions soon, the ExoYoyo and Unrelenting Void
given they got 35 and 43 likes respectively I feel like if I post them at a better time they might just break the 50 mark
Oh damn, those were you? Nice
It's now been a year since the advent of Polterblast and there is still no indication that its 93 stars got it noted by the devs ;c
i've only made 7 suggestions in the chat now but i try to only suggest ideas that i feel would actually help the game
figured one good idea is more likely to work out then a plethora of badly thought out ones
but thank you!
also oooooh what is this polterblast
it's a good name, i like it already
It's a rename of the Polterghast's "Blast" attack entity lmao
it just seemed simple at the time and it's been over a year since I first suggested it
aaaaa
like... small, inoffensive, but v fitting
So I really like the idea of upgraded phase sabers
When 1.1 came out I loved that the phase blades had an upgrade. At the time, both they and the phasesaber upgrades were decent weapons! But then... surprise... they're useless now. Because hardmode ore swords now all autoswing and if you Just Want A Sword now, you either get a Beam Sword or craft excalibur
Phasesabers were cool originally because basically nothing in the game had autoswing
Now autoswing is a dime a dozen
now phase sabers are useless at all points in the game, they're objectively worse than the blood butcherer and their autoswing upgrade is objectively worse than a mythril sword
having luminite and cosmilite sabers would be neat cause they'd actually be useful
and probably fun, a lightsaber shooting laser slashes that explode into whatever
^^^
I personally think they'd be awesome if they used their "O.G. AUTOSWING" as part of their thing
Like, make them the Sword version of Phantasm
Swordtasm
They swing, and every time a laser slash hits, a ton more laser slashes fly out and home in on the target
This continues indefinitely
50 stars on the "impossible" pillar rework 

65 stars on the 93rd devourer of God's rework

At what point do your ideas get dev considered? 50?
Yeah
Nice, I got 72 on mine, people seem to like it
an old suggestion of mine recently hit 50 likes stars, send would be greatly appreciated
The provi spear thing hasnt been checked
@sonic flax Already one of the most suggested things in the entire channel, and it's basically irrelevant since it'll be removed soon.
ok
Please look up similar suggestions to yours so this kind of thing can be avoided in the future.
Thank you.
Wait hit cap is being removed?
ye hit cap is going, but she's getting a damage buff to compensate afaik
That’s still a lot better
Two ideas:
- Craftable blood orbs, made from 10 bloodstone + 1 essence of chaos at a Draedon’s forge (makes 50)
- Non-consumable blood relic, made from 1 blood relic + 5 bloodstone cores at an ancient manipulator
Both aim to solve the annoying late game grind for blood orbs (they aren’t that hard to get, but it’s still annoying)
i'd go for the second one personally
Oof I didn’t farm for them, I beat death mode doggy with tarragon but yeah I like that idea
but i'd also propose that blood orbs instead get boosted to a 50% drop rate once polter's dead, rather than while wearing bloodflare/auric tesla
hence craftable blood orbs
i don't like the idea of them being craftable tbh
it allows you to beat armageddon ravager a few times and you’re set for the rest of the game basically
How about one of the slime bosses gets boosted and can drop blood orbs
also they’re made at a Draedon’s forge so they don’t obsolete bloodflare
Dosent the healthbar already do that
Last time I fought Ravager it didn't, and I don't recall updating the mod after
Lemme check again
I'll delete it in case it actually does
Nah, it doesn't
Change Sandstorm’s Core’s recipe to 1 arid artifact + 5 hallowed bars + 5 shark fins + 5 cores of cinder
It summons a sandstorm, hence the arid artifact. Cores of cinder make more sense than just raw ectoplasm, shark fins are due to the fact that it also summons great sand shark.
Could also be changed to be non-consumable.
Seems good
I don't mean to mini-mod (mini-dev?) but at this point more weapons are the last thing this mod needs, unless they're either Summoner or Throwing
I believe this mod needs a lot more enemies. Grinding would be at least a little less repetitive and boring if there were more variety, both in new targets and new distractions.
A good portion of the ones that currently exist are from the Abyss
The Hallow, as an example, has 4 enemies total, 3 of which are post-ML
The Corruption and the Crimson only have 4 between the two, half of which serve only to summon a boss and the other half just being variants of each other; so only one true enemy in the entire game for both world evils
As for why we need more, we need them both to just add some much-needed variety and to potentially add new ways to get difficult-to-obtain items
I mean, it's obvious there's a problem when there's exactly as many post-ML enemies as there are post-ML bosses (Yes I counted, there's 10 of each not including mini-bosses)
True, but I think it's kinda sad when you get all these new weapons and have nothing to really test them on except the next boss, especially post-DoG (Super Dummy doesn't count)
You'd just fuck the mobs into the ground anyhow due to rampant powercreep post ml
Besides, theres always the moon events
I guess
Still, there's a bit of an imbalance between weapons and enemies, and I think there should be some work done to fix that
But i think will be cool make scal slightly easier like in old calamity versions.
You know what else is going to make her easier?
Her not being a superboss anymore once other bosses are released.
