#suggestions-discussion
1 messages · Page 237 of 1
So it's causing a constant imbalance between A and B all the time
In different tiers
If A is put into B's tier it's better than B weapon
which is why I think just simply reducing minion slots (and option to get more) will lead to massive problem yes (eg: at some point I think even bewitching table and summoning potion will be changed from 1 slot -> 10% summon damage)
I am not sure if this is still the case of course
Ta fechado então? (can we end this discussion alredy it's draining my energy)
I mean you asked me so I answered on it
Sure
I admit I went more aggresively on that question, so it's my fault on that
Sorry for the inconvenience.
nah it is fine, I didnt take it as aggressive, I just thought what I said was misunderstood and wanted to clarified it
...dumb idea which I don't think I want to formally suggest, but I'm posting it here because maybe it could be good (unless it counts as a specific item suggestion; I'm genuiney not certain): combine Bewitching Table, Sharpening Station, Ammo Box, and Crystal Ball into a single interactable that gives all four buffs. This is probably bad and unnecessary.
If its bad and unnecessary, what is the point of it?
also Fargo’s Mutant adds the Omnistation which practically does what you want
Would it be too much to also ask that Cirrus' drinks also be able to be placed on Plates?
since vanilla Ale and Sake can also be placed on Plates?
art server moment
that sounds reasonable, things like grape juice and milkshakes are also placeable
guess ill add that to the suggestion then, eh?
I am almost certain this is a ❗ purely because it ask for adding an additional mod/add-on
Or setting
The addon part can just be removed, or should be actually
Kind of agree it's very awkward having giant guns that are bigger than the player but uh asking an addon for it is a no
@bright quartz ^
For the most part you need to remove the addon part and add some more reasoning there
Idk if even a setting/config would work for this but that's the best you get besides just like making it be that way by default
very
Whip Discussions! (Now with less dogpiling!)
(People still hate summoner!)
arguably worse in my opinion is the new subsuming vortex resprite
that book was not meant for us
Subwoofer Vortex
I didn’t insist on an addon; for this, of course, it would be best to make a setting. In Terraria 1.3 there was mod, item editor, which allowed you to change the size of the object. But this mod is not available on 1.4. But it would be cool to have a checkbox in the mod settings that would instantly change the weapon size to normal/large.
What was the reason for making such giant guns? They even really stand out among the rest of the vanilla weapons, which fit correctly in the hands, but that doesn't make them funny/cool/unique (except to maybe a seven year old). IMHO
First of all, Calamity isn't trying to look like to the Vanilla most of the times, having it's own art style
The second, I won't be arguining with some like Tractis' Harmer or Exo Blade being pretty big (those are not too big to be annoying, tho), but most of the guns and even bows (even post-ml) aren't gigantic at all

Also, yeah, made a suggestion
Would love to hear your opinions
gsd is an exception due to auric tesla iirc
The only real spicific case for a different button is God slayer dash, clearly being made for Melee and Ranger Auric sets.
Lemme rewrite this one, tho
i think tarragon and bloodflare have their own keys or smthn
(Rewrited)
No, it doesn't, actually
I thought about the same with Prismatic
Yeah, that's why I said "Melee and Ranger"
Melee is Tarragon cloak and Ranger is Bloodflare souls (no other active set bonuses for other classes)
I thought too, again
But it was suprisingly consistent
The calamity's 2 out of 4 (actually, it's 3 out of 5) are pretty weird, tho
calamity should do something similar to what it does to dashes: give an option between vanilla's double tap (W or S), or a singular button

I think it should be an option, like W or S for double-tap
Making them both will be rather weird and pretty much needless
(I won't make this as a part of suggestion. Devs, if they want this, will make this)
i probably would advise adding it as part of a suggestion
Hm... I think it's just... wouldn't be needed
then again, they added a dash button bind as an alternative to double-tapping for dashes
I mean as a part of the suggestion

