#suggestions-discussion
1 messages · Page 225 of 1
so true

when it used to be a post-Polt item
It was post-Cultist, it is now post-Polter
it's post polter, yeah 
Why is there so many exclamation marks in the shadowspec toilet suggestion? It would be great idea bringing us the whole shadowspec furniture set, not only occult furniture set (which is the most close to shadowspec tho)
Why did I say that...
i am sure this suggestion is 100% serious you can tell from its elaborate reasoning
We are need toiliat
i wish all trashers a very Die Forever
Trasher's my beloved (except the part where they appear out of nowhere, slide through every floor of your house and kill 7 NPCs and you 19 times and spawning thrice a minute and the part where they deal contact damage while 3 pixels below the water while I use water walking and lose 300 health)
enviorment.
minor spelling mistake. suggestion invalidated
fixed
you missed me misspelling obnoxious tho so invalidation invalidated
Trashers are just an unstoppable force as soon as they decide to spawn 😭 good suggestion
trasher should gain the ability to teleport around like nebula floater and gain the ability to latcj on your head like brain suckler
yeah
Gnasher latches to head
Trasher is now an Evolution Beast in speed and shoots their projectiles
Urchins teleport like Floaters (Telefrag time)
Toxicatfish shoot predictor shots regardless of aggro (Offscreen shotgun)
trasher should have lorde ai
anyways shitposting aside
can this just replace cog's sugg this is way better
nah whenever you get boss zen they rapidly spawn and have nebula floater AI and shoot double damage lasers
Trashers should spin like Vector from Sanic Ball
No they should spin like this
https://www.youtube.com/watch?v=xVwmfN4aAN8
There is no need to be upset about the lack of content for MH Rise, please enjoy this spinning Beotodus while we wait for that one Monster Hunter Rise event or something...
Copy-pasta for deh Youtube gods:
Dis Monster Hunter animation is brought to you by "SFM", a software in beta since 2012
LMAO
Shrimply make all the bosses grounded so the minions work 5head
Eye of Cthulhu fighter AI
Simply give golem ai to everything
Add prime moonlord fight and its just a giant fighter ai
Hell
GFB moon lord should have golem AI
It has legs and is at full power, but the AI is really lame
to be fair, if there's ever a time for there to be grounded minions, its early pre-hardmode
except stormjaws are stupid so oops
Shrimply make them connect their lightnings to make it The Jailor: Summoner version
There’s the Cryrogen ones
epic suggestion
hi discord user exquisite_gull_27516
okay guys, shut down the channel
we've peaked
This suggestion shall be remembered for eons
hello!
@waxen hazel the suggestions channel is for suggestions, not for conversation
@nova nymph no.
peak suggestion
too overpowered
dont expect to just say that without adding arguments
That is called being new
I think it's too obvious to be funny sorry

i hate using that word but its literally normie humor
bro its not that deep 

im just gonna delete that one nothing good will come of it
joke suggestions aren't allowed because they just waste everyone's time. we have rules for a reason