This is true
Either buff auric’s frost barrier so it inflicts exo freeze to nearby enemies for 1 second when you’re hit, or replace it with astral arcanum, inheriting the teleport functionality and UI [and (possibly) the effect that grants a 10% chance to reflect projectiles and heal for their damage], but losing all of arcanum’s other effects.
Out of the three auric component accessories, psychotic amulet is pretty ok for farming stuff while standing still, and flying carpet is flying carpet, but frost barrier’s current effect is completely useless.
Astral arcanum inside auric makes lotsa sense but is somewhat rarted 
rarted how
Well op? Cutting a whole slot use for free, even with weakened effect
Though auric is rarted to begin with
So idc
at that point tho arcanum is useless besides teleporting, falling stars when damaged and the 10% chance to reflect
because you can’t get damaging debuffs or god slayer inferno with auric
doesn’t auric already give insane regen
Never too insane
also regen doesn’t do a whole lot on scal
auric is really op on normal and expert tho
and it makes auric a reward for playing rev+
if not making it rev+ i wouldve said a way to make it augmentable with different accessories that are end-game
dumb idea ik but its something
though i do like the rev+ only thing for it
aaand posted the idea i came up with earlier now more people are online
Not like you can make a new world and enable rev there
and kill a bunch of ds's for it
Auric tesla armor should not be rev-locked.
^
Is it going to be...?
Nah, its just one of the suggestions suggest replacing frost barrier in auric tesla armor recipe with draedon heart
...which is rev exclusive
by the very least, i was thinking of improving the Frost Barrier's effects
such as: having a chance to inflict Exo Freeze in a small radius to any non-boss mob
Chance with check every tick?
iirc dryad sells the band of starpower and i find bands of regen like candy
she only sells it on crimson worlds, so if you get shafted by orbs in a corruption world you just have to farm crates and hope for the best
She does sell band of starpower but for consistency sake band of regen could get a recipe
and some playthroughs i end up with a million regen bands and some i don't find any until grinding through the caverns looking for them
so i think both sounds like reasonable quality of life improvements
You can defeat brain in crimson world and make dryad sell band
akin to the craft recipes for the ankh shield materials
oh yeah good point
Tbh i feel that all the QoL stuff in calamity actually detracts from the terraria experience
i disagree but ¯_(ツ)_/¯
Calamity bosses are quite different fights compared to vanilla as well so..
Hell, vanilla bosses are adjusted to fit calamity style
Ofc it would be detracted experience
Except i'm not talking about bosses
I just don't like grinding for random herbs and stuff for potions
I'm talking about the fact that you can open a chest and craft all the items that you would normally go on an adventure for
tbh i cheated potions in vanilla
Not all still, just moderately big amount
And usually it is stuff that is behind rng wall like ankh materials
Or said orb drops
The problem with the QoL changes is that now there's no grind
Even bloodflare set bonus droprates don't compare to AlchemistNPC/Potion Seller
And i liked the grind in vanilla :>
Idk, I seem to defend this feature mindlessly so take it with grain of salt
Especially since at that point you can buy more potions you'll ever need from both of those mods
And you still have to grind smh, and you still can grind
Crafting recipes are not always benefical here
Though they do sometimes cut grind a lot
crafting recipe that's not beneficial?
The longest grind i ever do is the ectoplasm farm after calamitas in the bottom of the abyss
It takes like 20 minutes
you can just go to dungeon instead of abyss tbh
Magic Carpet which you craft when you don't need it
You kind of need it for auric but uh you could've visited some new worlds long ago
Can't go to dungeon unless plant is dead
we mean the actual dungeon btw
You can go in dungeon post-cal pre-plant but only eidolists would drop ecto pretty sure
"eidolists spawn after wof defeat" didn't know about that change
since non linearity update I think
Now the grind is more likely to be like 5 minutes
basically so you can rush cultist
If we talk about that grind elimination, I think zerg kills more of it than recipes
Its all zerg
Zerg zerg zerg, makes every other spawner useless, and for what cost...?
the only problem with zerg is potential death 400 item limit
I don't use zerg because then there straight up is no grind
takes like 0 time for desired items to disappear
hmm, have a suggestion at 49 stars from last Friday
Should I self star?
That's up to you
Probably wont count it
well, it's buried pretty deep anyways
What suggestion is it?
you can sometimes tell what people have been doing by what they suggest lol
If it takes a week to get to 50 stars, probably doesn't need to get sent
I haven't been trying to nohit providence recently btw
just occurred to me on some previous attempts
gottem
i nearly made that suggestion like 7 times
Omega biome blade doesn't kill them as fast as I would like though
the homing is kind of slow it feels too
I mean, every now and then, I see a stray biome blade attack
sosometimes theres like 10 biome attacks right behind a guardian
but yeah theres not really many good options for killing the nuggets
I've used shredder and chloro but still takes a while
If only they had minimap icons 0.o
Would the number of ingredients for a crafting recipe count as stats?
What do you mean?
