#suggestions-discussion

1 messages · Page 142 of 1

royal tapir
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It got unpinned recently

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Joey was slightly upset clueless

frosty trellis
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Wait why

north oracle
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yeah, it's gone from pins

glass arch
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is fuckin gone

frosty trellis
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It was at the bottom of the pins list

north oracle
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it used to be there

frosty trellis
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Why was it unpinned is my question

north oracle
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but it's not anymore

glass arch
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oh well i still have the nohit doc saved to my google drive

royal tapir
#

/shrug

north oracle
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i've just opened it enough that when i type nohit into my search bar it autofills XD

lucid flare
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the memes that spawned with exo mechs arena size....

glass arch
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exo arenas are goofy

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i should learn how to make a subworld so i can make a world sized exos arena subworld tbh

frosty trellis
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My exos arena that I use for testing is surface to top of the world and about 1/5th of the world in width

Which is honestly heavily overkill but for testing purposes it works well and lets me have enough wiggle-room to make shit work

rancid jasper
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Real quick: are more general changes allowed in suggestions? I plan on recommending the focus on a wide scope of things and am not sure if that is allowed

fossil finch
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Say here

glass arch
fossil finch
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That way we can judge better

lucid flare
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i never made an arena specifically for exos... i either used my yharon arena or my devourer atena

glass arch
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and yeah post a rough draft here so we can suggest edits to it

rancid jasper
glass arch
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wdym by other classes in this case

fossil finch
#

whats the "other classes"

frosty trellis
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That is like

#

Very wide-scope

rancid jasper
# glass arch wdym by other classes in this case

Stuff like mage and ranger. I say melee and summoner has had their fun, but mage and ranger are not as fun as the others. And rogue feels underpowered.
This may be a preference thing, though

frosty trellis
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Also any large-scale things or something that would take a large amount of effort is a don't

small timber
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rogue is overpowered

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period

cobalt pewter
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rogue when

frosty trellis
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Rogue is broken as fucking shit

glass arch
frosty trellis
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Rogue is the most broken class, offensively AND defensively

small timber
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ranger have like, way too much weapon

frosty trellis
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Melee notwithstanding

small timber
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mage do need more love though

cobalt pewter
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rogue has way too much iframes

frosty trellis
#

Mage needs the love

polar pine
frosty trellis
rancid jasper
polar pine
#

given sufficient reasoning

small timber
rancid jasper
small timber
#

and of course stealth is (generally) better than spam on most weapon, so if you are just spamming it will give false impression

frosty trellis
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Vamp Talisman, bloody glove, Tarragon Dodge, Spectral Viel, godslayer iframes, Auric Tesla only having 10 less defense than melee auric, I could go on

small timber
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at least the broken stuffs tend to be more stealth than spam

polar pine
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sand dollar

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:)

frosty trellis
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Like

glass arch
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mage needs more love yeah
its a pretty accessory reliant class (not as much as rogue or summoner but its still decently reliant on accessories) and yet it has the least accessories out of any class

rancid jasper
frosty trellis
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If you think rogue is balanced by the fact it isn't as tanky as any other class

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I want you

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To look at

small timber
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you are intended to use the stealth strike

polar pine
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summoner

small timber
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otherwise you are just using ranger

lucid flare
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i also love warding

small timber
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which is why stealth strike is made stronger than spam, generally

frosty trellis
rancid jasper
cobalt pewter
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I think Raider's talisman is a good way to integrate hybrid, but it's just the first step

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plus accessories on rogue needs to Die

rancid jasper
cobalt pewter
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(some of em)

small timber
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rogue is far from glass cannon

rancid jasper
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do you have warding or the stealth modifiers?

small timber
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probably 2nd tankiest behind melee (in general case), but if you minmax it it is definitely the tankiest class

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melee is better on "purely tanky and reducing damage", rogue have DR, dodge, iframe, healing to heal yourself back up etc etc

frosty trellis
small timber
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which generally is just better than "take less damage"

rancid jasper
small timber
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no, rogue is straight up tankier because recovery is tankiness

frosty trellis
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Yeah

small timber
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it is not just "potential tankiness", it is just how min max you want to go

frosty trellis
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Vamp Talisman is a great offensive and defensive accessory bc even with lifesteal cooldown it is still broken

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And e.glove for stealth

small timber
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most people build it like glass cannon therefore rogue is not tanky, while melee is naturally tanky even if you try to make it glass cannon

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but when you go tank rogue is by far better

rancid jasper
glass arch
wide river
rancid jasper
glass arch
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ALSO
yall remember the person with the pdf of whips n shit with a lot of ideas from a while back that i couldnt find
yeah i literally just found a copy of the pdf on my computer

rancid jasper
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Also, how is early game rogue

rancid jasper
worldly basalt
glass arch
worldly basalt
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nice

glass arch
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i got no idea how that relates to me searching my computer for a file that has defense in the name

worldly basalt
#

wow this is like twice as long as i thought it'd be

novel belfry
drowsy plank
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Real

small timber
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"Cataclysm Fist"

novel belfry
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Lol

cobalt pewter
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actually would be nice to have the bros' weapons

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maybe as exhumes

drowsy plank
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also completely rethemeing and reworking another one of the popsicle swords AnahitaAwe

north oracle
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^

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Defensively yeah rogue, but summoner’s more op offensively

half imp
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rogue is also most op defensively when hard speccing into it imo, otherwise it's melee

bright crag
small timber
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raider's talisman just need to do even more

toxic basalt
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71 votes on Destroyer sugg, come on people

small timber
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if it is 5s of non-decaying 12% crit it will be average to ok, the fact that it decay is just make it 90% of the time unusable if not because spam rogue have 0 non-STN accessory

bright crag
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You could suggest an increase in the time it takes to decay, if so

cobalt pewter
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also give Raider's Talisman (and technically Nanotech too?) a slot in the cooldown rack

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because it's hard to track the decay in the heat of battle

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there's only so much one can internally count

golden tulip
cobalt pewter
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you can always think of ways to design them

