#suggestions-discussion
1 messages · Page 5 of 1
anyways i agree they need changes anyway
unrealistic edge case
LOL
like honestly id take a
whats the math
id take a 40% nerf to artemis and a 12.5% buff to all other mechs
theres no math terraria is too weird of game to do math on this
I do think Exos need a little change here and there, but I like the fight as a whole
how they do that % is up to them
exos are REALLY cool thematically
by far best boss in theme
scrap this there's no math for this for any game
Incorrect
Twins are the only exo I die to, so one of them being the main culprit makes sense (I forget which one is Artemis and which one is Apollo ngl)
i wonder if playing at normal speed just makes artemis way harder or something
artemis is the orange spread vomit
and beam
Although, I will and always say, exos are much easier than SCal
apollo is the thick shot
you do not go "you actually have to nerf ender dragon by 18.6% and buff wither to be 189% more like bedrock
and dash
obviously
It's the shotgun blasts and weird shit it does that is annoying
BEDROKC WITHER !!!!!
i dont mean that as in thats thhe issue
sorry? i didnt see your pass for wrong takes
bedrock wither is more accurately legacy wither but its on bedrock now so yeah
artemis is most likely the prime culprit to what causes the hated clusterfuck people still complain about
Ares has a lot but with the update hes super readable
i mean thematically as mech mayhem 2 maybe not but thematically as COOL draedon robot DEFINITELY
Ares isn't hard at all
man this channel going wild
ever since they fixed his indicators
Thematically it’s mech mayhem 2 and that’s my problem with it
before the update ares was horrible
His projectiles are super easy to see and once you get his pattern down it's downright easy to just dodge
to fight or in strength
anyways again
vampy
i can agree to it not literally forcing you to ove one way but it damn well feels like it
at least to me
i was just gonna ask why provi switches from nighttime form to daytime form in the middle of the fight if the time changes, regardless of which one you started her in (i wanted to do enraged but it became day lmao)
missed it before but yes
combined phase attacks someday fabsol did say he wanted to do them but hes on break and this things usually take time because he does them when he feels like it and that's never something you know when will happen
i wasnt..the one who said hat?
id make an indicator when its about to start its shotgun vomit
h not you
because its like anticheese or some shit
to fight or in difficulty
thats what i replied to you with
i was replying to neko with the movement thing
since neko was who said it
to fight
his telegraphs were just too hard to notice imo
yeah
thats what i thought
I only started playing in 1.5.1.6, so I don't know what release Ares was like, but he wasn't bad for me once I got blender down
Ares was a main contributor before his indicators got fixed and stuff nerfed
that is like. the opposite of anticheese. it literally just punishes you for winning the enraged fight lmfao
if provi enrages she should stay enraged no matter what
if i had to nerf artemis id at the very minimum add an indicator for when its about to start shotgun vomiting
Release Ares was like. indicator hell.
and a MUCH better indicator for its ohio laser
In terms of having NONE
Oh yeah, start for the shotgun would be really nice
"look at how many lightning bolts there are in the background. this is very intellegent telegraph design"
there is also the whole damage talk you guys are ignoring rn but exos got their damaged gutted from release
I think another problem with Exos is that the twins special attacks don't sync
After the first one
its like artemis was the golden child while apollo was the runt
like wtf lmao
one is way better
E-Dash goes first, then Ohio Beam godknowshowlong later, and it threw off my timing a lot
noite i have not complained once about apollo
ohio beam has no indicator unless you see the beamon screen which is not consistent at all
which is like
"oh cool just took half health"
it only punishes you if you happen to get her to 1 health comically close to it turning into morning and this is an issue solely with the death anim which is more recent than night prov
If are not in this conditions you clearly did not win enraged night prov yet xd
When they do the special attack the first time, they sync and it's pretty easy to get where to RoD for Ohio
ye
But the 2nd time, E-Dash goes WAY before Ohio
Which means Apollo is attacking you while Ohio is going off
indicator for artemis on the beam and its shotgun getting made clearer or just made at all
would be nice
i dont know if id like, delay the time between the shotgun bursts
Fix the desync at the bare minium
ye
Exo mechs having no indicator moment
Yes
Ic
Only started playing calamity in April, but for modern calamity I have a hang of how things work for the most part
Zamn
Back when I started I always found them easier than SCal, and that has still stood today for me
thats another thing
summoenr i think isnt inherently broken beside slike, in its bugged manners lmao
its squishy as shit
you might be right, loaded my death char on a new world and it was just expert
but currently idk what happens with multiple players
And all I do half the time is either reapply tag damage or hold RoD/Portal Gun. It's much easier to dodge shit and do too much damage
yeah, its high reward but you get hit twice youre dead
ive been able to soak at least like
Not always
4 hits on mage
Even on Master-Death I could take more than two convective hits, and I wasn't even using a full defensive build. Anything but SCals bullet hells and DoG's head I could like more than 2 hits from
this is kinda "aschkually" but he is right its literally how its coded
honestly i think the issue isnt that summoner is busted besides its bugged weapons, its more so other classes arent up to par with the whole "high damage vs take high damage"
i mean, imd own for em beocming squishier
Summoner does too much damage
its not some weird metaphysical high risk high reward thing going on with summoner it is that its op thats it
I'm find with summoner being a little bit stronger than the other classes because they are squishy as heck
But not so ridiculously overpowered compared to the others
the defence disparity between classes honestly is shitty and summoner's more based on the idea you don't have distractions while dodging than on some sort of high risk high reward design
shrug, i wont argue too much, i did do scal and exo mechs in 3 tries on summoner and i count exo mechs as actually one try cause i died two times in a stupid ass manner
fair
It's not even high risk. Hell, it's probably one of the easiest and most braindead classes
Being able to focus on dodging when I'm already decently good at that
honestly im totlly down for them making summoner squishy
And then just being able to hold RoD at all times or a portal gun for fall speed
like actually squishy
Can just focus while my summons just nuke everything
The only thing that comes close to what summoner can do, is Contagion
I thought that was fixed
oh no no no
scanner and saros 100% do
same for sirius
but sirius is also bugged to be 1 minion slot of damage scaling at 8 slots
they're not bugged and can crit its just
so its actually ass
well thats dumb
Yes, modded summons can crit for some reason, we need to fix that.
