#suggestions-discussion
1 messages · Page 54 of 1
ig cause new item or something??
i wouldn't think people who go in suggestion channels in the first place fear new content spoilers
yeah idk
I can remove the spoilers at the end of the dat, I dunno 🤷♀️
@hollow shell
Add got it
plasma rifle could be reworked
looks fine
Considering:
Compared to:
Yes
Get it out of here
One less weapon for you to balace
Give us another way to summon leviathan and anahita
Waiting for ??? to spawn is too slow
lots of helpful stuff when fighting a boss

Dank staff is defo overpowered lol
Sell Slot iirc
Yeah it's known that it's viable for ML
doesnt autotrash have a sell option
Lool
I might do just that
I downloaded it
What now?
It doesn't show anything
craft the summon item for the boss lo
You can craft an Anahita and Leviathan summoner now
i got 17 evil smashers 
YES
fuck plasma rifle i want that bitch dead
honestly i wouldnt mind if it just
got turned into a ranged weapon tbh
it's weird that there's no ranged upgrade to like. the very first ranged weapon most people get
The wooden bow?
plasma rifle was failed to be convinved to die
and also notably
- absolute zero
- hellkite
- storm saber
- solstice claymore
- eutrophic scimitar
- pestilent defiler
removing storm saber would be evil
cope

I'd say keep the storm saber upgrade but idk which one is which
💀
(the sprite looks cool)
fair
yeah that is kinda weird tbh
i love sleeping in broken glass
i think they mean the non-broken variant
which i believe is the only one that lets you set your spawn
could also be fucky with code or just an oversight
yeah the broken one doesnt let you set your spawn
i meant the whole bed, sorry if i wasn’t clear
what do you mean wake up options?
it was a horrible joke
(in fighting games wakeup options are referred to what the character can do after being knocked to the ground to get back up, either attacking, blocking or an evasive maneuver)
Also since you sugged to look at some post-Plant outliers heres a spoiler:
Pros: I balance post-Plant earlier than intended and the unviable shit becomes viable
Cons:I balance post-Plant earlier than intender and your op shit dies
well for me those are both pros so 
Was going to say: I see this as an absolute win!
So when are Luminite Arrows getting nerfed to shit?
T E L L M E A B O U T I T
Deathwind and Alluvion have wood arrow convert mechanics as a reminder
Vanquisher Arrows are also op but that's many tiers above luminite and are weaker than Luminite (With the exception of Phangasm but that's how Phangasm works so yeah)
@fringe sky if resolution is your concern, both vanilla and tmod should allow you to use resolutions beyond your native resolution
at least it seems to do so for me
not me personally but I still think the zoom aspect is beneficial for non-gun ranged users
I dont think scope is nearly as useful on like bows since arrow have arrow drop off, but then the suggestion is valid
elaborate what you want more, and be more specific on what you want
cause decor is cool
currently no one knows what you want
anything.
"decor is cool" is not a valid reasoning
they cant add something if they dont even know what you want
observe as i do
if it is "anything" they my as well dont have to add anything, since you dont mind
and the mod isn't really lacking decor item either, in fact they added a lot
worst case scenerio you can install calamity vanity mod
so yes, the suggestion indeed, have to be more specific
changed it
but at the sametime you cant really be specific to the point of "please add this specific painting depicting scal and the player holding exoblade clashing at each other" because that will violate the "specific item suggestion" rule, so yes this is abit going to nowhere
unless you can provide very solid reasoning as to why the item you want should be added to the game
outside of "it will be cool"
that is not a valid reasoning, what do you mean by decor and designing
the mod already added alot of decor, you can just use those
making a house, or other structures
elaborate on why do you need more when the mod already added many
cause we could still have more in the end
it allows us to truly give more life
like i would love for them to add a mirror or even a shelf
if there is not a reasoning other than "more is better" then it is not a valid reasoning, decor and stuff still take people to sprite them and code them into the game, they dont just pop up instantly as soon as you think there should be more
there is also quality assurance too, you can't just add random stuff with poor sprite and cool it a day
im aware they dont pop up dude
which is why one of the suggestion rule specified that you MUST have valid reasoning to your suggestion, other than it will be cool
the reasoning is solely in the idea of building giving more detail to their builds
and i could see many people using there elsewhere
still we can have stuff to enhance that
mirrors wouldnt reflect you but just be there
or just stuff like closets would be fun to see
“It would be fun/cool” means its invalid from the start
(Learned that the hard way)
and now its changed
it is completely different
this is for building since decor has no true use outside of making shit look pretty
exactly
what
so thats the only reason
I will just reemphasize on this again:
i) calamity already added a lot of decor; why do we NEED more? no "more is better" is not a valid reasoning as stated above: they dont pop up instantly as soon as you want them
ii) why do calamity specifically NEED to add the things you want? calamity is not exactly a vanity mod that have any reasoning to add these specific decoration or furniture items, calamity vanity fits more
iii) calamity had been periodically adding more furniture, many patch consistently add more set of decor
the problem with the suggestion is not "add decor = bad", it is the fact that the entire reasoning is just "add more decor because more = better"
look if you just dont want the suggestion ill remove it
I feel point blank boost as a bit too scuffed right now, as in it dont apply to all ranged weapon; probably not the most suitable to be put on a class-wide buff
if you can be more specific on what decor you want and why you want that specific set of decor to be added then it is fine
ill do that on pc
counterpoint: bewitching table
it doesn't buff neither sentries (1.4.4 has War Table for that though) nor whips
guys ,what does such a frame mean?
alt + click to favourite item to prevent trashing it
this is not the right channel to ask that, #calamity-mod-talk or #help-advice-read-pins fits better
they are also added by vanilla, but in this case this is altering a vanilla feature into a calamity-added only specific mechanic that dont apply to all ranged weapons (in some case pretty inconsistent too, like undertaker not benefitting from point blank)
and summoner can use summons regardless of which they play (sentry, whips), so it is always universally beneficial to any player playing summoner (in vanilla case, even non-summoner as there is no multiclass nerf)
to that extend the new war table is also the same: any player can throw 2 sentries down just for extra dps, since they last 10 minutes now
projectile velocity + arrow travel distance is (maybe) more fitting, but even that idea is a bit scuffed since arrow travel distance/arrow speed is way more valuable on bows than bullet velocity on gun
arrow velocity is relevant because arrows aren't "hitscan"
while bullets are
quotation marks are
Legitimately scared of that
Due to how powerful point-blank already is
Maybe it should have a less damage-focused PB effect?
