#suggestions-discussion
1 messages · Page 484 of 1
maybe one that limited minions to a much smaller circle around yourself, something like the elemental axes have like 2 screen aggro range and often leave you unprotected
Maybe something along the lines of "whenever a summon hits an enemy it summons x rainbow shards that explode upon impact and last for z seconds"
perhaps with a cooldown
maybe making it come from the top of the screen so they don't immediately explode on top of what triggers it? idk
would be a design choice on whether it would explode on the enemies that trigger them or not
ok I'll post my gun suggestion tomorrow then 
yeah, just most often enemies dont spawn further than that i guess
I suggested the cooldown so as to not have it be lag city with effect overload
Could i add the lunar fragments.
might as well make it craftable on the Ancient Manipulator 
adding lunar fragments/singularities wouldn't change where you get it, and the weaponry you get right after moonlord would make getting fragments easy
Aight.
The Expergiscere
10 of every type of gem, 30 crystal shards, 1 Core of Calamity, pygmy necklace, summoner emblem, 7 living shards, 5 Galactica Singularities
Increases summon damage by 15%
When your summons hit the enemy they release shards which stick to the enemy for a short time then explode. Explosion lingers in place and lasts for a short time before fading. Does moderately high damage but has a short cooldown to prevent lag from repeated explosions.
Summons inflict Elemental Mix on hit.
Tidied up his suggestion a bit, adding in specifics about how the accessory would work
Gureito.
10 what?
Good.
getting rid of the mechanical souls requirement just to clean up the recipe a bit
the same reason why I substituted one core of calamity for the "3 of each core"
am i allowed to suggest difficulty / modes be a menu like normal expert
If they could've made it like that, I imagine they would have?
they can
Another hit counter suggestion 
smh
if i could meme suggest, i'd suggest a "scal hit counter suggestion counter for calamity server fight"
wat if you counted your hits in the fight
would that been so cool
oh wait nvm people do this
it's better to focus on not getting hit than how many times you've been hit already 
Black Hole Cannon
Violate the laws of reality
Made from 1 SHPC + [5 galactica singularities (or 5 phantoplasm + 5 cosmilite bars)] + 2 dark plasma (this can be changed if it doesn’t fit) + 5 yharon soul fragments at a Draedon’s forge (though tbh this should drop from goozma considering his lore/ability to create black holes)
(Magic gun) Fires a slow-moving black hole orb similar to SHPC’s left click that stops moving much sooner and lingers for around 3 seconds before disappearing. The black hole ignores i frames and inflicts armor crunch and marked for death for 2 seconds each and has a 3.33% chance to inflict exo freeze for 2 seconds. Has an extremely slow fire rate, probably slower than anti-materiel rifle.
Annihilates stationary targets and allows for “traps” to be set to kill enemies that come near the orbs. Gives magic gun more relevance in the end game.
it’s a magic gun
How does the reaction system for suggestions work? (I mean the checkmarks cuz I already understand the stars)
Green checkmarks mean they've been ported forward to the devs server
Blue checkmarks mean another suggestion that's similar/in the same group as the suggestion itself has already been ported
^
there's also a rare case of danny reacting with 🚫 though
normally he uses it to signify a suggestion won't be accepted even if it meets every other requirement
(aka it's not a meme suggestion etc.)
The godly and dimensional soul artifacts are one of the best accessories in the game dude @soft grail
haven't had the chance to test em yet
Why did you say that there is no reason to collect them then

even if the soul artifacts were useless your suggestion would do nothing
because xeroc armour is actually useless
besides for thrower, but that's only because it has no lunar armour of its own
haha imagine making xeroc even worse to get
honestly it would be nice if it got buffed
just kidding
mix class dIe
it should be reworked into throwing lunar armour imo
terra edge is fine tbh
inb4 they were using other mods
like that guy who suggested an executioners blade nerf 
99% of the time the issue is either mp or other mods (and occasionally outdated tmod)
Terra edge is, tbf, blatantly overpowered.
4 health per hit? Thats kinda obscene. Thats as much (sometimes more) than terratomere's health per swing
terra edge is fucking broken against astrum deus
you can facetank 8 of the 11 worms with no problem whatsoever
Yeah tbh the hp heal should be like 1 or 2
Actually, maybe keep the hp heal but limit it only to sword swings (instead of the projectile)
sword swings seem good, but may still be an issue for things like astrum no?
The biggest problem is that it's a healing weapon that outranges the Vampire knives so I think limiting the heals to the sword swings would be better.
Maybe also make it overall weaker (in terms of damage and swing speed; and then making the projectile weaker in all cases) so that it has a niche as a tanking and healing weapon compared to the Terra Blade which would sacrifice healing for raw power.
It is already weaker if something
Just maybe not as weak as it should be to outweigh healing
As an example in the vanilla game: The Spectral healing set is overall much weaker than the Spectral damage set to compensate for the healing capabilities.
