#suggestions-discussion
1 messages · Page 347 of 1
IM FROM THE FUTURE
IM HERE TO CONVINCE YOU THAT IDEA IS BAD
no you're noy
DONT DO IT
calamitous
what if calamitas was cursed by the dungeon and became calamitron
peak idea
New boss idea : Hydra
Hydra will be an endgame boss. If we cut off one head two more shall take it's place. Hail hydra.

I can't tell if this is a joke
Did this kid just watch that Captain America movie or something
Kid??
Everyone watched captain america
That was seriously a joke
Joking doesn't make anyone a kid brotha.
Sometimes people suggest things like this seriously because a lot of young children and teens like calamity
More specifically, dumb ones
First of all this is the suggestions- discussion channel . People dont suggest here .They discuss about suggestions
People misuse channels all the time
You're expecting too much
That said, I guess it might be on me that I couldn't tell you were joking
At least they're kids that have an imagination
btw when someone says anything u don't have to address them as "Kid"
okie dokie master chief
Yep
They have no idea what reasoning is
just say always
"it would be cool
or it would work well"
@hearty plume https://calamitymod.wiki.gg/wiki/Gem_Tech_armor
Gem Tech armor is a craftable post-Moon Lord armor set crafted from Exo Prisms, Galactica Singularities, and Cores of Calamity.
It consists of a Gem Tech Headgear, Gem Tech Body Armor, and Gem Tech Schynbaulds.
The full set grants 69 defense and a set bonus while equipped.
Isnt demonshade also kinda planned to become that
@hearty plume i swear to friggin GOD
THERE ARE RULES TO SUGGESTIONS
YOU CANT JUST SAY HALF A SENTENCE
no need to shout
indoor voice
yeah
pretty sure it was a full sentence 
#suggestions-discussion message
btw this is the guidelines for making suggestions iirc
how did it get worse
@late garden sorry its Rogue not Rouge
And also
Check the pins to see how to properly do a suggestion
@late garden already planned #calamity-update-talk message
@inland saddle Apologies if you are already aware, but the bot is dead again
@compact solstice Please read the pinned suggestion guidelines on how to make suggestions. Although what you are asking to add is not invalid itself, your suggestion does not have any reasoning. I would mention things such as the fact blood moon can be skipped, but by the time you get access to time changing methods blood moons are no longer a threat. Possibly mention this being an inconsistency with other events, etc. You should explain why this is an issue, and why it should be fixed. Additionally, making your suggestion title not in all caps, and not with a question mark would make it better received
@golden sonnetbetter?
I would adjust the title to not be a question and not be all caps. Also the mention of mech bosses makes your suggestion less concise and weakens your point, especially as you can just use cosmolight to skip the mech bosses. It could still use a bit more reasoning like consistency with other events but it is good enough to longer be invalid
i had just reached hardmode, was in my base, and got ambushed by sudden spawn of skeletron prime, 2 seconds later im dead
and the point of it is for not just what was mentioned
also cosmolight is after 3 mechs, im talking hardmode fresh
cosmolight is obtainable from the moment you enter hardmode
yes but you need to at least get good wings for the essence of sunlight like what you get for after all 3 mechs dead
no?
essence of sunlight obtained from wyvern definite while being abit rare from harpy
yeah and?
i needed the wings to get up there
you can go to sky islands pre boss, you can use rope, or blocks, or gravitation potions, or platforms
gravitation potion
true
like, shiny red balloon is not a late game item
literally placing any blocks
also essence sunlight drops from angry nimbus, a surface enemy
and you can start rain with torrential tear, which you get post skeletron
so even without sky islands it's not really hard to get
ive seen rain but i did not see them srry
Oh thank you for letting me know
Should be back
does cal even have plushies ingame
Calamity vanities does
@frigid shell wrong mod; that's calamity's vanities which can be found in #other-discords
Oops
My bad
ok this would be pretty sick though. but yeah wrong place
Thought that was base
plus missing reasoning but i digress
Hello
we had mentioned it its just that this was hours ago
Ah i didnt scroll far enough
endgame combo armor, kind of like frost armor or forbidden armor?
funniest part of that sugg is that it already exists
twice
demonshade
What do they mean by that i wonder
@flint rose - Your suggestion has received an updated status!
[Make it so queen bee's "bee hive larvae" doesn't summon her while plantera is alive]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
Wait, is that it?
there were a total of 2 suggestions in voting from that week
so yes, that is it
Is no one gonna talk about the fact that we can get auric bars before defeating Yharon.
We can craft the zenith in vanilla world and shimmer it in the calamity world. And boom we have auric bars. We once again go to the vanilla world craft a Zenith and shimmer it in the calamity world , we have more auric bars. It has become so easy
There is an even easier way to do it, you can open your world with cheatsheet, cheat in auric bars, then exit the world and delete cheat sheet
Lets not talk about cheatsheet . The name itself explains.
Yeah but item transfer is not cheating.
I don’t think cal really needs to bother worrying about any potential exploits from, of all things, disabling and re-enabling calamity
I don’t even know how it would “fix” this, and even then it’s such a small, obscure exploit I don’t really see a reason to care
Despite zenith requiring auric bars to be made it still only needs mythril anvil to be crafted.
