#suggestions-discussion
1 messages · Page 464 of 1
but good point
also, I can't read
here
Mfw people put 2 or more items in their suggestions and keep it one post instead of separate 
that what i do but with 5-3 instead of 2
Putting more than 1 items into one post in #suggestions-voting is a bad idea.
If a person likes one of the items in that suggestion, but dislikes other items, then either of these two will happen:
1.) That person will be forced to star all items in that one suggestion post, giving devs the wrong idea. The devs would be wondering which item people actually want, and which one people don't want, cause all items have the same amount of stars due to all being one post.
2.) The person won't star it cause they don't want to star something they don't like.
Someone pin this pls it'll help a bunch of people, whether it be the one making suggestions or the one starring them
and with me it's if i do everything like you are saying there will be a full screen of suggestions from me
You need 10 of them +8 armored plating to make 5 cosmilite bars.
Dropped by Storm Weaver at 0-3 per kill. "0-3 per kill)
Thats uh'
not alot
alternitively you could have armored shells craft into cosmilitite with stuff from the post doggo moon events
^

He prolly meant to have the weapon not deal a lot of damage, and more of a utility weapon
Yeah but your rolling in hecking abyss weapons and dungeon loot post plant
why trap an enemy when you can just
kill them?
🤷
If it is a higher enemy from say, pml, you can't really kill them all the quick, so you trap them to buy time
you suggested bignade yesterday 
said that but i gave a reason for it also i'm not done
yes i got even more grenades staff
^ 
that is why i get all of my suggestions in one place and
1 i do not know or have a doc to put them in
2 most of my suggestions will be on docs if that is the way
3 no one even looks at docs
Regardless of inconvenience for you, it's just against the rules
People read docs.
yeah just make a grenade doc instead of just putting 456,240,169 suggestions in a row
^
these are my problems no questions and no q 1
@bitter drift It doesn't matter how inconvenient it is for you, it breaks the rules.
it brake a rule that idk how to follow so it's beast to go back to one long suggestion
...Uh what?
what idiocy did i return to
How to not break it is in the post. Make a google document.
Hey, what's up
look at #suggestions-voting to see what is up
i love how none of the suggestions even have more than 1 star either
exactly
Oh, neat
guess pinky pie really loved the grand nades suggestions
Nah...
No, it's just the job of CDs to star all the non-zero-effort suggestions for others to be able to star them
I have to star every suggestions that aren't stupid/meme/low effort
really no effort to these guy
if you hate that i'm not using docs just get used to it
i'm bad at these sort of staff idk how to do it
Not like we told you 10 times how to
^^
SORRY to brake it for ya
You're the one in the wrong here — you're breaking a rule because you simply aren't listening to what we're saying
It's right there
Use it
no i'm braking a rule idk how to follow
You follow it by taking the link
"I don't know how to do it, so I'll continue to break the rules"
...That's...what?
^^
FFS
Just ping a mod
or his suggestions deleted
@restive coral help us out, also is this warn-worthy?
@hybrid cipher non-memetag (woa)

Please, mr. ass grass, this is getting out of hand
what
Scroll up and read what happened 
what happened
Adir refusing to put his suggestions in a doc
oh
Well ok let's try this
- enter the google docs site
- start new document (pretty sure you already open it upon entering site)
- copy paste all your ideas in here
- add a fitting title and file name
- polish out the editing of doc (on your taste
- copy a link to the doc and paste it in #suggestions-voting
Congratulations, youkilled a plantmade your suggestions gathered together in document and they now make much more sense while being compact
@bitter drift and the incessant flooding #suggestions-voting with suggestions that are both space-wasters and low enough effort to never go anywhere
And refusing to fix it
@bitter drift quit the low effort suggestions and don't flood the channel
Because he 'doesn't know how' to follow the orders of follow the link https://docs.google.com/
I tried to help adir improve, I really do 

i'm in the link and no way to continue from the starting page
hurts
just now i managed to make a file
now what
omega_brain.png
sigh
possessed again
told you i'm horrible at this

@bitter drift You need to make a shareable link
what now
in the top just click
what
https://docs.google.com/document/d/1vYbgKBIjHv2cHMEZBfndqnIWKT9Htc9TqDxZv8X_h4Q/edit <--------
this is the link
Create a new document and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Docs to edit Word files. Free from Google.
That's your personal edit link. We can't read that.
In the top right of the page, select the button "share" and then select "get shareable link"
@devout seal Could you please rephrase the weapon description? It's a bit of a vague run-on sentence and took a couple of re-reads to understand.
now is that good
I can't really explain it any better, but i can try.
Pretty nice suggestion, but might wanna put both the weapon and projectile sprites in the same picture. That way they'll be sent to the devs too
^
asteral de ass did i fucking fixed it
Hmm...so basically a weapon where you fire it, then switch to other weapons while the orb do its thing.
Like a support weapon
Firing this staff fires a single large projectile which then proceeds to just move until it hits an enemy or a wall. If it hits a wall, it'll bounce off, and a smaller projectile will spawn and begin to orbit the main projectile. This can happen up to 9 times, with the 9th bounce having bursting the main projectile upon impact and having the small 'bolts' fly off, behaving like faster Water Bolt projectiles. These ricocheting smaller projectiles only bounce twice.