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without sticking too hard to the bros gameplay wise

hollow shell
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had plans to connect the two, completely rework the sword to the bro theme
woulda been neat, have mobility options
but ☠️

cobalt pewter
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truly the loss of iban

drowsy plank
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well im sure there's some other way you could connect them that isn't the same as iban's idea, probably?

half imp
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connect it and brother clone

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then exume into supreme

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tbhh

small timber
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you can also just rename the weapon to something not "catastrophe"

half imp
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no bias

ripe owl
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Brother
There is no brothers in that Catastrophical Candy Cane Sword

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You've put Mechs into it

half imp
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yes

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because it's made from mechs

small timber
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doesnt suspicious jelly bean have higher jump height or something

unreal lark
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in calamity saddle and pillion were nerfed significantly, from their base move speeds of 20 and 53 to 10 and 16, respectively

half imp
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jelly needs a huge buff

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it's not even good in water

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bc pogo exists

unreal lark
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so bean has a much higher horizontal move speed
regardless, it does need a bit of a buff imo

half imp
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pogo is way better horizontal

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(pogo just blows saddles and bean out of the water)

drowsy plank
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bean being twice the size for no reason doesn't help much either

random pasture
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The thing is like

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It has a faster jump, but QS flight gives it a higher jump. And since the mount can't bounce or glide and has floaty movement, its mobility overall is pretty much just worse than QS

half imp
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and then there's pogo with a hook

random pasture
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Its better exactly on the ground to jump over an attack

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Also that

half imp
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although slime being slow has legit uses

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for example falling through laser walls

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but bean has no real use

random pasture
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Yeah, bean just kinda exists rn

fossil finch
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Catastrophe Claymore rework proof of concept (it's a blank video

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(This is a removal jok

swift wharf
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the the

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the sword that inflicts fire fire(ice) and ichor

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(all dust)

buoyant idol
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Why do random weapons use celestial fragments not from their class? I don't see why things like the Stellar Contempt uses Nebula Fragments and the like. Perhaps all the direct pillar weapons should only use their respective fragments to reduce confusion over what pillars to take out.

glass arch
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nah i think its a nice break from only ever using one fragment aside from galactica singularities

buoyant idol
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You have a point there, this change would make one fragment always in need and the others in surplus

glass arch
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as long as its not a weapon thats made with just fragments and has a different class damage its fine

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so like, no weapons made with just solar frags that deals ranged damage

swift wharf
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you still get fragments from other classes anyway

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so it doesn't matter

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And yeah it is theming

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lazhar, spectralstorm cannon, scorched earth, helium flesh all use solar fragments because of fire

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storm ruler uses vortex because of wind

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please don't ask about stardust fragment

wide river
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Stardust fragment doesn't exist

swift wharf
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i can't really make a connection here

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nor here

undone holly
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I suppose stardust kinda fits with bees

swift wharf
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or ANY of the weapons for that matter

wide river
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Ah, but you see, the power of STARS makes bees and pumpkins stronger!

undone holly
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despite being magic damage

swift wharf
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it's so disconnected you might as well make those weapons use their own fragment

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nebula has that too

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i can't think of anything for those

buoyant idol
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I’d argue all post providence fragment be replaced with galactica

golden sonnet
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Hear me out, grand guardian nebula because it's purple

swift wharf
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true actually

buoyant idol
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:mindexplode:

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Really?!

swift wharf
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less hassle

buoyant idol
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Just add luminite to galactica

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s/

swift wharf
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like the good old days

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welp all stardust and nebula recipes i've mentioned are pre provi

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same with vortex

buoyant idol
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True, but helium is post provi

swift wharf
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but theming 💅

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so yea no issue no need to change the recipe of two weapons

buoyant idol
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Fair point

glass arch
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didnt swarmer use vortex frags at some point

worldly basalt
swift wharf
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it did iirc

worldly basalt
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it's a stretch but what else could it be

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wait did they change that recently?

swift wharf
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no clue

worldly basalt
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they should change it back, vortex already had kind of a bug theme

swift wharf
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the only stardust recipe that makes sense is luminous striker imo because stars(?)

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that is true

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  • gun
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so you have insect ranged material

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for insect magic gun

buoyant idol
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For rouge weapons it makes sense but otherwise other ones have theming issues

glass arch
swift wharf
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yeah meld needs more recipes

buoyant idol
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Same, I think it was vortex

swift wharf
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it's only used for meld weapons

buoyant idol
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Why do other classes get meld items anyways

glass arch
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meld is weird theming wise

swift wharf
swift wharf
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why were they kept? beats me

buoyant idol
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I doubt anybody seriously uses the tome of fates

worldly basalt
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i tried using the claymore once but it kinda sucked so i went back to the other stuff

swift wharf
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after august 2020, swarmer recipe changed

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from vortex to stardust

worldly basalt
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also in 1.4.4 are they going to add those fancy swing effect to some of the swords?

swift wharf
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btw friendly reminder that

worldly basalt
swift wharf
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tome of fates is pretty much INSTANTLY upgraded into augur of elements

wide river
fervent orbit
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‼️

bright crag
worldly basalt
bright crag
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It has weapons for other classes because uhhh

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"They're cool"

wide river
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Relic of old theming, I suppose

glass arch
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old calamity or w/e

bright crag
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There is an idea for what to do with Meld

swift wharf
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That's what I meant with my message

bright crag
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I see

swift wharf
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they asked why meld had other class weapons, and it is because meld was all class

wide river
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Killing the weapons or moving them to a different obtainment method would be good
Or just turn them all to Rogue weapons godoftroll

glass arch
swift wharf
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wrong answer

glass arch
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because it was in there

swift wharf
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no clue

wide river
bright crag
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Ah yes, rogue flamethrower

fervent orbit
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stip do u know why some devs are against removing meld construct

swift wharf
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turn entropic claymore into an axe, tome of fates into a hammer and the flamethrower into an axe

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wait no

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actually remove the tome

bright crag
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I don't really
They probably have some idea for it

glass arch
buoyant idol
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Didn’t even name the flamethrower, that’s just proof it should be removed

swift wharf
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ok so turn the claymore into an axe and the tome into a hammer