Tbh vanilla has stormbow so balancing is certainly not strongest side of it
And to clarify: personally I do agree terra edge could use some nerf
well the weakened healing was because the spectre hood did not reduce damage back then
I just want to find out how serious the issue actually is
Wasnt it said in the actual suggestion that he destroyed 4 bosses in a row?
@unreal hemlock Anybody can edit the wiki, you know.
they might not know how, but in future just ping a wiki contributor or someone else who actually cares about the wiki
yourdidit 
i guess they're just asking for a formula to be put onto the rev page though
which should be easy enough
No, it's because the wiki says the soft caps make things 75% less effective
as in *0.25
He thinks it's *0.125
Math
oh i just that as a 1 to 4 for some reason
a formula for it should still be fine though if it's using the correct info ofc
I know it’s .125 because 33/4 is 8
And at 108 my sniper said 79
Please no math
Gonna change that now
wait when did it change to 1/10?
No clue
Wait my math was deleted
~~why can't fab document these kinds of changes
~~
I’m sorry
guess i'll work on a formula for the people who can actually math if it's needed
Lemme edit the page first, I noticed some more differences..
Wow though .1 is kinda like saying “crit is useless”
Yeah might as well be a hard cap, lol
Yeah no kidding.
I kinda feel like if crit was .125 it would give more room for “early” crit builds. Where you don’t need to have every crit adding accessory reforged to lucky with the 4th (god slayers) best set in the game just to scrap 98%
Edit your suggestion to suggest that,
that the caps that have a *0.1 reduction should be *0.125 instead
Question
Why is 97% crit chance unacceptably low?
3% chance to fail anti-matter is to much
I don't agree but then again I've never attempted a crit build
there's kinda no point when a summon build at the same level does 70k dps while a ranged build pulls 45k
It would be nice if you could also use the defiled rune and things like that in expert. I mean, is there a reason not to?
Well defiled expert would most likely be harder than rev, and in rev you get 5 times money, so is rev to op for "easy mode players" to?
its not about the money
expert is easy mode because of 100% DR being possible
And? you can pull stuff like that off in rev too
And death.
Though not quite as intence
you can still amke it where yharon takes quite a few hits to kill you
bloodflare being broken is an all modes thing
Yeah so it's even more broken than just 2 times better drop rates
2 times drop rates is better for people who dont feel liek farming all day but dont want to/arnt goodenough to play rev
rev is so easy though
the 5x cash makes reforging and anything money related a joke, and adren/rage make bosses laughably easy
I dont think you just realise hwo many people struggle with it
not my fault you're bad at the game, mate
you're also not their spine
people who want the fucking fantastic drops of rev and defiled should learn to play rev
You're also being like someone from a post from r/iamverybadass
it's as simple as that
I present a simple idea and you got pissy
your idea is dumb and has almost no point though
besides, what things that have a low drop chance are actually expert exclusive and not rev exclusive? 🤔
you can use armageddon in normal mode, i dont see the harm in defiled rune working too
arma is for nohits though
who cares?
Yes it does. Some people dont feel like farming for 10 hours for 1 item, and alot of opel dont have the time
optional difficulty increase for a reward
tell me though
just like rev and death
Honestly the Rune should be usable in all modes for consistency. Forget about the rewards and shit.
Zerg exists
what items have bad drop rates worth using defiled in expert
that AREN'T taken care of by crafting recipes
why is that important, if people wanna use it let them
picsaw
lol
picksaw
Some people dont liekfarming all day
that drops first time kill
its not fun
100%
defiled does jack shit for ANY boss loot in expert
i do not think farming all day is fun
Picksaw drops first time lol
Wait what
yeah, didn't know?
and also all of golem's drops are above the 5% that defiled boosts stuff to
so...
mod feature.

I had to kill golom 20 times for a picsaw once
in calamity?
Defiled sets all drop rates, that are below 5%, into 5%.
Golem's drops are above 5% so it's not affected
Now just stop being pissy about a simple change
you still haven't named a drop in expert that defiled even affects that isn't already covered by crafting
How would it hurt you in any way?
lol
Tbh you both make flawed points
What about enemy weapon drops? Some of those surely go below 5%.
I just want it for consistency not the rewards
Unless I'm missing the point here.
the proper difficulty ups are rev+ though
If Armageddon can be used in all modes, why not Defiled?
defiled and death both are
well let me see if there are any items that have under 5% drop rate
that calamity doesn't add crafting for
Money Thourgh
the fact that "you can craft it" isnt an argument against letting people customize their experience further
^
nor does it matter if it makes sense to use the rune for drops or not
He has a point. Why farm when you can just craft it
just let them, who cares
^^
The main point calamity was made for was to give you freedom
hHAHAHAHH no
Those who participate in higher difficulties can reap higher rewards. Isn't that the idea with these features?
the mod is made with rev in mind
JUst a moment
Look I honestly don't care if there are craftable rare items, if the mod is made for rev+, or anything else except for the fact that Armageddon can be used in all modes and not the Defined Rune. I would like, for consistency's sake, to either make the Defiled rune avaliable in all modes OR to limit Armageddon to Revengance+
better limit arma then 
Then again, this is just a tiny problem compared to anything else in the game
Also there are people who actually play in expert and not revengance, mostly the ones who do a modpack. If the defiled rune was expert+, the modpack would get pretty broken (unless it doesnt affect items/enemies from other mods).
