#suggestions-discussion
1 messages · Page 77 of 1
but i mean
it could
luminite and gala sings are the only consistent thing between all of them
fr why is there not just some kind of miracle matter item for elemental weapons
then you could say solstice claymore is an ele weapon
Man something in me regrets returning and reading the stuff above 
I think it's the ecto vs living shards comparison xpc made
or make them just use luminite and singularities
period
fair
on a related note can we use meld blobs for more stuff 
feel like they're underused
Wait is that what they're called still
uh,
u know considering every ele weapon needs luminite + all the fragments, why couldn't we just use exodium cluster. the item that is literally luminite + all of the fragments
meld blobs is the drop
there was a meld blob furniture set suggestion that went through a while back iirc
meld construct is the "bar" you craft
wait ok I had to check because my mind was loopy and was trying to use memories from the old days
Where pillars dropped meld
But yeah current meld can we add more uses to it w
they still do
pillar enemies still drop em
at least as far as i'm aware that hasn't changed
not the pillars themselves iirc but its close enough
Oh wait you're right yea I forget what they look like
in fact i believe meld blobs used to drop from only nebula enemies
would look UGLY
I don't remember that far back,
I just remember meld stuff is used for...minion or rogue armor sets I forget which
rogue armor and weapons for every class except summoner
lmao fr tho there's like. 3 items that use only frags it's so dumb
also a rogue accessory
Yea I just wanna see some more fleshed out stuff with da meld™️ because it's a nice concept and it feels like the devs shoved it aside to work on uh
anyways I don't think meld needs more things
Exodium
that is not true exodium is just as much as mess as everything other ML tier crafting item lmaoooooo
me when im a post-ML ore that is used primarily for post-Polter crafting 
exodium is indeed wack
where is solar 2
that's just gala sings :)
...eclipse has a point
guh

society if meld constructs were just meld tiles
i think i saw a suggestion (or at least some mention) about making the blobs the actual material and the constructs the block in here at one point
i think i remember seeing that and also seeing it fail bc no one ever votes for the good suggs
woohoo
Tbh that's fine if spriters were willing to do the thing and make a furn set 
Which is a hard sell
wow i never realized the only thing blob does
is craft into construct
i swore it had at least a couple other uses
nope
this really feels like old mod carry over stuff lmfao
I think both blobs and bars always existed
I know I started playing in cryo and evils and they were in the mod five updates after that so
They've at least been around since vanilla 1.3
When the lunar events were added
man i forget that cal use to just be a... mech bosses but harder mod. that was where the mod started lmfao
See this tho
I actually feel like this is how it went down
So much emphasis was put on future content that some stuff like meldy was left behind for a proper rework 
yeah meld blob and uh... "meldiate bar" have been in since 1.0 
meld stuff is wack overall
bruh
No
Stopped reading at jetstream sam
k
Is this one allowed...? I remember it being mentioned in the rules
It's not iirc
Also, about Living Shards
Don't they have the purpose of making Terra Blade post-Plant? Since Calclone drops a Broken Hero Sword
I don't see it in suggestion don'ts
If you want a special attack with Murasama play Stars Above
Also Murasama has already been reworked, it doesn't need.to be reworked again when it's perfectly fine as is
This wouldn't be the first time a Murasama change suggestion has been rejected
@hollow shell Might be a good idea to put anything revolving the Murasama as a Frequently asked suggestion don't
Then play Stars Above if you want a more cool version of the sword
The Only Thing I Know For Real exists there and it's fine
Adding another attack to the Murasama would also make it a balancing nightmare as it's currently balanced as is
I mean it barely has the range to attack the bosses it's meant for (Besides Ares) but I'll still try Stars Above
It can hit Thanatos
Exo twins suck but it's true melee, what did you expect
SCal you can hit her fairly well in the mobile phases (or just move back and forth to hit her easier) Brothers are the only real pain there
Ok, it is allowed
And I don't really mind the suggestion, it has its motives
¯_(ツ)_/¯
No wonder it's suggested often
It's more just so many Murasama suggestions have been rejected already
ok? lol
Brothers can also be hit swaying back and forth
True
Just a lot more dangerous
Since new hellblast spreads my beloathed
I can true melee Exos all day
True Melee SCal? Brothers are far too BS for me to want to try that again
Isnt murasama a donator item? Iirc donator item suggestions are usually always rejected unless "owner" of that item is fine with changes or smth
nope
it isn't
i checked on the wiki
There already is, to an extent
This exact suggestion is used as an example on the reference Don't
Adding more Don'ts wouldn't make the suggs any less likely to come about, cuz they wouldn't be reading the doc anyway
Just
CTRL-F Murasama
or Jetstream
To be fair this suggestion is more of a gameplay argument than a reference once
Ah I couldn't control f since phone.
Doesn't cross the threshold into validity tho, imo
Phrasing it like the Jetstream Sam attack is "missing" from our wep
Needs to discuss more about why the current attack is underwhelming and why a secondary attack would improve it
Yeah
I can see how the Murasama is boring but I personally do not see a problem with it at this moment in time
It has the unique trait of having the longest range for a True Melee Weapon in the mod which gives it some interesting things you can do with it
Regardless if you're playing true melee or not
I can easily see arguments for it being boring yeah
Just a continuous hitbox that you aim around
Arguable whether that's a good or bad thing in comparison to the other much more complex melee weps around that point
Sticks out in a good or bad way
Okay so
Has literally anyone here ever tried brimrose staff
The dps is horrible and you can barely even aim it
yes, its not even that bad
I world agree with it's removal as it's very unnecessary (I've used it, it sucks) and you already have an unholy cores mage weapon anyways
That is actually useful for making Rancor
the dps is not great but its really easy to aim, and pretty good for prime phase 1 too
Exactly, burning sea is way better
Okay
But
Slithering Eels
53 second prime with tester gear 
well yeah but if we only had 1 good class weapon per tier we would have like 40 weapons
Yeah fair
Better idea
There are just... Other better options that are more unique and fun to use
If the developers really like the idea of a brimstone flower weapon
Belching Saxophone, Slithering Eels, Burning Sea and SHPC immediately come to mind
Make it have larger beams? And have the splitting tree not be interrupted by blocks
Maybe it could linger a few more frames for potential extra hits
Me personally, I prefer things being reworked rather than things being removed
Unless it’s an item that is completely unnecessary
Yes, item bloat, but it’s always nice to have a selection as well
I mean we have an unholy core mage weapon and the Brimrose staff is... Really just not needing to exist
dps being bad means nothing tbf, buffs exist, but i think the fact that brimrose staff overlaps with shadowbeam and burning sea is a much more compelling reason to axe it
armored digger used to have a unique drop but it got axed for some reason
Did it?
yes
draedon's remote
it was an item that spawned all 3 mechanical bosses with higher health
Ah
of course
just for funsies
didnt you also need 3 of em for universe splitter
@limber zealot Kinda confusing suggestion because you included two seemingly unrelated issues?
And would this be better for #bugs-read-pins ?
oh ye true
they are all related to ramming so i figured i would put 2 of them together
iirc the last time it was mentioned it was said COTG can't be made to not trigger on dodge since damage calc happen before dodge calcs