Okay, check the suggestion again
put vortex on armor hotkey 

oh right, suggestion bot also didnt send this week right?
or is it just not posting in this channel
I saw some suggestions from last week getting ✅ but not the last last week
I call this rigged
he doesnt feel quite suggestion this week
Would a suggestion to make a message when you boot up the world to send a message that suggest to download boss checklist and recipe browser be allowed? I feel like these mods make it so much easier to understand what to do next, especially for new players. I understand the wiki exists, but boss checklist really makes the mod way easier to understand, especially for new players.
definitely no
- it is kinda weird to advertise other mods
- boss checklist is kind of shit at the moment and keep breaking (for no reason whatsoever)
which is also why we dont advertise other mods
Got it. What about my other suggestion?
cal would sooner implement these features itself than rely on outside sources which can be prone to breaking; it's bad enough keeping up with tmod
also idk, it's fine but i dont even know if it's possible
probably possible, but personally I dont really see a necessity to make the wiki link last longer than it currently is
since well, it already last decently long
and also the ideal state of the game is that you never have to use wiki
wiki exist as a bandaid, not the primary solution to issues
so it should not be advertised at the frontpage as if it is a complete necessity, if that is the case the mod should be made more intuitive instead
just a mention to present an "option" for those who want to use it is good enough
I wish the plushie message had a config
There's already a wiki message config surely it wouldn't be that hard to implement that and reduce chat spam as much as possible
...the issue with the idea to always make Calamity's message appear last is that it presumes none of the other mods are trying to make a message always appear last.
yeah considering things like idk an epilepsy warning would be way more important than a wiki you assumed would already exist
Yes, but I was too tired to think of that; I was moreso thinking that if two mods try to make their message appear last, one of them will by definition fail to do that.
In the worst case, it becomes a rush condition
this isnt a valid suggestion but id like to see more coop shit tbh
like the fuckin
affliction
shits great
i believe this falls under the "item addition" of suggestion which is why its probably invaid
you can, in fact, very likely suggest it as long as it is not too specific
eg: you can suggest "add more multiplayer/coop item like affliction"
but not "Please add combo 'spirit link' accessories that only function if multiplayer equip the same accessory at once that provide multiplicative hp regen bonus to each other but also cause them to share the same hp bar and every time one of the linked player take damage the other gain a short duration damage boost and reduce defense while the player who had taken hit will have increase defense but reduce damage and this item cannot be crafted but must be discovered by having multiplayer player enter the abyss at once and using rod of discord at the same milliseconds to summon 2 adult giant squid..."
you get the idea, suggestion for the idea of "coop accessory" is likely acceptable in the current rule set, as long as you are not overly specific
oh, well thats lucky
i hope thats a good sugg
Calamity alredy adds a failsafe in case the chat gets filled with other mods text messages by just making these messages appear 12 to 20 seconds into a world
Is there anyway i can see easier when using apotheosis, its good but i cant see. It does 1.5 million like cmon mayn
It's a weird thing to type in here, but maybe only Fargo's mutant mod
no, and on top of that
apotheosis sucks ass
which is unfortuante because its SICK AS FUCK
Shadowspec weapons are weird, ngl
Shadowspec balance does not exist
so i tried in in a real run and it turns out you can, in fact, get the burning sea pre-boss
or post-skeletron, if you dont fancy hoiking into the dungeon to avoid the dungeon guardians
Uh, how?
i remember someone saying something about altars not being able to shimmer into unholy cores in a future update but i just wanted to check to make sure, is that already planned?
you dont need a mythril anvil to make the burning sea which means all you need is a spell tome and unholy cores
spell tomes can be obtained by opening the unlocked chest in the ceaseless void arena (by hoiking or killing skeletron to allow passage)
unholy cores can be obtained, in a quite large number, by shimmering the furniture used in the crags
it was a hypothetical that was brought up when i was talking about something else in this channel but uhhhhhhhh
i did it
You can only get 35
Well
"Only"
It's not a large amount but it's good enough for burning sea and possible other crafts if there were any at all
not that you can do anything else with it without a mythril anvil
the reason you can make burning sea is because pretty much all book crafts only require the bookcase
Nah here it'd be because the altars are not blacklisted
before cosmic anvil recipe was made easier to craft i remember using this to get the event horizon spelltome early
it does the most dps though?
for mage
well for me
1.5 million dps but it covers the screen, my only problem
eternity does 400k dps
over 3x
Im not exactly sure how it sucks but on bossrush it performs the slowest. Taking i think 20-45 minutes to clear it entirely
Compare that to eternitys say...
Like 15 minute MAX
#suggestions-posting message
I feel like there's numbers to be crunched here
Fishing power plays a role in this stuff
I had the highest possible consistent fishing power at the given point of progression
And I dont know if it applies to Empress tbh, because Empress's chance is very specifically labelled as just "3%"
I've had a similar issue with polaris polarfish or whatever its called
And I can't find any other sources anywhere on if the chance can be increased or if fishing power even applies
Fishing power in general is such an enigmatic stat
Cuz that percent is going to fluctuate with fishing power
It probably is effected by fishing power, since it'd be kinda weird it weren't tbh
Oh it definitely is
But again, I had the highest consistent I could get without going for golden rod
I would ask mod conflict but this seems too specific
As is evident by somehow even getting a frog leg
Only content mods I have are Fargos-mutant and Infernum
Which, I dont know why either would touch this
well the answer is you're expected to get golden rod 
but being honest you look like you have multiple lures which does mean there are other mods in here
That's fargos
Fargos-mutant adds a lure to the crimson/corrupted rods
I... seriously doubt thatd fuck with it
That's, it
also they probably dont but that doesnt mean anything because boss checklist doesnt mean to make the sulph sea disappear but it still does
this is just the nature of other mods existing
It is still a possibility because bugs are... bugs, unpredictable and often elusive
I'd agree if I simply never got the Empress, or if the fishing loot-table was clogged with other items, or if the Sunken Sea were changed somehow by one of these mods
But none of those are true
Every item I got was from the normal loot table from Calamity itself
1- Why would you fish for that long
2- If you don't want to bother with rng just cheat it in
lol it got flagged
So if it is a mod conflict that means it's such an insanely specific conflict that it not only doesn't negate getting the item, but instead drastically lowers the chance to get it
Which I just don't think is likely
okay regardless idk man it sounds like ur complaining that the rare fishing weapon drop was rare
It may just eliminate it entirely
anyone know sparkling empress' internal name? trying to search for it but its clearly not there
Bugs are again elusive
Id or internal name?
internal name
No clue
want to verify the 3% chance thing
it's just called SparklingEmpress noob 
It’s not in the Weapons folder
oh ok
smh my head not using visual studio
That's firefox i think

