#suggestions-discussion
1 messages · Page 451 of 1
Shroomite is an ass to get
Chlorophyte aint that hard. Just pop zen pot + mining pot
I reckon Crab would need some AI changes post-Golem to not make the fight boring
Ye true
If you haven't done a mushroom farm at the beginning
^
and with the same logic dungen bosses will drop specter bars
Since SCal is becoming mandatory, will there have to be a new way of getting Calamitous Essence/Shadowspec Bars without having to farm SCal?
You can just shoot crab for mushrooms
dungeon* Which boss, though?
or is it only for Dev items and not really part of progression?
Can't be Polterghast because he's like a super spectre
there is 2
Nonono. The dungeon bosses in calamity are only CV and Polterghast, both of which post ml and by that point you dont need the spectre bars
He's a literal void covered in Cosmilite (?)
Heck he’s not even dungeon related apart from being locked down there
so there are 3 bosses in the dungeon
Skeletron does not count
Dungeon guardian though 🤔
Skeletron also isn't related to Ectoplasm as he's simply a skull and bones
Thats less a boss and more a miniboss lmfao
with a soul
how he is a demon ghost from the dungeon that is disguised as a curs
Someone: whiny voice ghost bones!!!!!111
Do you see any ectoplasm in his design and/or drops?
Skeletron is clothier cursed as a giant skeleton demon
you know terraria they will not go back
I thought the Old Man was the Clothier
He is
What wont go back?
Old Man is just the Clothier under the curse
So the Old Man is also Skeletron is what os being said???
No.
"Skeletron is clothier cursed as a giant skeleton demon" ???????????
Imagine a demon within you. basically something else inside you
Skeletron is a seperate entity serving as the Dungeon's guardian, but in a way "possessing" the Clothier.
Ah
only old men like herbert the pervert get those curses
Stop deleting things
You should probably stop that now
i did like 2 min ago
but we told you to stop two minutes before you said that
Uhh. Might've missed it?
I mean, I only deleted messages in another channel because they weren't the nicest of the things. But here it was only those funny messages.
I need to sleep
Is very late. G'night.
Gnight
Wait wtf. Discord actually changes your past messages to your recent profile changes?
wait, dammit. i could just put that in the suggestion itself. gonna have to delete more messages 
I was thinking bout something that could be cool. You know when you beat bosses like providence, past events and bosses are buffed? Maybe make an item dropped from yharon or someone (not SC) which buffs all the pre-hardmode bosses, making them more fun and challenging and redoable for more than money farming. Maybe buffed versions of their drops could come from these new ones too.
...You mean like the old Demon Trophy and Celestial Onion?
Oh, those did that a while back?
I was unaware, only got into the mod like a month ago
Yea, just had a read through
”Cry”
(Laughs maniacally as I recall flashbacks of melting prepare to cry Yharon with pre-nerf chicken cannon in less than a min)
BAGOCK
Uh
since they are an enemy drop, i dont think thats absolutely necessary.
Because they drop from enemies. @wanton sun
mech boss summoners drop from enemies
Nnnneat. They're still a pain in the ass to grind for and not having them as part of the boss-summon-buying QoL is just stupid.
inb4 zerg
Boss summon in Calamity are sold only after that boss is defeated anyways so
¯_(ツ)_/¯
It's also a suggestion that's already been made multiple times in the past, pretty sure.
i still find it annoying that out of all of them those two are missing
literally every other boss is in there
even the goblin army
Yes, we get it. A lot of people have commented on it as well.
the goblin army.
Well, they are also accessories that let you kill a town NPC, so there's possibly another reason?
that seems like an absurd reason to exclude them
^
the wizard carries tablets that summon impending doom and the devs would be against killing one npc?
Honestly having current NPC's sell the boss summons clogs their shop inventories anyways, especially in a mod pack
this has nothing to do with modpacks
Look at Dryad when she has only Vanilla and Calamity
Her inventory is really stuffed
Someone do a Copper Shortsword kill of THE LORDE. speaking of, why did they remove our Lorde and savior again?
