#suggestions-discussion
1 messages · Page 259 of 1
marble elemental
i dont know any bosses with elemental in their name what are you talking about :)
@'ing red on Twitter to get this thing added
if i get slammed by a marblemental i will boil your belongings
cosmic elemental
rip sweet baby boy
missed getting enchanted sword from you on the first night mining 🙏
no
thorium my beloved
Uranium mod.
Me omw to add a “cosmic” elemental (it’ll probably be redesigned to be literally swords) to my future calamity addon
I mean, if catalyst can add the goddamn wulfrum slime of all things back then yeah
@glad tundra - Your suggestion has received an updated status!
[Remove Ruinous Soul from the "Acid Rain - Tiers 1 and 2" Music box, and make it craftable at an iron/lead anvil]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
cool
Wdym calamity is the only mod that exists
Everything else is just an add on to it, like infernum and nameless deity
So, I want to suggest a tweak to the Counter/Evasion scarf's effects but since they're donor items, do I have to run it by the original donor first?
I plan to suggest a bit of a buff since their dodge doesn't seem to stack with other dodges anymore.
As Evasion Scarf is a donor item, yes, you would need to get permission from the donor to make a change to it
i thought only the upgrade was donor
Ye, Evasion Scarf is the donor, Counter Scarf isn't
I have to ask though, what kind of buff were you thinking of?
Not sure. But at the moment, it just feels objectively inferior to the master ninja gear and its upgrades
isnt it actually better than them or am i misremembering
It used to be a neat sidegrade since its dodge stacks with other dodges, and it had a 30 second cooldown compared to their 90 seconds
dodge stacking :WhereIsMySalad:
But now that dodge timers are dynamic, it seems like in order to have both dodges proc, you need to unequip the first dodge, proc the scarf, then re-equip
He many votes does a suggestion need to be considered by the devs
no solid number
Its stated in the pins, BUT
It's unclear
needs to be in the top 20%
I checked the pins but it didn’t say a clear number so I asked here
The top 20% of suggestions are zipped to the dev server, but there's nothing stopping a dev from coming over here and reading the other 80% and considering them independently
Oh ok
clear numbers were inefficient, they kept having to be adjusted so only the top 20% went to dev
now I don't wanna suggest dodge stacking as a fix for this since that would be incredibly stupid with the dynamic dodge cooldowns, but without it the scarves feel outclassed
(and i love the scarves)
yeah it is better
a third of the cooldown for a dodge you can choose to proc is amazing actually
also if both dodges are proccing at the same time
that is a bug
not an intentional feature
no the "bug" is one cant be procced with the other on cd which i dont think is actually a bug
That’s just because they use different cooldowns
It's not that both dodges are proccing, it's that I can't get the scarf to proc at all if I have a different dodge accessory, so I assumed that such a behavior was removed
yeah that kinda synergy is horrifically unbalanced
exactly, yeah
MNG can go down to 15s
Which is kind of huge if you're tanky
And there is no attached dodge condition
yeah massive dodge nerf rapidly approaching when people actually process how insane it is
Shhhhhhh

Amalgamated Brain needed a nerf now it's even crazier ngl
MNG needed buffs but not to this point
Definitely appreciate the approach on making MNG line better byeah
I have never heard of this word in my life
how about epinephrine
How 'bout stress
Yeah, I play in expert, what's an adrenaline
No hit things for a while to deal incredible damage (bosses only.)
i was joking
how is a rage
Buff for berserkers
@visual plume just don't use master?
if something is too difficult for you, you can just not do it
nothing is master exclusive
but i beat malice
ok?
The Problem is I'm in hardmode Fighting the twins on master When i started the world it didn't seem that bad but now im in hardmode and i cant exactly turn of master
Make a suggestion about that then asking for a way to change the difficulty.
Just install Fargo’s or Dragonlens
I kinda disagree with that, if calamity makes changes to master, it should have a way to toggle it
changes of master that it DOESNT TELL YOU ABOUT for the record
@lone ravine You need stronger reasoning than "it would be cool".
How would this addition benefit the mod / benefit the ranger experience post-Providence?
Well it would provide an alternative to blood flare bullets in case you are bad at aiming.
I should probably point out how there are two bullets already at the post-Providence tier, being Holy Fire and Bloodfire
But neither are homing
That's something I suppose.
You can include that in your suggestion. That there's no "scrub" option, no low-damage homing bullet, around that point
Ok sure
@lone ravine #suggestions-posting message IT IS NAMED POLTERGHAST NOT POLTERGEIST RAHHHHH!!!!!!!!!!!!!!!!
Dang it I hate autocorrect
"...that inflict dryads bane..." why?