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ez

fervent orbit
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no scythe or grenade

swift wharf
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magic tome

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😈

glass arch
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gods bellows is an item

swift wharf
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magic tool tome*

fervent orbit
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wouldnt be surprised if it still is

glass arch
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thats just eldmelter being fuckin idiotic

fervent orbit
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like eld melter still gets 1 minute on golem

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its not dead at all

swift wharf
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eld melter was better than elemental eruption

glass arch
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eldmelter moment

fervent orbit
glass arch
swift wharf
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is it?

glass arch
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ye

swift wharf
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huh

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how

glass arch
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somewhere in #1042197406776827914 there was a linked forum post where leinfors confirmed the moons are intended post golem

swift wharf
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can you summon them before golem

fervent orbit
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yes

glass arch
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yes

undone cedar
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Yes

swift wharf
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bruh

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i thought you meant

fervent orbit
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and they arent hard to do pre golem

swift wharf
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they made it post golem ONLY

undone cedar
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I always fight them pre golem

swift wharf
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everyone knows that moons are considered post golem

glass arch
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they're intended post golem so they will be balanced for post golem now

fervent orbit
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i dont know a single person who has done them post golem

undone cedar
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Cause like post golem has plenty of events and stuff while theres not a lot between plantera and golem

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It just makes more sense

glass arch
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includes the enemies too methinks but not sure

swift wharf
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this implies that being post golem is a significant upgrade

glass arch
undone cedar
swift wharf
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true actually

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like if it's meant to be post golem then make it post golem worthy lmao....

undone cedar
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That’s my balance suggestion

glass arch
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golem should DIE we should KILL it

swift wharf
#

vanilla terraria moment

buoyant idol
#

Just make golem the hardest boss

glass arch
#

sand undertable

buoyant idol
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Add a bullet rain phase like Scal when the head breaks off

undone cedar
glass arch
#

golem will always become sand undertable there is no escaping it

fervent orbit
#

when did golem = sans even come from,

buoyant idol
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Golem removes I frames now

glass arch
worldly basalt
glass arch
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i got no clue how it originated

swift wharf
#

balance golem

worldly basalt
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because he's the easiest enemy 👍

glass arch
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make golem not a joke

swift wharf
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then remoe it exactly

fervent orbit
#

just rework all of golem smh

swift wharf
#

completely rework the boss
change plans
remove it

glass arch
bright crag
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Make Golem a worm boss

swift wharf
#

calamity style

glass arch
swift wharf
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@ spectre rifle

worldly basalt
buoyant idol
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Honestly if the fireballs didn’t despawn it would be a really cool boss

glass arch
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GOD NO

worldly basalt
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pinball

glass arch
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the fireballs despawning is what makes the fight bearable

swift wharf
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I mean you could cap the fireballs

glass arch
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that thing spits out so fucking many fireballs

worldly basalt
#

maybe a limited amount of fireballs, like 5 or so, and they just keep bouncing

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yea that

buoyant idol
#

Remove the stomp balls, just make it harder the longer it goes

worldly basalt
#

maybe get faster as the battle goes on

swift wharf
#

make golem sans

fervent orbit
#

you know

swift wharf
fervent orbit
#

if i knew how to do boss ai

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i could do this

swift wharf
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make golem the temple

fervent orbit
#

but i dont know boss ai so im safe

swift wharf
#

you fight the arena

drowsy plank
#

oh we talking about how awful golem is

swift wharf
buoyant idol
#

Golem uses the traps in the area

swift wharf
#

yeah get on the queue

buoyant idol
glass arch
#

if i knew how to code i would make something thats probably worse than anything in vanilla but i cant so yall are safe
for now

drowsy plank
#

i tried to suggest moving the cultist spawning flag to calclone BrimSmug

buoyant idol
#

Just replace golem with panopticon

swift wharf
#

that'd be POGGERS but

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il editing

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or something

drowsy plank
#

😔

swift wharf
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💥

drowsy plank
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yeah

glass arch
#

il editing my beloathed

swift wharf
#

or you could just create your own cultists

worldly basalt
#

solar cultists real

swift wharf
#

but uhhh scuffed fix

drowsy plank
#

i mean we did that for enchanted nightcrawlers

swift wharf
#

guh

glass arch
swift wharf
#

assembly type code

drowsy plank
#

i will never get over astral enchanted nightcrawlers they are so fucking funny

undone cedar
#

il editing is based

buoyant idol
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(whats il editing)

drowsy plank
#

in line editing

buoyant idol
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Ok

swift wharf
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you're telling me that this is not the vanilla one

drowsy plank
#

i think we fixed it in 1.4.4 but

swift wharf
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ignore the underlined twinkler

drowsy plank
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for several updates

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no it wasnt

swift wharf
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NAH

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I DONT BELIEVE YOU

drowsy plank
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it was a custom identical mob

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im not fucking kidding this was real

serene tendon
drowsy plank
#

ping a dev

swift wharf
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this can't be real

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this can't be real this can't be real

drowsy plank
#

AHAHAHAHAHA

buoyant idol
#

Amazing

swift wharf
drowsy plank
#

this is why we should add solar cultists post-calclone clueless

serene tendon
#

At least it is getting removed

swift wharf
#

this is peak coding

serene tendon
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apparently

buoyant idol
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Solartic cultist when

swift wharf
#

tbf it's the game's fault and not the mod's but this is peak coding

glass arch
swift wharf
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they spawn in dungeon

glass arch
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cultist assassins

swift wharf
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(I think)

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((Unless they changed it))

glass arch
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those fuckers

drowsy plank
#

lmfao spawning LC in brim crag

worldly basalt
drowsy plank
#

god wait

glass arch
wide river
drowsy plank
#

reskinned LC spawning in brim crag near brimmy altar (future spawning method)

swift wharf
#

rename them to iluminados cultist

wide river
bright crag
#

To a cool name that doesn't include the word "Cultist"

wide river
#

Ah, sweet
The "Cultist" part made them seem connected to the Cultists at the Dungeon, which I assume wasn't the intention

novel belfry
#

Suggestion idea (incomplete)
Rework the Helstorm

The Hellborn started its existence as a RIV of the Helstorm, and yet is far more well known than the latter, all thanks to the fact that its form of contact damage has the extra variable that is a 10-second boost to its stats. The Hellborn, a Brimstone Elemental drop, quite frankly overshadows the Post-Golem gun it is derived from.
Thus, I suggest that the Helstorm be reworked, perhaps having a similar stat boost to the Hellborn, although this isn't required.

