#suggestions-discussion

1 messages · Page 192 of 1

hollow ridge
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Itd be somewhere on the doc

ashen warren
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Ah ok

livid coral
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We've been trying to cut down on funni references

hollow shell
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(yeah cuz in the past everybody wanted their cool favorite franchise thing in the mod, so we had to make a rule against it)

ashen warren
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I don’t read anything that isn’t server rules or the Bible because stupid so yeah sorry

hollow ridge
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Add the double sided lightsaber from star wars to calamity iirc

livid coral
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For me, The Bee's item is about as much of a reference as I can request lmao

grave zincBOT
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@scenic pine - Your suggestion has received an updated status!

[Rename Gunk Shot to Shotgunk]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

#

@ashen warren - Your suggestion has received an updated status!

[Make lava unable to generate on the player's spawn point in "for the worthy" world seeds]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

ashen warren
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i actually did read the entire sugg donts doc before i posted my sugg

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and my sugg still was at risk of being flagged the way i saw it

sleek turret
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truly

summer swallow
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What is the best gear for SCal (nohit) idk what the acc good for the fight

summer swallow
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No one knows :(

wide river
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I will try to answer you as best I can over there

summer swallow
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Okie

north oracle
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@daring tiger formatting + you need more reasoning than "it would be funny"

daring tiger
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Fair enough

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Cant edit it rn though soz

wide river
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You have plenty of time to do so, don't worry

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Just make sure it's done in the next 24 hours otherwise the suggestion will be deleted

crude geode
north oracle
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i mean i'm assuming they voted and decided gunk shot sounds better

glass arch
crude geode
#

Oh damn I need to find a new connection to dev reasonings then

frosty trellis
wide river
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Just ping all the devs and hope one responds
(For legal reasons this is a joke)

royal tapir
crude geode
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The reference is the original name

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Bc then it’s just reference to Pokémon move

royal tapir
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This is so wack

ashen warren
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wow wtf

ashen warren
cobalt pewter
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I was expecting either directions for that sugg

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though I am a little bit surprised at first that they rejected it, but I guess they have their reason ig?

small timber
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Or it can be just that shotgunk is kind of a shit name

ashen warren
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it rolls off the tongue much better (it's much faster to read)
it's also a good play on words

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personally I don't mind too much what its name is

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It's not a "shit name"

small timber
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it is a shit name because it is a shotgun with a "k" added at the end

north oracle
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TRUE

small timber
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if the player have no idea the name of the item originally is "gunk shot" they literally do not have any reference or idea why the name of the gun is "shotgun + 'k' "

ashen warren
small timber
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gunk shot is a reference to a pokemon move that also shotgun at the enemy, it is kind of a shit reference but it is a reference

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meanwhile shotgunk is a literal shotgun with k added at the end because the original name is gunk shot therefore the suggestor wanted it to be rearranged without consideration that it will completely lose its original reference and meaning just because it is "easier to read"

ashen warren
#

didn't they discourage adding references from other game or whatnot

small timber
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it will be like if Murasama is renamed to like "Musamara" or something, assuming the later is easier to read

small timber
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I think in this case it is just shotgunk is a not good alternative to the reference removal that they must honour the suggestion accordingly because the suggestion specified it must be renamed to "shotgunk", and not any other options

wide river
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It likely would have passed were it to say merely "Rename Gunk Shot"

small timber
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yeah

ashen warren
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true

wide river
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Even truer

undone cedar
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Remove shotgunk

regal willow
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wires 🔥

oblique geyser
halcyon zealot
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I don't like it either but calling it a shit name comes off pretty harsh Bruh
The change does just seem unnecessary, which is something that the denizens here are allergic to (not unreasonable)

cobalt pewter
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bro is just a normal shotgun!

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what the fuck

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every other statigel weapon has something to do with slimes or gel at least

halcyon zealot
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Real

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Overloaded blaster a real one

cobalt pewter
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indeed

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we could get rid of Gunk Shot and just move Overloaded Blaster from sg drop to statigel craft

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plus OB is the only weapon in sg drop that aren't magic or summon

atomic shell
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I hope gunk shot at least gets reworked eventually

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there’s nothing slimy or gunky about it

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just a shotgun

ashen warren
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it's normal

golden tulip
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theres a difference between not liking something and shitting on it

cobalt pewter
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oh yeah are there any issues with the spiky balls sugg

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was working so I didn't get to mention anything about it for a while

untold pagoda
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BASED

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we should give him money iirc

hollow ridge
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godoftroll ?

sand marlin
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Coke...

hollow ridge
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strange

untold pagoda
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hello

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@rotund tree forced me to

royal tapir
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Weak sauce

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Shouldn’t need others

north oracle
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Uh
Ok then

gilded scroll
north oracle
untold pagoda
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-Removed Herobrine.

north oracle
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We do a little trolling

gilded scroll
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i had to lol

north oracle
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Quick, make some big suggestions and hide these ones so they sneak into voting clueless

untold pagoda
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fr fr

gilded scroll
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cmon, we need someone based

serene barn
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suggestion warfare

gilded scroll
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but i havent touched the update yet, so i cant suggest anything

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quick, someone, think of something

hollow shell
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@untold pagoda @gilded scroll >:(

glad tundra
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oh no...

gilded scroll
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shit, we got caught

untold pagoda
hollow shell
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Don't post joke suggs

glad tundra
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that was like the best suggestion ever i think?

untold pagoda
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fr

gilded scroll
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yes sir/ma'am

hollow shell
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c'mon you've both been around for years you should know this

untold pagoda
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herobrine would be a very good addition

gilded scroll
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coke started it, tbh

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tbh, it would be better then them somehow getting into voting

untold pagoda
untold pagoda
glad tundra
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would have been brilliant

untold pagoda
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civil war

gilded scroll
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this feels like the time i managed to get a wulfrum toilet added lmfao

untold pagoda
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what

glad tundra
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what

gilded scroll
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oh yeah, i made a suggestion to add a wulfrum toilet lmfao

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it got through

regal willow
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damn

gilded scroll
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though i do need someone to confirm....

