#suggestions-discussion
1 messages · Page 475 of 1
And then they will be even worse 
/shrug
If they stay untouched yes
rip
I wish one of the devs had a summoner item. Summoner has nothing post scal.
rip
it's because no one loves summoner
but I love summoner :C
No role - no opinion 
:C 
i can warn you if you'd like
Umm, I don't know if I want that role.
I'd rather have dead inside or untouchable.
you sure?
yeah, I think I'm good.
@blazing dawn if those are to do with eachother better to make one big post
also please spread them out a little
so you don't immediately bury chat
but yes these are very nice
these are nice
has this person heard of google docs before?
They have noncalamity items in their recipes?
Has anyone ever heard of R-Type?
no
I mean, we are talking about someone with a alchemistnpc dev set.
oh so these are all type-r references
marginally less impressed
but half the ingredients
Cool, but, why did you add some random, nonexistant Terraria items to the recipes
bydo tissue, reinforced meteorite
these don't exist and you haven't specified how they would be made
Hang on, about to get to those
Remember to edit the main post, not add a new one
Probably he reached limit already
@blazing dawn
halt
you have already buried chat
how about
delete those big fellas
and then post the individual new materials and such
then later on you can post the big things one at a time
not all at once
Got it
Nah 
It's okay
this is quite ambitious
you're designing a whole new branch of material progression
The idea is that of an Summon Weapon (The R-Type), and 4 different kinds of Accessories (Bit Types, which alters the normal shots. Missile Types, which allows the R-Types to fire rockets. Force Orbs, which protects you from projectiles and offers different effects on command, and Wave Cannons, a last hurrah as the R-Type blows everything up)
Just put them all in a Google Doc, jesus
What about them
i don't think it's a good idea for vanilla items to be modified in a mod based around adding content
idk if the mod already does that but it dont not sound not good
a buff may be fine but a nerf is kind of eeeeh
i mean i'm kind of nitpicking but
eeeeeeh
Say, 01-Arrowhead all the way to 08-King's Mind
Is this explanation gonna somehow tie into why you can't make a google doc to hold all those suggestions
Take this idea list to Antiaris, for example
And regarding the list of various R-Types, I'll be focusing on these fellas a few at a time
Ambition: 100
Yeah that's pretty much exactly what a doc would look like
s'just that docs are more convenient because we don't have to download anything to read em
(also yeah bud, keep in mind that like nobody here plays R-Type
you might wanna take a step back or your efforts will be for naught)
Think of it like this:
You got yourself an upgradable summon that can be tweaked through usage of various accessories
Sounds cool.
Be sure to word it in such a way that can be
easily understood without much prior knowledge
So Enigma's mystic class but a summoner version.
Exactly
Yeah, sounds good, just pack it into a doc.
insert docanon ping
It'll be for the R-Types
Just giving an small taste
an small taste
There - Missile, Bit, Force Orb, and Wave Cannon
ohhhhh my god
for the love of jesus what's stopping you
Like this?
holy bajeezus what is this suggestion?
An insane kind of Summon Weapon
i saw wave cannon and my mind jumped immediately to metroid
insane is an understatement
@polar grove Scroll up to see what this is all about
i read it when i came on to the server
also
dont ping me
ill come down here myself
@polar grove
no
Also, if anyone's wondering why the Bydo Tissue isn't used, it'll only be used for 69 - Cross the Rubicon and onwards
Until then, you'll be using Wire instead
Regardless, what you guys think thus far?
69
There's 101 different R-Types
I can wait
even if fab noticed he would never do it
maybe dial it back a little on the things xD
You're talking to the dumbass who suggested Starcraft mounts to Antiaris
🤔
As for the various effects for each R-Type, I'll try to keep it simple until I get to the last of the upgrade trees, where I go bananas
One tree at a time, my friend
Good, good.
How is Demonshade geared towards melee exactly? The only concrete melee buff it offers is melee speed, on the other hand its set bonus summons a minion and it grants 10 max minions
That tooltip tho
I think it would be better to not have subtracting damage for normal bullets
I’m not even sure it’s possible, for one, and it doesn’t really make sense
+10 for using bones would be enough for people to use it
I removed the disadvantage
Let's see if I lose my one star
Nope
I didn't lose it
Phew
4 use time + 78 damage pre plantera
it’s just underpowered compared to all the other post-plantera guns, they out-damage it by like 1k DPS
too vague
give a specific idea
@flat thicket no low effort suggestions
nobody can understand what you're suggesting if you just say "add this"
re-phrased to give a better idea
I mean I guess I can see why it can have a slight buff honestly since it does have great items, mainly the weapons and accessories
was leviatitan recently nerfed?
@unique vector ffs you're already warned
lol
its an honest suggestion
and ive been warned for like a month so ig this means my membership is renewed
and yes im 100% honest bc i want to use it without being overkill
You're supposed to not just make suggestion that are
quote
"nerf ___"
unquote
it specifically points this out in the guidelines
Also iirc Halibut Cannon isn't getting nerfed
not in the near future, anyway
it was singled out as being a thing that was not to be nerfed by Fab
(also delete your message cuz it ain't getting starred)
halibut cannon has pinned messages in other channels about how it isn't being changed
How was it a load of shit
typical deep fried trash
Thanks man.
Could've just done it in just text instead of "funi memay" image
xd
but that would be if this community made sense and responsibly and reliably explained all its near invisible guidelines to people
as it is you often have to dig through a swamp of memes to find helpful pins
in many channels
Excuse me for the "funi memay" it was a few days after release and I had lost my patience entirely