Tadahh
Just a slight grammar tweak to make it easier to read
I edited it to be less of a run-on sentence.
or that
I'd need to re-post it to have all the sprites in the same thing, though.
Eh it's fine.
^
For this kind of repost it's alright
Awesome @bitter drift
Now if you could do that with all of your larger suggestions that'd be great
👍
That formatting 👀
...Eh, it's readable, good enough.
yeah, more docs pls
There, all sent in the same thing.
so basically you want me to torcher my self every time i fucking type there
if you’re going to make 25 related suggestions at a time then yes
Also, Yes.
You might wanna limit to just one or two suggestions per day
it's basically a weapon that's not meant to be constantly fired.
Star it pinkie 
^
...It's still separated
it's time consuming it's confusing
it's annoying it's just nonsense
It's the rule and you have to deal.
it’s to make it so the chat doesn’t flood, adir
Thirteen thousand users. There has to be anti-flood rules regardless of mild annoyances.
mild
Oof
Or you could put them into a single image?
It would require a bit of caption magic, though
:/
Not really
It's obvious what plays what role in my suggestion, though
¯_(ツ)_/¯
Then I'll dm
I mean considering it’s devs (afaik) instead of the bot sending suggestions the sprites should still get sent with them
Though, i'm unsure how you're meant to get this weapon in the first place.
🤷 Just make it craft from...solar fragments and smth
Post-Cultist? Specifically?
It's sun related
Yeah, post cultist
solar on mage hahaues
there's already enough weapons that completely ignore that bullshit
not like calamity cares which class for which fragment
idrk what would fit that theme
what

ahaha
@neon panther it's fine, seems it's fixed
yeetus wins
Alright, re-doing the suggestion to where all of it can be accessed easily.
Nice 👍
Good job. Feels refreshing to see someone atleast put decent effort into the suggestion.
I'm not a spriter, so I can't give criticisms or anything.
Looks good to me though
y'don't need to be, I was just askin if it was good or not.
Mmk
Alright, now just to wait to see if the corona staff i made gets to 35 stars.
@proven tide Very late but we already do have something to commemerate wish
Oh?
Was one of his favorite emotes and danny added it right after it all happened
ah
I meant in the mod itself Yeah, I was the one that made it
Kinda felt like that went a bit under the radar, all things considered, and I don't want him to just fade into the background so soon
maybe do a mini gun that shoot sand
Mini Sand 
tbh that what i named it
I love mining my whole desert to use a gun
i love mining my desert to destroy the desert scourge
@restive karma not a very good suggestion, not because it's bad, but due to fab's mind set
no, don't delete it, keep it as is
fab will only add furniture to the mod if someone else sprites and programs the stuff
I said they don't have to add it. But it always there. They already made the other furniture sets
programs
there isn't much to be programmed in furniture, eh?
copypasting the code should suffice
iirc terraria doesn't like code being copy-pasted
in some cases - yeah
cue stardust dragon's code
I doubt that copypasting would break furniture
if it actually will break it - well fuck, relogic did a damn good job on creating a clusterfuck
And isn't blame me for makin the suggestion
nah, not blaming you
I doubt anyone would blame you, it's actually a good suggestion that flows along with what we have now
Copy pasting furniture code is stable
because it’s a tile and not a mechanic of the game
Can you Don't
It has made its arrival
There’s no star on the last suggestion and I wanna vote, sad.

@rancid edge you're supposed to warn him for meme suggestions and carrying on things
oh rip
@last haven keep all conversation on topic to the room.
wait, warn who?
the mod training dumdum
👍
Arkhalis recipe isn't needed, there's already Planetoid shrines & Cosmic elemental
^
A recipe for the Ankh Shield components wasn't needed either as you could just zerg all the pieces, but they're still there. The recipe would be a QoL thing, nothing more.
And those 2 sources are both pretty unreliable. I either have to roll a 1/10 chance once per world or have to deal with a 1/1000 droprate for something that you wouldn't use past the mech bosses.
@rustic panther ask someone to make a patch mod
Mfw flamebeak pickham is nice way to show why hamdrax isn't a thing in 1.2+
Not really, it was fine in 1.1
Since there were no slopes and hammer only removed walls/furniture/crystal hearts
It was.