So Zord wants the polterghast effect to die? I'm all for it
i died at 3.7% because he overshot and it delayed the dash
that shits just
not fun
and bullshit
¯_(ツ)_/¯
That dash delay is such bullshit
What if just make the movement by which polter use to move to dash position really fast and kinda adjust its MS to match screen position?
Aka: Ares style
I completely disagree with teleporting since it remove a very important telegraph to majority of the fight
It wouldn't be removing a telegraph, it would replace it with a new one.
I presume with the teleport it would be a delay after the teleport ends until polter dashes
Yes, I believe I said that in the suggestion
Enough time to react but not much more
You could reduce the in between time as the fight progresses as well
The problem is that does clash with the rest of the drifting of the fight and would probably require an unnecessary amount of effort to make that work
Yes, but the player perceive the movement very differently from fluent movement or a straight teleportstion
As in their brain
This is my main issue with just making it move into position faster. It already does that in the later phase, but the variance still occurs
Teleportation make it much more reaction based eventhough a delay comes with it
The fight's already mostly reaction based
Yeah
So I think using Ares movement + a delay is better than teleport + delay
It kind of already does that, though
And it wouldn't get rid of the variance, it'd just make it take less time to dash
The main thing is currently when polter does it it is not "rigid" enough once it get to dashing position, which leads to the polterghast effect
Ares on the other hand is super rigid unless you fly with drew wings at extreme speed, which is not happening in dungeon arena anyway with pre-DoG gear
Really I guess either of these could work
I like the idea of a teleporting phantasm, though. I'm surprised it doesn't do that already
I think that could be what xpc's talking about
Yeye
Okay that is just a lie as Bobbit Hook launching does that as well
That'd help, yeah, but getting there is part of the problem as well
Polter can it's sweet time making its way there, overshooting it is simply a common side effect
Bobbit is post polter
If you are referring to exo mechs ares, hook is way harder to use (if you want to use it to boost for a very long duration) compare to pressing space with wings
sounds to me like u just suck with hooks-
Bobbit launching is what I did for my D.Rage only clear as I wanted c-tracers for consistent mecha mayhem dodging
And it kept me there for a good enough duration
It's 152 mph c.tracers flight + bobbit launch
Doing it once is easy, but doing it for 20 seconds straight? The entire fight?
It's not in 20 second invervals
But I bobbit launched a fair bit during that clear
I have the video of it as well
It was only 3-4 second I believe until I had to re-position but yeah
Since Ares adjusts after a bit
Which is what I mean by hooking is less easy than pressing space, you dont have to prove everything as soon as somewhat said something that might be mildly incorrect
What I said there was not "hook is useless compare to wings", just "it is harder to use"
Yeah
Yeah that makes more sense
I misread that then
I thought you said that didn't work but yeah
Now reading back
That's on me
Its fine, though I think mainly is just bobbit is post polter so I thought it should work
I dont remember other movement tool that misplace the player drastically at that point except momentum capacitor (in underground) or movement weapon like old lord oathsword or phospo gauntlet
Relic of Deliverance?
Oh right that thing exist
Though do people really use it? Dont really seen it being brought up often
I dunno. I haven't I just know it exists and is a movement tool
i used it quite a bit but ive realized the momentum capacitor is much better so im switching to that
That's more just momentum capacitor needs a nerf more than anything LOL
wouldn't the stalling still create timing issues? unless you're saying it will dash anyways regardless of its position after that time
I think it just needs a check once it passed a legible position for dashing and give a visual indicator before forcing a dash
yeah i agree
most ive seen is like 200 mph which is way too high
The momentum capacitor feels so useful, i was able to beat moonlord using it despite me being bad at the game
Playing summoner? Or switching items frequently
summoner, im not good enough at the game to switch items a lot
Fair enoguh
i just ran away as the terraprisma killed him
Ahh, Terraprisma, that makes even more sense...
summoner + items that are balanced around switching best combo
relic of convergence is huge save
I love how you say prisma makes even more sense when Stardust Cell Staff is literally just as broken
Terraprisma has a different reputation
I don't know if it's deserved anymore but for the longest time it was not even balanced for being a normal drop
Prisma is death until providence and then it's bad
idk what is and isn't good, i just used it since in normal terraria its good, and im terrible at video games so i need every advantage i can get
Currently Terraprisma has about a 2 minute moonlord (same with cells), iirc it's decent for folly and guardians but it's 7 minute providence
Moonlord and providence are 4 minute fights as a reminder
momentum capacitor being dumb is like
known no?
idk if anything will change abt it
something something slingshot
im pretty sure there are plans for momentum capcitor, not sure what they are, but they exist
replying to my own message from yesterday but if living shards get Axed they could just as easily use perennial bars for the shit it was crafted with much like what happened with frigid & cryonic bars
holy shit lois perennial is finally useful??
they did it once they can do it again 
Perennial and living shards have no reason to coexist but living shards would be better to stay because perennial is just chlorophyte but slightly more
Removing one and replacing it with the other fixes a lot
honestly yeah