Yeah, I don't see how this is any different from downloading one of those worlds with every item and transferring stuff that way
That’s kinda funny
It is by any sane definition
You can install a mod to change crafting recipes, that's no different
Uninstalling calamity to get zenith is like installing a mod to change the recipe to be cheaper. You are meant to use the same mods in just one world, anything else is basically cheating
You can do the same in vanilla and get the zenith and then start a new game with it, that would be considered cheating I think
I do think this is a valid point. Not because of cheating, but because it simply makes more sense logically and would be more consistent with every other item made using auric bars
Not cheating exactly . I mean you must beat the game to craft the zenith and then u are free to do anything with it.
a) It's not intended.
b) Can't be done by mistake
That means it's not on the devs to "fix" it
Okay but beating the game in vanilla and beating the game in calamity are two very different points in progression
^
also
How can this even be fixed
That's like saying "Oh I beat skeletron in 1.0 when he was the final boss now I have license to cheat because I beat the game"
yea i think this would be a perfectly valid thing to suggest
but trying to stop the player from world hopping or disabling calamity to make an item and then reenabling calamity just seems needlessly strict and also kinda pointless?
You play game how you want but
Like
That is blatantly cheating
You are bypassing intended calamity stuff via uninstalling/installing stuff to get gear you shouldn’t in calamity
I think item transferring in just vanilla is more understandable bc any 2 vanilla worlds are actually comparable since they have the same progression
but a calamity world vs a vanilla world is very different
Okay
It's a singleplayer game
Play how you want, nobody's going to stop you
But to suggest that an exploit that literally requires you to uninstall the mod is problematic is really more of a you thing at this point
Yep, the thing is balancing is for people that want to play it the way it's intended, not for people who try to bypass stuff
I don't think that matters at all
Again though, I don't mean to rag on you. This is a genuinely good suggestion, since it feels like an oversight in the zenith retiering. If you formally suggest it, I'd definitely vote in favor of it.
This is the same as sending an item to yourself. You can do it if you want, but don't pretend it should be balanced around
Making cosmic anvil required doesn't really make any difference but it's fine I guess
I did not suggest anything about this exploit . Just wanted to know everyone's thought on this. Btw u dont need to uninstall the mod just disable it.
Yeah, this is basically the same thing anyways though. The point is that you shouldn't balance around exploits that require you to go out of your way to change your mods, because at that point you might as well use cheat sheet. It is not that different
No, because that's not the intended way to play the game
At that point it really is not much different than installing cheat sheet or a mod that lets you craft zenith for 10 dirt
Requiring cosmic anvil could be done but I personally don't want every single auric tier craft to be locked behind cosmic anvil
ok but that's dumb
also like im sorry if you have the zenith pre yharon why are you shimmering it
just use it
Yea
Zenith is also like
A pretty good weapon at that level
Shit at dog and yharon i hear but nukes everything else
I wonder why the weapon that only hits things on scree struggles against bosses that are often offscreen
True
please dont tbh. i dont want more locked behind dog to the point where hes more mandatory than he already is
It's already dog locked
Auric bar requires anvil
(although I wanna change that bc why the heck do you make a bar at an anvil)
make it at ancient manipulator
that way you can still progression skip up to pre moon lord yharon if you want and still get all the benefits
I want to
"all" you get zenith
Literally it
Worried I would reach the character limit there
i saw the suggestion title and panicked for a second
I would've given an example of a ridiculous track to have a music box for (Serenity) but I refused to do so
I like your suggestion
it makes me happy
ty
The bot has arrived, time to shorten up my suggestion
35 characters over the limit,,,,,,,,,,,,
Stand ready for my arrival worm
Zenith destroys the exo mechs . I use it to defeat Ares.
Like i just said u can get auric tesla armor by shimmering it pre yharon
Is this a VCMM specific suggestion for music boxes
If not acid rain tiers need to be an exception too
Corrosion got put as one of the tracks that deserves a recipe
Nuclear Monsoon does not as after you fought polter, all that it takes to listen to it is going to the sulphurous rain and use the caustic tear, which you can do at any time
Corrosion becomes a music box exclusive after Polter though
let me just get and shimmer 9 zeniths real quick
1 zenith is enough.
Take all the swords in ur vanilla world craft the zenith and return .
Thats more effort then just
that's literally disabling the mod
if you disable the mod then balance isn't our fault
Like
At that point just kill the fuck
like you can also just install cheat sheet and it's basically the same
or install a mod to make auric bars cost 10 dirt to craft
Why are auric bars in 5s and not 1s for crafting and being made
We balance around playing with calamity mod, not about playing without it
hatred
And like
Is it possible to really
Stop the pre yharon auric anyways
I am not talking about changing anything
We could delete any zenith item in a world pre yharon
and replace it with a deactivated zenith or something
lock zenith shimmer behind yharon
By removing auric bars from zenith crafting tree
that is not happening
what else would go in the zenith crafting tree
Shadowspec cause its reds dev item
Or are we just going to cut zenith damage from 210 to about 80
Zenith on uts way to make armour piercing builds meta post ml
Make zenith like murasama . We need yharon to be defeted to unlock its full potential .