If instead Armageddon was limited to revengance+, then the casual expert players who play only this mod would simply have to do long boring grinding stretches just to get a lot of treasure bags and items.
I'm not saying which is a worse option. I'm just giving you all the information.
i'm fully aware of all this
calamity is bad for modpacks
their own fault for not wanting rev+, the mod is as i've said not really made for casuals to begin with
if its "not really made" for them why do the bosses even spawn in anything below rev
because of inclusivism bullshit that's forced on everything these days?
dummyhead
I feel like Expert is Calamity's Normal Mode, while Revengance is Calamity's Expert Mode (Death is Calamity's Masochist Mode
)
Drops that would be affected: Gold furniture, pirate cloths, bandage, amber misqueto, all anicient sets, eskimo stuff, fire feather, frozen tortis shells, bone wepaons and pic, lizard egg, coins gun etc
There you go
all of those are extremely vanity items
If you want more
so they were held at gunpoint to make it work in normal mode 🤔
also there's crafting for bandage dummy
literally 90% of those are vanity though
So yes it would make a difference
no major gameplay difference
Well you said it would be OP bc too much good stuff would drop
and it would change gameolay
i didn't say that though
"i dont care and therefore nobody should either"
Calamity's Normal Mode, or Expert, is for the casuals who just want to go through the mod.
Calamity's Expert Mode, or Revengance, is for the more advanced players to see a more whole potential of the mod.
rev is the full experience, expert is just the tip
There is only the rev boss drops and the legendary weapons that are limited in rev biggest smh
adrenaline and rage are features of the mod, biggerest smh
So how would extra canity drops and stuff make a difference?
Same thing with expert exclusive items not in normal mode
i don't know how people can live without a counter scarf though tbh
honestly
it's just not the full EXPERIENCE
your point is dum let's stop talking you lost
You do not NEED Adrenaline or Rage to beat bosses in revengance (in Death obviously yes)
You said it would make a big gameplay difference
i didn't though
If it dosnt matter, why wpuld thsi change affect you?
i already said i hate all casuals smh
So? You used to be one
nope
noob =/= casual
hes upset because things that cater to other people are upsetting
yes it's very upsetting when the disgusting casuals get their way
Also the Counter Scarf being "necessary" in rev is like saying the Shield of Cthulu is "necessary" in expert vanilla.
They're useful but they aren't items that you will die without
shield is bad though
this entire conversation has gone so far off topic let's fix it
And defiled rune makes the game harder right?
And you said most of thsoe 5% drop rates wouldnt matter right?
defiled would be bad because vanity shouldn't be made easier to get
So its amking the game harder
with no extra reward/aonly a bit extra reward
Most poepl dotn even use canity that i know
*vanity
most people you know are slobs then
just make armageddon rev exclusive, case closed
There are only points to be made to include this change, and absolutely nothing to say about being against it other than "hurrdurr it doesnt matter to me"
consistiency would be nice but it'd be better with arma being rev+ locked
makes more sense anyways tbh there's no role for nohitting normal/expert
I just dont understand how making the game harde for epiople would get hate from the guy that apperently hates easy
defiled is togglable
And?
it's useful for grinding for low drops, not difficulty
if you're using it for difficulty in expert then you're a small brain
that's literally the worst kind of artificial difficulty imaginable
not saying it is, just saying "harder, but it's literally just longer and you have less health" is artificial difficulty
That's what difficulty in most games is
why go for the annoying and bad one when you can have the fun good one called rev
YES. MOST GAMES GET IT WRONG.
ANd i still dont see how this change hurts you in any ways
so glad you're getting it now
Ok Szavak youre now being crazy
i've already explained that all casuals should be deleted from existance smh my h
playing for fun means remove from the world please tbh
By now i cant fucking tell if he's serious or just insane
i've been sarcastic the entire fucking time, genius
Ok if you start being sarcastic or insane, youve already lost the fucking debate
Now actually shut
consistiency should be done in the form of arma being made rev+ though, because there are already 3 rev+ exclusives tho
does it count as a debate if i'm fucking with you and not actually debating the entire time
be real
to be fair, now that i think about it the reason defiled rune is revengeance only because they wanna keep enemy damage reduction as a stat to revengence only
Fucking with people == You have no point to make
no i legitimately fuck with people for fun quite a lot
But this is an argument with points not friendly banter
yes i'm fucked up but the point is made up there ^^^
there's the actual point i'm making now
spare us xd
Ummm, this may not be the best channel to have this kind of arguments ._.