@balmy cloak so basically a grue
a water grue
Well if that's the case you have my vote
Basically
I just think its smart to make players worry about having enough light and to throw down a glowstick often
Esketit my suggestion got 100 stars
@ancient widget Mind if I talk to you about something?
...He is the one who made Calamity, after all
But still, why
And I just want his response from what I got to say
Hang on...
I’m literally so lost right now
Sounds like bloated content 
The idea is that of an Summon Weapon (The R-Type), and 4 different kinds of Accessories (Bit Types, which alters the normal shots. Missile Types, which allows the R-Types to fire rockets. Force Orbs, which protects you from projectiles and offers different effects on command, and Wave Cannons, a last hurrah as the R-Type blows everything up)
The R-Type itself can be modified and even upgraded to suit your needs
This should be its own mod, not Calamity
Gotem
Out of all the mods I've seen, you guys are the best with summons
mechworm
Check the #suggestions-voting to see a taste of my insanity using the R-Type Summon Weapon ideas
but we dont want to
^
@blazing dawn Quite frankly, what you've got going on here is way too ambitious
The only way you could make this a reality is coding it on your own or with someone willing to
It's a good suggestion, so thank YOU
i thought it up like 5 minutes before a shower
rilfe
Where wrong?
I'm on all mindness life pronounce "rifle" as "rilfe"!
840 dps is enough for summoner?
Without accesories.
And buffs.
No, i'm about my Neo Rilfe.
Hmm, 2400 dps with Statdust, damage accesories and Mythical prefix.
Neo Rifle is good.
For weapon with 21 base damage
30, nice
3160...
not enough
👀
a peanut boss
Thanks for starring <3
*flexes in Australian
So, about that armour suggestion thingie there
A mate and I have designed a couple of new sets for that (for melee mid-Hardmode)
https://docs.google.com/document/d/14AoUki_RM-9s2dMqPNajyxA-jCC4TQb-qAjs23B7OHE/edit?usp=sharing
This is the suggestion so far. PLEASE read and comment IN THE DOCUMENT so that we can revise it before posting.
I'm not sure if class-specific armor would made it through calamity qa
The burrowing is interesting but quite likely hard to work with mechanic
@wooden leaf you forget, was count of crafting stations a more, than 10. 
Crocuble of Cosmos makes from 14 general crafting stations.
Include more to recipe impossible.
Ok
So a Universal Crafter, but even with more and more tediousness.
God I fucking hate people who want every mod to hAvE A UNiVerSaL CraFTInG sTAtION.
Can we not?
Thorium has that too : P
Sure, hell yeah, let's add 2636477 universal stations that are going to be incompatible with each other.
The thing is, Thorium's station isn't a massive pain in the ass to get.
Which is the way it should be done, instead of shoving literally every stupid station that's used for a couple recipes at most into one.
You need that keg? Or a loom? Or, perhaps, a sawmill?
kinda need that sawmill for the loom for the bed
How about endless buckets of all 3 liquids since they're crafting stations too?
Oh, don't forget all special stations!
How about a table and a chair? Those are stations too btw, for one whole recipe, but still!
Having several craftin stations prevents houses from looking like normal commie blocks and being boring, also wasting an accessory slot just to prevent walking from one station to another is a real big meh
Oh, no-no-no, here, let me showcase Universal Crafter, which includes all of the stupid stations and doesn't actually cost you any of them.
@ruby cobalt Hey, okay, mingimos banged. This is going too far and is in no way constructive.
Alright, tl;dr - bad suggestion, adds nothing.
... but how about feedback? Saying it's bad doesn't help the situation as much as saying it's problematic in [x] ways and suggesting things yourself. Constructive feedback is the best feedback 👍
The thing is that I'm so opposed to the idea of including every crafting station it's unsalvageable without getting rid of that entire part.
What does it do? Adds immense amount of tedium.
Anything useful aside from taking up space and giving spriters work? None.
suggesting that it really isnt worth the effort and time one would put into it, adds virtually nothing. Having amboss/forge upgardes is understandable for late game content but having everything in one is a bit overkill and makes crafting a lot more annoying
just open your ingot chest right next to the amboss and try to find a single specific item
I think I outlined it in the upper rant.
now imagine that with everything
It serves no purpose, absolutely none.
Yeah, not all things need to have one, but this is "filler items" on whole another level.
@stoic narwhal well That could be a nice addition when the player is new to the mod or just wants to spend his time into smth. I prefer the wiki because its a wiki lol
@tardy blaze I tried suggesting this before. Guess I didn't explain it very well 
rq before i get attacked by "alchemistnpc" shit