Die.
BECAUSE IT WAS A MEME
dryad is mostly useless anyway
look at the tavernkeep, even vanilla has literally no room
thats understandable but its still clogged
Fabsol's the first person to completely disregard and throw other mods under the bus. I don't think this would be the reason to not add them.
They could have kept Lorde in the game as something unspawnable. It was actually fun to fight in my opinion
Tavern Keep has a lot of shop stuff because he's the only source of the DD2 crossover content
Wait
Go download Apotheosis and Friends.
I heard that Fabsol doesnt want to change Vanilla code
yet the mod changes Vanilla content
That makes zero sense (revengeance and death)
fabsol or whatever is not the only person on the team
...Okay?
I’m saying that revengeance and death both change vanilla things
No
Mainly AI
What's this got do with anything, again?
clothier selling guide and clothier voodoo dolls
oof
Also, if you wanna make the argument that the shops get swamped with items because of modpacks...
They're two cucking items. They're not going to make a difference.
Also, who suggests adding in content that isnt even in Vanilla yet?
Oh yeah, that one's my favorite. :godlul:
that guy
Is smart
I mean
It’s confirmed stuff, so I don’t see too much of a problem with it, if they want it added in later versions.
But it probably still won’t happen
Probably because it isnt implemented
Because he's suicidal 
Seems legit

other mods
or just make the wizard sell both why not
Zwhy znot bothe?
@bitter drift What?
what?
Not sure what you just said in #suggestions-voting
Translation:
Craftable Emblems
Warrior Emblem: Terra Blade/Excalibur (why not just Excalibur)
Ranger Emblem: Daedalus Stormbow
Uh
it's or this or this in melee
Why do we need to waste post mech boss weapons on WoF items?
still don't know
I really can’t understand you
can someone give me an example of a good hard mod/post mech bosses mage weapen
@bitter drift Please refine your suggestions.
Don't just say "Add this" and only say the names of the items you want the devs to add.
Please explain what the items does, how can it be crafted and most importantly, why it should be implemented.
Please give reasonable explanations rather than just posting something half-ass. Thank you.
He means add recipes for the emblems
yes
i got confused when i saw that
^ this too
cuz this is why i have to wait 15 day for a facking ranger emblem
not really, just kill wof a couple times
and there’s a few QoL mods where you can interchange emblems
and you will get 900 melee emblem
Really? If you're making emblems craftable use more reasonable recipes.
i was starting didn't mean to post it yet
go back and edit it
farming is an element of the game, calamity just reduces the ones that are stupid
yeah like farming for RoD
Here's a tip: Post your idea in a document or any text file first
Edit it there, and when you're satisfied, copy from that file and post it here
and do you have a good mage weapen that is post hard mod or mech bosses
mage is god in all parts of the game
but i'm using weapens of early hard mod and post mech bosses
u need wand of sparking anyway 
@worthy fiber That's kinda nice. Though having all 4 emblems dropping is going to be a funny sight to see.
Not to mention clogs players inventory 
yap
If you want help for weapons to use I would go to #help-advice-read-pins
It's a takeaway I suppose
The good suggestions are usually simple but nice
HM starter bag tbh
HM starter bag huh?
Which would include these emblems
thats actually a great idea

Hmm, and maybe a couple souls of lights/nights to start off with?
and 20 souls of flight
That too
Hmm...so for HM starter bag idea there's:
A couple souls of nights/lights
20 souls of flights
And 4 emblems of each classes except throwing.
Poor throwing needs an early hm acc
Flight, not fright lel
pllsss throwing emblem
i'm done with my suggestion
Throwing emblem is ehhhh
and i can do that
Not a throwing emblem
There are at the very least 2 other ones in mods
ok
I'm saying something that's not just "Increase throwing damage by 15%"
throwing velocity 👀
A raider's talisman early hm upgrade, perhaps?