Tbh Armageddon and Defiled should be Expert + because of consistency and because of tresure bags
Also yeah I think we should settle things quickly 
Oh he's one of those people when they start realising their wrong instead of admiting the other person is right they're like "haha jk good joke right"
Yeah, kinda not the best place
you can drop it now, the suggestions are made
we'll see which garners more support soon enough
agreeded
Oh god everyone calm down now, I think our points were made already, no need to get personal 
Oof I'm 5 seconds late 
go faster or the casuals will devour your soul
Umm, i think defiled rune doesnt make much sense in expert or normal
Now can I post my gun suggestion and get feedback instead of people ignoring me like yesterday? 
go for it
but your change is just mine but with less content
my change is like yours but stronger
Stonger dont mean less
Smh both of your changes are debatable but weve already discussed this
SO SHUT

we haven't really discussed it though since fucking around doesn't count as discussion
i was just pointing it out
post your gun idea now or i'll spank you
Exo gun suggestion:
XO-77:
Rapidly fires a bullet with an 80% not to consume ammo. Converts all bullets to exo bullets (which don't pierce btw) that on hit with an enemy, will spawn in exo flares (similar to the nebula blaze attack) to home into the enemy from the corners of the screen, dealing 3/4 the normal damage of the bullet and giving the debuff Elemental Mix for 5 seconds. If the bullet hits any blocks/tiles, bounces and splits into 3 Terra Bullets in a spread.
Fires a fast moving and homing vortex every 2 seconds that has other similar mechanical properties to the Razorblade Typhoon attack but with 2/3 the damage of the gun. Maximum of 2 of these vortexes are out at a time. Attacks from the vortex will slightly heal the player and have a 5% chance to inflict Exo Freeze on the enemy (enemy restrictions from exo blade's freeze apply here). After 7 seconds, the vortex will explode, giving Marked for Death on all affected enemies in the explosion for 7 seconds.

Interseting idea
i feel like putting chance to not consume ammo on weapons that convert all ammo to something is kind of pointless
Yeah that's my main problom with it
idea's fine enough
though tbh make the terra bullets have massive velocity to make it less of a visual cluster hell
not the best idea but i would give it a star
or rather, its unfortunate that every lategame gun and bow just fires its own thing instead of being able to use the ammo types, so you just end up using the endless things
Yeah it is kinda dissipointing
I would say something like Vanquisher Bullets but they don't exist yet 
But yeah the Terra Bullets should probably be high velocity
Here is the thing
1: armaggedon being on rev+ would be a mistake since that would just remove the opportunity of getting treasure bags on normal mode, which is a huge help if you can take the risk
2: defiled rune is rev+ because theres the legendaries in there, otherwise this mode is barely rewarded
the extra reward is mostly there to help with grinding, it'd be hellish to code a boss dropping its things 10 times
which is why bags
So both of their arguments would disrupt the flow of the modes? 
...I thought this discussion about defiled and armageddon is already over? 
We're moving the topic to exo gun now
Yes please
imagine us having a brain haha
Meh, i didnt say a thing about it, so i thought i would say it already
XO gun improvements please if there is room for improvement 
like i said, high velocity terra splitters
in fact just make it all high as hell velocity
it just isn't right for an endgame gun to fire the normal sub 200 mph bullets
Wrong channel fella
Lmao
Dumb question, that gun will auto shoot?
No you have to wait 50 seconds before shooting 

can we have a gun that shoots a nuke and then installs fallout on your pc
that would just be rude
does anyone know if they made the SCAL hit counter not reset while in multiplayer when u die, if they did it on purpose?
it exists as anticheese so probably
The Emerald Spin
A convenient yoyo that can be obtained at the start of hardmode.
This yoyo rapidly shoots out tiny sparkling emerald shards at random directions.
It also leaves a green silhouette of itself.
Also it has a slightly longer range than most yoyo's.
Recipe: 18 emeralds, 25 wulfrum shards, 5 souls of light.
Reason: In order to have a decent yoyo available at the start of hardmode, and in order to have more purposes for wulfrum shards.
The SCal hit counter would be so cheesable in MP if it reset
it's cheesable as heck even without the reset
What do you think? Is an alternate way of obtaining Jungle Rose such as buying it from Witch Doctor a good suggestion, I feel kinda bad for being post 2 Hm bosses and not having it, it's stupidly rare as it is now...
not a bad idea at all
@rotund bear Could you give some reasons why (in your suggestion)?
oh well its just the whole world expasnion does kinda mess up a few world generation things so i figured it could be an add-on for those who want it
Makes sense
Just edit your suggestion to add that reasoning
okay will do
👍
was that better?
seems alright but i could probably word it better for you if you want
please do cause im bad at wording
aight lemme just word it up and post it here for ya to grab
k thank you
Move the planetoids to a separate addon mod, because the world height modification doesn't feel like it belongs in calamity, and can mess with worldgen
there you go
thank you very much
not a problem
I think the devs get the point
People want an exo gun
It's been suggested almost every day for the last few weeks
there's no point in not giving something anyways. This is supposed to be an ultimate weapon (for now anyways) so there are a lot of varying effects that people want
Some are balanced and some are... not...