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unless you wanna scroll for a long time

glad tundra
gilded scroll
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221 votes lol

sand marlin
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Seen this already

glad tundra
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WALLACE

hollow shell
odd geyser
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Wallace

hollow shell
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Gee I wonder if this is an alt

sand marlin
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🍀 moment

ashen warren
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im sorry

cobalt pewter
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clue

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@thin hill just wanna say that's a based pfp HDfailure

but the sugg is fine it seems

thin hill
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Alrighty

Same goes to you🔥

bold wave
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I think The Community should say in its tooltip what stat boosts it's giving

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Somehow

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Idk what's the best way to implement that

small timber
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I thought it already do

bold wave
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According to the wiki it doesn't, can someone check in-game?

sand marlin
bold wave
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Oh ok

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I'm glad I asked here before suggesting

distant gyro
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stat meter and community don't have it on the tooltip sidebar because it's a hell cluster if it ever gets added HDfailure

drowsy plank
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doesnt 1.4.4 change how holy dodge works anyway

small timber
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I think cal's changes override it?

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though that is Death Mode specific I guess

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also speaking of vanilla changes: does Cal have any plan to revert Chlorophyte armor to the vanilla beam crystal version (but maybe buffed)?
since currently the giga healing wave version is kind of just, super busted

sand marlin
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Vanilla chloro is also cooler

small timber
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it basically skews everything especially against Plantera with the tentacles, and basically solo Leviathan's minion too, and massive damage against any large target

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cal's chloro is way better, but currently it is also way too good

sand marlin
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Idk the healing pulse feels a bit bland

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And the reason it's so good is because it's op obv.

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Destroys everything in grinding, destroys some boss minions as you said, heals on top of that

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(Also destroys your soul in pvp)

distant gyro
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but maybe

sand marlin
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It was one of the worst before the 1.4.4 change

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Now it's just real neat

distant gyro
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isn't it still functionally the same which is like

sand marlin
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It does the same job but now it's hitscan

distant gyro
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deathstare rod

sand marlin
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Yea

distant gyro
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i stand by my statement then HDfailure

cobalt pewter
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I stand by the fact that any items with over 5 lines of tooltip should have the shift to expand feature and a shortened version of the tooltip

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we love [Giga Chungus] accessory with a lot of tooltips

distant gyro
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also full answer to the chloro question

cobalt pewter
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(basically anything post dog)

distant gyro
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there are thoughts about making ranged chloro get the snipe because it's ranged

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melee chloro gets the pulse because it's melee (maybe at a shorter range with the nerf)

sand marlin
distant gyro
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mage gets whatever the fuck

sand marlin
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Mage probably doesn't need anything fancy considering brimflame

distant gyro
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if nothing comes out of a new chloro mage effect then it'll also get snipe and only melee keeps the pulse

fervent orbit
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but wat about ranger????????????????

sand marlin
sand marlin
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Also this way Chloro can outperform Mythril Flares finally probably

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(Hopefully)

drowsy plank
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ranged chloro could now give +10% sniper damage too clueless clueless

drowsy plank
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ture..,.,.

distant gyro
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reverse point blank mechanic

small timber
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mage get the healing

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(surprisingly mage is the "healing" class beside rogue just having lifesteal as identity for some reason)

sand marlin
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I have used Spectre healing until the end of the game in multiplayer

small timber
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though I think the pulse should either just linger for less duration or deal less damage in general; currently it is just 1k damage per pulse or something

sand marlin
fervent orbit
small timber
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mage unironically just have build in healing, in all of hydrothermic, nebula (kind of), tarragon bloodflare silva all have lifesteal effect, + spectre so mage basically start healing from post-Plantera

and post-Plantera is about the time where all classes build up their class identity

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only like prismatic dont have lifesteal I think

fervent orbit
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spectre healing

distant gyro
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melee gets lifestealing weapons

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mage gets lifestealing armor

cobalt pewter
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or something

distant gyro
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rogue gets lifestealing accessories

small timber
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ranger have uhh, bloodfire bullet and arrow

distant gyro
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the trilogy

cobalt pewter
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we should KILL lifesteal

fervent orbit
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lifesteal ammo

small timber
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summoner lifestealing minion soon™️

distant gyro
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lifestealing whip actually

golden sonnet
small timber
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summoner should have either lifesteal or defense boost from whips buff tbh

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(and generally make all enemies deal slightly more damage at like post-ML)

fervent orbit
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kill tag damage, give us unique effects

golden sonnet
small timber
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ice whips boost specifically and only ice clasper damage by 30%

sand marlin
fervent orbit
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c:

tired haven
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become one with the plant life...

drowsy plank
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wait do voodoo demons spawn at the spawn island in cal gfb?

south hollow
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Yes

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And they one shot you

drowsy plank
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weird

novel belfry
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i cheated in a voodoo demon voodoo doll cause they were just that infuriating

south hollow
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Same

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I hope this is just a bug

novel belfry
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literally couldn't do any progress on the spawn island cause it was just that annoying

south hollow
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I think I’m going to wait for the next patch before I restart my Calamity GFB playthrough

novel belfry
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also speaking of gfb

wide river
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Hey um, sorry if I'm not supposed to talk about this, but what was the result of this suggestion?
I haven't received an update about it since it was passed to the dev server, which was a little over 3 weeks ago. I also looked in game and I saw that Jetstream Sam still works with the Murasama, so was it denied?
The suggestion: #suggestions-discussion message

novel belfry
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hmm

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weird

sleek turret
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yeah that's weird

bright crag
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Don't quite know what happened to it, but it's 6 x 5 rn

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Maybe it was a tie....?

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Idk

wide river
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That seems like the likely candidate
The tooltip was changed in the port so it no longer mentioned "having the correct ID", but the name still works, so I guess it would have received a 🔒

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It's just less obvious now that it works

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I think the bot was down around the time it would have been voted on, so maybe that's why there was no update on it

north oracle
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so i think this falls under "adding a config to revert a change"

wide river
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Half the reason is also based on a true melee-only run
That's another don't

north oracle
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yeh

north oracle
grim tusk
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Although requesting an accessory to disable melee shots like the Taunted Enchantment might be allowed depending on the reasoning.