@serene vapor you need permission from the donor to suggest a rework for roxcalibur
I didn’t know that
You don't need to suggest it at all, the donor recently reworked it
It will be in the next update
Yep my bad
I also built a shrine for it, which hasn't been implemented yet but is ready for implementation
the shrine do go hard
Oh right… I forgot about that; I’ll get to it eventually
doing a fortheworthy playthrough, and ive noticed u can get cobalt with reaver before hardmode, is this intended? A yt vid I watched said it was unintentional that calamity changes Reaver Shark, and I don't really want to abuse it if it wasn't an intended thing.
yes
reaver shark is intentionally reverted, yes
no this is 100% intentional, and regardless you could just use molten pickaxe to mine it eventually anyway
I think reaver shark shouldn't be reverted
you should have to kill the evil boss to get hellstone
okay we're not doing this again
yeah
this is like the third time we've had this convo and it goes no where
in the past two days, as well
If just here, then yes
Counting #1042197406776827914, it's probably been like 5-6
Maybe even double digits if we go far enough back
Regardless, Reaver Shark discussions always seem to be absolutely pointless considering no change to the current system solves any of the issues
one other question, im doing a melee only playthrough ftw + death mode, I'm finding it uhh really hard lol, cant get past Skeletron, is ftw ++ death mode balanced with classes in mind, or just any weapons goes
for the worthy isn't balanced
Most secret seeds aren't, in fact
ture
They're made playable, but balanced? Likely not
so basically i just need to get good haha
yeah, I just wanted to challenge myself lol, but thought id get a little further than skeletron
👁️
👀
I kinda want to suggest moving perennial to the abyss
unlikely to happen, perennial kind of is planned for some changes on dev side
Abyss could use more ore beyond scoria, and it already is tied to Silva. It’s already post-Plantera like the abyss, and moving it could help distinguish it from being chlorophyte 2
unless their plan is also moving it to abyss, your suggestion will be unlikely to be accepted
(It's not moving it to Abyss)
(abyss is post calclone, not plant)
^
honestly it should be post-anahita, since she used to be there and also is a water boss
plus i have no clue how calclone in any way or shape relates to the abyss
even the hive bosses have the excuse of being the embodiments of several dead gods to explain why their deaths cause aerialite to be enchanted
and uelibloom will die anyways so
calclone is supposed to be important so she has to unlock something i guess
but abyss doesn't make sense yeah
So true
you can progress break and get Cobalt kunais
Or you can get Molten Pickaxe pre-boss since its indeed possible with underworld lab and crags chests
Nerfing reaver basically does nothing
That doesn't seem like a good thing to me
destroyer is pre boss but you can only get the mythril it spawns in prehm in ftw (excluding gfb) right
how do you get destroyer in ftw preboss?
shimmer something?
Soul of Night from shimmering Roxcalibur
The other two materials are pre-Hardmode under normal circumstances
Wdym
Abyss is post polter 
real
@agile goblet not against the rules as a repeat or anything since it's deep in the batches of old suggs but i wouldnt expect much traction on this considering the uh. previous reception; #suggestions-voting message
just thought id give a heads up lmao
nah i mean you can resugg
it's been long enough
im just setting your expectations lmao
how many votes does it usually take to get noticed/implemented?
A suggestion needs to be in the top 20% of suggestions in a batch in order to be delivered to the developers
From there, the developers vote on it independently of the placement it had in the #suggestions-voting channel; which means even if it had a high vote count in the channel, the developers can still deny it
Hi, wanna ask y'all opiniol, do you agree that Enchanted axe and Flarefrost blade must have in-between step? Just think about it, when most exo-weapons require at least post-plantera weapons, then Exo-Blade and Celestus require pre-hardmode and post-cryogen weapons respectively, and the exo-summon Cosmic immatializer is exclusively post-moonlord. It may be stupid to bloat the number of weapons, but I believe that you can add intermediate weapons for which you do not need special materials, that is, you just need to follow the progression of the game, and these materials can perfectly serve as luminite, profaned geode, uelibloom, polterplasma and ruinous soul or others altogether, the matter remains with the developers. But at least there will be some kind of consistency, although this does not affect the gameplay.
Perhaps suggest to change the materials instead to avoid getting hit with an ❗ for SIS
Otherwise I think this has a good chance to pass
sis?
Specific
Item (or Rework)
Suggestion
ah ok
Maybe change from hellstone bars to scoria bars in Frostflare blade, but it wiil re-tier this weapon. What about Enchanted axe, I don't know, because it is popular pre-hardmode rouge weapon, the only thing I can suggest is to make intermediate weapon between Celestus and Enchanted axe, but it will be considered as SIS, so, idk.
Rather than retiering or adding, suggest using a different item all together and leave it ambiguous.
It is good idea! Anyway, exo-weapons had many other different recipes, I don't think replacing one weapon with other in recipe will change gameplay.
I think Lucrecia is good weapon to replace Frostflare blade in recipe
lucrecia is a shortsword tho
I’d avoid naming what item
Perhaps to get the idea across state where said item(s) should not be from to avoid far outdated items being used in endgame recipes
auric soul arifact should get rework as one people said it must get rework with frost barrier bcuz there are very bad accesories at the stage of getting those items
item rework might be easier than say a boss rework, but is still takes effort and time, it is not a "just rework it and it will be reworked" kind of deal
the devs want to rework auric soul artifact, but the question had always been "into what"
to put it simply you dont want to rework something mediocre into another thing that is mediocre or in some cases even worse, in this case it have to consider the themeing of the effect too
lucrecia should fuckin die
We had the lorde, we don’t need reasons.
ture
Alright yeah this suggestion is fair
I spose it could be made more clear (either in the suggestion or the mod itself) that that reforge config only applies to weapon modifiers, not accessories
Because weapons always have 1 best option for their class/type no matter what you're doing, but accessories don't, they're build-dependant
so the reworked system doesn't apply for accessories
i think the suggestion is bad, both in concept and wording, but i understand where they're coming from
like i get what they want and it isn't against the rules, i am just personally completely against it
and also it is a bit hard to read lol
wasnt a sugg for making the top tiers cycle alr accepted?
this isnt what they're asking it's some kind of class dynamic reforge system
Not sure how feasible it'd be to make certain reforges not appear depending on class, considering that would either need to detect your armor or weapons (which I don't think happens with anything else?)
which i think is dumb but they're allowed to ask for it
yes, which is
infinitely more complicated
yeah! lmao
The very concept of "class" isn't inherently chosen by the player considering they can change classes midgame
So you could just bypass the system by changing your class
also the reforge rng does technically work on accessories, it doesnt let you get lower tier acc reforges
It mentions non-consumable boss summons as a means of money making, which is a major issue in of itself.
Yes, you can farm bosses for money using unconsumable summons if neccesary needed, though, you probably always have money, what is the problem? But problem of reforging in Calamity (and even vanilla) is the fact that reforging is sometimes time consumable and annoying.
the problem is that you can do that
?
money means basically nothing in calamity
yeah i just say that reforging is time consumable sometimes and devs can improve calamity mode by enhancing this mechanic
it is always time consuming in post plantera and post dog
i know it is most time one-time reforge but i want to make this much convenient and faster
you can always throw ❗ sign if you think i am completely wrong
nah mean
this is allowed
i do still think you are completely wrong, but like, you're allowed to suggest this
but all i can think of is this image
like it feels like you just want to be able to select the reforge from a menu and click once and just get it without even needing to pay that much money as if reforges are not already almost free with boss rematches being so easy
idk
No, I didn't mean one click reforge, but it is basically what I said though in general... many QoL mods are in fact made to "make playthrough over as soon as possible" like RoverdriveX said.
I think the issue posed by the suggestion is less so "I want the specific prefix to be obtainable on the first reforge", and more so "I want it to be less tedious to get the specific prefix I want"
i mean the tedium is part of the natural money sink and curve to make reforges at least a little bit hard to get
but i think the previously mentioned cyclical idea would solve any issues i have with the current system
the one thing i do agree is stupid is spending the money for the reforge and getting the same reforge
that's very dumb
Well
This changelog exists (specifically number 29) #changelogs message
huh
So supposedly this should already be in the game
weird
didn't know lol
also
about new update
i think boss checklist will be made so meld blob will appear on the map
neat
"Make the weapon not be destroyed by projectiles bc future bosses that the weapon isn't designed for has the weapon not really work"
... What?
It's for a future boss that the weapon isn't designed for so that's just a handicap as is so that doesn't make a whole lotta sense?
hell provi still has this issue so the point is valid just for other reasons
no comment
@ember estuary I literally just told you 5 minutes ago that your suggestion was a SIS violation so why on Earth did you post it still
I mean, you could also just not care about which level 4 acc modifier you have. That'd save even more time for you, and it'd save the devs some time too.
Not meaning to be mean or anything, I just don't understand why people care so much about which level 4 acc reforges they have.
If you have any feedback why not ping me
I mean fair pinging you isn't a bad thought
While I agree it should, the reasoning doesn't really make any sense
In terms of hell provi/guards that would be a way better argument
yeah lol
(Also I don't think it should be a necessary ping if it's invalid? I mean shouldn't people not just leave 5 minutes after posting to see the feedback...?)
In general with the curve flattening, weapon should be expected to perform (though not exceedingly good) even 1 boss later in progression as long as it is not due to a difference in nature of the boss (eg: dont espect a preprovi single target weapon to do well on storm weaver)
If even post-plantera weapon already started having wall piercing ability, I dont really see an issue with a post-ML weapon having it
And yeah the entire deal with hell providence
in general "rain from the sky" projectiles should pierce tiles
otherwise they're just inherently always going to be inferior to
literally any other option
Yeah, that's true. The thought of using hell provi or prof guards as an example flew over my head (lol), but I still think it should pierce tiles. Like cognitive said, they'll be inferior to pretty much every other option at the stage it is obtained in since you'd be missing out on much higher dps because of this
Also sorry if a few things that I say don't make sense, I'm not a native english speaker
ok i dont wanna write it formally but i dont understand why weapons have modifiers in the first place instead of just boosting their stats by the optimal one, because its not like theres any modifiers that are better for some weapons than others that the tinkerer wouldnt just give you after 6 reforges
same 
the best i could decipher is that the other modifiers are useless
why not just immediately legendary or something
because it matters in vanill as money sink
in cal not so much due to automatic tier up reroll, in vanilla you dont always get the perfect roll due to rng + money requirement
pretty much just packaging the +15%damage bundle onto weapons and getting rid of weapon mods
You mean, no more reforging??
for weapons yeah
tldr is they will not be changing it
theres no meaningful considerstion of this or that for weapons
it likely require adjusting the stat of literally every single weapon in the game so that is not happening, and the easier solution is "just get the highest tier reforge and we dont have to do this"
well in vanilla that makes combat a lil deeper
but in calamity
it doesnt because you are more guaranteed to get the best one
i like accessory modifiers because its fun considering a lucky build
but weapons dont have that parallel its not like theres a +20%cc no damage weapon mod
Blame that on Vanilla
Yeah, I wish there was something like that
man
huh they are empty rn
yeah CV is like that
i figured
i mean i guess he's allowed to ask that to change, it's just gonna be a no but like. it's allowed ig
ill probably still flag it once cei or somebody comes in here and says so just to be 110% sure
i feel like an empty entry is better suited to an endgame superboss, (something like Nameless Deity would be perfect for that), but Ceaseless Void?
I mean
it's void
it is pretty fitting imo
at best if it fits any other boss it's Noxus, but we're not even guaranteed to get that
voided so hard he succed his lore
counterpoint: noxus is alive
yeah
so therefore it can get a bestiary entry
hence "at best"
you could even just write the entry in an obtuse manner, i.e. "You will learn nothing gazing into the void."
Sometimes less is so so much more
cant write an entry for something that doesnt think
or has
any sort
of autonomy
yeah
i mean, ravager's only thought is "kill", so i'd say you can write an entry about something that can't think
aureus and exo mechs 
.
i'm blind
To me it’s less about the fact that it doesn’t have autonomy and isn’t alive, but it’s the sheer mystery and “this is not supposed to be here” energy that it actually provides
Less is so much more in this scenario
If the bestiary even said a single word about it, it would feel much more natural, which shouldn’t be the objective
^^^^^
as a wise lorewriter once said,
"sometimes nothing speaks more than the something that could be said"
@novel belfry Boo, person who amde that entry here
Sometimes, silence says a million words
Anything I could say would say less
the fact that there's absolutely nothing is for a reason
we were gonna have it as LITERALLY nothing instead of just -
But we didn't want people thinking it was a bug
It works kinda alright
I do think the exclamation is unwarranted, as the suggestion doesn't break any rules
However
Even if it does reach dev server, it's really not gonna pass :p
Doesn’t need much or anythin at all
Blame cog not me
Yeah it don’t break any rules
I'm not gonna blame anyone, it's fine :p
no actually we should attack cog
not only can you not type you also cant reaad
(main lore writer btw)
i am also confused on how a full-fledged entry for void would be like
since it's omnicient 3rd-person point of view, it'd be hard to say info that isnt huge drops imo
the stereotype persists 
noob they will not find your body
Why demote him Cog with a reason when it can be done just for the heck of it
Demoted: Because
for the shits and giggles
very professional demotion
demoted: get fucked lol
i ASKED if i should
cope!
a likely story
i was asking you because you write the lore, so if anyone was just going to immediately shoot it down, it would be you
i misread that
this evidence PROVES cogs innocence
LOL
that's fake
the prosecution claims "nuh uh"
Basically
Suggestions should only be flagged if they break a rule
If they are within the rules but are clearly unlikely to be implemented, you can just talk to the writer of the suggestion here
Nah, Cei is the absolute coolest
I'm not paid or blackmailed into saying this
dictator
how did cal come to this
🦆
duck tater tots
Literally you when I find you
(job hunting is making me go insane)
The lore-discussion curse (all who enter lose their minds
Oh perfect we can have shark with our duck tater tots
Yeah, you can eat some other shark
Duck Tales, oo-whoo-oo
ducktective is the best fake tv show ever created
Goose
i want a gravity falls spinoff where its just ducktective episodes
well i suppose you can leave ceaseless as it is
its not the most important suggestion
i only have one question about CV bestiary entry, will it ever change? just wondering
no
it being blank is not an oversight
Make the entry actually say "nuh_uh.gif"
Humorous
Gets the idea across without appearing like a bug
Provides a new inside joke to the community
I foresee no issues with this 
Make it a link to a video that is 10 hours of silence on a black screen
Even better
Actually if Bestiary entries can handle this, make it completely black ASCII font
Gives off the idea it was expurgated
would be funny if you just took another related entry but made it all black boxes
if it ever becomes an actual issue that people think it is somehow bugged or something
idk
Perhaps a debug item that appears completely black and glitches out every few frames or so to fill up the space to make it look like Ceaseless expurgated all info about it, the antimeme.
That bug where the enemy sprite doesn't show up actually fit Ceaseless Void somewhat imo
Ceaseless Void Missingno lets go