Could make it highlight the radius of PB, maybe
So that players can be more precise in their PB playstyle
What do you think...?
tbh I think priority (before making changes like that) is to make point blank more consistent
things like rocket launcher not benefiting from point blank (?) and undertaker just randomly also dont have point blank just means this mechanic is incredibly inconsistent right now
The fact that they openly don't probably means that they shouldn't, for one reason or another
ill be honest projectile velocity buffs would add so much to ammo box considering the only early game method of getting it, and even into hardmode, is exactly archery potion and magic quiver. so there's literally no way to buff other projectiles speed til post-DoG. i think a multitude of weapons would really enjoy having faster projectile speeds
oh wait
deadshoot brooch boosts all velocity
deadshot has that now??
i swore it didnt
huh
still, i think it's an interesting idea
the point blank mechanic wasn't really good to begin with and was implemented very poorly
told where
In mod talk? I was told to go here to ask for suggestions
either #calamity-mod-talk or #help-advice-read-pins , the person who told you to talk about it here is giving fake/wrong advice
i wouldn't say fake advice
they just understood "where to ask for suggestions" as "where to ask about suggestions" or something
in which case, yes this channel is about calamity changes suggestions
but not gear suggs
happened before, will probably happen again
more block and wall variety, beams and trimming around, and maybe something to spruce up those windows
cough i mean uhh
wrong channel yeah
sure
99.99999999% odds. 
Definitely appreciate not being 100% invisible when I use shadow potions now, but I wonder if some sort of smoke or haze effect wouldn't be more visually pleasing than being a textureless black form?
you mean something like the flames on grim dye maybe?
in general just making most of the shader grey would still allow details of vanity to be shown to an extent
no
@unique widget please read the rules
this is a certified SIS moment
3 broken rules in one suggestion
this is the part where you laugh because its milk mixed with pepsi
it was simply so funny i forgot to
stop posting joke suggestions i'm tired of seeing them my friends on tiktok send me joke suggestions on discord it's fu
pilk mfs acting like ice cream floats just dont exist
brother what part
i was going to make a joke about the character in their profile picture but i dont think its fitting for a place like this
milk better
all of it. it's in the pins
it was
+not formatted correctly/explained
and yes, specific item suggestion too
tbf they got the formatting right at least but this is still breaking the rules lmao
true
yeah, suggestion have a different pinned document
based
was gonna suggest this after having it trigger on dodges while fighting infernum yharon yesterday but then I forgot

Fair enough
Been doing a lot of Yharon testing lately and noticed this and I'm like hey wait a minute
i have had an amazing idea
based on this suggestion https://discordapp.com/channels/225030931008847874/263382359397761025/952339976635420732
move the plague to post plantera
because plantera, as the guardian of the jungle, was holding it back
that would be cool
post-Golem have bloat, but post-Plant is even more bloat
moon event, dungeon etc
(and of course, moving an entire tier comes with rebalancing all the plague items)
I was thinking post-Calamitas, myself.
for me is HM pre-boss for plague, but PBG itself locked behind golem, or rather similar to ravager in that it require temple material (the tablet fragment)
But uh yeah we have a plan for plague that will
move it, yes, but there's more to it than that
No idea when it'll happen, it's not actually on our roadmap but it is planned
eclipse, sand shark, terra weapon vomit, perennial, spectre, shroomite, etc
@eternal escarp So I might have found A Problem
Balanced loadout no rippers no spiteful candle no alcohols nothing
And Karasawa doesn't have the downside of rubber mortar block destruction
Yharon's testing time is supposed to be 4 minutes btw
Lemme see with superball with it
Yeah that's still half the time
1q3m3w
Candles being everything but spiteful they are just painted green because they look cool green
doesn't rubber mortar murder blocks
Can ss my buff slots to confirm
Not with karasawa
ah
Yeah
And it may be Just A Tad Overpowered because of it
Let me get a GSS test to compare
Just so y'all can see the true obsurdity
With GSS it's fine
It's just with Superball and Rubber Mortar it's just busted as fuck
Yeah but then it's still double killtime with superball
dodge code happens after special dr code
to get flesh totem to happen after would be like not super feasible I think
because dodge stuff is after all the damage calcs
this is why mortar rounds should turn into rockets pronto
Doesn't help with the superball stuff but yeah fair
This is still absolutely obscene though
I am good.....
so the mortar round being that good is because of removing bomb resistance or something?