Ic
that definitely sounds unintended
it's some tmod lol lmao issue that was left
so maybe not a bug more so an oversight
Probably...
That explains why post plantera that everything started to die quite quickly
yeah
also just get scanner after doing skeletron prime first
everyone pre golem is easy
i made the mistake of getting skeletron prime as my last mech
cause i thought scanner required all souls
Once summoner gets the bug fix for modded summons can't crit, will probably be more balanced then
not just primes
yep
I love y’all going “summoner op” with a tester right here
i mean
I mean
memes has backed it up
and shown proof lmao
like for example
mechworm kills yharon 2x faster then any other class
or saros
I thought it was saros that just killed yharon in no time
16 slots and Yharon wasn't living for long
I mean, Yharons Kindle post-yharon is still insane
Wdym doesn't actually scale?
Slot scalers have always been kinda blegh.
Isn't 16 slot doing just dumb damage rn?
it doesnt scale on sirius becuas eit sbugged to only be 1 slot
it works just fine for saros
well
no it works the opposite way for saros iirc
lmao
would it be bad to scale normal enemies post plantera?
shrug
Why
No reason too
what would you give these as drops
if you made normies tougher post plantera
what do they drop
Also stat bloat is bad please don’t
but yeah anyways
i think summoner without crit would be quite balanced
still the highest class but not yknow
2x faster at killing any boss
We already have master mode for that
Lmao
not by much but zombies kinda dont add much
That’s kinda the point
i love how tmodloader shows why vanilla terraria makes it so summons cant crit
Without crit they would be much better
And then fixing minion slot scaling
there arent even any normal enemies that can do anything post ML
Scorn Eater does exist Byeah I’d agree
Post ML does lack normal enemies doing anything outside of hallow/hell
yeah cause saros and sirius are bugged in opposite directions iirc
saros is doubling its scaling and sirius reverts to 1 slot
kinda funny
If they killed stuff faster than any other class which good luck in endgame when contagion is right there by a margin that's not ignorable but not by much would be fine by me
yeah cause rn its 2x minimum
if it was like
1.25x or even 1.5x
thatd be better
you kinda just mow them without them being able to fight back except for being annoying flies
1.5x is way to much
¯_(ツ)_/¯
Thinking around 1.2x would be fine
well
considering that summoners are at MINIMUM
doing 2x damage
arguably 4x damage
yeah
1.2x with a balanced build
You want to go full DPS and sacrifice your defense go right the fuck ahead
id say 1.5x would be fine considering summoners rn are doing like 2-4x the damage depending on point in game
scanner for exmaple makes anything pre golem cheese
and thats something you can get first thing in hardmode
Didn't actually use mounted scanner lmao
Endgame doesn’t exist and will never be balanced
oh its op as shit
In my summoner run
lmao
Fair
scanner legit is the best summoner weapon in the mod
for how strong it is in its time of game
Fair enough
Was about to counterclaim you with universe splitter, but time in the game is fair
no other summoner weapon carries you from early hardmode to almost post moonlord
Can’t wait for it to get nerfed and some new weapon to rise up as a problem child 
lol
Lol
honestly it doenst need to get nerfed in damage besides the cirt removal
just make it require all mechs
scanner can be gotten first mech
which is reaaaally op
honestly
real talk
i think if it was 1.5x damage of other classes summoner would be fine, rn it is like 3-4x now that i think about it
considering Saros possession can do 80-100k
pre yharon
saros possession is bugged
i know
im just saying summoner being 1.5x damage of other classes would be fine, since rn its 3-4x
depending on point of game
what's the start requirement now a days
Absolutely not.