- see 2
@austere orchid quick name 4 hardmode crafting stations
uh
icantthinkthatfast;
K 
@opal barn We need some stars up in here buddy
What the fuck is this influx of crafting stations.
I can't star
Why the fuck are you pinging DI instead of a CD.


Ping me again and I'll snap your neck.

@ Alexis
hmmm
should i add a final 4th crafting station that functions as essentially every single one including draedon's forge?
@austere orchid great then you know that it should be added lmao it’s a good idea
excluding glass kiln and heavy workshop etc fuck those
it is
uh
I thought it was a good idea.
I stated that DoG (aside from the actual body moving to follow the player) has no real animation.
Is the lorde still in the game
No
O
Why do you always want to make everything take longer/be more annoying to do something Dead Meme
thge fuck you farming with zerg pots pre skeletron?
imma throw this out there rq even though it's unrelated entirely
there needs to be something to make early game more fun
kbye
Why the fuck did y'all appear today?
Early game IS fun you heck
Odditer why the FUCK
its the best part of a damn playtrhoug
it's a boring grind kek
Building your house while being assualted on all fronts
hellevator takes forever, exploring takes forever
Gathering shit for your house
The fucking stations were there for a long time, and YET you still manage to show up now.
Holy fuck ban me from suggestions, I can't take this shit anymore.
just that it's essentially vanilla with a few calamity sprinkles
vanilla's decent
i mean it's good on its own
but when you've played too much it kind of
well it's repetitive
same goes for earlygame
Ive put 2k hours into terraria for a hecking reason man
as have I man
It might just be because I'm a hipster who hates the meta, but I think that grinding is part of the fun and Zerg Potions make you miss out on all that
I would have wanted to remove them entirely but I decided to compromise and just make them harder to get
Grinding is indeed part of the fun.... at least untill you hit like mid hardmode
jones i've got 41 more hours than you which isn't a lot but just hear me out
the earlygame isn't fun, it's "explore and build npc houses and make it look good and get wood and get ores and prepare for eoc" all at once
it's not fun as much as it is necessary
not saying more action, just saying something in the way of new music or anything to spice it up a little would be Thank you Kanye, very cool!
Calamity community makes that impossible because anything that's not meta-changing is deemed "unnecessary" and instantly shot down
"meta-changing" doesn't mean attempting to turn the mod into a shitty MMO without the multiplayer
Would more Wulfrum enemies be cool? Absolutely.
Do we need them?
Probably not.
But why can't we have some anyway?
that would be completely fine though.
afaik no-one's shot down any wulfrum focused suggestions
shitty grinding on the otherhand can and will be shot down
the mod isn't centered around tedious grinding and the issues that stem from it
the mod is focused on bossfights, and to a lesser extent, exploration
there's a reason auric tesla and the EoE both had the grinding behind them reduced significantly
and said reason is the fact grinding simply ain't fun
^ cant really add more to that
My biggest problem is the hatred for filler enemies
What nobody realizes is that more enemy variety would make grinding more fun
your suggestion has literally nothing to do with adding extra enemies
it's literally just "move zerg back to post-skele because fuck other people having strict schedules"
and again, i never said people are against adding more enemies
i said people are against tedium, with it in this case being grinding
What I'm saying is that if there are more enemies then the pre-Zerg grind would be more interesting and therefore less tedious
pre-skele there's not much to grind first off, and secondly spawn rates are still an issue