I'm just simply putting my idea out
Hopefully it is balanced 
Also, with all of the exo guns I've seen, none of them really had a good reason/explination in the same message
I put my reason out (and hopefully it's good
)


Exo yoyo one tbh
Exo X tbh
eXo
would be cool if they added a throw weapon that refrences dravens axes
I'm gonna guess this knowledge is unfathomable.
Whoops. 
Having it consistent is a valid reason though.
It has even more gemstones
But like
The ones we have are already plentiful enough
People use titanium 
Forbidden fragment item recipes use titanium / adamantium
Cobalt shield too
Cobalt shield use palladium and cobalt, ye
...Meanwhile mythril and orichalcum are... 
...Hmmm...all of them?
If so, then players could do a pretty large sequence breaking by getting molten pickaxe, mining cobalt/palladium then upgrade to adamantitie/titanium armor pre-hardmode
Might wanna remove cobalt and palladium from this planetoid
That works too 👍
@ashen warren warned for meme suggestion
angry waffle will live in my heart now
Boss suggestion 
@dull kite another one 
No effort suggestion
@ashen warren no boss suggestions
the rules doesn't say no boss suggestions but instead that they will never be accepted
but ok then

it might as well be "no boss suggestions", if they're never going to be accepted anyway they just serve as meaningless clutter
Before I give any more suggestions Are summons and enemy suggestions aloud
If they're not stupid.
You gotta suggest things that the mod actually needs
random fluff won't have time spent on
Well then my ideas are useless
Read the pins in suggestions for a list of rules
So I’m 90% sure a scorpion summon staff dropped by Sand Poachers to make the summoner class less tedious would be a no
why?
Idk because most of my ideas are bad
The summon would be post 1 mech boss so it’s somewhat hard to get but not really and would function in a method similar to the spider summons but they shoot projectiles that inflict either Poison or Venom I was going to add Ichor to the effects but I don’t think that would fit a Scorpion summon
Yes but the summon staff would be dropped after one Mechanical Boss is defeated
oh that suggestion looks pretty nice tbh
true melee memery without being completely useless
And I know that The spider set and spider stag can be gotten super quickly with Zerg
Staff*
I didn’t know about the scorpio because I’ve never seen anyone use it
smh I use it 
never seen anyone use it
Also never seen anyone suggest it for ML in #help-advice-read-pins, I presume?
@quaint trellis Oi oi, ya can't just say it gives "the ultimate buff" and not elaborate on what it does
Like, is it just a potion that gives the effects of all potions combined?
If so, how long does it last?
Like say I made a suggestion for an Ichor potion that makes all attacks inflict Ichor but I don’t give a time
That is suspiciously similar to Ichor Flask except all classes now I suppose
Yeah but it’s not an actual suggestion just an example
Ye ik
inb4 luiafk and alchemist mods smh
one mod doing it does not mean other mods can't
Yeh
but the community tends to unfortunately disagree
"it was in my mod first so i patented it"
but this could take forever
It would probably last for 5 minutes
5mins when some pots last for 10
Weird, I felt it was other way around
"Hey duudes lets make 3rd throwing emblem"
"We need a healer class like in thorium"
bard class
unless its clearly ripping off other things i feel it should be fine
we need an allclass class
since most of the things other mods do are usually qol
Also if it’s all buffs does that mean it activates Zerg, Zen, Battle, and Calming?
trash xeroc class
zerg and zen do nothing combined
Same with battle and Calming
vague
ok
well now he did
except you still need mythril anvil to craft summon but eh
Why do some people want to burn my a--
I have a thing for fishes
@vital grotto Life Crystal planetoids tend to have a lot of gems in em
isnt it just like one type of gem though?
Yeah, but its a lot of that one
and you get quite a few Lufe Crystal planetoids per world
yeah but there can be multiple life crystal planetoids in a world
Just saying.
Your suggestion's still alright
plus if you want gems and are ready for space exploration then zerg underground doesn't seem unfathomable. just my thoughts
yeah definetly not my most creative idea xd
@pulsar flint ... bu-but why though?
i dont understand the point of that
Just for fun
why would you need a magic exoblade
Idn
when you can get a magic exo weapon
It'd help to be a bit more specific
giving the accessory a name and how to obtain it
That's a cool idea though, imo
sounds OP and a balance nightmare
actually yeah , that could be overpowered as hell without any damage penalty
Lmfao every weapon gets auric tesla melee healths scaling
melee baby yharon
Oh god
Minions with the effects of other types would be very weird
mElEe HaLiBuT + auric armor
oh god
that sounds op as shit
Earth doing summon damage...
?!
Hmm...