Life alloys with living shards makes so much more sense lmao
Hot and cold mixed together with pure life it just makes sense than another stupid rock
true, that actually makes it living rather than having a bar with a flower on it in the recipe
Sorry, we already have big plans for perennial, so it ain't getting removed.
Well, 'Big', enough to not be removed.
As long as it doesn't remain redundant I'm happy
yeah
what about liver shards
IDK, they're there.
what if they were not there instead
perennial good
I'm not the person you should ask that.
mobility reaver my beloved
Tank Reaver my beloved.
perennial feels and looks cool
Build Reaver my beloved.
i havent ever used reaver tbh, i just forget it exists
the reaver armor sets are extremely cool
I'm sure I've used reaver like once but the only time I've stopped going all glass cannon for my builds is lategame infernum
That's because it's not class-specific or all-class, let's be honest. 
armor/weapons with flowers and plants on them was the best idea ever
perrenial > living shards, just make the method of obtain perrenial more interesting lmao
just make the method of obtain perrenial more interesting lmao
About that.
Smiley face. (Edit: missinformation).

I don't know when we'll add it, I would need to ask, but seems done from last time I saw (Edit: missinformation).
🙏
here's my suggestion fix the balance thread to not be capitalized so it fits with everything else
I just noticed that and now it makes me mad
Update: It isn't, and not close to being done.
what does that even mean, everyone can write on that, and not everyone will have to agree on the statements
if other people disagree they can simply just say no alcohols is not too strong, just like you did
He refers to the name of the thread.
oh, yeah my bad
threads defy rules of channels
Update 2: Forget about it, scrapped.
lmfaoooooooo
perennial now drops from plantera
got damn
oops
chloro is now post plant
Lol
@oblique geyser Should probably call them Soul Seekers, their full name
And mention in the title that you mean during the Supreme Calamitas fight
Anyone without context would be very confused by your title, especially because the Calamitas Clone fight also features Soul Seekers
Thank you 
tbf if it happens in both fights id say it would be applicable for both, but that should also be specified if that is the case

