#suggestions-voting
1 messages Ā· Page 16 of 1
Purified gel -> statigel armor
nice suggestion here
Hey it IS a suggestion š
literally didnt notice you were actually suggesting something
they were changed because it was confusing and annoying
ey can we get a crafting recipe for the metal detector so I don't have to spend two years searching for Nymphs?
just use a recipes mod
damn
Kinda weird though, considering all the other components were made easier to obtain
How about having them drop from gem crawlers
^
^
That right there is a good suggestion
^
Here's a suggestion, make SCal inflict Creative Shock for the entire duration of the fight.
why
š¤·
You cant break her arenas and blocks hinder the arena mobility itself
extra anticheese?
all the anti-cheese just got removed though
excluding yharon and Scal getting pissed if you RoD out of the arena
Heavy Pulse Rifle
Average Speed
No Knockback
Shoots a powerful pulse laser that pierces enemies and goes through walls.
This laser lingers for a brief time dealing constant damage to enemies.
Crafting: Draedonās Forge
Sniper Rifle
X20 Luminite Bars
X5 Bars Of Life
X15 Vortex Fragments
stop suggesting stats @viscid forge
what if demonshade armour had multiple helmets too? 

developer armor with multiple helms 
2 suggestions concerning desert stuff: 1) I noticed that, during my (death) DS fight, the DS tended to enter the hole in the desert, which made it gain inertia, so my platform wasn't completely safe apart from sandballs. I kinda liked it because it made the fight more difficult. It could be a cool AI change to make the worm periodically go deeper to gain inertia and try to do a larger than usual jump.
- Cnidrions are now all dry and stuff, good... but why do they still shoot water?
regarding the 1st one, I thought worm enemy AIs did that by default
Not really, they just kinda do small jumps and go back to the ground when you're above them
As it makes the fight significantly more challenging it could be a death change
Cnidrions could shoot electric sparks instead of water, would make sense since some of DS's weapons are based around electricity
That works too.
so is amidias' spark
electricity in the desert 
Not my fault that DS and cnidrion drop electric stuff
One of the drier areas in the world has some of the highest chances of lightning storms
Also, I know I'm corrupted by PokƩmon, but generally there are several electric pokƩmons in deserts.
I mean, look at BotW, there's also an electricity-themed desert
Zap
That does make sense
And about the first suggestion?
Uganda iirc has the densest distribution of lightning on earth
Are flashstorms unique to desers?
Not sure tbh
LMAO
Buff reaver sword thorn thing
It's useless compared to the spear
Make it bigger
Similar to thorn burst
Would having purchasable Voodoo Dolls from the Wizard be a bad idea?
I can't ever seem to find Voodoo Demons when I want to.
Sounds like a good idea
voodoo dollls fromj the wizard does sound like a good idea actually
it'll make grinding WoF actually tolerable if you don't get what you want first try
True draedonās heart
Draedonās heart + sirenās heart (both) + Heart of the Elements + Greedy ring
Provides all included special effects and most included stat buffs
Witch doctor seems like a better fit for voodoo doll selling, don't you think?
Real life "witch doctors" pull that voodoo shit all the time
Indeed
Interesting idea: when the other superbosses are released, have each one drop class specific items, like Yharim drops melee stuff, Calamitas drops magic, draedon drops ranged, and Goozma drops summoner
Then who drops Throwing?
Also btw, is Goozma going to be a boss in a future update?
Yes it will be a superboss
Nice
Idk someone else
Throwing isn't a real class
Half the terraria community gets triggered
When will we get a damn exo spear
Some other way to disable dashing than toggling visibility! I don't want a shield on my non melee character ā¹
Exo gun when
Calamity ore bricks and brick walls?
how about a boss that you can fight at the start of the game, and as you kill each phase, it will drop a treasure bag, and move into the next phase? Each phase is harder than the last, and it will get harder until it's superboss level difficult.

neat suggestion but no boss suggestions until everything's done iirc
and even then it's super unlikely that one will be accepted
No, just no boss suggestions
People not reading pins is a clear proof that they don't read the rules
To be fair, most discord rules are universal
:V
I suggest pinning a wall of text saying read pins. Plz donāt take this seriously
Why are you suggesting it if you dont want it to be taken seriously
Maybe, uhh, read pins
:V
Hmm. I suggest a Plague furniture set
If the Astral biome is getting a furniture set, then I suggest this
Ok but then we also need plague blocks , and a plague biome, but there specifically wonāt be a plague biome
I made a block. Itās called Plague Plating
You have to look cause Iām on mobile at the moment
I posted it 2 days ago
Here it is
why'd you get kicked?
