#suggestions-discussion

1 messages · Page 301 of 1

echo kestrel
#

That's true, I like the niche, but it's kinda odd the niche isn't replicated on other Astral Infection equipment

#

Like, low gravity being disabled is always a good thing, right?

median scaffold
olive saddle
crude geode
#

Early game it lets you reach further asteroids

olive saddle
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But they're extremely extremely niche

crude geode
#

Yeah

echo kestrel
#

Since getting Astral Armor effectively means you've conquered everything there is now that astral infection has to offer

crude geode
#

Astral armor my poor dogshit child

echo kestrel
#

So getting distorted immunity and low gravity immunity passively is like the ultimate "you have beaten the astral infection"

median scaffold
#

Ursa Sergeant, Hide of Astrum Deus, Infected Jewel, Star-Tainted Generator, and the Astral Armor set.
Tbh, I agree with only Astral Armor here. Other stuff will be bloated with pretty much unneeded effects otherwise

echo kestrel
#

Ooh, ok I think then I could just rework the sugg into just asking for dist/lg immunity on astral armor

median scaffold
#

I think that could work better, yeah

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Lemme do a suggestion too XD

harsh echo
#

Add minos prime

Add minos prime

median scaffold
#

No, I didn't even play Ultrakill for that

echo kestrel
#

Thoughts on removing wings from tracers and instead replacing it with soaring insignia for celestial tracers, and ascendant insignia for elysian/seraph?

crude geode
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So you’d have to fight empress twice to progress boots?

echo kestrel
#

Good point, how about just ascendant insignia for elysian/seraph?

#

actually, hmmm

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weird spot indeed

gaunt needle
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add frog leg to celestial tracers and then insignia for elysian

crude geode
#

As is it’s fine, if a little awkward for elysian

gaunt needle
#

maybe even throw in the magiluminessence somewhere

crude geode
#

You see the wings consistently are a material and you should have a spare, and even if not you can just make some with a random material and 10 souls of flight

gaunt needle
#

no, you make the tracers an upgrade to angel treads instead of wings

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ok wtf are those typos

echo kestrel
#

Yeah, they are, it's just it's very often people are recommended to drop tracers and instead go for wings

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the suggestion sort of hopes to incentivize still using tracers since with the change, they will no longer be considered wings, and even combos because of insignia being present

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also helps with the current problem of both insignias not being good enough to warrant an entire acc slot

crude geode
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Wiki still says they are wings tho? Or is that being changed

echo kestrel
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no i mean with my suggestion

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removing wings from tracers and swapping it out for insignia

crude geode
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Oh on removing wings entirely from tracers

echo kestrel
#

edited for clarity

gaunt needle
#

i would totally vote for that

crude geode
#

Aren’t the insignias like good accessories bc mobility good

echo kestrel
#

good yes on paper

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but not good enough to warrant a whole acc slot

gaunt needle
#

i actually used a loadout with angel treads and soaring insignia once

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100% would recommend

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(and the starboard on top of that)

echo kestrel
#

that's kind of insane, 3 accessories for mobility

sand marlin
#

They're good if you want flight time. Which is what they are supposed to be for currently. Angel Treads compares by raw flight time alone but doesn't quite beat the upgraded insignia

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A better phrasing would be that it barely beats Soaring Insignia Ig

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I think? It's close

gaunt needle
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3 is just 1 more

crude geode
#

I’d prefer boots to stay combined at least until wings have more options post ml

echo kestrel
#

Hmm, how about then

  • only seraph getting wing integration
  • elysian tracers = celestial tracers + ascendant insignia
  • celestial tracers = angel treads + soaring insignia
gaunt needle
#

you need 2 soaring insignias for elysian then

echo kestrel
#

yeah you'd still have to fight EoL minimum twice

gaunt needle
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i would say

  • celestial = angel treads + soaring insignia
  • elysian = angel treads + ascendant insignia OR celestial tracers + whatever materials you need to upgrade the insignia
echo kestrel
#

Ok then how about:

  • only seraph tracers gets wing integration with Drew's Wings
  • elysian tracers = celestial tracers + soul of flight, effulgent feather, ruinous soul (basically the recipe for ascendant)
  • celestial tracers = angel treads + soaring insignia
#

Oh lmao ok we were thinking the same thing

gaunt needle
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yeah that's kinda the only thing possible

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i believe

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(that's how vanilla does it with the lava waders)

echo kestrel
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ooh right good point

crude geode
echo kestrel
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I think I'd prefer the major decision then to be whether I want wings + acc slot or boosted wings with boots

crude geode
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Whereas hardmode at least has wing variety through boosts (though someone mentioned it dying in favor of something else)

median scaffold
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Make Calcium Potions more useful

Calcium Potions were added to give the player an easy access to fall damage immunity and to not make them waste a slot just on that. Back in Terraria 1.3, Calcium Potions could be used up to second Evil bosses / WoF and up to Endgame, if the player was doing Defiled difficulty. Sadly, in Terraria 1.4.4, Bundle of Horseshoe Balloons was added, making Calcium Potions redundant past second Evil bosses anyway. Additionally, Calamity itself adds a recipe for Lucky Horsheshoe. Combining the 2 facts, the player is encouraged to use Horsheshoe Balloons, making Calcium Potion redundant even pre-boss.

gaunt needle
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issue is, most of the time the answer is "wings" because boots are just the worse wings with the added benefit of faster speed on ground and having terrasparks (without having to switch loadouts)

median scaffold
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I probably should format it a little bit better and add a section about getting Lucky Horsheshoe at the same time as Calcium Potions just because of the recipe's existence XD

crude geode
#

Even if it’s useful pre-existence, so many more potions have better uses and resource sinks

sand marlin
echo kestrel
median scaffold
echo kestrel
#

Because of how much they would boost wing mobility + the fact you have boots too

gaunt needle
#

once again, i used angel treads post ML, i would totally use the upgrade if it existed

median scaffold
sand marlin
median scaffold
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Yeah, Tracers shouldn't be wings....

echo kestrel
crude geode
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It’s really one of the few mobility choices you have because wings are necessary by that point

echo kestrel
median scaffold
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And AoE can't be done with Exo Box only

crude geode
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They’re an alternative to Drew’s wings that never get used because it just has worse stats

median scaffold
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So there's my voice clueless

echo kestrel
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and now we're at the same problem all over again lmao

median scaffold
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Wait, you still want Seraph Tracers to be wings??

echo kestrel
#

but I guess we could just take out the wings from seraph and leave the auric bars but keep all the horizontal mobility + the ascendant passive

median scaffold
crude geode
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^

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Not every item needs an upgrade

sand marlin
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Auric Absorber

echo kestrel
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that's fair

median scaffold
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Well, Auric Absorber should be a thing, 100%, for sure, ofc clueless

crude geode
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Post ml wings are kinda lame just bc there isn’t any alternative

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You put on Elysian you put on Silva you put on drew

echo kestrel
#

okay so I guess it's fine then that seraph tracers w/o wings but with ascendant insignia integrated, is literally just elysian tracers + 5 auric bars?

along with the current stats on seraph tracers:
50% increased running acceleration and greater mobility on ice
Provides the ability to walk on water, honey, and lava
Grants immunity to fire, lava, and harmful block effects

median scaffold
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Tarragon and Elysian wings are kinda there, but...