Be in the top 20% of suggs

Specifically this one
n o !
that would tier shift t2 of draedon gear
just
🪓 
thats cool
@agile socket wrong format, also server suggestions are supposed to go to modmail
also theyre not adding a meme channel
Cal players are also known to be the least funny people
yeah
literally just join another server
yeah
Weird
Discord is shaking my screen when I try to add an exclam reaction
Doesn't apply it
Hm weird
At least discount exclaim™️ is there but that does sound like a more pressing pisscord issue
Still doesn't let me after refreshing Discord
I stg if it's because of the scam servers I'm in that I've already reported to Discord
ok..
that usually happens when you're blocked by the person
LOL!!
Just nuke the suggestion instead 
Honestly it’s probably fine
Yeah you actually can't by pass reaction blocks and that's bad
You may be blocked by them
Give me mod perms for a bit
I gotta react 
No adverse consequences will happen I swear....
is there a reason why the reaper deals 90% damage to yharon?
it seems like its weaker than most of the other weapons youd use for yharon
to prevent you from skipping DoG too easily is the only thing i could think?
Probably a holdover from when it was op
sorry this is a bit late to the conversation (destroyed by time zone)
in my opinion it is like this, it will be a bit lengthy:
(I probably should put it in txt instead)
basically if you have want to fall during trio you have to fall straight down, like, | down
Because they are both diag left or right, so the shots can hit you in the trio phase
Yeah
(which made it worse)
Which, if I am going to nohit them (since I'm doing a nohit run) Can't exactly fall god, so that's going to suck
Kinda just have to adren area down to solo phase and fucking pray I don't get clipped in the process
for nohit you just, completely outdps trio phase, it is what everyone do
Fair enough
or you can do this, sec
Master-Death nohit though, so stat bloat is pain
dpsing with way more than designed HP is fun
Oh it would it'd just be legitimately impossible
Great
Anyways i hope we don't do this ever
Latest sugg
Whenever a seemingly ooc message spawns here It's probably about the latest sugg
You need an ancient manipulator to fight Yharon regardless
(shroom warning)
you can beat every boss with moon lord gear (on rev at least), except exo I think since I used global arena which is too far of a stretch for "possible"
Yeah they're asking to make scal fighteable pre ml because yharon is
but ya, normally you are forced to do yharon before exo anyway so it is more than possible
Currently auric bars and alter use cosmic anvil
Didn't Myra do SCal on Master-Death?
With Vanilla gear?
Oh wait
Zenith isn't ML anymore
Nvm
Lmao
I did the entire post-ML with ML level gear, have video for it even
Anyways i hope yharon becomes post ml again
I believe you
but ya, no-self promote, you can probably search it up
Magic carpet I assume?
exo is basically the only one where I was forced to do unordinary thing (global arena) because thanatos is massive pain when you dont have good wings
ya carpet, basically moving completely horizontally also works
Oh that was a defiled run? Makes sense
I think shroom is already extraordinary by normal standards
Carpet being faster than celestial tracers is wild though
Because it's like stupid
nono, I mean for my post-ML gear run
Shroom is not something I'm good enough at the game to even try
(nohit is kinda extraordinary and stupid by itself)
anyways the fun part about non linearity is that biome updates will hopeful butcher it specially post ml
Anyway
I think for exo I used terrarian, lunar kunai and ele disk
?
and ele disk DESTROYED thanatos, which says a lot about how squishy thanatos is
(which is why it is perceived as easy, if it is as tanky as the other two it is one of the hardest mech during berzerk)
Yeah
Would be very hard it it just had better Dr
Couldn't just use dragons rage, pop rage and adren and bring it from 100 to 0 in less than 5 seconds with a more defensive orientated build
now, as the suggestion suggests, do scal with pre ml gear but post yharon weapons
It'll be fun i swear
God no
SCal is already my least favorite fight in the game
I need no reason to hate her more
I think the following will be what I would change for exo (if the 'rebalance exo mechs' suggestion is made):
- Thanatos: open up segment consistently regardless of its distance from the player, currently it need to be certain distance from player to fire = open up segment = damageable; make it have actual positive DR instead of negative DR
- twins: solo is ok as it currently is, if you don't like the desync issue maybe make it so they have 2 modes: 1 synced (apollo dash and artemis ohio beam happen at the same time) and 1 desynecd, and alternate between these 2 modes
- ares: remove gauss nuke, the attack is a massive area denial that just mess with its other attack while achieving nothing, just general unfun to dodge too; tesla and laser is fine; plasma I feel with gauss nuke removed/reworked it can be the attack that aim directly at the player
duo/trio: ya they need rework, there is no way around it that are not band-aid
@dire mural ^ my opinion on it, and + this one
One issue with that
Make the special attacks of twins sync after the first one
After the first one, E-Dash goes before Ohio, then Ohio just happens at random with no warning
Has caught me off guard
doing scal and exo post-yharon actually dont put you in much disadvantage: you have some of the best weapons like final dawn, dragon's breath, dragon's rage, muramasa if you count it; you have drew's wings which is better (or at least on-par) to celestial tracer; and good accessories like yharim's gift
you will be lacking armor but things like solar armor is mega busted anyway
And has cause this very not fun thing to happen
Bc they don't sync
And it completely ruins my timing
Dragonfolly is pre-ML
So no Solar Armor
oh I forgot the suggestion is for pre-ML not post-ML
Ye
Ancient manipulator is post cultist, folly post solar pillar
Burning sky, as much of a meme as it is, is always as option as well
@ashen warren ok while not exactly what you intended with your suggestion, but to achieve what you want you have to do several more steps:
- blossom pickaxe, you have to use blossom pickaxe to mine auric bar = must do providence, and do providence = forced moon lord
- exo mechs' auric cooling cell (and the one before that) will forced providence and DoG anyway since uelibloom bar is required and also endothermic energy
so you basically can only do scal and thats it, if the suggestion is implemented (by any chance)
i got an idea to add vanilla relics if it wasnt thought of already
or if it hasnt been debunked
im thinking you can copy and paste the sprites for the vanilla relics and paste it with the code used for the calamity relics
if thats possible
no
its not possible?
