#suggestions-discussion

1 messages · Page 311 of 1

lucid marsh
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It would be better to have a different mechanic independent of the number of phantom spirits killed

light birch
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Yeah, I personally prefer it like that. It is VERY easy to miss those bosses that don't spawn naturally if you want to play without guides

echo leaf
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Random chance to spawn it when you kill one XD

light birch
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I think it works fine like that

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You know when it's gonna happen, you can prepare and plan around it

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Not like it's a tiny number either

lucid marsh
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I would make it like anahita

light birch
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You really also don't need that much necroplasm at that stage

lucid marsh
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Or actually, more like the cultists

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Special thing spawns in a specific place and interacting with it in some way spawns the boss

light birch
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So like

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killing a certain number of specific enemies that spawn in just one specific place?

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You did just describe the current spawn mechanic

lucid marsh
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I mean

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Instead of 50 randomly spawning enemies, it's one enemy in one exact location

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And maybe it doesn't have to be enemies, it could be an object

lucid marsh
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How long has it been since the SSO was announced as planned?

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I remember seeing some kind of roadmap years ago

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about like... a 3 part brimstone crags update with the sunken sea update somewhere in the middle

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I'm not sure if this is the best place to ask. I was considering making a suggestion about an updated roadmap

light birch
hollow shell
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Right. Unlike WoF and Anahita, Polterghast has no spawn preventer.

Likely because after you kill Polter once, the natural spawn mechanic stops being a thing.

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I agree

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It would not be a good change if the natural spawn was removed and not replaced with anything, leaving the spawn item the only method
Cuz that's mega lame

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Maybe it could be something like uhhh
(shitty Specifc territory but I'm just spitballing here)

Yknow how Stardust Pillar has the Stardust Cells that split into multiple mini versions of themselves on death, which soon grow into versions that become capable of splitting on death too,
so you're ostensibly meant to kill them as fast as possible to prevent it from getting out of control,
but if you want to farm Stardust Pillar, you let them keep multiplying, intentionally only killing the fully grown ones and leaving the mini ones alone to grow up?

(Same thing with the Vortex Pillar and how the Queens drop multiple Larva on kill that eventually grow into Queens)

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We could have a gameplay dynamic like that for Polterghast
Where a ravenous spirit enemy will be going around growing in power, prolly by eating Phantom Spirits as they spawn,
and you can kill it prematurely to stop it from getting too large, but if you leave it alone so that it does grow large enough, Polterghast spawns
So, you have control over it, it's always preventable

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(Ideally the spirit itself wouldn't become Polterghast cuz Polter itself is implied to be a distinct thing that's been growing for ages
More likely, it sees the spirit enemy as a tasty powerful spirit to assimilate. You're making an attractive "meal" for it.)

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This is not suggestable but I figured I'd say words.

lucid marsh
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It could be the real poltergast, but just... An incarnation of poltergast

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The idea I really liked was a stealth kind of thing, where it's always roaming the dungeon and if it sees you, the fight starts

drowsy plank
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that just seems really annoying

hollow shell
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That could be cool, lead to cool experiences, if executed well

drowsy plank
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possibly worse than the current implementation

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it's like plantera's bulbs but even more annoying because now you could also get randomly jumpscared by polter showing up

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i like rover's much more

light birch
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As is right now, you at least cannot be surprised by it

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And if you don't want to fight it, you can just warp away, because you will most likely have the shellphone at that stage, or at least a conch

hollow shell
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There are indeed forewarning messages
It's basically just an annoying thing you gotta deal with while farming Phantom spirits
Kill 30, Polter spawns, teleport away, teleport back, kill 30, Polter spawns, teleport away, teleport back, ...

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Granted killing 30 Phantom Spirits takes a while iirc

light birch
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What do you even need that much necroplasm for?

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Genuinely

hollow shell
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One or all of these three I suppose

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But
yeah honestly not much else uses Necroplasm pre-Polter / pre-DoG

light birch
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Bloodstone cores I guess

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But even that is fairly limited

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I was able to get the full armor set in one trip to the dungeon

hollow shell
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And that'd be excluding the armor, because the armor is post-Polter

light birch
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true

lucid marsh
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There's the seadragon

light birch
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Aquatic scourge?

hollow shell
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Seadragon only takes 9 Necroplasm
which, yknow, is indeed about 1/3 of a Polter spawn
but it's just the one item

light birch
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OH

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Weapon name

hollow shell
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heh

light birch
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I'm tired

lucid marsh
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Honestly, does necroplasm really need to exist?

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Also I just found out now that it's been renamed twice

hollow shell
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Let's not get too derailed

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@dawn trout What is it that you're farming for that you're getting annoyed by Polterghast spawns?

lucid marsh
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And that it's a 1:1 copy of a material from exo Avalon

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Well, almost

hollow shell
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What do you need over 60 Necroplasm for? (assuming 2 Polter spawns is enough to make it annoying)

light birch
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Personally, don't think polterghast is too big of an issue as is with the spawning, partly because I don't think it's really that difficult of a boss

dawn trout
light birch
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And if you don't want to fight it, it's easily avoided

hollow shell
light birch
dawn trout
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yes, ectoplasm and a great deal of others that don't have recipies

hollow shell
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Alright, that makes sense
You can include that in your suggestion

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Because they're RNG drops, you could be farming for a while

lucid marsh
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Bloodfire bullets or arrows

hollow shell
light birch
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You get 333 per necroplasm

lucid marsh
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Yeah I guess you're right

light birch
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Oh right, half even

lucid marsh
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Although, that's not very much by that tier

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A single DoG fight probably uses like 1000 of them

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And it takes me 20 tries to beat DoG

light birch
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Necroplasm becomes a lot more necessary past DoG, and at that point polterghast shouldn't be more than a nuisance

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You get about 20k bullets per trip before polterghast spawns

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And that's the low end

dawn trout
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@hollow shell Alight, I modified my post a bit

frosty trellis
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Need them

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Unless that was changed

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Also it really doesn't take long to get 30 of them we have zerg potions

crude geode
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It would be nice if there was something before polterghast spawned

light birch
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Define something

crude geode
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Like a huge influx of phantom spirits or something cinematic

hollow shell
# frosty trellis Supreme Mana Potions

You're correct there. But it's 1 Necroplasm per 15 potions.
So if you were farming just for potions and get 30 Necroplasm to spawn Polter, you'd get 450 potions out of that.

crude geode
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Instead of you killed phantom spirit #30, die

hollow shell
light birch
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Yeah, I would agree that a small window before the boss spawns wouldn't hurt

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Let's you get ready if you intend on fighting and fuck off if you don't

dawn trout
hollow shell
light birch
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Yeah, if you're fighting DoG polterghast shouldn't be a huge problem anymore

lucid marsh
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Yeah I guess so

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This is more about the annoyance of farming necroplasm to me, not polterghast