I will say to the suggestion
Fishing power is so fucking enigmatic. You dont get a gague for what increasing it does. I mean we know what it does but its still a bit strange and so many random factors increase it, I feel it and luck could do with some explaining somewhere in the game
More reasons as to why fishing is a mistake
you see the problem is then you have to explain fishing power and luck and it's already hard enough to do with a wiki page 
Fishing power increases rare drop chances as it increases
You will get the most common drops at lower fishing power and rarer common drops at higher fishing power
YOUR a mis
if you have like, 300 fishing power which is insane
FUCK YOU
1/15 chance of getting an extremely rare drop according to the wiki
// This can theoretically be exploited by killing the boss on Expert, then turning on Rev to open the bags.
// We don't care.
(with 300 FP)
love this comment honestly
I like how you can instantly tell that’s an Ozz comment
The hardest part is the weather conditions
Atleast in Vanilla Classic
"Increasing your luck makes rare items drop more frequently and skews odds in your favor" would be a fine starting point I'd say. Definitely not a full explanation as that's what the wiki is for but luck is explaned literally no where as far as I know
Because you can skip that if you're playing Journey or just playing Cal in general (cosmolight and torrential tear)
Besides the wizard giving elusive comments about how nice or putrid you smell or something
Moon phases are also ??????
mhm
Yes
LMAO
Blood Moon (always a full moon) and Full Moon itself give you a multiplicative boost
Love this game
being drunk too
Yep
I can get moon phases through some avenue of bullshittery
But a chair is :hdflr:
Sitting on a toilet (any) and having the Typsy buff give you 5+ FP each
sitting makes you more concentrated and therefore better at fishing
Also why does the inner fucking tube make you better at fishing??!?!????
they had to buff it somehow
What in gods name does it do???
You feel the fish
staying afloat in water makes you a better fisher
the fish love inner tubes
I mean
Yea like reaching lightspeed with a jousting lance isnt broken enough as it is lol
At this point it's just Terraria being silly
they fixed that
Cal or terraria
Cal did, vanilla saying it did is just wiki lying lmao
Terraria itself is silly and doesn't really care about consistent things except balance to be honest
Alright, let's give this another shot
There's a lot of mechanics that are just
Blank
Like you dont even know it exists
Or what it does
Having a rain in your world multiplicates your fishing power by 1.3x
What????
And multiplicators stack
me trying to find sparkling empress fishing rate is causing me to go insane
I mean rain makes more sense
I feel like you're graspin at straws but I can see how it makes more sense than a floaty tube or being fucking drunk
LMAOOOOO
Having a negative luck stat can fuck up your FP by -10% down to -40%
Oh my fucking god
If you have a positive the reverse happens
Oops you killed a ladybug there goes your fishing power and we wont tell you either 
+10% up to +40%
I really feel like there should be something that should just tell people about this kind of stuff somewhere
Out of full curiosity and a refusal to believe that I somehow screwed myself on rng, I've booted up a brand new character with absolutely bare minimum mods;
Calamity Main
Calamity Music
Hero Sheet
Cheet Sheet
I equiped Devourer of Cods (to make the process significantly faster), and used normal worms with no fishing potions to use a similar overall fishing power.
Here's my results:
What the fuck
Which while not quite as bad, just brings me back to this initial pic I made, where I had a similar total item count (WITHOUT finding Empress yet, mind you)
non Guide for Critter Companionship user detected
So yes, 3% or not, this shit's fucked
I don't really find fishing an issue it's a really good calming session even if you don't enjoy sitting there for hours just fishing peacefully then fishing was not made for you
And I guess for the people who care, fishing is not required at all
Yea its good to use it but the game tells you fucking NOTHING when you kill a ladybug, you just think its another critter you accidentally killed and there's no feedback or anything that tells you that killing ladybugs is bad
You keep wondering why that rod isnt dropping and your mind isnt going to go to that random ladybug you accidentally axed
Cal also gives you the best FP acc that you can fish in the Sulphur Sea
It gives you 30 FP for free
It's a potion mat accessory
It's not for free
If you want crates you're not using it
Fishing Power
Nvm
Flower Points
Paper Mario
wdym not for Crates you can still get them
💥
Lol?
Have you read what it does
I did
Enchanted pearl right? Or something else
Enchanted Pearl is crate chance increased
However
Crates are affected by FP a lot
30 fp isn't much if you're tilting the scales with that item
- having the multiplicatives in the right situation you can turn that 30 to a higher number
You can get up to 300-400 pretty early
This just ties back to lack of information given to the player about their stats
Stacking downgrades always work
That's a different thing
You have no reason not to use those
But this lowers crate chances
Wait increasing fishing power lowers crate chance??
Alluring Bait, is the item
Since it wasn't brought up and I was looking for it I mentioned it
Oh right alluring bait and its fuckin
It increases the player's fishing power by 30, increases the chance to catch fish that are materials in Potions, and increases the number of said fish caught.
More ingredient fish thing
I really like that ability
Its super convenient
In a vacuum getting more ingredient fish means you are getting less crates
Kiinda wish it applied to bloodfins but its not a material fish
and also of everything else
And 30 fishing power is not big in the end
like rare drops
Oh yeah
Yeah but also remember that the higher the fishing power the higher the chance of getting crates because they have Catch Quality
Does this use Alluring Bait as well?
Again
30 isn't really much
(or enchanted pearl)
You can get up to 300 pretty early
So that 30 more which is also scaled down is just not worth it for that increased ingredient fish chance
It's 3 fishing bobbers combined as well as using the Lavaproof Tackle Bag and downgrades
Alluring bait increases chances to catch potion fish so regardless of the increase your crate chance is the same or worse
Alright, gonna be super real
I would say it's better
This is boldly assuming that fishing power is necessary at all in this specific instance
Because the wiki states a 3% chance
Which is very likely the base chance
Even with 3% - even with negative fishing power, these outcomes should not be statistically possible
There is no "just do better" here.
And while I do agree that "it's not that big a deal because it's not a required item", as a player it's immensely disappointing to be pretty much told "Oh well" to something I wanted to do ingame
_ _
No tests did, no
Which I believe would make the chances of getting Empress lower, actually
Then no, I never touched it
The last test I did was as minimalist as possible
Also I'm unclear why the sugg has a ❗ this time
yeah @royal tapir can you explain it in here at least because im not sure what rule they're breaking or if this is just saying "we aren't going to do this even if it passed"
Like the first time maybe it had mod conflicts, sure
This time it's literally just Calamity
Why Sparkling Princess is not affected by items such as Crate Potions and Enchanted Pearl, since most of the Very Rare/Legendary (assuming Legendary is Extremely Rare according to Vanilla Wiki) drops are affected
Because honestly, the problem feels more like vanilla's fishing catch rarity mechanic than Sparkling Empress
Taking the wiki's 3% catch chance at face value is a bad idea because it's just completely untrue with how fishing works
And I don't think any devs want to completely rewrite how fishing works
I agree
But, my suggestion is the opposite of that
I understand fishing as a mechanic is kinda just a garbage dump of weird coding decisions, but my suggestion is a completely alternate way to alleviate it
I don't want anyone to rewrite how fishing works
If it's a 3% chance, this should not be possible - if it's less, then why isn't there an alternative?
That's what the suggestion is for
Okay you know what, if the suggestion is just to add a crafting recipe then okay that's fine
I doubt that it'll pass but it can get past suggestion-posting
i think im a bit blind since i cant see it in the wiki
also btw sparkling empress isnt 3%, its a legendary fishing catch
Maybe it just means rarity?
I assume Legendary drops are the same as how Vanilla lists Extremely Rare drops
Since I feel it's confusing the Catch rarity
Probably just the internal variable for what the wiki labels as Extremely Rare
ah ok
I’m pretty sure it’s 3%
So yeah not only is it not 3%, but it also scales, and Sparkling Empress is part of a pool of legendary drops that are randomly picked from
heres your answer for sparkling empress' fishing rate
Wait did they change it?
legendaryCatches.AddWithCondition<int>(ModContent.ItemType<SparklingEmpress>(), DownedBossSystem.downedDesertScourge);
nah its legendary
It definitely used to be 3%
the wiki is just wrong
Am I just insane
This is insanity
I love vanilla fishing
So it's a 1/45?
theres also other stuff with fishing that isnt mentioned