The debuff the Dryad inflicts on nearby enemies iirc
@brisk solstice you need to explain what exactly you want changed and why
just saying "nerf boss bc hard" isn't helpful at all
oh ok
i hope its a decent sugg
honest to god this whole sugg could be completely waved by "calamity is vanilla overhaul expect different stuff" and my only retort is "expert mode isnt too different"
true
flashback to that one short that said stars above was an addon to calamity because it had compatibility with it
a short?
What's wrong with chlorophyte bullets?
Isn’t half the gimmick of holy fire bullets that their velocity is so high, as long as you point at an enemy and click it’ll hit
youtube short
Isn't half the gimmick of _ _ bullets that their velocity is so high, as long as you point at an enemy and click it'll hit it
Yea but especially holy fire
Most bullets are fast, holy fire as far as I remember are practically hitscan
no that’s all bullets now
Funny enough Holy Fire is slower than Tungsten
Wait actually why
Why is it slower when wiki says tungsten is 4x and holy fire 5x 
Ohhhhhhhh they have different base velocities
Wtf Mizutsune Monster Hunter
besides the fact that tarragon is gonna die aside
i don't see the reason for this tbh
the dryads bane debuff is... negligible
there is the appeal of homing though but i'd assume someone who's post ml could probably already get by without homing
and if you really need homing that bad it's not like chloro bullets where that low damage, are they
you're trading off damage for guaranteeing hits - If you can aim you get more damage overall, though
It seems like a good trade to me
Wait, the entire tarragon ore will die, not only the armor?
npc idea, they gives you better loot chance but you have to take on curses. you pick what curses you want. the bigger the curse the better the loot chance and you can stack curse for better loot.
❓
We love stealing mechanics from games
Wait but if the tarragon ore is gonna die, what will auric tesla use
Not tarragon
So just Cursula Enter the Gungeon?
the entire ore is gonna die
That's...kinda lame actually
Pretty sure hyperrius is quite sluggish
Then there’s hailstorm with limited range
Also most of the bullets being fast as fuck issue is actually Deadshot brooch’s fault
i love extra updates on ranged projectiles 
this feature has never caused any issues ever
I like giving dragonfolly and storm weaver their own brand of electricity more.
Thunderstorm 
Watt
🔒
🔓
🔏
🔐
Better yet, remove the categories

At this point remove the vanilla changes 
Kinda true?
Sure
At this point remove _ _ vanilla
At this point remove yharim
Remove all mention of yharim from the lore
whos yharim
the protagonist just fucks shit up for no reason
He's a myth made by Big Calamity made to sell more Silksong competition
Literally true
Clearly a
moment
His brother 
Yharim is the chicken nugget, right?
godslayer inferno seems like a sickness thing for me
Godslayer inferno is cool as hell, though
yeah
considering storm weaver exists electricity definitely felt like the most likely change but we aren't getting it
instead it is
just part of the fire debuff slop
I like the fire debuffs, but we definitely don't need more
Maybe Ares' gauss nuke can inflict Electrified 
also this exists. But dog is getting a rework anyway
i need to watch more lore shenanigans
nah, read it
where's my clam debuff
electricity out here with ONE
I think electricity needs one more since at least water has two
galvanic is a stun so it doesnt count
And they're both reasonably strong
at least water has 2 now
Obviously to balance this we make an exclusive to amidias spark debuff
anyways what the FUCK is eutrophication
It's like, an algae bloom
i prefer the wiki
it's a real thing though
The wiki also explains what eutrophication is IRL and in-game
considering my phone let me auto select it, it just might be real
so it's just a. Stun
So lame
@fleet grotto you should read the new Draedon dms about DoG
Draedate
Drae discord chat
Same thing
draedon slips into your dms post exos
What does he mean when he wants to "study" me with a 😉 emoji?
i should
is there an easy way to find them
yeah, the codebreaker wiki page
alr
alternatively you can cheat in the Codebreaker and its components, then use godmode to kill the mechs
Or you can go onto a world which already defeated them
Probably dissect you like a frog
lore doc
#suggestions-voting message Glad to see this was suggested already
my GF was incredibly sad that the Bio-Lab theme was changed, I'd love to surprise them with a legacy music box
New theme isnt bad, just much prefer the old one for its feel
She used to have the music box play at our lab and just chill for hours lol
she doesnt like the new one
this DoG suggestion is smart methinks
its been denied before iirc
I'd even accept turning it into a cold debuff
Doesn't even need a re-theme. Frostburn is a "cold fire" already
alright, read all of it
so yeah
storm weaver isn't relatedtk dog
storm weaver potentially being older than dog is funny to me though
yeah it's so good it's almost like i made the exact same suggestion and it got rejected despite being a great idea 
who knows maybe third time's the charm
Idea: Merge cold and water debuffs into one category.