This reasoning is just no

wintry gale
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Alright

deft yew
grim tusk
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Yea it became with 1.4.4

deft yew
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wait yall consider it not true melee?

grim tusk
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It has a projectile now

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Kinda

deft yew
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not enough for me to change my mind, but shrug

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what about like excals and horseman's

grim tusk
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Yea those I’d consider Tru meme

bright crag
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  1. This sounds like hell to balance
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  1. This seems like a suggestion made exclusively for the sake of subclass viability, something that (iirc) is a suggestion "don't"
drowsy plank
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Burning Blood stop being a problem child impossible difficulty

crude geode
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What type of debuff even is burning blood

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Does it even have a type

wide river
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It looks like it's typeless

crude geode
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Figures

bold wave
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Maybe it should reduce defense, like a weaker version of ichor

drowsy plank
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i have literally asked like 5 times for it to be marked as sickness but it's still typeless it makes no fucking sense 💥

crude geode
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I would try to be devil’s advocate and say it sounds a bit violent for a disease but like we have the plague so I don’t think that matters

grim tusk
grim tusk
crude geode
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insert cogni losing his mind even more

drowsy plank
crude geode
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Clearly it should be electric

wide river
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Water debuff because it's blood and blood is full of water clueless

golden sonnet
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Pulling out the Avatar logic

wide river
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Real

drowsy plank
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me every time im reminded we can't remove golem from progression entirely because of stupid hardcoded vanilla bullshit

steep pivot
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is that why?? is it just something hardcoded that calamity cant fix?

drowsy plank
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it's why you can't do cultist pre-WoF with eidolon tablet, or spawn golem with the altar pre-Plantera

steep pivot
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Man

hushed scarab
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man

drowsy plank
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in case i am wrong i will leave it up but if a dev comes by and flags it dont be suprised

hushed scarab
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honestly, i wouldnt be surprised if it was hardcoded

distant gyro
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it's not only hardcoded once but twice so it requires twice as much il editing

golden sonnet
#

I love terraria

hushed scarab
golden sonnet
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Truly flawless

drowsy plank
hushed scarab
#

incredible

steep pivot
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why do i play this game

drowsy plank
#

terraria 2 will remove all non-linearity clueless

hushed scarab
drowsy plank
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also we all play terraria because literally no one else has done it better yet 💥

wide river
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Vanilla really didn't want people to get to Golem before Plantera

drowsy plank
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it's because he is

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still a joke

steep pivot
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couldnt calamity just add a new celestial sigil type item the way they added a new golem spawning item though instead

drowsy plank
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augh

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god please no more of those

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speaking of that

livid coral
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What if you wanted to speedrun

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but Redigit said

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HARDCODE

hushed scarab
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LMAOOO

novel belfry
worthy fiber
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you guys have false melee now?

novel belfry
#

probably because you still have to get really close to the enemy to hit the projectile

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hell, BOTH the normal and True Excaliburs also have really short "extended swing" projectiles

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except even more like actual swings so they're even more of a candidate for being still classified true melees

cobalt pewter
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vanilla unsafe walls are so based tbh

buoyant idol
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Excalibur is definitely True Melee, but Nights Edge isn't because you can run the other way and the projectile lingers behind. Notice you don't have to face the wall of flesh to attack it.

south bolt
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Also true melee is lame(the one that just swing normally and have an effect upon hit, not the Excalibur or nights edge since they look cool).

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Calamity should make their true melee at least have special swing animations.

golden sonnet
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True melee is dying

south bolt
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Would make it more satisfying and more powerful(since you could hit below yourself in boss fights)

south bolt
deft yew
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I HATE BROADSWORD SWING STYLE taxevasion

deft yew
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I do not think that was the point of the message

golden sonnet
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I was referring to it for my statement about true melee dying

deft yew
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m

drowsy plank
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fuck true melee

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all my homies love Heroic™️ (Name Pending)

crude geode
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Eh

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It feels like a result of cal’s focus on bosses over literally anything else

deft yew
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i'm just gonna assume every mention of true melee refers to the damage class XD

deft yew
crude geode
north oracle
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and yet EoL is still the worst because not only does she not get close, she actively moves away literally every time you try
she doesn't even give you a chance

deft yew
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fly up into her and get force-fed a projectile

golden sonnet
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It's a compromise

crude geode
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Not really a good one

cobalt pewter
drowsy plank
#

wdym backwards

deft yew
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ok yeah i've already made the conclusion to this argument in my head

deft yew
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because i've seen it before

cobalt pewter
deft yew
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and it's the same every time

glass arch
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is the conclusion a mod stepping in and forcing it to end

deft yew
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that's happened?

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not that i'm surprised

crude geode
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In general with arguments here

cobalt pewter
# drowsy plank wdym backwards

cal has tried to diminish the massive favoritism over bosses in the mod from what I observed, and the Heroic concept might as well be a 100 steps backwards from that

glass arch
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i dont even know what the argument is about its just that its in sugg disc which means its probably never gonna end unless a mod forces it to

north oracle
wide river
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Sugg-disc users try to have a calm and reasonable debate challenge (impossible)

cobalt pewter
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well tbf a mod's joining in, so gotta have a neutral force

drowsy plank
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i think heroic is the opposite because it allows weapons to stop butchering every normal enemy while still being fun to use on bosses

cobalt pewter
#

either way yes I do not like the Heroic concept thing all that much

glass arch
#

anyways the heroic concept is just like
it has piss range so it deals more damage on bosses
but you dont need that extra damage on regular enemies because theres no enemy that i can think of that has ai as complex as a boss

drowsy plank
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so things like. a single ore sword invalidating every early game zombie or something won't happen anymore

deft yew
#

Cragmaw Mire

drowsy plank
#

isn't cragmaw a miniboss

glass arch
glass arch
# glass arch like

when is a regular zombie EVER threatening outside of maybe the first night

crude geode
glass arch
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heroic is so that the weapons are viable at all

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like yes true melee is good right now

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but most of the time it gets extremely overshadowed by everything that isnt true melee

drowsy plank
#

well yes this is just how weapon testing works right now
the alternative is just leaving a bunch of useless crap in i guess
i think event testing is something that could be possible but that is neither here nor there
and at the end of the day there are still things like joke weapons like i dont think cal cares to make paper airplanes or lawn mowers viable

deft yew
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true melee is good right now because tank is absurdly good and easy to build for right now

crude geode
deft yew
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Paper Airplane is not a weapon and was never meant to be a weapon, and this goes for a lot

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change my mind

crude geode
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Where weapon testing is only focused on bosses

deft yew
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the fact it deals damage is just a funny little side note

wide river
glass arch
drowsy plank
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u are correct paper airplane dealing damage is more of a bonus then an intended effect

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can't wait for the donor paper airplane upgrade tho CalWheeze

deft yew
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i mean the effect is intended