Also that got one zephyr fish which is probably the rarest catch in the entire game (The chance to catch it is 2/3125 (0.06%) with 50% Fishing Power and 4/3125 (0.13%) with 100% Fishing Power) so sparkling empress not dropping is just an rng issue
For example, pretty sure crates can override it
isnt gold carp rarer
like spadefish being more uncommon in hm, and dragoon being more common in pre hm
Gold carp is just extremely rare
gold carp is listed as extremely rare
With 100 FP I think it is
Tbh at that point I'm confused why such a weapon would be so insanely rare then?
Like, what's the point
Idk
just use cheat sheet
its
Why is Greenwave Loach a legendary catch
no
You wanna ask why 10% drops go extremely overodds for like 90% of the people too?
Wait is it not anymore?
its good for piercing
You could make it easier to get by making Sparkling Princess Catch chance affected by Crate boosting stuff
This, actually makes a lot more sense, if this is the case
so like 1 boss before u start using something else
and even if ur going thru the effort for a leg fishing catch, why not just use demon scythe
I dont understand what this is asking me
ur unlucky
Shit
Since it doesn't tell you but
Just like
XDDDDDDDD
mmm yes i love using bandaids to solve game issues mmm yes
The suggestion channel exists for suggestions
I have one, no matter how silly it might be
That's, it
probability is dumb
I'm not telling you are, I'm just saying the suggestion is taking an overtly specific scenario and trying to base adding the very same qol for extremely unlucky people on that
unless its gambling
Yes, it is
The infinite monkey could probably write the Calamity Manifesto at any point in infinite time
Because, why not?
It feels like that image actually
I suggest it because it happened, and I don't see the downside for suggesting it
80% of gamblers quit before they make it big
also dont crafting recipes need to be somewhat explained by lore
90% of fishers quit before they get a golden crate
You should have a better reasoning than that basically
what
no
dont they?
The better reasoning is that it's extremely unfun to be apart of
I'd prefer something that is very obviously not fun doesn't happen to others
So, I suggest it
If it were like that why doesn't Feller of Evergreens have jungle stuff in it's recipe
why would smashing 100 fish together make another fish
Please explain
Feller appears on Vernal Pass chests where it's clearly jungle themed and this one doesn't really have Jungle stuff on it
Idk, why does the fish shoot lasers
how does frog leg work
Why does the horseshoe make my kneecaps invincible
(singular)
See
how do u make it from 5 frogs
You can't stop someone from getting shit chest loot 10 times in a row or the very example mentioned above with 10% boss drops 
also you should probably change the title of the suggestion
its focusing on the solution of the problem, not the problem itself
It's inconsistent to believe that you need to have lore to have a recipe for something lol
i didnt even know this was real tbh
lo
It is
Incorrect
the devs can implement the solution in any way they want, they shouldnt be bound by your suggestions title
See; Anklet Of The Wind
and crafting recipes is literally the most bandaid fix ever
TRUE
Also that's fine, I'll change it then
^ took the answer out of my hands not really but it's convenient clue
I'll leave it at the end as an example fix, not as the actual sugg
I alredy said this before but wouldn't it better to make Sparkling Princess be affected by Crate stuff
the title isn't even accurate considering this is just about empress
This sounds good
That's super easy to do
Both Enchanted Pearl and Crate Potion are avaiable and boost the chance of getting these rare items
But for some ??????? reason Sparkling Princess isn't affected
Same with other catches like Dragon Dizzlefish
seems like an oversight to me tbh
o
dragoon also isnt affected?
wait let me check smthn
The Calamity Mod adds several new pieces of equipment that are related to or obtained from Fishing, including accessories, fishing poles, and bait.
Maybe it's because they're pre-hm ?
Seems like a stupid reason but it's the only thing they have in common compared to the other items
Not exactly
Gacruxian Mollusk is a hardmode item that is also fished
And it does appear on the list
Idk then, probably is just an oversight then if it's that way in the code
It feels like it
of the very rare and legendary (extremely rare on vanilla wiki), dragoon, floodtide, and sparkling are the exceptions
to increased drops from enchanted pearl and crate pot
@potent veldt Personally I think it would be better for your sugg if you incorporated the fact that Sparkling and Dragoon aren't affected by the increased Rare Item Catch chance provided by items such as Crate potions, Enchanted Pearl and the Supreme Tackle Bag
So it's still chance based. However, the odds of getting it increase exponentially
habble just made a bug report on that, since it seems more like an oversight since theres no difference i can see between the rare item list and sparking, dragoon, and floodtide
Sure
Maybe instead of crafting fish into rarer fish, you could trade x amount of common fish with like the angler
To get some neat catch he got
This idea doesn’t make me wanna self defenestrate
Bc crafting fish into other fish makes me
I even thought about how this might make for a nice obtainment rework for the calamity health fruits
i dont like how you just... craft fruits
they're supposed to be grown yknow
What if when giving Quest Fishes of a certain biome/theme gives you some rare fish loot of that biome
actually i think i thought about something like this before but i think the workload on the programming side was a bit heavy
certainly a consideration tho
this is just way rarer than fishing the item itself lol
oh man i’m too unlucky for sparkling empress let me wait 50 in game days for the angler to maybe want the sunken sea quest fish
Maybe it could be expanded to the list of quests, where you could find rarer fish for the price of not-so-rare fish, for example
@molten cedar Remember to format your suggestion so that the bot can see it. Also, mentioning your DPS build might muddy your point. Stick to how the weapon is a detrement to visibility!
@molten cedar your suggestion is not properly formatted. It also needs some more reasoning behind it. Read the document pinned in the suggestion channels
Also, apotheosis has the slowest boss rush killtime out of literally any shadowspec option iirc, so bringing up damage is especially not relevant in the regard of being incentivized to use it. Only way it would be stronger than other options would be if you are testing it on dummies or something
although i am using dummies yes, it deals 1.5 million dps while eternity deal 400k thats 3x
dummy testing means nothing
Dummies have zero defense or damage reduction, and are completely stationary, apotheosis projectile sits in one spot so it will be ridiculous against a stationary target
actual killtime tests have apotheosis as incredibly bad against late game bosses and boss rush
there is even a whole copypasta about all the cons of testing on dummies
but regardless that doesn't fix the actual issue you are addressing and wouldn't affect the validity of your suggestion, I just wanted to point out you shouldn't feel pressured to use it as it isn't very good, and is in fact worse than like every other endgame option
What photo?
Send it here first
im not on my pc rn
but ill do it later
it would just be a photo of it in the calamitas fight
this good enough
Make the weapon Apotheosis more easier to see while using the weapon
Reason: Whenever i do a boss fight i cannot see anything while using the weapon, as the weapon covers the whole screen I cannot see incoming projectiles (especially Calamitas). This completely sully’s the weapon.
You're not really meant to fight Calamitas
You're meant to fight BR with Shadowspec tier weapons
whats that
"BR" is Boss Rush
ok
is it not usual you fight the final boss with the final gear, like vanilla terraria do you not fight moon lord after getting post moon lord gear as a test
or is boss rush considered the final boss
I really had no idea the calamity mods discord was so organised and has a high bar you have to create real good reasoning and evidence in your text. Like in vanilla terraria, red just goes on forums and some dude will say chipmunks are pretty cool you should add them and he does it or some stupid shit like that
It's mainly like this to make sure people don't post stuff like "add sex" (they still do, but this way it's undeniably invalid)
this is correct but i feel like you shouldnt have to make paragraphs and evidence
Fortunately, in your case, a paragraph is unnecessary
the last dude was doing math dude thats insane and testing and whatnot
teel paragraphs and whatnot
I'd say a suggestion closer to this might be valid (feel free to use if you'd like):
As an endgame weapon, Apotheosis has a very large area-of-effect to attack enemies with. Unfortunately, this leads to it filling up the screen, making it difficult to dodge projectiles, especially those used by the two endgame bosses, being the Exo Mechs and Supreme Witch, Calamitas. As this has the player at a massive disadvantage while Apotheosis is in use, it would be best if it could clutter the screen less, to make refighting bosses more fair to the player.```
The only problem I could foresee with it is the fact that it's a dev item (though, dunno how long it's been since the dedicatee has been in the community)
Seems to be
Aight cool
154 - Zombies can now break down doors like Goblins can in Death Mode. - Done