Water is so small already and could easily be merged since they typically have similar resists and weaknesses.
water used to be merged with sickness i think
Me when I ask mod developers to make a mod that removes 98% of the original mod because I'm too lazy to search for and configure quality of life mods
Hang on, rejected?
i forgot about that
sadly fate of gsi is turning out to be typeless i think
theres still red lightning and auric lightning however
godslayer stuff is being moved to eldritch design stuff or smth?
and weaker phm lightning so that stormlion doesnt gopsmack you with 16 dps worth of dot
Funny thing is that making GSI typeless is a direct buff because Yharon and SCal are resistant to heat
That’s boooring
weaker phm lightning is understandable yea
We already have an endgame type less debuff (exo mech debuff)
New “eldritch” debuff type lesgo

New “eldritch” debuff type lesgo
🤝
😐

peak
Anyways memes aside merging water and ice makes sense
Voltaic Jelly being the strongest pre-hm summoner acc to ever exist prior to SG feelschungus
@buoyant idol one of your sentences kinda ends abruptly mid thought “for players when most of the time. Not to mention…(blah blah blah)”
Fixed, thanks for pointing that out.
Np
yeah, voltaic jelly is insane. Maybe a Sparks effect for that alongside with Amidas' Sparks
old Unstable Granite Core reincarnation
old UGC was funny
So like, I know this isn't the only franchise to do this
But reminds me of Skylanders typing
Where all ice characters are just under water
Ice is just hard water smh
@lone ravine specific item suggestion; please review our rules in the pinned document
Shadowspec *Tier * Ammo would likely work better.
I'm pretty sure the devs want to polish everything from early game and then go up from there it doesn't really make sense polishing "END-END" game yet
Early game has indeed been a focus for devs as of late
The only real late game thing I want addressed is auric but that takes a rework of the armor sets composing it, so it has to wait
shadowspec tier is never touched at all
Most lategame accessories dont stack with their downgrades, right?
Right, yeah
nah
i dunno man preventing summoners from having 12+ extra slots because of stacking accs from the same tree sounds like the opposite of stupid
(and yes im aware 12 is a randomly thrown number lmao but you get my point)
oh wait
i forgot what i said
yes thats good
so why
is Sigil of Calamitas an exception
I thoguht they were confirming they stacked
my b
no mage accessories 😇
mage aint having shit fr fr
yes
Recon and Sniper scope do the same thing
Should i just make a remove accessory downgrade stacking general sugg lol
i didnt know the scopes stacked
yeah
idk how many it's applicable too, but it seems completely reasonable and consistent
sigil in particular screams forgotten moment
yeah for sure
I was checking class setups for yharon mage accessories
and i was like
"what"
idk how to phrase this
"Accessory Downgrade Stacking"???
Evidently yeah, sigil of calamitas stacks with its upgrade
it isn't
in the same way gauntlets stack damage but nothing else, sigil stack damage but nothing else
and all summoner items stack damage and nothing else
oh, that does seem like an oversight yeah
I would specify the damage stacking should stay though, as that's pretty thoroughly established with other classes
my point stil stands even if it was damage
i think its dumb to stack downgrades for damage
I mean sure, but that would be quite a few changes for every class
if we can confirm its jsut sigil that has this oversight
i can change my sugg to just being
"fix sigil"
I mean, if you want damage stacking removed too I think it's good as is
if you only care about sigil could just do that
I think either is fine
I sympathize with how big a change removing damage stacking might be
is all
lmao
then again
this is the first time ive seen it
to be fair, it is literally never used
so
it is as best a second class emblem
like, literally they all max at 15% damage
there really isn't a reason for damage to stack either
destroyer emblem and class emblems already exist
curse of the shadowbeam staff recolor
Can we actually just delete the shadow beam staff clones (including fabstaff)
fabstaff isnt a shadowbeam clone?
isn't it more like magic missle at this point
oh wait
no it is a bouncing beam
wild
It still has something unique to it tbh
yeah
I’d prefer it less as an endgame weapon compared to some of the other wild shit that’s present but dedicated stuff be like it is
yea viscera is just copying an alredy existign vanilla weapon and then just giving it a niche effect (Best weapon design at the time it was made)
viscera and shadowbolt staff are so depressingly dissapointing
like woo my shadowbeam staff gets more damage for doing the things it was. already going to do.
these are also weapons meant to be used on DoG too?
viscera you could argue polter, which makes a lot better usecase in the cramped dungeon
or like half of the fights on their stages that don't have a closed space
as well as ceaseless
storm weaver, signus, od, DoG
the random 2 tiles that were left untouched since the Giant Hellbridge Construction happened:
literally
Seriously speaking now
These are desperate of a rework
Like the vanilla weapon it atleast has some decent use on Golem if we talk about bossfight and just some niche exploring in some Dungeon parts
At the point you get viscera it's decent against Polter (I assume it is) and Ceaseless but even then there are vastly better options to take out Ceaseless stuff and leaves this weapon as a small health recovery option
the fact this shit hasn't mechanically changed since astral was added is wild
I just don't see a world where something significantly better can't be made with it, especially with how fabstaff has changed
you know... i forget this thing exists...