or do Nameless Deity's thing where his boss bar title is rapidly randomized stuff
like at bottom right
https://www.youtube.com/watch?v=zaVENfIfGxk
Placeholder music and sprite.
Yes, this does exist and will release. Nu, it's not publicly available yet. Nu, there is no release date to share
The mod will be a part of the Noxus Boss addon (which will ofc be renamed to compensate for the fact that it's not just Noxus)
Removed the circular portals attack. Was quite forgettable and didn't have...
actually, that might actually look really cool
what in gods name is that thing
My semi true form
In the original pre-lore rework Calamity lore, Xeroc was from the get-go the most powerful thing in the universe, and was also just an outright jerk
he also had an indirect hand in Yharim's origin, by driving his brother mad (by taking the form of something truly horrifying), leading to Yharim and his family (alongside Yharon egg) getting flung into the lava
We talked a lot about how to make the Ceaseless Void Entry
(i say get-go, but he was born as the fusion of the light gods)
But ultimately, we just went with "-"
Because it's more effective and brings less attention
It's not a "this thing fucking breaks reality"
It's a "Something was supposed to be here"
i assume that Nameless Deity is meant to be that original Xeroc, taking on his horrifying appearence while testing you
(or at least, an avatar of him)
that aside, cool boss
you know
theres been a lack of nameless news from dom recently
my game theory is that A. the music is finished and he doesnt want to leak it
or B. hes finally got a proper sprite for the boss that he doesnt want to leak
@fervent orbit - Your suggestion has received an updated status!
[Rename Dynamo Stem Cells]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
the fuck?
the ones surrounding it either got locked or no votes
I'm working on it
Library updates are making debugging difficult
There are 2 others
Yeah lol
glad to know you're already on top of it
wacky
gl!
Thank you lol
byeah i just saw one of the other 2 being reacted so this is just a certified library moment ig
imma just repost one of my old suggs just in time for the next batch rq
@whole arrow - Your suggestion has received an updated status!
[Astral Monolith ( background changing monolith like Vortex Monolith or Aether Monolith )]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
sick
@olive saddle - Your suggestion has received an updated status!
[Remove the Can be used to ram enemies line from Elysian Aegis and Asgardian Aegis.]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