Well, @gritty crow, that would be great, but for now the auras seem enough, but I loved your suggestion 😄
I’m just thinking in terms of revengence, since the big thing there is rage and adrenaline. It could be a consumable like the other drops, or it could upgrade draedon’s heart
tbh i tried
But it's a really good suggestion, I support you, adir 😄
not this the legendary summon weapon thing
Is it bad? I'm out of ideas
no it isn't just something someone tried
at least i did 2 times
Explain?
i posted in #suggestions-voting 2 legendary summon weapon non of them got in
I mean, if every other class gets a legendary weapon, summoners should also get a legendary weapon
Ikr
i know
And it's really sad to hear that, adir
it isn't that bad
Doh, I can't be the first one staring a suggestion
@last haven No meme suggestions
Please no memes.
well this is a boss suggestion and a meme suggestion
Oh, it's a training dummie
Oof
Not so fast, I believe he'd get warned first
it is a boss suggestion and a meme suggestion
the lord is a meme
We have stated several times in this server that the LORDE is never being re-added, and considered a bad meme
@bitter drift It's training, try not interfering, sorry
please calm down before this escalates further
Sorry, Syg
i'm ok with forgiving but pls do not call people in mean names
if you need to take anger you can mock video game bosses
well back to suggestions
i tried to get in the game summon legendary weapons didn't work out guess calamity fans doesn't kile summons
chicken staff
summon weapons are a hard sell in general
due to a mixture of them being hard to design well and sympathy for whatever poor sap has to program the thing
I was thinking of making it a moon Lord legendary
how much is 6 5 and 29 stars in summon suggestions
Meh because dark sun is meta as it is
they do the same things
which is why it annoys me a little
maybe if it included it in the recipe
what the fuc
i thought it was a star
not a pepe emote
i am confused @sinful violet

fixed
also @cyan lagoon is it rude to say that your pic is terrifying me
no
@neon panther There is no "Hive Rocket"
crap
So yharims drone?
The lightning staff already exists
why tho
because yharon
summoning post ml is already good enough
Sounds like it would just cause confusion and inconsistency
Have you tried yharon as summoner for yourself?
@calm temple try make your suggestion more descriptive. I see where you're trying to go with it, but a little more detail would be good. (e.g what the summon does)
also mechworm is good enough, but i can understand why you want a summon to better go against yharon
there
there ye go 👍
a statis' belt buff was kinda needed too
also mechworm is buggy
Have elemental axes fire non-piercing projectiles instead of being piercing to not mute the damage caused by other axes ;-;
Dps cap on elemental axes is 4000 because of that lol
yeah i did a suggestion, which said for the mechworm to be able to fire lasers for more consistent DPS against bosses, it got 50+ stars but didnt get in (likely due to the bot being down)
wait, ele axe shoots projectiles?
or are THEY the projectile..
It is the projectile
ah, so like brittle star on steroids
They take up immune frames so 5 axes deal the same as 10
Or because coding that would be omega pain wiz
Raising the mechworm damage cap to 15 summon slots could also work.
Mechworm is already a meme
@sinful violet explain why ST managed to get a worm-type minion with segments shooting fireballs then
I dont see how you would be
Because ST has time for that

i could undertsand tho, my suggestion pointed out require gambling for the mechworm to get damage
mrrp it literally took Dan like 2 minutes to code that 
@heady comet I used a modded accessory that makes summons ignore invincibility frames. the axes aren't much better.
anyways gotta go guys, cya 👋
peace out
Piercing does wierd things that make immune frames also weird
Why not just rework mechworm staff into a sentry that fires worms tbh
Yeah, then make apotheosis a summon weapon that summons the whole devoured of gods (or at least the storm weaver) to fight for you
what no
what yes
but make the the DoG summoned a robot version of DoG and call it the mechworm staff
Cuteness has arrived
Sprite's really not that good, and the animation is hella rough.
i tried...
Not saying you didn't.
ok, ill delete it, and try to improve it
@wide patrol Someone uses a good mod I see
I said nothing
good
AlchNPC

Furniture is so fun to make, especially when you are making a lot of it
Wrong channel shit
You mean coding and spriting or you mean building?
Spriting
Can be, yes
Its a lot, so its not all done
BUT ONCE ITS DONE, I will suggest it all in one go, bringing people at peace with their desires
Separate suggestions 
2000 character cap though. Whoever implemented that is a being of purest evil.
hide
Ill post a zip, and post a separate message with the image showing peeps whats in said zip
Ion did this already, so :P
But how will we rate it and discern the parts we like?
Its an entire furniture set, its kinda give or take i guess ¯_(ツ)_/¯
Don't star it if the entire suggestion isn't to your liking and the creator isn't willing to change it after you've made suggestions. /shrug
Yeah
Yay indirect democracy(?)
Brimling is a dev item apparently
_> Du fuck
The tornado still just looks like a spazzing blob.
Also yeah pet suggestions are almost exclusively reserved for devs iirc.
Lemme look at the rules
And oxymerc left
Young Siren isn't a dev pet tho
It's a light pet and it has a functional use that isn't vanity.
It's pretty crucial for Abyss exploration.
The cloud baby pet got its over 35 stars, can you just let me have this please?
Yeah
Fab doesn't like coding vanity items. If you do code it, I'm not exactly sure how it'd even go over.
@worthy raptor What's the consensus on this?
about vanity shit?
The rules dont say anything against pet items so :/
ye fab dislikes coding it, but he's added vanity stuff that people wanted that others coded in the past, so if he/others like it and you do all the work then it could be added. Not sure about pets though, they're usually reserved for devs n'd stuff
At least it's not as stupid as calamitous essence suggestions
LOL
idk about pet suggestions, whether for them to be added or not
Thy hath thine answer.