Lemme see if I can actually hit her with karasawa with rubber mortar
That and it for some reason hits like Several Times
It does
It's just shorter
Lemme just go see rq
IT CAN HIT HER so long as she is close up
Need to try this with my Auric Gear now
Oh but it can't hit the brothers
Needs superball for this to work
I think probably dont have to mention their biome rework, it is coming in an undetermined amount of time
just keep it to making torch god favor have torches for these biomes is enough
what torch does it change to currently
everything vanilla? I don't think cal adjusted torch god's favor to do cal torches yet?
pure torch
abyss torch affects torch luck because that's all it can do without being a hassle
tmod doesn't support tgf
mana flower is non mandatory for mage, in fact what weapon even use that much mana early on
It’s also funny cos platinum broady is a good weapon in calamity
Not hard to get worse than that thing
and mana related potions can easily be obtainable from just stars + herbs from space planetoid, you just have to like, plant them
also if super early game mage is super grindy (I dont really think it is), you can just use like platinum broadsword for early game
This sounds like a vent suggestion
the mod didn't really just say "you can only use 1 class the entire playthrough", if it is the case you imposed the limitation upon yourself
Also: see wulfrum prosthesis
the "1 class only" thing is mostly just because of how end game grindy gear/class switching is difficult, for early game especially pre-boss nothing is stopping you
even for mana crystal you can just fish at night, I think the mana crystal fish' required fishing power is very low
Idk whats happening here but summoner class is cool
yeah the chance is quite high
Still grind bro they dont need to fish just to max out mana, like another classes just chills pre-bosses 💀
I hate early-progression as mage, i hate making mana-flower (needed cause yh it seems early mage weapons are not take so much mana but cause of small dmg it does take a lot mana to do damage).
Ok then please give me early-progression guide that is not outdated and if at the beginning of the game it is allowed to use non-class things, then tell me which ones to use
mana flower is definitely not mandatory (in fact I hate using it pre-HM because it is a complete was of accessory slot, especially with mana sickness reducing your damage); the grind is just how vanilla decided it is since they increased mana crystal crafting cost
(if you want a proper reasoning, probably can target this since vanilla make it take unnecessarily long to get max mana crystal considering you can only obtain stars at night, even with increased star spawns)
should probably just make calamity redecrease fallen star cost for mana crystal
you're not really supposed to focus on one class as early as preboss
(I wish I can say that for rogue)
(the moment stealth can be used regardless of armor it'll be very good)
no way theres a based scope suggestion in voting?
if you want like a mini guide here is what I do almost every playthrough (I know this is probably not the place, but...)
start -> run into caves, break pots/build a NPC housing to get Merchant, get ropes -> build directly up from spawn, reach space biome lab = shit ton of herbs -> build horizontally to find small planetoids, any gems will do (for mage weapon), best is ruby since a single ruby planetoid can get you ~10 life crystals by crafting with HP pots you get from space biome lab -> then you basically start with 400 hp already, if you are lucky you can do this at day 1, if you are unlucky space biome lab spawn gravitation pots which you can use to reach other far away planetoids -> even if you have no mana to use mage, just find a ore planetoid or sky island, platinum broadsword is uniroincally viable
you can even get mana flower (I think?) from the jungle (beehive) planetoid with a relatively high chance
Ty man btw my character that i deleted cause im cheated on it was 14 hours just to reach pre-hive mind as mage class setup only 💀
but ya tldr, mage is not really grindy, especially with mana flower not being really essential (most of the time you get higher dps by waiting it out with mana regen potion)
though mana crystal cost is indeed, stupidly high
5 star per crystal is like bruh, unless you get a meteor shower you have to spend like 3-4 nights just collecting
which is really shit as it is balanced by vanilla with consideration of meteor shower, which gives you more than enough in a single night
when vanilla raised its recipe because you're not meant to play every class when you start out
Yh btw i hate making mana power/regen potions 💀
Its long and needed cause of damn mage weapons damage, i hate collecting materials bruh
simply a skill issue
I thought vanilla raised it since they increased star spawnrate at some point, but ya 95 (90 in cal with 1 crystal free) stars to max out is quite something
Post-moonlord gameplay is a lot easier than early-progress basically cause u dont need collect so much materials
from 57 (3 per crystal) to 5
40?
oh right for some reason I thought you need 20 (19 with 1 initial) to max out
i really need this refresher but i thought it takes 9 mana crystals to max
that is life fruit
1 free, so 8x5
yeah, from 9x3= 27 to 9x5 = 45
have we mentioned fishing for star fish
Basically early-game without mana flower, mana potions and good weapon as mage is impossible
yeah that is kinda just false, you absolutely dont need mana flower to play mage ever
which is actually really easy

(possible but yk its still kinda grindy and long + like any mage weapon pre-bosses is worse than platinum sword)
like even then, you can buy natures gift from the dryad not too long after
im not sure how correct this is either
This sounds like an
Exclaim
true melee when overturned
the only one I agree with is mana crystal yeah
you get 40 mana at the start
amethyst staff uses like, 3 for decent damage
others are really not a real problem
As I said before, just sounds like a vent suggestion
wulfrum prosthesis' existance nullified this all
(even mana crystal has alternative, just the alternative is fishing)
“Class is too hard for me early game, please buff”
it does sound like coping
things like band of mana and mana jelly also exist and arcane obsucrely aswell
this is what happens when they nerf the best pregame classless weapon........
I kinda get the grind points…? But like, not really
vilethorn, frost bolt
a lot of these are pretty decent
Nah bro, its not hard at all, i mean its long af man literally about 14 hours and im still pre-hardmode
And yeah, pre boss is classless
Focusing on a class that early is pure choice
like you can get frost bolt day 1
That is your experience
Not the experience of the collective
And WKnives
byeah idk
mage definitely isnt grindy early game
because if MAGE is grindy
what is summoner like?