I realized that you're not supposed to have stats in your suggestion so I'm shaving those off now
I see now
Ingredients are actually sorta required if it's crafted
"I don't use zerg because then there straight up is no grind"
exactly the reason I use it tbh
Would Armor Set Bonuses count, then?
I think your suggestion is fine
The stats won't even be considered is the deal
What you can do is have writing below or something to distinguish the armours
Which i believe you already have
Yeah
I made a little writeup of the concepts behins both armor sets at the bottom
2 things
1: Why don't the armours have the evil flesh materials?
2: it's crimtane not crimatine :P
1: You mean Bloodletting and Fetid Essences?
2: Heck
Rotten flesh and vertebrae
Oh, yeah I thought of that
I think I'll just tack on the essences though
Actually the essences are a good idea since they're not really used at all
not too many though since they are a bit uncommon
ono
. _.
Yeah, how'd that even happen?
Editing messages can be finicky sometimes
I'm on mobile, so that may have something to so with it
Mobile discord happened
^
I actually like the idea of a snare however they wouldn't work on bosses so kinda worthless
Potent one is alright though
(so are you gonna edit the suggestion or what?)
I just had to get to my pc
You think 6 Bloodletting/Fetid Essences is a fair amount?
For the whole set
Yeah, it's a fairly uncommon drop
Alright, done
Which one?
Whichever one you're talking about? Because I can't see it
Ah, got it
Buff Yharim’s Gift so it retains its current effects but also makes all summoned sons of yharon gain 10%/15%/20%/25% (normal/expert/rev/death) more damage and crit chance, ignoring the rev+ damage/crit caps
summoned sons of yharim
crit chance
???
@shadow prism
We should get a Hive Mind yoyo
Because the Perferators has one, why not make one for the Hive Mind for consistency?
Following that logic there should be a perforator flamethrower
The thing is
Both are crap weapons
More flamethrowers would be awesome tho
possible names for the two: Cerebellum and Blood Spewer
Cerebullum sounds like a magic weapon
Thats better, ye 👍
I think im the one who made the most jojo references in the suggestions channel.
I might be the cause for it to get banned.
You just realized that? Lmao
Not like there’s anything wrong with it, I’m fine with references
Other people, dunno about them tho ¯_(ツ)_/¯
I don’t really care much on whether you’re referencing something too much
If it’s a nice suggestion and I like it? Ya get a star from me
alright.
Why the hell is it a GIF
because i put it on Piskel so that the white backround does not show

would you LIKE me to animate it?
iirc Isn't there an option to just save as an .png on Piskel?
I can give it a shining effect if you would like...
Gureito Daze.
^^
Not asking to make it have one
Welp, it is what it is
what is that app?
Its piskel...
Oh you meant gyazo.
Wait why don't people just use snipping too- (Too Off Topic)
both xD
Let's go to -> #general-talk
Fists of Platinum at 40 likes after 12 hours of being up.
We're already so close.
I hope you're proud
Yes i am.
also i spent a lot of time brainstorming during my co-op calamity playthrough earlier today and now have ANOTHER suggestion (this time not jojo) but i need to get home and do some research on what debuffs affect which bosses before i post it here
alright.
okay, i lied, i have two suggestions planned lmao
one for True Melee, one for Summoner
...most of my suggestions have been and will likely continue to be for True Melee, Yoyos, Summon/Sentries, or Thrown because those are, imo, some of the coolest weapon types, that are also sadly undermanned in terms of options
Sentries feel like unexplored potential
i should repost Unrelenting Void sometime
it got 43 likes and we deserve more sentries
I'm thinking about a Victide sentry
oooOoOOOH SHIT SULPHUOUS WORM STAFF GOT SENT TO DEVS ALSO
oh tru. would have to shoot fast tho for rev+ phase 2
or leave projectiles out for a long time
i don't really see a need to give heart attack the damage back tbh
it's +3 life regen and a flat +20hp instead of being a better lifeforce potion like it used to be
nevermind it's +5%, so at max +25hp instead
But it should atleast have something negative going (besides wasting buff space)
Since it is a debuff despite having only positive traits
Can't cancel it 
isn't that just a holdover from when it did actually have negative traits?
-30% damage according to the original wiki page
but ye it was good during night with +20% hp and some minor movement bonus's
im a god
@signal ibex When you say "cosmic entities", what do you mean?
Hm.
A being that resembles a humanoid.
OH YES THE FIST OF THE PLATINUM IS CLOSE TO 50 STARS
Does RoD damage kill you when in armageddon? 
i think so
I wish it did
cause taking any damage during a boss fight right?
wth how is this on topic
Rod damage doesnt
It is on topic of precious sufgestion
oh alright
To die in armageddon, it must be direct dmg
And I suppose if method of dealing damage by heart attack would be same as RoD then you don't need to do an exception
Speaking of "Even more summoning weapons since this mod lacks them,"
What do you guys think of adding crafting recipes for some of the post-moonlord summons?