figured
it should be about a 2 second change for what i think is an inconsistency so id be surprised if it gets denied
I think in that case, CV’s entry feels more like that in the sense that “something was supposed to be there, but the entries are unfinished because devs haven’t finished the entries proper” rather than something being redacted from existence because CV is an enigma, much like the rest of the Distortion
It also doesn’t help that the Storm Weaver, Signus, and DoG have comprehensive bestiary entries despite being eldritch in nature like CV is, or when even the Primordial Wyrm, who is deliberately something you are not meant to see let alone KILL has a proper entry that relates to important facets of Calamity’s world and characters.
A mere “-“ just feels like an unfinished piece of lore instead of censoring of info
Even beyond that, silence works best when in the sheer presence of this thing, not when you’re trying to better understand wtf is happening in Calamity’s world from a view that isn’t Yharim’s
…I genuinely didn’t think I’d have this much to say about this ngl
The release of the Distortion will probably answer a lot more questions regarding CV and the beings from beyond, but right now the current ingame stuff is all we have, so a “-“ feels kinda dirty.
@golden sonnet - Your suggestion has received an updated status!
[Add a Visual Indicator for Providence's Holy Inferno]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
no way
Cool thing
So it is done
nicee
Ayyy
It exists indeed

15 billion suggs later its finally happened

im not quite sure i get the second half? so if you put sulph blocks in your sea and stand on them it spawns sulph sea enemies?
The suggestion about the ocean thing confuses me
The ocean biome is normally dictated by the coordinates to the world, as long as it is not infected iirc
yeah
and that part too yeah
@charred gate can you elaborate on what you mean? the sulph sea and ocean are determined by coordinates, though it is possible to transplant the sulph sea using certain tiles. the ocean has nothing like this, but are you asking for coralstone, shell piles, and reef blocks to somehow count towards a requirement for an artificial ocean or something?
it's really not very clear at all here
The ocean biome itself, as determined by X coordinates, no longer counts as an ocean biome when the following two conditions are both met:
you are underwater
you are neither swimming, nor standing on sand
The moment you meet those conditions, the game reverts to layer 1 abyss as a biome for water color and spawn tables. In vanilla, it reverts to surface spawns.
From what I've gathered the game exclusively looks for the player to be standing on sand when underwater in the ocean biome's coordinates.
My suggestion is to expand what the game considers valid ocean blocks when submerged - provided it's not hardcoded.
Sorry about my wording not being clear. ^^'
what?
What do you mean "what"
so if what im reading is right, the Ocean biome doesn't count as an Ocean Biome if you're underwater, but you aren't performing the swimming/standing on sand function?
and in vanilla it reverts to surface spawns, and calamity somehow turns that into abyss layer 1?