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I feel like Tarragon are just, better

crude geode
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Yeah

crude geode
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iirc some dev mentioned something about wing bonuses being not tied to sets and being modified a bit

sand marlin
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Tarragon if you're running tanky, Elysian otherwise. That seems like a good enough alternative to me

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Just not any point later

median scaffold
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You could go "The Fargo's Souls Route" and add boots to Seraph Tracers, but that's a weird and pretty overdone route, especially for Calamity

sand marlin
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What does that change?

echo kestrel
#

it just makes it so that the insignia seraph tracers w/o wings recipe isn't just elysian + auric bars

sand marlin
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I don't think that's it

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You mean like... add Gravistar Sabaton and other unconnected boots accessories?

echo kestrel
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oh lmao okay yeah maybe not that

sand marlin
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Yeah cal's not gonna do that

crude geode
sand marlin
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They are strictly avoiding "amalgamation of effects"

violet zephyr
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They're looking into making Wing Bonuses unique instead of stat sticks.

echo kestrel
#

just so we're clear, insignia seraph tracers w/o wings recipe is perfectly fine just being elysian tracers + auric bars? or nah

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okay maybe throw some ascendant spirit essences in there like radiance

sand marlin
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I'm not commenting on that since I'm not seeing the bigger picture here. Do you mean to make Tracers just direct upgrades to boots instead of Wings alternatives?

echo kestrel
#

Instead of the post-ml decision being:
wings vs. winged boots

it'll now be:
wings + acc slot vs. boosted wings + boots

sand marlin
#

You can't use boots with tracers

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Wait no

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That's a bit confusing phrased like that

echo kestrel
#

hmm yeah tried to edit it for clarity

sand marlin
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Winged boots

echo kestrel
#

there

sand marlin
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It'd be fine if it was just the concept working out but there's a lot of holes there

echo kestrel
#

oh wait yeah I can remove the acc slot from the first part

sand marlin
#

Firstly, Insignia has no place in there other than being arbitrarily put together to make the line's mechanical functionality work and its thematics are completely off like suddenly growing wings, as well as kinda giving the Insignia line no reason for usage without heavy modification other than minmaxing super hard as soon as you get Celestial Tracers because the way this is worded makes me think its flight bonuses would be better than Angel Treads, something that's already closely competing with Soaring Insignia. Your only solution out of this would be to get Insignia line buffed as it is underpowered currently despite its potential usage.
Lastly, you need a really good reason to change an entire line's purpose as Tracers are really just meant to be boots and wings in one accessory with the downside being lower flight stats and this is just a neat concept that is flawed in enough ways not to be worth it
That's my take on this

echo kestrel
echo kestrel
sand marlin
#

Insignia integration

echo kestrel
# sand marlin Insignia integration

Well, my reason initially was actually just soaring insignia being bad.
admittedly my solution boils down to "oh it's bad? let's make it required then, instead of asking for buffs"

#

I guess I'm just more optimistic that a creative solution will get more headway rather than suggesting an item needs buffs

#

Maybe it's a suggestion I'll keep to myself for now, at least until we see what the apparently to-be-buffed soaring insignia looks like
And I'm aware that's a long way off of course, since no future content in suggs

sand marlin
echo kestrel
#

So yeah I see what you mean

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In concept it could work but with insignia being as bad as it is right now

sand marlin
echo kestrel
#

I'm just bringing down an already contentuous item so the other can at least have some limelight

sand marlin
#

If Insignia was bad not because of cal then you could do that

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But cal's taking the responsibility to balance it into place so they should tune it back up if it's necessary, rather than go another way

echo kestrel
#

Ah

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So still not a suggestion that'd fly in a post-insignia buff era?

sand marlin
#

Yes

echo kestrel
#

Fair enough

sand marlin
# sand marlin Yes

Actually no I take that back. If Insignia was strong on its own then you could argue it wouldn't disrupt Insignia line's usage. It doesn't solve any other hole in the idea though

fossil finch
#

#GiveInsigniaInfiflightBack

median scaffold
#

I rewrote my small suggestion and made it thrice as long, uhh... DoGCri
Anyway, what are your opinions on it?

oblique otter
#

aint reading allat- crushed by 10 tons of weight

median scaffold
distant gyro
#

you actually need to stop making suggestions that gets implemented in -1 hour

median scaffold
#

Wait, what

distant gyro
median scaffold
slim cairn
median scaffold
#

That's actually so funny KEKW

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Yeah, Calcium is changed for the best and is semingly more useful "now"

distant gyro
gray bone
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just a little bit of speed

median scaffold
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That's an awesome idea

slim cairn
median scaffold
#

On my way to be hitted by a random sky island for 3000 damage, because the devs said so:

ashen warren
#

make an add on to infernium that makes everything one shot you clueless

slim cairn
#

Erm

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This is calamity mod suggestion chats XD

ashen warren
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then make an add on to calamity so everything one shots you

ashen warren
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😨

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finally a new harder thing I can do 🙏🙏🙏

echo kestrel
#

sorry you had to write all that

median scaffold
oblique otter
echo kestrel
#

okay, rearranged my knockback resistance suggestion so it gets straight to the point instead

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that and made it short enough so the bot has enough characters lmao

median scaffold
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I should probably delete my Calcium Potion suggestion, don't I?

echo kestrel
#

well until it gets the 🏁 or is it the 🛠️ maybe not

distant gyro
#

i can do that for you

royal tapir
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Hi Suggestions Bot

distant gyro
#

empyrean wrath too

echo kestrel
#

womp womp

median scaffold
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Fair enough

patent marsh
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What does calcium potion try to achieve

echo kestrel
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healthy bones

patent marsh
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Real

median scaffold
patent marsh
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Awesome

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give it faster armor break recovery speed

golden sonnet
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I assume you mean defense damage

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But I don't hate that

median scaffold
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Armor break sounds pretty, ngl

golden sonnet
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And already exists

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Broken armor is a debuff

distant gyro
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i think defense damage recovery potion has been mentioned before indev and completely ruled out

median scaffold
#

Too good or useless?