so with the few things you do grind pre-skele it'd be quite the chore
and enemy variaty doesn't really do much when at most you've got QB weapons
because you can't do much with AI that isn't a boss at that tier
you can have bats, worms and fighter AI at most
with bats/worms being annoying enemies (see: profaned serpant, a really old enemy that was removed for being annoying as piss iirc)
There's currently exactly one enemy that drops Stormlion mandibles, as an example
Doubling that would be as easy as recoloring Antlion swarmers, and it would make the grind for the Desert Scourge summon that much more interesting
Also, enemies can have fancy AIs too, just look at the Profaned set
yes, they're post-ml though
where you have the mobility and gear to deal with the more unique AI
the problem with "unique" AI early game is it ends up being annoying as hell to deal with
look at wraiths as an example
a unique concept, sure
but the AI itself is just a massive "fuck you"
or for another example, look at the pillars
"I will phase through blocks just to fuck you up"
"I will also serve as a giant piece of nothing until you kill everything else"
Both AIs if you haven't figured them out yet.
So what I'm getting is that to fix the tedious-grinding problem we need more unique enemy ideas
I've attempted to come up with those a few times before but all of them were either ignored or called pointless, and ultimately got me banned for a few days
So what makes a good enemy anyway
However getting rid of zerg for pre skeletron is kind of fucking eh. Some items just really aren't fun to grind, and it doesnt matter if one or two enemies drop the item youre looking for. There could be 400 variants of the same enemy, if the drop rate or the spawn rate is tedious it makes no difference
secondly no one is forcing anyone to use zerg, if you enjoy killing a lot and farming the normal way nobody will stop you. Taking that option away from other players because you find your way more fun isnt really cool though
I think I have a compromise, edited original suggestion
As is the common argument among Calamity fans, you don't need it that badly as it is
If my idea pulls through there may actually be a reason for hardcore, zerg-abusing, meta-worshipping players to actually use zen
Dude, rev and death mode really need zen most times
Zerg is there for hardcore farming
But zen may even prevent you from getting killed
@austere orchid psst throwing exists
I know i just thought Celestus was enough.
Unless you include the lag, then maybe not.
Yeah but celestus is shit, so dw.
^
No, dude, Celestus is anything but powerful.
It's tied with Exoblade as the worst exo-weapon.
It was good for me. 
At least when i actually found out the way to use it, which i forgot.
So, no way to actually use it outside of farming for anything and even then Nanotech does your job?
Edited it again 
imagien typing in suggestions
O ye, and delete that last message since it's not a suggestion.
Completely unnecessary, but makes people's job easier.
I did for him lol
:yourdidit:
evan’s quicker than me 
@balmy cloak a suggestion literally just like that got 60+ stars like two days ago
Oh, Then I will delete it then ^^
Well, atleast it shows its a nice idea! I do like the lore of Calamity a lot and how most of it ties in
But you know how it is with #suggestions-voting, half the things don't even get noticed.
Its fine, I figured there would be something like that, I don't want to be seen as stealing credit, but I do like the idea of lore getting expanded through the words of a NPC! Could also be the NPC that helps people learn how to fight a boss and not call it OP after they lose the first time 
Also.. How does one get reaction privledges, or are mods the only ones allowed to use them for Suggestions?
Cool Dudes and up I believe.
Alright, just curious, I was thinking Mods but that makes sense