Well, until the rules say that Pets are dev items, people will still suggest them
all I am able to do is sprites and animating them...
also alexis your pfp is 
Consider pets dev or gone. Light pet slot is taken.
just ctrl + c and ctrl + v
just replace texture
Imma jut go make furniture sprites some more
Also, can we just make it a rule not to suggest pets until Fab speaks out about it himself?
ye, it's just EVERY pet item that's been made has been made for a dev or other such role, so just think about that before suggesting something. It's the same thing as calamitous essence suggestions
That woudn't be fair on me
a temporary one, probably
thats up to admins to decide whether pet suggestions are allowed or not
It's not fair on anyone. Can't do much about it, really.
I spent ages making these things
Your emotional/time investment isn't relevant.
Coot
to be fair, it was never guaranteed to get in in the first place, even if pets were accepted
just because you made something for the mod doesn't mean it's 100% gonna get in
Yes. Again, getting 35 stars doesn't mean your suggestion will be implemented.
All signs point to no in pet suggestions. Mostly dev, fabsol hates vanity, waifus are dead memes.
getting 35 stars lets dev people know that people are interested in this suggestion
The reason I even made them is because just having 2 elemental babies didn't feel complete
Yeah, and i helped him on this
Ye
That's fine, but it still doesn't mean they're obligated to add them. Like, at all.
me and Beetle
_> When
its kinda stupid to suggest again
what, the babies?
it's up to fab and the other devs, we're just saying it's unlikely considering the state of all other pet items
I thought I was the only one to make the babies?
I have not seen anythin
Gentlemen, please.
if you ask me i still don't get why there are 2 sand elementals
^
Neither do we.
Replace one Sandy with Earthy
One sfw one wasn't enough
na maybe icy or jungle
Apparently
Ice Elemental is a vanilla enemy
I doubt anything will change with that
do you think we are going off topic
@inner rover i didnt know you were the same guy that made the first suggestions for the baby elementals
sorry
I dont think rare sandy would be replaced since oxy wanted to keep it
Which one is rare Sandy
Okek
but at the same time my o.c.d drives me crazy about this
Anyways, to conclude:
Going by case, pets are almost exclusively dev items or rewards. It's unlikely to get in.
Ice, granite, and cosmic elemental are funny
Also
starring your own suggestion
:godlul:
Alex is why are you a cube
offtopic
Nice minimodding.
wrong person
minimodding
God-tier.
Isnt there 3 ballista's in game already?
what
@bitter drift cough cough Ballista towers from OOA cough cough
Sentry weapons =/= sentry tiles.
Y'know, like the Snowball Launcher or the Cannon/Bunny Cannon.
there is a ballista summon but this is a setry
Ballista is a sentry summon. You have to specify.
Oh a placed sentry
Yes, those.
Useless

I actually like the idea
novelty
oh

this is a sentry like the snow ball canon you click it with something to use it
early game zombie swarms would be fun to mow down with a couple ballistas and some big ol' arrows
it isn't automatic
would help a lot if you get a super early blood moon or something
ok
I, for one, welcome more placed sentries with open arms.
placed sentries best class
ye ballista turret thingo sounds hot
just change it a little so we can differentiate it from the summoner sentry
call it a "placeable turret" or something
^
but it is a ballista
A ballista is a form of turret, you numbnut.
smh alexis no bulli or i'll ask doc to get the spray bottle back out
W-wait please no.
the staff isn't called ballista
It's incredibly likely to cause confusion to some degree.
well got any names

and do you want me to get more of this concept out
yeah, it's neat
ok these will be an upgrade to it
why not make it a "glaive thrower" or something sexy like that, to make it less ballista-ey but still do the same thing really
Just keep the same concept, but dont make the turrets too similar
is ricochet a thing that can be done in terraria I can't remember off the top of my head
water bolt's projects do that if that's what you meant
crystal darts ?
like, bouncing between multiple enemies I mean, aiming for them
it is a ballista one of the thing that it's not have in common is the fact that you have to activate it
like rubber cement from BoI or a chain lightning type dealio
Isnt there already a bow called the ballista
bow and summon
it is the marrow
marrow upgrades into ballista
Also shadowflame knife does that lompl
!wiki the ballista
https://calamitymod.gamepedia.com/The_Ballista
Not the correct result? Use !wiki page the ballista for a direct link or !wiki search the ballista for a list of all hits.
might as well call it a big slingshot of arrows then
Thats basically what a ballista is
Gatling Arrow?
halberd hwacha
Shooty Shooty thing from ultimate chicken horse
____ Piercer
but yeah, renaming it as a glaive thrower would fix the ballista issue, plus glaives are cool
still out of name and it's hard to get one when there are 2 thing called the same
one is called ballista and the other called the ballista why i can't call it a ballista
Also is it a summon weapon or something like that cannon
I like Glaives
like the cannon
Ah ok
cuz then ther'll be three ballistas
Two is a coincidence. Three is a pattern.