royal tapir
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Too good for sure

golden sonnet
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Idk, I feel like a say, 2% faster buildup wouldn't be much

fossil finch
#

Defense damage (dies

fossil finch
royal tapir
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Okay but if it's 2% then why even add it at all

fossil finch
#

yeah like

golden sonnet
errant wren
#

defense damage? just don't get hit

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often, at least

echo kestrel
golden sonnet
fossil finch
#

is knockback resistance even real

distant gyro
#

it is

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no items do it but its easily introducable

golden sonnet
distant gyro
#

idk i could see use for it like most potions

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but for defense damage i just dont think we need another defense adjacent potion not named ironskin

median scaffold
distant gyro
#

better suited for accessories i think

golden sonnet
# distant gyro idk i could see use for it like most potions

Potions are free, so it will still see use as there's no reason not to. I just don't think it's effects will actually matter. It's like using titan potions against bosses with summons that take knockback, is it technically helpful? Yes as it's free. But is it ever going to really make a difference? No imo

distant gyro
#

yeah potions are free and incremental

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except the ones that dont and oh well a lot of those are broken

median scaffold
#

I like how Vanilla makes potions too good hdflr

echo kestrel
distant gyro
#

its never going to be as useful as 100% but its noticeable without a doubt

#

ive tested ingame and you can definitely feel it

echo kestrel
#

Sweeeeet

median scaffold
#

Time to test it myself (code intensifies, 100%)

echo kestrel
distant gyro
#

honestly i dont even think you need the feasibility part

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no one will read it and care

echo kestrel
distant gyro
#

but yeah how i added it was just

#

modifiers.Knockback *= 0.5f;

fossil finch
#

Imagine if feasibility was a thing

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Add a hundred enemies
Feasibility: you can add enemies to mods

wide river
#

One billion stars

distant gyro
#

Just make it better

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1 billion stars

echo kestrel
#

i mean, i thought adding it would add some credence to the suggestion

fossil finch
#

Nobody would care

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And devs already know

echo kestrel
#

okdok

median scaffold
#

...hm

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Should I do a suggestion about giving wooden armors the same treatment as pre-HM ores ones? clueless

dense locust
#

peak sugg in posting I think

echo kestrel
#

absolutely

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first joke sugg ive seen live

median scaffold
#

Calamity's Vanities in question:

median scaffold
near stream
#

will there be yarhon plush in game tho

serene tendon
#

Probably just a small child

median scaffold
#

@near stream
Firstly, you need a title for you suggestion for the bot to work properly
Secondly, you should some arguments for why it should be added

near stream
median scaffold
#

There's a plush for literally every boss

harsh echo
#

I can't belive they turned him into a marketable plushie.

distant gyro
#

pixelated plush is. rough

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imo

median scaffold
#

Fair enough, but what can be done else?

golden sonnet
#

Not use pixels and instead import 3d graphics into terraria

median scaffold
#

WoTG treatment, ngl

distant gyro
#

crazy

#

obtaining a plush in game pushes one out of the screen and gives it to you irl

wide river
coral carbon
#

Is that Knockback Resistance sugg an EES (Extreme Effort Suggestion)?

distant gyro
#

maybe a lot to read but its like

#

low (possibly mid including balancing)

median scaffold
#

Please, make Frost Barrier give knockback resistance.....

dense locust
#

give frost barrier literally anything

distant gyro
#

i have no idea if frost barrier has any plans ngl

median scaffold
golden sonnet
fossil finch
#

Like high efforts suggs are Add 3 biomes

dense locust
fossil finch
#

Its true though

whole tundra
fossil finch
#

Like yes you could theoretically save and improve every bad item ever but like

echo kestrel
#

conversely i did put high effort into the formatting

fossil finch
#

And it is effort that could be spent conceptualizing and implementing new good things instead of trying to fix bad things

fossil finch
golden sonnet
#

No your entire inventory just gets filled on Creation

fossil finch
#

Awesome

golden sonnet
#

Surely no issues with other mods that add starting items

wide river
#

The rope is evenly distributed among every open slot in the inventory

echo kestrel
#

including the trash

golden sonnet
harsh echo
golden sonnet
#

True!

fossil finch
harsh echo
#

what does it do i’m curious

fossil finch
#

Its just a grab bag that contains whatever didn't fit

echo kestrel
#

that's a paddlin

golden sonnet
#

tmod W

echo leaf
#

Worst case scenario there’s an item nobody uses

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I’d rather have two cool items and one bad item than two cool items

golden sonnet
#

the problem is they aren't cool

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so it would be better (imo) to remove some items to make the ones left very cool, than try to make every item cool

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maybe I'm just a frost barrier hater

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but nothing about it is cool

fossil finch
#

We think its better to have two cool items than two cool items and one bad item reducing the overall quality of the experience thumbs up

harsh echo
#

it’s better to have one bad item

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and no cool items

fossil finch
#

at that point why exist

harsh echo
#

dead man’s chests should have echo coating in the traps

echo leaf
#

The Yharon plush is already in-game

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It’s in Calamity Vanites

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You can even throw it at people

fossil finch
#

Lamalities amities

harsh echo
#

the

echo leaf
#

YAAAAYYY

drowsy plank
#

@near stream please do not talk in #suggestions-posting and if you want an ingame yharon plush, i suggest you use calamity's vanities

hollow shell
#

Maybe already mentioned but
#suggestions-posting message
Exodium was added simultaneously with the "Future Bosses", the ones spawned via the Soul Artifacts (which were crafted with Exodium)

iirc Noxus was supposed to be involved in this somehow, when it had some inexplicable time travel theme? Hence Exodium being "cold and dark"

#

Then, yknow
The Future Bosses got removed rather quickly
and Noxus's theme has drifted pretty far from that

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So Exodium is a bit of an artifact

dense ferry
#

Exodium has plans surrounding it but

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Being real

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Chances are it dies

echo kestrel
#

goodbye weird space rock 2

dense ferry
#

I personally think Exodium should stay, but lose all of its Material properties besides maybe Stratus

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So it's just

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Cool decorative block

hollow shell
#

I would kinda prefer that Exodium be expanded upon or differentiated rather than removed
Cuz Luminite is already extremely widely used

dense ferry
#

To which, it is cool

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I think Exodium staying as a flavor rock rather than a weird counterpart to Luminite works fairly well

echo kestrel
#

Is it just an oversight that exodium needs a lunar pickaxe but not luminite?

dense ferry
#

Vanilla stuff

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Luminite has no pickaxe requirement in Vanilla because it doesn't spawn naturally anyways

hollow shell
#

We could make Luminite require a high tier pickaxe but there's not much of a need really

dense ferry
#

Yeah

dense ferry
#

I think it's unnecessary

echo kestrel
#

why not the opposite though

glass arch
#

the issue with making exodium crafted with luminite and stone is luminite brick exists and has the same recipe

echo kestrel
#

exodium have no pickaxe req

hollow shell
echo kestrel
#

fair enough

hollow shell
#

This isn't Minecraft, multiple things can have the same recipe

glass arch
#

its really odd to have deco blocks with the same recipe

dense ferry
#

Luminite being available in such large quantities imo is a problem for later, but oh well

hollow shell
dense ferry
#

Yeah but like

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It's just

glass arch
dense ferry
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"Here, have all Luminite you'll ever need"

echo kestrel
#

there's cutting down on ML refighting

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and then there's "here's enough luminite for you to shimmer into whatever ore you need in thousands"

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(except for cryonic ore)

dense ferry
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I also just think no material should be available in such quantities and ease, period

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I think Deus dropping so many Fragments is a problem, for example

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Even if it's perfectly justified HDfailure

hollow shell
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Well that issue is caused by the step further above- yeah

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Because

echo kestrel
#

I like Deus dropping frags cos it means I don't need to summon the pillars

hollow shell
#

You need that much, for recipes

dense ferry
#

Yeah, it's the one massive drop I may be fine with keeping because I can't think of anywhere else to put it

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And subjecting people to farming the Pillars is

echo kestrel
#

it would be fine if it was just cultist into pillars

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but no god no

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it's cultist into pillars into ML

dense ferry
#

I will take a massively streamlined progression over the shitshow that is farming Pillars