no this is not real but it would be funny
Jesus Christ, what a jumpscare
True

Actually, how popular does suggestion needs to be so Devs could see it and say: "Ah, what a fine suggestion, I'll think about it"?
You mean to pass into voting? Need to be top 20% of current suggs
The ones that have been sent after the last batch of suggs

I think bot sends them(top 20%) to voting every two weeks?
Clearly, I'm too stupid to understand
oh, makes sense

I'll wait
gates would quickly become meta
Sorry I meant pass the voting @median scaffold lmao
I still don't 100% get what are you talking about

Sorry for that, uh...
Sugg is made in #suggestions-posting
24 hours pass without any issues
Sent into #suggestions-voting
Has top 20% star ranking out of all the current suggs(suggs since the last batch was evaluated) at the end of the two-week(?) period
Sent into dev
Elevating the Apotheosis: Advocating for a Buff in Terraria's Calamity Mod
Within the expansive universe of Terraria, the Calamity Mod stands as a testament to the dedication and creativity of its developers, offering players a wealth of new content, challenges, and weapons to discover. Among these formidable tools of destruction, the Apotheosis weapon stands out as a pinnacle of power, yet its potential remains untapped, waiting for a much-needed buff to truly shine.
Introduced as an ultimate weapon in the Calamity Mod, the Apotheosis embodies the pinnacle of achievement for players who have conquered the most daunting challenges and braved the deadliest foes. However, despite its prestigious status, the Apotheosis falls short of expectations in terms of both performance and versatility, leaving many players underwhelmed by its capabilities.
One of the primary issues plaguing the Apotheosis is its lackluster damage output compared to other endgame weapons within the Calamity Mod. For a weapon of such legendary status, its damage potential fails to justify the effort required to obtain it, often leaving players feeling disappointed and dissatisfied with their hard-earned prize. A buff to the Apotheosis could address this discrepancy by significantly increasing its damage output, ensuring that it lives up to its reputation as a weapon of unparalleled power.
Furthermore, the Apotheosis could benefit from additional features or enhancements to make it a more versatile and dynamic weapon in combat. Introducing unique abilities or modifiers, such as increased critical strike chance, piercing capabilities, or special effects, would not only enhance the weapon's effectiveness but also add depth to gameplay and encourage players to experiment with different strategies and playstyles.
Moreover, improving the Apotheosis would serve to elevate the overall experience of players engaging with the Calamity Mod, providing them with a truly rewarding endgame weapon that stands as a testament to their skill and dedication. Rather than being relegated to the status of a mere trophy, the Apotheosis would become a formidable tool in the hands of capable adventurers, capable of turning the tide of battle against even the most formidable adversaries.
Additionally, a buff to the Apotheosis would invigorate the endgame content of the Calamity Mod, revitalizing interest and engagement among players seeking new challenges and rewards. By providing a tangible incentive for players to pursue the Apotheosis, developers can ensure that the endgame remains a compelling and rewarding experience, encouraging continued exploration and progression within the mod.
In conclusion, the Apotheosis weapon in Terraria's Calamity Mod is in need of a buff to unlock its full potential and cement its status as a true powerhouse among endgame weapons. By addressing its shortcomings and enhancing its capabilities, developers can ensure that the Apotheosis lives up to its reputation as the ultimate weapon of the Calamity Mod, providing players with a truly legendary tool worthy of their hard-earned achievements. Let us not squander the opportunity to elevate the Apotheosis to its rightful place among the stars of Terraria's arsenal.

this good enough?