golden tulip
#

excessive use of former and latter made this a confusing read HDfailure

cobalt pewter
#

just give initials if they're gonna be referred to often

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HS and HB

golden tulip
#

its still a weird read

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on phone at least

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theres like 12 lines but 2 sentences

toxic basalt
#

at this point I'm tempted to make a Moonlord balance suggestion because I'm fucking sick of getting hit by off-screen projectiles

kindred skiff
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Isn’t that just vanilla

toxic basalt
#

yes, which calamity didn't change much on except changing how the eyes act

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the fact that he's also a bit faster on higher difficulties just encourages you to move around and away more

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only to get punished for doing so with a billion off-screen projectiles flying at you

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I just don't know how to word this better in a suggestion other than "Make Moonlord's Projectiles less unfair to dodge when coming from off-screen"

bright crag
#

What exactly hits you from offscreen

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Only thing I've noticed as genuinely unpredictable are the line of eyes, and even then you can make an educated guess

random pasture
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Also ML is almost completely negated by running in a straight line anyway when the spam actually happens

toxic basalt
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the bolts are really easy to avoid

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plus the Spheres and Eyes can often overlap with the deathray, making that even harder to avoid

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hold on

bright crag
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That's because you're circling Moon Lord

drowsy plank
#

idk just seems like bad eye management
i mean yeah it sucks but you also put the eyes off screen and then they shot at you offscreen like idk what you think is gonna happen

bright crag
#

Of course the attacks will overlap, you keep them in the same place :p

wide river
#

Circling Moon Lord isn't a good idea
Just run in one direction for a while, then when the big laser happens you flip directions
That's how you do it, at least that's how I do it, anyway

toxic basalt
bright crag
#

Not really

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Keep running horizontally and adjust to dodge attacks
When the laser comes, switch side

wide river
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^

toxic basalt
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also shroomed seems to just break him

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he goes completely invisible on and off

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ok another thing

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@bright crag What about the fact that the Phantasmal Spheres will always overlap with the phantasmal deathray?

toxic basalt
#

ok now what about the shroomed issue

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both him and his projectiles constantly keep going invisible

bright crag
#

¯_(ツ)_/¯

toxic basalt
#

shit feels like it falls apart when the eyes are all out

small timber
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You also dont have to switch side

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Outside of ftw bullshit, once you kill the top eyes it reduce the degree that the deathray rotates

toxic basalt
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I know that

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but then the eyes themselves become an annoyance when they can do that

toxic basalt
small timber
#

For that you circle in a larger circle

frosty trellis
dense locust
#

is that a cal thing or a vanilla thing

frosty trellis
#

And is faster than Thanatos trying to catch up to you doing T Hanos Beam

#

Cal

toxic basalt
# dense locust wdym "ftw bullshit"

FTW basically makes all his attacks super fast, and the Deathray rotation super fast as well, and retains this speed even when the eyes are out, moves even faster and all his phantasmal bolt shots have prediction

small timber
#

Which is the main thing you do after destroying top eye, and before destroying top eye you also dont have true eye to deal with and ML's attack are more visible

frosty trellis
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Master-Death FTW moonlord is very bs

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Buts it's FTw

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So it's designed to be BS

small timber
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Ftw moonlord is basically malice, but on crack

toxic basalt
#

the wiki pretty much has barely any of this information

frosty trellis
#

Pretty much

toxic basalt
#

the wiki only says that he has predictive AI on the phantasmal bolts

frosty trellis
#

Xpc would know the ins and outs of mdftw ML since he did it in his creative shock pt that went from challenging to actual hell real quick

small timber
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Nah I just cheese the shit out of it

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Because I know 100% I have no way to get enough mobilty to dodge normally

frosty trellis
#

Fair

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But you have to know the ins and outs to cheese it

And iirc it still took a long time even with the cheese

small timber
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I mean

#

My adrenaline is dealing 5% hp damage

blazing kettle
#

what

small timber
#

Which is definitely not the case for like, everyone else; bosses are usually not that tanky

frosty trellis
#

Damn that's 2.5x better than t.bsky on Exos CalWheeze

blazing kettle
#

???

dense locust
toxic basalt
#

Moonlord has like, over 500K HP total on MDFTW

frosty trellis
#

T.Bsky = Tainted Burning Sky

#

On Expert-Revengence adren does 2% to Ares and a little less to Thanatos

small timber
#

No the context you are missing is my gear sucks

dense locust
frosty trellis
small timber
#

Turn true melee one

dense locust
#

ah

small timber
frosty trellis
#

Yeah turns projectile melee weapons into t.meleee

#

Fair

frosty trellis
#

So it just sucks

fervent orbit
#

even i dont circle ml that much

toxic basalt
#

the challenge being to nohit a boss with all your weapons, armor and accessories starting with the same letter

#

bonus points if the starting letter is also of the boss you're doing

cobalt pewter
#

it's really hard to make ML fun

#

dude is just conceptually so

what

#

at this point making the mf stationary is probably good

drowsy plank
#

honestly i feel like ML in cal is fine??