Basically better in endgame 💀
yes this is relevant thank you
also you mention needing max mana and hp pre boss
which.. you dont?
you never needed to max your hp nor mana to start playing the game
It’s grindy if you try to minmax your stats pre boss
stop minmaxing you just made a character😭
Is it really minmaxing tho? Not hearing much min
tldr you don't need max mana can we remove silver axe two 
So true
time for someone to make a suggestion to make starter bag give 10 life crystals and 5 mana crystal to make the game less grindy
Btw i already have endgame mage character and i basically dont want to create new one just cause of how early-game long and boring and slow everything feels slow 💀
you saying that doesnt really help your case
there are also a lot of people who started playing the game for the first time
in fact, probably many more
You deadass said you were in prehm wdym you don't wanna make one? you already did 
the people who dont want to start fresh can just install cheat sheet and give themselves 9999 life crystals and mana crystals
You could try and make points that aren’t based on just your one or two playthroughs?
^
it is not calamity's job to make the game non-grindy, it is calamity's job to make the game less grindy, and (generally) calamity is already doing that
I deleted it cause i was using cheat sheet for once 💀
Frogleg is still frogleg tho 
you can grind frog leg by having town in jungle to make mob spawn only critters
What is frog leg?
You get frog leg from fishing tho dont you? Afaik ive checked a few time and no recipe
I swear there used to be one tho
I didnt know if they remove it, I will just check
"The Frog Leg is an accessory that aids jumping in several ways. It is caught randomly during Fishing, with a 1/500 (0.2%) with 50% Fishing Power and 1/250 (0.4%) with 100% Fishing Power. It can be caught in any viable body of water."-wiki 💀
it definitely still exist
Oh wtf am i blind
even then frog leg is not essential at all, just use aerostone which do similar things
a lot of things are really not "mandatory"
I mean, amphibian boots
you dont have to minmax that hard to beat almost half of the pre-HM boss, you can get by with just hermes boots and a balloon until hive mind/perforator even
B tech soaring insignia
in fact I thought that is what most people do: get by with like 260 hp and fight bosses, then just slowly upgrade as they think they need more hp
not the place to ask since it is not suggestion related, #calamity-mod-talk or #help-advice-read-pins probably fit more
Half the time you get life crystals randomly while mining anyway
mage grind for mana stars does suck but the rest of this is literally just Skill Issue
maybe try actually playing the class lmao
i mean i read the rest of his messages and he literally had no basis for this besides a run he gave up on
ive done mage runs and this just isn't true, so im not sure what he was doing, but it wasn't playing the class as intended
so im saying to actually try it, and it won't be nearly as bad as this is making it out to be
Add an PHM scope
I need scopes to live and breathe and I don't get any until post plantera, that's pretty cringe so I suggest making something like a nerfed scope that you can craft with victory shards and eutrophic sand with around 50% or 75% of the zoom of the normal rifle scope
this scope is extremely important, I assure you, this would also help with the drought of phm class-specific accessories
someone please make this suggestion better and post it
ranger gang rise up
besides if they have this much problem with mage, then just... dont start mage?
it is literally self-imposed class restriction when the mod in no way tell them to only be able to play 1 class (and you must start from it)
disregarding the recipe (which probably dont have to be there), what is this even used on?
the suggestion says that "I assure you scope is important", but did not have any prove behind the claim
besides binocular exist, yes it is scuffed but if the entire purpose is to look further it is there
but mostly just what do you even need pre-HM scope for
a scope in phm is useless because you never need such vision right in combat
binoculars exist for outside of fights
i can see scopes being really great for dest
then again swapping to binoculars for 2s would work
idk if it would
theyre also a pain to get
in that case that is already hardmode
and assuming start of hardmode scope, it will be abit weird in that you basically just add an inferior verison of an item only to obtain a direct upgrade like 1 tier later
and? the point of this suggestion was to make scopes more accessible, the earlier the better
for phm all i can think of is perfs upward shots
why is there a need for scope that early?
I can also just say make gravity globe start of HM, but why
because its one of rangers most defining features, like true melee for melee or mana for mage, and an extremely important one of you choose to use it, having scopes be earlier for the near entirety of the game would make it more of an actual unique class and also buff it
I dont think a single accessory define the entire class, in fact very often I never use scope since it feels disorienting
that is the equivalent of saying mana flower defines mage, when it is not even essential for most weapons
If only you could scope with all ranged weapons
~~oh wait, 2nd to latest sugg in #suggestions-voting ~~
thats because mana flower barely changes anything while scopes do, and can kill you if used incorrectly
so it is even less class-defining then since in this case it is niche
I am not against the idea of the suggestion, just against the necessity of it
i mean scope is just nice for visibility tbh, having a more accessible binoculars would be nice
a better comparison would be true melee for melee
its not necessary of course but its hella nice
there is really nothing you need for scope that early, post-Plant is early enough in calamity's progression (of being before half way point even)
i mean having a bad universal marnite scope would be nice
sure you can go the entire game without it, but if you choose it its a completely different class (and I mean that with non true melee weapons being used as such)
true melee have its entire subclass defined around it, scope is just an accessory, I dont think it is quite comparable
how is using weapons with risky range compared to holding rclick while having a specific accessory
to compare I think it will be more similar to quiver of nihility or daawnlight spirit origin
that's what i would do at least, make it oriented towards builders but usable for combat
what do yall think
because you can cut off vision when there are projectiles there and kill yourself because you took away your chance to react to them
daawnlight spirit origin is also good, but that is truly niche because it only works with an extremely tiny minority of weapons
scope is niche but i like the idea of a pre-hm one
no need to compare it to true melee it's just good qol
like a marnite binoculars upgrade that works in accessory slots or somethingn
i like the idea of scopes working on all ranged weapons
no combat stats, only the visibility
I dont really care much for its use outside of combat since binos fulfill that role, but it can also be used like that so sure
yeah that would be truly amazing
that would honestly be really nice
shame the idea will never pass
does it make logical sense? Not really
But what makes logical sense anymore
Put a scope on a wooden bow
it makes sense just super glue the scope to the bow
You can (for example a weapon in a tier where a class is lacking)
yes, but only if you are not extremely specific (eg: give 10 damage 5 crit, zoom by 1.5x and 50 blocks across the screen, allow the use of rod of discord...) and also have a good reason behind it
It just can't be too specific
no, but I dont think it really breaks that rule
in this case the suggestion is probably valid yeah, just a pre-HM rifle scope
I guess ill change preHM to simply earlier in progression
i wouldn't make it a rifle scope, more a binoculars upgrade
give no combat stats, but in turn be usable by any class
that would be perfect
i can write it up real quick but im still not sure if it goes against new item rule
Too perfect
Snipeanoculars
probably just write it first, I think mods are on so they can check after you wrote it
oh ok
im pretty sure that it'll be removed but theoretically it's just a nerfed sniper scope that doesn't check the held item for functionality
as long as you make the suggestion more leaning towards "accessory that allow you to zoom" instead of "direct binoculars upgrade that turn it into accessory" (which can be a bit specific) I think you should be fine?