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the USE is not

drowsy plank
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u get what i mean

deft yew
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ye

cobalt pewter
#

events are just

guh right now, maybe if cal actually established an actual goal beyond killing Everything people would have more fun with them

but yeah event testing could work, I guess? would be pretty big of a variance in time but otherwise ye

drowsy plank
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if they didnt deal damage no one would be suprised or anything lmao

glass arch
drowsy plank
#

i mean we already have flare gun weapons LeviKek

drowsy plank
wide river
deft yew
drowsy plank
#

first event with a goal other than butchering 800 million enemies

glass arch
drowsy plank
#

erm

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2, actually

cobalt pewter
deft yew
drowsy plank
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demon army with capturable/defendable flag when

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remember that

deft yew
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i do remember that

glass arch
deft yew
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and it makes me remember my crags concepts and that makes me depressed

crude geode
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arguably this convo should be happening in balance suggs but whateves
I think even if events are shitty kill everything snoozefests, they should work for testing weapons meant to deal with crowds/hordes of knockback weak enemies

drowsy plank
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i suppose we could move there

deft yew
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do you want me to bring up boss design in the balance thread of all places

drowsy plank
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i dont really care all that much

wide river
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Maybe the very concept of events in Terraria was flawed from the point that 90% of them are "kill x amount of enemies" and the remaining 10% are "kill enemies in x amount of time"

cobalt pewter
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boss design is an immovable object

deft yew
#

and the source of most if not all problems brought up here, if you ask me

deft yew
#

here as in the convo not the channel lol

glass arch
#

boss design is one of the things of all time

drowsy plank
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how would yall fix some of the current events

deft yew
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i would rather pull out the issue at the root than spray twenty different herbicides on it

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but i digress

crude geode
drowsy plank
#

okay i meant list some of them lmao

deft yew
crude geode
#

Moving around during hordes is difficult but feels way more interesting than hiding in some invincible cube or something

deft yew
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create very large-scale coordinated patterns with that

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like you're actually fighting an army

crude geode
deft yew
#

oh yeah do stationary event bosses

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raid boss kinda

crude geode
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As much flak as the moons get, they’re probably the best event in vanilla tbfh

wide river
# drowsy plank how would yall fix some of the current events

Make it so half of them aren't invalidated by wings
Like that's the biggest gripe I have with events at the moment. Most of the enemies are grounded enemies, so if you just keep flying, that's the threat gone for the most part
If it either forced you to stay close to the ground like the Solar Pillar (Though obviously with better execution), or had more aerial threats, I think events might be better

drowsy plank
#

it's funny how

glass arch
drowsy plank
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old one's army does this

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of all things

crude geode
#

It kinda does

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Just with really shitty execution

glass arch
cobalt pewter
# drowsy plank how would yall fix some of the current events

as I said earlier: give primary objectives and put genocide into #2

goblin army: peons carry flags now and carrying one of them for a set amount of time boosts the event progress, taking damage takes off the flag godoftroll

acid rain: dive deep into sulphurous seas and collect things rooted in the canals

pirates: flying dutchman's primary objective will be capturing town NPCs, if no town NPCs remain before the ship dies the event is cancelled prematurely and the thing despawns

ig

drowsy plank
#

those are pretty cool ideas

crude geode
glass arch
#

yeah theres uhhh

#

most events have a flying unit that can hit you the issue si

#

they're normal ass enemies

#

so not threatening at all

cobalt pewter
#

give every hm event a crawltipede

drowsy plank
#

you joke but literally this would help a lot

glass arch
#

just uhhhh

deft yew
drowsy plank
#

turn shockstorm shuttles into normal martian event enemies

deft yew
#

KILL shockstorm shuttle

#

why is it ???

glass arch
glass arch
drowsy plank
#

i get why people hate it spawning in space but literally it would solve the issue of no flying enemies in that event

#

which is a good start

cobalt pewter
#

or just do that one rhythm game where you press a direction button in a specific timing to yank it out

wide river
drowsy plank
#

besides the main UFO ig

glass arch
#

but consider

#

the saucer is a miniboss

cobalt pewter
#

Shuttle being a martian enemy would be nice ig

crude geode
#

The fact that so many people cheese saucer is so cringe

glass arch
cobalt pewter
#

is it even still cheesable

#

I know you can't get under blocks for its laser anymore

glass arch
#

i think the laser goes through blocks now

crude geode
#

Sick

wide river
#

I remember when the laser didn't go through blocks so you could create a box to cheese the whole event from
God I'm old

drowsy plank
#

it does

#

it also isnt hard to kill lmao

crude geode
#

Also suffers from boss syndrome and

sleek turret
#

any piercing weapon or explosion on hit weapon melts saucer

crude geode
glass arch
#

its still possible to cheese because a roof invalidates literally every other projectile it has

cobalt pewter
#

yeah aoe fucks saucer hard

sleek turret
#

same with like most events tbh

glass arch
#

and its not like the main laser is hard to dodge

drowsy plank
#

i dont mind saucer being easy you still have the barf of the rest of martians + electrified to worry about xd

glass arch
#

the main laser is one of if not the easiest thing to dodge out of its entire kit because its not projectile vomit or heat seeking missiles

cobalt pewter
#

main laser should just be like Librarians in Dead Cells tbh

, but then again Terraria doesn't have an innate dash so you'd be forced to have a dash against that kinda attack

sleek turret
#

p2 saucer moment

wide river
#

Martian Saucer and Betsy having existential crises trying to decide if they're a boss or a miniboss
(I'm not joking when the wiki refers to them as a miniboss but the Bestiary shows it in the Boss tab)

sleek turret
#

pseudo-miniboss

glass arch
#

isnt the saucer a normal ass enemy in the code

#

like not even with the boss flag

drowsy plank
#

lol what if the holiday moons gave you treasure bags at the end of the event based on your score

drowsy plank
#

but it would fix being able to just kill one boss early and being able to shred the rest of the event since death is no penalty in events

sleek turret
#

unironically wouldn't be a bad idea tbh

wide river
#

Hey maybe this would help fix the whole "Are the moons post-Plantera or post-Golem" debacle

glass arch
#

if dying in the events removed score/wave percent thatd at least be a penalty

wide river
#

We've done it suggesters
We've solved the moons

cobalt pewter
#

rn the scores do not do anything tangible beyond dick measuring contest ig?