What's a phoenix flame barrage
i quite like the viscera rework because it reminds me of piercing blood from jjk but yea the weapon is mid performance wise
not that i really have a problem with that tho,
funniest thing thing about pheonix flame barrage for me is that it has always been a shit weapon
and yet its last change was a nerf
Balance be wonky at times
the only thing it had going for it is that it could do great damage once in a blue moon when the bosses were standing still
If you stand still during exo mechs you're gonna get fucked unless its ares doing funny business
or twins solo
Scal is understandable because that fight can be mostly beaten at above 30% going up and down
as going up or down doesnt change much
yeah but you press A or D once and you dps dissapears
Unlucky
why would the non-statigel accessory be made at the thing that only makes statigel items
@atomic mauve You'll need to provide reasoning why the developers should add it.
i sent it accidentally i forgot to press shift to add another line
oh sorry
Reference suggestion moment,,,
ok
what is this even refer to 
i only know shooting other people's coin with a gun which is ultrakill reference
but shooting other people coin with coin is uhhhh idk
it would be an ultrakill 4-2 reference iirc
I feel like a good rule of thumb is that if the suggestion involves shooting coins there's a 90% chance it's an Ultrakill reference
i was gonna say what if it's killer bean but that's shooting an unspent bullet i think
*4-4 (I had to.)
#suggestions-posting message isnt yang just one side and equanimity is both yin yang
it cant simply be named yangmerang because it will miss yin side
little bit on the nose don't you think
mayhaps
But it's funny and punny and easier to pronounce, catchier too.
awh
It's peak
i mean
this is very "it would be funny" but i'm pretty sure we've had similar suggestions before that have passed
like renaming the plantera summoner to portabulb and maybe renaming slag magnum to the slagnum? not too sure about that one but i'm pretty sure it was at least a suggestion at one point
Shit...
hard to argue with that
unfortunate
@echo leaf - Your suggestion has received an updated status!
[More Electricity Debuffs]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
womp womp
Removal?
Still crafted with the same materials
ok?
not everything crafted by purified gel is made in a static refiner
all of these items use purified gel but have nothing to do with statigel
radiant oozes ONLY materials are purified gel and blighted gel, which matches all other statigel items
Wait why the fuck was this marked with lock
Should’ve been 🛠️
🛠️ is better for my ego
blame cit
trash
@echo leaf - Your suggestion has received an updated status!
[More Electricity Debuffs]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
I think this was the one that was meant to be locked if I had to guess #suggestions-voting message
I mean tbf
Radiant ooze is
Well
Ooze
So it fits much better with static refiner than any of those other items
no?
I don't agree or disagree with the suggestion just wanted to point that out
static refiner literally only makes statigel things, nothing else
only thing radiant ooze has in common is purified and blighted gel
It's a ooze
it'd need a resprite for it to fit imo
The entire recipe of statigel items......
its a refiner
you use purified gel to refine blighted gel
therefore
radiant ooze should be made at static refiner
then I think it should get a statigel themed resprite
A recipe change would be better to reflect the sprite honestly
It could use a honey bottle instead of blighted gel since it's a regen item
That makes it pre boss
Keep the purified gel
Doesn't make it pre-boss anymore
I was ONLY mentioning a replacement for blighted gel, not purified gel (material dropped by SG).
I remember.
In retrospect I could have improved it somewhat but meh
Another note about accessory downgrade stacking is the Papyrus Scarab
Fucked up
eidolon tablet is a pretty high chance
it's not hard to get at all
not everything needs to be craftable
and you can just, use the cultists at the dungeon?
ew
awful idea
what raesh said
everything doesnt need to be craftable and like. cultists are right there if you really cannot be bothered to go get it in the abyss
craftable calamitas
craftable drunk princess
craftable bandit
😱
and lastly craftable yharim
how do I craft sans
bones
If you want to add something or change Class Setups significantly, message me first with some killtimes. We have a lot of people testing these things to keep the guide up to date (Thanks, MPG).
why do you drop virili 😭

Eaten.
this wiki page is also how I found out the noseless popo debuff exists
No defense?! 🥺
glassius smh
craftable ores when
shimmer is considered a form of crafting, so it already exists
@novel belfry - Your suggestion has received an updated status!
[Make Laboratory Reinforced Crates able to be stacked on top of other Reinforced Crates.]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
FINALLY
yay
(I pressed the random page button on the wiki, saw a note in the trivia saying they couldnt be stacked, and took initiative)
Can crates be stacked on top of different crates?