just have the binocular thing as an example rather than the main point of the suggestion
aight ill write it up rq
make sure the suggestion is perfect
you cant just repost suggestions and the calamity community hates everything that doesnt directly benefit them (niche items for an unpopular class are hit by that extra hard)
"Add wips"
whips are something else because summoner is probably cmt's favorite class
afaik you can repost suggs
What.
how much time have you spent in cmt?
just not in a spammy way
also before i forget, @hollow shell could you tag the mage suggestion? it has no real good basing (and is kinda just, false objectively) origin of convo here
guess i didnt need the ping you were lurking 
yeah the only reason to get mana flower is the added convenience but there isnt a whole lot you can do with mana potions by then anyways
both mana flower and mana potions can be bought from NPCs so idk what he is complaining about
literally such easy items
the sugg is more than just the accessory being allegedly hard to get but yes
Mana flower is post eoc admittedly
is it?
Buying that is
its just still kindof, not very based on what actually happens ingame
Dryad doesnt come until post eoc
are you sure?
it does not
thats tavernkeep youre describing, not dryad
dryad needs EoC or other later bosses to be dead
Eye of cthulu
no i thought tavernkeep came after evil boss
tavernkeep is evil 1
indeed
oh I meant EoC
I read EoW for some reason
EoC is completely fine
you can handle a free boss without spoonfed mana potions
Eoc is not that free
eoc isnt a problem, even an amethyst gem stave can take eoc out
anyway this is just repeating the discussion above so lol iirc
Create a classless zoom accessory, preferably early in progression
Being able to zoom is quite a useful perk to have for both combat and non-combat situations: for example building and boss visibility. However, for most of the early game this functionality is locked behind the Binoculars, which can be clunky and annoying to use, especially for builds, and in Hardmode is locked behind the Ranger class.
Thus, I suggest the creation of a zoom accessory that would grant no combat stats, but provide an effect similar to a nerfed Sniper Scope, in order to make visibility more accessible and convenient.
For example one such item could be a Marnite upgrade to the BInoculars, linking into the theme of an accessory which the primary use is for building, but can be used for combat as well.
smth like this?
just remove that last paragraph
yeah thought so
and or
remove the statement of "SIS disallowed but" since your example isnt really a SIS, just an idea of where it could fit
I'll think about it when i get home
alright
Create a classless zoom accessory, preferably early in progression
Being able to zoom is quite a useful perk to have for both combat and non-combat situations: for example building and boss visibility. However, for most of the early game this functionality is locked behind the Binoculars, which can be clunky and annoying to use, especially for builds, and in Hardmode is locked behind the Ranger class.
Thus, I suggest the creation of a zoom accessory that would grant no combat stats, but provide an effect similar to a nerfed Rifle Scope, in order to make visibility more accessible and convenient.
For example one such item could be a Marnite upgrade to the BInoculars, linking into the theme of an accessory which the primary use is for building, but can be used for combat as well.
like this then?
btw its better to just say rifle scope
sniper scope is rifle scope but with extra ranged damage
i mean, at this point just suggest rifle scope to be available early
nah screw that make it accessible for non-ranger players
sure but this suggestion is for all classes
so summoners can watch their dash minions not hit the boss 25x times in a row in HD
Thats why mounted scanner
no whips?
yeah
do you not just hold the whip the entire fight?
you get bonus damage holding the staff no?
not anymore
oh
also switching between binos and a weapon constantly is extremely clunky
because binos zooming range is really dumb
i mean this suggestion is infinitely worse
whips are fast weapons, switching to them isnt hard
its like 3x the range of scopes
wouldnt that be... better if you want to see afar?
but its annoying
thats not completely wrong, but binos genuinely let you see past boss despawn range
well you dont need to use binoculars thats your choice
im just gonna suggest it screw it
are you allowing an item to be purposefully faulty because its optional?
its not faulty it just sounds like you are lazy to
never knew calamity devs (testers) let their standards fall this low
switch 1 item
what???
people never had an issue with Golden Gun existing back before whips
because you can just use that the entire fight
time to go offline and turn off notifications 🤩
thats not even it
back then youd switch back to your staff for the 10% damage
sure I am lazy and dont like switching weapons, but weapons with specific range and binos force you to constantly switch where youre looking at too
so it was the same case
anyways would it be good if boss and enemy projectiles had an outline for distinguishing them differently to other projectiles like weapons etc and other conditions like background
had your mouse at the wrong spot when you switched to binos? enjoy going to brazil
okay i am confused
i have been thinking about this for a while and I know that omnivision potion works a bit but not enough
it sounds like you want extra view ranger
without actual extra view range
how is bino having more range bad
I will argue the thing is more with the loss of dps and less with weapon switching taking effort even; weapon switching is just not a problem
especially that some weapon stuck you in usetime for a while before able to switch
I dont want completely absurd amounts of range
you press 2 button
but scope ranges
people RoD switch for it
also toggleable
uhh so sniper scope
the tldr of the suggestion is they want sniper scope (weaker) for all class but earlier in progression
binos dont have a toggle
i guess its just a difference in how i view it, i dont find bino absurd
if you have them, you look wherever
they have a toggle its callled not holding them
yeah
because i think that's what it's intended to?
which is inconvenient
item that let's you see far away
switching an item is inconvenient?