🤑
@wide river
Sorry for ping, but I think he needs your help
i do
🤑
🤑
this is just an ai generated nothing burger
it literally doesn't say anything of note
Yeah, it’s definitely AI generated. Suggestions must be one message.

why piercing capabilities
Strange incident
Tl:dr; I'm not going to read this (and pretty much average person too)
isnt apotheosis has like inf pierce already?
It is, iirc
It's a gigantic worm, why it won't had inf piercing?
imagine apotheosis without piercing
DoG dissipate as it hit enemy until the last segment gone
As I think about... yeah
Maybe this message is AI generates. Or it is written in the similar fashion, which is a bad thing
it is 100% ai
it's also entirely about balance, so is in the entirely wrong channel and format
Also, Apotheosis is a dev weapon
We can't do anything about it without permission, iirc
you can for balancing
alright, make a post in #1178515062030348308
Sure, I'll do it, maybe even today

Uh, so, how is the disscussion about this suggestion?
no its not its my work
tottally not ai generated ots my feelings took bout 15 days
allthough its not ai generated i believe it does need a buff
I have my doubts, considering you're having trouble spelling normal words and using words like invigorate in your suggestion.
idk i just chucked into an ai checker and said it was 98% ai made
also, gpt not knowing shit about what it talks about and often going off topic is a common thing gpt does when it doesnt know the specifics
Not to mention the title looks like the title to a research paper that I'd write instead of a real suggestion title.
i used my brain and uhh yeah
its 100% ai made
Apotheosis has been bugged for a long while. It's on my to-do list, but due to being a Shadowspec weapon, it's low priority.
There's already been a report on it in #1178515062030348308.
i asked gpt itself and it said it was likely

yknow its bad enough when you are able to ask GPT if this text was written using it
Should AI generated suggestions be against the rules?
@carmine timber Is that your entire suggestion or did you forget to post the rest of it?
I'm working on it. I accidentally posted it too soon
Alr 👍
Ok, I'm done editing the post
Reasoning and everything else seems fine there, will un react now
Thanks
Wouldn't this be a bug/oversight? and should go in #1052323733961977947 ?
Actually yeah, that's a good point.
Too bad did it anyway
I might suggest some other tweaks to how Calamity's worldgen works with the easter egg seeds, but I'll have to see how well this more "simpler" one goes over with the community and devs.
i have a feeling that thing I did in some other server is spreading
but anyways i would love to see a surface version of the sunken sea tbh
it would be a very nice change of pace, i personally loved the reverse abyss in gfb
We'll have to see if it's too broad in scope of a change, though I can't really imagine it is
great sugg
@polar jackal Please do not joke in there.
Well that's self centered. Without him there wouldn't be a calamity to even play.
@drowsy plank
@polar jackal This isn't a meme channel and also do not spam gifs.

Tempted to timeout on assumption of being a troll; regardless if you have issues with your Warn or moderation in general please direct them to @sonic torrent so we may address them properly.
its like texting to your friend or a essay of course youd write more better in an essay
also im not struggling to write a word, i butter finger a letter
Generate the Evil Island under the Space layer
Currently, the Evil Island likes to generate near the top of the world, where most (if not all) of the spawns are replaced by Harpies/Wyverns, making that island have very limited usefulness without taking the evil sandstone blocks to the Surface layer. Making the island generate just low enough to make the evil enemies able to spawn would be a nice thing, especially if you want to defeat The Hive Mind in a Crimson world or vice-versa - as you could just kill a Tumor/Cyst on that island and spawn the boss.
Is this good?
iirc there are some plans to change how evil island are spawned
and I thought it being abit out of the way is kind of intentional, but I am not 100% certain
Oh, so it will likely get a 🔒, right?
Probably
So, I'll probably not put it on #suggestions-posting , because it would be just cluttering the #suggestions-voting with a suggestion that's very likely to get a 🔒
Hello bro
@lilac violet don't spam the same message everywhere, please
One of the changes to the Zenith Seeds really sucks a lot imo. I typically use a hook from Calamity Vanities, which is very fast and pretty much the only hook I know of that's fast enough to be used against many endgame bosses. However, since it's so fast, upon usage, the player gains the chaos debuff for 3 seconds. But now, I've just learned that everywhere in the Zenith Seed, this debuff spawns Jared, which basically makes the item unusable. This is frustrating because I don't know of any viable alternative hooks
use bobbit hook
thats more of an issue with calval anyway
just tried it - its better than vanilla hooks but still way worse than XM-Lightning Hook (The one from CalValEx)
well the cause of the issue is one of the many random/troll changes to the zenith seed from camality since its no issue atall on a normal seed and a change which basiclly just disables/makes a handful of items totally unusable is annoying imo
if youve got a problem with it, take it up with calval
gfb is meant to be unfair and dumb
(Get Fixed Boi isn't supposed to be "fair", so your pleas might fall on deaf ears)
this is not an issue caused by calval it would be insane to annoy their devs about something which is not their fault - i can understand if its intentional and people like the way it is but that doesnt mean that this is something i should annoy unrelated people about
rod of harmony should still work tho ? (didnt get it yet so i dont know )
your issue is that u dont get to use ur op hook