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Also, polter is still a challenge with pre DoG gear

light birch
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I found the fight fairly easy, but admittedly I'm playing on the lowest recommended difficulty

golden sonnet
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nah, polter is very easy even on tier

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before too

light birch
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One of the few bosses I actually beat first try

frosty trellis
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Also people are bad

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They will go through that many

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Hell there is a lot of people who suck at guards or provi

hollow shell
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But if 450 is actually a reasonable amount of potions for a struggling player to chug while fighting Guards and Prov, then
fair enough I suppose

tired haven
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Now I'm curious what miniscule percentage of dps a player loses when using 300 mana potions (which you can purchase infinitely from permafrost iirc if not, then 200 from wizard) with staff of blushie

frosty trellis
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As super mana potions are not enough to get you to not have constant mana sickness, but supreme is

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Unless you invest into mana reduction

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I have tested this bc chaos stone on prism is worse than dest emblem for that reason

tired haven
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Yeah, I specified staff of blushie because pretty sure it chugs like once in 2 seconds regardless

frosty trellis
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Blushie chugs them like hot candy

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It's like the only weapon in the mod rn that you can justify using chaos stone on

Maybe Dark Spark but I would need to double check it's mana usage since i remember it also being quite high

lucid marsh
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Mana potion discourse #10 time

tired haven
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There is no discourse, mana bad, mana potion crutch for bad

crude geode
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Literally

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This ain’t “what type of boss is the extremely unique ai of exos”

frosty trellis
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I was about to say yeah where is the discorse I'm talking about from a balance perspective using hard data where the discorse

lucid marsh
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I think mana would be fine if mana potions were just removed from the game

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You'd have to redesign like three weapons, the ones that ramp up with constant use

crude geode
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In cal you’d have to do a lot more than 3

lucid marsh
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Ah

frosty trellis
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Yeah

lucid marsh
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Which? I can't think of a ton that don't work

tired haven
crude geode
frosty trellis
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Rancor
Staff of the Blushie
Aetherflux Cannon
Dark Spark
Apothesis
Rainbow Party Cannon
Gruesome Eminence
Yermes
Teslastaff

All post moonlord weapons that become basically completely unfunctional without mana potions

frail fox
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Nothing new for Teslastaff clueless

lucid marsh
crude geode
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No

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Improve base mana regen

frosty trellis
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Cal does that what

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Mana regen builds are like

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Insanely good

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Rn

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I literally talked about this earlier

crude geode
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I meant in vanilla terraria

lucid marsh
lucid marsh
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Then there is no problem

frosty trellis
crude geode
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Genesis and Omnicron?

lucid marsh
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Ah

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I should try them some time

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Anyways, idea for ramping weapons:

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Running out of mana keeps their charge but stops the weapon from working at full power, in a kind of "revved up" state, until your mana regenerates

frosty trellis
crude geode
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Omnicron looks like it

frosty trellis
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At least with omnicron I never use the lasers as holding left and right click for the Y and grenades is better when you're good at Yharon

crude geode
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fair fair

frosty trellis
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That is a built in terraria feature and the instant you remove that you immediately make several mage weapons utterly busted

crude geode
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Indeed

frosty trellis
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Current mana regen is very fast

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If stuff like Fabstaff which is already strong could regen itself off that would be devistating

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It would make RPC look like icicle staff

frozen hornet
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and then the mana hungry weapons become utterly unusable without potions

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crazy system

crude geode
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Something something red’s pet project was never meant to be real

lucid marsh
frosty trellis
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How in the hell do you code that

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What kind of IL editing bullshit would be needed to make that work

lucid marsh
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Whenever you run out of mana with a weapon that charges, the primary attacks stop, and it enters a cooldown that prevents the weapon from being used. However, it retains it's charge level that becomes available again upon your mana being full, and while recharging you gain a weaker secondary attack with that weapon which happens passively just by holding it

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Or actually, you don't have to make it when you run out of mana

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Whenever you stop attacking with a weapon that ramps up, it retains it's charge as long as you keep holding the weapon and don't switch away from it

crude geode
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What

frosty trellis
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I cannot believe I'm saying this

I prefer mana potions

Like genuinely

This sounds just flat out impractical and requires so much effort that completely shuts down how several weapons are supposed to function completely

The hold out attack in the recharge period doesn't fix stuff like Staff of the Blushie it annihilates how the weapon works entirely

lucid marsh
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Huh

frosty trellis
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Also gruesome eminence

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Gruesome eminence has a 15 second charge up period

lucid marsh
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It...

frosty trellis
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And then you are supposed to be able to hold it out forever

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And let the demon go ham

lucid marsh
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I feel like I'm not explaining this right

misty lichen
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eminence doesn’t consume mana outside of first use btw

frosty trellis
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Staff of the Blushie's entire gimmick is that the longer you use it the more damage it deals

misty lichen
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but everything else yes

frosty trellis
lucid marsh
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Imagine if, for example, the demon became passive when you stopped holding the attack button, but it immediately started attacking again the way it was before once you started up again

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If the mana consumption worked like you thought it did

coral carbon
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this is just not it chief

frosty trellis
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That sounds impossible to code bc if you let go of the demon it stops and you have to let it regen again

coral carbon
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also yeah you cant code this

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like 99% sure

lucid marsh
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I am surprised you can't code this

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Items can generally do things while you're holding them

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Such as: umbrella

frosty trellis
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It's just far, far too impractical for like the 15 weapons that would need to be fully changed for this to work and would also just completely annihilate crossmod compatability

lucid marsh
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Fair

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Alternative idea:

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Is it worth losing 15 weapons to fix the mana potion issue

coral carbon
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dude HDfailure

frosty trellis
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No because two of them are dev weapons and therefore isn't possible to remove and at least 3 of them are vanilla weapons

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And cal does not change the functionality of vanilla weapons

lucid marsh
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Bluh

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Ok

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What if you just decreased their damage by 50% but made them use no mana

frosty trellis
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Also one of the dev weapons in question is one of fabsols dev weeapons so uh, good luck

frosty trellis
lucid marsh
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Adjust damage decrease as necessary

frosty trellis
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Hell I think the only weapons that would become closer to balnaced from that are blushie and rpc

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Every other one would be ass

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But also then it's just not playing the fucking class

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At that point go play ranger

crude geode
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Literally

frosty trellis
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You don't want to deal with mana go play ranger

crude geode
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Like it or not beam/spam weapons are a part of mage’s identity

lucid marsh
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I actually do want to deal with mana. Just not mana potions

coral carbon
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you cant have your cake and eat it too

lucid marsh
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I do not believe mage can be fixed without a change in identity

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One which revolves around changing the mechanics of mana potions or mana flower

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Suppose mana sickness has no cap to it's damage debuff

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This has been discussed before

frosty trellis
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That changes nothing

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All that does is make you tweak mana numbers so you can't overcap on it and make those weapons useless

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Which screws over specifically charge up continuous use and mana use weapons

lucid marsh
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Ah. Right.