is making rev drop a completely identical item that is added by calamity also not possible?
no
sorry I mean just completely identical in looks
It's just not something they want to do
ok, ya that probably makes more sense
otherwise it will be really weird for relics to have like, a code to detect identical sprite or something weird
elaborate
i dont understand
im guessing its just something for tmodloader to fix themselves
they should
It's not a code issue its stupidly easy to do and calamity already does it with things that aren't items
ik
what things
Irrelevant
ok
tmodloader is going to fix it though arent they?
oh right they added that recently, but ya fighting exo will still be a problem
but since the suggestion is scal only so I dont think it matters
ya, since the codebreakers parts are also for locking arsenal weapons
Reasoning is pretty weaksauce
You should probably draw comparisons to Exotic Pheromones and Jungle Dragon Egg
to support it, by way of precedent
There are probably a lot of people who don't know that they are technically fightable preML
So it'd be good to inform them as part of your reasoning
ok
Rework the profaned guardians again. This boss is a genuine bash my head into the wall boss. Maybe add some telegraphed attacks, such as Thanatos's indicators right before shooting his projectiles. I am not joking, I have more difficulty with PG than any boss in calamity.
dont forget Cosmic Worm's alt recipe too
lmao prof guardians really isnt that bad it's just a circle simulator, the only annoying thing is when the other two block you from hitting the active guardian
it's just an obnoxiously long fight, but someone already sugg'd making the other guardians not take attacks instead of... whatever the hell they do now
I genuinely can't get past p3 on no difficulty so i dont know what to say
i find supreme cal and yharon 10x easier lmao
i think it's just cause new guardians are... well... new, yknow? so you haven't learned their patterns yet
i will admit the way the spears behave sometimes can be a bit bullshit, sniping you off screen, but overall, it isn't the worst fight id say
all i did was outrun it, what's your build? maybe you should try some move speed accessories like soaring insignia
I'm going all Warding, just following the mage build on class setup for post moon.
that tells me nothing, do you know how many items are on class setup? also i feel like quick might help you more than warding
at lot easier to avoid getting hit in the first place, but that's up to you
do you have the seraph tracers
Yes?
pls just screenshot ur build 🙏
I don't understand how speed will help when the guardians A) catch up immediately with their dash and B) you get one shot after getting hit. Also sure thing
you clearly underestimated the power of Speed™️
that's malice
oh lmao
Yea I tried them with each difficulty
try to beat them at all before trying them on harder difficulties?
are you in master mode or something
Err yes
oi that's your own problem m8
breh
i beat them on death expert yesterday just fine
master mode is not balanced yet for calamity
Well I guess its my fault for subjecting myself to this literal torture
will requesting an additional rogue weapon drop from moonlord be against the suggestion rules?
idk if it falls under a "specific item suggestion" as it's just asking for any item
thats probably fine yeah
if you bash your head against profaned guardian of course it is not gonna work, try to like say analyse how you are supposed to dodge the attack
it is kinda weird that he drops 2 mage weapons, two ranged weapons, 2 swords, (plus a yoyo for 3 melee), and 2 summon weapons, but only 1 rogue weapon
there is a weapon sold by the bandit as soon as you beat him though
esp when rogue is already dying for weapons at this stage too
like yeah the options rogue already has are strong but that doesn't make up for a lack of variety
and PG is no way near one shot of damage, not even close
perhaps on master tho 
https://www.youtube.com/watch?v=s-phtj-pNzY (shroom warning but I dont have a more suitable footage of post-nerf PG right now), so I guess you can use this
(death mode will be pretty similar to this)
unless he is playing malice but then against it is literally malice mode
tbf proj do be doing 360 out here on master, not a oneshot but still a LOT
ya, you probably have to spec full warding and tank on master, since well, the mod is just not balanced around master
as cool as the utensil poker doing a ton of damage is
id love it if rogue had a good crowd-control weapon from moon lord to contrast it
something big and flashy
when i said bash my head i meant irl
he still drops the celebration mk 1? whys calamity do that
celebration mk 1 is in party girl's inventory post-plantera i think
I think crowd-control weapon is kinda not the identity of rogue? to my knowledge really only mage have intentional build-in aoe
celebration mk1 (still dropping from moon lord) is vanilla addition
isnt penumbra potion only give stealth gen? I dont remember it having aoe effect
i mean...