@dense girder at least give a reason
@balmy cloak thank you for mentioning me 😄
I don't wanna steal credit and overshadow it, so you are welcome ^w^
yeah appreciated
i didnt think about it with the aquatic scourge and all the others
that would also be nice if they animated that as well
oo boi
Ik
Also it's two messages, when it really should only be one to keep the star system working
I just think that one senital is easy but the other 2 are quite difficult. I just think that they should be equalised.
Also sorry about 2 messages
Yes, but that doesn't actually explain anything.
That's just saying "buff SW or nerf the other two"
Ik
how should storm weaver be buffed, or how should the other two be nerfed
It's a lot better if you provide a few guidelines and suggestions for the changes you think should happen, and how they should work, and why
oof
I dont think simply increasing health will make it a good challenge
^
It's not really an endurance-type fight
We simply need more summons and teleporting worm
I just like the idea of an extremely fast worm
Maybe it could charge back at you at light speed when it does the thing where it goes off screen for a while
yeah like a fast storm weaver would be cool
Second phase, which is faster, goes at 81mph (I measured)
yes.
Before the resprite I was thinking that maybe it could split into two separate worms since the original sprite was two worms tangled together
This one?
Hmm, I suppose. I mean, a third phase would be fun. But I don't think it would work out too well.
Your right but the idea could be cool if executed correctly
But would it fit the Weaver?
and a new special attack
like one that ceaseless void got
wait really?
it was 2 worms?
Can you not see the sprite?
no it just loaded
mhm
i guess im not a calamity veteran
Original naked sprite was a double helix boiye
i thought i was here for a while
but ive never seen that in my life
looks kind of goofy
Lolipop
I like the idea, but reveng provi is already one of the hardest fights in the game imo
nice idea but it will make the boss much harder, i'd suggest to make him slow and does little amount of damage
Like DoG needs to be harder 
imagine if someone came and suggested to buff scal
someone might

¯_(ツ)_/¯
I just realised what the final superboss will be
yharim?
Crabulon, the Perfect One
:o
No, it's confirmed that Yharim will be the final game boss. It goes, IIRC, Yharon —> Draedon —> Supreme Calamitas —> Yharim
Why my suggestion is bad?
its good
Then Goozma and another, unrevealed boss, as the only two superbosses.
but
the mirrored doggo should be slower than the real one and weaker
im only excited to fight yharim
ok this is off topic lets go back to the suggestion
2 full speed and full power doggos would be way too much
doggo is easy once you know how to do the fight
but it's brutal before you learn it
any boss is easy once you know how to do the fight bruh
maybe buff the mirrored guy a little but not too much
I'm for it simply because i consider old DoG the most fun version
my concern would be "yes, after 2 hours I finally nearly beat... wait... 2 doggos? FUUUUU"
since 1st time it's brutal and getting destroyed by a dupe when you finally near kill it
Doggy dont try to beat player.

Player beat himself by stupid moves.

^
if doggo never went for the player, people wouldn't spend forever trying to beat it
all of my DoG deaths in DM are from the instadeath head thing
If you try move faster, that DoG, you fail.
^