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Hmm

frosty trellis
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Like I'm going to be honest after playing more with mana regen builds

The mana potion problem is so fucking overblown

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I've played with mana regen builds in other mods and it was fine

crude geode
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I’d rather see more mage weapons reworked to be interesting like they did with omicron and coral sprout than to try to fundamentally change mana rn

coral carbon
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i have never ever had serious problems with mana potions

frosty trellis
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I'll cite my eternity mage pt for that

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I did mana regen for the most part I dropped flower

lucid marsh
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Oh, mana regen works great, even in vanilla

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The problem is that potion builds are an option

coral carbon
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okay

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you dont have to use them then

lucid marsh
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I'll just leave it to whoever it was that has ideas to fix it

frosty trellis
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Like I think mana potions themselves being an issue is completely overblown, outside of the few weapons you can ignore them completely and is even better to do so for a number of weapons

And if you want to have them as an option so be it, use that accessory slot on the flower over something that could potentially be more useful

lucid marsh
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That's the other thing, mana flower is in like all the mage accessories

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Suppose it was torn out and made its own, smaller upgrade line

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And mages got a separate accessory with other neat effects, like the star cloak one

frosty trellis
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Mage needs new accessories isn't a new take

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It has none

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It needs more in general

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And while mana flower is in talisman you can also turn it off

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Via turning off visibility

lucid marsh
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I turn it off by not carrying any mana potions

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Hmm. Actually

sand marlin
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Oh dear why are we trying to discuss the worst route possible in removing mana potions

lucid marsh
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Based on how accessories inherit effects, I wonder if turning off visibility on an accessory to disable an effect also disables other ones tied to it

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For example, maybe the mana usage reduction

sand marlin
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Mana potions are literally just "Oh you don't wanna sit there being useless until your mana comes up? I'll let you keep shooting but you'll have objectively worse damage" (ignore holdout weapons)

crude geode
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It’s pretty well known that mage and ranged are dogshit when it comes to accessories

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Ranged has slowly been getting pieces but it’s still not great
Mage is just lol lmao

sand marlin
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Ranged is fine because many universal accessories are very applicable to it but wouldn't hurt to have some stuff

lucid marsh
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I was under the impression that you didn't actually get a net damage loss for most weapons

misty lichen
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i still think it should be a more drastic difference since it’s like usually a 10 second difference for a 2 minute boss fight

sand marlin
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I agree

misty lichen
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depends on a lot of factors how important it is but it’s usually so unnoticeable people just use potions anyways

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and remember the mana hotkey exists anyways

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flower is by no means a requirement

sand marlin
lucid marsh
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It already is I think?

hollow verge
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isnt this already in nthe game

golden sonnet
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yes

sand marlin
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Wait really

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Did I just completely forget

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Guh...

golden sonnet
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yes

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it's like EoC, mech bosses, etc

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after you kill it, it can no longer spawn naturally

sand marlin
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Okay actually I will step in here because this might be an Infernum bug if it isn't some random boss checklist bug (if they do have it even), I have context from Infermain about their situation

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I'd be surprised if it is but well shouldn't be a problem regardless

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@golden sonnet can you check where the natural spawn code is

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I want you to look into how the process goes, like with sand sharks

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Well there we have it

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We can move on from this one

golden sonnet
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ah, looks like you don't need it anymore

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but I don't see any issues with it and have never had issues with it in main cal

sand marlin
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I will tuck this away in somewhere regardless so nothing was wasted

golden sonnet
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oh sorry, and the most important part

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it's nested in this

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so won't run at all if polter is currently alive or has been downed. If you need anything more of it in the future, just check 2124 CalamityGlobalNPCLoot

sand marlin
median scaffold
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I've remembered about my suggestion and I'll change it in the near future

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And I found the way Calamity changes prefixes. Additional stats don't look too hard to implement at the giving moment...

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@hollow shell
Sorry for the ping, but I've edited the suggestion (changed the rent about Arcane being bad and added a sentence regarding just buffing the amount of mana granted)
Is there anything else I could change or add to the suggestion? XD

light prism
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lovely mage additions

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prettyplease

olive saddle
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Waiter waiter, more reasons for people to discard mana flower please!

light prism
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i mean mana flower is good regardless

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less mana usage and later uogrades more damage

olive saddle
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Its good but its so fuckin brainless

fleet grotto
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i only use mana flower when adrenaline

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or sustained fire weapons

olive saddle
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I tried mana regen recently and its so fun

fleet grotto
light prism
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im doing mage run right now with mana flower and im not using potions

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mana regen is fun, you dont have to use the brainless mana potion mana flower ability 🙏

olive saddle
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Absolutely

light prism
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good accessory regardless for less mana usage though still!!

fleet grotto
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mana regen is fast enough on its own, it can take like 2-3s just for full

light prism
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fr

olive saddle
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Get a mana regen potion as well and you're cookin with gas

light prism
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yeah im doing mana regen nohits rn

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having fun

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god i need arcane buff …..

olive saddle
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Imo mana flower was a mistake since it no longer separates the class from being a ranger reskin

light prism
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i thinj the option is good to have , but mana regen is more fun

median scaffold
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Probably a bit hot topic-ish, but I think Mana Sickness doesn't punish the player enough

olive saddle
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I definitely agree

light prism
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anyway i love the suggestion buff arcane

olive saddle
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Wait guys what if we removed all mana increasers, thatd buff arcane clueless

median scaffold
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No Mana Crystals

light prism
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make mana sickness give punishing mana usage

olive saddle
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I rememeber I saw an accessory from a mod that removed mana sickness but doubled mana usage

sand marlin
# sand marlin Wrong

What Mana Flower, and by merit, Quick Mana does is just let Mage not worry about the consequences of not being able to attack when you most need to with a drawback. All classes are able to rely on their tools like this so why can't Mage do it? You have to keep Mana Flower alive but never optimal, that is the best way to handle it

light prism
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yes

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just choose not to use mana potions fr

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mana flower still goated

olive saddle
sand marlin
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Well

light prism
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this is like a spam rogue vs stealth arguement

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it should both be options

olive saddle
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I would not call this an argument

sand marlin
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Removing Mana Potions would certainly make many more players stop using Mage than it would attract

light prism
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i think mana regeners should get more benefits

light prism
sand marlin
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Mana Potion is supposed to be brainless because it's letting the rest of the playerbase actually experience some of Mage and then later if they really want to, they can make use of Mana Regen instead

median scaffold
light prism
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like the “spam” option exists, but reward those who go further or something

olive saddle
olive saddle
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I dont thihk its that different at all

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Besides no ammo types

sand marlin
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That's every class.