drowsy plank
#

correct

cobalt pewter
#

what are you even measuring

sleek turret
wide river
#

It's literally just flex points

glass arch
sleek turret
#

yeah they're vanity fancy points you can shove onto other people faces idfk

#

otherwise they don't have other gameplay effects

drowsy plank
#

if you wanted you could even have some kind of internal counter that increased the chance of the post event loot bag have certain miniboss drops depending on the number killed

#

like killing 10 ice queens guarntees an ice queen drop or something

glass arch
#

yknow what if this never gets suggested i might put it in prgrmr in ccc

drowsy plank
#

was considering it

#

it's right on the edge, yknow?

wide river
#

Where's Doze when you need them

drowsy plank
#

is this too much work for calmain devs? do they care about events?

glass arch
#

on a mission trip

wide river
#

Alas, gone boohoo

wide river
glass arch
sleek turret
#

tbh just suggest it and see what happens i think

crude geode
#

Based on how they made acid rain I think they do

glass arch
#

i just dont know if they want to put this much effort into overhauling them even though it seems to be the cleanest solution we've come up with

worldly sparrow
glass arch
#

actually

#

make it more accessible

sleek turret
#

pirates don't have score though?

crude geode
#

Coin gun is funny

sleek turret
#

they just have % system

glass arch
wide river
# wide river Give me a moment to consider the whole thing

I'd say we might be fine to suggest it, judging by the section at the bottom of the High Effort Don't

Note: This does not mean that suggestions which will be difficult to execute are all disallowed. This Don't applies mainly to suggestions which will have a significant impact on the identity of the mod as a whole, changing the course of the mod's development. Suggestions which are hard to do but are once-and-done or wouldn't extend beyond a single update (and wouldn't require the focus of a major update) are typically fine.

drowsy plank
glass arch
worldly sparrow
#

it drops from an event

sleek turret
#

yeah it's fine to suggest it

drowsy plank
#

and we already talked about the neat other ways the other events would work

#

the score solution is only for the moons

worldly sparrow
#

ok good

sleek turret
#

it doesn't significally impact the identity of the mod

drowsy plank
#

bc they
yknow
have a score

worldly sparrow
#

coin gun odds were already amped up to ~7% per invasion in 1.4.4

#

we dont need more

crude geode
#

Coin gun is gonna be a balance headache no matter what that’s the point of it

glass arch
drowsy plank
#

the idea for pirates was to focus more on the raiding part and if all ur town NPCs died the event would end or something

worldly sparrow
#

its meant to be the holy grail for ranged players

wide river
drowsy plank
#

you know events ending if you died or failed their condition actually works because event spawners are also non-consumable

cobalt pewter
crude geode
#

What

#

How is that a counterpoint

cobalt pewter
#

idk I am drunk

#

anyways

sleek turret
#

goblin army gives like 3 very important things for the entire game?

cobalt pewter
#

does it?

#

I mean tinkerer is a being ig

glass arch
#

tinkerer first shadowflame and

sleek turret
#

rocket boots, reforges, acc combining

drowsy plank
#

spiky balls for rogue ig

cobalt pewter
sleek turret
#

yeah it's a lot but i wanted to look at vanilla stuff first

worldly sparrow
#

lmao spiky balls are legit broken

drowsy plank
#

tfw half of the importance of goblins for the game is condensed entirely in tinkerer

worldly sparrow
#

yeah, we need something important that drops from the others

sleek turret
#

pirates (gold furniture that sells for 2 gold each)

glass arch
#

i fucking hate the gold furniture

sleek turret
#

and some silly money related accs and like 2-4 weapons

drowsy plank
#

yknow what would make more sense
if martians were more like pillars and killing enough martians dropped a shield from around the UFO tbqh

glass arch
#

it does nothing but clog your inventory

worldly sparrow
#

hell yeah

crude geode
#

That way you can also have the ufo there from the start

#

and consistently there

worldly sparrow
#

only good things from pirate event are:
accesories that save money
coin gun
black spot

glass arch
#

black spot isnt even that great

worldly sparrow
#

its still a reliable flying mount

#

even if it doesnt go at mach 2 anymore

sleek turret
#

pirate npc that everyone forgets which is ok tbh since he sells kinda useless stuff you can play with

drowsy plank
#

wait

#

what

#

if we moved golden furniture

#

to pirate's shop

sleek turret
#

it would be good tbh

#

not sure if it would cap the shop slots though

worldly sparrow
#

mostly

drowsy plank
#

20 items...

crude geode
#

Imma keep it real

#

Inventory clog should not be a problem at this point

#

What with void bag and even more accessible money trough

drowsy plank
#

10+20 = 30

#

how many slots in a shop again

cobalt pewter
#

40?

worldly sparrow
#

40!

drowsy plank
#

yup

#

totally works

sleek turret
#

yeah its doable

wide river
#

(There are many)

drowsy plank
#

done

#

someone else can sugg the other event suggestions I used up all my slots

wide river
#

I'll make the moons one once I get a draft up

#

Can't wait for all of these to get received incredibly poorly in voting because the voters don't like change

crude geode
#

Also bc it’s a very busy time for suggs

#

New update and all

drowsy plank
#

me when the mod modifies the game

wide river
crude geode
#

so true

worldly sparrow
novel belfry
golden sonnet
#

@wintry gale Lifeforce can be obtained from obsidian chests, and from sulphuric and abyssal treasure

#

so they aren't really hardmode exclusive, its just that the only non limited way is HM exclusive

wide river
#

Exactly

small timber
#

(though people play terraria for a reason so there is a real argument as to why some of the vanilla aspect are kept as it is, but some improvement can be made elsewhere)

wide river
worldly sparrow
novel belfry
#

funnily enough, I use the early hardmode rework, yet i try to work around it anyways by fishing

#

no really

#

you can get around it by fishing

wide river
#

Yes that is unintended behavior

novel belfry
#

or at least, you could in the previous updates

#

not sure if they fixed that in this update

#

i mean, fishing HAS a history of non-linearity

#

calamity brought the Reaver Shark back to its glory

cobalt heath
#

they should just add the weapon function button

#

to be able to remap these things in general

#

Cus I would prefer having the rmb for something else

#

or lmb, whenever I play left handed

midnight patio
#

Even when I'm playing keyboard and mouse I'd rather have these things mapped to one of the buttons on the side of my mouse

cobalt heath
#

It should not be a hard thing to do, as most secondary function weapons have been moved to rmb

#

You can vote for the sugg

#

In voting for it

ashen warren
#

long boi

sand marlin
#

Another one trollage

ashen warren
#

damn

#

we're going again

sand marlin
#

Removing the descendants seem likely impossible

#

You can just throw that part out ez

#

The descendants fit their theming fine and have their own unique effects as counterparts and do not relate to the terra problem at all

ashen warren
#

lunarian bow:

sand marlin
#

That's what you meant by descendants?