it's not that simple
especially when learning the fight
doggo isn't hard once you learn it either way
I'm talking about newer players, since those are the only people that're gonna struggle a lot with doggo
ins't hard once learn
Too unhard.
Some newbies will check that
Dude, wiki doesnt teach how to react, thats just experience
well the dupe doggo is gonna be easy to deal with once you learn how to deal with it too
Yharon and Providence on any times still requires high concentration and cool dodge.
nah i mean about the duped dog being a surprise
wiki doesn't make you a good player by default
reflexes are all through the game
DoG instead don't try to attack player, and on learning pattern, this boss become too easy.
doggo is hard at first, and even in higher difficulties one mistake can mean death if poor gear
DoG is stupidly easy once you learn how to fight him
but then again, a lot of bosses are
example A: slime god
Contraexample: duke fishron 
@terse rain dont you mean, abyss items? 
fishron is a basically just a weaker yharon, right?
Not exactly
That wasn't a serious question
also he is extremely similar to yharon
or, yharon is extremely similar to him
Yharon power confirm, how fishron AI aggressive.
fishron has the tornadoes and detonating bubbles
yharon has flarenadoes and detonating flames
also has a somewhat similar charging pattern
I love how that one person just replies "ik" to a mod explaining that there needs to be some form of explanation
Also, question, on a scale 1-10, how many times do you get people asking for SCal buff or nerf?
tbh dont expect Scal's fight right now to be the final one
Description: Warning: Flammable, do not pet.
I am all for a yharon pet
^
Jdjdjf yes
He's such a good boy so floofy
He needs,,, scratches
Oh and about the book suggestion for lore things
Please make it freeze time for the duration of lore
doesn't matter
Oh
good dragon boy
Should I remove it?
I'll remove it sorry
nowait
?
keep it because the dragon deserves a pet that isn't a fox
Yharon is such a good boy and he needs love
He's doing his best
I don't even think the Yharon Floof would be a developer item
You know, there is a yharon summon
I know
But I want a tiny dragon following me around and loving on me
a P E T
not everyone wants to use the summon weapon
No killing
Just loves
like the brimling
Wait
Fabsol doesnt really like coding pets anyways, so its pretty unlikely that it would ever show up
The items like,,, dragon food
And that's reasonable
I just want to give them so many scratches
what about that leviathan drop from Scal thenn weenie
Nah he didnt do the 2 new modes yet in calamity so hes totally a fake
Omega iq tonight fellas
What
Leviathan pet is different, it was a reward
You did it
Oh damn
Tis the same with brimling as a dev item
makes sense to me
so can we have a sandwich in calamity now that insta heals you now
:/
i dont get it sir
What
what
Chairius that sounds a bit way op
?
im seriously confused
Yeah, what Im saying is its unlikely
Nah its a drop from scal
That's fine, I could eventually make a tiny add-on mod that only adds a floofy boi
Thats
Unless it was asked for as an untouchable or dev reward
Nohitting all bosses in rev
Dead Inside is nohitting all bosses on death
You get an item of your choice in game as a reward
Yup
Every boss
Not including minibosses

Not all at once or in a row
A full, no damage taken, 100 life run?
Anyway, we are straying offtopic; it would be best to move the convo or end it here
@weak rain no standalone messages in there
fair
@earnest raptor Luiafk.
^
But to be fair not everyone likes to use LuiAFK.
But still rather use the eternal ammo.
Sorry if my suggestion is too unbalanced by the way.
Huh.
I like that suggestion tbh, Aloe
same
had the same feeling first time I fought it, you think the big end phase comes and they just kinda stop doing their attacks
I mean logically someone is weakest when they have low health so they wouldn't be able to do all the fancy shit they could do when they're healthy and active. DOG chases you pretty relentlessly in the last phase anyway
Ever heard of "second wind"?
It's a pretty powerful thing.
What’s up with peeps making: adding onto above suggestion suggestions?
Expansions on other suggestions, pay no attention to them.
K
Not like any of those will ever get in.

what if there was a ghost of the sentinels phase 
at the end
instead of just re-summons
Imagine asking people to edit their suggestion to add your addititon
I mean, laser wall hell ends in the brave god phase
So laserwalls would be a big no
fabsol self insert
That would be Devourer of "Devourer of Gods" Usernames.
I like the idea of fighting Yharim's army first
He's made out to be a T.U.F.F puppy and he won't just do the villain cliche "hur dur i will figth you alon and win!!!!!!!!!"
it'd make sense for him to bombard you with his armies
as for calamitas/dog eeeeeeeeeeeehhhh idk
Oh no, it's another "there's no ideas that are solid yet but I'm still going to suggest something" suggestion.
Oh no, it's another pessimistic roamer of #suggestions-discussion who takes everything with a grain of raw annoyance no offence babe
Hey, I didn't say that it was shit, lmao
fair enough 
I actually like the concept behind this one, dunno how well it would be on the whole "gotta execute this shit O NO IT BROKE wait I fixed it O NO IT BROKE AGAIN" part
teleporting dog version flashbacks
the gravity globe from moonlord is pretty useless, would be neat to maybe combine it with cosmilite to make an accessory that inflicts warped (a la slime god) + extreme gravity (enemies can’t move upwards) to nearby enemies or have it give all non summon weapons a 50% chance to inflict either debuff on hit for ~3 seconds
that'd be ridiculously op if like 99% of enemies weren't immune to it
which is basically the current state of confused
would either a. reduce it to 1.5 seconds or b. change it so it just causes enemies within x range to slowly be drawn to you (with respect to hitboxes to avoid game breakage) balance it
a black hole cannon that shoots mini black holes that draw in enemies, inflict withering death and armor crunch and ignore i frames would also be cool but super op (less so if it didn’t ignore i frames)
is that a suggestion? (not minimodding)
yes, if it had an anti materiel rifle-tier rate of fire and he black holed only lasted for a few seconds, then inflicting withering death and armor crunch and ignoring i frames would kinda work
actually sounds like a decent quality of life suggestion
noiceu. i posted that a while back, but it has soon been forgotten. so i did some shady stuff and brought it back.
Toward the luiafk inf ammo above, all you need is maxstack mod and 4000 bullets and you have infinite...
logging potion would become useless really really fast though
and ppl would just get annoyed from it being in their inventory
Not to mention bombs work very effectively
👍
@vital grotto The same would go for a lot of other potions too. Mining potions are in the starter bag for beginning a new run. Mining potions also become pointless too. I don't see why having something to make cutting trees down faster would be bad.
ye
i use mining potions sometimes
ice puns make me crack under pressure.