if u want it fixed, bring it up with the calval devs
theyre a calamity addon, so they should expect these kind of changes to impact their mod
this isnt cals problem to fix
also their problem for having an unbalanced hook
Hook of dissonance too
thats the arena i used in my last playthrough (the one in the sky)- bobbit coundt event reach a single other layer lol
this really just seems like a you issue
That's... yeah, that's your issue
@proper granite Celestial sigil is hardcoded, and this suggestion has already passed before
dang
.
damn that was over a year ago
Make a second celestial sigil thats usable before golem 
I wish Yharon's GFB telefraging fireball would sleep on a cactus
GFB is meant to be unfair
no shit
more reason for astral key 🙏
the astral key will be real in 5
tbh im p sure the whole aureus thing was only bc it was next to impossible in old tmod which is
very much not the case anymore
Aureus mount is becoming a thing?
What
I made an Aureus mount suggestion I think lemme look for it
Oh wait no it was in the vanities channel (which I shall not talk about.)
#suggestions-posting message this feels so oddly niche but so broad at the same time
user have you ever used ink bombs on tier
Not as much as I like, I don’t tend to traverse the abyss before skeletron
Actually
I feel like this suggestion is more of a balance thing
i want to give ink bombs full testing bc im like kind of sure it’s really stupid with the bombs scaling with stealth damage
probably something that should just get reworked or removed though, it’s an on hit damage dealing effect and nothing else
on hit things like that are kinda dumb if they don’t give any defensive benefits, confusion does not count
also the fact only a single effect of it carries over to abyssal mirror
I thought they dealt no damage
this is definitely a rogue accessory tooltip moment
oh well
leaving out kind of important details of what it does

I like how it got 2 exclamation in the first 5 seconds it is posted
That's something new
that was just.... straight up against suggestion rule
@thorn dock Specific Item Suggestions is something that you cannot suggest. Please read the rules document pinned in the suggestion channels properly
Since there is really no reason to keep it, I'll delete it, hope no one will mind
Sorry for the ping, but what did he posted?

Hmm it quite sad that player gear ideas cant be collected/ archieved 🤔
I might have an idea for a suggestion
unless its broad then i agree
guys the correct way to play calamity is to go full glass cannon!!!‼️ i know this because i played it once 5 years ago! and then never again!!!1!
The correct way to playing Calamity is being yourself
and then uninstalling terraria
There are better games to play so this is True
And die over and over
@errant wind - Your suggestion has received an updated status!
[Make a crafting recipe for magic conch]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@atomic shell - Your suggestion has received an updated status!
[Clarify what Crimson Armor’s set bonus does for life regeneration.]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@proper granite - Your suggestion has received an updated status!
[The player should be guided towards some of the more obscure content.]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
No way
:0
Agree
This is just a silly dream, but I guess we all can dream from time to time

Otherwise, how are you doing?
Sounds really nice
I found a meme to the ost situation we were talking about today, but I can't really sent it, so nvm
the ost situation?
Also, that's suggestion discussion
Yes
Let’s get somewhere else
"New vanilla ost is worse then Calamity one" or smth like that
I can send it to DMs, tho
Otherwise, how does this work?
eh i like that new EoW theme
Ok
I didn't say I don't like
It's... uh, I forgot to listen to it
But I would agree that the new twins theme is a little bit too slow for them
Oh about eow new theme
anyways i'd rather not start up another argument so i'll just head out
Yes
Where is it sent?
Yeah, head to #calamity-mod-talk
It's sent to the dev server, where the developers will vote and discuss before making a verdict.
Ok
Why not the demon conch and the desert rod, tho?

Thanks for the answer
People didn't like it enough, I guess
Demon conch already got a recipe

And idk about desert rod
I mean, finding it in the hell chests
That is a suggestion
I have some serious competition, ngl
90 stars? 99? God

"More consistency"
I like consistent things sometimes
Wdym
Wdym more consistency
Read the suggestion right below your one
Yes that one is saying my suggestion sucks
Yeah, it is kinda pointless adding both, but I guess it's still fair that there could be a recipe for magic conch from now on

I can’t live without magic conch and finding it in underground desert is annoying
Yeah, me too
Crafting is kinda basic, tho...
i mean, its a god-tier item, literally allows you to skip using Ocean Pylons if you don't want to
That’s why I specified needs ocean materials
oh interesting
Idk, I can't really say anything atm

I would say fishing, but people hate it
FISHING IS USEFUL
FISHING IS UNDERRATED
FISHING IS POWERFUL
fishing is how you get Titanium pre-mech 1
tbh I'd rather play the game than fish 10 hours for a titanium armor
@low hare - Your suggestion has received an updated status!
[Add more non-item (and lore related) boss summoning methods]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@wide river - Your suggestion has received an updated status!
[Add an in-game way to determine enemy debuff resistances/vulnerabilities]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
(this is a REALLY GOOD suggestion btw, fully support this)
classic 🏁 suggestion that will be implemented soon™
Yes, you're right
10 hours minutes at best
Sorry did I say best
I meant worst 
I'm gonna give it a guess and say it's probably gonna be in the bestiary
The fabric of time becomes heavily distorted the moment you fish
@atomic shell - Your suggestion has received an updated status!
[Clarify what Crimson Armor’s set bonus does for life regeneration.]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Well, the suggestion was not passed to the dev server, so it is a non-issue
Anyway here's the Crimson armor set bonus tooltip
Okay very nice
idk how crim armor works but why is this using the old "increased life regen" way of saying it instead of specific values like band of regen or ambrosial ampoule or something?
Because it's not a flat life regen boost
ah yeah that's what i assumed, just wanted to check
afaik what it does is it increases how fast natural life regen rises, even more so when standing still
I suppose we could make the first line say "natural life regen"
honestly yeah
that i think would make what it does a lot clearer, because the original text always made me think it just had flat values depending on conditions instead of directly changing the rate of the formula
I guess it's not, but also, how I know by far, this could be sent to the dev server. Am I wrong?
(Sorry for the ping)
Your question is worded strangely
Are you asking how I know it’s not going to the dev server
It's not getting sent to the dev server because:
- Its "batch" of suggestions has already been gone through by the Suggestion Bot, and other suggestions were selected to be delivered
- It is unlikely that a developer would manually deliver it, as from what I remember sentries are a balance headache, being part of the Summoner class and all, so even if it was delivered, passing would be a lil hard on its part
yeah
its an extremely fucky to explain effect
no i think it’s completely separate from regular life regen
it’s just it’s completely own thing iirc
no
it affects the formula for how life regen works
it makes natural regen rise faster
Summoner as a whole rn is a headache and needs a major rebalancing (as well as other things that complement summoner...) and I don't think it's the right time to add more stuff that becomes a headache
Really good sugg
Exactly, ye
If it got delivered it'd likely be given the 🔒 or 🚫 reactions
Yea
As far as I know, top 20% of the most popular suggestions in the previous 1-2 weeks will be sent to the devs
And, as far as I can say, 90+ stars is a pretty big amount and, by that logic, is pretty popular, so it will be sent to the devs
Do I get the whole "rating / senting by stars" system right or I don't know about something?
I agree with that. And, at the same time, that's the only reason I won't be suggesting adding more sentry-based gameplay to the summoner (tho I really want it)
Just let devs do their job and make a balanced gameplay. Suggesting more things to add would make the work much harder