#

Well

#

Lunarian Bow is fine it just needs not be terra themed

ashen warren
#

did i mean ancestors

#

idek

small timber
#

they can just change lunarian bow projectile colour from green to purple and it will fit the nightedge theme

ashen warren
#

not really

sand marlin
#

Ok yeah I now understand what exactly you meant by descendants

#

Terra related things that cal adds

ashen warren
#

yes

#

don't think i worded that too well

sand marlin
#

I thought it referred to the crimson/corruption/dungeon/hell categories

ashen warren
#

wait what

#

what does it mean now

ashen warren
#

but you were right

#

i should change that

sand marlin
ashen warren
#

yea

sand marlin
#

Frankly cal just doesn't need descandants at all

#

There is Terra Blade which is the only terra thing that crafts into Zenith, the main end of the op sword line

#

If at least some of these cal descandants related to there somehow then it'd make more sense for them to be themed around terra

ashen warren
#

the problem with that is the terra weapons would no longer be thematically correct recipe-wise

#

just another throwaway terra weapon that you don't work for

sand marlin
#

True

cobalt heath
#

Imo it should be fleshed out to terra->celestial->exo

#

Just have that be the line

sand marlin
#

Hm

#

That might not be so bad

#

Zenith is kinda celestial anyway

cobalt heath
#

it is, cus fucking ark

#

that one modern celestial line

sand marlin
#

Idk what to say about that line

#

I don't use 90% of it

#

It doesn't feel right for me after the rework so I haven't had any reason to use it(+melee is not as broken a class as before now)

#

I'll play melee soon trademark

cobalt heath
#

It's ibans best work

#

but my god is it annoying in terms of the other weapons

#

cus it's the exeption in this lining

#

most other celestials turn into exo weapons

#

an easy fix for this would be to make AoTA not in celestial tier

#

rather it being a pre ml weapon

#

done easy fix

#

and make omega biome blade post provi

drowsy plank
#

something something weapon right clicks are weird

#

regardless what would attunement be bound to then...?

midnight patio
#

Hell someone suggested an "item action" button so stuff like weapons or certain summons don't share the same button you use to interact with the environment

bright crag
#

We don't quite know what to do with Terra, but I assure you that it's on our radar

stable kiln
#

@ashen warren already planned, a suggestion of this also passed a few weeks ago

bright crag
#

It's something we'll discuss along with Perennial because they are kinda intertwined in the proposals

drowsy plank
#

can one of yall come 🔒 it when it gets into voting then

#

or i can do it too ig

bright crag
#

(It was denied on a technicality if I'm not mistaken - we'll likely rework, the suggestion involved either removing or decisions that likely don't correspond to our rework goals)

#

We don't have concrete rework plans, it's just that "we plan on doing something about it, it will probably be a rework, we need to discuss it further in the future"

drowsy plank
#

a plan to have a plan is still a plan so ill just lock it in voting

bright crag
#

Yeah

cobalt heath
bright crag
#

It's currently quite all over the place

#

As you can see

#
  • Ark of the Elements being entirely detached from Terra and Exo
  • Some Terra sets having weird recipes (Terra Disk, for example)
  • Some Elemental items not using Terra weapons (Augur of the Elements, for example)
  • Some Exo items not using Elemental weapons (Exoblade, Supernova, Magnomaly Cannon)
  • Recipes being inconsistent in component count and mechanical progression
ashen warren
#

sorry, i was out

dense ferry
#

As much as I think the reasoning for the last sugg on Voting is perfectly fair

#

I just have one question

#

WHY THE FUCK ARE YOU PLAYING HARDCORE GFB 😭😭😭

coral carbon
#

wtf I didnt even notice that

dense ferry
#

I think it's fair tho, as much as the seed is a meme

#

Isn't too fun to have to deal with WoF so early on

#

And multiple times

#

There is a difference between being a meme and bad, and being annoying and bad

coral carbon
#

this is what separates the the lordes from

#

uh

#

evil corn from terraria tremors mod

dense ferry
#

Yeah, we would've made Provi in GFB have TDR btw

#

But chose not to because that'd be boring and annoying over just funny and over the top

toxic basalt
#

Ok you guys can shoot me now

toxic basalt
#

ok it's midnight so I'll have to come back to see the responses

hearty yew
#

This suggestion is already done

glass arch
#

ig just react with 🏁 (i think thats the implemented react)

cobalt pewter
#

flag time

deft yew
hearty yew
#

It is not yet released, but has been done for the next patch update.

deft yew
#

just making sure

hearty yew
#

yea, all good

deft yew
#

(is it gonna get flagged lol

grave zincBOT
#

@deft yew - Your suggestion has received an updated status!

[Remove Calamity's Magic Mirror recipe]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

deft yew
#

thumby

distant gyro
#

ice mirror is gone too

cobalt pewter
#

can't believe they banished the magic mirror alt boohoo

ashen warren
tough ledge
#

Though, I guess it is kinda pointless to make it need Stardust for it to be useful and could use 2 Rogue Weapons too.

north oracle
#

you can entirely remove meld constructs and use meld blobs in the recipe with 0 change in function

tough ledge
#

yep yep yep

hollow shell
#

Ah, I guess that could be explicitly stated in the suggestion
All uses replaced with Meld Blobs

small timber
#

I dont really felt gigablast is the main problem during seeker tbh

#

Like, seeker is just not that hard to dodge during normal phase, it is literally a matter of flying up

#

It is more when scal seeker start firing during mobile or dash (specifically) it get really fucked

Which is more of a problem with seeker + mobile, not really gigablast during seeker

crude geode
# tough ledge https://discord.com/channels/225030931008847874/699359022364491868/1138057462524...
Calamity Mod Wiki

Empyrean armor is a craftable post-Moon Lord armor set crafted from Meld Constructs, as well as Luminite Bars. It serves as the Lunar-tier armor for the rogue class. It requires 45 Meld Constructs and 36 Luminite Bars to make the whole set. If all three pieces of the set are visible (whether equipped or in social slots), the player will have a p...

tough ledge
crude geode
#

What

wide river
#

Removing Meld Constructs does not necessarily mean that Empyrean armor gets removed too

crude geode
#

Oh that’s what Chester is trying to get at?