#

ive literally never had issues with him

glass arch
#

ml in cal isnt bad nah

wide river
#

I've not had many issues either, it's generally pretty tame even in Revengeance

glass arch
#

theres some sort of pattern to the fight, not sure what the pattern is as i havent nohit it for a while but i do remember there being one

drowsy plank
#

order is on the wiki i think

cobalt pewter
#

ML is workable in Cal, unlike vanilla

drowsy plank
#

i have to be honest the fact that cal gives ML an order but takes away EoL's attack order is

cobalt pewter
#

that said it's still very much vanilla in concept

#

and it's just how cal bosses be

drowsy plank
#

well i think there's some kind of irony there

cobalt pewter
#

I haven't found an iteration of ML that's fun

something that plays with its existing concepts and spins it for the better

#

idk

#

for the most part cal ML behaves roughly similarly to vanilla ML if not for the lack of empty crevices

#

just a lot more organized

#

diagonal sweeping deathray is certainly a fairly unique concept coming from vanilla (the only other boss to ever use deathray is Martian Saucer and that's horizontal sweeping), but the rest of his kit is just kinda guh?

small timber
#

(the nerf ML one is also largely based on the fact that each phantasmal eyes dealing equivalent of 9999999 damage instead of like 20)

#

@buoyant atlas all bosses that have damage reduction mechanic like this are largely balanced around the fact that they have a damage reduction mechanic like this; in this case because providence have large hitbox being able to damage her during cocoon will just mean they have to make her HP like 1 million which will end up making the fight last the same time anyway with the exception that it screw over low damage build even more because her fight inherently already have a timelimit (of the daytime)

and also the suggestion will not make her "spammed any less" because her attack pattern/cycle is fixed, she will just do the same amount of cocoon phase and their related attacks (star, spear)

buoyant atlas
#

not mine

drowsy plank
#

weird suggestions

drowsy plank
north oracle
#

what is that meant to mean

buoyant atlas
#

i ment not my providence

drowsy plank
#

well uh

#

you're wrong HDfailure

north oracle
peak mulch
#

What do u think about changing exomechs background

small timber
#

it is already work in progress

peak mulch
#

Lighting bolts are he same ad in virtex pillar

drowsy plank
#

why

#

who cares lmfao

small timber
#

that lightning background is not going to stay forever

drowsy plank
#

cool

peak mulch
#

Yipppe

small timber
#

but I also dont think it will instantly change because someone suggested it

north oracle
#

i never realised it was the same as vortex

drowsy plank
#

same lmao

fervent orbit
north oracle
#

truuue

peak mulch
#

I realised it while beating philars 3days ago

fervent orbit
#

make pillars an actual boss

north oracle
#

god no HDfailure

fervent orbit
peak mulch
#

Make pillars jave boss efects while being close

north oracle
#

just make them take about 10 times less time

drowsy plank
#

lmfao

fervent orbit
#

make the pillars an event boss fight (something betsy will never be)

drowsy plank
#

pillars with adren is such a funny fucking concept

#

just awful idea

#

lmfao

north oracle
#

oh god

#

you just hang out near the pillars with a zen potion

#

and start fights with adren

peak mulch
#

Make moon lord spawnable while its lunar event

fervent orbit
north oracle
#

why would i want to play this game

drowsy plank
#

the pillars would also proc boss zen

north oracle
#

i just like the funn bosses

fervent orbit
#

ok but theyre an actual boss now

drowsy plank
fervent orbit
#

they send swarms of enemies with meaning

#

not random spam

drowsy plank
#

solar pillar fucking charging at me like eoc CalWheeze

fervent orbit
drowsy plank
#

so true but imagine that but the pillar itself also does that

buoyant atlas
# small timber <@256486453209595905> all bosses that have damage reduction mechanic like this a...

mine does not do that instead of a fixed cycle its glitched or broken because every time i see she finished she then flys away 3 seconds later goes into her coccon again and ive played this a long time ago i know consistent patterns this is not a fixed pattern its a broken version.

plus i understand the dps resistance and some bosses understandable lots of hp and resistance good challenge but all and all providence needs hers lowered just a little or make it into a phase transitions attack like SC or CC

drowsy plank
#

we dont need to change the boss because you have a bug happening

small timber
drowsy plank
#

i was wondering if you were just fighting moonlight provi but even she doesn't "spam" it like yeah she uses it a bit more than average but all her attacks are still on a patterned loop so

small timber
#

either that or you are playing FTW

drowsy plank
#

idk what's going on with you

buoyant atlas
#

mod stfu id rather speak to a developer than a corrupt bully

small timber
#

yes or night providence, but I dont think night providence goes into cocoon more often

drowsy plank
fervent orbit
drowsy plank
#

how am i even bullying you're asking us to remove an integral part of one of the most iconic bosses because you have a bug

#

just fix the bug

peak mulch
#

Soeey wrong chamnel

buoyant atlas
drowsy plank
#

i dont

#

because otherwise you'd be talking about which mod conflict is causing this

toxic basalt
drowsy plank
#

sure but it's not "spammed"

toxic basalt
#

but even then it's not really "spammed"

#

yeah

drowsy plank
#

i fought moonlight provi just last week i know this boss like the back of my hand

fervent orbit
#

correct

buoyant atlas
drowsy plank
#

...

fervent orbit
drowsy plank
#

providence came first bro

fervent orbit
#

literally completely different boss

drowsy plank
#

also true

fervent orbit
toxic basalt
#

EoL losing her attack pattern is uh...not that great

drowsy plank
#

it is not!

fervent orbit
#

oh no they both are light and are evil despite being shown as the light

drowsy plank
#

honestly considering making a suggestion about that

grim tusk
#

@peak mulch @buoyant atlas lack of reasoning on both of your suggs

toxic basalt
#

it makes her easily capable of doing multiple everlasting rainbows in a row

fervent orbit
#

this must mean theyre the exact same boss

small timber
#

EoL losing attack pattern is whatever

drowsy plank
#

eh

#

idk about that

small timber
#

the only 1 I am most annoyed about is the phase 2 that one "spew star out" attacks where it is just 100% space gating

drowsy plank
#

she has some really fucky combos in death now because of it

buoyant atlas
#

jeez finally a develpor comes forth

small timber
#

because you just 100% get hit by that if you are close, and do nothing if you are far

toxic basalt
#

She should of at least been limited to only having one everlasting rainbow attack existing at a time

small timber
#

everlasting rainbow is whatever, you dodge it by going to the centre instead of run away

fervent orbit
#

jeez finally you can stop being an idiot

small timber
#

the charge though yeah that one should be capped in how many chain it can do in a row

buoyant atlas
drowsy plank
#

ayo noob chill, tbf zen is the one that started all this shit but still

#

i can just warn them if they keep up the belligerent behavior

toxic basalt
#

it's kind of this case of "both chill out"

drowsy plank
#

yeah

fervent orbit
#

oh no a name i picked myself out of irony being used against me, what a disaster

drowsy plank
#

lmfao

dense ferry
#

Huh?