Or let it be like it is now
Having zenith/auric bars in inventory pre yharon instakills player endlessly
I'd rather just give it auric bars
It just instantly closes the world
I’d rather not have another murasama like
Back to title screen
It deletes steam and terraria from yiur pc
And the title screen will say "Do not"
No it just says fuck off
incredible how this convo is still going
Delete cog frim the gamed
Isn’t the only calamity music box with a recipe those that can be missed or can’t be recorded in game
And VCMM the one that adds recipes to everything
or am I looking at the wiki wrong
The main music mod adds Corrosion, SBC Acceptance, Tale of a Cruel World and OG Infernal Catharsis
The first gets locked after beating polter
The second, this recipe does not deserve to exist
Tale of a Cruel World is menu/starter bag only
OG Infernal Catharsis is music box exclusive
so you only really need to get rid of calamitas defeat for the base mod
yeah
but yeah like i said, VCMM is official so it having a billion music box recipes is kind of silly
huh
til death blood moon and normal blood moon have different themes in VCMM lol
Just going to write down the reasoning behind the tracks I included as exceptions in the post
Tale of a Cruel World is Menu/Starter Bag exclusive
Acid rain tier 1 and 2 get locked after beating polter, which means Corrosion can no longer naturally play
Interludes are only listenable once, which the exception of the VCMM ones that are also on the menu, so somewhat similalr to The Tale of a Cruel World
The Music Box Exclusive tracks because, duh
Trial By Fire can only be naturally listened to during the Torch God event, which can only occur once per world
All other tracks are listenable to consistently
-# torch god is actually blocked if you have eaten torch gids favour or have it in your inventory iirc, not once you beat it once in the world
oh
🤓
But still can be locked permanently via eating the favour
Yeah I feel like that's enough to make way for a recipe
Yea
Mhm
Also it's kind of stupid how there's 2 music boxes for Torch God, despite both of them being the same song, the rev version just starts at a later point
torch god as a boss is really funny 
Nerf vanilla bosses in "Master + death" How is it possible that vanilla bosses are currently very unfair and calamity bosses are much easier? mechanical bosses are totally hell but Calamitas clone is very easy, and so on with the other bosses 
Calamity bosses don’t have master changes that’s why (except Hive Mind and SCal bros)
Since I've been playing on that difficulty for years, and seeing your answer, I see that the change for vanilla bosses is in "death" mode. Why are vanilla bosses so difficult and unfair compared to Calamity bosses? This is the first time in all the years I've been playing that I've gotten quite stressed.
First of all, I apologize for using Google Translate. In case there's anything that doesn't make sense.
It is this way because calamity ignores master mode and uses death mode instead. You are supposed to pretend master mode doesn't exist in calamity
I remembered it being difficult but entertaining at the same time, nowadays it's pure masochism.
Use expert + death mode or expert + revengance mode instead
I'll do that in the next world, now I have to finish what I started, next boss Moon Lord
cirrus sells the Interlude boxes btw
uhm
the acceptance theme plays for like 15 seconds max
its afaik insufficient to record a music box of so that's why the recipe needed to exist
Okay, but there's 1 issue though
You don't even have to beat SCal to hear it play
You just need to reach Epiphany and you can get Acceptance
yes but does That really matter
kinda
It's one of my main issues where some of the biome music boxes are so easy to craft that I'm pretty sure you don't even have to go to that biome
if you took the time to record epiphany during the chaos of the fight
and sacced an accessory while doing so
repeat for both phases
you might as well took the effort of going through the fight already
and mind you this is for something of no physical benefit
you do all that for a collector's item
personally im just on the boat of removing all the vcmm ones that are renewable
Are the ones I included as the exceptions the ones you want to keep as recipes?
thing is i dont use vcmm
so i have no Clue
but main music mod im at a point where im content with every single recipe and their existence
part cause i made them
The tracks I listed get locked to be able to be listened to naturally after
The Tale of a Cruel World: Only on the menu and in the starter bag, trash that music box by accident and it is gone
Corrosion: Polterghast is defeated
SBC Acceptance: You already know why
Trial by Fire: Only able to be listened to if you haven't consumed the Torch God's Favor or have it in your inventory
It is kind of strange though how Cirrus sells the interlude music boxes
i think its to mirror
princess from vanilla
much like how TToaCW mirrors the recipe of Journey's End music box
Yes but, the princess only sells 1 music box, which is Journey's End
I think there could be better ways of obtaining the interlude music boxes than what we have now
-# (*Journey's Beginning but you get the point)
its an album collection
could be the bosses but im okay the way it is
All bosses will become similar in difficulty when Master mode changes are done. As of now, it's unfinished so the difficulty is all over the place. Some bosses will be nerfed a little, and almost every calamity boss will be made significantly harder by the time it's finished
Master mode with Death / Revengeance is intended to actually live up to the name "Master" and be a challenge for masters at calamity, not just be number bloat like vanilla's master mode is.
respectfully i prefer number bloat vs whatever skeletron prime is
VCMM's music box recipes are a relic from the 1.3 era from when music boxes took way too long to record
It is pretty bloated and unnecessary now that it takes like 5s to record a box
Ngl it would be nice to just axe them, i hope it passes
@whole tundra ur suggestion title is a jumpscare for anyone observing it for the first time .
I agree, I'd be lying if I said the box recipes weren't 80% of my reason for not using the mod, as silly as it may sound
There was a time when I completed "master + death" quite a few times, and I didn't remember it being that difficult. Some bosses are extremely unfair compared to other bosses that are supposed to be harder. This reminds me of Dark Souls 2.
The mechanics and golems are very, very difficult. I preferred to get ahead of several more bosses, and they were easier considering I could die in one hit.
I saw too many complaints about the same thing on Reddit.
If something is misunderstood, I'm using Google Translate.