I spammed on this server
hmm
try pinging puff and see if you can unbanned
since this is an actually high effort thing
puff's a mod on the art server aswell btw
no he's dev
he's a developer and RA on art server
RA?
respected artist
Respected Artist
i was getting mod and developer confused 
I would DM Paleo, but he scares me a little bit and I pissed him off a couple times
he might atleast be able to pass the message on to the art server mods
You were banned for more than that. Also, putting the sprite in suggestions is enough if you want us to see it
Ye
I heard hat the sprite must be fully complete if youāre going to suggest it to the mod
Or at least post it here
And the chat died
when @tawdry condor
It was a while ago
I donāt remember when
Im really trying to not fuck my self over like I did in the Art Server
Idea: make fetid essence and itās crimson version actually useful for more than one thing or remove it
Fetid essence is used for the blood relic though
The what?
Shadowstorm Cannon
Rapidly shoots a barrage of shadow-flares and magic shadow missiles at enemies
Inflicts Shadow-flame
Crafting: Draedonās Forge
Spectralstrom Cannon
x10 Calamitas Essence
calamitas essence
seems kind of like you're just trying to avoid the no shadowspec rule
r e a d t h e p i n s
s n i p e h t d a e r
I remember someone saying using calamitas essence is okay
And yes I know shadowspec is a dev weapon only material
it is but it's currently not used for anything but shadowspec and probably won't be until we have more superbosses
- Calamit_ous_
- It only is used in shadowspec
Iām gonna try to make more use of it
Just for more stuff you can make after beating SCal
Why not just have it drop it itself
Instead of crafting it with a calamitas matierial
Just have it drop from them
Shadowspec and legendaries are the only off-limits items afaik
also dev weapons drop from SCal, so donāt suggest that either
is nobody going to point out the spectralstorm cannon part and point out its already used in a recipe?
Thereās an issue
Iām gonna think of more shadow themed weapons that can crafted out of the Calamitas Essence
youād have to use a weapon entirely separate from that line as well
One thatās not a material yet?
most likely
Why do weapons always have to be upgrades?
what else would you craft this out of
Now is probably not the best time, but... I was thinking that the Jungle Rose should have a recipe to craft it, sicne it's used in the Mana Rose and you can go a LONG time without finding one. Something like 99 Jungle Spores and a Nature's Gift?
Im saying that most weapons suggested are just upgrades to other weapons
maybe auric ore and nightmare fuel, but those donāt really give a solid reason as to why the weapon exists
Its just a thought
also there have been plenty of weapons suggested that arenāt made from other weapons
Brimstone Dragon
Swings like solar eruption
Goes through walls
Upon enemy hits, this weapon releases large shadow bursts that deal massive area damage like the solar eruption but bigger that Inflict shadow-flame
Crafting: Draedonās Forge
Mourning Star
x10 Calamitas Essence
- Mourningstar iirc
- Calamitous essence
most of them are because they're usually weapons that are there and typically get little use, have their upgrade tree end abruptly, or something along those lines
Oh my god
hello yes i am grammar cop
also i'm not sure fab has discovered how to code differnt size solar-eruption like weapons since they are all the same size
No, it creates bigger explosions than the solar eruption
smh just make it like the yharim's crystal shown in terry's latest video
Sepulcherās Wrath
Does not lob like scourge of the cosmos
Releases brimstone spikes as it travels
Upon impact with enemies, this weapon will split into a dozen baby seekers (the ones summoned by SCal)
Inflicts brimstone fire
Crafting: Draedonās Forge
Scourge of the cosmos
X10 Calamitas Essence
Doesnāt arch like other javelins
Repost
I know this probably won't get in but I had an interesting idea for Yharon.
Upon reaching 5% HP in Phase 2, Yharon comes crashing to the ground de-spawning all projectiles and ceasing all attacks, Yharon becomes invincible for five seconds (To prevent him from just dying right away). If the player doesn't kill Yharon within thirty seconds he gets up and fly's away, you still get all of the loot even if you let him live. Upon Yharon flying away the player is granted a permanent buff that doesn't take up a buff slot
Yharon's Honor/Respect
During boss fights and occasionally outside of boss fights, Yharon will occasionally fly in and unleash a barrage of high damage homing fireballs which attack enemies, upon falling below X% health Yharon will swoop in and absorb up to a maximum of # damage (This totals up) and unleash a smaller barrage of non homing fire balls.