Scroll wheel go brrrrr
keeping to your summoner example before
switching to binoculars to see from a far doesnt sound inconvenient, you wont need to hold your whip regardless
thing is neither me or any actual scope user want to:
-have so much range you see the boss despawn
-literally switch weapons every couple of seconds and suffer MASSIVE DPS loss, and the fact that its simply annoying to do
-constantly readjust your mouse cursor to avoid being sent to brazil, or unintentionally fucking yourself because clunky binos didnt let you see the part of the screen you needed to
hi im an actual scope user
-i never saw the boss despawn when i did use binoculars
-if i wanted to see from a far i took take second to not deal dps that is a deliberate choice i would make if i am not using a gun + sniper scope
-if you used bino you get used to it
a deliberate choice to make a cool function of ranger just hurt you when doing any other class, because calamity devs said so
????
more of an example that all the range is completely unnecessary
whats so unclear?
why are you saying calamity devs
i am not a collective of calamity devs i am just myself
because theyre the ones in charge of what does and doesnt get in the game
at this point just rename sniper scope and call it "visibility scope" if the problem is that any other class doesn't get the benefit of one
and? was I talking about you?
rifle scope* then, and we also want it to be available early into phm
i don't think you need range im phm personally unless there's specific cases i could mention
we? how many people are you?
range for ranged is the LAST thing you need for prehm
ranged literally just needs an actual accessory
True...
(medallion isn't real shut up)
Btw for the suggestion I think moving binoculars to preboss would be nice I think
the people that worked on a suggestion before you
so just one person, got it
please just leave if you have literally nothing constructive to say and cant even say something half accurate
and yeah from what I've read this just sounds like I don't wanna use my mouse scroll wheel or press 2 (two) buttons
((not talking about the suggestion))
(((it's a binocular not rocket science)))
and enjoy 0 (zero(its not rocket science)) damage
i think you should just use your scroll wheel instead of trying to speak for more than just yourself 😊
me when I don't do damage to the boss for 2 (two) seconds
Duck I think you need to calm down
ok i think a range accessory for phm is ok but i personally I think you don't need it due to the average phm weapons
(the fight is over, I can't play the game anymore)
range being seeing from far away
yeyeye
wtf do you even use binos for if you use them in the whole fight for 2 seconds
turn binoculars into an accessory 
mouse slips?
god
mate why do you care about dps so much
if you're using them you're willing to sacrifice some
because its one of the most important parts of any bossfight?
minmaxer without the min 2: electric boogaloo
tell me what you do when you fight a boss
can we talk about mana crystals again 😭😭
Im not using them and not willing to use some, I only want a functional scope and thats all the discussion was ever about
then that's on you iirc
you need a demonstration on how to use scopes?
This sounds more like salt than anything else
no I do not because it's just go right click
despite the fact that ive proven the multiple objective downsides of binos over any normal scope
and switching to slot 9 where tools are
You sacrifice some dps for a zoom, seems fair to me
summoner 🧌
objective downsides?
except ranger gets to enjoy it without DPS loss, and so should every other class
rogue gets to enjoy a short ranged teleport accessory, so should every class
no, i think some classes having unique accessories is fine
where melee, summoner and rogue shred everything because it is funny

wtf even is that rgument
if you're using scope it's because you're far away from the boss and you're NOT getting the delicious, tasty and beautiful point blank damage
they're not objective and you've proven nothing. you've just whined about your bad opinions, my guy, and tried to pretend everyone agrees with you when... well, nobody does, apparently
also untrue
ranger has scopes because it fits with guns and other ranged weapons
also those are post golem if you want to not sacrifice a bunch of dps for the accessory slot
rogue has stealth so should every class 
genius idea
mage uses mana so every class should use mana
thank you thank you
melee when the mana
not arguing someone that is simply too stupid to scroll up
On my way to #suggestions-posting
class uses class mechanic so every class should use every other class mechanic
🚪 👨🦯
I would just change the suggestion to “scope right click to zoom should work even if the player isn’t holding a gun” or something like that
the irony, my sides
Now several people need to calm down
that would be optimal, too bad the people here would crucify you for that opinion
Thank you Rover
ok let's talk about boss projectile outlines
And in fact, I think this is an argument that will not conclude via convincing
just use your mousewheel and stop complaining lmao
i've had the thought of boss projectiles having outlines so they are easier to see
Shush Burger and shush Duck
so I should just let my scope suggestion die? is that what youre telling me?
off topic nice about me
epic quote
and makes them harder to blend with the background or the player projectiles
-
king slime: main threat is jewel, which is on screen
-
DS: either on screen or under the ground (which zoom do not help), and maps
-
EoC: on screen (if you need scope it cannot attack you anyway)
-
Crabulon: if you need scope it is not attacking you
-
EoW: on screen or underground, and maps, the cursed flame snipe is and you definitely can use binoculars on this one (if it is that far away then ranged weapon is out of range anyway)
-
BoC: on screen
-
Hive Mind: on screen and teleport on top of you
-
Perforator: on screen, worms are underground or on screen
-
Queen Bee: on screen
-
Skeletron: if it is not on screen you are doing something wrong
-
Deerclops: you literally cannot be far away
-
Slime God: the boss glide towards you
-
WoF: if you are far it dash towards you
-
QS: it is an on screen fight unless you run god it (which invalidate the fight anyway)
-
Cryogen: on screen you run god (which invalidate the fight anyway)
-
Twins: they are generally on screen
-
AS: off screen and might be useful
-
Destroyer: off screen and might be useful
-
Brimstone: on screen
-
Skeletron prime: on screen
-
Calamitas: only use for BH (which you can binocular anyway)
-
Plantera: on screen because trying to run god it makes it harder
ok sorry this is longer than I thought

but ya, scope is really only useful for like, AS and destroyer?