fervent orbit
#

wat???

drowsy plank
#

bro??

toxic basalt
#

ok that's um

#

a bit extreme

grim tusk
#

I’d warn

fervent orbit
#

"im not famous, such a disaster"

drowsy plank
#

ok no im deleting that

fervent orbit
#

i aint faimous either

#

ive gotten suggestions in

buoyant atlas
#

we are all just rubbish and our opinion don't matter

grim tusk
#

Ok nihilist

drowsy plank
#

im like. im gonna call that suicide baiting or something, and i gotta say @buoyant atlas do NOT do that please

buoyant atlas
#

im serious

drowsy plank
#

Yes I know that is the problem

fervent orbit
#

is this even

#

nihilism

#

this is more like

#

self esteem issues

drowsy plank
#

This is a server about discussing a Terraria mod, not for you to publicly vent about your issues. Please keep those sorts of things to yourself.

small timber
dense ferry
#

Damn this thing has been a bit more heated than I anticipated

kindred skiff
#

Yo tf happened

small timber
#

the rest you have a consistent way to put yourself in a position where you can properly dodge the next attack
(I still get hit but I also literally cant move down)

kindred skiff
#

Who’s getting political

#

Or something

fervent orbit
#

holy shit xpc has yt channel confirmed

#

uhh

#

wat kind of a name is that

kindred skiff
#

Also prov has DR in the cocoon phase for a reason

drowsy plank
#

you weren't subbed to xpc already? lmao

small timber
#

if you think I can create creative name you are wrong
my discord name is literally typing random shit on keyboard

buoyant atlas
#

tell me when has there ever been a goo sugesttion ever brought on hm

#

good*

drowsy plank
#

uh

fervent orbit
dense ferry
#

A lot

drowsy plank
#

every week

dense ferry
#

Like

kindred skiff
dense ferry
#

A lot

buoyant atlas
#

none thats how many

drowsy plank
#

that's like the point of this channel

buoyant atlas
#

list 1 good one

drowsy plank
#

@grave zinc

kindred skiff
drowsy plank
#

look at message history

dense ferry
#

If I could check every single implemented sugg I would

#

Actually I think I can

buoyant atlas
kindred skiff
drowsy plank
#

"List every good suggestion"
"okay bet"

kindred skiff
grim tusk
#

Not even emo

#

Just plain edgy

kindred skiff
#

Yeah

fervent orbit
#

this guy is just

drowsy plank
#

@buoyant atlas I'm giving you a chance to cut it out, please stop being disruptive with this weird behavior.

kindred skiff
#

Ok edgelord

fervent orbit
#

"im not popular and somehow that makes me bad"

kindred skiff
#

Bro gonna rant about this on his twitter

dense ferry
#

Not really every implemented sugg, but all that have been deemed good for that

small timber
dense ferry
#

And that's after the bot was added

kindred skiff
dense ferry
#

Also you all chill on the insults, we don't need to bash down on anyone

grim tusk
buoyant atlas
#

i honestly thought this was the best mod but now im seeing the worst of it

dense ferry
#

Sure

kindred skiff
#

You should really leave

dense ferry
#

You are not helping either

buoyant atlas
grim tusk
#

One often just gets responded to how they speak

buoyant atlas
#

your one to talk

drowsy plank
#

Okay, I'm warning for this, I already asked you to stop being disruptive and you refuse to.

fervent orbit
#

okk.....

random pasture
#

Edgy 13 year old who just discovered r/nihilism

fervent orbit
#

nvm hes just gonna continue

buoyant atlas
#

13 really

kindred skiff
golden sonnet
#

Repeatedly calling them edgy accomplishes nothing, just let the mods deal with it

buoyant atlas
#

23

kindred skiff
#

Alright

dense ferry
#

Yeah, please, you three, shut up

hybrid steeple
#

what the fuck happened here

drowsy plank
#

nothing

#

we're moving on

fervent orbit
#

thats cool, youve been told to shut it already

drowsy plank
#

anyway back to EoL

buoyant atlas
#

so have you

drowsy plank
#

Zen

royal tapir
#

Hey guys

drowsy plank
#

Noob

kindred skiff
fervent orbit
drowsy plank
#

that's monsoon

dense ferry
#

Not Atlantis

#

Bad

royal tapir
#

So real

kindred skiff
fervent orbit
#

i might just leave and do some summoner meta defining tests or smthn

#

idk

drowsy plank
#

you can tell it isn't alluvion because it doesnt have a billion funny parts sticking out

fervent orbit
#

maybe ill stick for a bit actually

drowsy plank
#

okay but anyway back to EoL not having a pattern

grim tusk
#

EoL has a different one

kindred skiff
#

Wait she doesn’t

small timber
#

other than these 2 attacks

drowsy plank
#

esp in death mode with her dashes having trailing sparks, it leads to some really weird patterns

royal tapir
#

EoL's pattern is "random"

fervent orbit
#

did you know u can ram eols dash and reach to her little rest after her dash much quicker

royal tapir
#

I mean conceptually it is random, but there does seem to be some rules it likes to follow

drowsy plank
# grim tusk EoL has a different one

wait she still has a pattern? thing must be the longest pattern in existence because when i was testing for establishing AI on the wiki, i never saw her consistently repeating any of her attacks

kindred skiff
random pasture
#

I thought she was invincible during the dash

fervent orbit
kindred skiff
#

Oh guess I’ve been doing it wrong

dense ferry
#

Ok I need to eat Jesus Christ

royal tapir
#

For example dashes are the only attack she can do twice in a row (not sure why but that's a separate thing)

kindred skiff
fervent orbit
royal tapir
#

Also in phase 2, she always follows up the stationary spawning bolts around her attack with either the normal bolts attack or lances

fervent orbit
#

commas are important people

#

FUCK

kindred skiff
fervent orbit
#

wot

kindred skiff
#

If you know you know

fervent orbit
#

no i do not

golden sonnet
dense locust
kindred skiff
fervent orbit
dense ferry
#

Eggs eaten

#

Anyways

fervent orbit
#

uhm

#

did you just eat

#

in 3 minutes?