#

That if we remove constructs we somehow remove empyrean armor?????

wide river
#

It's just requesting a removal of the material, not the material and everything associated with it

small timber
wide river
#

@left sparrow This is quite a subjective topic
I would like to point out how a good few people see Yharon as easier than DoG, so it's not an absolute that Yharon is harder than the other bosses around it
You also do not have very strong reasoning present here, at least not to me

left sparrow
#

I figured the reasoning would present itself in experience

#

The fact that yharon deals up to 300 damage per hit while also covering the entire screen in large projectiles is not fair

#

At all

golden sonnet
#

I find yharon way easier than DoG

#

and Scal a good bit harder

left sparrow
#

I'm confused

golden sonnet
#

although exos are easier than yharon tbh

left sparrow
#

DoG actually telegraphs his attacks and bashes are way easier on him

#

Meanwhile, on Yharon, whenever he does that sun attack

#

and then rams into you during that

#

you can just die instantly from that

small timber
#

Yharon telegraph all but teleport

golden sonnet
wide river
#

If you're dying instantly from Yharon's attacks, I would have to say you're enraging them

left sparrow
#

Instantly in that 2 attacks will kill me

#

Because he does absurd damage per hit

left sparrow
#

I've tried that

golden sonnet
#

So does Scal and DoG

golden sonnet
left sparrow
#

DoG's lasers don't do 300 damage per hit

#

Oh I also max my zoom

golden sonnet
#

his head

left sparrow
#

His head is easy to ram and negate, though

wide river
#

I suppose I should ask, as I find this relevant
This is normal Yharon we're talking about here, not Infernum Yharon?

left sparrow
#

Normal, yeah

#

Infernum is a whole other mess lol

#

But at least it feels intended there

golden sonnet
#

normal as in not master either right?

coral carbon
golden sonnet
left sparrow
#

Because there's literally too much going on

#

You either ram him and hope and pray to god that you don't accidentally hit a fireball

#

or you dodge a fireball and hope he doesn't scrape your knee for 200

golden sonnet
#

are you using CotBG and Rampart?

#

you may just be going too glass cannon

left sparrow
#

I'm not using core or rampart, actually

#

That could be the issue I guess?

#

But if the only option is to literally facetank it

#

That's bad

golden sonnet
#

they are both amazing for the fight regardless of class

#

rampart is a stupid broke accessory

#

and Core is a counter to yharons contact because it halves it

#

you can't facetank without a full tank build, but it makes the fight like infinitely easier

small timber
#

Before that, I would just ask:

What accessory and reforge are you using on yharon

deft yew
#

one small catch: flesh totem gets wasted when you ram which makes it completely useless

small timber
#

Because inb4 it is omega blue armor + gauntlet stacking and high on alcohol

deft yew
#

why negate contact every 20 seconds when you can negate contact all the time XD

grim tusk
crude geode
#

I was expecting it to come in at some point

wide river
#

At some point someone's gonna update that meme

small timber
#

Need an updated version of it now that a bunch of it got removed

left sparrow
#

And ooooOOoO wingslot sue me

#

But violent reforge as well

small timber
#

I mean of course it is near glass cannon

#

Just slap like, rampart of deity and core of the blood god on it and retry yharon

#

It likely will be much, much easier

left sparrow
#

Though, I would like to bring up the earlier point

#

The actual suggestion

#

Someone mentioned that exo mechs does feel a bit easy, so at least the idea has some merit

small timber
#

The main distinction of yharon and scal/exo is that you cannot move blindly

#

As in, you cannt just move in a direction as expect to be fine

#

Exo mechs is abit overnerf and the devs know ot

golden sonnet
crude geode
#

^^^^^

left sparrow
#

Good idea, I'll revise it

wide river
crude geode
#

It sounds like your problem is mostly Yharon charging during sun bullet hell so focus on that

small timber
#

Scal is partially because she dont deal as much damage compare to yharon or exo imo

golden sonnet
small timber
#

Except for her dash her damage number is very forgiving

That and auric tesla 10 hp heal every like 5 second

#

Yharon eats your hp with evey hit

deft yew
worldly sparrow
#

so its easy to see why

small timber
#

Bullet hell into dash is more of a matter of positioning that is very unintuitive to spot, hence people just fall down a lot to try to dodge bh but end up having random spread bh projectile

left sparrow
#

Aight, revised

wide river
crude geode
#

I think it might be more the problem of exos having too much tbfh

worldly sparrow
#

and even that is locked to death mode

small timber
#

If you mean yharon doing charge while BH is out, there is a very high chance it is intentional

#

Not saying guaranteed, but a high chance

Since the fight pretty much is dodging bh + ram at the sametime

crude geode
#

As well as box and drae heart

worldly sparrow
#

the box and draedon heart are enough to trivialize scal

#

you dont even need the weapons

wide river
#

Exos unlocking two weapon sets, an accessory, a mount, and an armor while Scal gives a single set of weapons and Enchantments which are eh

deft yew
small timber
#

Her weapons generally do fine

left sparrow
#

The rest of them are fine

worldly sparrow
left sparrow
#

But having both of those at once is too much

small timber
#

It is just exo is 3 different boss so often it look like her weapon is average

worldly sparrow
#

like yeah scal will eventually get her own armor set but that's long away

small timber
#

The sun bullethell is the main bullet hell

crude geode
deft yew
small timber
#

It is the equivalent of scal's hellblast and gigablast

deft yew
#

shattered community is solid too

left sparrow
#

Then I guess my suggestion is just a "nerf this please"

deft yew
#

actually eh, i'm not sure whether rancor is good, but the other three are still nuts

worldly sparrow
deft yew
#

this is true

small timber
crude geode
#

Did you see what I replied to?

worldly sparrow
#

melee doesn't get much at all from scal unless its death mode, in which case its basically just gael greatsword

crude geode
worldly sparrow
#

and ranged gets condemnation, a very mid weapon

small timber
#

Exo being 3 bosses matters a lot

#

And in practical term it is

deft yew
#

they are in the sense that each is a very different degree of pierce-able

small timber
#

At least in affecting weapon viability

left sparrow
#

I'm cheat killing Yharon at this point, this is garbage

deft yew
#

each twin is just one segment, ares is five, thana is 102 XD

small timber
#

A bunch of weapon only do good on specifically 1 exo mech, single target, piercing, aoe etc