it's not like it isn't a problem
we're only lucky they're at different points of progression
so we don't grt confused when referring to them
don't think anyone uses either anyway
it would be better to have it be something more interesting anyway, we don't need 3 ballistas, that looks bad
imo anyway
the ballista the bow's name
a ballista my sentry's name
ballista the summon's name
it's redundant man
well it is like that
it shouldn't be
too many ballistas, even 2 looks kinda dum imo but at least they look different enough to not be super confusing. Two sentry-looking things that basically do the same thing just one is an autofire summon would be much more confusing
^
☝
it's not that big of a deal to chance the concept slighty anyway, it doesn't have to do anything different, just make it look a little different and fire a different projectile, most of which will be done by spriters if it gets accepted anyway
even if it is low effort
it is and let's be honest it's now like you can get a better name
and my is 1 a material 2 bigger
well i'm going to docs it will be a long one
it's in with the upgraded versions
...Uh, me saying "If HotE deals much less damage but doesn't steal i frames then it would be good" is just a casual comment
I'm not planning on suggesting it
But uh, okay?
How do I make a doc for #suggestions-voting channel?
Very carefully.
go to gdocs, make a new document, slap everything you want into it, add a title and a description (optional), make a share link that doesn't have editing access, toss it into #suggestions-voting
:yourdidit:
okie
Well ok let's try this
- enter the google docs site
- start new document (pretty sure you already open it upon entering site)
- copy paste all your ideas in here
- add a fitting title and file name
- polish out the editing of doc (on your taste
- copy a link to the doc and paste it in #suggestions-voting
Congratulations, you killed a plant made your suggestions gathered together in document and they now make much more sense while being compact
@night cradle the best tutorial you will get
okie
the ballista is a bow , if thats what yall wwre referring to earlier
Someone sure didn't read the whole convo.
@elder kestrel can i post a demo of the suggestions improvement guide here?
Yes hello
who reads whole conversations anymore
i just read the first two or three and say hey you're wrong
Here's a format you can follow (optional) for your weapon suggestions;
Suggestion: What it does: How it's made/obtained: Why it should be added:
And here's a format you can follow (also optional) for your enemy suggestions;
Suggestion: What it does: Where it's found: What it drops (optional): Why it should be added:
And here's also a format for short suggestions such as "Nerf X" or "Add X to X" (again, optional)
Suggestion: How it works: Why it should be added:
tbh just pin that, i don't think it's in there already
(actually adding stats can be somewhat important to explaining a weapon, but you can say high or low damage instead)
oh 
Ok
@lyric magnet Oh my god why...
Astrageldon is meant to be a warm up boss. It's not meant to be hard.
Rover has been driven into madness by having to star everything.
RIP.
And can you suggest a buff in specific, FerociousFlame?
Like, what was easy about the fight that you think could be harder?
(lol)
You were a good soul, Rover.
Maybe make it harder to dodge @hollow shell I only got hut once by just running on a long platform
agreed
... still, how so?
"dodge hardness" isn't exactly a value
Also old astrageldon used to be even harder
Maybe make it teleport more frequently,
Make the fireballs home in on the player
Though it gets some slack because it was completely optional
It still is
Like the other calamity bosses
Hm
I just looked at the wiki. You don't get it's fragments until post-moonlord
?
And why does it matter...?
just saying
Why here thought?
@inner rover yeah of course, and even if you got em pre-ML you'd still not have the crafting table to do anything with them
true
I'm just saying, what does it have to do with suggestions?
Because the Astrageldon Slime is way underpowered
yeah
I said, what the hell do lunar fragments have to do with that suggestion?
Then why are you talking about it here
This channels is used to discuss suggestions, not something so trivial like discussions about boss frops
i origionally thought they dropped regardless of if you killed ML or not
Whatever this is irrelevant
that's why i brought it up
@lyric magnet Add your behavior change suggestions to your suggestion
In one single post, please.
edit, don’t make another post
^
Also
making fireballs homing
post-ML Astra
Fucking. No.
One of your behavior changes would quite literally break the boss post-ML, and the other is already there.
^
Teleporting more frequently is alright if it still has the same no contact damage duration after teleport.
And homing fireballs will be fine if their homing capacity ain't that great.
I repeat: If their homing capacity ain't that great
@lyric magnet keep it in one message so it's easier to star, edit it if need-be
just don't fragment them
You might as well not have it if it's going to be 'not that great', really.
True
It's pretty hard to balance homing when the boss oneshots you already.
It either makes no difference or it breaks the entire fight.
Making he shoots more is an option.
But that might make the fight too difficult
He starts shooting faster as his health goes down already.
...Then the only thing that would work would be more frequent teleport.
Assuming, the no contact damage time is still a bit generous
Sorry, kinda new to discord.
And again, he already does that.
...Well fuck, I don't know then.
Honestly at this point the only thing that could be done to make the fight harder but still keeping it somewhat fair post-ml, is giving it new patterns
Firing a very wide spread forcing you to dodge through the gaps between the fireballs or smth
He's fine as it is, honestly. He's basically just made for farming but there's still some semblance of awareness to the fight so you don't just zone out while doing it.
Mhm, that's why I'm quite content with Astrageldon as it is rn
Some bosses just aren't meant to be hard
like TdS
Yeah I understand it's supposed to not be very hard, but beating it as the first Hardmode boss is a bit, too easy as a boss intended to be fought after Leviathan.