...Yes, I think that's what being said
Yes, that is correct.
It's really stupid.
Try and make something nice to farm shark fins, etc. and you end up with nothing but morays and sea urchins.
And in vanilla you end up with goblin scouts and slimes.
Well, to be fair, both of those two enemies you mentioned naturally spawn in the Ocean
Not even due to weird interactions they just do
and sharks don't spawn often in the best case
Sure, but they don't spawn at all is the thing.
You can try it just with some palm wood or even sandstone.
You'll also notice that with Calamity, it changes the water to the abyss color.
It's 100% a vanilla jank code thing and I'm not even sure if it qualifies as a bug, or if Relogic just didn't expect people to try and build coral reefs or underwater structures in the ocean.
The thing is, every reforge will be a trade between a specific cicumstance/preference or the majority
for example, some weapons can overcap on crit such as murasama, but the reforge rework doesn't let you get ruthless
or rocket launchers being used to clear space lock you out of getting their fastest reforge like rapid
so you kinda need to just say "disable the reforge rework" for some things, or find a way to somehow include every single preference
I understand that, but I believe arcane would be a much more broad thing that applies in more circumstances since it could come on every accessory.
Shrimply remove the feature all together and tell people to use autoreforge 
Which I guess is also a negative
I disagree, where ruthless on melee weapons to not overcap on crit, and speed modifiers on ranged weapons for firing rockets have actual uses, arcane is always suboptimal. Everyone else having to spend more money for the personal preference of a few people is why you can just disable the rework
Suboptimal or not, locking it from use makes a bigger impact. Not having the optimal speed for rockets wouldn't impact the fact that it's basically just a 5% speed loss. And for the few melee weapons that can overcap on crit, I feel like that's really only for people who tryhard, but arcane is much more casual. Legendary is in over 90% of scenarios better than every other melee effect, and it's more negligible in my opinion.
Ok, but those still have an actual practical use. There is no reason to ever use arcane except for you just personally want to, in which case that is exactly why the toggle for the config exists
it is unreasonable to make the entire playerbase spend more time and money reforging for the personal preference of a minority
Personally I feel like most of it is an issue of the current problems people have with the reforging system, with it being slightly multiplied if adding arcane.
the point of the reforge rework is to remove bad reforges, and you are suggesting to add a bad reforge to the cycle. I feel like the issue is not with the reforge system but with arcane being bad
Arcane try not to be the most bizarre thing in the game challenge
(Yes, the issue is indeed Arcane being bad, though I understand wanting to add it to the cycle)
Then arcane could be buffed, much like warding's line in hardmode and postml. Arcane may be bad, even for the right class, but then why is quick still there despite never being used due to being bad?
Imo Arcane should be reworked to be potentially optimal and added to the cycle
Agree
Quick isn't bad
Calamity reworks movement speed, and so Quick is actually a pretty good reforge
I've never seen anybody use quick after the 8% boost was reverted
That's just people
Niche =/= bad
¯_(ツ)_/¯
So I guess quick also falls into the category of niche
Not many people care much about movement speed beyond the basics
I'll need to try that sometime
I use quick, I generally prefer it over damage. As I can avoid taking damage all together if I'm fast enough
quick can be extremely good, yeah
people just tend to go for damage or defence instead
i think spadefish would be better and much more useful if it functioned like a gravedigger's shovel
this would also differentiate it from reaver shark and make a way to get that ability without having to put down 20 separate gravestones
that just makes grave diggers less uniqur
its already occupying the exact same spot and purpose as the reaver shark
Right, I've updated my post to be clearer.
I can understand it better now thank you
Okay, I'm pretty sure that the ocean thing is not true
Bc last time I checked anahita's lure would spawn anytime regardless of being on sand or swimming
That and also the fact that sea urchins are ocean-exclusive
@robust wharf please read the pinned document of suggestion guidelines as this violates some of the requirements there. Most notably being a specific item suggestion
No worries!, just something to follow if you want something to pass (and make it to voting in the first place)
Basically don't suggest adding items with specifics on what they should do (You can suggest an item to fit a broad category if you have a good justification), and also you need good reasons as to why something should be added beyond "it would be cool"
alright I gave it a reason
the header is clearly viewable from the rest
am I missing anything?
I have very little confidence for your suggestion, but good luck
I mean, who doesnt want that in the game?
the suggestion in itself is flawed due to suggesting to add a specific item
ah well
its cool
if it doesnt make it it doesnt make it
I dont mind either way I just thought it would be fun to have in the game
The reality is that Calamity devs have been cutting down on "bloat" items, and aren't really going to be adding new items just for the hell of it because they have their hands full trying to balance and manage the current library
If you want an item to be added, you need a good reason from a game design/balancing standpoint, rather than an "it's cool" standpoint. Ex. Add an item from this class at this point in progression because it fills this niche that wouldn't otherwise be there (obviously this doesn't guarantee it'll be added but raises the chance beyond 0)
Adding a weapon because it's cool is basically considered invalid
oh okay
along with any suggestion saying "add this specific item that does this" not being allowed
Page 6 of the suggestions rules doc pinned in this channel explains in more detail (there's more on there, I recommend checking the doc yourself)
~~it'll be deleted
~~
ah
okay ill get rid of it
I change d it
okay I deleted it
Buh
yeah
why did you drain your ocean
I went looking for shimmer biome and it dissappeared into caves
I didnt think abt it so I just dug
A way to potentially rework your deleted suggestion to be valid would be something along the lines of "add another post-exo mech summon weapon", citing how there's only one summon weapon crafted from Miracle Matter yet there are 2 mage, 2 rogue, and 3 ranged weapons on that tier. I still think it would be unlikely to be added but it would probably make it valid if you really want that item
bEt
exo summoner weapon is planned
it will not happen sooner or later because of a suggestion
The reasoning as to why is because if someone accidentally drains their ocean
How the fuck
Does someone accidentally drain their ocean?
and also unlimited water bucket
Also we even have a new Auric-Tier Summon planned so
Turning off my brain and mining down the side of my world
I have done this several times
Honestly entirely on you
Yep
I was expecting this sugg to be the 500th time someone complains about how Levi and Anahita spawn naturally instead of with a generic boss item
but this is new
Those're spawns from Calamity. Vanilla doesn't spawn anything from its own Ocean biome spawn table.
I intend to submit it as a bug report proper on the Terraria forums, as it's 100% a vanilla issue. My suggestion for Calamity is to have a temporary workaround.
@charred gate okay, I went ahead and checked just to be sure, and this doesn't seem to be the case
or i'm just misunderstanding you
#suggestions-posting message
Mage has 2 (no exo drops; just the 2 miracle matter crafts)
Summoner has 3 (Atlas beacon, Exoskeleton, and Immat)
Rogue gets 4
Melee gets 3
Ranged gets 5 (lmao)
From Scal (similar power to post-Exos unless exhumed/enchanted which are stronger but with a downside)
Melee gets 2 + exclusive enchantment (one of the weapons being Dmode only)
Ranged gets 1
Rogue gets 1
Summoner gets 4 (two being exhume) and 2 enchantments
Mage gets 4 (2 being exhumes) and also 2 enchantments
@robust wharf quite the discrepancy aint it?
I suggest you change your suggestion to focus on Miracle matter weapons where indeed summoner only has 1
But saying that it only has an post-Exos tier weapon is a lie
doesn't summoner have 2 exhumed
yeah i figured as such
though i know the tiles that MOBS can spawn on can be weird (ex; old gold coin money farms had you replace the sand in the ocean with jungle grass so only ariprimas spawned)
knew something weird was happening there
Duly noted. I'll take down my suggestion!
Aaand done. The clarification is much appreciated, folks.
about last suggestion, it must get exclamation mark, because:
- Just.
- SIS
- Summoner already has 3 post-exomechs weapon that is said in messages above.
- Too many work for devs.
- Basically item suggestion.
- Badly wrote.
- Bad grammar.
- Item addition suggestion.
- Useless.
- Disgusting