Dark souls 2 had bad hitboxes
True xd
It's because master had no changes before in calamity
Master was not done at all before
Then turn up the boss HP slider on expert
also prime is fine after the like 3 rounds of nerfs he got
Yeah, and some bosses like prime and golem are being nerfed
Unless you actively ignore the other mechs instead of getting them to leave he is really not that bad
Across the board HP amounts on Master is being reduced I think
by 15%
Rage can't get a timer simply because it can technically last forever
So the only logical decision seems to be to make the Adrenaline infinite
some buff durations often get increased while used, even if they still use the timers
aren't those usually like specific increases/refreshes
i can only remember the buff from the absorber in particular
that was more of it being refreshed while you were in the circle
make adren not show its duration if rage showing its is an issue
not that i've played in the past few weaks
both have deactivation sound cues + they have the bars so if its that much of an issue you can just look at those
that is also a fair point
valid suggestion
they shouldnt even show up as buffs in the first place
they seem more fitting as a separate thing that’s instead displayed exclusively on their respective adrenaline and rage bars
idk why there needs to be both the bars and buffs to display adrenaline and rage lmao
wait i just realized it was never an issue that adren or rage wouldnt work if you were at potion cap or smthn
so yeah why do they have icons
weird
WELL-‼️ yeah idk
it's quite... calamitous
the buff applies the damage boosts
its not actually a buff iirc its a debuff for removal reasons
i love terraria
Why soes Abyssal diving gear looks like the old classic Doom guy's helmet?
you know they can always just add the temporary stat boost in other ways lol
do full armor set bonuses give you buff icons to display the stat boosts?
not everything needs a buff icon (cough pets cough)
literally like one of the biggest useless bloats in the game lol
I’d wager a guess that’s probably a code limitation from the earlier days of the game that stuck because nobody could be bothered to change it later
Like a lot of things in this game
i mean its stuck because it works
That too
like yea u could make a toggle for a player state for adrenaline
but yknow wat also works?
a buff
shocking
so laziness
yes it works but its also an inconvenience
they could boil down a lot of shit and still have it in the game just because it’ll still work
an inconvenience how
what if we didnt have the boss bars and you had to hover over the boss to see its health
still works right?
major buff bloat
you should see how many buff icons i have end game
ONLY with vanilla and cal potions btw not those shitty “qol” mods that add double the potions
it takes up half the screen and what, just because “oh well i mean it works so 🤷♂️”
yea i know how many fucking buffs there are
one slot that u get for ten seconds max isnt doing anything
ok but its still stupid and useless lol
This is a non-issue because
- Vanilla increased the buff slot cap
- Adrenaline is internally a debuff so that it can’t be removed manually, but this also makes it so it will override buffs if you somehow hit the buff cap
We already shredded a bunch of excess potion buffs
can we at the least be able to collapse the fucking buff icons then
because holy shit
yes my favorite solution to every problem in cal
remove a bunch of content when a much better and obvious solution exists
“A bunch of content” and it was copy pasted vanilla buffs
still content btw
Just because it’s content doesn’t mean it’s good (i.e. why do we remove weapons/other things)
you can replace them, rework them, revamp them, etc
or just delete them of course
the excess potion buffs had:
no reason to replace them
no interesting way to rework them
no need for them to be revamped
they were literally just stat stick potions
Literally stat stick on a potion
?
lets remove iron skin because its just a stupid stat stick that gives 8 defense
smh!
do you imagine how much better of a game terraria would be without potions
Most potions don’t have 6 different effects
yes
A potion that is crafted from 4 other potions that carries over their effects
Quite the bloat if you ask me
allows less buff icons to exist
its called innovation, trust me on this one
they were stackable
Literally didn’t
ok well
Yeah
cant really argue witg that one
so it was literally more buff slots
ngl
The opposite is why it got removed in the first place
they didnt do anything interesting they were just the same potions but again
There still is a buff/debuff limit but you aren't reaching that unless you actively want to or are crossmodding. The latter of which not being a responsibility of Calamity
If you wanna suggest making buffs/debuffs collapsible, that’s fine
just use less buffs smh
for example, this is my current pt
HALF OF THESE ARE FUCKING USELESS
I KEEP THEM ON CUZ IM LAZY NOT CUZ I NEED EM
????
if you have any problems with the buff cap, you only have yourself to blame
road blocks
Why roblox there wtf
Wdym the star pet and silence potion for the abyss is very important for general gameplay

Disable infinite potions
Fandom wiki is like this, avoid it
no you dont what LOL
thats literally saying players should blame themselves for wanting to use buffs and upgrades that have been given to them by the game
maybe blame the game instead for adding so many fucking useless buffs with a cap for some reason?? horrible design but yeah
“here you can choose 50 buffs out of 60” atp just let us use all of them
i say potions should just
be removed from the game
and the vulnerabilities and resistances system thats insanely underused
should replace it
if ur not convinced from that then im sorry ur not going to be convinced by anything
that proves what against my argument
just because you’re choosing to underuse potions that the game lets you utilize doesnt mean you’re the only person playing the game right
im not underusing potions
that the buff cap isnt a problem
buff cap is so high that any reasonable person would never discover its existence without checking the wiki/other external sources

potions are the shittiest feature this game has
yes in order to progress you need 1000 ____ potions because they’re so blatantly overpowered and the game is balanced around that because everyone uses potions
so in order to nerf that system lets just make them A. harder to get or B. remove a couple
genius
you don't need potions to progress the game at any point whatsoever
i think that’s honestly the dumbest solution to a problem ive ever heard of
i love using gills potion for scal
ok yeah you can beat devourer of gods witg a copper shortsword
but nobody does that because it isnt ideal
"it isn't ideal" is not the same as "it's so stupid only youtube challenge runners would do that"
so why would you purposefully nerf yourself by not using potions
when its a system that’s provided to you
that.. that would be a reason
because that's an extra step that is not necessary by any means
which makes them supposed to be utilized not optional to use because its considered nerfing yourself when you dont use them
of course they are optional but everyone uses them because they’re intended to be used
it's not really a nerf either
potions are a consumable way to get stronger which is supposed to help you in case you can't beat the game without them
if you dont consider potions that can be used when balancing boss fights then said potions tip off the balance
its so much extra work and for what
you can literally choose to not use certain potions
the end result is still beating the boss
which would be nerfing yourself, no?