Last time I checked regular emote slots are full
or at the very least, 1-2 spots remaining
Six Foot Staff
Summons a friendly sepulcher to fight for you
Worm
Made from 1 stardust dragon staff + 1 staff of the mechworm + 10 bloodstone cores + 5 yharon soul fragments at a Draedon’s forge
Summons a friendly sepulcher whose length and damage increase with each segment summoned (stops boosting damage after 10 like mechworm). Like the real thing, it does not deal contact damage but instead rapidly fires abyssal souls at enemies in a double helix-esque stream. Has a 5% chance to fire an incredibly fast, homing abyssal fireblast that explodes into a small, red, i-frame-ignoring cloud of brimstone on contact with a tile or enemy that persist for around 3 seconds before disappearing.
Has a variant that’s exactly the same but has 3 blue dye added to the recipe. This version also shoots blue projectiles instead of red so it doesn’t make it seem like enemy projectiles in the scal fight.
The name is a reference to the phrase “six feet under”
#toomanyworms

Nothing personal, kid, but uhh mechworm staff is already kind of overused
#notenoughworms
Just replace mechworm in scal fight with friendly sepulcher to make summoner even better
also have it ignore i frames
would this count as a meme suggestion?
it probably is, but i don't want to ping a mod for what turns out to be no reason
well, it is another summoner option instead of the immaterializer
kind of like how other classes have more than one post yharon phase 2 weapons (besides thrower)
I ahve a weapon idea:
Lightstalline
May the light guide you to victory.
Crafting: Crystalline, 10 Souls of Light, 10 Hallowed Bars, 10 Souls of sight, and 15 Crystals.
Goes the same amount of blocks as Crystalline before it splits, but it it splits into 7 instead of 5. The splited Lightstalline does half damage but semi-home in on enemies. Main Lightstalline preices 2 enemiesand also it emits emits a heavy amount of light when thrown.
Lil note that piercing + several projectiles/fast fire rate = bad
lightstalline isnt a real word
OH i shoudl preobally put in that it sooht slow
Maybe leave main light beam(?) piercing and split ones are not?
... It's fine? Well, I'd still insist on waiting for other opinions
I will
not a bad idea; could help thrower have more options besides brimblade to deal with later mechs, Calamitas, and Plantera
worm scarf too powerful?
Hmm..
If you move worm scarf/brain, you would also have to move other brain/tooth
^ tbf
Maybe since they're supposed to be Expert but you can get them any difficulty
and i was gonna get to that eventually
aren't they only sold in expert?
You can only get them after defeating opposite boss tho?
I thought it was changed so dryad only sold them in expert, but idk cuz I don't play normal
yeah, on the wiki, it says scarf/brain#1 only sold in expert+
doesn't say brain#2/tooth sold only in expert+ although I haven't actually checked in the game itself
Another Weapon Idea:
Tearstorm Cleaver
The heavens are proablly crying because of something you did.
Crafting: 1 Teardrop Cleaver, 5 essence of cinder, 20 souls of fright, and 15 ectoplasm.
Has the same range as Teardop cleaver, and still slows things when you hit it, though only half as much, but it also rains down damaging teardrops from the sky.
Oh i frogot stellar striker was a thing
not a bad idea though since teardrop cleaver doesn't seem to get a lot of use
Well i might think of a better idea
I mean if this sword moves at roughly early hm it would be cool
The debuff should stay the same imo
Since at plantera tier there are both squasher and green tide
kk, il lkeep that in mind hwen think of the new idea
early hm, there's aftershock
aftershock is worse than no sword
Actually buffing aftershock sounds good for suggestion 
do boulders cause too many iframes and do little dmg when they don't move?
Both
I believe they're same projectiles from staff of earth
It's like 5 dmg regularly
which is not that good anyways
Aftershock is good versus destroyer iirc
@cobalt lotus Combine those into one message
ok
I do like that I've been pushing Fab to space out things so we all get a freaking breather
Crimslime blindfold thing is at 50+ stars
putting the newest version on tmodloader

Someone already suggested toilets and it got sent to the dev server
Why are stuff made from cryonic bars STAR related
Actually yea the cryonic names all sound like they'd be on astral weapons
Shouldn't they be more crystal based?
cuz heck you
Spookhere is right. Who doesn't want a toilet made out of the essence of holy gods?
o-o
SHIT on yharim's toilet.