rogue, just like any other class, gets crowd control
it's just forgotten about bc cal moment
I mean, some exception will always be made, just ya, most rogue weapon are not intentionally for AOE
(wait I word that weirdly)
the entire spiky ball lines are crowd control?
ok, the proper word will probably be like most weapons are not specifically designed for crowd control, the only class that comes in mind that have a lot of weapon for crowd control is really just mage
yes but crowd control still like. exists for other classes.
i just think moon lord dropping a really flashy rogue weapon would be cool
the utensil poker is visually really boring
which is stark contrast to the other moon lord drops
but ya, utensil poker is indeed, very boring
(tbh except for utensil poker all of them are vanilla additions, and they are fancy since ML is the final boss)
depends on what you're referring to byes a flashy weapon to contrast would be neat, go ahead and sugg for a second ml weapon for rogue to match the other classes' two weapons (+melee
)
ya, looking at it all class except rogue have 2 (or more) direct moon lord drops
someone else was gonna make the suggestion i think i was just talking about it
right, mafio can make a sugg regarding adding an additional rogue drop
the reasoning can be a bit lackluster I think, since it pretty much is just "give fancy drops" (which can apply to too much situation); and calamity have a lot of "Moon Lord weapons" in the form of luminite bar crafts
wait rogue only has 1 luminite bar weapon?
I am pretty sure there are more, let me check
theres the elemental disc
but it requires more than just luminite, it has a crafting tree
of other weapons
its also worth noting that. other classes have multiple "elemental" weapons
Galactica Singularities are craftable Hardmode crafting materials made from Solar Fragments, Vortex Fragments, Nebula Fragments, and Stardust Fragments. They are used in multiple post-Moon Lord recipes.
several melee weapons, several magic weapons, several ranged weapons, two summon weapons... one rogue weapon
rogue gets elemental disc, lunar kunai, and utensil poker for beating ML
thats it
ultra. isn't an ele weapon which is what I was referring to lol
it lacks the distinctive rainbow theming of the actual weapon itself, and ray already takes up the staff position
fair enough i guess i was just referring to all the weapons on this page that are immediately post-ML
point is every class has a lot of variety of choices after ML but rogue has like
4 tops
it indeed is wack
ok it is literally lunar kunai, celestial reaper, utensil poker, elemental disk only, I cant find more
I never notice how lacking (right after ML) rogue weapon choice are since lunar kunai and elemental disk are busted, so I just assumed I was using BIS only
tbf there is
SO much luminite post ML it's unreal
i got a stack of luminite bullets AND arrows just from mining the planetoids
and i still have about 400 more bars
so true
cry about it 

make potions non-consumable 
don't starve seed moment
what should I bring up in the suggestion
lack of rogue weapons after beating ML
how every other class gets 2 weapons dropped from ML
(melee gets 3)
should be reason enough
also less objectively, the utensil poker is a good boss killer because it does a lot of damage but its BORING
I just defeated night time death providence in 3 tries. Still can't beat profaned what the actual hell is wrong with me
lmfao
im gonna go mentally bonkers soon
did you just spawn the summon in or something?
yea I just fuck it im butcher tooling the guardians XD
tbf night provi is a much better designed fight
why
you dont even need to kill them now with provi dead lmao
I just needed personal validation that I indeed find profaned guardians as pieces of shit
(probably a wiki error)
actually no, im like 90% sure i had one drop from him just a day or two ago in my ranged run
it dropped at the same time as Celebration mk2 which is why i noticed it so blatantly, it was really funny
no idea why tho
Wack
so weird that he drops what is effectively a post-Plant weapon lmao
@small timber - Your suggestion has received an updated status!
[Make Terraspark Boots Grant Immunity To On-Fire Debuff (Just Like Its Ingredients Does)]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
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@drowsy plank - Your suggestion has received an updated status!
[Make Rusty Medallion usable (or just give Ranger actual accessories)]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
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[add recipe for zapinators]
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@quiet escarp - Your suggestion has received an updated status!
[Make the Calamitas/Supreme Calamitas bullet hell bullets more visible during boss rush.]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
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@orchid cairn - Your suggestion has received an updated status!
[Make the laboratory furniture functional for NPC housing.]
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@dreamy burrow - Your suggestion has received an updated status!
[Boss summon item for Skeletron]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
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[Flasks for Plague, Astral Infection, Holy Flames, and Nightwither]
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@cloud sentinel - Your suggestion has received an updated status!
[Make trophies 100% drop rate in Master Mode.]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@orchid cairn - Your suggestion has received an updated status!
[Buff the Arcane modifier to scale with progression]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
oof
that one hurts
seemed like such a good idea
most of the others ive agreed with so far tho
you can always ask @hollow shell for the reasoning (behind rejecting arcane scaling)
which I'm interested in
@dreamy burrow - Your suggestion has received an updated status!