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Honestly, you know what?

hollow shell
#

In Calamity only:

dense ferry
#

I just had a really goofy idea

hollow shell
#

For comparison:

dense ferry
#

What if there were spawners for each Pillar?

hollow shell
#

I think Luminite Bars might be the most widely used single material item in the game?

echo kestrel
median scaffold
echo kestrel
#

and they all spawn near each other

hollow shell
median scaffold
sand marlin
hollow shell
#

Not even close

dense ferry
# echo kestrel and they all spawn near each other

See, I don't think so because the Pillars are incredibly time-consuming and if you only need one type Fragment, you'd still have to go kill the other four if you want to get rid of them in your world

echo kestrel
dense ferry
#

Yeah but I think the Deus solution is bad

median scaffold
#

Deus is so handy when it comes to farming fragmants, tbh

median scaffold
hollow shell
#

(if you start counting constituents to materials like all fragments plus Galactica Singularities
or all of Life Alloy's bars plus Life Alloy itself
Then yeah they'll probably be higher than Luminite or Cosmilite

But, as just single items, Luminite tops the chart)

dense ferry
#

I'm gonna suggest my crackhead idea on Dev brb

median scaffold
#

Do that, please

hollow shell
#

Add new minibosses that correspond to each pillar, spawnable on their own, instead of spawning the pillars themselves

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Give Fab more fights to design :3c

echo kestrel
#

rebecca just so you're aware if you're not already fargo's has a similar spawner, which yeah irrelevant but it does that

dense ferry
#

Having enemies that correspond to each Fragment naturally spawn after Moon Lord

hollow shell
#

HMMM actually yeah

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Post-ML has always been hankering for more enemies

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((Put them in the Astral Underground so that place gets more purpose
Two birds one stone))

echo kestrel
#

cultist cells

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small roaming pilgrimages

dense ferry
#

I think Astral Underground should get its own content rather than just getting the Pillar stuff chucked in

hollow shell
#

Well they could still be Astral-esque enemies

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Infected stuff bulging and gorged with their respective fragment

echo kestrel
#

could also be regular mobs supercharged with fragment power

hollow shell
#

That's the idea

echo kestrel
#

i mean not necessarily astral

hollow shell
#

Ah you mean like
stronger variants of enemies throughout the world?

echo kestrel
#

like the pillars aren't localized entirely within your astral infection

#

yeah stronger variants

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so it makes sense some of their madness would infect existing organisms

west apex
#

I don't think I've gone to underground astral once so I would love to have a reason to go there

hollow shell
#

Man how did we get here
This conversation started with Exodium

echo kestrel
#

I really like how the martian probe is a trigger for the event

hollow shell
#

Exodium pillar-themed enemies.........

echo kestrel
#

I wish more things had that sort of trigger

#

like if the pillar themed minibosses appeared only because you didn't kill the infected mob in time

#

and now it just bursts into celestial flesh and creates a localized pillar phenomenon on screen

hollow shell
#

That sounds neat

echo kestrel
#

this is now as concise as I can possibly make it

#

hopefully i don't get a dozen pings about it when I wake up

drowsy plank
dense ferry
#

I mean in both ease of access and quantity

#

You still need to look for those Ores (and in Auric's case, deal with Rejection)

#

You don't have to look for Luminite

dense locust
#

add big scary space monsters postml

#

very simple fix

drowsy plank
dense ferry
#

Might be a misconception from you

drowsy plank
dense ferry
#

But like, even if we did that

#

The bulk of Fragment usage is Pre Providence

#

Distortion would be Post CV

drowsy plank
#

mmm that's true i suppose

dense ferry
drowsy plank
#

maybe there should just be less fragment recipe spam lol

errant wren
#

exodium rejection clueless

dense locust
#

hammers.

harsh echo
#

peak

errant wren
#

i have zero idea what this conversation is about

dense ferry
#

Aerialite is acquired in Mid PHM, where your aerial movement is far worse. It still takes a while to get everything

#

Luminite you just

#

Fly up to Space on spawn

#

Boom

#

700 Luminite Ore

drowsy plank
#

i mean with aerialite you can make wings and get a shit ton of it

#

they really, really aren't that different at the end of the day

#

maybe spread the planetoids out more

#

idk

dense ferry
#

What wings? hdflr

#

Fledgling is the only wing you can get before Aerialite

drowsy plank
#

wait are skyline post skele?

#

idr

dense ferry
#

Skyline is

#

Made

#

From Aerialite

echo kestrel
#

post evil 2

dense ferry
drowsy plank
#

yes

violet zephyr
#

Post Second Evils.

#

Bones were removed from them quite a while ago now.

dense locust
#

so you grab like 10 bars
make wings
use wings to get rest

drowsy plank
#

^ yeah that

dense ferry
#

Yeah but those 10 bars still require a bit of effort and afterwards it's not just free

violet zephyr
#

I feel like there is a misunderstanding.

dense ferry
#

And like, ok yeah, Aerialite isn't hard to get

#

No Ore is, really

drowsy plank
#

yeah and you still need to beat moon lord to get luminite and make a luminite pick to get past the exodium walls

#

so idk what the problem is with luminite just getting the same treatment as any other ore

wide river
#

Hoik clueless

violet zephyr
drowsy plank
#

if the planetoids being right above spawn makes it too easy, just... move them??

violet zephyr
#

Saves me time.

drowsy plank
#

fair, but that could be fixed by giving luminite an actual pickaxe requirement too

#

lol

echo kestrel
#

what often surprises me is the abundance of the luminite planetoids

drowsy plank
#

if it all being in one spot is too easy just spread it out and you'll have to try at least a little

#

which is literally just like aerialite rn

echo kestrel
#

5-6 more planetoids than i’ll ever need
and sure can argue its useful for shimmering but that role is already fulfilled by the obscene amount of astral ore that generates

dense locust
#

I propose luminite mimics

dense ferry
#

But we are talking about the fact that beating Moon Lord instantly gives you access to roughly 700 Luminite Ores which all you need to do is make a Lunar Pickaxe (which you can make instantly after killing Moon Lord). By the point of the game you're in, too, the mobility you have also makes it trivial to just go up, mine all that Luminite and never have to worry about it again

violet zephyr
#

The problem isn't how close they are or whatever. The problem is that just one of them is enough for a singleplayer playthrough.

dense ferry
#

Yes, I think that's my main problem

#

You just get all the Luminite you will ever need in 5 minutes

drowsy plank
#

how is this any different from

#

literally any other ore spawn

violet zephyr
#

The real solution would be to downsize them by way more than half.

dense ferry
#

Because none of them are quite as condensed as Luminite

drowsy plank
#

so spread it out

#

maybe make it replace stone in existing planetoids idk

dense ferry
#

You get like, 60 Auric Ore from a normal vein (which, reminder, it requires 60 for one bar)

echo kestrel
#

or have them crash as mini meteorites on the existing planetoids?

dense ferry
#

You get 200 Luminite from one Planetoid

violet zephyr
# drowsy plank literally any other ore spawn

Because they are in an area were you can get to easily in that stage of the game. Unless you have built something in the sky, you can literally just fly up, then use Momentum Capacitor to get to them if they aren't close to spawn.