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If you wanna be brainless with a class you pick something that always hits so you're just ignoring every other section of the class

light prism
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lmk is this a good idea; mana regeners get additional buff/damage boost/less %mana usage for waiting for the mana bar to fully regen

median scaffold
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Rogue 2.0 KEKW

light prism
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or something

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hehe

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i lkke rogue

sand marlin
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Like how inexperienced players cannot use Hellborn despite how strong it is because Megashark with Chlorophyte Bullets has that objective ease of use

sand marlin
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I am in agreement that Mana Regen should be stronger

light prism
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i think the best choice would be give players who wait for full mana regen less mana %usage

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or something

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anything

lavish condor
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mana regening faster the more mana you already have is actually a vanilla mechanic, which would make it technically more optimal to stop firing early to lower time spent waiting for mana overall

sand marlin
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That's vanilla

lavish condor
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yea that's what I said

sand marlin
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Oh, I misread it then yeah it wasn't a question

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I know it's optimal but it never feels right to do it

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It's too much effort for little gain

lavish condor
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I wonder if they made that mechanic more drastic it would make things more interesting

sand marlin
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The only thing that makes use of it is uhh that Ion Blaster mage gun thing

olive saddle
light prism
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🙏

olive saddle
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It feels so odd watching my damage move around like an osu map

light prism
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i think a problem might be is some weapons are designed with mana flower in mind..?

sand marlin
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And this is why we have Chaos Stone 💪

light prism
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whar does that do i forgor

sand marlin
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Just lower the cost reduction from most effects and instead encourage Chaos Stone usage if you're using holdout weapons

lavish condor
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does chaos stone have mana flower built in?

sand marlin
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No

olive saddle
median scaffold
olive saddle
light prism
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honestly i just dont fw mana potions

olive saddle
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I agree

light prism
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so ill prob not use chaos stone

sand marlin
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I avoid mage when I do difficult runs because when I actually have to focus I simply cannot use mana regen as it becomes too difficult to keep track of things and mana potions suck major ass early game

olive saddle
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I need to play mage more often

Resource management is fun

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I love shit that demands more from you in videogames

light prism
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love to see mage discussion

median scaffold
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Welp, I guess I'll wait for Rover to response or whenever the suggestion will drop in #suggestions-voting

light prism
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i WILL be voting

olive saddle
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Me too

median scaffold
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I just hope Quick will be undirectly buffed by SSO

violet zephyr
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Does a sound play when you get all your mana back from recovering?

drowsy plank
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think so

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pretty sure it is a vanilla thing too

novel belfry
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i miss those days

teal marlin
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That sound is heaven for mana regen builds

violet zephyr
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I forgot to follow up my question...

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Mind failing...

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So, I preface this.

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Why not a sound for when mana is out?

teal marlin
#

I'll always use mana regen over mana potions, does more damage and costs no accessory slots

errant wren
teal marlin
#

Genuine question

errant wren
#

it's also pretty obvious when you do run out if you're not using mana potions

violet zephyr
drowsy plank
#

why do you need a sound for that

#

i feel like it would be pretty obvious when your weapon just refuses to work

teal marlin
#

You'll just notice your cast speed go to a standstill

#

And with mana regen pots, you just wait a couple seconds for the brreet

errant wren
teal marlin
#

Crystal storm my beloved

errant wren
#

last prism weapons will just turn off

#

uhhh

#

the ones with wind-up

teal marlin
#

I would collectively call those beam weapons

#

Granted, there are only two and both are prisms

errant wren
#

yeah ultimately needing a sound to tell you you're out of mana isn't really that helpful

#

other than a specific case where mana regeneration and mana potions are disabled for some reason

teal marlin
#

That would just be pointless and unfun

errant wren
#

even then, you could tell

drowsy plank
errant wren
#

also rancor if you think about it a little

drowsy plank
#

true

errant wren
#

but yeah the point still stands that

you can tell when you run out

light prism
#

i think a small sound would be appreciated

grim tusk
#

Ngl Auric Toilet suggestions should be added to the donts

#

Joke item leads to joke suggestions

#

While the item is already fine as it is

light prism
#

what do we think of ghe arcane buff offer 🥺

violet zephyr
#

If the reason why the Auric Toilet can't be sat on is because of Auric Rejection, then why is it not made of Auric Ore? The truth? The Calamity Developers are secretely evil, and this further helps their agenda.

teal marlin
#

Auric rejection on a toilet is funny, it doesn't need to make sense

#

Besides, it's the auric metal that rejects, not the impurities in the ore

violet zephyr
#

It is why we can wear an entire suit of Auric and not die Springtrap-style.

sharp helm
#

It's also why Yharim's armor is a bit better. The metal isn't stronger, but since Yharim's auric-worthy, he can use the rejection properties offensively while we can't

teal marlin
#

I see

#

Either way, the metal rejects, not the ore

#

The soul fragment may bless the metal, but the metal is still what rejects the unworthy

#

Wait a minute, if we claimed an auric soul through force, doesn't that make us no better than Xeroc?

drowsy plank
#

idk probably
i think yharon is the one that decided to try and kill us so you could argue self defense

frozen hornet
drowsy plank
#

but tbf how characters relate your terrarian is all up to interpretation

#

maybe you did, maybe you didn't

#

who knows

misty lichen
#

it does not have the toilet functionality every other toilet has

#

thats an oversight

novel belfry
grim tusk
misty lichen
#

???????????

#

and terra toilet is???????

drowsy plank
#

this feels a lot like the Grape Beer/Burning Sky argument

#

like yes i think we understand the intention behind the joke

#

but whether or not it actually sticks the landing is another arugment entirely

misty lichen
#

auric toilets integrity would not be put at risk if the item worked

drowsy plank
#

a toilet piece of furniture not having toilet functionality doesn't seem like a bit it seems like a bug
i suppose the tooltip does imply that you're not actually suppose to be able to sit on it but

#

¯_(ツ)_/¯

wise totem
#

Is Yharon the last pureblooded auric dragon left on Terraria?

drowsy plank
#

the suggestion exists for a reason

#

to our knowledge, i think so??

frozen hornet
#

indeed he is

misty lichen
drowsy plank
#

well cactus just says "how desperate are you" so

#

it's a little different

violet zephyr
drowsy plank
#

TIL there's a diamond toilet but no other gemstone furniture

#

wild

violet zephyr
novel belfry
#

a bit of a cop out if you ask me

drowsy plank
#

nah i mean

violet zephyr
#

And, as I mentioned before, the Auric bars the player makes can't reject, since they've been pacified, and the Auric Toilet uses bars, not the ore.