@bleak mesa I think you should flesh out your suggestion a bit and explain why it'll be a good idea and worth the effort beyond "it'd be cool"
cuz the exo mechs are like a better mech bosses so exo mech minecart
please do note that mech cart no longer has laser since it has been moved to upgrade kit
it does tho
right??
no
NOOO
the lasers are features of the upgrade kit now
@bleak mesaSiS and also lack of reasoning
not the minecart itself
bruhh
thats dumb
still
exo mech minecart
it would attract the ladies
good business idea
keep it in mind

there's also a cirrus couch
nevermind that
keep the cirrus themed items going
a chair
chairs are boring
minecarts
are better
it's a FLYING chair
instead of an exo mech minecart theme it as a car
knowing draedon he probably uses fuckin teleportation for mass transit of supplies
and it has thanatos on the back
like the dog minecart
and it shoot big lasers that deal 9999999 damage
Add an Exo Tier Minecart
Currently, the final Minecart is Cosmolite tier, leaving an endgame gap in the minecart lineup. Since cleaning up the final recipes can be a hassle, especially if an inadequate pylon network is set up, there'd be incentive to continue using minecart tracks at the end of the game and potentially boss strategies using it. By adding a minecart at this tier, there'd be an alternative travel option to diversify transport in the endgame.
ok but hear me out
Ooh, look. Neat suggestion, with elaboration and reasoning and not SiS..
Specific Item Suggestion
ok
It's specifically outlined as a no-no in the pins
Momentum Capacitator
still exo mech minecart
No
No.
That's boring and cannot be used during bosses.
tbh draedon missing out he shoulda decked out thanatos with 50 of those
although he doesn't want to kill us tbf
but but minecarts are just skin 
please dont Goku me thats relogic idea not mine
actually I have an idea
nvm
i regretted that as soon as I posted it cuz it's stupid and more of a bug
mechanical upgrade overriding cart of gods
tbh i'd love to have more draedon stuff... like a draedon dating sim, or a rare drop from his post-battle lecture
become draedon
already done
kill him and wear his skin
calamity vanites does that
draedon calling you a failure asmr
there is a draedon dating sim if you're unhinged enough
Man, now I'm thinking about grinding the exos just to murder Draedon afterwards for a 1% drop for some stupid weapon
Like Draedon's Arm or something. Minimal damage. Crappy range. Utterly obscene knockback.
titan's arm upgrade
Maybe I could mod in a Pulse Rifle drop on gfb
Rework vanilla minecarts to have different stats
Vanilla Terraria has a total of 27 minecarts. However, there are only a small selection of ones with actual differences, often being negligible differences that don't matter. Since progression extends far further than vanilla, each cart ends up being relegated to skin rather than actual different item. By giving them their own bonuses such as extra speed and other effects such as releasing projectiles (and perhaps spacing them out to fill up more of progression,) there would be far more diverse strategies regarding minecarts that would expand their usage beyond niche strategy and pylon alternative.
Ping me and I will write a suggestion.
toiletcart
Leaves poison clouds behind.
Finally new tech for on-tier profaned soul crystal????
(idk if this is actually good or not, it feels a bit too forced)
minecart's sole purpose in a regular playthrough is not needing to press a key to move around quickly
Bee minecart gives honey buff, sunflower and ladybug decrease enemy spawnrates
relic of deliverance:
and that is already not needed with wings / momentum capacitor
(what that)
((the thing that makes you go fast from guardians))
i dont know thw name but its spear dropped by profaned guardians
That's the issue, it's boring to do that.
eh i never got it
placing rails...
That's being improved in 1.4.5.
guess im living under a rock
I haven't heard much about 1.4.5
They fixed platform placing.
WOOHOO
Skybridges are easy now.
If you use a certain mount
Molecart isn't needed anymore.
cirrus furniture set cirrus blocks when
Devs get on this
"Cirrus lives in a Cirrus block house. Is she made of house? Or is the house made of flesh? She screams, for she does not know."
@devs Do this.
Massacre Demon Diablos Walmart Edition
They really did my boy dirty. Bloodbath is so fucking peak and apex just kind of exists
They should’ve just dropped bloodbath himself
He’s already basically an apex
If it’s any consolation mini bloodbath was still easily one of the most fun fights in rise
my exocart is better than yours
(Not for calamity)
https://media.discordapp.net/attachments/716867315869810770/1242059811919630479/2024-05-20_03-21-27.mp4?ex=664fc197&is=664e7017&hm=ad7d3238969dbec0986ccb4a11a386070ac47bc340d7069be8c8e5ebd7fd5bdf&
that last frame tho
Traindon

Draetrain?