they can be cool somtimes.
im literally frozen in shock rn, why would you say that
only joking, I'm not that cold
self-star smh
I mean, RoD exists for a reason...
And isn't that the point of bullet hells anyway? Improvise and find your own way around the obstacles
Sometimes the RNG can screw you over even with RoD
It does
But that already happens plenty of times in the fight
I don't think you should get a free pass for contact damage
The point of the suggestion is makes the fight less RNG
But again, the phases are cycled, no? You could have scal move in a relatively predictable pattern
Yes, that is true
And you can always see where she is
The suggestion owner, Sygilin, is aware of that, but even still.
Skull phase
He suggests it because frankly, in things like final bullet hell where you have to move in a circle throught the entire arena in deathmode, you might be cockblocked by SCal, and your RoD might be on cooldown from dodging which means you'll inevitably get hit just because SCal is there, in your way of dodging, especially if RNG put bullets on anywhere but SCal so she really is blocking you.
The suggestion is mainly convenient for deathmode nohitters
@worthy fiber you do realize that thats not how skylakes work, right?
skylakes still give out sky loot even if it says surface
...no?
ive gotten plenty of sky lake loot in skylakes that were not in space level
You sure about that?
Still doubt that, since I'm pretty sure the sky fishing mechanic relies on the level of the player
👍
good stuff
I can definitely get behind that underworld music idea, as it stands i really hate how the vanilla theme is getting replaced and I'd love to still hear it after the update
But vanilla theme is gay
Is it tho
Crags theme may be better overall but the vanilla theme fits the environment more
Why would a theme called "The Step Below Hell" play everywhere in Hell?
if the music could be coded with an If-Then check, it would be "if in crags, crags, else hell"
Because that is "clearly impossible", meta's suggestion is equally impossible
yes

remember that this server has the combined IQ of mashed potatos 
remember when we were talking about suggestions
discuss suggestions or #general-talk
@austere orchid likely more uber-tier weaponry will appear as bosses further in progression are released
maybe there could be some before that? it isnt a focus but it could be possible to add a couple weapons as a quick remedy till newer stuff appears
unsure about it in total though, will have to discuss it with others
also that bumblebirb staff might be a thing someday, it's been suggested a lot but hasn't been sprited yet
How is celestus shit with 140k dps
@hot marsh post-ml invasions are a grand idea, but we likely are going to avoid re-using previous enemies
there was been some ideas thrown around of adding more to previous events, but nothing is confirmed/currently being worked on
i see.
@broken dove i've considered re-working the legendary weapons lately so they may become less underwhelming in the future. nothing is confirmed though
@polar grove could you elaborate more on the issues with stealth in the abyss?
that was a suggestion i made like 2 weeks ago
ye but i'd like to know more, i havent heard much about the stealth
well my issue with it was
that every single enemy could detect you no matter how far you were
even with the anechoic plating or the consumable one
i was thinking maybe make stealth an important part of the abyss, maybe make it so enemies could only detect you if they were really close, or at least put some kind of indicator on them to tell when youve been detected
hmm, that does sound neat but i'm unsure how well making stealth that important would work
the terrain and ai of monsters might make it still feel a bit weird, terraria enemies aren't too complex and most users focus on just flat out brute forcing enemies due to their drops/farming.
i may talk about how they detect players with other devs, but no idea how far the stealth aspect can go
oh ok good to know
(my idea for the detection thing was a large very translucent radar esque thing and if you go inside it the enemy detects you, stronger enemy = larger radius of detection)
So like Spirit's Artifact weapons?
so like legendaries but they don't autimaticially scale
Melee already does this, that is their gimmick.
There's also the exo weapons, I suppose.
^
the exo weapons
are much harder to get
i meant more like
a basic weapon
that depending on what materials u use to upgrade it
decides its abilities etc
Original
@neon panther it time
oh shit
what is it time for
another birb staff suggestion 
What if there was something that turned sand into brown sand
look the smasher even has concept art why are we not receiving adulation in abundance
that’s pretty
credit to @sinful jungle boiye