drowsy plank
#

people did this all the time

#

you need to undergo a specific process to actually claim an auric soul

#

yharon is just going to go through the cycle of rebirth as dragons normally do

frozen hornet
#

You call it cop out
I call it genius

wise totem
#

I wonder how good Crabulon meat must taste

novel belfry
#

my biggest reason for why i want an option for the player to eat yharons soul is so the Cynosure lore item gets rewritten to be Yharim roasting the shit outta you

drowsy plank
#

it's not even a cop out the artifact you need to use to claim auric souls was rendered inert millenia ago

frozen hornet
wise totem
#

Oh shit right

violet zephyr
frozen hornet
#

He's just mycelium and crab shell

wise totem
#

I forgor he was a husk

drowsy plank
#

then why does it imply that it does smh

novel belfry
#

you'd need terminus if say, you dont want to end up being slime god

frozen hornet
#

It implies you need it to ascend perfectly or smth

drowsy plank
#

bluh bluh

#

whateve idk how the fuck you'd even implement actually absorbing yharon's soul mechanically anyway

wise totem
#

Who speaks during the phases and activation of Terminus???

wise totem
#

I don't know who that is

drowsy plank
#

go read the lore or smthn smh

#

wait guys i got it

frozen hornet
#

Just make it irradiant pearl risk of rain

drowsy plank
#

you absorb yharon's soul

#

and it just turns you into a green slime

#

👍

frozen hornet
#

+10% to every stat

violet zephyr
frozen hornet
#

crit, damage, defense, DR, movement speed and flight time XD

violet zephyr
wise totem
#

I'm assuming Providence serves under him?

frozen hornet
#

Idk

violet zephyr
novel belfry
#

ya it does something to that effect

frozen hornet
#

Providence is unrelated to xeroc

novel belfry
#

@wise totem they rewrote the lore, go read up on it

wise totem
#

Oh ok

drowsy plank
#

found it

#

the stats it gives are actually suprisingly low for what it is, but i mean
it's balanced so

#

¯_(ツ)_/¯

violet zephyr
#

This is Goozma's.

#

I believe Yharon has his own, too.

#

Found it.

errant wren
#

auric toilet discussion? make it release pure auric energy when it's powered by a wire

gritty plaza
#

Is there a big document with all of the lore, or does one have to find it through the game oneself?

drowsy plank
violet zephyr
# gritty plaza Is there a big document with all of the lore, or does one have to find it throug...
#

It has one source missing, I believe.

gritty plaza
#

Thx

violet zephyr
#

(That being Draedon's comments on certain Arsenal items)

teal marlin
drowsy plank
#

yeah p much

hollow shell
#

I feel like the point about Arcane being useless due to Calamity's buffed regen rate could've been explained a bit better, cuz you'd think even more max mana would mean the regen rate would be boosted even more. Which would be a good thing, reducing your downtime between bursts along with allowed for longer bursts, right?

And, more emphasis could be put on the fact that Arcane grants such a little amount of mana, that even speccing into it fully (+140 mana with 7 accs) would be barely significant compared to the big cost of losing all that raw attack (or survivability) from other reforges.
(ex: -28% damage lost by comparison)

#

But

that could all be things to consider if this sugg doesn't get enough stars. It's possible a lot of people will immediately agree anyway cuz they know how much Arcane sucks.

light prism
#

i love this suggestion

#

need more mage variety

median scaffold
hollow shell
#

👍

royal tapir
novel belfry
#

ack

grave zincBOT
#

@drowsy plank - Your suggestion has received an updated status!

[Make Weapon Recipes Recognize the Don't Dig Up Seed]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

echo leaf
#

🎉

frail fox
#

Never seen this one before

crude geode
#

not at all

drowsy plank
#

golem rework suggestion again too..............

hollow shell
#

A rogue station was "going to be added eventually" ever since the rogue class got added.

drowsy plank
#

mmm

#

i mean that doesn't change what i said

hollow shell
#

It was one of our oldest Trello cards.

drowsy plank
#

lmfao

frail fox
#

It’ll come with Focus, I believe…

drowsy plank
#

look questionable dev stuff aside, getting the umpteenth rogue station sugg probably isn't going to be the thing that gets it implemented

#

is all im saying

hollow shell
#

Not even exaggerating:
It might.

drowsy plank
#

hm

#

well i guess we can see

#

if shade comes in in a week and says otherwise or something then maybe we can consider it

hollow shell
#

The last straight rogue station sugg that I can see was before 22

drowsy plank
#

fair

#

anyway looking at the golem rework sugg and uh

#

i think the last golem rework sugg is what got us to add that section about boss design

#

i dont really feel like this one is clearing the bar but i wanted a second opinion

frail fox
#

Rogue station

drowsy plank
#

rogue station............

golden sonnet
#

rouge station

frail fox
#

It’s possible that I’ll come sooner than expected but I wouldn’t expect much before SSO and the great summoner rebalance

crude geode
#

rouge station

hollow shell
#

Either way
@hidden kraken You need to edit your suggestion to follow the correct format.
You need a title/summary at the top on a separate line, and your reasoning/explanation below
separated by a line break (Shift+Enter on desktop)

violet zephyr
#

I don't think a suggestion will somehow bring a Rogue station.

hollow shell
#

Station doesn't need to come with a "rogue rework", though.
It can easily be sprited and added independently of any grand plans

crude geode
#

you can easily just give it projectile speed or less chance to consume consumables or whatever

hollow shell
#

Yeah

crude geode
#

If projectile speed breaks rogue Imma scream

drowsy plank
#

lol

hollow shell
#

Or if you wanna give it a more useful stat like max stealth then you can decrease the amount of max stealth that, iunno, modifiers give
or most rogue armor sets
so there will be no net balance change
if you wanna assume the majority of players will be using it and you don't wanna universally buff the class

drowsy plank
#

consumables

frail fox
#

Rip bozo

hollow shell
#

Same argument I had for Arcane earlier iirc

misty lichen
#

ro class lo

hollow shell
#

But yeah if you wanna just get the rogue station in with minimal headache, just to have it,
then yeah give it some minimally important stat like proj speed

misty lichen
hollow shell
#

And then you can actually do you want with it when the rogue rework comes in 2028 or whatever

crude geode
crude geode
#

very true

hollow shell
#

Indeed.

misty lichen
#

knockback would change literally nothing yeah

#

you know titan glove doubles all melee weapon knockback?

crude geode
#

hilarious

misty lichen
#

if you ever want knockback there is never a reason to not play melee after hardmode

#

the weapons already have better knockback inherently and then gets it doubled

crude geode
#

terraria should have the risk of rain thing where enemies that slam into walls take damage

#

so that way you can instantly kill hornets in hardmode by hitting them with slap hand

hollow shell
#

That foot weapon from Dead Cells

wide river
#

Antlion charger kills itself upon entering underground desert

#

Those lads build up speed like crazy

hollow shell
#

anyway I'll leave it to y'all to argue over and rule upon this Golem suggestion

#

I really shouldn't be here I have uni work to do

wide river
#

Good luck with that Rover

crude geode
#

saying that golem has more of a bullet hell than exo mechs is certainly. a choice

novel belfry
#

hes not wrong

#

golem isnt even a bullet hell, hes just a gigashit volcano of projectiles

#

thats just poor boss design

#

and mind you, some other bosses can end up being gigashit volcanoes of projectiles, but Golem especially sucks because you're in an enclosed arena and some projectiles BOUNCE