Uhh, sorry for that...
the suggs with the most stars
its not a flat amount
the most popular suggs goes by the ones with the most votes, not ones above a certain threshold
Yeah, I get it
Just the maximum I saw was 140 stars and the suggestion with less than 100 (99, for example), so I thought it was something like top 20%
...meh, I'm just scared, ngl
Suggesting more will inflate the top bracket
I did 2 suggestions and the first one was... pretty weird and most likely bad
Quick, post 100s of low quality suggestions that barely pass suggestion guidelines so all the good ones get sent
(Full disclaimer, do not do this)
Verb or Verb Item or Subject
Reasoning
Solution 1
Solution 2
it would be hilarious tho, byeah thats probably going to cause a ton of confusing new rules
I feel like this sugg, should be based more around making the overloaded soldiers consistent rather than the need for them in low% runs
^
@proper granite Do you think you could rewrite this with less focus on a challenge run? Arguably that should be enough to flag the suggestion because challenge runs are secondary to normal gameplay, but I'll leave it be for now unless more people challenge it. Just mention how pointless it is for them to exist if they're this inconsistent, since most people will just use the Dungeon instead.
hm
god can we please just bring fucking plague hive back it's so fucking bad and even with the hive pack slapped on it still isn't even better than an emblem 💀
Plague hive doesn't use the hive pack anymore, interesting.
IT'S SO BAD
Remember how it didn't use Hive Pack since 1.5 but still gave the bee buffing effect 
Amazing accessory
@solemn sleet
Plague Hive
!wiki plague hive
Did wiki bot die
Wait we removed hive pack from it
So maybe you could suggest to add it back to Plague Hive idk
Reversion suggestion, not entirely sure what to do then.
ive done this so many times 😭
I will
Pretty sure the reason it still gets rejected by part of the dev team is how busted Swarmer used to be
Tbh we could just add a conditional nerf so that swarmer’s bees do still get a boost but not a ridiculous one
Oooo
Yeah
yeah sure
that works
so should I write another suggestion?
#suggestions-posting message
@errant wind it already has a few indirect upgrades
yeah here are some examples
Ain’t for all classes tho
alchemical flask is for all classes
makes all attacks spawn extra projectiles just like luxor, albeit with a small internal cooldown for game balance reasons
there's also terra bullets @errant wind
terra bullets do that for ranger
and specter armor/hydrothermic armor that for mages
they make all your attacks spawn extra projectiles exactly like what luxor's gift do
its good
really good
broken infact
so broken they had to nerf it but still good
I mean my suggestion
If my suggestion ain’t good
Needs better reasoning
Atm its pretty much “it should be cool”
You know you could have just edited the message
I suck at making suggestions
It happens
No one makes something well the first time they do it
It’s not my first time
Fourth time
Still, you are not experienced enough and thats ok. You’ll get better the more you try
I got a suggestions that is to devs right now
bet
remove or rework overloaded soldiers
these obscure enemies spawn in the underground layer in hardmode, and don't really have any unique mechanic or purpose other than speeding up a bit when they're right next to the player. Even weirder, they drop a single piece of polterplasm each after killing moon lord, which is incredibly paltry if they're supposed to be an alternative method for getting polterplasm.
They could be moved to the post-moon lord dungeon to function as a more aggressive fighter AI mob that would make the P-ML dungeon more of a threat,
or alternatively you could go all in on the "alternative to farming dungeon mobs" angle and buff their drops up to the same level as other mobs that drop polterplasm.
but ultimately i think you should just have to fight dungeon mobs to get polterplasm.
heres the revised suggestion
much better
they really are weird when you think about it, they spawn in the underground layer but not the cavern layer, they drop polterplasm but dont have any connection to the dungeon, and their "function" would presumably be to act as a harder form of a skeleton but they show up as early at the start of hardmode which is when armored skeletons show up to serve the same purpose
yeah
Question: if a suggestion gets 100 stars, does it mean that eventually it will get worked on, or is it just to indicate that it has 100 stars?
I couldn't find the info myself on the document so idk
the doc or pins should mention that it's the top 20% of suggestions every two weeks
number of stars means nothing
Ah, got it. I'll check document again since I suppose I missed it, and the pins too actually so yeah.
did you know, alongside the overloaded soldiers, there used to be ANOTHER polterplasm-dropping enemy outside the dungeon called the Phantom Debris?
look at this goober that no longer exists
i dont recall ever meeting this guy ever
Died in 2.0
hell i dont even recall having met an overloaded soldier like, EVER
wth
and that one's STILL in the game
fun fact I'm the one who proposed Overloaded Soldiers originally
They were supposed to be a post-ML Dungeon enemy, and have some kind of phanto attacks, to make fighting there more interesting and make it so the Spirits weren't the only new enemies
I used the Armored Skeleton as the base for its sprite (cuz I figured it'd still fit and didn't need to abide by the Dungeon factions), but because of that, it was put in the Underground instead
and it got no phanto attacks.
Bless your heart,,,,
thats interesting