they suck
cringe suggestion can we il edit terra toilet out
lmaoooooo
How exactly is it anything of the sort?
Do we edit the Terra Blade recipe to include Living Shards?
It does already
we should undo that
Okay yes I see, we do
You should include that in your suggestion instead of just saying "It's been basically confirmed at this point" " I like this, and it makes sense. " which are both incredibly subjective statements
Why are you and Eclipse out for blood against living shards, exactly, @drowsy plank ?
True
redundant material n 53
as well as giving a boss that didn't need a material drop a material drop. they're basically just bloat from old mod content
No, they're not, they keep Terra weapons Post-Planterra
post plantera material hell
kill terra weapons 
anyways post plant materials are really wack
It's necessary for balance reasons, and gives an actual reason why terra weapons are green
or just make terra shit use cores of calamity
Living Shards are a lazy way of allowing any recipe to be suitably Terra themed
Instead of adding Broken Hero equivalents with their own obtainment sources, which could have been an opportunity for creativity and getting players to do things they wouldn't normally do,
they just gave it to the already heavily important boss and is another source of repeated boss farming
that
Also, Life Fruit recipe
ectoplasm
you know what else does? broken hero sword
why would you put the souls of ghosts into a fruit
Nope, that's only Post-Calclone
it's not about theming it's about redundancy
maybe we should add an material to each item
just remove hero sword from cal clone it makes 0 sense anyway
or dont
that also works
Or don't because it takes something away from Plantera and god knows she needs that 
they're the same tier
Gotta agree with you that it doesn't make sense to put that there
i was gonna get to that too, but if it was really a problem you really could remove it lmao
true true
like personally i preferred when it didnt take living shards since cal felt like an actual alt instead of just
some rando
she should be important anyway
No, they're not, Calclone is Pre-Plant. You can check the official boss progression if you want
just like scal and exos lmao
How do you put two bosses on the same tier in a linear progression list?
^
put them in the same slot, ofc
Our only other option is putting her post-Plant on that list
It's completely binary
you, however, are not
the funny
Put the weaker one with worse drops first. But in terms of difficulty, they're not even close
cal triggers post Plant dungeon when 
Plant is way harder
zazed
They're way closer to the same power level
We made Cal grant the Abyss drop instead of Cal/Plant, in order to make her comparable to Plant in terms of unlocks
or cal could trigger the abyss, and plant just the dungeon
oh fu
it does that already
Technically Plant doesn't even unlock the Temple anymore because key recipe
so plant just unlocks dungeon and perennial?
and some post plant drops from enemies ig
On another note, can the key recipe be nuked? Hoiks exist
and Cyborg and Shroomite and Solar Eclipse
and I can't remember if we make Prismatic Lacewings spawn pre-Plant already
You did
byeah kill living shards
Post-Plant dungeon is way more important
only cause we spam ecto in everything
which loops back to shards being useless
lmao
Living Shards make terra weapons make sense. No, a broken hero sword alone will not make a weapon green
Yes it seems like we do. Needs documentation on the wiki though
.
yea
my "theory" I guess
that is not true i know for a fact i specify they spawn post WoF on the EoL page. maybe it just isnt on vanilla changes, that would make sense
and it's green cuz of t night edge
Yes I meant on Vanilla Changes, cannot see it there via CTRL-F
ah
What about the other terra weapons?
they should die
I have an idea
Why?
Stop talking about this
There's already a suggestion to remove Living Shards in voting
Vote on it if you agree and don't if you don't
Why don't we improve things instead of nuking them?
eld melter enjoyers when terra flameburster finally dies 
Make it part of the recipe
also this is improving them, gives weapons stronger niches instead of 18 taking the same place on the same tier
imagine if instead of being half-heartedly shoved into terra tier we got an actual cursed flames flamethrower
Well then, it shouldn't be too hard to give Elf Melter and Terra Flamebuster (if only slightly) different uses. Saying the 2 can't exist together in peace is like saying Venus Magnum and Chain Gun can't
except that they are literally the same
i would kill venus magnum if given the chance. at least it got high speed bullets so that's
something
while chain gun is different than venus magnum
That can be changed
and magnum got buffed in 1.4.4
but removing is easier
they could've reworked terra edge
but they removed because it is easier and better
And they should've
into what??
What it was intended to be. A Terra Blade alt with a different purpose
my brother in christ we don't need terra blade two
mmm yes I love deflating the significance of a vanilla item by adding another nearly identical one right next to it for basically no reason other than an incredibly minor sense of "variety" for an already incredibly bloated class at that tier mmmm yes
bro elaborate on the "different purpose" aspect then
In the attempt of adding variety
I am killing it
keeping the lazer for when 1.4.4 on tmod drops ofc
I'm not saying that it was like that in its current state.
another melee weapon tm
A true melee weapon is the obvious answer
It could be given a more single target focused use, whereas Terra Blade is easier to use and better for crowd control
clearly post plant needs more of those
lmao
anyways crimson variants of night weapons are a flawed concept
terra edge should've never existed
im like 90% sure terra is better for crowd now and i refuse to believe there is not another non-terra weapon that does not already serve the single target niche
And why? It was lazy not to include a Night's Edge variant for the Blood Butcherer in the first place
nah
There isn't for Melee...
nights edge isn't even corruption themed
eclipse literally just listed 3
and this is assuming that tblade isn't good for single targets
Yes it is, it's an upgrade to the Light's Bane
(it is)
my favorite melee weapon "list goes on"
Not Terra weapons
i will make list goes on real