because i can decide to not use the adrenaline and rage buffs
but they’re given to me
to utilize
and make myself stronger
so when i choose not to use them, what exactly am i not using them for?
i'm not even gonna lie this is kinda weak when you consider that any better equipment is optional
you either do nothing and just fight the bosses OR craft potions and get stronger to fight the bosses better
this is such a non arguement since this exact reasoning is WHY cal made the blood orb system
so people can make potions without spending much time
that too
"how do you balance a system that u cant predict a player to use" MAKE IT EASY AS FUCK THATS HOW
so you either purposefully not use the best resources available
it's.. you don't have to force yourself to use it
well yeah?
because you have to go out of your way to get these best resources?
so if you have to purposefully not use specific items to have fun and a challenge when fighting a boss, what does that say about the bosses?
????
vertigo i think you're forgetting that the bosses themselves don't change in difficulty
you can still die
when has anyone ever said that bosses provide no challenge when using potions???
most endgame bosses can kill you pretty easily even with buffs
you see you’re saying it like they’re something you can use if you need stronger alternatives because you cant beat something
that’s a cheese isnt it?
???
Isnt cheese meant to be unintentional
10% damage buff is a real benefit which can help you
you’re not using the best available resources to limit yourself so you can fight something as its “intended to”
while being incredibly far from "cheese"
yes
i'm completely lost now
"but i need my gills potion how else will i defeat yharon"
you’re exactly right
you guys dont understand this like i do
its much deeper than you think, really
i said this before; i win
:<
gg
I see pots as a side optional thing to help those who are struggling to get a boost so they can progress
Not a mandatory thing for everything to be balanced around
potions are literally in the exact same situation as all other equipment, except they're consumable
if you're not using potions, that's the same as like not using an accessory that would make a fight either
ok but if you dont craft the potions, then who will?
in both cases you're passing up on an advantage
it's also not even cheese; cheese just completely nullifies the challenge
i don't see the relation
utilizing potions for your advantage is more like an emotional bond
you understand?
?????
i get the feeling they're no longer being serious
yeah im really not lol
great suggestion
can we like warn people for trolling in #suggestions-discussion
potion proficiency system when it
how it feels to play devil's advocate professionally
(this would suck)
they should add more frog legs
"potion proficiency system" already exists, it's called alcoholism
SO TRUE
me when i use gills potion for a whole in-game year and it starts providing me with +15% damage in water
this would be hell to implement and balance
1 irl year of having a buff gives 1% increase to every potion effect
summoning potions gives 1.01 summon slot
suffocation for an entire year to take one less damage per tick
I know I’m late but like
It’s not rocket science to get more potions if you know what you’re doing
So potions are like:
- You don’t use them because you don’t know good methods and don’t want to spend time using bad ones to slowly get potions
- You use the bare minimum because you have a mediocre method and each one is precious
- You use all the ones that can considerably help because you have a good method and getting more is easy
I really don’t see a reason to buff potions or make them easier to get
I don't use them because im lazy
item 4.
item 5. i don't even prepare for fights
real?
Based?
- You use alcnpc or any of the other billion qol mods that make getting potions a non-issue
That’s just method 3
"i cannot stand playing the game"
True!
modded terraria is "how little can i play the game?"
maybe party girl
soooooooo reallll
Hollow Knight does not contain what most modded players want, except for like. godhome.
Hollow Knight is true melee

oh you're right. i forgot hk was fun
just that mod that opened mgrr whenever you got hit
modded players dont really care about that
im going to go play hollow knight
Good
i want to try... well, not speedruns because they're very casual but getting 112% as fast as i reasonably can
and also dotnet crashes every time i open tmod
switching to Linux was a mistake
I need to switch to Linux
steam also crashes ceaselessly unless i open it from terminal
just so I have an excuse to organize my desktop without needing to, like… take stuff off
sounds right for linux
its soooo fucked
__ceaseless__ly
worth it just to be able to use rm -rf no-preserve root
oh and also hk runs at like 25 fps at all times for some reason
5f faster than my machine
insane
Works on my machine 
no gravity
you know i was going to ask how this was on topic but i suppose we do actually allow merch suggestions now so...
im still waiting :(
I thought it’d be an interesting idea
i dont think this reasoning is there tbh
My concern is that brimstone elemental has nothing besides weapons in terms of reason to fight her
there are so many other bosses that also don't really "change anything besides giving the player a few extra items" (king slime, queen bee, deerclops, slime god, queen slime, calclone, aureus*, pbg, ravager, eol, duke fishron, deus, dragonfolly, storm weaver, ceaseless void, signus, and old duke), and i don't really know what the latter half if supposed to mean
*aureus technically drops meteors to replenish astral infection and astral ore in the world but like
that only happens if you get rid of most of it, as a failsafe
a lot of those drop some other sort of useful material beyond just weapons
the devourer trio, slime god, calclone, just to name a few
Brimstone Elemental, given what little we know of her... should do SOMETHING more with her defeat
calclone is required for summoning calamitas
she isn't
although I'll give you that she does change the eclipse which i forgot about
king slime, deerclops, and queen bee are all minor early game bosses so they don’t really need a lot
isn't that also what brimmy is
a minor, early-hardmode boss
what's the distinctions
brimstone elemental is compared to cryogen and aquatic scourge
aureus unlocks like. a fuckload of drops. and shop items
cryogen gives you Cryonic, Aqua scourge gives you tier 2 acid rain
brimmy gives nothing close to as important as that
well
you should have this as the focal point of your argument, not relegated to some line in your conclusion with... whatever your current first argument is
she will one the crags update comes
its never coming
Cryo and AS definitely give a little too much but yeah Brimmy is starved for content currently and waiting for whenever crags update happens
smthn smthn brimmy will be very important for crags in the future
most of the area will be locked before she is defeated
aureus should not have been mentioned in the argument
is your problem with the structure of my suggestion, the material, or both?