Exomechagodziĺlatrainmadeoutofexocrystalsandshitdraedomdraedonaresthanatosartemidapollothanatostrainfallwithinmycalculationsandcalculateyourselfsomebitchesshithitittkart

finally a nerf request with actual design intent
whether it will make it past voting is another question entirely however
Well, he's hollow
🐛
Why didn't I know this emoji existed
I love this little guy
🐛🐛
I regret scrolling up in the suggestions channel
I'm never un-seeing that guys pfp
Not the minions!
Prikki is cooking
@echo leaf the reason they’re cheap is because of reforging
I assumed so
You probably want to address it in your sugg
Is there even much to spend money on in the endgame?
Enchantments and Reforging are really the only two
huh
Most NPCs stop selling new items at like, immediately post-Moon Lord (Bandit is an exception, plus a single item here and there from others)
weapon sell prices are all standardized specifically for reforging
There's Lion Heart from Cyborg, Bloodworms from Sea King, Celestial Reaper, Venerated Locket, and Dragon Scales from Bandit; and legacy vanity helmets from Clothier
Ooh, right
Plus, on the vanilla side of things: Universal Pylon from Zoologist, Music Box (Journey's End) from Princess, Portal Gun Station from Cyborg, and White, Yellow, and Brown Solutions from Steampunker
(Some of these don't strictly need Moon Lord alone to be dead, but you will need to kill it for the requirements to be fulfilled under normal circumstances)
Byeah
Side tangent aside
terraria coins are items that exists
reddit slots gif
Miracle matter being worth that much is probably an oversight
Well, my concern with it still stands- the incredible difference in value between miracle matter and whatever it's an ingredient for
This suggestion has outdated sell values which is funny
The wiki hasn’t been updated with it yet
Ah
Cit 
Officially a 5head now
Hi to you too
You can always prune embeds.
This suggestion is surely one of them
truly one of the suggestions of all time
not breaking the rules, but i have a feeling it will get denied
not for any specific reason just
the devs will add them when they want to
Might get a ✅ and then sit there for like a year
perhaps
@echo leaf - Your suggestion has received an updated status!
[Have Tax Collector give a bonus for defeating Brimstone Elemental (or a quote as to why he doesn't)]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@fervent meadow - Your suggestion has received an updated status!
[Stop Lunatic Cultists from naturally spawning after progressing enough]
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@outer sandal - Your suggestion has received an updated status!
[Add acidwood fences]
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@drowsy plank - Your suggestion has received an updated status!
[Move the Mecha Mayhem aspect of Death-Master Skeletron Prime to the last Mech in Progression Instead]
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@median scaffold - Your suggestion has received an updated status!
[Make Enchanted Starfish shimmerable]
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cool stuff
seriously why did i let that lunatic cultist one through
it's so bad
i thought it wasn't going to get enough votes but
oh well
acidwood fences is also funny
hopefully the other 3 pass
People are bad
neato
Cog thought the suggestion was so good they wanted it in voting 3 more times
Holy shit it's John no-hitter
@copper turret i would suggest removing the references to exo prisms and draedon and focus more on why calamity needs more traps, and how that improves the game
you already do a pretty solid job at this, but those last few details feel less like an example of what the implementation could be like and more like saying exactly what it should be, which would make it a bit SiS-y
like mentioning post-ML stat scaling is a decent start, but why can't you just like, use lava or something like most afk farms do
most AFK farms only use traps to proc movement from docile mimics to free up spawns, rather than as the actual source of damage, considering lava is just so much better
alright, thank you for the criticism 🙏
also dont forget that placeable turrets still exist
Turrets are placeable furniture items that function as weapons. They will fire at enemies if they are within their line of sight and within specific ranges. The normal turrets will not attack while a boss is alive.
perhaps an upgrade to the turret? i have used them and they simply do not do much against post ML events sieging my base
well
they're not supposed to really let you handle events that well
regardless the upgraded moons are dying anyway
they are simply a remnant of old cal
but even plague's 100 DPS prolly couldnt handle an event, but it should be able to handle the average mob
during blood moons or some such
if you're building a farm correctly
true true
art server request #49
mhm
Rebalance the Baroclaw to early hardmode
The Baroclaw feels designed to be a mirror of the Giant Tortoise Shell, yet it’s unavailable until after Anahita and Leviathan. Changing it to Mollusk Husks would keep an underwater theme while not locking it behind a mid-hardmode boss. Of course, its stats are too good for early hardmode, so change the effect to Riptide and nerf the damage bonus to 7% to have it still be a buff.
This is just a draft, and it might not even be a good suggestion in the first place
But let me know your thoughts
don't specify how exactly it should be changed to rebalance it, that goes dangerously near SRS territory
i like the idea, though there might be other issues with that
it’s unnecessary to say what exactly you’d nerf about it yeah
like it’s somewhat losing to emblems regardless right now, it might not even need a nerf
I want to complain about what draedon says
Specifically the line "...I sought perfection. Fate must favor irony, for that must have been my first mistake."