Honestly I expected cryogen to give something to craft/drop such throwing acc
someone suggested something like that iirc
I mean really you don’t get another good throwing accessory until statis belt
In one of the docs iirc
and then after that nanotech
And belt isn't even that powerful compared to other class accs
pre-hm -> post-plant -> post-dog
Apart from free dash which is valor work anyway
...That reminds me. Today I thought of 2 upgrades for spirit generator for summoner.
First upgrade after you can get unholy cores (hallowed pickaxe), second upgrade post-polterghast.
Not sure what I'm going to do with those 2 tho.
I'll think of smth maybe.
Is it bad that I want summoner to have their own ultimate class accessory not shared with throwing
nah
it's really weird how it has throwing attributes
Ranger has elemental quiver
Magic has Ethereal Talisman, Throwing has Nanotech
...and Statis' Ninja Belt?
Throwing buffs in that thing should be replaced with sentry stuff tbh
Statis's Belt of Curses...but it gives the same throwing stats as Statis Ninja Belt...

you know what sucks the fact i don't want to copy scared tools and cant find a way
Copy them for what though
the upgrade of the emblems i'm trying to find a way to do it in a way that it won't mimic theres this is why i didn't post it
You mean the sigils?
I gotcha @bitter drift
i like have an idea for the stats
even with the soft cap it's a 10% damage boost
That is really strong, especially considering how easy its to craft
Emblems already give 15% more iirc
I thought it needed to be a much bigger buff for being post-Plantera
Its way to good
emblems give 15%, which is why they're viable for most of the game
Perhaps add about 5% more damage (from 15%), and some more crit?
Destroyer emblem cries in a corner
Oh yeah

fuck
Don't oriente on vanilla stuff tbf
Nah, destroyer emblem is used for sniper scope, and later daedalus emblem
So it ain't forgotten by ranged
Like, Laudanum is better than Putrid Scent 
And avenger emblem
And arguably even destroyer emblem
melee 20% damage 5% melee speed
range 20% damage 10% ammo not being used
mage 20% damage dead enemies drop mana stars
summon 20% damage and in critical condition you get a summon that will give dryad blessing like debuff will give 5% damage reduction
Changed recipe and moved it to post-ML
Extra summon slot, sounds like a pain to resummon
Yeah tbh
Maybe an inflicted debuff?
like what
Probably automatically summoned crystal or whatever
Something like from Spirit Generator, maybe make it an upgrade
Damnit, I had ideas for Spirit Generator upgrades but I've forgotten them 
make it generate ghosty minions 
Sounds oddly familiar to something else though 🤔
Probably to that one thorium acc that summons some weird ghosts
then again I got a cool idea now
what if an accessory summoned more minions the longer you don't take damage
and when you take damage they poof away

Yeah, though additional summons have to ignore iframes/be single target, otherwise no dps increase
did a facking dead meme took my idea for upgrading the emblems
The funny thing is that Tremor adds a Throwing Lunar Pillar that would have made the Thrower Soul recipe make more sense, but nobody likes to talk about Tremor
Also yes
obv crafted with a broken hero sword, just look at the name 😎
@gusty geode i claim copy right
True everything meme
A raider's talisman upgrade would be nice
One that doesn't make you take more dmg?
one that remains viable for more than ten minutes
at most it has a 15% damage boost which isn't really amazing for 50 hits
50% that's far too overpowered
Yup maybe 35
this isn’t fargo smh
Shadowspec bars are reserved for Dev items or something, right? Don't we need a new tier of materials to continue progression since those items only or will shadowspec also become part of progression?
Shadowspec will remain dev and a new tier will be introduced iirc
Ahh ok, good. I suggested an enemy a while ago that drops some calamitous essence since SCal is becoming part of progression. But it didnt make sense to have it if Shadowspec was for dev items.
Calamitous Essence isn't a dev item, just used to make dev bars
So I think you can use essence for weapons
Nope
It drops from SCal, and nothing related to SCal can be suggested or else it will be ignored
why would it be used? It’s sole use is to make shadowspec bars
meh, it'd be a nice use to upgrade clonelamitas weaps e.g. Crushaw Crusher or Eviscerator
How "miss" will be determined with multiple damage sources like spear of paleolith?