the structure
I don't particularly care about moving the rage upgrade, i just find your reasoning insufficient/a bit out of wack
i mean, the simplest way is to just make calclones summon item obtained in some way post-Brimmy
actually
IMAGINE
IF THE EYE OF DESOLATION IS OBTAINED
by
getting it from Brimmy's eye
its her eye
we gouged it outta her
why would that summon calclone
i think it would be really funny
I don’t think I’d like that, I like the non-linearity of her being available from the get-go after wall of flesh
(its not the best way, but its hilarious)
god I really hate when this is used as an excuse to put off changes that desperately need to be made
true
it’ll happen when half life 3 comes out 
i like the non-linearity of her being available pre wof with the right skips
better idea
move it to calclone
from wat i know she barely has any plans for locking content and she desperately needs something after she lost abyss loot
Clone should probably have a better summoning method/obtainment (also to be more clear on when she’s fought) but that’s applies to like half the mod so whatever
alternatively, Brimmy feels like she should be stronger
are you implying that my walking simulator is too easy
itd be better than giving it to brimmy, who is most likely going to have more content than aureus in the future, which would just mean this sugg would need resuggesting but replace "rav" with "brimmy"
yeah, the character who fought calamitas and had it end in a draw is not early hardmode fodder material
the inconspicuous literal god of slimes:
we can just move astrum aureus and deus and the astral infection to post-ml, and use the room left behind for Calclone and Brimmy
who is also noted as cowardly and weak by everyone’s favorite exiled despot:
post moon lord boss bloat...
we should steal from fargos and make the map expand horizontally after you kill ml
wait, it does that?
i dont think so but i heard talk about it
no
yknow, i do agree that post-moon lord is very lacking in exploration
(assuming you're referring to souls)
it was meant to be like, an idea for helping with exploration after wof
idr
ive been thinking about a map expanding horizontally and unlocking new areas post something to improve exploration of the world drastically
not in the context of calamity, just a different hypothetical content mod
in conclusion about the suggestion, I think it’s gonna get a 🔒
(purely because Core Keeper, btw)
may as well keep it up though
i feel like moving the rage upgrade to brim just isnt comparable to acid rain t2 or cryonic as a reward
agreed, but it is still SOMETHING
Literal 1984 DragonLens
bandage fix except it doesn't actually fix anything
Ravager is getting moved to post provi anyway, so the rage upgrade will have to go to a different boss. Otherwise there wouldnt be a rage and adren upgrade per third of the game anymore.
is that happening any time soon
No idea 
defeated sigh
Probably not, but I still think Ravager is a little bit too far into the progression to be the second Rage upgrade
Especially since it is a few bosses apart from the third Rage upgrade, Dragonfolly
They’re not doing this anymore
?
source
I MADE IT THE FUCK UP
Oh wait no mb I’m getting it mixed up with GSS which also was proposed at that point in progression
me when people point out that the content that needs updating will need to wait for the content update when it's updated
like no that's not an excuse that is how the development cycle works. a lot of what we talk about here is already known by the devs, and unsurprisingly, they do not have the time nor resources to tackle it all at once. so like. yes. brimmy will probably not get more content til the crags update because that is the future update that we know will literally be focused around her biome and, presumably, her. like how is that an excuse, exactly? that's literally just the truth
me when the thing being done needs to wait for the thing doers to do the thing
i'll refer back to this classic
Yharim should just be added now without his subworld and arena and with a summoning item called "Yharim on a Stick"
when things take time and doing one means you're unable to have time to do the other
fuck opportunity cost there should just be no cost
So true
calamity mod finished in a snap of a finger
Thanos reference 
Still think this is one of the most applicable quotes to Calamity
always has been
For sure
I think some people don’t realize how much the cal devs are focused on quality over quantity in updates nowadays
that's not really what i was referring to
i was referring to the fact that calamity seems to want to try and make all of it's updates thematic, which there's nothing wrong with, it's nice, but then that desire seems to make it so that other changes are pushed off towards later when they'll "fit the theme better"
it seems rather odd that i hear about a lot of new additions (like armor and weapons and boss reworks and stuff) that seem to already be partially done, with sprites or even like a demonstration or something, but aren't slated to be added anytime soon
i mean
i dont think the code is done which is usually the hardest part just because it has to work with Every Other Part At Once
so it's not like they're not implementing complete content or something just for thematics
it's usually just. literally not done
that was kind of my point
Programming is fucked up and evil
Computers operate because they’re full of little demons that do whatever they please
well duh they're called daemons for a reason
im pretty sure the 5% flight time from astral was an accident leftover from when ethereal extorter or whatever accessory it was was a messy piece of garbage
also this is more like 3 suggestions in one
@frozen pivot sorry but the way you're phrasing this right now just doesn't really work. half of it is just making up your own problem for you to also solve instead of explaining why this change should even happen in the first place. i dont disagree, i think that astral having low gravity would be really interesting, but you should focus more on why this change is necessary, like giving astral more of an identity in terms of unique biome effects. this also is why the second half of your suggestion about gravity normalizers doesn't work, because you're just saying that for this change, it creates a problem which would necessitate another change, which doesn't really explain why any of this is necessary in the first place. if you wanted to say gravity normalizers are underutilized or mostly useless as they are now, and this would help both them and astral have more presence and identity, that would work a lot better.