You ok bro?
i am the comedy
Byeah a couple of these notes are valid but not all of them
Not sure what 1 means
2 is valid
3 is valid
4 not really?
5 and 8 are just repetitions of 2 except broader
6 is subjective (though I agree it could be better written)
7 is the same as 6
9 and 10 can be completely disregarded because they're subjective
Also
Item additions aren't always invalid; they can be valid if the purpose that they would serve is actually something that is of use, and if their reasoning is good
Common ranger W ngl
what the fuck is a Ranger W
all I know is that class that only has one weapon archetype, fast firing bullets/arrows

oh no the class has an actual identity
- What
- Although it gives an idea, still not enough to be a SIS (the theming they gave is also not miracle matter theme so it will be discarded)
- Thats an 🚫 reason but not an ❗ reason
- Considering summoner is getting a lot of attention its not that bad (likely gets shelved for a while)
5, 8 - They are allowed as long as they arent SIS
6, 7 - It aint that bad if the person is a middle schooler
9, 10 - what
Giving ideas =/= SIS
It would be nice if they threw a bit more than one idea out but it’s ultimately not something to exclaim over
Doesn't Summonee get a ton of stuff from SCal
Vigilance
Perdition
Cinders of Lament
Metastasis
And then Exos has
Atlas Munitions Beacon
Ares' Exoskeleton
Cosmic Immaterializer
I don't really see how Summoner is lacking in that part of the game
they wanted to suggest to add a specific weapon and needed reasoning, but the reasoning is wrong
what about saying that the two Exo Mech summon weapons only drop from two of the last exo mech
Indeed, there is a lot more spots where summoner has like 2 weapons lmao
(like the tier before both bosses)
i.e. that weird exo mech drop system where the last exo mech defeated gives specific loot
artemis/apollo doesnt have a summon weapon, unlike the other two
but even that reason is a bit flimsy
Extremely flimsy
so ares drops ranger and summoner
Twins drop ranger and rogue
thana drops summoner, melee, and rogue
by that logic, thana should get a ranger weapon and ares should get a rogue too
ares also drops a melee weapon actually
photon ripper is a tool
either way, in that case every mech should drop a weapon from every class except mage by that logic
Every Exo will have 3 drops
Ares - Photon Ripper, The Jailor, Ares' Exoskeleton
Thanatos - Spine of Thanatos, Atlas Munitions Beacon, Refraction Rotor
Artepollo - Surge Driver, [pending Mage weapon], Atom Splitter
You could say... it's a miracle it's not made of matter

my fault
@fervent orbit - Your suggestion has received an updated status!
[Rename Dynamo Stem Cells]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
🎉
@whole arrow - Your suggestion has received an updated status!
[Astral Monolith ( background changing monolith like Vortex Monolith or Aether Monolith )]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
nice
@olive saddle - Your suggestion has received an updated status!
[Remove the Can be used to ram enemies line from Elysian Aegis and Asgardian Aegis.]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
This should have gone in #1052323733961977947 but it got in anyways
It's not as clear if it is a bug or not tbh
bug reports takes tooltip inconsistencies and redundancies too
hello do you guys have any suggested mage weapons for astrum deus
thats not what this channel is for, you should ask in #help-advice-read-pins
oh shit sorry about that
Oh shit im sorry then
I didnt consider it a bug since it wasn't breaking but since bug reports take in inconsistencies as well i definitely should've put it in there. Wont happen again
@spark karma Please read suggestion guidelines first
@spark karma this is about suggestions for the game, and furthermore, the team had already looked into this, and it simply isn't worth it or possible for them right now
sadge
Like, I want a Yharon plush but I'm not getting one
@ornate flame please read the pinned document on suggestion guidelines before making a suggestion, as this is currently against the rules due to discussing future content
my brain didn't put 2 and 2 together on that one. my bad
@bitter narwhal - Your suggestion has received an updated status!
[Make the Flight Time bar also show how much " fuel" left you have in your rocket boots (+ Non-wing upgrades) and the Magic Carpet.]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@robust kite - Your suggestion has received an updated status!
[Rework Frost Barrier]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@drowsy plank - Your suggestion has received an updated status!
[Remove the Ability for Trashers to Phase Through Blocks]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@left hawk - Your suggestion has received an updated status!
[Make healing at the Nurse reset all cooldowns (including Potion Sickness) while no bosses/events are active]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
tfw two of your suggs technically get in
no idea what's gonna happen with that frost barrier one, but thank god please let them fix trashers to be less awful 🙏
I think trashers should telefrag you instead
have them fly and phase through blocks

just give them fishron or pigron ai
brain suckler ai
So true
TRUE


Understood, Old Duke ai it is
yknow
you are so much more hilarious when shitposting now that you're a dev 
^ agreed
@oblique otter Hellstone is immune to explosives until hardmode
If it's a bug then that wouldn't really be fit for a suggestion though
I guess it's ambiguous where it belongs until a dev weighs in
yep
but fishing 
you'll have to fish from now on 
Yeah
@tulip current Make sure to format your suggestion properly
oh right mb
@raven matrix that's not how you suggest stuff 
check the doc in the pins for a guide
@olive saddle - Your suggestion has received an updated status!
[Remove the Can be used to ram enemies line from Elysian Aegis and Asgardian Aegis.]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