No I'm telling you to stop calling people stupid and overall try being less aggressive
that sounds good, maybe it could be an added effect of omniscience potion?
good idea it could be a different effect instead of just making projectiles red
The problem is that it would make omni potion a must I think
i think i brought this up once, with some Infernum projectiles as an example
Every class has its gimmick
Melee has melee speed (and true melee)
Ranger has ammos
Mage has mana
Rogue has stealth
Then theres summoner which has melee and mage’s gimmicks (melee speed and mana) as well as its own (minions)
EoW, BoC, Slime Gods, Cryogen and prime (and the bosses you mentioned) all have very good uses for zoom
speaking of hive mind, which is the hive mind's dank creeper AI so stupid
I know it is very meltable, but it being meltable dont really justify its AI being that oppressive imo
I have my limits when someone completely disregards everything that ive said in the last hour, doesnt reason at all and just insults me. tell me why I should treat that person back with any respect?
So make them chonkier but slower?
later on those buff slots are valuable, using one for no statistical buff could be a bit of a waste
i insulted you?
despite being wrong, even that would validate its existence, see daawnlight spirit origin
eater of world is a maybe (at low hp where it spit cursed flame), BoC I never needed any range, slime god I never needed range (it is always of screen for me, it is easier for me that way), cryogen off screen just makes it harder imo, prime I never needed to off screen that
imo is maybe chonkier and its AI abit more predictable? eg do a specfic directional charge etc etc
To avoid consequences and be the person the other guy isnt
I mean making the sprites itself more visible could work
(see QB)
there's like a few occasions where outlines couldn't work because the projectiles are alredy visible
currently it is just follow and turns to you super harshly
cryogen literally spawns lasting projectiles that split open maybe 10 seconds after getting spawned? I have no idea what youre doing to have that be on screen the entire time
scal projectiles for example are all red in a black background
slime gods need ranger for their orbs if theyre from far away
signus projectiles are dark so I think they could have the outline mechanism
prime for offscreen rockets and lasers
gungeon bullet outlines 
cryogen projectiles
if the whole problem is things offscreen, why not just download better zoom mod
it could be great on those because they tend to blend with the background
get a better monitor 
because both that and higher resolutions are cheating
I would make them more resistant to kb, increase hp, but make them predictably dash at the player with bad turning
ecIipse how i haven't saved money for 4k gaming
current version of creeper, for reference (revengeance)
basically it becomes either melt them or have them charge at you relentlessly
i kinda like the creepers tho
maybe decrease max speed but make them bulkier?
(also if you need zoom for boc them I'm very sorry for you)
i like the rythm it gives
especially considering that it can just spawn instantly at certain hp threshold, and the new small cursed flame bolt incentivize staying at medium range
(if you need accessories to beat the game im very sorry for you)
yeah new creeper is better than old one (where it really just dont do anything), dont I think it just impose a movement accessory limit
offscreen creepers and projectiles
That is indeed kinda fast
where you basically are forced to have multiple movement accessory (eg: multiple balloons, very high movement speed) or you dont have the mobility to do sharp turn
if only they
they
they followed the BRAIN
he is kinda always on screen...
HE IS
I only had 1 balloon for mobility, but ya I do feel it turn abit too sharp
FHEJBEENISKSKAKS
are you not aware how creepers work?
can confirm, BoC is always on screen for me
this man
(Magiluminescense but forcing an acc is ech)
can also confirm, BoC creepers always track with BoC itself
this can't be real
ive nohit every boss in the game so far, so yes, I have fought brain
this is not real
Maybe for ph2, problem is ph1 is inmovible
i doubt this
BoC on the other hand always moves
I play on a small monitor they're pretty much always on screen
and if they're not
you have a (hopefully) functioning brain
so you know where they might be
(hopefully around the brain itself)
wow what an incredibly accurate description
yes thank you
now I know where creepers are at all times
no problem
maybe I should just tell all the FTW defiled nohitters that creepers are near the brain
defiled isn't real
im guessing theyll just beat the boss instantly, how awesome
what the fuck do you mean its not?????
defiled feather is gone
defiled is indeed deleted, yeah
yes and it lives on in nycros, the mod that EVERY nohitter uses
ftw is also a meme seed
nycros mod isnt calamity
at least, this mod regards it as one
💀
(also last time the one I said about perforator slanted shot is a false alarm, it is fine on normal, that attempt I am just doing it with literally floor is lava rule, so ya sorry for that)
this fact does not make it real in calamity

quite certain that vanilla also does tbf
i am going to morb
nohit efficiency is not an official addon
unless the last patch did changed it
ya i think so
uh ohhh the nohitter argument
thats not an argument, but interpret it however you want
((not sorry))
I guess if youre not good at the game, you dont need any new accessory at all because everything is beatable without them
i feel like this entire problem was solved about 2 hours ago when someone pointed out we could just make binoculars an accessory
it kinda was
thank you eclipse
no new content, weapons, mechanics or items because a random person on discord "did that without that"
no problem
awesome thank you
anyways that's a shit solution I have a better one
lmao
it was solved when someone said scope could be a global accessory
can we just, stop with the "I am too good and everyone else is below me" kind of argument, it is not really constructive
oh i thought that was just implied but yeah that really would fix every problem with binocs lmfao
Tell that to the people propagating it
i am shit at the game and zoom is not needed for brain of Cthulhu thank you very much
literally 90% of arguments against new content is that people have done the boss without it
So, you.