overall, something like this would be more preferable reasoning than just saying this minor environment effect, which may or may not have even been added intentionally, and is already getting removed is bad and should be changed to something much more complex, because it is already getting removed because the team knows it was pointless, and the only reason it even lasted this long was that people simply missed it in the code.
astral has what
yeah 5% flight time
gravity normalization potion got a use for uhhhh storm weaver for me
you fight weaver in space?
it's just some garbage code that got stuck in there ages ago, i think like. the git said ozz or fab added it in like one of the earliest version and they didnt even remember doing it and it's gone now so who give a shit lo
i always just drop down
no, i usually summon it up high and it took some time to lure it below
i see people using it on moon lord sometimes, but this is a single boss. it's like how you only use warmth potions on cryogen, and maybe deerclops and frost moon
incredibly small fraction of progression
hence why i think the sugg itself is a good idea, it's just horribly worded 🤷
reasoned
whatever
biome effects...
Death mode effects return
welcome back random icicles in blizzards
make jungle rain poison dart frogs 
honestly low grav astral being a death mode enviormental effect does sound kinda cool tbh
reference suggs when they
oh thanks for explanation this is first time i'm doing something like that anyway next time it will be better
thanks again
did you check out the doc in the pins? it has some good guidelines for what to aim for, not just the rules
the biome effects were kinda fun, but not really
yeah i just suck at writing
I loved them, but yeah their removal was justified
Deathmode blood moon is like the one remnant
as someone who is technically a dev on fargo's, from what ive seen of their plans, i think enviormental effects can be done well, it's just that calamity's... weren't
clearly we need a cold meter in the snow biomes that can be lowered by being on fire or being near warmth (warmth potion would just slow the increase)

that was actually a thing in blizzards tho lmao
Didn’t it just instagib tho
you would get the frozen debuff if you didnt have a campfire near you for long enough
i didn't play don't starv-
i dont really play it either but i do know that is a thing it does
that cold meter mechanic in games only works if you can actually do something meaningful about it
i had... a time in another game
honestly death mode cold coming back would be fine if it was actually a meter and stuff like holding torches stopped it, and being near campfires or behind walls reversed it
like that doesn't seem that bad if it's only during blizzards and was properly telegraphed
a la sulph poisoning or something
snow gears will be relevant in 3
snow biome and night and blizzards would prolly both work for cold meter conditions imo
lmao
it would be nice if handwarmer and snow armor weren't dogshit too
fuck warmth potion tho
Warmth potion is truly one of the designed potions ever
i could design the cold mechanic if i had time
People talk about potions being broken but never mention it despite it being broken as all hell
the cold mechanic rework suggestion will be real in 5
i do
i always mention warmth potion
i fucking hate that thing sm
Imagine if there was an inverse warmth potion. Could you imagine how disgustingly universal it would be
warmth potion should expire instantly if you get the bleeding debuff because like cauterization or something

goofy
i just think hand warmer should get the warmth potion effect and vice versa
potions should always be weaker than accessories
hence why tesla is becoming an accessory
and then we give anything sharp-looking the ability to inflict bleeding
You would never notice it past early hm
like breaking pots
Ankh shield moment
nah it inflicts chalice of the blood god bleeding instead 
exactly
I dont think lowering gravity in Astral Infection is good
lmao
since astral was brought up again
i think it is funny how deep the astral goes
and there is just
nothing down there
I just saw the post
at least it isn't actively harmful like the evil biomes tho
astral spider boss; mandatory for progression
i think the low grav could make the underground astral at least slightly more interesting
would certainly be a new gameplay dynamic if nothing else
bc the sky is usually not very cramped lol
then we also make sideways gravity
Anything to give hooks more of a niche outside of broken bobbit
we have 2 boss to fight in the astral infection lowering the gravity would make it even harder
You mean funny stomp guy and his pal “you don’t have to fight me in the astral”
bc unless it's day time i dont even think they enrage outside of the astral
Stomp guy enrages on time of day iirc
like you can just kite aureus across ur whole world at night
i'd argue that low gravity might be good for deus if you use it right
yeah but i think he doesn't enrage if it is day IF ur in astral
Deus will make u cry in morning and outside astral
God. Enrage is truly a mechanic.
i hate deus mines...
yes
honestly i dont think it is a bad thing
it's a cute little lore thing that if u keep him in the biome he doesnt get mad during the day
gives u options if u take too long
more options is good for complexity in gameplay
Ares and SCal are funny enrages
it does encourage actually beating the boss in a reasonable time
but some of them are definetly silly
glad provi is losing her enrages next update fr
deus enrage sucks
also glad the special fight is still happening just in another way
clearly we need skeletron enrage on all bosses
Me omw to actuate 10000000 pearl stone blocks to fight one boss
funny we got here from biome effects
Probably bc enrage tied to biome and whatnot
Anyways biome effects cool
I love having unique mechanics that make biomes feel different
anyways i propose that underground astral have gravity fluctuating in both strength and direction
Random gravitation potion effect would be funny
So heavier the deeper you go?
And probably reasonable code wise?
I dont think astral infection is a space biome . It is just a crashed metiorite from the havens.
including horizontal and diagonal
i totally miss this so much and im so nostalgic for having to place thousands of biome blocks just to get a decent biome arena :))))))))))))))
Literally
it's so funny bc the fights were just
not designed to actually be fought in their biomes
truly an old cal moment
Hm
thank god for them dying sm
cal devs please let distortion have weird gravity 🙏
Ok . Let's stick with logic . We cant just walk and reach space . As astral Infection is in the ground of a world.