what does the 🗜️ react mean
the pins explain what each reaction means
@urban pendant isn't it a ❗ ?
hm?
It’s a bit too specific
you should explain why you want it 
I frogot to add that, my bad
Nice
There are already a few minions that heal
Dragon blood disgorger, and TPE and CVE with bloodflare bullets
yes that is way too specific @urban pendant, though i feel like most people already covered this, not to mention you're just wrong, and there are minions that already exist
regardless calamity tries to DISCOURGE other classes from using minions considering the whole minion damage nerf if you aren't holding a summoner weapon and all
also @karmic bobcat that isn't a suggestion; i dont know what you're even trying to say there (ignoring the fact that the formatting is wrong anyway)
I think they want more stuff in the Underground
Though
If that's what they want I think there's plenty enough
Like Cog said, summoner is already incredibly strong when multiclassed, the reasoning that it would give other classes a use for summons is just wrong, as the damage from the minions is already a massive reason to use them, they don't need to buff your stats or give lifesteal on top of that.
May I know what some of them are?
yeah, they were
Wulfrum Drones when they are endgame viable in multiplayer
also, although most summons don't buff, many can inflict debuffs. The existence of summons that fire bullets is massively underlooked when using other classes. the moment you kill WoF you get access to minions that fire bullets, with which you can get permanent ichor via ichor bullets, if you are already have ichor you can use powerful debuffs like cursed flame, once you get post Prov you can use bloodfire for powerful regen. That on top of the fact that there are multiple bullet firing minions in progression, getting upgraded post ML and post DoG, meaning these minions also get more powerful with progression so you don't need to sacrifice much damage for the debuffs
wulfrum drones when we had so goddamn many we made mpg facetank auric rejection with no armor or accessories
Imagine 20 optimized minion slot builds with unnerfed Wulfrum Drones
Provided there is no cap you would have:
24 slots max x 3 life regen = 72 life regen
72 life regen x 20 = 1440 life regen
That would be 720 HP per second wouldn't it
yes
thats with 20 people
ah
I never ended up trying it myself but I would assume that it works like that
Well, worked, rather
I mean we used wulfrum drones for me to facetank Auric rejection pre polter
Which was a hilarity
whar
i've let nycro and rover know about it but nycro's offline and rover's on dnd so 

Damn, hope the game goes great

i think they meant offline the game
r/swoosh
#swoosh
not youtube comments
🍅
hey @distant gyro considering your previous comments here do you think it would be appropriate for me to just 🔒 this one; #suggestions-voting message
i was thinking about flagging it but i forgot but there's clearly going to be issues if it gets into voting, but it's the exact same issue as lab screens presumably
arguably the draedon hologram would have this issue but even worse
i could see it working differently
alright, ill leave it be then
I know 🤗
the number of times people have come here asking for something already in the mod is unreal
can we have calamity in the mod 
Calamity is a post-Moon Lord accessory that drops from Supreme Witch, Calamitas. While equipped, a flaming aura spawns at the user's cursor. While an enemy is within range, the aura glows and continuously deals 320 typeless damage at a rate of 12 hits per second, inflicting the Vulnerability Hex debuff. This can perform critical hits, using crit...
Ah yes
The Calamity
Truly a calamity to this server
that was calamitious
guys can you add devourer of gods to calamity mod
@vestal wasp bugs go in #1052323733961977947
No
This is not a bug
I want that Svantechnical to not stop shooting,Because he shoots with intervals, and I want him to shoot without them
So it like Svantechnical rework
Why do you want that? The downtime between bursts seems to be really short, only a few frames
I dont like it,its bad
Explain why
I want it to shoot like all other weapons without stopping its shooting
Is this purely just a subjective preference thing?
Are there any actual issues caused by the burst firing style? Does it affect your aiming or lock your shooting direction or something?
from the demonstration gif on the wiki it doesnt even seem to be that big of a space between bursts
Idk,i just dont like how svantechnical acting now ,and its seems that soma prime very weak at this stage of the game
pretty much every shadowspec ranged weapon is bad
Yes
contagion is, as far as im aware, the only exception
the devs dont really care about post game balance right now, there are much more important places that need attention
You probably don't have enough of a reason to support your suggestion, then, if it's just what you personally prefer.
All suggestions need to have reason explanations included in them for them to be valid.
I will go to the tmodloader server and ask for the mod what will do that
lol

((A shame that Soma Prime is weak. I think its Warframe inspired mechanics like tiered crits and a stacking debuff are cool))
idk if #1042197406776827914 is used anymore but, it exists
how can i stop the gun then if it dont stop shooting
he means having it be full auto instead of burst fire
so it'll stop if you just let go of LMB
oh
also i will mention svantechnical isnt the only clockwork weapon
just to mention regarding the single "reason" being its the only one that periodically stops
i do agree it could use a rework but the sugg itself is very lackluster as mentioned (and frankly doesnt rework anything at all)