Throwing a weapon with multiple projectiles that all miss would count as a miss
e.g. if you throw Vampire Knives, so long as one of them hits it's fine
When I heard of SCal changes, I immediately thought about the next tier of items but I just went with Shadowspec
@gusty geode that emblem suggestion is overpowered as HELL
Pushed Class Souls back even further to post-Yharon, and buffed them a little
We already have the other upgrades to them..
#suggestions-voting is also known as the land of broken english
planetary annihalation now has a gender
"him"
but fr
a dead meme suggested a 40% damage increase emblem upgrade earlier
what the hell
my favourite one i've ever seen is still asterum de ass tbh
Language is suggestive and dose not mean more than you think it means
That's higher than reaper tooth necklace
dose kek
you're forgetting about that one meme we talk about bidoof 😃
@ashen warren atleast it doesn't raise rev caps
40% damage is overpowered as hell for being preml technically
oh yeah never forget kermit rickroll 
so a post-ml variant of the lunic eye?
i assume by late-game you mean the lunic eye
Kind of like the Lunic eye but it actually deals the specific class weapon damage
it multiplies its damage by the amount of stat modifiers you have iirc
it could literally end up as a lunic eye which multiplies itself by the damage modifier without the percent ofc
so a base damage of 5 but if you hit the cap you'd get 375 total damage
ha
that sounds op as hell , depending on how the weapon shoots and how fast it shoots
Chlorophyte isn't even that rare, and what would you need it for anyway at that point
@versed grotto Why?
Why would you need Chlorophyte after Providence?
also Auric Ore isn't supposed to be rare lol
there are shroomite and spectre bars
It's super abundant
What would you need Spectre and Shroomite for then 
And?
Aether's whisperer takes only 7 bars
7?
Ye
it's likely to assume you'd have a stockpile of chlorophyte from spelunking anyway
ok
Hell, you might get a lot of it while looking for Uelibloom
@soft grail interesting suggestion, sounds cool
"even rarer than auric"

auric is probably the most common ore in my whole entire world
actually, because of the abundance, it wouldnt be bad to actually turn them into bars or something.
sprites and shit would make that annoying
...
it would change crafting recipes , recipe amounts , and it would be weird 
also
"auric bar" does not sound appealing
at all
Well, it doesnt necessarily have to be a "bar"
"Bar made of Auric"
not that
" turn them into bars or something." i did say that
i wasn't commenting on whatever it is that happened.
about mobile stuff
@vital plover royal gel doesnt work with all modded slimes
it's intended that it doesn't work with them anyway
^^
What are these trash suggestions
wulfrum slimes aren't slimes
@severe heath 
also eat a butt tera
at this point fab should just rename the server to "read the fucking pins" 

If you want inf bullets, ya know there are mods
dedicated to that and only that
right?
but u need to install other mods xD
and btw, i dont know if there are mods that add infinite bullets of calamity
infinity has modded support
its called
infiniry
infinry
infinity
@gusty geode that emblem edit is still op as shit
40 ?
i would change to 30
40% damage increase is overpowered as HELL
or 25
that alone multiplies your dps by 1.5x
i think that items that only have high stats are too boring
id make a good suggestion that i have in mind for an emblem upgrade but mobile
what about for example, an upgrade to the ranger emblem, 20% dmg, 10% critical, and 1 shot have a chance to be a "headshot", doing 2x dmg
maybe 1 of every 20 shots
yes
fck
xD
or seadragon, sfdmg, minigun...
but if u allow this accessory pre-yharim for example
i think there are more broken things at this mod
actually
"broken"
just download luiafk
what about throwing damage? xeroc bars?