drowsy plank
#

make the planetoids smaller and more spread out

#

boom done

median scaffold
dense ferry
drowsy plank
#

ez

dense ferry
#

Even if imo what should be done in exact terms is

violet zephyr
#

The solution to inflation is just to uninflate.

dense ferry
#

Actually idk

#

See the problem is that Planetoids are fucking miniscule hdflr

#

So by that point you'd mine out all of them and end up with like

#

150 Luminite

#

Which is not even enough to make the Mining Mount

drowsy plank
#

how is this any different from hallowed ore; just spread it out and it's fine!

also wasnt the problem that you could get too much? doesn't that fix it?

dense ferry
#

I think

drowsy plank
#

you can make it generate new small exodium + lumi planetoidsa and replace stone in whatever planetoids remain

#

that way you still have a reasonable amount

echo kestrel
#

a highlight of my playthroughs is clearing the weird space rocks that now obstruct the upper area of my arena

violet zephyr
hollow shell
dense locust
#

why dig hallowed ore when destroyer dies in 10 seconds HDfailure

violet zephyr
#

(Probably due to the exact thing you mentioned. They are too rare and spread out.)

dense ferry
#

Either way I think the best way of solving the triviality of getting Luminite (and Uelibloom for that matter) is to make enemies an Actual Threat in Post ML

drowsy plank
violet zephyr
#

So, we have Hallowed Ore, that is too rare and spread out, where refighting the boss is more valuable
And Luminite, that is too condensed and focused, where you barely spend any time mining.

echo kestrel
#

seeing veinminer work its magic is a shot of dopamine

violet zephyr
#

Two halves of the same coin.

hollow shell
dense ferry
echo kestrel
dense ferry
#

I do that because it doubles as Light Soul farming

errant wren
#

luminite/exodium empowered harpies

drowsy plank
#

hallowed ore gen is not helped by hallowed gen itself

#

fuck the V

dense ferry
#

Post Yharon will end up being the only Post ML tier with a mobbing drought

hollow shell
#

If all goes right...

dense ferry
#

Well, I mean more so

#

If the things I have planned work out HDfailure

#

Since yeah, a bunch of Post ML goobers

hollow shell
#

We had PostML enemy plans on a Trello for like 3 years and they never got added

dense ferry
#

Then something for Post Providence

#

Post Polter and Post DoG has Distortion

#

And then Post Yharon and Post Exos/SCal end up lacking in enemies, by which I point I think is fine

drowsy plank
#

aerie enemies ultimatesmug

dense ferry
#

Might end up having a few but won't exactly fill in the gap

violet zephyr
dense ferry
#

Yeah, I also think that there being

#

No enemy that can even pose a threat to you really goes to show how fucking strong you are

#

Post Yharon? I can see one or two enemies

#

Post SCal/Exos?

#

I think there shouldn't be any

violet zephyr
#

I think it would thematically make sense that the only time new enemies wouldn't appear is Post-Yharon.

#

From then on, you pretty much start fights instead of being chased down.

dense ferry
#

There's probably gonna end up being one

#

Since Auric is no longer renewable through Crates

echo kestrel
#

would be cool if it gets to a point post-ML where pre-hm / hm bosses start becoming regular mobs but dunno how to fit that thematically

violet zephyr
#

Yharon children.

dense ferry
#

Because it's half hdflr

#

Exos? Yeah, you start

errant wren
dense ferry
#

SCal? She personally seeks you out to fucking maul you

violet zephyr
#

Calamitas is the only exception.

frail fox
echo kestrel
dense ferry
#

Which, man

violet zephyr
#

Yharim you fight, Boss Rush we accept the invitation.

dense ferry
#

I REALLY WANTED

#

I REALLY REALLY REALLY WANTED

#

FOR SCAL TO BE NATURALLY SPAWNING

violet zephyr
violet zephyr
dense ferry
#

I fucking cooked with the Eye of Desolation tooltip

violet zephyr
#

It is three words.

dense ferry
#

Yes

#

And it works

violet zephyr
#

Powerful ones.

dense ferry
#

SCal doesn't naturally start a fight with you

#

But after killing Yharon

hollow shell
violet zephyr
dense ferry
#

She shows up to your doorstep

#

Hands you the Altar

#

And just tells you to go meet her

errant wren
#

that sounds like something that would happen at the end of an invasion event

violet zephyr
echo kestrel
#

who the hell starts a conversation by handing them an altar

dense ferry
#

Look, we have to conform by Terraria HDfailure

frail fox
#

Why doesn't Calamitas just kill you immediately? Is she stupid?

dense ferry
#

"We are fighting now, choose the place"

hollow shell
dense ferry
echo kestrel
#

Just curious, what’s stopping the altar from just generating somewhere

dense ferry
#

To me the Altar is just a convenience because we're modding for Terraria

#

If I had it my way, there'd be no Altar

#

She would show up at your doorstep, start the fight there, and when you wanted to rematch her you just say "hey let's go fight in the backyard"

violet zephyr
echo kestrel
#

I mean the codebreaker was definitely something novel

dense ferry
#

Oh no

hollow shell
dense ferry
#

The way I view it, this interpretation works more as

#

Vegeta and Goku, y'know?

#

How Goku takes Vegeta somewhere else for them to fight

#

Yeah, you're taking Calamitas somewhere else to fight

echo kestrel
#

Is it a limitation on tMod’s part that the scal arena can’t spawn above the altar instead of around it?

hollow shell
#

"Let's fight somewhere empty" meme

dense ferry
#

I also don't get it hdflr

hollow shell
#

No it could be defined to do that instead

#

Fight's kinda designed around it being in the center but I guess some stuff could be moved around

slim cairn
echo kestrel
#

Yeah so if the altar generated somewhere it could just spawn above instead of around…? Maybe I’m not getting something lmao

hollow shell
#

What would be the point of it spawning naturally?

dense ferry
#

PEAK sugg

hollow shell
#

@orchid axle Don't. verbal warn

dense ferry
orchid axle
dense ferry
#

The entire point is that the Altar is more or less a convenience with no real explanation in the story

echo kestrel
#

Ah

dense ferry
#

It's just a demarcation of where you wish to fight SCal, after she invites you to fight her

echo kestrel
#

guess I misunderstood the purpose of it

slim cairn
echo kestrel
#

I figured it would just help narratively if the altar generated somewhere instead

echo kestrel
hollow shell
#

s'cuz the SCal spawn item used to be a regular click-to-use boss summoner
With the same square arena

And it was sometimes annoying having to go stand in the exact same spot or else your arena preparations would be misaligned by one or two tiles

#

So it was changed to be an unmoving placeable object instead

dense ferry
#

The only problem with this whole idea is that

#

Events in Terraria!

#

They are hard to work!