dense ferry
#

I ate 2 eggs

fervent orbit
#

still????

random pasture
#

I like how EOL change logs are like

fervent orbit
#

did you eat them raw or wat???

kindred skiff
dense ferry
#

I went to my mom and asked for something to eat

golden sonnet
#

Egg's are drinkable

random pasture
#

In Revengeance Mode
Empress's movement is far more erratic, which can make her harder to hit while moving.
Empress no longer follows a pattern with her attacks.
Empress now releases a stream of Prismatic Bolts behind herself when dashing, and dashes alongside the player instead of at them.
All of Empress's Ethereal Lance attacks are more spread out.
Empress gains a significant boost to defense while using Sun Dance.
During Phase 2, Empress gains a rare unique set of Ethereal Lance attacks, hereby referred to as Ethereal Lance V3, based on the Classic Mode exclusive version of Ethereal Lance V2.
She fires 3, occasionally 4, walls of lances, which can come in one of four directions; left, right, angled left, or angled right. They are similar to the laser walls made by The Devourer of Gods due to covering most of the screen, but unlike The Devourer's, only come from a single direction at a time.
Phase 2's Eternal Rainbow spreads out in a more ovular shape rather than the typical circular one, which may catch players off guard.
Etheral Lance V2 can last anywhere from 2 waves to 6.
Phase 2's Sun Dance spawns 2 spreads of projectiles instead of 3.
All attacks have more projectiles and last longer.
Empress becomes more erratic in both movement and attacks as HP decreases; typically reducing attack duration (Ethereal Lance V3 goes from 4 walls to 2), but increasing the overlap time.
Empress no longer deals contact damage during the fight, except while dashing.
Empress deals less damage while enraged.
In Death Mode
Switches between attacks faster, sometimes allowing them to overlap.
Increased movement speed.
Ethereal Lance V3 is far more common, and more commonly has 4 walls.
Prismatic Shards V2 spreads out much quicker and further.
Empress's "charging" animation, which has no attack associated with it, is far less common.
All attacks have more projectiles and last longer than in Revengeance

dense ferry
#

She had a few boiled eggs there and I ate 2

kindred skiff
#

Huh

fervent orbit
kindred skiff
#

I ain’t reading allat

fervent orbit
#

that makes much more sense

#

you had me worried on how you ate 2 whole ass eggs in 3 minutes

kindred skiff
#

Do you like scrambled, fried, or boiled best

#

Eggs

random pasture
#

Fried is pretty cool

drowsy plank
#

@buoyant atlas that is worse, and has even less reasoning, and also has reasoning based on a bug, as well as subjective opinions about difficulty

fervent orbit
#

boiled = scrambled > sunny sideup

random pasture
#

We play smash every now and again

kindred skiff
#

What’s sunny side up

dense ferry
#

@buoyant atlas you need actual reasoning for the nerf, if you think the Boss is unfair then explain why you think that, take for example the suggestion above on Plaguebringer's Missiles

random pasture
#

When you dont flip an egg

kindred skiff
#

Personally I’d say I like boiled the least

fervent orbit
#

fried egg pretty much

random pasture
#

You let it fry on one side then take it off the heat

kindred skiff
#

Fried is yummy

random pasture
#

You keep the yolk uncooked

drowsy plank
kindred skiff
#

Ok

drowsy plank
#

thxxxxxxxx

dense ferry
#

Yeah talk about the eggs in general please HDfailure

fervent orbit
#

ok but i dont know anyone in gen talk and that scares me

drowsy plank
#

cry about it ultimatesmug

kindred skiff
dense locust
fervent orbit
kindred skiff
undone cedar
#

Suggestions…

fervent orbit
#

right suggestions

kindred skiff
#

Suggestion

dense ferry
#

Everytime I see this emote I just think of the fucking

#

Voice actress for Marisa

royal tapir
#

(she thinks of the fucking)

kindred skiff
#

When I see that emote I think of that Touhou thing

dense ferry
#

I can perfectly replicate that "eto nu kayo" or whatever

kindred skiff
#

Where the girl in the maid outfit turns around crying

fervent orbit
dense ferry
#

Well

buoyant atlas
fervent orbit
#

bug reports dont come here

kindred skiff
drowsy plank
#

have you gone through and disabled every mod except calamity

kindred skiff
#

It’s just happening to you

fervent orbit
#

and bugs dont come into suggestions

dense ferry
#

They will either fix it in the next update or provide you a way of fixing it

golden sonnet
#

feedback on wordng and stuff would be appreciated

#

trying to get these killed again

drowsy plank
#

tbh it's prolly already planned so it's prolly gonna get locked, but it looks fine for now

golden sonnet
#

If I can get confirmation on it being planned then I will be more than happy and can just delete the post before it gets to voting

drowsy plank
#

you did say "Knight" instead of "night" tho btw

golden sonnet
north oracle
#

kill all the crimson weapons

fervent orbit
#

kill all the night weapons

#

KILL ALL THE TERRA WEAPONS

swift wharf
#

😈 yes

fervent orbit
#

KILL EVERY WEAPON

north oracle
#

and the elementaal weapons

fervent orbit
#

please just give weapons their own identities

swift wharf
#

never

#

thhey must all shoot green projectiles

fervent orbit
#

i get it there was one super cool sword that is crafted from certain other swords

#

but like

#

you dont need to make one for every class

north oracle
#

but now we get one pretty cool mage weapon, one really mid summoner weapon, no ranger weapon for some reason, and no rogue weapon either

fervent orbit
#

wait wot

#

wdym no ranger weapon?

#

or rogue

north oracle
#

there isn't a night's bow?

#

or did you mean terra

fervent orbit
#

cosmic bolter

#

also there is terra flameburster (got no nights version tho)

north oracle
#

what even is that

fervent orbit
#

[[Cosmic Bolter]]

red stormBOT
fervent orbit
#

like

north oracle
fervent orbit
#

an ok bow on golem

north oracle
#

that thing really is just a terra variant without terra in the name

fervent orbit
#

yes

north oracle
#

speaking of which

#

lunarian

#

is the night's equivalent

fervent orbit
north oracle
#

tru

fervent orbit
#

yea i was going to say the lunarian bow but i forgor wat it was called

north oracle
#

rogue still gets excluded boohoo

lucid flare
#

true!!