Why does it need to be a Terra weapon if it is on the same tier anyway
we should have a jungle nights edge
terra shiv when it needs to be readded because it is a terra weapon
purple != corruption themed
night's edge is like dark lance
night's edge is very specifically Not corruption themed
Shortswords had no real reason to exist in the first place
if it was, the vanilla devs would've added a crimson variant in 1.2 themselves
just like terra edge!
bloody edge isn't real therefore night != corruption
No, it has a purpose: to be a Crimson-based parallel to Terra Blade
terra blade is a crimson weapon you can make it with blood butcher...
when we getting the corrupt lance 
That was where the Devs went wrong with the concept in the first place
Making the things interchangable
not true
thino for a moment
vanilla did it
And Calamity tried to fix it
is nights edge really a upgrade to the lights bane or a upgrade to the muramasa
there was nothing to fix lmao
BASED
(Night's Edge is ostensibly Corruption themed due to being added in a time when the Crimson did not exist. At the very least it is related to the theme.
It is purple, themed around darkness and night (a la "Light's Bane" and "Waraxe of the Night", True Night's Edge has a bright green projectile much like Cursed Flames.
It does have a degree of separation though, much like Hallowed Bars are not explicitly Hallow-biome themed, but the two serve the purpose of Light/Dark clash much like the Hallow and Evil biomes. True Excalibur takes on the pink and blue colors of the Hallow)
evil themed 😈
night's edge isn't corruption themed because souls of night exist and aren't corruption exclusive

is it fair to say that's been retconned considering the shadow weapons exist
the terrablade is like a weapon of harmony
maybe we should add crimson and terra variations of all night weapons
if that males sense at all
including daedalus
guh
because fuck daedalus theming I hate it
Souls of night need a rename.
Yes indeed
do they
rename souls of night...
souls of blight when


Souls of night genuinely should be renamed to that
no they don't shut up
well they cant
for one, souls of blight is old gen exclusive
"I think that everything needs a crimson variant because I said so"
for two, relogic nor calamity have made the ports
i love bloat !!!!
and three, bloat
No, just corruption items
can you imagine what this convo would be like if red actually implemented the rest of the biome variants like he planned
They don't have to be close to identical, but they should be there
the wha huh manuh?
"night's edge is actually jungle, so the removal of jungle edge makes no sense"
words dreamed up by the utterly deranged ^
multiverse of swords moment

where's the crimson flamethrower and corrupt lance then
is it universe or multiverse i forget
both exist i believe
Anyways you are all wrong
Night's edge is slime god themed
because it uses purified gel

true
You're so fucking right
and slime god becomes goozma, and goozma is noxus, and noxus is purple
"Purified Gel gives the Night's weapons their darkness theme, it makes no sense to remove them"
Sorry I am becoming antagonistic as a result of this long argument
they should put purified gel in the eye of night/flesh of infidelity recipes
The first one's counterpart is Eviserator, if you mean the shadethrower
TRUE
eviserator is a gun
IT IS BOTH CRIMSON AND CORRUPTION AND YOU DONT EVEN KNOWWW
it shoot bullet
day themed weapons when
They're talking about
common purified gel can we remove carnage ray
evil imagery
so true actually
hallowed 
Chain Guillotines and Fetid Bagnahs are counterparts, yet they are not the same kind of weapon. They're even both hard to spell!
since bloody edge is going 2 brazil we should throw the "crimson" night variants there as well
but flesh of infidelity is actually cool can we just move it 
fetid baghanakhs
idk mabe
yeah but you can't transmute the corruption mace into the crimson lance, and there's no variant for the corruption for the meatball, the crimson just gets more weapons because. reasons
Fetid Baghnakhs, apparently. Looked it up on the wiki just now
crimson gets more because ots the harder evil of course

i was close
Yeah, closer than me
the fetid bagpipes
we already have a terra blade 2 and its name is terratomere