They just keep it post-leviathan for consistency
Astra doesn't give anything relevant to literally anything.
Since Astrageldon drops the material needed to fight Astrum Deus
It just spawns more Astral Ore.
Astrum Deus is the fight you should worry with, because that gives actual drops.
- calamity make sure that you are able to fight every boss in every point in the game
and @ancient dragon miracle fruit
And since astral ores are only mineable post-astrum, they put astrageldon post-leviathan but before astrum deus, since astrageldon drops the material needed to fight astrum. It's the most "optimal" progression
What about it?
it's a life fruit
Wh-
...Yes? And how is that related to the current topic we're talking about here?
How does that come into play? Like, at all?
If you're specifically worried about its crafting recipe, it's here.
Indeed, Astrum Deus is a lot more useful, which is why Astrageldon slime should be harder, as once you defeat Astrageldon, you can theoretically defeat Astrum Deus. And therefore have Astral gear before even summoning any mechanical boss
Astral gear is not very great anyway
the asteral ore is useless
the fruit is made of asteral bar
so there is a good reason for fighting asteral the ass
You can beat anything at any point in the game with the linearity changes.
Seriously, Calamity is about making your own difficulty now. There's no point in doing this since beating Astrum is already a pain in the ass.
@bitter drift And how is that related to our topic? We're talking about Astrageldon specifically not Astrum Deus
forget it if you don't get it now you will not get it
Fucking hell, why do you act so freaking rude sometimes, adir?
With your broken English it's already hard enough to understand what you're saying.
You either explain yourself well or we will not get what you mean. The burden of explaining your point is on you, not on us to understand your incoherent rambling.
cuz my sister triggers me every sec of the day
That's not our problem, nor should you use us as an outlet to your rage.
Venting ya frustrations here is not what you should do.
If you want to vent, go vent in #general-talk or somewhere else.
This channel is for discussing about suggestions, and we don't need people venting in here
@ancient dragon except you CAN'T beat anything at any point in the game. Leviathan doesn't drop jack shit unless you have defeated plantera, Calamitas can't be summoned pre-Skeletron Prime. And the plaguebringer Goliath requires golem to be defeated.
But Astrageldon, and therefore Astrum Deus as well, can be summoned as soon as you enter Hardmode
yeah, either talk about suggestions here, or move to #general-talk.
and all of you, TRY to be civil, please.
Some things are basically hardcoded into vanilla and impossible to change, like Plantera's trigger flags. There's just no way to rework that. Instead, you have workarounds or skips, i.e. the Eidolon Tablet.
We're all being civil here, Evan.
lmao Astral gear sucks
if you manage to beat Astrum Deus early and get that stuff, good for you if you can do something with em
I mean, yeah.
The adrenaline upgrade is a pretty neat thing to have early
I mean, yeah it sucks once Golem is defeated. But before any mechanical boss is dead, that's a pretty good armor set.
That's just a reward for being able to beat Astrum which is already a pain in the ass in its own right.
If you managed to defeat Astrageldon and Astrum Deus as the first 2 hm bosses then you pretty much deserve the adrenaline boost and the stuffs anyway.
^
The problem isn't even Astra, it's Astrum Deus since it's such a major barrier if you're going to go for it first.
Most people wouldn't even dare try to skip any bosses unless that boss doesn't have any major drops
Some of the rewards are good like the Nebulash, but it's mostly just more harm than good.
Again, you make your own difficulty here for the most part.
^
If you complain that people can use Nebulsh to wreck everything pre-plantera? Well, here's the thing...
People can play how they want.
Don't like how they play? Mhm sure, just don't attack them or be a dick about it
Astra doesn't need a buff, he's meant to be a farming-type boss with some tweaks to still make him somewhat of a challenge. End of story.
...Fuck, this discussion had gone on for way longer than I thought, it's now my bed time
...Well, unless you can provide a good enough counter-argument.
GNight y'all 👋
Yeah that's true, but that kinda ruins the game progression. Imagine King Slime dropping Triactis' Hammer
I'll take it from here, Pinkie. Have a nice rest.
That's not what we're talking about here.
Cya Pinkie
Astrum is a difficult boss if you're going to fight it pre-Mechs with some good rewards that might make the stress worth it. Astra drops basically nothing but a beefed-up Greater Mana Potion.
King Slime dropping Triactis is a ludicrous strawman.
so this is pretty much an argument about "astrum deus making other bosses too easy if i dfeat him first"?
it's fully intentional
Yeah. It's pretty dumb.
And that's exactly the problem, once Astra is defeated you can beat Astrum. If Astra is basically impossible until plantera is gone, it wouldn't be a problem.
you should know what you're doing if you do a sequence skip/break
You can beat Astrum, doesn't mean you'll succeed that easily.
And like Pinkie mentioned, Terraria is a sandbox game where people should have the freedom to make the game as hard or easy as they wish it to be.
Buffing Astra to be 'basically impossible until Plantera's dead' is breaking part of that freedom.