@ashen warren zoaklen mod does something like that adding vortex emblem that gives 25% damage to range and it has throwing
never used or heard of that mod
it’s somewhat lower quality but it has something similar to what your looking for
i would add another effect
its not supposed to be really super duper good
You have the ethereal talisman and things like that, theres no point
Only 1 accessory...
post dog is a big no no
focused at mage class, for example, 1 accessory
post moon lord is small to begin with
not much to do right after moonlord
with you not needing to change many accessories until after dog when you get those accessories
@inner rover check art server resprite catalog
@inner rover go to the art server and post in sprite submissions
maybe adding more accessories would be nice
You said a completely different thing tho
hang on, Post it in the sprite submissions? I thought this was a Suggestions server
the art server
And I agree with not exploded
what
@wide tide I’m pretty sure they all have 1 accessory. Likely on purpose
She Attac, then protec, more importantly, she thicc
she is a thickums
ikr
but yeah , melee and mage accessories post ml are super powerful
compared to something like daedalus
throwing accessories are probably being implemented soon
NO
not at all
ranger is op as shit post ml
ok ok
ranger is op as shit at every stage of the game
halibut is fcking broken
@inner rover delete that suggestion , resprites are already being worked on , but you can still submit that in the art server
i really like how you did the female sign thingy tho
thats a nice touch
@ashen warren check pins in #calamity-mod-talk
lmao
I should be pinned everywhere since nobody understands
um
pre-scal
i wouldnt say that
ever
Ranger is the best class to use smh
Ranger sucks for Scal btw
heavenly gale got super nerfed
thats the point
He is Op everywhere else
vs scal = mage
thrower is good
thrower used to be op as hell on scal
vs supreme
ban people who say halibut cannon is op
i think the only class rly suffer against scal is ranger
celestus did 200k dps against scal
WITHOUT halibut cannon
actually
heavenly gale against scal herself does 80k dps
thats not too too bad ig
but if u compare celestus vs heavenly gate dps
celestus is worse
against scal? xD
celestus has around 50k after the nerf
lol
celestus isnt very good anymore
what version are you on
what mode do you play on
rev
ok goo
celestus is physically incapable of reaching those dps marks anymore because of rev capa
how long ago
yesterday xD
what accessory .
guide to expert throwing
what does it do
complete set
Throwing damage will duplicate itself for 1/2 of the damage. Will override any lesser
the last version
1.3.4.001
is the last version
more things, for example if u use illustrious knives, with the same accessory + nanotech
u almost instakill scal
so i dont know what cap have the rev mode xD
If he is using Thorium accessories it is possible to reach a stupidly high amount of DPS, that's not suprising
yes
that's why i said i really dont know the "real dps" of celestus
or another throwing weapons
isn't there a dps cap on scal?
There isn't a dps cap on Scal
thats possible yes
minions do need to be buffed lol
summoner doesnt need buffs post ml
but hardmode could use some love
so many emblem suggestions 
hypocrite 
hek
i suggested it because i had to kill WoF around 10 times for a sorcerer emblem
went without sigil of calamitas for a while
iirc there’s a bunch of QOL mods that already do that though
@earnest raptor fab decides stats
I'm mean, was Gelatinious Dart in most places twenty more powerful, that Gel.
Changed...
um
it wasnt
gel = gelatinous
gel can be a material though
(trying to sound smart)
its gel not gelantinous. maybe gelatin
Gelatine more powerful, that regular gel
Jelly Dart? unrealisitic
this idea is terrible and makes no sense
upgraded gel darts dont make sense thematically
you dont upgrade a consumable weapon with an unrelated ore
@ashen warren i'm forget name of post-cryogen ore...
you can edit messages instead of spamming you know
idk how to edit on mobile
tap and hold on the message and select edit
ye
maybe like, wrapping around the enemy
why would we need a help and advice emote
salt
yeah nvm salt
yourdidit>salt
^
& i agree with wah, we don't really need a :helpandadvice: emote
kill salt
posting this here to get feedback beforehand, But what if eye of cthulhu dropped mushroom grass seeds to make it easier to fight crabulon since sometimes finding the biome can be an ass
rng can suck sometimes
^
yeah them being bought from dryad sounds much better
Another plague biome suggestion
omg

fab hates spreading biomes
lol
really?
he already did final DoG change
he's not gonna nerf it anyway
??? I kill Signus in only one adrenaline
During the DoG's fight Signus ain't that tanky
Ranger too.