Ones I propose are staff of the mechworm, maybe cosmilamps? maybe the summon polterghast drops? maybe the kindle staff with something dropped by yharon in p1? or yharon soul fragments ... not entirely sure.
every summon after the elemental axes up until the cosmic immaterializer is an enemy drop
and all but one of those are a boss drop
... well there's the sentry that drops from the hallowed moth enemies I suppose
it just makes the lack of weapons more noticeable
if you don't get say mechworm drop from DoG first try then you're missing out on a big jump in power
whereas say ranger, mage or melee could make something out of the cosmilite and endothermic energy/nightmare fuel
Does thrower have this problem too? didn't notice a lot of thrower weapons that use any of the ingredients I just mentioned above
i don't remember thrower having the problem too hard? you can use cosmilite to craft the uhhhh executioner blades i think
I see
Magic missile like weapons have been requested a bunch of times so this might be a good one
I wouldnt necessarily call a direct upgrade to a previous item, with identical behavior cept it inflicts a debuff now, as "unique"
so, here's one of the two ideas i came up with earlier
Eye of the Sentinels
Stare into the void
Fires dark plasma blasts that cripple enemy defense
Projectile damage is multiplied by all of your damage bonuses
What It Does: Fires three tiny, fast-moving black orbs per shot: one straight forward and two at a slight spread away from that. The projectiles move fast and have very slight homing, and cause Ichor, Cursed Flames, and Marked for Death for 15 seconds on contact.
How It's Made: 1 Lunic Eye + 1 Blighted Lens + 1 Dark Plasma + 1 Twisting Nether + 1 Armored Shell @ Ancient Manipulator
Why it should be added: Sometimes the Revengeance nerf to summon weapons can make fights boring, because it means all you do is just dodge and occasionally use RoD while your minions work things out. The Lunic Eye and Golden Gun went a long way to help, but the former's damage stops being relevant pretty quickly (as well as bosses typically being immune to Marked for Death), and the latter has no damage output, wears off fast, and has piercing, which can mean when your minions are doing a lot of hits it can just fail to hit at all.
So, introducing an upgrade to both! The Eye of the Sentinels can be made just before DoG and has decent-ish damage output for the area as well as keeping up debuffs, letting you feel like you're actually fighting alongside your summons without impacting their usefulness!
not gonna post it yet b/c waiting until more people are online and all that, but thoughts are appreciated!
Sounds cool
I'm thinking
maybe
it should inflict MfD anyway, just to be more useful in the DR-filled Revengeance Mode
Armor Crunch is basically a better Marked for Death tho
lowers enemy DR by 66% instead of 50%
*Defense
...wait, seriously?
Yes
shit i didn't realise that
gonna fix that up and give it marked for death then
makes more sense for it to have mfd tbh
Here's my idea
So, CV normally shoots out the killable blue Dark Energies, and it also shoots woobly pink Dark Energies as its Rev attack
so
You could have the weapon shoot out armor-crunching blue dark plasma, and death-marking pink dark plasma
I dunno if that's needlessly complicated but I think it'd be cool
ooooh true
idk i think keeping it simple might be best
also i would include ichor and cursed flames in the craft recipe buuuut it's already 6 different materials so let's just say weird void shit gave it those debuffs and leave it as is unless y'all think it makes more sense to include them
thank u
Having both Ichor and Cursed Flames is redundant, cuz iirc Ichor's DR reductions override Cursed Flames'
you're correct
good point, but i figured it'd be more flavorful to have both
its free dot
Pf, wont do much Post-ML
like i felt it'd be kinda weird to only have just one of the world evils on it iguess
makes sense
~~fun fact, it being called the 'eye of the sentinels' and being pre-doggo is the only real relic of the original concept, which was going to be that it was Sentry-themed, inflicted Betsy's Curse, and got stronger the more sentries you had out
i realised that most bosses in calamity were immune to said debuff and that the idea was stupid and probably hard to code, but i figured the name sounded cool and being early post-moonlord was a good game position for it to be in, so i kept that
that being said, i still want sentries to get support~~
anyways i have a second suggestion but i'm gonna save that for like, 24 hours from now, so i dont overspam or anything
yeah after the energy staff there really aren't any more sentries are there
gotta spread out my good ideas 
yup. and that's why i should resubmit Unrelenting Void
Suggestion: Unrelenting Void
What it does: Sentry-type summon weapon. Summons a stationary miniature Ceaseless Void that fires waves of dark energy in a circle around it whenever an enemy is near, as well as long-range homing lasers.
How it's made: 5 Dark Plasma, 15 Ashes of Calamity, 8 Cosmilite Bars (or thereabouts) at Draedon's Forge
Why it should be added: Sentries are underrepresented in both vanilla and Calamity, and I've always felt that that's kind of a waste - hell, the only post-moonlord sentry you get is IMMEDIATELY after moon lord, so neither it nor the moon lord sentry drops get time to shine. a friendly Ceaseless Void seems like the most fitting flavor choice for a sentry, and the homing lasers and void pulses are inspired by its attacks and theming respectively, making it a unique choice for Summoners in particular and rewarding keeping enemies near a certain area, while still having things it can do to enemies outside that range (unlike the Energy Staff)
reminder if y'all haven't seen Unrelenting Void
it got 43 likes so i'm vaguely confident it has a pretty good chance of getting in if i repost it at a better time
also, question: there are drops like the Essence of Chaos in Calamity that represent entropy, do y'all know if there are any good mob drops that would represent order/harmony instead? asking so i can p l a n
...oh yeah, that could work
might go with calamity cores
...you know how i said i was going to save the second idea to post until tomorrow?