#

while a lot of infernum bosses can be heavily debated, i'd have a lot of questions about you if you didn't for some reason think Infernum Golem is better than vanilla Calamity Golem

frosty trellis
#

Whether in pts or in testing

#

Golem is bullshit

#

Exos there is a formula

crude geode
#

true

frosty trellis
#

Especially after all the exos nerfs it's definitely easier than golem

misty lichen
#

i’m gonna hesitantly agree

rugged perch
#

master death golem is the most painful thing i have ever experienced golem is so ass

misty lichen
#

even on easier difficulties than master, golem is only buffed in rev by just adding more, slow bouncing projectiles

#

and making the head killable for some fucking reason

frosty trellis
#

The head being killable is a choice of all time

#

It only makes sense in the current itteration as the fight is just so chaotic and not fair as is

misty lichen
#

one day fabsol decided that was “good game design” and applied it to like 4 bosses

grim tusk
#

@hollow shell can you get rogue station back on frequently suggested

grim tusk
#

I’ll try to get something more reasonable to the dev server WinkCarmen

steep patrol
#

I wanna see golem getting killed

grim tusk
crude geode
#

I heard lmao

grim tusk
#

See: some weapons with feather crown+, and glove of precision

#

Yes even feather crown in its current, miserable spot

crude geode
#

Can rogue be normal for like. one update

wide river
grim tusk
#

Balance goes rogue for method practice

royal tapir
#

Evil Shade in 2.0.3.6

grim tusk
#

Shade, CIT and Angel go missing, rogue balance is fucked

#

I should take a look at the reworked rogue weapons when I can

grim tusk
frail fox
#

Random rogue weapon buffs after they were balanced(?)

frail fox
north oracle
#

TRUE

short sun
#

can someone give me good summonner build for twins infernum mode?

oblique otter
#

imp staff

short sun
#

thx

median scaffold
#

Just to be sure, does Vanilla states (or Calamity changes the tooltip so) that Shroomite helmets grant multiplicative damage bonuses?

errant wren
#

uhhh

#

the real calamity is the friends we made along the way

#

or something

boreal lichen
lofty igloo
#

top 5 goated suggestions methinks

#

There are already quite a few plans on adding structures/biomes to indicate evidence of disasters that occured in the lore so ech

odd geyser
#

😭

errant wren
#

i also don't think the mod is supposed to be sad?

drowsy plank
#

fucking peak suggestion title

gilded citrus
#

#suggestions-posting message
mod isn’t meant to be too sad I don’t think so and most bosses can’t talk due to being wild animals or machines

Plus it is sad if you look at the lore (world wide war, genocides upon genocides and atleast 1 child soldier)

sleek turret
#

peak sugg

errant wren
#

if i really had to think about it, there are two calamities in the mod
the first is basically everything that has to do with yharim and the gods
the second is that the effects are still present and someone might be following in the footsteps of yharim

drowsy plank
#

"this truly was a calamitous mod" -draedon calamity on the death of yharim calamity

sleek turret
#

they should add earthbound-rpg indie game with themes of depression sadness in calamity

errant wren
#

but the real calamity? it's the people that play it

drowsy plank
#

holy shit is that an omori reference 🤯

#

the real calamity was literally the friends we met along the way

#

awesome

errant wren
#

but uh

#

yeah

#

i can't take that sugg seriously

drowsy plank
#

proly a reason cit instantly flagged it lmao

gilded citrus
#

Same

errant wren
wide river
#

Hey maybe the real calamity was the friends we made along the way

errant wren
#

i'm about to go cause another calamity

gilded citrus
#

Perhapse the real calamity was the friends we made along the way

echo kestrel
errant wren
#

Then Yharon said, "it's time for the infernum"

drowsy plank
jovial spire
#

Cal isn't even supposed to be all entirely bad and sad and stuff

#

Things kinda suck yeah but it's not like it's gonna be that way forever

grim tusk
#

The Calamity happened before the player arrived

median scaffold
#

The player will start another calamity!

grim tusk
#

You’re just seeing the new world formed after

jovial spire
#

Hell, things do actively imrpove throughout the game too through your actions fairly often

grim tusk
#

Calamity: a new hope

jovial spire
grim tusk
#

Calamity: the tyrant strikes back

wide river
#

Calamity: Revenge of the Witch

echo kestrel
#

Cosmic
Armies
Loom
Amid
Mortals’
Inevitable
Yharim

#

The C.A.L.A.M.I.T.Y. Mod

spice stream
#

the calamity initiative

vestal crater
#

Why loom??????

echo kestrel
#

it is a verb

vestal crater
#

What does it mean even?

#

Oh like something is looming over something

echo kestrel
#

ye

#

or maybe

Cruel
Ancients
Languish
Against
Mankind’s
Inevitable
Yharim

echo kestrel
#

oh shit i am not spell

harsh echo
#

Quite so

echo kestrel
#

Cruel
Ancients
Languish
Against
Mankind’s
Inevitable
Tyrant,
Yharim

median scaffold
vestal crater
#

Ah he’s my favorite mod calamiy

harsh echo
echo kestrel
#

the y in calamity stands for yharim

gray bone
harsh echo
median scaffold
echo kestrel
#

yhaaaaarm queen bestie

gray bone
harsh echo
median scaffold
harsh echo
#

Xalamitas

odd geyser
#

make it sad

#

sad all sad

#

dog was weaver's dad and then ate weaver's mom alive and now is searching for weaver cause dog is a weirdo!!!

#

then ummmmm

#

scal is an orphan

#

oh wait thbat's already a thing

#

yea rip

#

calami mod should end with devourer of gods coming back to life, stealing your xeroc kill and it becomes the devourer of multiverses and eats everything

#

that would be sad I think

red stormBOT
odd geyser
#

yep

#

add that back in

novel belfry
whole tundra
#

I feel like making a suggestion that makes it so if you select master when creating a world, a message in red pops up saying that it's definitely not made for new players, just like for small worlds

median scaffold
#

A good idea, tbh

harsh echo
#

i concur

whole tundra
#

going to properly write it after my shower

drowsy plank
#

@lavish citrus actually i can

#

read the rules

#

they're in the pinned document

lavish citrus
#

I still want a fair challenge in master death so don’t nerf it to much

golden sonnet
#

don't play master death if you are complaining about the damage

#

that's entirely on you

lavish citrus
golden sonnet
#

me when the harder difficulty is harder

lavish citrus
royal tapir
#

No point wasting your time Raesh

drowsy plank
lavish citrus
#

I get prepared for king slime and die all the time so that’s why

That much damage for a slime is so weird and out of place for a pre hard mode boss