truly gigachad idea
how did I do it
thank you thank you
we did it guys we solved calamity
eclipse literally just went "I dont need that for brain, fuck you and your accessory"
This
I was mimicking eclipse's exact thought process by saying that???
do you genuinely think that was my actual opinion?
wanna discuss every other boss then?
or do you just pick the easiest one and call it quits?
nah
so it is option 2
there's already an wall of text that says which one needs it and which one doesn't
xpc did a p good job summing it up yeah like this convo is deader than dead and yet here we are
a bad one, but sure, that included 2 valid examples and could include 5 more at least
i am nuking the dead horse i am very sorry to everyone
Me trying to discern which pieces of overt aggression in the conversation are legitimate versus sarcastic
i love internet conversations
I would prefer if this convo just stopped cuz it doesn't seem like either side is making progress towards convincing the other
anyways we should remove feller of the evergreens
what I said would literally be the very culmination of old toxic cesspool nohitcord, I genuinely didnt think anyone could take that seriously
what does feller of evergreens even do
If you approve of Menaxelum's suggestion then you can star it, if not then don't
it's a decent axe in the current version of the game
but it's gonna get overshadowed by the staff of regrowth upgrade hard
because (?)
1.4.4
I'm surprised it didn't get nerfed and deleted
gimme a sec wiki is being slow
Highly possible Feller will get removed and replaced in recipes by the new Regrowth axe yes
Much like what happened with Frozen Shield
it no longer has a purpose (being broken and op)
(I haven't heard any devs talk about this in specific, it's just my inference)
the grax line is gonna have so many effects on it but i think this is a Good Thing
i hope we get the Axe of Purity effect on inferna and grax when Feller dies too
would be nice
this is very funny
why did feller even get buffs lmfao
because uhhh true melee buffs
molten pickaxe buffs when
Axe of purity weapon
"Due to its relatively cheap price and being available from the beginning, it can be made very early. Additionally, it has autoswing and has more damage than most of swords made with ores, so one can use it as a decent weapon until obtaining something better." 

and yeah it was 1.5 that buffed it to 40 dmg
tbf it still has more damage than tungsten and below so
Feller of Evergreens is truly one of the Axes of the Calamity mod
ok I know slime god is a bit weird (since you basically only use their weapon on WoF), but is it known that God's Gambit is literally worse than air spinner by a land slide?
like the only advantage is attack duration as it is infinite, but at the sametime on a target like WoF attack duration is not exactly the main thing you will focus on
I am not sure if this is a bug or wiki is oudated
seems like a bug, or maybe super dummies are weird
and I think on the other hand air spinner straight up do not have attack duration limit, so god's gambit single potential upside doesn't even exist
lol
ok at least it is known
Mana flower addicts when they have to work for the braindead accessory
you dont even have to literally just kill EoC and buy one from dryad 
if people think EoC isn't early game im beating their head in with a rock
he's literally one dash removed from just being a fancy king slime
in normal mode he literally IS just flying king slime
It baffles me that this is really considered a valid suggestion
i guess Rover's seen it and is letting it pass but i still can't even tell what the fuck it's asking lmao
mage do is the most grindy class (in terms of consumables), mages need things like magic power and mana regen potion constantly, and also is really the only class that require you to grind out stars which are really useful material for many other things
the suggestion is "partially true", just ya not all of it is really a problem
Blood orbs be like
tbf it doesn't mention star grinding like... at all tho
Also doesn't the wizard sell magic power and mana regen?
So in hm that no longer is a problem?
which ur right, that is an actual problem, but they dont mention it
also he does, but also you have astral so craftable stars too
HM has a lot of ways to fix it, preHM does not
Yeah
i think reducing mana crystal cost would be good
But in phm it's not really that necessary? Frost bolt you can get immediately and you are basically fine
Is is 1.4 or 1.4.4 that made it to 5
You get so many fallen stars that the mana crystal cost makes sense
1.4
Tbh yes
It was 3 but fallen stars fall much more often now
Hence it was turned back to 5 like it was back in 1.2
Has anyone even tried to fish up the mana crystal fish
Tried to? No
Ended up getting like 7 trying to get frog leg? Yes
It just feels. weird considering how wack early game fishing is
I don't even bother fishing early game usually
No real point
Buffs you find in chests are more than fine for the first few bosses
God I love 10% fishing rod
That reminds me
How does cal balance the blood moon drops (frog and blood rain bow)
Considering you can technically get it pre-boss
That is.... A very good question
easy; they dont
i dont even know how BRB's dps is
i wonder if it's viable on skeletron
Oh no
@grim tusk Executioners Blade Spam is uhhhhh, strong
Only 3 candles used were the ones That Are Not spiteful, can ss my buff slots if you need confirmation
1q3w3m
3 offensive accs
(If it were for the dodge you’d use EMirror at that point 
ironically not that hard to get
Spam so emirror isn't nearly as good here
Try darksun ring
Maybe also venerated locket over EE?
I can give it a go
Ven locket is back from the dead
LOL
Altho yes those killtimes are concerning
It's probably solely because of how Executioners blade works but yeah
Probably amazing with Seraphim spam
Quite considering it's half the normal kt
Rogue has a fuckton of these
I giveth: Viable Crushsaw crusher
I taketh: Op Fantasy Talismans
lmao
treasure hunt to find all of them