#

funny how calamity decided to make a night's edge class variant for all the classes...except the one they added

drowsy plank
#

erm rogue doesnt need any more weapons they have plenty clueless (do not look at post-ML tier)

lucid flare
#

speaking of.....

#

why does night's gaze use daybreak. when Shard of Antumbra is right there

wide river
#

If I had a nickel for every time someone questioned that, I'd have like
300 nickels

#

It would just be better with Shard of Antumbra, though

#

Weapons for a specific class shouldn't be used to make a weapon for a different class under normal circumstances
Donor items do that a lot, but we can't really do much about those

lucid flare
ripe owl
#

60 dollars at least

undone holly
undone cedar
north oracle
#

what was deleted lmao

wide river
#

A message
I can't be more helpful than that

undone cedar
#

Yea

north oracle
grim tusk
novel belfry
#

YES

#

FINALLY, removing a melee weapon as a crafting material for a rogue weapon

north oracle
#

So I may not have known that this weapon existed, but i agree with the suggestion XD

grave zincBOT
#

@ashen warren - Your suggestion has received an updated status!

[Add "Official" to the name of Music Mod]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@random talon - Your suggestion has received an updated status!

[Add Auric Bricks or similar]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@drowsy plank - Your suggestion has received an updated status!

[Update the Void Shrine Chest's Contents]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@glass arch - Your suggestion has received an updated status!

[**Rename Elemental Gauntlet and Elemental Quiver **]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@drowsy plank - Your suggestion has received an updated status!

[Move Nadir to Auric Tier]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@vernal moat - Your suggestion has received an updated status!

[Stop profaned enemies from spawning in the brimstone crag]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

ripe owl
#

A huge W for those suggestions

small timber
#

@ripe owl probably a good idea to list how many they currently take
too much, too little

ripe owl
#

Done

keen zodiac
#

wait only one

#

wtf

ripe owl
#

Yes

keen zodiac
#

how

cobalt pewter
#

here's the kicker

ripe owl
#

Go ahead

cobalt pewter
#

are they easy to get in 100s

#

(I was just wondering)

ripe owl
#

Every other Rust and Dust block is also easy to get in 100s

cobalt pewter
#

then sure

#

typically there are cases like with platforms where they require 200 (or walls with 400)

north oracle
#

That’s bizarre lmao

cobalt pewter
#

well with platforms and walls it's usually because they're adapting to the crafting recipe

#

a block makes 4 walls

#

if a wall takes 100 to fully research, then essentially you only need 25 blocks in order to effectively fully research said block, instead of 100

ripe owl
#

Kid named Stone Slab

cobalt pewter
#

I don't understand

#

1 Stone Block makes 1 Stone Slab

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Stone Slab takes 100 to fully research

#

so does Stone Block

ripe owl
#

Oh yeah

#

Aight

cobalt pewter
#

lo

umbral gazelle
#

❗ jumpscare

cobalt pewter
#

@cursive sun pinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspins

umbral gazelle
#

soon ™️

cursive sun
#

oh

cobalt pewter
#

the doc in pins should be a good guideline for suggs, and that sugg is a hard no on the doc

toxic basalt
#

although maybe something did go wrong. Perhaps it was the fact that all the phantasmal eyes decided to fly of fin multiple different directions instead of converging directly at me, making it impossible to move up as a deathray was coming

ripe owl
#

...?

#

How's it related to suggestions?

north oracle
#

hollow ridge
#

Is isn't the rock sugg a !

ripe owl
#

@zenith hazel could you exclaim the latest sugg in posting?

toxic basalt
#

that there above is just another reason

ripe owl
#

Welp

#

If you really expect Shroomed to be fair

toxic basalt
#

shroomed is out of the question here

ripe owl
#

That's entirely your fault

ripe owl
toxic basalt
#

if it wasn't shroomed it wouldn't of made a difference

ripe owl
#

Wouldn't have

#

No, it would

toxic basalt
ripe owl
#

Because Shroomed quadriples the amount of everything on the screen

#

And is not balanced that much

toxic basalt
#

Even on shroomed I can see which projectiles are real due to the particles

ripe owl
#

So you better do it in normal conditions

toxic basalt
#

don't believe me?

ripe owl
#

Nah

#

I did it in Rev and Death

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And I'm fine with it

#

Say thanks you don't have eyes spamming lasers for no fucking reasons

toxic basalt
#

yes yes I know that no longer exists on Rev+

#

They're still annoying regardless

ripe owl
#

Pill tissues

toxic basalt
#

sigh It was only a matter of time until someone tried to be funny with that

golden tulip
#

meister im gonna be real with you man your way of communicating is kind of annoying

north oracle
ornate kestrel
#

So why isn't this most recent suggestion flagged?

umbral gazelle
ripe owl
#

It's been about two hours

#

And an hour since I've pinged Brav

zenith hazel
#

I just flagged it

ripe owl
zenith hazel
ripe owl
#

Was

stable kiln
#

me when suggestion discussion exists

hybrid steeple
swift wharf
hollow ridge
#

lol bro got excited

hollow ridge
hybrid steeple
worldly basalt
#

you'd be surprised, i've seen several cases of people doing calamity for their first playthrough

#

no idea why but they did

dense locust
eternal escarp
#

i dont know much about code but this sounds like a decent hunk of effort for not much changed
id assume editing that guarentee out wouldnt be worth it
(if a real coder would correct me thats cool)

swift wharf
#

I don't really like the suggestion

#

Because you'd be taking away a method of getting the arms dealer

#

fuck the grenade launcher tho idk what is its purpose

drowsy plank
#

nade already doesnt drop guarnteed

#

i dont understand the purpose of changing orbs either

#

just

#

break another orb

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go fishing

#

idk

swift wharf
#

i don't think mage players will really miss the vilethorn

sleek turret
#

if boc/eow spawns just Save & Exit tbh...

swift wharf
#

^

drowsy plank
#

i mean