I think it's stylistically clunky to use "must" twice in the same sentence
I don't think the repetition adds anything
Just makes draedon sound kinda silly
Better alternatives, in my opinion, would be "appears to" or "seems to"
To clarify, this mod is amazing, and I know that they're not even CLOSE to finishing it, but I really hope that going forward the mod will update the boss spawn mechanics.
I mean if you think about it, every boss in vanilla had unique mechanics, like Plantera with the bulbs, Golem with the temple, The evil bosses with the orbs and hearts, Lunatic cultist with the dungeon and the Moon Lord following it, even something as simple as EoC and the Mech Bosses spawning randomly at night.
Nearly every single boss in Vanilla Terraria had something unique to go with their spawning. Calamity? Not so much. Most bosses require you to spawn them manually. Especially most of the Post-ML bosses.
Sure, there are exceptions, like Anahita, Polterghast, Evil Bosses #2, Aquatic Scourge, Astrum Deus, Polterghast, The Old Duke, and Draedon along with Supreme Calamitas, but other than the mentioned, they require you to create their respective summoning items.
Newer players may not even realize that the boss even exists until they open up their inventory in their homes.
So yeah, really hope they'll change that, sooner or later. This update has been great by the way, did you guys enjoy it?
Yeah, I believe that some spawn mechanics are going to be adjusted to be less simplistic in the future
hm
i really feel
like this is similar to tooltip inaccuracies
and should be in #1052323733961977947
idk
@dense ferry @jovial spire idk yall are the writers this seems like a minor grammatical error lmk what you think
effectively a grammatical error then
the point is this feels incredibly small and easy to fix to need to go through the clunky suggestion system
ill see what reb and cei think ig
Harassing them is easier than going through voting for sure. (This is a joke don't do this unless you know them or have permission)
Yeah that's what I think too
It's really minor
But it's technically not an error, and you could theoretically argue that you prefer it the way it is
That's why I thought I'd make a suggestion
I'm changing it later
Thanks Reb 
Ok thank you, I'll delete the sugg
Here it is if it needs to be referenced: Alter one of Draedon's lines during the Exo Mechs fight
Draedon is known to be quite talkative, and his utterances can be considered an iconic part of the Exo Mechs fight. In my opinion, however, there is one line which doesn't suit Draedon as well as the rest: "...I sought perfection. Fate must favor irony, for that must have been my first mistake."
The repetition of the word "must" makes the sentence sound somewhat inelegant, which is characteristic of a non-proficient speaker. However, Draedon otherwise sounds like an extremely proficient speaker. For example, in the very sentence, he uses the word "for" to mean "because", which is considered quite formal in modern English.
I propose changing one of the "musts" to a synonym or a near-synonym in order to make Draedon's level of language proficiency consistent, such as like this: "...I sought perfection. Fate must favor irony, for that appears to have been my first mistake."
I’d change it to Fate favors irony; that being my first mistake.
I don't think it's befitting of Draedon to speak in absolutes regarding "fate"
He's a science man
True.
I read "must" as meaning "this is very likely" in this context
If Draedon thought it were certain, he would say it like this.
It appears fate favors irony, for that was my first mistake.
"fate favors irony" is such a raw line
Fate must be appear to a must-have irony, for that must have been a must-have my must first mistake
Must fate must must must favor must irony, must for must have that must must must have must been must my must first must mistake.
I don't think the fate must favor irony is that big of a deal
That's my version, I think it works better that way.
It's the pettiest of all things petty
@golden sonnet - Your suggestion has received an updated status!
[Remove Profaned Guardians Biome Enrage and Despawn]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Beautiful

@lapis canyon - Your suggestion has received an updated status!
[Make Vanilla Boss Healthbar display all three Profaned Guardians total healthpool]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
I specifically didn't flag this because I only removed the enrage
Because I had no idea what to replace it with at all 
So it still despawns?
Currently ya
why are guardians even a daytime boss
profaned guardian just vibing at night
they arent related to day
Can the Profaned biome be real already...
Any thoughts or plans to remove/change it? Or no
I have not thought about it since then
Alright, was just wondering if it was discussed with any other devs so it's still a possibility for the future, or just you being Mr speed
@drowsy plank - Your suggestion has received an updated status!
[Rework Mana Polarizer to Actually Behave Like Spectre Armor or Change the Tooltip]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

i just have to mention
"spectre healing" is such a weird way to simply mention lifesteal
yea can we not do that i hate it
why is lifesteals mechanic entirely named after spectre heal
cause that's how it works internally 
vampires and ghosts
@median scaffold - Your suggestion has received an updated status!