[Make the Soul of Cryogen quieter]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
I think they wanted to rework arcane, just not by scaling with progression?
there are other ideas in mind for arcane that does not involve it randomly scaling
isn't there a different reaction for that though?
besides, scaling arcane is still gonna be nigh useless because of mana cap
ya, the lock one
@subtle sapphire - Your suggestion has received an updated status!
[Put some lore in boss summons, trophies and relics]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
"🔒--> The suggestion has been delivered and reviewed by the devs, and is neither approved nor denied. Separate plans that clash have already been made, or a modified version of a suggestion is to be implemented instead."
yeah
seems a bit odd for that reaction to not at least be used alongside rejection
arcane being useful in general is all i want, so if theres a different plan that doesnt scale thats fine by me even if the specific suggestion i made isnt accepted
okay we need to add "shadow/invis" to frequently sugg
this is getting fucking ridiculous
@honest tulip there's already a exact sugg about this in voting
sorry, didnt think to even check as honestly only ever even seen me talking about it as a problem
@crude geode
@crystal torrent You're not allowed to suggest references just for the sake of being a reference
aight
thats like the 17th time thats been suggested
then maybe they should add it 
not really how that works
YIPEE
im pretty sure you can get opposite evil grass seeds and clentaminator solutions later on
just like, normally
We don't have any plans removing it, we think it's fine.
Unless there was a sudden change of mind.
it still have a function, the current opposite evil acquire method (dryad blood moon) requires hardmode
(and also no opposite biome chest of course)
@cerulean kestrel that is gonna be fixed already iirc
Can't you also get opposite evil from graveyard
Recipe bloat
no

not happening
devs already said no multiple times
and besides the suggestion has absolutely no reasoning
the onion does nothing in master because the game is limited to a 7 accessory slot limit that is too much of a headache to circumvent both balance and code wise
any other effect given to the onion in master is dev time the mode does not deserve or need
it would be entirely possible to add in the other slot
but we won't
would it be technically possible to make it not drop in mm
probably
that would be the best solution probably
Just make the onion grant well fed for a while in master at the cost of your breath smell
that would be kinda funny but no
or just
give it another use in master
:D
maybe
just
maybe
permanent health upgrade
upgrades ur health by 10
and makes ur hearts black with rainbow stripes
like the onion
its just for cool looking hearts
:D
or lets do 25 hp
u would take the onion
and combine it with moon lord relic
since its master only
that makes the item master only
:D
sorry i got used to talking like this years ago
the point is that we don't want to have to balance things around master mode
the most we want to touch it at all is making master exclusive items not master exclusive and maybe making enemy health less stupid
then lets make it simpler
make the onion have a purpose :D
anything
just make it do something
its purpose is to give you an accessory slot that master already inherently gives you for free
yes and it will stay that way
We don't want to touch Master.
oh and 1 more question
will the colored hearts from the permanent health upgrades be made for the 1.4 hearts too?
Yes, they're already sprited.
when we adding master onion suggs to the don'ts?
what
i know it wont actually deter people from suggesting it cause no one reads the fuckin rules but
your exact suggestion has already been posted like 4 times, and the one time it got to the devs it was already rejected
but people are gonna keep posting it even when we already got an answer
@waxen gull you're gonna need to add a reason to your suggestion (separated from the suggestion title with a linebreak (shift+enter))
it would also be beneficial to target specific recipes, instead of vagueposting
there is an ultimate solution to the problem of onion not doing anything in master:
remove the 1 slot master give at the start, that way celestial onion still give the 7th slot and therefore have a purpose
one thing i find funny about the recipe simplification sugg is that they have some valid points with things like life alloy and cores (tho life alloy really isnt that bad), and arguably singularities too, like we already have exodium clusters, but then they hit like... sea prisms? and cosmolite? like huh?
I think it will be better for these suggestion to reduce the amount of said ingredients with complicated recipe, say 1 life alloy
rather than remove them outright
yeah
or get this
i mean the sugg is vague as fuck so its hard
just multiply how much alloy you get from a craft....
change literally like three recipes boom
suggestion done
they juts universally removed outright
real gigamind fucked up half the recipes
more alloy per craft is a good one, but i think cores could be simplified bc they are a mess rn still, and idk why there are two items that require all the lunar fragments, while one that just adds luminite to it
exodium cluster's recipe is a relic
oh is that changing?
no it's just completely solved by lunar planetoids
ok that is also true
galactica singularities exist to reduce the size of recipes
the luminite in exodium is mostly for gating
because galactica singularities are post cutist but exodium is post ml
if you want to suggest a new recipe (or an outright removal of the existing one) that's fine
funny how the suggestion and a comment on that mod were posted st the same time
Me when the planetoids didn't spawn on my world so I had to manually make the exodium
Tbf tho this doesn't matter literally at all because every single recipe that uses singularities also uses post ml stuff so it doesn't even matter if u make them pre ml
(Except the dye but who cares about that)

Get Reply Ping'd.
i know why
@lime warren wrong format, also no reason
Optimize Crafting Recipes
I feel like there is alot of reduncy in crafting recipes such as items needing 1 core of calamity when u can just adjust recipe to 3 of each essences. I cant name any other recipes but im sure theres alot, including but not limited to life alloys, galactica singularity, If it is okay to do it lore-wise. (only enough to not break progression)
in format.
but yeah. I havent dived into that mod author
it would be good to contact them
I don't think it's a good idea to contact them, his solution to the problem is really bad.
the devs also want to add master mode vanities to bags right?