i lied
Rod of Accord
Harmonic duplication
Click to spawn a doppelganger in the direction you're facing for a few seconds
While active, all weapons will be swung from the doppelganger instead
What It Does: Upon using the Rod, a spectral copy of your character will appear either about 10 blocks directly to the left or right of the player, depending on which way you faced. The doppelganger remains active for about five seconds (the Rod itself has a cooldown upon being used too, about 15 seconds or so), does not take damage, and moves exactly as you do, always remaining the same distance away. While active, any weapons that you would use or swing instead trigger from the Doppelganger instead.
How It's Made: 1 Rod of Discord + 1 Magic Mirror/Ice Mirror + 3 Cores of Calamity
Why it should be added: True Melee is an incredibly fun archetype. It's also really hard to use without getting yourself killed, and most boss strategy with it involves waiting until Adrenaline is full and then facetanking until either you or the enemy dies.
Enter the RoD's shitty little cousin, the Rod of Accord, which lets you hit enemies with those true melee weapons while keeping you clear. Now admittedly True Melee isn't the only use for this, you can use it to fire through walls and keep a bit more distance with short range weapons, but the main use is being able to let loose with your true melee swords while remaining SLIGHTLY further away from whatever boss you're trying to kill.
X5's Twin Dream but worse? I can dig.
i don't know what that is oop
How would you control the doppelgangers movement
they remain locked to your position
always exactly 10 blocks (or however many they spawn) away from you
In what direction
10 blocks directly to the left or right of the player, depending on which way you faced.
Wow I'm rarted

Sorry lilith
get Terry to do it
Terry only agree to code UT/DI items afaik
First 5 of each right
My armor suggestion managed to break 50 ⭐ after a couple days
Yay
nice!
Gl on yours
fingers crossed!
:+1:
Fists of Platinum would probably be fun for grinding Unholy Essences by mowing down Scorn Eaters
oh yeah true
How much range do you think it'd have?
uhhhh probably a little bit more than the other claw-type weapons but still not near most swords
Sounds fair
also
...wait, re. newest suggestion
like an inventory slot... just for grenades?
🤔
i have exactly one inventory slot filled with 999 beenades. i am at providence. i throw a beenade at her. i am using the plague hive. i am crying. the bees are crying. providence is crying. at least i have my Grenade Slot™
i'm so sorry
What
Wait is there a non consumable grenade in the mod
It makes things inflict the plague debuff or somethin
Oh god
its Hive Pack but the bees are now greenb
realistically it's only good with the Swarmer but
let's be real.
i totally want to use it with beenades now for the heck of it
I wanna try this 👀
anyways time for me to mark down 'non-consumable hardmode grenade' on my mental List Of Ideas For Suggestions
i already made the Shadowflame Cores as a non-consumable early hardmode Spiky Ball and that got sent to dev server, may as well throw in a reusable grenade given explosives are sooooo good for thrown in pre-hardmode
...though i guess we, uh, already have the Brackish Flask
and Duststorm in a Bottle
nevermind, we're good
There's always room for more if you're creative enough
i'll keep it on the backburner until i think of a good potential theming- PLAGUE BEENADES
WHAT AM I DOING, THE SOLUTION IS RIGHT IN FRONT OF MY EYES
More options are always nice
I'M GONNA WRITE THIS UP RIGHT NOW, I DON'T EVEN CARE THAT THAT MEANS I'VE NOW MADE THREE IDEAS IN ONE NIGHT, I CAN STAGGER THEM OVER A FEW DAYS IN SUGGESTIONS CHAT PROPER
Summoner and Throwing are getting so many suggestions mainly because of their lack of options
So suggestions for more weapon of their types are always appreciated if they're good
okay, so, better name for reusable powered up hardmode beenades: Packed Hive or Bees in a Bottle?
Bees in a Bottle
true, but i just realised that if they ARE plague beenades, they wouldn't be classified as a bee weapon by the Plague Hive, and thus not get the bonus
which is a silly silly design choice
since it means that the only Hardmode weapons that are buffed by the Plague Hive is the Swarmer magic gun, and not any of the actual, yknow
Plaguebringer Goliath drops
since they spawn 'Plague Seekers'
so Bees in a Bottle will have to remain non-plagued. (until the Plague Hive makes it plagued, obviously.)
...oh wait, swarmnades sounds perfectly non-plaguey, what am i saying lmao
i'm sorry im dumb, ignore everything i said before
We all have our moments
I suggested plagnuenades a while back and they got sent
o
oh yeah you did
w e l p guess i'm putting Swarmnades in the storage folder for now
Wait wat.
OH NO IT'S A HALIBUT CANNON YOYO
(also the joke is that Astrum Deus's lore says that it was created by people's belief that all the stars in the sky were just part of one long astral serpent and then was promptly murdered by doggo two seconds after discovering its newfound existence as a god)
Hah.