Why do you want to bring linearity back to the game anyway 
Indeed, Astrum is very hard before Golem, but Yharon is also a pretty tough boss that you don't usually beat before the DoG is dead
So if you can beat Astrum, that basically breaks the entire game
no, no it doesn't
Terraria's a sandbox. 'Breaking' it is part of the fun.
you get rewarded for doing a high risk/high reward strat
^
I think you guys should move to #calamity-mod-talk
We're still discussing the suggestion. This is necessary to reach a conclusion.
fab's entire design philosphy is "the harder it is to do/get, the greater the reward/more powerful the item or buff"
Hmmm, didn't think of it that way
Hope you understand now.
Ye
Coolio. Thanks for the discussion, I'm gonna go fetch some food now.
And I'm gonna get some essence if Eleum for those Cryo Keys
mid-fight weapons
Ech.
if the brothers can drop staff mid fight why not the seeker
except the inventory filling
I'm iffy on those too, honestly.
@ashen warren can you please expand on that
tbh to this day i have yet to use the brother weapons and idk what ammo one of them is using
i tried rockets bullets arrows what is it snow balls gel and everything
@ashen warren no low effort suggestions
Heres a wip of a doc ive been making to try improve the standard of suggestions posted here. Please dm me if you have any ideas for additions/edits to the doc
https://docs.google.com/document/d/11Pw0IaHYPFATDQ4xubnJdKcvIFCGX9ERxRloe5UUTKo/edit?usp=drivesdk
I’ll look in a sec
Please don't buff the pillars.
they don't need to return to being the pain-in-the-ass they are in vanilla
there's a reason people wanted the sigil so badly
If you buff the pillars you're a psychopath, and probably the pillar itself.
the pillars just aren't fun, terraria isn't suited to that style of invasion event
the goblin's etc. work fine because they come to you, and have a set amount you need to kill
I think it's more of the fact that almost all of them go through walls and are just an immense jump in damage.
It's a horrendous difficulty spike in raw numbers, honestly.
pillars arent bosses
This entire suggestion hurts me.
they dont neeed buffs
the spawnrates are already ridiculous
it may hurt, but afaik they’re not breaking any rules so /shrug
I personally don’t think pillars need buffed
I know, it just hurts me personally. 
pillars are fine as they are
I mean I end them quickly by just Zerg potion battle potion AOE attacks
Takes me about, oh... 45 seconds to clear one out?
tell that to Red and the crew
not fun to deal with, just a boring grind that can be extremely frustrating (SOLAR PILLAR)
Pillars are, tbf
hahayes i remember when i quit in the middle of revengeance boc fight with like 1000 tissue samples in my inv
They fit with the moon lord summon for the first go
And they captured that vanilla spirit of adventure rather well
Emphasis on vanilla
Pillars are a good idea but could have been excecuted better
Dps check mechanics are never fun
respawning hungries are annoying on wof
but respawning creepers that MUST be killed
is jsut
bad
^
i completely skipped the boss until i needed the alchemistnpc NPCs because 1000 tissue samples are more than enough
Sounds like moneeeeeeey
The only loot you really need is nightmare/deathbrknger pick
Pretty sure no new future bosses will be added tbh
yes i had like 3000 crim ore without even getting to phase 2
And the kill on the list for the community
Does that count as a boss suggestion
@gritty crow grr read rulws
I mean... I guess technically it is huh...
By the time you can get community you can faceroll boc anyways
yeah, don’t do it again and you’ll be just fine.
Yeah a plantera buff would be nice
1st phase you just circle her, and 2nd you just run away
I suck at plantera
I hate plantera
Plantera has dumb grabby mouths in phase 2
ew
@gritty crow eeeemmm planterra is more then hard enough
and that come from someone that did scal in 1 try
I’m fine with current plantera tbh
Plantera has dumb bouncy spiky things that home in on your Y location, tentacle grabby bois that move whenever they feel like it, and in phase 2 she becomes a big ball of don't
^
yeah plantera' already has a lot going on
Unless you fucking dig a massive tunnel through the Jungle, you're not killing her fast enough.
he is probably digging to the underworld to fight it
👂
Ear
Eh, Planteras Difficulty is fine as it is
Am I really the only one finding plantera to be easy? Alright then
I mean, she's not quite on Calamitas Level and I did beat revengeance Flower on first try but it still felt like a challenging fight
pretty sure the general consensus on plant is that she's extremely easy
(no, I'm not counting in those people that refuse to make a proper arena and then whine about her being too hard)
well i might've overprepared by making a minecart arena going through half the jungle because i struggled a lot with her expert variant, but yeah
i dont get why so many people make an open space for her as it makes the balls a lot more dangerous
here, look, here's a thing about balls
if they fall down - they can't reach you
there's a limit to their bounciness
I'm just scared plant will turn into another ridiculously overbuffed vanilla boss
ml 2.0
plant can't really be buffed without her being overhauled, or becoming an unfun pain in the ass
Yeah
well moonlord really needed the buff as he's one of the main main progression bosses
and plantera switches dungeon to HM, so she's also a main progression boss?
ml is also, unsurprisingly, unfun to fight and a pain in the ass
the designs of both bosses don't really leave much in the way of fun buffs
ML could get away with patterned shots
and not his RNG barrages
that would make the fight more fun imo
Idk it just seems like some of y'all won't be happy till every boss is yharon
oh hell no, I definitely don't want all bosses to become Yharon
yeah, idk you just cant properly fight ml in rev+ without constantly running away from him
the worst buff ml got in rev+ was the true eyes teleporting with him
difficulty is difficulty, but there's a certain point where difficulty becomes absolute bullshit
i.e. ML and his eye fiesta
Worst buff was first 3 eyes not dieng anymore
plant is frustrating in vanilla
yeah, ML needed a buff, but not such a thing
shes less so in calamity bc you have better mining tools and bulb spawn rate
portal did you have a stroke there or something? 