well done 👍
thank
ye it amazing
probably because you put it all into google doc
and people dont wanna click a button and read a google doc
p r o b a b l y
but yeah pretty cool smasher boi
sir i'm gonna have to ask you to get off my christian minecraft server
but yeah it's cool
siento no speak english
cha cha no hecks here cha cha
I assume nobody wants me to do anymore of the R-Types?
P l e a s e n o
s l a p p i b o i
Buff rouge slash because it literally sucks ass
I know im not using it wrong because i am clicking and it does the anti sex damage
Larger hitboxes, much faster firing speed, homing projectiles?

More damage, homing, larger projectiles, faster fire rate, summons more slashes on hit, inflicts all known debuffs, etc
You know what i mean
Desert Scourge can give 30-40g from selling one set of loot
did that need thirteen lines to convey?
yes i am about to
copy and paste them all into one message
a cool thing would be like a second dimension as in you increase the depth of hell and below a certain point you begin to enter the core of the earth and there you can fight some pretty cool things it would be like another terraria world and the song would be "a step below hell" since you are literally going one step below hell
Commas and formatting are much better for making a more comprehensive sentence than a bunch of separate messages.
yeah but
this is the discussion channel
we save proper grammar for suggestions itself
Flooding is still aaa.
@candid dove I'm invoking my privileges to summon god to my aid request your presence in dealting with this fool
is dealting a word
If you know you can fit everything into a single message, do so.
Don't just send several fragments of a phrase to convey something you can do so in one concise post.
a l r i g h t i w i l l t h a n k s
Because I'm mates with him and it's funny to watch reactions to it.
Ah
Well, it's best to just think out your suggestion properly at first, elaborate on it and then write it out into one proper line
Thank you so much, Danny.
"Maybe add in weapons that scale with the player and their progress but will never be the best weapon in their class. An example would be a sword that using loot that you get from bosses can become a stronger sword and it can keep getting upgraded until Calamitas or something. One for each class would make sense and each upgrade could be unique with different trees to follow" Also, if it's this one
You're literally describing the old legendary weapons
Dont remind us
ow i am?
Or even closer to Spirit's ancient relics, which were based on the above
--Yeah, those.
yeah but they dont give enough info
sort of like a brief overview of the boss and you have to kill it first
All together they create a story, with parts left open for the player's own interpretation
yeah but you could still have a book that says "its known that (boss name here) is weak to (effect here)"
I mean, that's kinda the use of the wiki
but it would be in game which is cool
Tips and all are on the wiki, Calamity is meant to be a challenge, so you have to find out stuff yourself
well anyway im going to make an animus
I'm not opposed to the idea on a general sense, but most Calamity bosses aren't cryptic enough to warrant an in-game guide of sorts.
DoG does breach that rule, but besides being the exception to it, he's already the mod's most popular boss barring Yharon.
It wouldn't matter if it was in the game either way, since everyone uses the wiki
Nah, DoG trumps Yharon by leagues.
He's the unofficial poster boy for the mod, even if Calamitas is the titular character.
because worm mod

be sure to put the checkmark thing so we know 😃
have fun 
Keep eye bleach at ready pls.
Bosses can give more than twice of that
Uh yes 100 plat is more than twice than 10 gold
it's heavily implied that it's around hardmode levels
post-wof to pre golem to be specific
I have never gotten tax collector pre golem at least lol
I never even bothered to get him even in vanilla because that amount of money just really doesnt make a difference or anything at all
rage doesn't need a buff
it only resets when you die
and builds via other methods as well
i forwarded it
i only checked suggestions in the past 7 days since yes they are too far up
though all of them starting from 9/01 have been sent
Do we send link to older messages, or repost?