#

Because you have to account for players doing dumb shit!!

echo kestrel
#

so no chance in hell scal’s getting a subworld no

hollow shell
#

((careful with the word "events" cuz that typically means invasions or moons))

dense ferry
#

I think the easiest way of making this work is that SCal would spawn near your spawnpoint after you use a Magic Mirror to go back, and while she's there, you can't leave the general vicinity until you talk to her

violet zephyr
#

"Things happening in the world"

dense ferry
#

The problem is

#

What if the player never uses Magic Mirror (or similar)

hollow shell
#

"hey mother fucker"

violet zephyr
#

You'll notice every time there is a "thing happening in the world" in Vanilla, there is a message.

echo kestrel
#

any pylon too maybe

#

or any death

dense ferry
#

Ok, Death sounds like the best

violet zephyr
#

The Travelling Merchant is here, a Meteorite fell, the Dungeon something something, I forgot the exact wording.

slim cairn
violet zephyr
#

Pylons can be disabled indeed.

dense ferry
#

I think that if we save it as

#

"Returning to spawn through any means"

echo kestrel
violet zephyr
dense ferry
#

It's stupidly hard for people to never come across it

echo kestrel
#

pre-scal/exos

violet zephyr
#

It can just be being close enough to Calamitas triggers it.

dense ferry
hollow shell
#

It could just be when next you go to spawn
You get an effect similar to The Tongue dragging you towards her

A Sepulcher hand

#

"We are talking. Now."

violet zephyr
#

And she makes a border, like in the boss fight, so you cannot leave.

dense ferry
#

Like

#

If you fought Exo Mechs

#

Died

#

And respawned

#

She'd be there

violet zephyr
#

"Why does Calamitas only appear after you die in Post-Yharon? Is respawning canon???"

violet zephyr
#

Is this what you want to bring forth?

#

Thought so.

dense ferry
#

Kills you

violet zephyr
#

I am sorry that I can predict the future.

echo kestrel
#

rebecca how does this work for hardcore

hollow shell
#

magic mirror
or pylons

violet zephyr
#

It won't!

#

:D

dense ferry
#

Returning to spawn in general makes her spawn

#

Death is just one of the ways to do it

echo kestrel
#

Ah

dense ferry
#

Magic mirror (and similars), death, resetting spawn point, etc

hollow shell
#

(The programmers would need to have some checks to make sure that SCal actually can spawn near the spawn point and put you in a place where you can talk to her
And not like, wedge you in the weird gears of your base build

But that's a problem for a later time)

dense ferry
#

Yeaaaah

#

I think it'd require a lot of fine tuning to make it not have weird edge cases, but

violet zephyr
dense ferry
#

It'd be worth it imo

hollow shell
dense ferry
#

Would make SCal just look 20 times cooler

violet zephyr
#

Going to say top of the world

#

But changed mid-sentence due to a potential problem with that (Planetoids).

echo kestrel
#

more on scal appearing,

is she supposed to intimidate?

cause intrigue like “we have aligned interests but i don’t know if you’re ready.”?

or “you have to stop.”?

hollow shell
dense ferry
#

Girl literally shows up to your doorstep, says "you, me, fight" and fucks off

dense ferry
dense ferry
#

Where it actually naturally spawns at your doorstep and starts the fight with you straight up

violet zephyr
dense ferry
#

Tho I'd probably make that a one time event if it ever happened

violet zephyr
#

They all said "You, me, fight" prior to a fight.

echo kestrel
dense ferry
#

And, honestly?

#

It'd feel fucking cathartic to win that

dense ferry
#

99% of players make their spawnpoints near their NPCs

violet zephyr
echo kestrel
#

that’s fair

dense ferry
#

SCal, obviously

#

Doesn't want to fucking kill your NPCs

echo kestrel
#

Ah so it’s a
“You. Me. Fight.”
looks around
“…but not here.”

dense ferry
#

Yeah, more or less

echo kestrel
#

It’d be neat too if the altar refused to work if it was x blocks in range of a town

#

With scal berating you from beyond for putting innocents in danger as a response

echo kestrel
dense ferry
#

Yeah, that was my main intention behind it

echo kestrel
#

though the calclone and scal’s sprites would have to have some similarity first so the player would at least get a “WHAT SHE’S BACK?” sorta deal

dense ferry
#

I don't think so tbf, since imo the main shock is seeing the monster in front of you with Cal Clone

#

And when SCal shows up, there's the clear contrast between the monster and her, while the lingering dread of the same thing happening is still there

#

It's the fact the game has set a precedent for those kinds of things happening. What's telling you it won't do it again?

echo kestrel
#

Ah, subverting the mechanic that most bosses announce their coming a la terraria logic

dense ferry
#

Also if you pay attention to color scheme (or hover the name over the NPC lmao) you'd still get the dread of

#

"Oh my God it's the actual Calamitas now"

echo kestrel
#

It’s gonna be real fun telling new players who ask “how do I fight supreme calamitas?”

“Wait.”

dense ferry
#

Basically, I think the strength of doing this is setting up the encounter with the actual Calamitas

#

This was her Clone

echo kestrel
#

It definitely works

#

Hope it comes to fruition

serene tendon
worthy lintel
#

you're the second being she witnesses ascend to power by killing killing killing

patent marsh
lucid marsh
frozen hornet
#

Secret!

grave zincBOT
#

@round ravine - Your suggestion has received an updated status!

[Make it so that the Zenith requires a Cosmic Anvil to be crafted]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

idle dagger
#

Oh hey cool a freebie

harsh echo
#

it's strange how it only needs a HM anvil in vanilla

lucid marsh
#

Well, the HM anvil is the last anvil in vanilla, so it makes sense

#

There's the ancient manipulator, but that's more for the celestial stuff

harsh echo
#

Hmmm

#

perhaps good point

hollow verge
#

funny enough another server im in was debating this exact topic

#

how ancient manipulator feels like it's not supposed to be an anvil upgrade, but cal uses it like that anyway

harsh echo
#

needs some kind of
Luminite Anvil.

#

This is a good idea, trust me.

echo leaf
#

Luminite is so ancient, so maybe it can be called something like that.

#

And anvils are sooooo last millenium. Why not something that represents how versatile it is? Some kinda manipulator...

harsh echo
#

Shrimple: Make ancient manipulator be crafted with the lunar fragments and HM Anvil. Now you cannot say that it is not an anvil upgrade.
Also fixes the drop bloat from cultist! (Who needs multiple of them.)

echo leaf
#

The same update should include Lunatic Cultist treasure bags, too!!

grave zincBOT
#

@dense locust - Your suggestion has received an updated status!

[Merge empyrean wrath and emyprean rage into one buff]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

dense locust
#

yipeee

#

which one died

#

I wonder

grim tusk
#

Rage

#

Wrath had cooler sprite

dense locust
#

I see

harsh echo
#

🎉

hollow shell
#

epic

novel belfry
#

i think empyrean armor should have a more interesting gimmick than just "Get a stat boost under 50% hp/getting hurt and fire extra projectiles on enemy hits"

dense locust
#

I mean nebulas gimmick is litterally "more stats" so yknow

novel belfry
#

i mean, but that has a twist of being more supportive, in the sense that those can transfer to other players

#

yeah that is a thing

lucid marsh
#

sure, you get more stats, but you get them in an interesting way

novel belfry
#

In multiplayer, any player can pick up these booster items and benefit from their buffs, even if they are not wearing Nebula armor. Additionally, picking up a booster item will grant nearby players (within a 43.75-tile radius) one instance of the buff. If the player acquiring the booster is on a team, only other players within that team will obtain the buff; otherwise, unaffiliated players will spread the buff to all other nearby players upon obtaining a booster.