Cosmic elemental drops arkhalis iirc
Arkhalis is also used in ark of the ancients
it isn't
i'd remember having to get an arkhalis
yeah it's arkhalis or ench sword
Its still used in ark
it isn't always used, it's a can be used
arkhalis suggestions should really honestly always include an alt without arkhalis, nobody wants it to lose its rarity factor but everyone wants to see an upgrade for it
A super rare upgrade to a super rare sword would be cool
Just say "heck you if you want to get this weapon easily"
it would, but everyone would want it and then the sword would be forced to be unrare
Nah, that didnt happen for arkhalis
vanilla is smelly and doesn't really listen to its playerbase
Because its playerbase is dumb
"fix netcode"
"no we'll add a new minibiome instead haHA"
they really went and darn got us there they did

i suggest moth boss and lamp weapons
i suggest you delete that before someone sees it
you already did
what, do you want me to consume your very being or something
serious though, moth = unfunny
but the moth can give broken hero everything
m o t h i s n o t a f u n n y m e m e
l a m p
the only light you'll be seeing after i'm done with you is a very bright one
you're wrong because it's a beautyfull day outside and the flowers well they're gone already mmmhmm
moth and lamp are like un and funny
they go together perfectly and they're unfunny
unic and funny
It's a stupid meme in a discord server that's generally less meme friendly (in the sense that there are no real meme items that I know of and there's no meme channel), you're not gonna get much support
we like good well thought out memes not "haha moths like lamps EPIC" memes
please honestly

Tho this channel is for discussing suggestion yet from discussing a poorly made lamp suggestion you went to talk about the actual meme wich is eventually offtopic for this channel so you what mate
the meme is bad, your suggestion is the meme, you have a warn, i don't
end of discussion
dead meme mate
the suggestion is eventually another miniboss during the eclipse what's so memey about it?
mothron already exists and you're trying to make it worse
I was actually thinking of a lamp to summon mothrons at night for farming without eclipse
mothron is weak we need a stronger version
Memes are probably fine as long as it's not memes for the sake of memes and as long as it's more of a reference and it has to be a good meme
moth lamp haha big funny isn't good, the most you could even do is a lamp item that summons a moth pet and last I heard fabsol isn't someone to implement pets
mothron already exists and has the post phase 1 yharon thing anyways
But make it so it doesn’t count for the yharon thing
that was the ideaa bass
mothron is strong though
untill you get to the eclipse you already have the speed to outrun it
Mothron has a charge tho?
so does eoc
I’m thinking like a massive one like SCal
but you can just walk
Or EoC
On expert alone it does up to 200 damage
and you dodge it
2 0 0 damage oh boi it's not like you get accesorries and defense
Mothron is surprisingly common during the eclipse anyways
Really? I get like 2-3 an eclipse without zerg
yeah that's 200 damage on expert alone when most of the players play revengeance or death mode
i really gotta like how peeps actually had no imagination and just tought of the moth and lamp ideea to be the dead meme while it could be an item you make with a broken lamp you would get off mothron + stardust to make the summoning item and then you fight the moth and the more light you give off the higher the damage on it would be
We all know it's for the sake of the meme though
you have a warn, you have proven prior to not be that bright, and ^
It would be useful to be fair but just Zerg eclipse
Also it would be cringe like 6 months afterwards
It already is.
honestly i could make a cool lamp eclipse suggestion that wouldn't be related to moths and would actually be good
what other thing could you summon with a lamp during the eclipse
not summon, repel
theres a thing called the sunlight and the moonlight
using a darksun lamp to pacify eclipse mobs and disable contact damage would totally be hot
that would take off the challenge
Actually a lamp that reduces eclipse spawn rates would be fine tbh since sometimes it can get annoying
that works too
what challenge lmao
you were the one saying mothron is hard
the eclipse is only challenging until you defeat plantera lul
Events in general are easy
at which point you can usually wipe the floor with the enemies with literally 0 trouble
I think that’s why Calamity doesn’t do them (also they are irritating to code; I’ve tried)
yeah events annoying to code
would explain why bumblebirb isnt one
If events are coded they'd have to be something special
I think they should be more of like a sign of something then the thing itself
Like the lunar pillars to moon lord
i wish they could expand the border to space and underworld to add new stuff
uh that's
no actually calamity already expands space
how?
fuck if i know how it works
i mean when
but planetoids are higher than floating islands
I think making the profaned crags another layer is already a work in progress (?)
yeah but they do not go off the border
never seen planetoids
if you mean the world's left and right borders people have made drastically larger worlds too
i mean up and down
you're not really making a lot of sense
expanding the world borders at + and at -
"going beyond the up and down border" is impossible without being literally unable to see, so expanding space/hell is the only feasable way for more height
and why is it hard to understand
calamity already makes space higher
it does not
it really is
Yeah, Calamity increases the world height to fit in the Planetoids
not by alot tho
it is by quite a fucking amount
It's an amount
considering the main planetoid is pretty fucking big
i do not consider it a big construction
that's not our problem, it's big enough for most people
And that would be particularly your problem.
honestly lowered hell so we can have more expansive crags when
Aren't the crags the "step below hell?"