[Make Enchanted Starfish shimmerable]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@median scaffold - Your suggestion has received an updated status!
[Make Enchanted Starfish shimmerable]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
is this real
i love old cal
It's weird how these 2 posts were posted in the span of 1 minute 
Hehe, haha
Still waiting for my craftable gladiator armor suggestion
Hi
does anyone have a single clue about what the profaned biome will be, aside from the fact it wont be too much like the infernum one?
cit probably
Naw
Lots of Profanity probably
Wtf, you can't say that
Heck
Blocked.
Dang
you guys need to stop letting me cook
This is likely just a result of the recipes not being adjusted when hardmode progression changed, but still valid
i think it’s specifically like that just so if the rework is off you can’t get those items immediately after killing a mech
Oh true
Mod conflict and whatnot
Though would it be possible to tie the recipe changes to the rework config?
hallowed rune, valkyrie ray, catastrophe claymore, exorcism, and spear of destiny use all 3 souls and hallow bars
i thought you said "you guys need to stop letting me cock"
i think there should be more whips for summoner in calamity
Planned.
In the meantime, consider Catalyst mod- it adds a few extras in addition to its other content
im going to angrily shove gravel inside your cabinet out of frustration
womp womp
free graveL?
sign me up
buy a truck of gravel for 50$ this sunday
i want free gravel
Good.
you will eat your words miss. I will make sure every cabinet, every bowl, every glass, and every drawer is filled to the brim with unsellable gravel that smells extremely rancid
you even pre fill my cups and bowls with gravel?
you make eating it even easier
then ill consume you
Do not the gravel
i am going To The Gravel.
Hi 
#suggestions-voting message this has exploded in less than a day
Never got that many votes so quickly
Nice
sunken sea menu theme would make my month ngl
May I ask what your pfp is
it's probably cause calamity's menu is kinda boring
I'm more amazed that people don't get the (good) chills when they look at cal's title menu 
it's just a static image
people think its not cool?
But that doesn't say much in terms of what it actually is atm
Kind of disregarding how good it already looks, just because of standards
i'm not saying the image isnt good, just that it's not interesting
I feel like its a perfect title screen for Calamity, though I do think having title screens themed for major updates coild be cool
kinda like mmo login screens 
yeah current menu theme is very cool
I would really like to see one for the distortion, sunken sea and brimstone crag though
as are the ones added by VCMM (i think it's that mod?)
but themes focused on calamity biomes would be very cool
The song is fire
technically irrelevant but very cool
This is the aforementioned sunken sea calamity title
Too cool to just be in an obscure sticker pack
This is awesome
shit
???
im trying to reply to when you asked me but it's not working
Just say it without replying
Bald
@rose flower Please read the don’ts document before posting.
New bosses are a don’t.
and regardless adding more bosses wouldnt really help progression thats not really how it works
all bosses inbetween existing progression points dont lengthen progression, they just stay in the gap
See: Fargo champions as an example on why this wouldn’t work either.
...see almost all bosses that exist inbetween vanilla progression points aswell
fine
It’s simply too much effort to add anyways.
just a question gearsaw
also im new so i didnt read that
it happens to roughly 70% of suggestors, dont worry about it
just be sure to check it if you want to suggest something the next time
wait wheres the donts bit
its pinned in this channel
np
what would could as ''effort intensive''
hey
Hello, I wanted to know: How can I optimize the mod (except for particle settings)?
I have an almost complete build of Calamity as well as TSA, SOTS, MOR and a little more
My PC specs:
CPU: i7-3770 (Overclocked)
GPU: GTX 1660 Super
RAM: 16Gb ddr3
what exactly do you are you trying to suggest
new weapon but small :/
no
ok
that's a specific item suggestion
you can describe a niche or tier you think might be lacking but you cant ask for a specific weapon
am i blind or do i not see that
ah
oh, srry
im redirecting you to the help channel
ah whoops i tabbed out, seems youve already got an answer though
Bounteful Harvest getting a giant
as it's menu theme (not a major theme, just hype)
You know, thats true
we could make the hallowed bar themed items only require hallowed bars theoretically no
possibly
i think it'd prolly be better to make it just souls tho
for compatibility in case people disable the hardmode progression rework
That feels weird
the items look like they are made of hallowed bars
ultimately i don't really think it matters though
probably best to just keep it for theming
because you are correct
but all the weapons look like they are made of Hallowed Bars lmao
so yeah, best to just. not do anything then
im pretty sure the soul costs are awfully low anyway
the recipes could just be different when the rework is on
all 1
(seperate from vanilla where the rainbow rod costs 20 souls of sight wtf)

valid point
light disc costs 25 souls of might, even worse
also isn't rainbow rod 15 souls not 20