#

thats insanely cool btw

echo kestrel
#

damn that was fast
altix wasnt kidding when they sniped my sugg lol

novel belfry
#

LMAO

#

HAHA

hollow shell
hollow verge
#

am i allowed to sugg deleting photo potions yet or do i gotta wait for sso

hollow shell
#

I do fully agree with the sugg though, Empyrean set bonus is woefully uncreative and boring, compared to the vanilla lunar armors

hollow shell
hollow verge
#

they're being completed shed so their only effect is +5 more hp when you collect a heart

wide river
#

474 - Photosynthesis Potions no longer boost life regeneration. - Done ✅

hollow verge
#

i want to know if i should wait for update or if i can sugg it now

hollow shell
#

It would still be fine to suggest, wouldn't conflict

However, if your reasoning is based on the fact that they'll be really weak in SSO, then no you cannot suggest that

#

because you're only supposed to make suggestions based on the current playable mod

hollow verge
#

yeah my reasoning is based on the changes incoming, not how they are now. so, i'll wait. thanks for the answer /gen

hollow shell
#

👍

hollow shell
#

The reason for this rule being that anything in #changelogs is still subject to change
The devs could still be working with Photo potions and giving them a new effect that makes em good again, thus rendering a suggestion to buff them irrelevant before the update even releases

echo kestrel
#

so just wait n see

glass arch
#

suggesting something about unreleased content is

#

kinda not great to do

hollow shell
#

yeah indeed but that's one of the main reasons
changelogs still being WIP

glass arch
#

like say when the exo mechs got added in changelogs i suggested to make them the source of exodium as a moon lord and luminite alt

novel belfry
#

lmao

glass arch
#

like with stuff in changelogs chances are you dont know shit about it

#

like with the most recent changelog batch as an example

#

i dont know shit about the galactus blade rework

#

so if i suggested to make it faster (spitballing here but its to make a point (the point doesnt need to be made)) it wouldnt make sense

hollow shell
#

indeed.

royal tapir
#

Empyrean armor 💔

grim tusk
hollow shell
grim tusk
#

the latter probably, given that summoner should be the priority atm

hollow shell
#

I see. 'Preciate the honesty.

novel belfry
#

okay i see

echo kestrel
#

still in awe it got to voting

median scaffold
#

So many good suggestions, what....

lucid marsh
#

Someone should make a dozen bad suggestions so that more of them can get in

sand marlin
#

I guess you are doing that now clueless

hollow shell
#

Hmm

#

Okay yeah this is a post-Polter accessory, and Tarragon & Elysian Wings have 4.17 and 4 seconds of flight time respectively
More, in fact, if you have the acc equipped, because it grants +30% fight time

#

So the 4 seconds of infinite flight is worse than just... landing, to refresh your flight time

#

40 second cooldown.

sand marlin
#

So it's more like 8 seconds unconditionally if you activate it

hollow shell
#

Ah okay that helps

#

Yeah that helps a lot actually

#

Hm

sand marlin
#

Oh it's about 12s total if you activate it on low flight time

#

Before, during, after

hollow shell
#

Quite true quite true

#

I feel like this suggestion needs better reasoning
Both, with the above in mind
and
Because it is dipping into reference sugg territory.

It doesn't really explain why the proposed solution would be better other than it being "interesting" and a closer reference to Rain World.

lucid marsh
#

The item is already a reference

#

But uh fair. I'll think about it

sand marlin
#

The accessory's sigil is a reference to the Saint's Attunement mechanic from the survival platform game Rain World. The Ascendant Insignia's sound effects were carried over from the same game.

hollow shell
sand marlin
#

I didn't know it was a reference actually

hollow shell
#

Do you know how many Murasama launch sheath suggestions we've had to reject

#

(I don't think it was that many but it was enough to be a problem)

lucid marsh
#

I don't really have a reason besides "it's less boring than doubling your wing time"

hollow shell
#

(tripling, if you use it right)

sand marlin
#

I think the accessory just in general does need some buffs

lucid marsh
#

Still

#

Yeah like, it went from this awesome symbol of yharim and near ultimate melee accessory, to just...

#

Funny flight and reference thing I'm never using

lucid marsh
#

To be clear, I didn't make this suggestion bad on purpose, but I made it knowing it didn't have good odds, since I might as well

sand marlin
#

I wouldn't change how it is personally, I'd just say its base stats need a bit more and maybe Ascension can also buff flight speed or something.
Flight time buff is definitely necessary but I'm not as sure on the acceleration. There's also the alternative of making Insignia line more of an aerial Magiluminescence type accessory which is interesting

hollow shell
#

Do we think we could get away with suggesting Magiluminescence to Ascendant Insignia
To make it significantly improve your aerial acceleration, and more importantly, deceleration

Make all wings act more like Celestial Starboard

lucid marsh
#

Oh, that would be good. I'd like that

sand marlin
hollow shell
#

Oh they did?

sand marlin
#

@golden sonnet

echo kestrel
sand marlin
#

I don't remember if they submitted one but the idea was around

lucid marsh
#

It also grants light and Regen I think?

hollow shell
#

I feel like that's worth pursuing

#

It does end up making it more similar to Saint's ability from Rain World due to the improved aerial control

#

without requiring you to say that the purpose is making it similar

#

And you could even make the argument that it would help for the next immediate boss in progression, The Devourer of Gods
Because the laser walls require you to perform precision movement, to stop and stay in one place

#

Decel would help a lot

echo kestrel
#

Can see that yea

lucid marsh
#

Good idea

#

Want to make the improved suggestion?

hollow shell
#

... sure

#

One sec

lucid marsh
#

Sorry, I can if you're busy

sand marlin
#

When will these days be back...

gray bone
lucid marsh
#

Is it just me, or are the downsides of enchantments always worse than the upsides? Who actually uses Aflame and the like?

sand marlin
#

Aflame is free with Radiance

lucid marsh
#

Except for resentful and bloodthirsty

#

At least one of those are basically always good

#

Oh, I guess some of them are good

#

Wait, radiance?

#

Let me see...

gray bone
#

hellbound can do great work

lucid marsh
#

Ooh

#

Ok, these are actually way better than I thought, I just misunderstood them

#

You have to build around them carefully

gray bone
hollow shell
#

Add Magiluminescence to Ascendant Insignia.

Ascendant Insignia is a post-Polterghast accessory, which grants speed and flight buffs, and has an activated ability that grants infinite flight for 4 seconds. Around that point in progression, wings have a maximum flight time of about 4 seconds.
The infinite flight also refreshes your flight time, so using it will always at least double your flight time, or if you use it after fully expending your flight, even triple your total flight time...
For a single flight. On a 40 second cooldown.

In reality, the buffs provided are not very significant, and even its defining ability doesn't do that much more than simply landing or hooking something can provide, which is very easy to do if you have any kind of arena set up. Especially considering you'd have Bobbit Hook by that point too.
At that point post-ML, what do you need a one-time continuous 12 second flight for?