SPEAKING OF ASTRUM
(so... what if people said all the stars in the sky were bees instead)
Poor astrum he got brutally murdered.
I wish the staff of the mechworm summon shoots lasers, and breathes fire
smh
Should I post those boss summon ideas from that document I sent you?
oh go ahead tbh
During primetime tomorrow, that is
Astral Arrow
Summons a barrage of astral stars on death
Made from 150 holy arrows + 20 stardust + 5 astral bars (makes 150)
Basically holy arrows: the sequel
Astral Bullet
Pierce the heavens
Made from 150 musket balls + 20 stardust + 5 astral bars (makes 150)
Very high velocity, infinite piercing bullets
—————
Reason: astral infection, also gives astral bars a bit more use also makes memebow viable for late game
Wait there's a astral infection debuff now.
memebow?
stormbow
Daedalus
fuck memebow tbh
ohhh
daedalus stormbow
Oh i was right
clockwork bow is basically just a cooler daedalus let's be real here
Im so close on making a crazy diamond accessory item
honestly i was thinking about how astral bars need more use just a bit earlier
planetary annihilation is, by recipe, an upgrade to it 😤
you know what we really need
astrum deus summoning weapon where each worm takes up .1 minion slots 
-> infinite piercing bullets
-> piercing bullets
-> piercing
Welp, better hope this bullet has somewhat high base damage...
-> .piercing```
Nah, really
If this bullet pierce it means that it'll only be able to hit 6 times per second at max
Which will make it very ineffective on guns that has a use time of less than 10 (Guns like Megashark) or guns that fire a lot of bullets (Guns like Conclave Crossfire)
I can imagine it being very useful for farming a ton of enemies though
wait a minute, how are the piercing bullets meant to make memebow good when memebow is... yknow... a bow?
astral arrows
o, the bottom part was being written for both of them
Eeyup
It's actually 5 because it takes 1 frame to hit something and then is sent into 10f cooldown
also Yharim’s Gift desperately needs a buff but I’m not really sure how to buff it
Wtf seriously how did they borked piercing so much
Balancing btw
They should've made it 9f cooldown ffs
how broken would infinitely piercing i frame ignoring bullets be
60 hits per second as long as it always stays inside enemy's sprite.
that's gotta be a y i k e s from me
Though you can also make it so that it doesn't ignore all iframes, but more like "Has less iframes cooldown than average"
Like Valediction
Or Last Prism
oh that’s why valediction destroys dots
Ye, Valediction has much less iframe cooldown than average
That's why it hit so rapidly
oh, that's why valediction had the "sort-of-but-not-completely ignores iframes" thing
best thrown weapon, 11/11
i love it so much
I think it kinda detracts from the DoG fight tbch
maybe a little bit but that's what makes it fun
like, doing DoG the first few times without it and then on a later playthrough using the Valediction and just shredding him into DoG meat
smh Crazy Diamond can't heal its user
oof that's one long craft recipe
If you're going with a reference then stay true to it 
Mother of god the weapon is insanely convenient
Ofc it has to have a long crafting recipe
i guess?
it's basically a True Melee Vampire Knives though which is APPROPRIATE I GUESS
It's really not that convenient. Like, what are you going to use it on, Nebula enemies?
GIVEN JOJOKES AND ALL
in other jojo claw related news, Fists of Platinum is four stars away from 50
Aight fuck you with that "barrage of punches" "50 HP each punch"
IT RLY DID
aight 20 is
still kinda high but better
yeah if it's healing you that much and also swinging at claw speeds it's
2hp per hit
like, i've had a setup with Bloodflare + Cosmic Kunai where i was getting 1hp per hit at dealing like 30 hits per second
It's a cultist-tier sword.
You're offering a plantera-tier claws that fucking regen you in 0.5 seconds.
Well then im gonna have to make it post ML.
Terratomere is very long ranged and also homing and also shoots a lot of projectiles
these are fists
that's true, it really all depends on its damage output
Think about it, it's claws.
i'd argue 3hp sounds reasonable
Fetid Baghnakhs can be overclocked to something close to 1 tick swing.
You're running the risk of getting hit whenever you use it
YEs.
idk when it's something that hits this fast it becomes pretty hard to fine tune
undoing several seconds of healing
because even just 1hp of healing can be a LOT when that's hitting on a 1 per tick basis
okay brb doing maths
But but.
So, as an indirect upgrade to the Mantis Claws, they'll have a use time of 4?
that way it keeps the idea of being able to rapidly heal you, but you can't just use them to facetank
Ehh
idk im just spitballing here
Also the debuff immunity should have no duration
should just be an instant "PING you're cured"
Alright.
alright so a use time of 5 with 5 hp per strike
that's 60HP/s
that's fucking insane
jesus fuck that's a lot
..oh god, can you imagine that with cross necklace?
Could just give these fists a fixed fire rate
like Arkhalis (I think)
tbh you'd probably still be healing faster with the fists than with the terratomere at 1hp, but the increased vulnerability to damage in return would counterbalance that somewhat
obviously the trade off would probably be a bit more damage with how fast they swing vs. terratomere being harder to make and having homing projectiles
balancing things is hard sometimes!