Master Mode vanities? You mean the pets?
Is it the only piece of vanity is Master Mode?
the only one i can see being too wide spread is Cosmilite imo
Sea Prisms and Life Alloy arent too used and are quite easy to get
And that would probably be fixed with DoG biome.
Core of Calamity are always easy to get from Ravager currently
Okay, it's literally the only piece of vanity.
Yeah.
That's speedrun stuff.
thats just killing eoc and wof the same day
oh lol
can be done any time
good'do'know
Well, for answering this, they probably forgot it's existance of how little they care about Master Mode.
But, I guess they could do it if someday they feel like.
Nothing wrong with that.
dont think the vanilla pets/mounts in rev+ have been fixed yet
That I have no clue.
if they automate that thing any gear exclusive to master mode might as well be automated
Are master/rev+ pets and mounts still being made?
when a way to add them automatically doesnt break the game they will also drop in rev yeah
unless you mean cals pets and mounts
in which case i personally have no clue

Yeah I meant for cal bosses
considering how little calamity care about master currently, I will really doubt
since there are already efforts putting on the master/rev mode cal bosses relic
@full pike good suggestion honestly, but you should format the sugg correctly and add a reason
title
(shift + enter)
description and reason
@full pike just copy this one; #suggestions-voting message
Don’t know if this has already been suggested or not but I don’t see a reason why this shouldn’t exist
byeah @lavish cloak You don't need to keep the menu open, you can leave it to decrypt while you do other stuff
Also @lime warren That happening with lunar fragments is a feature of Boss Checklist, not vanilla or Calamity.
You could keep the suggestion around if you rephrase it as additional compatibility with that mod, but
I actually don't know if they allow you to add your own items to the map??
What is the reason
@hollow shell try reacting on this message
It worked on every other message in suggposting at the time, I just couldn't do it on that one specific message
well tried on me yet?
(just got on PC now)
Yeah, I actually can't react on that message
because the user blocked you
PUH
sips
I feel like Discord should have some method to bypass that if you're a moderator in the server, because of situations like these where we have a bot detect reactions
But I will literally never be able to deliver that request to Discord so, oh well
some people block bots too because they get spammed with bot messages
so the bot cant react either
That's pretty funky
if i were to block the bot i could avoid a 🗜️ i think
Thanks Discord!
At least blocking can't prevent people from deleting your messages...
So true...
around a minute i think
I don't know but it shouldn't take any longer than 5 minutes
byeah it's not instant but it's somewhat fast
god this is quite hilarious
fr?
damn
but yeah one could absolutely wreck the suggestions
new rule: dont block bots and mods while suggesting 
i can do my own test to see how long it takes
and comparr
if you want, rover
This isn't the first time we've gotten a suggestion like that, so maybe uhh
Someone should suggest some message hint telling the player they can do other stuff?
that works too
but soon i have to dig up the bot from my blocked list pain peko
actually nvm i can just pull up the bot profile
(Hopefully Nycro didn't give moderators some permission bypass for the 🗜️ )
Wait no he totally might have because of my persistent message at the top of posting
nvm Blast you do it
alrigjt
i guess you can fix this by like, if the bot cant react they delete the message?
or ping the usrr automatically
Wow
wuite the moment, though
Well so far nobody has ever thought about blocking the bot, so
Just redact the messages or smth
this discussion is definitely lurked by people tbf 
thanks but i dont wanna get hourly pings when "leveling up"
either way
i think inability for bot to react should still havr a backup either way tbh
@hollow shell which message did you want to ❗?
wait so it was a block????
yea
💀
discord moment!
well that's quite hilarious 
i mean it makes sense but ehy cant mods bypass it 💀
correct
case in point
i lurked here for like 3 minutes
On my way to block all the mods and the bot so my suggestion lives longer and more people can support it. 
mods on their way to delete the suggestion altogether
can someone react to this message?
ive seen in other discord servers where there are suggestion systems with up and down votes(namely celestecord) where it takes time for the bot to react with the down after putting the up
well i can only react after someone added a react
it's against the rules but you can block the bot during that time
let me block you @neat linden
only specific people have reaction perms in general channels
react to this message navis
you can't react to already reacted stuff either
He can't, he's not a Cool Dude.
quite the moment.
welp ig blocked people cant react to existing reactions
Such an "XD" moment.
you learn something new every day
was pretty sure they could
You learn that Discord is a shit platform in some way every day.*
Quite true
It's already gone now
byeah i assume a failsafe like this is
prolly possible
oh right i cant react neither can navis
I learned this from ppl complaining about not being able to react to fabsol's messages 
uh i need another experiment

Well, that's because people without Cool Dude can't react, straight up.
there's like 1 channel where everyone can react
no like
they can't even react to already reacted msgs
LMAO.
or in specific cases two channels
blast react on that now
oh
absolute comedy.
yeah so you simply
cant react if the user blocks you
either new or existing
its old
yea
guess getting someone else to react so a blocked mod can react doesnt work
😔
idk feel that it might have worked once
Only with a certain role
no wiki discussion allows all people to react iirc
wonder what rover wanted to react on
It was a suggestion for a meme channel
Not only is that disallowed in the Don'ts, but you're not even supposed to make server suggestions in these channels anymore
I came up with a glorious suggestion, make the hollow enemies fight the corruption/crimson enemies. It makes sense, and would be very immersive.