But...
the song is called that but the crags themselves are only really that because they're basicially the hell of hell
They are in the same depth.
hell's hell
Profaned hell*

i mean even hell needs an extra hot extra shitty shitheap, right?
also CRAGS ARE NOT PROFANED
so sick of smallheads thinking profaned = crags
The Brimstone Crags
profaned = prov
i like using zerg potions in the dungeon and end up with 20 eidolists charging at me
why did we need to know that
Masochist
lmao golden wind
Shush
gold experience
REQUIEM
NO
even worse cold water 
no thanks cold water is already a menace to society as is
ok but there are accesories that give gills effect
Who has the time for that 
I suspect it's supposed to be a replacement to how it is at the moment
Plus you'd search there early-game anyway
everyone that wants to beat wyrm
It would make ice-water less evil
an item that gives gills is early game tho
there's that pendant that i think was dropped by the desert scourge
no the name should be .. Diver Down
Why should that be a thing at all
storm weaver nohit exists therefore cosmic radiation isn’t needed
also please slow down with your suggestions both of you
Going in the abyss should give the echoes effect and it should have 3 levels of intensity making more and more enemies get dirrectly atracted to you from a higher range whenever you move or use your weapon
echoes act 3 would be almost the whole abyss going after you
NO STOP
Its just a nuisance
abyss is a joke rn tbh
literally just valediction, all threat removed
though yeah it isn’t needed at all
an item you make with the portal gun called sticky fingers
A crown that you get from any crimson boss with extremly low chance scaling the chance with how the hard the boss is that would be a king's crimson crown that would allow you to dodge all attacks for the next 10 secconds with a 10 minute cooldown
it’s cosmic radiation that apple and I were taking about
I removed it already.
You should be looking towards other biomes for adding higher difficulty hazards
crags inflict abyssal flames 
hmm what if they add a world thats even larger than the large world
i think the sulphuric sea is a challenge for really early game
when you create it'
that would break the crap out of worldgen
ik
tbh i want a mod that updates the sky limit
Desert would be a great start, giving some kind of desert heat effect
the world is to short
ik aaaaaaaah
The world is too.
would be cool to have an astral biome up there
Damn.
the world is fine
kirra i think you mean magicians red
it’s more than big enough on large
SHUT UP
astral biome rework coming soon^tm anyways
the emerald staff should have an upgraded version that has an attack called EMERALD SPLASH
A S T R A L planetoids
eyes
E-yes
world too short
thats what i was saying
in which direction? short implies horizontally
up down
there’s tons of vertical space
it literally already exists lmao
Lmao.
it’s called the space layer
and what he means by space biome is a biome above the current space limit
Outer space biome*
^
The thing I'd love to see is hell pushed down with the crags below em
exactly
Mecha
the
YES YES YES
YES!
there was an old post about draedon having a spca station or something though I have no idea if that’s getting in the game or not
look at this short ass world
when you die you should have a consumable item called Bite the Dust that brings you back to life at half hp
BOI
that’s not short
too short
8 skyrbidges + more room isn’t short at all
the sky is short af
TOO SHORT
around 50% of the world you do not even explore since it's in the cavern area
also remember terraria code is jank af, there’s a good chance it’s just straight up impossible
it's very possible
a bit messy to do but possible
since they done it a tad bit with the planetoids
and it completely broke hell’s map
i said messy
I want a space biome that's 3x longer than the current map.
In order to just.
Mhm.
but it would allow for A TON more content to be added
Imagine.
dragons
this is beyond what calamity is tho
In some other mod.
calamity is about bosses not exploration
no it's not
No.
Sheer Calamitas attack has no weaknesses
i think a mod stole the astrum deus sprite
this is getting way offtopic
yes
ok so how about Different supreme bosses for different essences since calamitas is the one for the chaos essence
That increases the stats of the player by 8%
supreme calamitas isnt supreme tho
but sun is a deadly lazer
its the original
also yharim draedon goozma and ? exist
it’s not
they are not even close to
Andromeda scrapped smh
Oh nvm.
calamitas tho
andromeda was cancelled
AWH
? is completely unknown
rip ziggums
No robot waifu's ;-;
damn
calling it now it's mega mammoth dragon
Nah.
inb4 worm
Its the PRIME ASTRUM DEUS
who was andromeda again?
big robot thingy
Draedons robot waifu
good enough
HAAAILL 2 UU
Hail 2 U
Damaging hail that rains down on the player. (more content for the blizzard event)
when you fight calamitas again the first time you should get the buff YES! I AM! that would give you 5 extra hits since calamitas wonders how you survived the others
no for scourge it should be the Spatial Wonderer

Dimensions that you go into expanding the world even more
Thats a pain in the a-- to code
just like hell and spatial borders with it they could add alot more content
Understandable have a nice day time to go play Modded terraria
Before posting it to suggestions.
exactly
Ye you can use this channel to discuss your suggestion and receive some feedback first before actually posting it in #suggestions-voting
Let me just remove the jojo references
gold experience
A buff called gold experience that allows you to see the boss in slowmo
No
only the boss
@orchid hatch You don't think he's tried? 
and didn't you say this already
Jopo said he hasn't been contacted
Fab already told Mod Browser to eat pant tho 
It counts 