In the event that the player kills Yharon they will receive a different buff
Dragon Slayers Fury
+X% Faster attack speed (all class)
+X% damage
Increased I-frames
"Yharon's blood empowers you"
Upon taking damage above X amount of damage release a small burst of holy flames.
Each choice comes with a negative
Slaying Yharon grants a stat buff to Yharim in the future battle, signaled by a status message
Sparing Yharon adds an extra phase to Yharim where when Yharim would be defeated normally Yharon swoops in and rescues Yharim, the two continue the fight and have a small number of attacks from both combined together.
Choices are permanant.
I dont know about the permanent choices part
If a player doesnt know about sparing him then they will obviously kill him, making the fight harder and giving them a buff that they might not want over the sparing thing
Well they could be notified by a stat message like, "Yharon is at your mercy", implying that they have a choice
And either way the fight is made harder just in a different way
doesnt it say on pins "boss suggestions will never be accepted
doesn't that include this
Like you spare him but want the other one
That's not suggesting a boss but suggesting a change to a boss
it's meant to imply new bosses i'd imagine yeah
I just say that you should have the ability to change your choice
I was thinking that too, I mean that bit is up to Fab but I feel it would be more impactful
And in general like being able to go back and change something like that would probably be hell to code, this whole idea is hell to code in the first place
^^^
Being able to change it would probably not be too hard to code on top of the thing itself
Well I mean the whole being able to spare a boss like that would be hell
I mean
It could be the same as the end of his first phase without the required gear
Just on a timer
True
But what if the player does so much damage they just end up killing him before the sequence can begin
Like they get an adrenaline mode crit for like 10k damage
Put him into a "Third phase" state
that's called phase skipping and it's hard to do
if you set it to 5% hp then yeah that's still super hard to achieve
Well it could work, I came up with this whole idea when I was listening to ROTJD, I mean I know the lyrics to it aren't guaranteed to be cannon, but it still made me feel bad for Yharon
like that wasn't already planned and
why link to the video and not just say "yharon phase 2 theme"
weāve got the summon
I agree with axolotls , a fluffy yharon mount would be nice
Yes
Large mount with large hitbox
Shoots fire at nearby enemies
And has the fishron mount mechanic but with lava instead of water
Infected abyss submarine that stays in place dispensing small drones that when detecting a player, lets out a shrill alarm that alerts any enemies to them (only exceptions being the eidolist, and eidolon wyrms)
I could see the design being based off the Dreadmines
The 4th layer of the abyss is literally in hell on small worlds so probably not happening
Make it large world exclusive?
Don't think that's a thing.
Suggestions:
Legendary Magic weapon that drops from Moon Lord.
Primary fire is a projectile similar to the Lunic Eye that has a chance to slow enemies.
Alt fire is a powerful beam weapon that, instead of firing from the player like the last prism, fires a vertical beam where the cursor is pointed.
Tooltip: "THE ENEMY IS IN THE BEAM".
Suggestion:
Make the Magnetic Meltdown's orbs travel just a small bit faster, or make the beams have longer range, because right now it is horrid against something like DoG.
in my experience the meltdown is fine as-is
it just requires you to leave a small trail rather than going head first
Yeah, that's what i've been doing.
DoG moves faster then they do.
Sure, it wrecks his first phase
but his second phase outruns them.
i don't remember DoG outrunning them in his second phase
since update?
but try using the phantasmal fury if that's the case
Don't have that.
it's just one of the dungeon stave upgrades
it does a ton of damage to DoG
i'll test this now though, since i haven't fought DoG this update yet
Unreforged, it's base damage is 801.
Aināt meltdown and fury post DoG anyway?
I am.
also, yes.
we don't need cosmilite, but i did want to get his legendary.
o-o
mythical phantasmal fury does 933 damage.
P sure Venusian trident aināt half bad either
First phase DoG outruns it.

the trident is beyond underwhelming
stick with mistlestorm then
it's a very good weapon for DoG
Though it does seem phantasmal fury's offshoot projectiles do outspeed DoG.
and that's good
all of it outspeeds DoG iirc
Nope.
he's outrunning them.