A thought: why do so many items get resprites when they're perfectly good already
Whereas tons of things aren't in the game because they've never even had one sprite
(mainly furniture)
a large portion of resprite comes from player created submissions, which is then voted and accepted by devs
it's just that seemingly more players prefer drawing items than furnitures
I see...
yeah item and weapon spriting is a lot more popular than furniture
With item and weapons you ust have to worry about one thing. Furniture also has to include like. Beds, and dressers. And thebookshelves, and the tables, and chairs...
So it's a bit like if you start one you have to dedicate to all of it
I'm thinking of suggesting to be able to select Draedon Hologram messages rather than be auto-generated, but that might conflict with the existing suggestion.
Wait for the sugg to pass through it’s voting period
k
@unborn plaza Have patience
ok
Yharim's gonna be a pretty big "final" update in Calamity development and there's other stuff the devs want to do first before they consider the project "finished"
ok
I notice when no valid suggestions are in voting, more invalid suggestions appear. Perhaps there should be an example suggestion as part of the guide message.
im afraid it would be a nothingburger
there's already a doc and rover's guidelines in very evidence
doesnt stop the "I'm new here, say hi!" from barging in there with completely invalid suggs, both mechanically and in formatting
I doubt newcomers look at the document
Which is fine
They come in and post a suggestion because they're excited to provide some ideas for their favorite mod, not aware about any rules
they deserve to get ❗ and 🗜️ then
i don't want to kill that spark of hope either but all that happens is that they get completely dunked on by others
and then proceed to never show up again
I've seen some people genuinely leave the server from suggestion feedback...
It was, uhh, not great before the guidelines were updated
(I'm not guiltless, either)
👀
I'd argue that nearly no one here is guilt-free in that regard
Almost every suggestion regular has done that in the past
There really isn't much we can do however besides just try our best to not be rude idiots when invalid suggestions appear
Ok that makes sense, but we have some sets missing just one or two things. Like Wulfrum doors and platforms
Your fishing power is too high
for 4 iron boots
wdym
When you have too much fishing power you'll get less
thats another issue altogether
but each of these items are a 5% drop from crates
What loot did you get?
wdym
From fishing what items dropped?
@raw blaze Those are scrapped
regardless, it still required over 80 crates for all the boots for our playthrough
@raw blaze Yharon's resprite is still coming, but as for the DoG one, that one has been scrapped due to the artist leaving the team
Wait double ping my bad
Yeah this
pretty much all of the old resprite concepts were scrapped
craftable is a better way to approach it imo
There are no specific dates for when resprites will be added either, so all we can say here is to have patience
the only 2 that werent (that were public at least) were the yharon and signus ones
@raw blaze the resprites will be released with overhauls of the bosses.
bro they were already pinged 3 times about that 
Good.
y'all can talk about literally any other suggestion then the one thats invalid
Yeah I could but that's not as fun.
pinging them again solves nothing
which one? 
pick
actually I legitimately thought the first one was a feature lmao
me when respriting isnt as shrimple as making one frame of pixel art and adding a jpeg to the mod
I mean. They could do that
they could
and nobody would like it
it just wouldn't be good
Yharon sliding across the screen would be great
A low-quality sprite that's animated would be better than a high-quality sprite that is just a JPEG
Just have patience
Obviously a high-quality animated sprite is better than both, which is why waiting is key
I'm more excited for the god slime resprite honestly
(this is how most weapons get added except stats are added and its a png instead of a jpeg)
(but bosses are different)
Since yharon is always offscreen while I dodge his fireballs or moving too fast to see him.
shrimply be cit and get agressive
I would love to see a dev make an oopsie and use a jpeg
Sword surrounded by giant white square
^
And this DoG concept art was scrapped
For the BIG version
That could literally eat the current version
The new one in question
https://vxtwitter.com/CalamityModTeam/status/1707086168544710924
i hope it's actually that size in game that would be a damn interesting bossfight
though it would make it really easy to hit...
it will be that size
Yeah ^
sounds very fun
cant wait for the update where he actually starts devouring the world
Piercing weapons in question:
hmm
are some soul artifacts like auric soul artifact are supposed to be weak
i think it must get special effect because +1 minion slot per very weak summon that uses 5 minion slots is bad
yeah
also phantomic artifact
it is not weak but it stilistically shoul get upgrade post-DoG or other bosses
no it really doesnt need an upgrade
oh
i think like all spirit glyph upgrades have buff icon referencing shield like shield of the ocean on spirit glyph, ornate shield on hallowed rune and elysian aegis on phantomic artifact (no asgard's valor and asgardian aegis) and imo phantomic artifact should have upgrade
profaned soul artifact by the way has upgrade (profaned soul crystal) though it can be dropped by providence
yes that is a donor item
sure
eldritch soul crystal becoming a bigger stat stick than community:
Huh
I think the bot is down again
Considering there are suggestions from three days ago still in posting
I know
It’s been down for like 2 days, I need to fix it but I’ve been occupied with work and another project that I’m being paid for 
Should hopefully be back in ~4 hours?
I’ll get some free time to fix it then
👍
And when they’re done ofc
Double sugg let's go 
Using it as a bug tester
quadruple sugg

#suggestions-posting message mods!!! mods!!!❗react this suggestion!!!!!!
resisting the urge to post the glasta pizza reaction image
Muted and kicked and banned

what was it
a test sugg
... oh
I was testing some bug fixes
oh
Bot should be fixed now
what was it
so says i from this point forward if someone asks "what was it" after we delete a suggestion i am literally just going to start handing out verbal warnings; the whole point of it being deleted is so people stop talking about it/noticing it. this shit has been really annoying when i see an obviously invalid suggestion and want to cut off it turning into a 30 minute bashing session so i delete it but then someone asks that and we get that convo anyway
if it is deleted just move on
(Should probably pin that)
if im pinning one ill type it better
but you are correct
this falls under disruptive content; ill type up something pin worthy later
👍
This is fair
My immediate thought process if something is deleted is to assume it was deleted for a reason, and to not bring it back up
If it was deleted, then clearly whoever deleted it didn't want people to continue talking about it; asking what it was directly contradicts that wish and thus makes the chat continue talking about something unnecessarily
it does happen enough that i should proceed

From now on, users who ask about a deleted suggestion will be subject to verbal warnings.
Regardless if a suggestion has been deleted by a staff member or by the original poster themselves, there's usually a good reason behind it that doesn't require sinking time upon and taking attention away from actual suggestions, especially if the suggestion in question was one that didn't meet posting standards, as to avoid further bashing at the poster's expense.
cog got 🐌ed on this one iirc

actually this is called "getting a break" 
I’m sorry for making a test sugg 
atone
I like this
I mean, you are arguing to make it more consistent with aerialite items, at the expense of making it consistent with wings
like literally every single crafted wing is done so at an anvil'
it wouldn't really make sense for aerialite wings to be different just to be the same as the set they are for
although I guess lunar wings do this, so it isn't as weird as I initially thought
@raw blaze The proper place to bring this up is in the balance thread #1042197406776827914
Place dedicated purely to weapon buffs and nerfs
honestly it needs to look cooler