also it's an actual sequel this time
Can I just mention the inconsistency of flesh of infidelity/eye of night's recipe not using purified gel I think it's pretty quirky
yes
Balance n options more important than theming and consistency in this case
Wait what? Might suggest that to be changed later, idk
eye of night/flesh of infidelity when herring staff
post supreme calamitas boss.....
so true
Eventually. Not soon though.
summoner has enough options against slime god i think
dont we have AEW rn anyway lmao
not that i like him, but it exists
AEW doesn't count
how
He shouldn't* count 
it is literally a boss intended to be fought after scal what else would you call that
herring staff, star swallower, staff of necrowhatever, hornets
true
are hornets stronger than imps i do not know what the balancing is on those mfs
vanilla be like
A waste of RAM
i think imps are better
that is still a post SCal boss so ¯_(ツ)_/¯
despite, being technically on a lower tier
funny
i mean if ur following vanilla imps being better makes sense since hellstone comes after QB
says the guy who wants more weapons in the mod
LOL

calamity would run better if it didn't have midblade of piss 4 and its 80 siblings instead of, yknow,having them
it's okay you can say devestation
i was thinking of devastation but its line is getting reworked
nah i think catastrophe and celestial claymore should also die
but devil's devaststion can stay it was always more of an upgrade to the other sword anyway lol
forbidden oathblade??
ja
hahahaha
i know they basically kind of confirmed that dev's line is dead but is devil's dev getting killed too and being replaced with a new oathblade upgrade or? would kinda suck if the line just died
dev plans more like villain plans
This is assuming that any of them get touched at all...

At least don't kill devil's dev
I need another overtuned melee weapon for when Blah and Excelsus die 
i have a lore idea for deerclops (item for him). It could just state "A being from another world brought here by accident, yet he fit in well. Unfortunately he wasn't of much use."
Lore items are getting killed off in the future
And lore is decided by the dev team anyways
You can
:(
Shrug I swear one of you devs mentioned that here at some point
Making all of that stuff just bestiary entries
actually yharim lore book real
bestiary 
Wouldn't that be eating storage
You silly goober
hes like leviathin and anahita
can summon him whenever you have chaos state which is only hardmode i think
so idk
Think of him as future Leviathan and Anahita 
😨
and for a point hes just kinda a blockage to using chaos state
He's just a Dungeon Guardian for the Abyss, but instead of blocking you from entering you cant teleport? Why lol??
ive always thought its supposed to be an obscure spawn method that required some thought over just click button with item
Big things are happening behind the scenes and lots of plans are changing, I'll say that much
i mean technically if you're specifically using rod of discord it is "click button with item" as u have to select it tp use it, unlike normality relocator
:face_with_hand_over_mouth
I love how one suggestion that is approved is removing living shards and a new posted one that isn't approved yet is giving living shards another recipe to be in
it's bc rather than trying to make the item consistent you could just remove it and replace it with something better
like how someone mentioned just
using perennial bars instead of living shards
Perennial bars my beloathed
still better than living shards plus i doubt they're dying anytime soon bc life alloy be like
Just because a material is better than quite possibly the worst material in the mod doesn’t make it good
i mean i dont like the third plant based ore as much as the next person but at least replacing living shards is a decent enough first step
time to replace perennial bars craft with chlorophyte + this, and use this to replace all living shards
lol what if perennial was like, a seed dropped by plantera and you had to grow it like gemcorns
Jungle already rivals fire and frost for related weapons tbh
It seems that quite a few players want living shards removed
@distant gyro Would you happen to have killtimes for scal using auric Tesla versus Gemtech? I’m stupid so I tend to bias any dps test I do
Isn't that like nearly impossible to get consistent results for bc crystal breaks
(balance thread preferred)