There should be a portal when entering astral infection to represent that feel
or, first time message indicating that "hey gravity feels off here"
I was looking through the wiki and find this potion and was like... wow no way this gonna be soo helpful when i go in space for 1.5 times
and anyway use some mount for it so low gravity doesnt matter
...make it so that the enemies move like they're in weird gravity. Probably this involves making custom AI for them which is probably more trouble than it's worth.
@flint rose - Your suggestion has received an updated status!
[Make it so queen bee's "bee hive larvae" doesn't summon her while plantera is alive]
It has been voted upon by the devs, and although it did not receieve enough positive votes to pass, the final results were very close.
You can check out your suggestion again here: #suggestions-voting message
@restive wharf - Your suggestion has received an updated status!
[Change the monolith trees]
It has been voted upon by the devs, and although it did not receieve enough positive votes to pass, the final results were very close.
You can check out your suggestion again here: #suggestions-voting message
Its a tie
Reposting suggestions from a while back is allowed, right?
so long as they follow the rules, i believe
also check if it's been approved
that too
yep, as long as it's reasonable
don't repost a suggestion if the unanimous response was "this idea is bad and you should feel bad"
or do if the unanimous agreement was only from this chat 
what do all the emoji reactions on suggestions mean?
do they all mean something or is there also just people reacting with random things
thanks
Low gravity astral underground would be cool
Hell, if zero gravity was somehow possible, that would be awesome
zero g in terraria 😨
Outer wilds zero g cave...
Would be cool and will also suck pretty bad
I think it would be ok
That'd be doable
Suck to play though
Ye
Expecially when you will get comboed by flying enemies
kid named grappling hook:
I'm not even surprised that stuff like this exists anymore
probably some old code if i had to guess
the what what
zero gravity when attempting to move shoots me into the air and softlocks
You’d need to spawn next to a tree so you can get placeable blocks
The holy grail will be two chairs
all wings are useless in one of two ways now
they either dont work because no air or dont work because they just shoot you into the air
new wing shoots you in the head
elysian tracers rework
I was imagining that in zero gravity you'd have some kind of special ability to push yourself off of walls and move in any direction slowly with the movement keys
And also use hooks
It would be a lot of work to make it remotely good so I wouldn't actually suggest it
Surely it would work like the weird bubbles in Starlight River
I haven't played that
You use the arrow keys to “float” in a particular direction.
I'm not sure how feasable this would be, but something I considered is that it wouldn't affect your jumping and falling height too much if you were standing still while doing it, but the more you move left or right, the slower you fall
can't wait for this to become the new most highly voted suggestion ever
At first I was wondering how no one noticed this sooner, so I checked the sprite, and...eh, I get it
two pixels
Lmao
I've been working on a spreadsheet for 2 years with every sprite in the mod and notices it was facing the wrong way and it irked me
as one does
As one does
ngl i kind of feel like these are closer to oversights and would go in #1052323733961977947
I wouldn’t see them as bugs though, they’re more just inconsistencies.
i didn't call them bugs i called them oversights
I feel bug reports should be saved for more technical errors, I will say the plague set’s lighting is jarringly bright, so it may be a design choice on their end
im pretty sure oversights are supposed to be on bugs channel
yeag
That’s my qualm here idk if it’s an oversight or just stylistic
I’ve seen many other oversights posted on the suggestion channel prior
oversights go in the bug channel
Yes ma’am 
And yet, within the suggestions posting channel it stayed...
Sorry I’m in the mines
It's okay Crispy
what is the most voted one rn?
well it might've been dethroned since i stopped paying much attention but last i remembered it was a suggestion about flipping the icicle arrow sprite
omfg
i love this kind of little suggestions
"remove one pixel from obscure item not a single person has ever used even a single time"
60000 stars
i remember to this day one particular suggestion suggesting to flip the sprite of the clone calamitas summoning eye or something like that for the sake of consistency
i'm sure it's somewhere in the top 5 most rated suggestions OAT
I don't think so
it has 216 which is a lot but probably not one of the highest
yeah not even close i found like 6 others that have more stars than that
i can't tell if this sentence is valid like grammatically
well you want a comma but otherwise yes
aight thanks
wtf
it's a valid suggestion but wtf
Lifesteal is definitely a mechanic
@dense locust lifesteal is a vanilla mechanic, and scales with difficulty in vanilla too, calamity just changes that scaling
so the "calamity makes the lifesteal cooldown scale with difficulty" should be reworded or removed
ok
Looks good now

and calamity does additionally make it scale with difficulty, as calamity adds difficulties for it to scale with. But it isn't exactly the same thing
So your statement wasn't entirely wrong, which is why I said you could reword
it also makes it scale with master which doesnt happen in vanilla
Huh? Looks fine to me? How can it be facing the wrong way if its a stool
the stool can change direction
see how its kinda lika the tower of pisa and is somewhat leaning towards one direction?
ya
i think it's 1000% a matter of perspective
in this image i see it facing right...
🤷
Hallowed armour not getting some pre moon lord upgrade is bad.
why
the defining characteristic of hallowed armor is the set bonus dodge
all other armor sets with their defining qualities in the set bonus that i can think of do not have upgrades because they would be redundant
also ngl
hallowed is incredibly strong if you use it right im not sure it really needs an upgrade lol
It's fine
Could have gotten some upgrade still
It is one of the best armour
i don't think that's really a reason for it to get an upgrade