golden sonnet
vestal crater
#

Death master is intended that way

#

Same with rev master

lavish citrus
#

True

vestal crater
#

Otherwise kinda just a skill issue ig

#

Or just gear issue

light birch
#

Seconded

lavish citrus
#

Was I not ready for the calamity mod? Cuz classic mode sucks

drowsy plank
#

wait are you playing cal in classic mode

vestal crater
grim tusk
#

You should start Calamity with Expert Rev. Although you should do at least a vanilla expert pt before you even do modded

lavish citrus
#

A lot when I first played up to 1.3 and that’s when I stopped

vestal crater
#

Didn’t wanna type that

grim tusk
#

Also stuff doing too much dmg can be mitigated with defensive builds, unlike in vanilla where theres limited options and fall of a cliff in hardmode. Cal makes em much stronger but punishes standing still so luigi% is not enabled. Defense dmg is there to allow us to buff defense a lot without it getting out of hand

drowsy plank
#

well true bullshit difficulty is gfb clueless

grim tusk
median scaffold
light birch
#

FTW is maybe more difficult, but GFB is still the true bullshit

whole tundra
#

Took me a solid 6 minutes to write because I just couldn't figure out a good way to word the 2nd paragraph

drowsy plank
#

yeah

median scaffold
#

Does anything points to Expert and say that it is the intended Calamity experience besides the fact that you need Expert+ to play Rev+?

light birch
#

Pretty sure the game explicitly says "The intended calamity experience" somewhere

crude geode
#

rev is the only spot

royal tapir
#

Difficulty UI description for Revengeance says that

median scaffold
#

Fair enough

light birch
#

That was where I saw it, right

median scaffold
light birch
#

I do agree, could be something to add to the world creation screen

median scaffold
#

...should I make a suggestion about this?

light birch
#

Probably couldn't hurt

#

Downloading the mod with little knowledge just to find out you made your world the wrong difficulty AFTER you already made it (well, maybe not WRONG necessarily, but you get what I mean)

royal tapir
#

Surely people will read this

#

clueless

harsh echo
#

it extends outside of the textbox

#

peopoe will ntoice it and complain fr fr

royal tapir
#

Even better

crude geode
#

beautiful

median scaffold
whole tundra
#

also isn't red

echo kestrel
#

why not just lock calamity master mode behind expert mode completion?

median scaffold
#

Not Masochist mode boohoo

echo kestrel
#

and then if you really want master maybe a fun ui interaction where you spam click master mode until the lock breaks

median scaffold
prisma sedge
crude geode
#

^^^^^^

#

there's a reason the most you get in more difficult playthroughs is mostly cosmetic

median scaffold
#

I would say that even Masochist doesn't need, even considering the fact it is much harder than Eternity

prisma sedge
#

Like, I can barely make any progress in my vanilla Legendary GFB world, but I think the struggle I'm having in it as someone who can barely beat a regular Master Moon Lord makes it a little more fun to trudge through than if I had to slowly build up to it from difficulty notch to difficulty notch

echo kestrel
#

Like so much so you need to nudge the player towards playing expert first and not master

median scaffold
#

I don't think Calamity should lock Master mode of all things behind Expert Rev+, but telling the player about its difficulties is rather nice

prisma sedge
median scaffold
olive saddle
sand marlin
#

I paid close attention to difficulty tooltips when I first played the game actually

steep patrol
light birch
#

Make it bright red, glowing, cover half the screen, and play an alarm siren at full volume regardless of PC settings

worthy lintel
#

the player should have to click on master 5 times in order to make a window appear to confirm they really want master

crude geode
#

and then it sends an email through steam that you have to validate

light birch
#

Don't forget the carrier pidgeon confirmation

olive saddle
echo leaf
#

If someone who hasn't beaten expert mode attempts to play master mode, it blows a fuse on the user's PC

worthy lintel
#

(however i do concede that the difference between vanilla master and cal master is so extreme without any forewarning that i dont blame players who dont play cal regularly and think master will only be a little bit harder)

#

granted its vanilla's fault for making master mode dogshit easy

olive saddle
steep patrol
#

Vanilla master mode is so funny you can swim in lava pre hardmode

split sleet
#

Been offline for a while, does anyone know why my suggestion about the auric toilet didn't get through?

light birch
#

Maybe they just thought the suggestion was shit

#

I am hilarious

#

I will go back into my pit now

hollow verge
#

this is such a minor suggestion and yet i am in full support of it

misty lichen
#

that’s not a reason though

drowsy plank
#

the reason is dev said no 👍

fleet grotto
#

Realizing this stat meter suggestion is technically a reversion

#

Explodes

harsh echo
olive saddle
harsh echo
#

Amethyst, the Today at 11:06 PM

grim tusk
#

@fleet grotto this is an oversight

misty lichen
#

is it?

errant wren
#

it's a bug?

harsh echo
errant wren
#

to be clear, the sugg was just to make the stat meter an inventory item since there's no conceivable benefit to using it in a loadout

#

that's my understanding at least

harsh echo
#

that is what it looks to me too

steep patrol
#

Its used to do something as an accessories

errant wren
#

we don't talk about class proficiency...

grim tusk
steep patrol
#

But now since they strip those from them its should not be an accessories anymore

This is what i understand when they say oversight

errant wren
#

well now i'm just confused

#

i'm not that smart

harsh echo
#

It used to do something but now it doesn’t, and they forgot to make it no longer equipable

#

that right?

misty lichen
#

yes

errant wren
#

wait that's actually kinda funny

harsh echo
errant wren
#

i kinda just assumed stat meter being equipable was just like to make it consistent with other "information accessories"

#

i was there for when the different meters did have a benefit to using them

#

not that the mechanic was good..

novel belfry
#

class proficiency is something you'd see in a random mod that tries to overhaul class progression

misty lichen
#

oh, like the calamity mod

harsh echo
#

don’t be ridiculous

prisma sedge
#

Y'know, I do wonder if there'd be a way to make class proficiency actually work in a Terraria mod, because I think the idea is kind of cool, but I can also understand why it'd be annoying to work with on its own

whole tundra
patent marsh
patent marsh
weary bane
#

should probably make it crystal clear that calamity's master mode changes are brutal compared to vanilla

median scaffold
#

"Stop. YouTuber territory only." XD

weary bane
#

"This is for masochists. Are you sure you can handle it?"

median scaffold
#

"We wanted to add Malice back, but were too lazy. Have this."

harsh echo
#

“Don’t.”

tidal ginkgo
#

I Kinda wish that aqautic scourge got a new sprite and That the weapons get reworked

light birch
#

Both the dry and the wet worm are getting reworks in some way from what I've seen

#

I don't know the extend, but I believe it's a resprite at the very leastr

#

If I'm wrong, don't stab me plis

golden bane
#

Especially in 1.7

tiny minnow
#

“Don’t ask Reddit about the immense difficulty increase”

median scaffold
#

Arcane suggestion is doing numbers, what....

spice stream
#

it was a good suggestion

steep patrol
#

if arcane sug passed i am sure someone gonna do one for quick too

median scaffold
#

I didn't do the suggestion about Quick reforge because of this

462 - The Increase Base Movement Speed config option now multiplies the player's max run speed by 1.5x instead of increasing movement speed by 50%. - Done ✅