Has anyone ever suggested making Max Health buffs heal you for the amount that they buff you for if you're on full health?
Basically so you don't have to heal from the nurse or wait for your health to fill up after buffing
..but why?
QoL
Well what about a potion that heals you like 600 HP and called supreme omega potion
Supreme Potion —> Omega Potion —> GUCCI POTION

SUPER GIGA ULTRA HYPER MEGA HEALING POTION OF HEALING
heals 1000 hp
mods pls lov me
i'm so sorry
Did you mean Greater Super Ultra Omega Hyper Extra Excessively Long Healing Potion?
SUPER POWER NINJA TURBO NEO ULTRA HYPER MEGA MULTI ALPHA META EXTRA UBER PREFIX POTION OF REGENERATOHEALIFESTEAL
poof
I have an idea = pipe dream
A "world boss", preferably named "The Shield of The World"
no new boss suggestions allowed
it was a very long time ago afaik
it being removed is older than even profaned serpants iirc
Ah
Was about to say when did he spawn naturally lol
I feel like there should be more new enemies Post-ML, since atm, Bosses and Profaned Enemies aside, it feels far too similar to HM
Suggest some, if you want
That's the problem
I don't have any ideas for the enemies 
I'll post if I think of anything
If you need a place to start, I can name a ton of items that are only dropped by one enemy
You could make new enemies that drop those items to make them easier to obtain
@kind sleet The term is "sword shrine"
It's not like Cosmic Elementals can drop it or anything..
Without any hassle with extra items..

I like that suggestion, actually, but it could be organized a little better
Like, the method of obtaining and the fact they craft into Arkhalis should be put right at the top, below the parts' names
and then have the reasoning at the bottom
sorry 
Uh oh
Ancient Blade, Ancient Handguard and Ancient Rod
Ancient Blade - A unusual blade that seems to have no uses... you can feel power within it.
Ancient Handguard - A unusual hand guard from some sort of blade seems to have no uses... you can feel the power within it.
Ancient Rod - A strange rod that looks to have no uses strangely though you can feel power coming from it.
Dropped from various pre-HM enemies.
Can be crafted into Arkhalis on Demon/Crimson Altar.
Why: I'm sure you can think of valid reasons yourself, like shrines being too reliant on worldgen, Cosmic Elementals having extremely low droprate, etc.
??? Blade, ??? Hand Guard and ??? Rod
Rare drops from any enemy in Pre-HM
Craft together at an Anvil/Altar to get Arkhalis
??? Blade - A unusual blade that seems to have no uses... you can feel power within it
??? Hand Guard - A unusual hand guard from some sort of blade seems to have no uses... you can feel the power within it
??? Rod - A strange rod that looks to have no uses strangely though you can feel power coming from it
Considering the low chance of Arkhalis spawning in a world, naybe these could be implemented as an interesting alternative method of getting it.
I guess that works too.
ok those two sounds alot better
Tbh cosmic elementals don't exist

And arkhalis is not that unique to deserve that ambient crafting
Murasama on the other hand... is reference and would make no sense being craftable
So uh idk
well, if you don't get buggy world gen, murasama is guarantee anyways
but who finds that without map reveal or tedit
well the Arkhalis has 2 dice rolls you have to pray for, one being a 1/3 for a non fake sword and then a 1/10 for a Arkhalis
and each large world only got 4 sword shrines
I was gonna suggest to make it so wearing Abaddon grants immunity to the Crag Lava, but
that'd kinda defeat the purpose if you're having the trouble during arena-building for Brimmy, who drops Abaddon
exactly
I guess, just
be more careful during the arena building
(I personally never had much trouble)
It's also kinda annoying being in the process of mining hellstone in pre-hm and approaching the Crag and just start taking damage without noticing until you realise where you are lol
(Obsidian skin potions + vein miner is my life)
Can we make popcornmaster the new owner of calamity
In all seriousness though, @exotic ember If you really want Plaguebringers nerfed, you need to go into more detail about what specifically you want nerfed and why
Sorry, I had no idea
it has too much hp so it takes forever to kill in underground jungle
underground
?
also good on the lad for suggesting more acid rain enekies
Then your suggestion should include that. Edit your original suggestion to include the fact that you specifically want the HP nerfed, and because you think it takes too long to kill early
i should get to that eventually
That's better, Popcorn 👌
Indeed it is 😃 Remember to go into detail for any more suggestions you make in the future
Check the pins for a reaction legend

Sorry

Oh
Got it, I'll figure out how to do that
ctrl+c ctrl+v
@kind sleet or you could just farm cosmic elemental
Can I just put the Google Docs link in the chat, or do I need to turn it into a file somehow?
google docs fine
I wasn't sure if my suggestion was too long, so I put it in the doc just to be safe
you'd need to set it to share with everyone with link
sugg 2.0: joe sugg is back for more
I'm bad at naming too, ok?