Their killtime often get skewed by the other 2

deft yew
#

ye

worldly sparrow
#

honestly if exo box and draedon heart were nerfed it would fix like half of the problems with scal post-exos being too easy

deft yew
#

the amount of CIT's weapon comments saying "thanatos kills it" pains me

wide river
worldly sparrow
#

and it works well

#

somehow

#

an infernum thing worked well

crude geode
#

I still think even tho exo weapons being tied behind exos exclusively, though thematically appropriate,means that SCal will always be behind until you shove an exorbitant amount of loot behind her

deft yew
#

ok infernum was brought up in sugg discussion i'm gonna leave before the thrown crap gets splattered on me by accident

small timber
#

Infernum have a lot more freedom to just do what they want

worldly sparrow
#

fair

oblique geyser
#

SCal should just always be after exos in my opinion

deft yew
small timber
#

In cal they need to concern with things like "exo box being one of the main reason you fight exo and now you just cant use it" feels bad matter

deft yew
#

dom didn't want to wait on getting votes from like 50 other people and then another 50 come back from a year-long break and react to it negatively

small timber
#

Yeah, same with profaned temple iirc

#

Exo box is already nerfed sufficiently

oblique geyser
#

Exo box should be post both bosses then

#

It's a horrible thing

small timber
#

It is just specifically for scal it is good

worldly sparrow
#

exo box is truly a dilemma of a mount

oblique geyser
#

It's like donor item hell but it's not a donor item

#

Draedon's Heart is at least semi balanced because it disables adrenaline

worldly sparrow
#

plus you can still technically die with heart

#

exo box just gives a level of control so great that it makes the bullet hells easy

small timber
#

so it basically enable an on-call heal during the fight instead of lossing a damage boost

crude geode
#

Adrenaline during SCal is a myth made up by the noshitters to convince us we can speed through phases

worldly sparrow
#

i can say that because i once nohit scal

small timber
# left sparrow It didn't help lmao

well, I don't have the exact description of what you are doing so I am just posting this
https://www.youtube.com/watch?v=QygU2jgQnwA
Except for specifically SP4/5 most of it is definitely very very dodgeable with BH + charge occuring at the sametime, you just have to find space horiozontally to ram, which means you should also move horizontally during BH so that you can ram
or you can just dodge the BH first by moving towards the centre before dodging charges, works too
the one thing you should not do is just try to move as far away as possible because then the bh projectile just become untraceable
or https://www.youtube.com/watch?v=gW2K0WQ125w because this one actually have a more human arena

tough ledge
small timber
#

scal have incentive to fight her first

#

the problem is fighting exo first is much easier and about equal if not more rewarding

tough ledge
#

so I fight Scal first

wide river
small timber
#

and uhh, vigilance

#

with that explosion enchant

#

which unsurprisingly now that hellbound is fixed

sand marlin
#

It kinda just flies into you without a roar

#

It would be so much easier if it had that cue

sand marlin
small timber
#

pretty sure they just buffed condemnation

sand marlin
#

They did?

#

How does it do on A&A?

small timber
#

and condemnation wasn't even bad last patch, it was just hard to aim, it was on killtime

sand marlin
#

It just didn't feel good to use last time I tried it out

#

Which was around 1.5.0

#

So that's pretty damn old

#

Ig I just haven't seen anything about Condemnation since then

sand marlin
#

If it's on killtime AND hard to use

#

That doesn't really make it good?

small timber
#

that is last patch

#

which is why they are buffed this patch

sand marlin
#

Oh right

small timber
cobalt heath
#

just remove the construct

#

and have the blobs replace them

toxic basalt
small timber
#

is it by any chance nohitting again

toxic basalt
#

yes, it is

#

reason why it wasn't much of a problem before was because I got lucky

#

I fluked the fight from Bh4

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but this time it's the other way around

#

BH1 all the way to BH4 is now super consistent for me

#

but once Bh4 ends, it all comes crashing down

hollow ridge
hollow ridge
# toxic basalt but once Bh4 ends, it all comes crashing down

Then ur gonna have to work harder to put the boss in a more convenient spot and urself in a more convenient spot at the end of BH4. And have ur movement be based on the fact that you wanna dodge everything (duh) and get into that convenient spot

#

And if long blasts are somehow an issue

#

Make a strat for them

#

Cus going at it randomly ain't gonna cut it cheif

toxic basalt
#

I do the same movement every time

#

circling clockwise

hollow ridge
#

Does it work

toxic basalt
#

or anti-clockwise if I'm forced to

#

it worked when doing death normally

hollow ridge
#

Then why are you doing it

toxic basalt
#

but now it's more of sometimes works

hollow ridge
#

If it doesn't work don't do it

toxic basalt
#

because with the brimstone monsters, idk what else to do

#

they force you to go one way or the other

hollow ridge
#

Also this isn't really relevant to the channel anymore

toxic basalt
#

@small timber actually I might change the suggestion to be more about the seekers than the gigas since they often get in the way more

#

there we go

#

@hollow ridge made a suggestion more about seekers than the gigas

#

at least the seekers actually have issues

cobalt pewter
#

I know I am the one who made the sugg to put light / dark shards into gss but like

#

I wonder if I can sugg to make the two interchangeable thru shimmer instead

crude geode
#

Pizza I thought you were cool and based and hated QoL features,,,

cobalt pewter
#

damn...

#

but I think GSS is fine as is atm, as the primary objective is to catch up with terrible recipes

crude geode
#

Yeah pretty much

hollow ridge
#

Reading

#

Also u might wanna remove the sassiness at the end if u want to get a better audience (?)

#

And they fire every 3 seconds iirc

#

Could be wrong

#

Also I'd say the seekers serve as a way to further mount your nerves, cus after all you are fighting one of, if not the hardest boss in calamity

hollow ridge
#

Melee: zenith
Ranger: photo LC
Mage: ssv
Rogue: celestus

#

Summoner idk, havent done much testing and stuff

halcyon zealot
hollow ridge
#

bruh

#

lmao

halcyon zealot
#

Kaleidoscope too maybe hitting like 3-5 of them for 2k damage each

sand marlin
#

Ares Exoskeleton tesla shred prob

hollow ridge
#

Oh yeah