Ranger is one of the best for it
The high velocity projectiles really help
@sleek yew bruh the DoG fight version of Signus is already easy
Ikr
That'd be cancerous
and what, it'd inflict plague whenever you're in it?
We should have a suggestion_info channel tbh, on things that wont be accepted, and things that are already planned
suggest that
it would be easier to add it to the pins of #suggestions-voting
where other guidelines exist
I mean it was my idea for suggestion_discussion (people suggested it before me but it came out like 3 days after i suggested so reeee) so maybe I can get suggestion_info 
@neon panther 👏
Lol having another new channel for another random channel
yeah that's a bad idea
just add a thing to pins about not suggesting new biomes
because those kinda fall under the whole boss stipulation
ehhh okay sure
I think it should be up to a poll. How many people actually would like a Plague biome? It could very well be one person's opinion vs hundreds.
Also it could be added if someone else does all the work for it, that's what fab said about vanities

CRAFTABLE ENBLAMS melee: terra blade/escalibaer range: deadless storm bow mage: night's ray summoner: spider qeen staff all need as well: 50 cogs 10 gold bars next to lava and a orecalcom anvil (if you can't remove the lava and add a lava backet)
Can someone translate this
I just realized that would make Warrior emblem post-mechboss and the rest not 
Craftable Emblems
Warrior Emblem: Terra Blade/Excalibur
Ranger Emblem: Daedalus Stormbow
Mage Emblem: Night’s Ray
Summoner Emblem: Queen Spider Staff
Used in all recipes: 50 cogs, 10 gold bars. Crafted at lava and a hardmode anvil.
Craftable Emblems
Warrior Emblem: Terra Blade/Excalibur
Ranger Emblem: Daedalus Stormbow
Mage Emblem: Night’s Ray
Summoner Emblem: Queen Spider Staff
Used in all recipes: 50 cogs, 10 gold bars. Crafted at lava and a hardmode anvil.
good luck translating thtat
Craftable Emblems
Warrior Emblem: Terra Blade/Excalibur
Ranger Emblem: Daedalus Stormbow
Mage Emblem: Night’s Ray
Summoner Emblem: Queen Spider Staff
Used in all recipes: 50 cogs, 10 gold bars. Crafted at lava and a hardmode anvil.
Craftable Emblems
Warrior Emblem: Terra Blade/Excalibur
Ranger Emblem: Daedalus Stormbow
Mage Emblem: Night’s Ray
Summoner Emblem: Queen Spider Staff
Used in all recipes: 50 cogs, 10 gold bars. Crafted at lava and a hardmode anvil.
Craftable Emblems
Warrior Emblem: Terra Blade/Excalibur
Ranger Emblem: Daedalus Stormbow
Mage Emblem: Night’s Ray
Summoner Emblem: Queen Spider Staff
Used in all recipes: 50 cogs, 10 gold bars. Crafted at lava and a hardmode anvil.
:yourdidit:
There’s your English version
google translate doesn't make typos
um lol
How do you even get night's ray
why say that?
basically mage's night's edge
Also they are all post-mech, they need cogs
Oh yeah right
understandable
LOL
Terra Blade is post-All mechs tho
he thinks demonshade is good...
possest shell
I had suggested a Plague Lab structure as an alternative to the Plague biome a while back, could repost the Doc it was on
:yourdidit: when
You know a structure I always wanted
"The vault"
Basically a huge treasure trove of gems, gold furniture, and money
Spawns on outer edges of the world at cavern layer
One per world
That would be cool
ive noticed something 'bout adir's suggestions
Inspired by the vault in Diablo 3
Couldn't you just type it out again?