Cosmic Immaterializer* @jolly mirage
Welp...mistake #3
Also you might wanna include that it's a Summon Weapons suggestion in the message
instead of just a link
Unless you plan on adding more miscellaneous stuff to it
(which'd be weird)
@inner rover late as hell but you should make so instead of firing regular projectiles, it summons giant "shadow tears" to fall from the sky upon hitting an enemy, similarly to the Aftershock. The tears will also inflict the same debuffs as the sword, at lesser levels.
and derpy
i think it doesent fit the brimstone elemental
if anything it would be more fit for calamitas
I mean, neither does the community tbf
It's fine for Brim, and I like it
Ack might wanna
"Brimstone Heart - Legendary Accessory from Brimstone Elemental"
instead.
Yharim's Hex - A legendary accessory dropped by Supreme Calamitas (inb4 instareject)
Summons the doppelgänger of Calamitas to fight for you.
The Calamitas doppelgänger will periodically charge, fire Brimstone Bolts and Hellblasts, or fire Gigablasts that release homing Brimstone Bolts.
The curse of Calamitas is destroying your body. (The curse will remove -25% damage reduction, and slowly makes you lose health overtime, stopping all passive regeneration.)
Damaging an enemy will restore your HP. ( 1:100 of damage)
Press (ABILITY KEY) twice to release a massive explosion, dealing an immense amount of damage to everything on screen but leaving you with 5% of your maximum HP, and preventing the use of Potions for 20 seconds. Cooldown is five minutes. Cannot be used if Potion Sickness is active
Nearby enemies will be inflicted with Demon Flames.
it's like putting a fighting game character into terraria
also dumb and unrelated but i high-key think it would be cool to have a mod that did that
they act as "mounts"
but they're like the thorium transformation items
... que?
yeah just pretend i didnt say anything sorry

Hmm
That would be a good opportunity for things like that
but probably would be the biggest pain in the ass to code
Am I missing something?
so, what should I change?
Idk, for post polter it seems kinda underwhelming
Sounds pretty complex to me
yeah
I guess it depends how long the chain is
Or how many phantom harpoons you can have out at once
i tried to break it up and make it understandable haveagreatday as possible
you can have a bunch
i guess i should specify they despawn after a decent distance
oshit i came up wtih something
hold up
Poseidon's Dominion
Acts as a spear rather than a melee-gun
Left-Click Rapidly thrusts the spear of Poseidon
Every 4 thrusts, you send out a phantom harpoon to impale your enemies
Right-Click to spin the spear around you, summoning phantom harpoons from random angles (like Typhon's Greed)
-Phantom harpoons drag an ethereal chain behind them to deal extra damage (The spearhead projectile leaves behind chainlinks, which disappear after half a second)
-Each individual chain link has it's own I-frames, but does a very small fraction of the spear's base damage
-Phantom harpoons from Left-Click have slight homing, just enough to turn them into the right direction, but not enough to make them hit more than once
-Left-Click harpoons disappear after 3 seconds, Right-Click after 8
Crafted From: Triploon, Typhon's Greed, 3 Reaper Shark Teeth, and 10 Ruinous Souls
so, is it underwhelming now? 
Sounds pretty epic ngl
I'd feel its that way for balance purposes but should it use less ruinous souls?
If you don't get 10 in one fight you're bound to fight it twice to get enough
poor old hive mind
this rod thing is an awesome idea
it's probably imbalanced as shit and impossible to code
but it would be very fun to use
I think you can make clones, similar to how the Titanium set works. And yes, the RoA is a pretty good idea that helps True Melee.
We could just have the Hotbar Lock button also lock the Rage/Adren bars
yeah, part of the inspiration for the RoA was the graphic design of the titanium set giving you little shadow clones
and i really hope it gets over 50 votes because it would singlehandedly help true melee sooooo much
Does brimstone elemental still linger in the area where you died until your character respawns?
well calculators are nonexistent so
Yeah, pretty much
@echo night
yeah what?
What ijones said
yeah but still it would be nice anyway
^
Why would you set dr but not defense
why not set both? know what sort of DPS you'll have against any foe...
Oh yeah
Give em both
i changed it *
because when i posted that idea like a month ago people told me you could already set the defense on super dummies
Eh?
so i didnt said defense in my repost
Maybe
may I insert one message unrelated to the most recent suggestion?
Since in the upcoming update, super dummies don’t work during boss fights, change their recipe to 1 target dummy + 1 core of calamity at a hardmode anvil (or ancient manipulator, idk)
I will admit that my proposed change would make it harder to get to where I am now in my playthrough, but to my knowledge, brimstone elemental is presently abuseable... or at least in my version of the mod... I honestly don't know if this has been fixed in more recent patches...
it’s also annoying af for nohits
she doesn’t despawn
and just kills you on respawn
That's a good suggestion, Electro
Hardmode Anvil for sure
yes
hell maybe even Target Dummy and Victory Shards, regular anvil
yes
Why wait to accurately test DPS
sure...
yeah but you cant get that super dummy before you get the draedons forge so
wait
yeah
so getting it like for moonlord would be great
like pre or post
Mhm