what if
no!
they should exist in some capacity
yk thats true
is is still a reversion don't if the feature only existed in uh
version 1.0.4
bc cal used to scale all the enemies and bosses but it was
Very Bad
I wanna say yes just to get this sugg ❗
if their HP are boosted they will still be reduced to Atom
unless you are boosting them by 100% per tier which will just make challenge runs impossibly painful while do absolutely nothing in a normal playthrough
no one cares if your green slime has 500HP or 5000 HP
grrrr this suggestion doesnt have proper punctuation
this
enemies won't do much even if they have 50k hp
it will just make farming annoying for example
unless you scale green slime damage too to be equivalent to Master FTW Giant Tortoise charge damage by which the question is "WHY"
at this point just play master tbh
it's not like cal doesn't add assholes enemies to deal with anyway
true!!
looking at literally every profaned enemy ever
just add one bs enemy to every biome, like a scorn eater for every biome
the entirety of hardmode jungle:
someone remind me to ping rover about this if it isn't flagged by tomorrow lmao
isnt saying stuff like "self explainitory" a dont
yeah
@dapper coral "self explanatory" sugg
hm
@unreal orbit try not to use "self explanatory" in your suggestions, even if it might seem obvious you should spell it out for the reader
i mean
we also. DO have enemy scaling already
so im not sure what this is asking for
Doesn't Cal remove it?
no?
not expert scaling, it nerfs it a bit sure, but it's mostly just bees having like 300 damage or something
Ah read the changelogs a while back and thought it was completely removed
fixed
mm
okay so thats better, i think you can get rid of the "just a thought" as wel, and also provide a little reasoning for the boss scaling thing, and then we should be good to go
Yeah it does
maybe boost defensive values too
ok
I do feel like the between-bosses part of the game in Cal is made near completely trivial in all stages pre-ML
fixed
okey dokey
yay
Isn't sus bean getting removed?
Also sus bean has a purpose: Fast falling underwater
first I've heard of it
i thought sus bean was donor
True, but that's very niche
Dev
Never heard of sus bean getting removed nor have I heard of bean falling faster underwater
sus bean is a dedicated item
so not possible
Not donor, but dedicated.
bean falls in water while the other two float
neat.
Bean doesn't fall faster in water
It's a slime mount that can fall in water
Yeah
Yeah sorry that's what I meant too, worded it poorly
the other slime mounts might need to be looked at first before bean can be properly changed ig
slime is useful the entire god damn game
Doesnt susjelly alresdy jump higher or something?
Bean currently just sucks after the nerf because it's only use is falling faster while getting to the lower layers of the abyss
I just use saddle otherwise
Literally
Oh right when it is gotten now, just aureus?
i also use saddle but you can also just use the 's' key lmfao
I just bonked one of ares's weapons while doing an enforcer only exos fight and accidentally iframe bonked through a blender beam
that doesn't increase max speed, just increases the acceleration
S key have capped fall speed so slime mount still have its purpose
Just Aureus and it's a worse pillion and saddle
Yes but I need more speed sometimes
Or just random iframe bonk through BLENDER for no reason
you can go down with slime faster than anything else in the game
Pretty much yeah
It's like a pyukumuku: Absolutely dogshit
Remove slime mount return to sabaton
@serene tendon mentioning it's previous nature seems unnecessary
make sabaton great
are we still getting the alt boots
why differentiate when you can murder :D
it's a fucking preboss mount
Sabaton?
can't kill a donor item and the other two are vanilla
KS is a boss so
preboss boss drop
shut ip
be smarter
*Dev
right right
the other 2 can definitely be killed
devs are donors if you consider their time/work as donations 🤔
??? they're vanilla items. we can't kill bladed glove or bloody machete, unless you mean nerfing them into the ground but like
do any of yall really need fast fall in preHM
infernum fans ferns might
killed as in
made irrelevant
bladed glove and bloody machete are already irrelevant
infernum isn't vanilla they have no rights /s
this is so true
Makes getting down my hellevator quicker
why do we need to make an item most people enjoy irrelevant
ah yes I love killing the only relevant drop from king slime, very good
LOL
(slime gun is a myth)
slimy saddle is already bar useless in preHM, at least rn it's fun to use later in the game
the last thing we need is to make more mounts shit
TRUE
horses be like 
buff other mounts instead of making the like 2 useful ones useless
Just make ninja armor not shit
The slime immune or whatever do have its niche if you get it before exploring jungle since it make you immune to jungle spike slime
I don't mind mount buffs but
the slime type mounts killed any variety in having fall speed equipment in a normal* loadout
*shut up fallgodders
Ninja armor is literally use tin greaves and you get half the armor set bonus
ninja armor buff would be nice
i mean there's three of them and also like. what other fall speed equipment is there
no it didn't lol. pressing s is what did that
(sabaton will not be great if we nerf everything else)
can someone please tell me what other fall speed items there are besides mounts and sabaton
Fallspeed loadout when aerospec (shit stats) and sabaton (cooldown when press S to fall now exist), but yeah they are just sad
Or normality relocator and exoblade but yeah they are way further
Portal gun hold too I guess
Exo blade makes you fall faster/same speed as slime mount if you hit with the dash
Keyword: hit
And the boss you use it against is scal
I just like you putting an endgame massive crafting tree weapon on the same tier as
portal gun
Just make gravity globe have free up/fall speed at the expense of wing flight time instead of its garbage gravity flip effect
are we just talking about bad accessories now
we always are you just dont realize it