^ red messages can be resend
That too
ik, but because i sent them at that time
gold is too easy to get
well
coins
maybe if it was bars and not coins then that's a kool idea
I was thinking maybe some golden weapons that could only be found in chests there
nah i'd say stick to annoying to get vanilla things
lucky coin would actually be the perfect kind of thing for shrine or other similar structure loot
that’d be great actually
because it's not game breaking in any way and is just annoying to grind for
at the same time another simply underground shrine would be not fun to find
I have to question the choice to make papyrus scarab a pre hard mode accessory
summoner gets almost nothing good that early
Well, not just papyrus scarab
it's not even that strong of an accessory
Other hm accs can be found in calamity shrines as well
it’s all optional anyway
i got clinger staff pre-hm
Yeah but most of them suck
bc imksushi's loot swap token
Flesh knuckles
Magic cuffs aren't hm either
magic cuffs too
And tiger climbing gear
but they’re good stuff to find
Isn't Papyrus Scarab post-plantera
yes
Doesn't golem drop scarab
Papyrus Scarab is made of Hercules Beetle and Necromantic Scroll
Necromantic Scroll is dropped by Pumpking, while Hercule Beetle can be bought from Witch Doctor at night with pygmy staff in inventory
Both of which are post-plantera, so Papyrus Scarab is post-plantera.
Events don't count as progression points
Honestly it's pretty damn op for a pre hm accessory
But summoner needs it lol
OP?
it's not really that strong for a phm acc
1 more minion and 10% damage ain't that op
oh it's 10% not even 15%?
Give yourself the right name and Murasama becomes usable pre-Yharon and therefore theoretically pre-boss
From what I hear
That's correct
trudat
Emblems are 15% dmg and they're used well into hm
Gotta have pity for summoners, ya know?
summoner gets what, one other phm accessory?
Spirit Generator
yeah that's the only other acc i can think of for summon phm
I mean thrower only gets raider’s talisman
Calamity should make something like Tremor's Adventurer Spark
tremor my fav mod
and it doesnt get another accessory until post-plant
Maybe even steal it directly to show them how it feels 
OOF
Though honestly, spirit generator is a godsend for being pre-boss.
The buffs you get from it are actually quite good and it can last you up to atleast until post-plantera
thrower kind of makes up for in raw power what it lacks in accessory gimmicks
i mean have you seen what grenades do to perforators
"Whenever a minion hits an enemy, the player will gain one of these buffs: Spirit Power, Spirit Defense or Spirit Regen.
Spirit Regen grants more life regen. Spirit Defense increases defense by 5 and damage reduction by 5%. Spirit Power increases minion damage by 10%. "
Those 3 buffs are quite great
death perfs as a first boss is actually a viable strategy
we should probably take this over to #calamity-mod-talk
‘Bout to say
Would make sense, or even pre-DS to drop the summoning material
Really, what do the Stormlions have to do with the Dried Ocean Worm
make steampunker phm
^
god no
Post-WoF
alright then make the clentaminator craftable
and solutions craftable too for that matter
Or doesn't sell jetpack until Hardmode
post-cryogen?
how so
There's a huge island of it
Evil island
And you get shittons by beating eow/boc
yeah have you seen how much demonite/crimtane eow/boc drops
He's prolly suggesting the devs to make one
Ye
The color scheme is already figured out, so just repainting Cryonic Ore would be easy
If they did that
Then
It needs to be something like
20 hallowed ore +soul of might, sight, fright
= 5 hallowed bars
then bars would be post mech bosses
oh nvm alternatives
just make it the ore += any one of the souls
there, viable mech alts hallowed source
Daedalus armor is pretty op honestly
Literally 0 reason to craft hallowed anyways
Terra Blade
I think hallowed has the better mage armor
And Drax/Pickaxe Axe
Ice chunk is also basically a better optic stafg
Ice chunk isn’t very good though. Wait I have an idea
I’ll post it in a second
Two words: Ancient Eyece chunk
did you just insult ice claspers
are you trying to make a pun in suggestions
I'm amazed there haven't been any "that's op af" complaints about the Spirit Heart
wof gear is basicially phm
bit of an issue there though
wof kill itself is the hm trigger, not "the spirits of light and dark have been released"
ti would be nice to have the hallow/evil spawns be tied to an item though
@gusty geode would have to ignore lunatic cultist though, since you need to fight him at least once to fight ML
Would still work, a special reward for fighting only the mandatory bosses
Yeah I can't really tell the difference between layers
is yharim ever going to be a boss
Yes
Yes
yay
Scal is getting demoted when Yharim is implemented
@worn storm put it all into one post or it won't be starred
Oki
does anyone know when hes coming
no
(also if you could state the ideas a bit more clearly and more organized, that would be great, Lax)
maybe in 2020
just a rough guess
There's really no estimate at all for when Yharim is getting in
2020, theres your rough guess
ok
2/20/2020
acually lax just delete it all i know what you're going for i'll add it to my post
(my birthday, coincidently)
"eniemes"
Nice spelling 👍
yeah lax i think it'd be better if i just helped you out and reworded it and added it to my post
that sound okay to you?