Do you know what is at that point post-ML? The Devourer of Gods. Do you know what The Devourer of Gods has? Laser walls.
What do you need to do to avoid the laser walls? Stop dead in place and stay still. What helps you slow down to stop in place and improve precision control? Deceleration.
What accessory is notable for granting deceleration?
Magiluminescence.

Magi, a Pre-Hardmode accessory, grants much more significant movement speed buffs than Ascendant Insignia, greatly improving the player's control. And it currently is not part of any accessory lines in Calamity.
If Magi were incorporated into Ascendant Insignia, with its effects expanded into aerial control instead of just grounded, it would effectively give any wing the tight mobility of Celestial Starboard!
Ascendant Insignia would have a much more useful niche and obvious purpose than it does now, that being a tool to help with the DoG fight as well as any other moments which require aerial precision... on top of making it much more fun to use.

#

I feel like I'm a bit too wordy sometimes...

gray bone
#

conciseness is hard

echo kestrel
gray bone
#

overall though i think this is a good idea
considering that you have bobbit hook available at this stage, a dedicated flight time refresh is less valuable than ever in my opinion

echo kestrel
#

cutting fat is probably my favorite thing about writing

gray bone
#

giving it something like this would definitely help i think

echo kestrel
#

i like editing
i hate writing LMAO

gray bone
#

i'm fine with editing but i love writing

#

i hate word limits

#

even if they're very sensible

echo kestrel
#

i love word limits

#

they’re like a challenge

#

it’s like true melee but for writing

gray bone
# echo kestrel they’re like a challenge

but why challenge myself when i can go on a four hundred word tangent about the the fact that this specific noun and this specific adjective are in this specific sentence 💔

echo kestrel
#

unfortunately it will sound very much like me

hollow shell
#

Go ahead

lucid marsh
#

I love it

hollow shell
#

I was not inclined to post this suggestion myself

lucid marsh
#

But I think it should still also do the mount flight thing maybe

hollow shell
sand marlin
hollow shell
#

Indeed it could just get decel on its own

#

However

#

I felt like Magi was a natural fit, and incorporating it like this has a degree of elegance to it, like pieces coming together,

and also

I like Magi. I cannot play without it anymore.

#

It's cheap to craft
So if I could get it added to like two or three acc lines then I would be happy HDfailure

sand marlin
#

I mean it doesn't stop you from using it on endgame

#

Because it is very well viable

hollow shell
sand marlin
#

Moreso just that it doesn't exactly have a use case lategame outside of maybe mayhem

hollow shell
#

Exo Mayhem?

lucid marsh
#

Who in their right mind is using ascendant Insignia now?

sand marlin
lucid marsh
#

It does not matter if it's mobility creep, no one is using an accessory slot for some extra flight time

sand marlin
distant gyro
#

i equally like the idea of magi being in statis belt ngl

sand marlin
#

I don't find it fitting in either line if I'm being honest trollage

hollow shell
#

Right yeah part of why I wouldn't feel super confident posting my suggestion is

I literally have not used Ascendant Insignia. I'm talking out of my ass and just taking y'all's words for it.

sand marlin
#

When you use it on DoG it's like

hollow shell
sand marlin
#

You notice you're slightly faster which makes outflying DoG kinda free, and the flight time is pretty good because your flight time is cut by extreme gravity or whatever that version is called

#

It doesn't have decel so it's bad for laser walls kinda actually

echo kestrel
# hollow shell **Add Magiluminescence to Ascendant Insignia.** Ascendant Insignia is a post-Po...

Add Magiluminescence to Ascendant Insignia for Better Control

The Ascendant Insignia is a post-Polterghast accessory with speed and flight boosts, plus a 4-second infinite flight on a 40-second cooldown. Yet, it offers little advantage at this stage when wings provide similar or longer flight times, and players can easily reset flight by landing or hooking.

Adding Magiluminescence’s deceleration and speed boosts to Ascendant Insignia would give players precise aerial control—essential for challenges like the Devourer of Gods’ laser walls—a boss that becomes available around the same time this accessory does. This change would make the Ascendant Insignia a valuable, engaging tool for high-mobility fights and improve its overall effectiveness in the late game.

hollow shell
hollow shell
lucid marsh
hollow shell
echo kestrel
#

i just scrolled up

#

whoops may have been a bit late to the changes lol

hollow shell
#

I kinda liked the confrontational questioning thing I had going on though clueless

echo kestrel
#

I told you it would sound like me

#

i have a habit of sounding very matter of fact in my suggs

gray bone
#

strikethrough formatting

hollow shell
#

I feel like you would do well in a business setting, rooksby

hollow shell
echo kestrel
#

i don't know how to feel about that

hollow shell
echo kestrel
#

I may have had a few too many business/marketing classes in college

hollow shell
#

HEH

distant gyro
#

hey i do the same

echo kestrel
#

suggs basically are PSAs for the shareholders (voters)

lucid marsh
#

Smh

violet zephyr
#

i thought magiluminescence only affects grounded movement?

echo kestrel
#

welllllllll i may have condensed the two to imply a boost of sorts to wing movement

violet zephyr
#

also acceleration bonuses also act as deceleration bonuses, so soaring insignia, and therefore ascendant, does give increased deceleration

echo kestrel
hollow shell
#

Okay "at all" may be an exaggeration but Magi and Starboard are definitely unique for their deceleration

sand marlin
sand marlin
#

It's mostly why Drew's are preferred to Seraph because you'd have to execute rather precisely to achieve the same level of control

violet zephyr
#

it helps with turning around not actually decelerating then

hollow verge
#

anything tht buffs how pathetic insignia is now tho, i agree with

fossil finch
#

is it a dead argument because of the nerfs

#

like it still is a grid you need precise positioning to dodge

#

that wont change

hollow verge
#

dont rly need precise movement to dodge

#

the lasers move slower

fossil finch
#

speed doesn't matter so long they still are timed as to box you in from all sides

hollow verge
#

it does kinda matter bc u dint need as quick od reaction time to get into a box

sand marlin
#

We don't really know how slow they would be so not much of a point thinking of the future update and it still matters even if it's slower

fossil finch
#

thats a different thing though

hollow verge
#

either way it cant hurt to have a diff example

sand marlin
#

There aren't any other examples as far as I know

#

It's valid enough

fossil finch
#

scal technically

sand marlin
#

Old Duke would be more of a flight time buff example

sand marlin
fossil finch
#

fair

sand marlin
#

I guess I should try it out at some point

#

I just never consider it because it's practically tuned on point

#

Also the reason why Seraph Tracers is worse because going farther than Drew's on accel is passing that line

#

Have you ever had a moment with Celestial Starboard where you just end up stopping too early than you would think with normal momentum trollage I'm thinking of that with this

echo kestrel
#

i asked permission to do it

drowsy plank
#

@echo leaf i think i remember hearing that was intentional or something?

idle dagger
# sand marlin Aflame is free with Radiance

The wiki states radiance negates wither also

Is aflame free? Being afflicted with a debuff gives you 5 hp/s life regen (which is just better since aflame inflicts 3.5 d/s) but it also says it gets rid of natural life regen
How much natural life regen does radiance give?

#

I don’t actually know since it just says “massively boosts natural life regen”