trueeee
but back to the original sugg, yeah current sussy slime mount is kinda. pointless
what if give suspicious jelly bean a random useless effect to distinguish it
like, press S to hover
honestly if it was just made the same size as the other mounts it'd be fine
oh wait pilton did it already
i think functioning in water is a perfectly distinguishable trait considering it's based on a water type mon anyway, unless you wanna give it a thorns effect too, but at this point we're just slapping dinky effects on it to call it something else
frankly the only issue bean has is being bigger for no reason. we already have like 8 different horse mounts that are almost identical so like
whats wrong with my suggestion?
im getting mixed responses but im 99% sure enemies already scale at the beginning of hardmode and post-ML respectively
and if they don't, then they did previously which would make it a reversion suggestion which would break the rules anyway lmao
if ur curious i mean
didnt explain why it need to happen basically
as stated, no one care if green slime have 500 or 5000 or 50000 hp
but how was he able to put ❗ He's not a admin
well i mean it does have an explination now but id like to point out we already have this regardless
who
bug I think maybe
@short walrus
why did you put an explanation mark on it you're not an admin
but yeah the ! should had been put by an admin I assume
oh my god wait did someone else react to it but when it was removed it didnt remove his
most likely yes
that's so fucking funny
or something like packet loss and when the ! was removed scorn clicked it at the sametime
@dapper coral sorry for the Ping but someone who is not an admin reacted to my message with an ❗
explanation mark
if scorn didn't end up removing it I think just repost the suggestion, might be faster
ty
i couldve sworn people werent even able to react to those unless they were mods or similar
but alas
they werent on the react list when i removed thtem all the first time 
oh right they're changing the font for discord this week, considering how most of their updates go i wouldnt be suprised if something else broke
but oh well
since the new suggbot I think anyone could react once a mod puts a reaction
yeah, there just has to be a reaction first
nycro summoning ritual
@hollow shell @inland saddle
check above, seems like the old functionality where normal users could not react to suggs at all was not implemented with nycros bot
They should only be able to add reactions that already exist
right, thats what they can do right now
yeah in this case demik originally reacted, and some others joined it
and after the sugg person changed their sugg, demik removed theirs but other reactions were still there
previously they could not add them ever
most likely this yeah, like I can't add reaction at all
like, if they reacted on top of a mod react, it was auto removed
oh
That shouldn't matter at all though
There should be a button to remove all of a certain reaction I think
So it shouldn’t really matter
Who cares if a sugg has 1 exclam or 200 exclams, if the bot is only checking for whether the reaction is on there at all
Adding more !’s doesn’t change anything yeah
right, but then if a packet whatever issue occurs like it did today then someone's sugg gets restricted for no reason
thats what im referring to
Using that should prevent any shenanigans from happening because it sends everything to discord to handle
Uhhhh
okay nope just checked its for all of them
non
not seeing any other option other than to manually delete them
its not like high priority at all lol
I know discord bots can do it so I figured it might exist for users too
but its just a thing to prevent that hopefully-rare occurrence
But it will only take like 5 seconds to add to the bot it’s not a big deal at all lol
ty
why not just restrict non-mods to not be able to react in that channel
Discord limitation
it's not like we need to be able to lmao
i think theres a weird perm thing yeah
Users already can’t create new reactions
We can’t prevent them from adding already existing reactions
cant you just remove all reactions on the message when you unexclaim
oh wait right, but you can always add on
forgot about that
Yeah you’re right there aren’t any other reactions in that channel
I mean there’s 🗜️
But the bot handles that one entirely by itself
ye
Even if it gets removed the bot will add it back
thats what i do with infermains suggestions when (un)exclaiming them
no thats what i did
99 times out of 100 it should work that way
but on the off chance that discord does a stupid and lets someone react at the moment that i get rid of them, it doesnt show up on my end because i got rid of htem but its still there

i love this platform
It’s not an issue to add lol
Holy shite its toasty and nycro
someone show this guy the changelog from idk the draedon update where enemies' scaling got nerfed because it sucked so much
already discussed
i'm aware i just wanted to throw in my 2 cents
I really like the duality between "remove terrashards", and "add terrashards to more things"
i understand the logic behind add terra shards to the vanilla terra items, but also they are stupid and should not exist
watch as the toilet suggestion gets delivered, giving more awareness to the shards and making them get removed
Would be funny
classic case of "nerf weapon → remove it right after"
hilarious
@hushed topaz
@bronze furnace explain why
you'll need more reasoning than that
because they can go into your ear canal.
That sounds awful what
that happened to my friend
i joined this server in august
you're lying to someone that has access to join logs
ill let you go if you admit it was a joke sugg
anyways
i think ants would be a great idea i mean there so many diffrent types of ants "blue ants fire ants bullett ants red ants black ants."
?
none lmao the history is barren, great app
that might be because i barely accepted the rules to chat
Hey.... I read them....

Hey look it’s no one
Ouch....
Anyways debating if I wanna do a sugg regarding some of the terra weapons’ recipes
Cuz they are very funny