#

Probably won't make Quick suddenly broken, but at least it'll be more useful than it is now XD

steep patrol
#

what if quick give flight speed

median scaffold
#

Make Quick give:
Movement Speed
Jump Speed
Flight Time

steep patrol
#

acceleration

spice stream
#

quick is pretty good as is for waffle

median scaffold
#

Anything else?

spice stream
#

idk anything more would be a tad overkill

steep patrol
#

Make quick give jump speed is a very interesting idea cuz rn I am addicted to flying up

median scaffold
#

Jump speed is a stat I thought was bad and then I learnt it actually affects flight.....

spice stream
#

jump speed the goat

median scaffold
#

Now I'm somewhat addicted to jump speed clueless

steep patrol
#

And that's why I love Gravistar sabaton

median scaffold
#

Otherwise, I think we probably should wait for SSO
...or we could just make a suggestion about buffing Quick, because damn, 8% sounds hella nicer than 4%

frail fox
#

Welcome back 1.5

steep patrol
#

Quick 8% movement speed
Warding 12 defense

spice stream
#

1.4.5!

median scaffold
spice stream
#

i think it scaled up depending on stage of the game

frail fox
#

Sandstorm with all quick made you break the sound barrier

spice stream
frail fox
#

Warding scaled but quick was always 8

spice stream
#

damn

median scaffold
frail fox
#

Granted with the way master is going, 8% quick might be a good idea again clueless

frail fox
median scaffold
#

Yeah, I think that's a good idea

steep patrol
#

What if quick give 0.5 flat mph on top of 4% movement speed

drowsy plank
# frail fox Welcome back 1.5

as it should be!!!!!!!!!!!!!!!!!! im telling you 1.5 movement buffs were literally fine!!! you had to stack zany amounts of movement speed to do the shit most people showed off which is LITERALLY THE SAME AS ANY OTHER BUFF TYPE!!!!!!! you can do insane stuff with all warding and all menacing!! but you lose out in other depeartments!!!!! it was FINE!!!!!!!!!!!!!!!!!

#

💥

spice stream
#

explode emoji

drowsy plank
#

if we're not going to balance around people having 8 emblems on why are we balancing around people having 8 frog legs on 😭

frail fox
#

I mean with the insane movement speed you could just outrun and completely invalidate bosses (which is it’s own problem regardless of quick but yeah)

fleet grotto
#

cabbage we have 8 movespeed quick again please thanks

spice stream
#

but movement is funny!

drowsy plank
misty lichen
#

i’m assuming the multiplier only applies while you don’t have a hermes boots effect

#

surely

spice stream
#

i think it still does?

misty lichen
#

well it’s not in game yet

#

currently in game it just gives all characters +50% movement speed

spice stream
#

oh i see what you mean

#

thought you meant something else idk

median scaffold
#

You thought they meant that the current speed boost shouldn't apply while you have Hermes Boots effect

spice stream
#

no that the cal config speed boost currently didn’t apply

frail fox
#

Another one

idle dagger
#

Maybe adding it to freq suggested is the mov like I saw talked about above

mellow coral
#

Really makes it apparent that this is in fact an issue

whole tundra
#

95% known info
5% already added (iirc) suggestion

mellow coral
#

Whats the 5%

worthy lintel
#

ok so i missed a page why is everyone suggesting on golem this week

errant wren
#

i guess because golem is overtuned on some difficulties

#

that's my understanding

novel belfry
#

so basically at some point in the fight he just becomes a gigashit volcano of projectiles

golden sonnet
worthy lintel
#

you know, fair enough, i always hated golem even in vanilla

misty lichen
#

if you’re a first time player playing the game on master rev (very likely), you’ll have no way to know that master changes bosses and golem is the most egregious required boss

novel belfry
#

not orderly whatsoever, it just fires so much fucking projectiles all over the goddamn place

golden sonnet
#

but yeah, golem is already nerfed twice for next update

novel belfry
#

it's a TERRIBLY designed fight if you have to use HOIKS to make it easier

golden sonnet
#

to be fair the hoiks are for the projectiles not the player

novel belfry
#

still

golden sonnet
#

but they still probably shouldn't be as "encouraged" as they are

errant wren
#

i haven't even attempted master golem

worthy lintel
#

Thank you for the input calamiters

errant wren
#

death mode was unenjoyable to me

golden sonnet
#

Death is pretty much the same as revengence

#

it's really only an issue if you use it with master

golden sonnet
#

what about it?

golden sonnet
#

it's not

#

but most players don't know that

frail fox
#

No normal player knows that yeah

golden bane
#

Fair

hollow shell
#

WoF isn't required either. Technically. HyperFailure

golden sonnet
#

fucking love calamity's non linearity

#

low% and no WoF are like my favorite things to discuss in the mod

hollow shell
#

ML is unambiguously required though, at least. A lot would need to change for him to be skippable, and I don't think they'd be good/healthy changes.

#

Anyway yeah it's weird we got two Golem nerf suggs in such short succession

novel belfry
#

you can still get to dragonfolly before moon lord

fossil finch
#

deus ml alt should've happened years ago so we'd still have it today because things cant be removed for weird arbitrary sunken cost reasons

hollow shell
golden bane
hollow shell
#

(nothing against GFB itself, I mean more so the base game seed(s) shouldn't be.. like that.)

golden sonnet
hollow shell
idle dagger
#

Luminite is an extremely necessary material iirc

hollow shell
#

You can get pre-ML luminite in GFB via shimmer

golden sonnet
#

^ from aureus

idle dagger
#

Oh hm- from WHO

hollow shell
#

He drops, what, Stellar Striker?

golden sonnet
#

asteroid staff

#

oh wait

#

nvm

#

ML isnt needed in GFB

hollow shell
#

Nah yeah Asteroid Staff

golden sonnet
#

so you don't need the phantoplasm

#

so ML is 100% skippable in GFB

idle dagger
#

Gwuh

#

I supposed gfb is just a silly mode

#

Never really tried any of the secret seeds

golden sonnet
mellow coral
#

Forcing one strategy in a game like terraria is just baf

golden sonnet
#

Looking at it, funnily enough, ML actually locks 0 bosses in GFB

#

as prov drops ASE which shimmers to necroplasm to summon polter, and polter unlocks acid rain 3 to get OD

#

so you can kill literally every boss except ML due to all the bullshit GFB has

golden bane
#

Perfection

#

I think every boss should be skippable somehow

#

There’s got to be a content mod that does that

mellow coral
#

You can still fight cultist but miss out on scoria and plague stuff

#

And ravager i think?? Unsure about that one

golden sonnet
#

rav unlocks scoria

mellow coral
#

It does?

golden sonnet
#

it drops it yes

golden bane
#

Is cultist skippable

mellow coral
#

Interesting