I guess you could suggest that
but uh, there are not many situations where you would have both on screen at the same time
And it might be quite difficult to overwrite the AI of vanilla enemies to try and target something that isn't a player
aren't resprite suggestions a don't
They aaare
and this one is just
But they're also not wrong
and it's a sprite that already exiiists
my bad
I don't think anyone is working on the resprite rn
its just I feel like he deserves a better sprite
The Yharon resprite has existed since almost exactly 3 years ago
It was worked on for a little over a year after that then... never touched again as Nitro left the active dev team
isn't one of the big things the sprite is missing the animations
which is also, like, probably what will take the most time
yeah I know we must be patient
I don't think we're gonna see the complete resprite anytime soon
Here were the final state(s) of the resprites
I don't think they had WIP wing animations yet
But here is an even older Yharon resprite attempt by the same artist that did have WIP wing animations
i think the top one is where the resprite was at in, like, january
June of 2021 actually
at which point i'm not sure if she had been working on it at all for a few months
yeah
damn
Actually, no, August of 2020
I simply had that version saved in 2021
So yeah hasn't been touched in almost exactly 2 years
there's so much potential in this resprite it's a shame
It is simply...
on indefinite hiatus and we have no idea who will pick up the project . _.
yeah sunken sea and brimstone
They need some Determination🌈
my guess is the biome overhauls/completely new biomes will probably release along with their respective bosses' resprites
brimmy with the crags, DoG with his subworld and Yharon with his biome
Guh but then Yharon's resprite will be in like, 2025
yeah that's the thing
OOF
After the update releases I'll bring it up in dev
The update in a few days, that is.
I can't understand everything in English what do you mean by bring it up in dev ?
talk about it in the dev server
Oh uhh
yeah
The developers have a dedicated Discord server for working on projects
I often just shorten "dev server" to "dev"
that's kind thank you
thats a lie i think every spriter knows
Only the 0.01% would be fit for such a task
🤔
john snail rushing to the calamity dev hq to tell devs to not animate yharon by spriting
id kill john snail if he asid that
of all the things to not animate by spriting , yharon is not very high up
code animating his wings would look dogshit
maybe his limbs but its simple enough it s not too bad
i don't remember exactly what they said but it was going that way
i am wilding and misremembering a quote from someone else
cryin
i am NOT wilding my memory is inmaculate
anyways no its not by not spriting its by doing it modularly
i don't know what that means
@ashen warren Reminder if you wanna edit your suggestion, don't got much time left
Alright
i could rephrase it if you really wanted but i think someone else pointed out that you need post moon lord materials for most of these crafts anyway sooooo
Not for those two specific things
Well
Ok except for Blossom Pickaxe
Unless the sugg also then asks to reduce Auric Ore's pick req to Luminite
the argument was you could fish for it
@ashen warren like if u like the idea i can make a sugg for u with all the reasons why, but id need to know you'd actually edit the message lol
i hate non linearity
This particular half-joke instance of non-linearity where Yharon is pre-ML is uh
I think it is best as being basically a joke
𝓡𝓲𝓹 𝓫𝓸𝔃𝓸 #𝓹𝓪𝓬𝓴𝔀𝓪𝓽𝓬𝓱 #𝓘𝓽 𝔀𝓸𝓾𝓵𝓭𝓷'𝓽 𝓵𝓸𝓸𝓴 𝓫𝓮𝓽𝓽𝓮𝓻 #𝓷𝓸𝓽 𝓵𝓮𝓪𝓭 𝓪𝓻𝓽𝓲𝓼
I’m happy my suggestion made it I think :)
The Old Die is a Pre-Hardmode accessory that can be purchased from the Bandit for 40 at any time. When equipped, the player's luck stat is increased by 0.2.
@dreamy burrow - Your suggestion has received an updated status!
[Make the Soul of Cryogen quieter]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
(we made it only play sound on impact with enemies)
That's great even though I never use the soul of cryogen bc fairy wings give me better flight speed
@small timber - Your suggestion has received an updated status!
[Make Terraspark Boots Grant Immunity To On-Fire Debuff (Just Like Its Ingredients Does)]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
@orchid cairn Terraprisma is much stronger than other weapons because we didn't nerf it yet.
i know i mentioned as much
i just think itd be more fun to let it stay the same strength and move it forward
Eh.
Nohit requirement was deleted because gatekeeping items this way is kinda bruh