(I don't think Lax's idea is very good, and is in contradiction to your idea)
The way lax worded his suggestion is kinda hard to intrepret and understand
i speak that sort of b roken english well enough to know what he means
Hold up let me edit it
Still hoping for a 5th layer in the Underworld
lax are you sure you don't want me to help you out and reword it
@earnest raptor issue is it leaves floor 2 as still the same
@worn storm i'm asking you a question i could help you refine it into something better and add it to my post for a better chance to get starred
@tame magnet Boss in abyss is unlikely, as the devs don't accept boss suggestions
Cthulu is relevant to what little vanilla Terrarian Lore there is, so it makes sense
did I?
Do remember that boss suggestions aren't accepted
not really. moonlord is very much implied to be a cthulu stand in
That's right.
moon lord is cthulhu's brother
Yes
cousin
But miniboss suggestions has a very small chance to get in
but close enough
Distant COusin
probably half brother actually
step cousin twice removed
yeah
Also his eye and brain are in this game 
his much more powerful cousin
in law
3rd cousin twice removed
Good point
also squid your idea seems hot and i'm in the mood to make another hot abyss suggestion
Yeah Cthulhu seems to be fucking dead in lore.
Maybe insted a statue of Cthulu could be in the Temple
want to formulate a good abyss idea post
A miniboss spawning in the throne room you mentioned is probably a better idea than a boss.
Especially since Threats of the Ocean Floor is supposed to be Abyss minibosses theme.
Boss suggestions aren't accepted, but minibosses are
Yeah, good point
Remember that Abyssal Caverns suggestion that I said I'd make a doc on but didn't 
threats of the ocean floor isnt really needed
I mean...a cool miniboss in the throne room with that theme playing while fighting him would be quite cool
abyss has such good atmosphere and calamity has such a large file size already
Chtulhu Son! @quiet abyss
Have the miniboss spawn ontop of the throne and remain passive until attacked
No need to tag me when I'm active in the conversation ya know..
It's not actually Chtulhu, but theses cute son-miniboss.
Incredibly buff fish people
still funny how Abyss minibosses got a theme and none of the others did
Can't be R'lyeh without fish people
Getting constantly jumped by an intro because that seahorse thing popped up sounds annoying I can see why they aren't a thing
Abyss Minibosses getting a theme is kinda justifiable in that they're powerful enough to be bosses.
Heck, if they're given more diverse movesets and HP they could very well be bosses
How about a Left Alone remix for Cloud Elemental tho
Cloud Elemental doesn't need it
And it wouldn't fit
Left Alone is a sad, tragic theme
Or mashup of Fly of Beezlebub and Boss 4 for Plaguebringer
Plaguebringer dies easily anyway
Abyss minibosses atleast kind of deserved the theme since they're all very powerful.
But the rest of the minibosses like Plaguebringers and Cloud Elementals? That wouldn't fit
There are a lot of mini-bosses in calamity, especially if our definition of mini-boss is "High HP+Picked up on lifeform analyzer"
If you want Cloud Elemental's theme, i'm suggest "Heavenly Clouds" by Lind Erebros.
Cloud Elemental doesn't need a theme