A small one yes
Youre right
honestly plant cant really be made difficult without a major AI change (or by making her tentacles have tentacles but that would be a big no)
compared to SG? yea
look at both of them
one is pre-hm and is significantly harder than cryo
yeah i see cryo is more of a hardmode-start boss than a mech boss alt
if anything both cryo and WoF should get a buff
I unironacally got angry at cryo on my throwing pt
because WoF as of now is a giant walking simulator
with occasional jumps to dodge leeches
wof is another boss that ends up being
"extremely unfun progression block"
if too difficult
yup
compared to other mech alts cryogen is way too easy
i feel like ml should be fightable without being like half the world away from him
i think ml is tough but not a bad boss
well he's not bad but he should be less of a projectile clusterfuck
9 eyes? hell yea, 9 times the clusterfuck
what's that? make it double? you got it, boss
Ml feels about as difficult as Providence to me
Maybe slightly harder
the amount of vulnerable eyes should be split alon g the core's HP bar
like after the v. eye phase he's just expert ml with more of those homing eyes
death is just rev spam but doubled
yet another reason to never play deathmode
nah, death's fun until you hit a couple of those bosses
well, i'm certainly going to play it because i really like the adrenaline and rage stuff and dm just makes it so much more important
but idk about finishing it
🤔
Maybe make Fluffy Wings as regular Post-Yharon wings, but Drew - drop from Dragon God?
Regardless of difficulity.
Welp, Fab decides what to do with his wings
"Fluffy" sounds kind of underwhelming for a Yharon Drop
Yea
it's turn 
@reef moat we need this
but ye this is a nice suggestion
and not as rarted as some of the other ones
I feel nostalgic after readin that. Cuz they did use to actually spawn at certain stages
what do you mean by that
In an old version of calamity l, the bosses used to spawn randomly when you kill a boss. For example, killing skeletron would allow for the scourge to spawn in the drsert
The messages all look good except the one for DoG. Lore-wise, he doesn’t attack from underground.
DoG spawning on its own? 
Maybe post scal
ravager naturally spawning would be pretty good
as defeating golem makes it "roam the land" and i honestly forget that dude until i need my core of the blood god
@restive karma how about “A cosmic devourer is stalking you”
It's not my suggestion m8
yeah?

@true crescent I suggested a different warning message for the DoG “A cosmic devourer is stalking you”
what minions do you suggest for yharon battle
my bad
@tight horizon this is a known issue and is simply an oversight by fab, putting it as a suggestion isn't exactly gonna do anything, since it's specifically with the empyrian knives to illustrious recipe as well
death animations
Already suggested many times, Potato Man
also that ^
iirc it'll never get in due to how much of a pain custom death animations are to program
Sorry for that. Although I'm unsure why it's a pain to program custom death animations.
It would definitely be worth it though, seeing as it has been suggested many times
Overhaul managed to give all the vanilla pre-hardmode bosses a death animation except the EoW, I may not know anything about C# but it can't be extremely hard
Can it?
Exactly. I have some experience with c# and don't see any problems, but then again no clue how Terraria is programmed exactly.
Overhaul was specifically deadset on making Terraria into a completely new experience. The death animations were a part of that.
Much like other QoL or 'pretty-looking' suggestions, it's best to wait until Fab's done coding all the main bosses to start asking for stuff like that.
Then why add any animations at all?
@ancient dragon I suppose that's fair
What do you mean, Potato?
You had a good point
Sorry, got confused because some people call me potato in some of the games I play 😅
Aye.
Why does he add any animations to weapons, minions ect. If it's just 'pretty-looking'? Terraria always had good animations and they made the experience generally more pleasant and more satisfying, so saying that it's just 'pretty-looking' is wrong imo.
I mean stuff that's basically just fluff. You're extrapolating my point and making a strawman.
Basic animations for stuff is needed to make stuff look at least decent. Bosses are especially affected by this as their anims are usually needed to telegraph their next attacks.
Death animations, while not something that would take long to code, would take long to sprite due to how much of a stickler Fab is for 'perfection' (and whether you agree that the mod is perfect is irrelevant here, I mean he just wants to do his best) with his coding and the sprites given to him.
Boss animations are necessary, and weapon animations are mostly made to make the mod look more professional. Death animations are just fluff that can be left for later and aren't inherently important to the mod itself.
It's an explanation. Nothing 'awesome'.