ALSO:
Suggestion:
Make DoG not spawn the ceaseless orbs while he's doing the laser spam.
heres a medium quality suggestion: increase legendary drop rates in deathmode
unlikely, especially since defiled rune increases their drop rates already
oshit thatās right
A desert themed pre-hardmode prism like weapon called the Eye of Horus which shoots an eye of horus a few blocks ahead of the player which visually pulls in energy from around it and fires it back for low magic damage
So like a delayed laser?
well
My idea sems like itās a mix of prisims, sentries, and spells
I was originally going for a delayed laser, yes, but it could either be stationary and the laser direction moves or it could continue moving and firing linearly
Noice
a small one, but make armaggeddon disable enemy spawns during bosses
since i just lost a fight due to a random blue slime on my arena
zen smh
Enemies aren't supposed to spawn during boss fights in the first place
only in the overworld biome do enemies not spawn for normal fights
also wonāt happen, the item is mostly for no-hit convenience, and getting hit by a random enemy voids your normal entry
^
Use zen potion
If/when big boi Yharim himself is added as a boss maybe he could not drop anything and respawn as an NPC when killed instead. He could sell appropriately broken items at appropriately outrageous prices and it would fit with the not-quite-hostile-but-not-quite-friendly lore we've gotten so far.
Heās gonna be an npc after you kill moon lord but before you kill yharon
suggestion: add a shadowpulse bow(crafted with shadowflame bow, pulse bow, 8 luminite bars and 12 ectoplasm at a ancient manipulator)
Oh? I'm a bit out of the loop, I know Goozma is planned but that's about all I know of any future bosses. What else can you tell me?
yharim and draedon are also planned
Planned as in pipe theory or is there an art asset like that one Goozma thnig I've seen floating around?
Yharim NPC stuff is public
not sure, but the devs have confirmed that they'll be superbosses
draedon is coming as well iirc
the progression is also going to be Scal>Amdromeda>Yharim>Draedon/Goozma iirc
oof
Goozma is also unlikely to be above yharim
i thought andromeda was a superboss alogn with the rest
Nah, normal boss
i heard a ton of times that goozma was gonna be a final superboss, mostly for fun.
All we know is that he'll be difficult.
IMO I don't think any boss would be above Yharim, dude is supposed to be next to omnipotent. Able to kick Sup Cal's teeth in with little to no effort.
Draedon takes yharimās place after you kill him
Ehh some devs said otherwise
was meant to go along with the shadowpulse bow suggestion but my internet is trash
Here's a higher quality suggestion because apparently MOAB is op:
B.F.B.
Counts as wings
Grants the ability to sextuple jump and fly
Massively increases jump height
Crafted at an Ancient Manipulator using:
M.O.A.B.
Fart in a balloon
Sharkron balloon
Flame/Frozen Wings
25 of each Silly Balloon Block
10 cogs
recipe is mostly to make it feel like "this one item is great so i should upgrade it and wow its kinda expensive"
its just a basic layout for a recipe
BFB meaning Big Fucking Balloon
How about it upgrades to a ZOMG that gives it more jump hight and another double jump, while it increases flight time and speed more
BFB means Big Floating Behemoth, actually
yeah
A bfb has been suggested many times before iirc
Flyyyyyy
Yeah
There is some really cool wings but
Tracers
which is why i use wing slot fight me
Though to be fair, the tracers are made from basically every boot in the game.
i feel there should be more hover wings
Hummingbird wings
animal abuse
allows you to hover at fast speeds but lower than average flight time?
and slightly slower acceleration than tracers?
Fast speed, lower flight time and high acceleration
Hover both horizontally and vertically
Ish
post ML wings are useless
never really thought about it but the name would have to be Hummingbirb
because tracers
Then how about an upgraded jetpack using the escape rocket, call it the stormboy roket.
hmm
maybe the jetpack has lower flight time than seraph tracers, but a hover that makes you go diagonal?
More dakka for the jetpack? Sign me up.
ye
fly and shoot down those slimes taunting you >:C
Perfect against grounded enemies
mechanical cart but verticaL m9
Also
A grappling hook with single hook and high speed that is able to reflect projectiles it hits
mechanical cart that makes you go at the speed of sound in any direction with no track because the track flys with you
@velvet oak Stay over there?
mechanical cart that creates track as you go
@heavy swan mechanical cart + 3 ice rods
oh no a good idea ;-;
tru tbh
The ice rod is fun
Maybe an upgrade where it uses 1 mana very very quickly but places blocks anywhere your mouse pointer goes without any delay
The Magic Brush
idk
ice staff
Ice rod + rainbow rod = writing rainbow
So a magic paintbrush
yes
rainbow paintbrush
Draw your way
space BOHLDOHR
BOHLDOHR in a ufo that shoots stuff at you and falls out of his ufo when you take his health and then he has the same health and AI as BOHLDOHR
please don't give fabsol any more painful ideas.
ok
Sidegrade to the Elemental Gauntlet? 20% increased melee speed & damage But you take 20% more damage and move 10% slower, and if you get hit for 100 damage or more you get a debuff that lowers your defense by half, like the reaper necklace?
make jungle loot craftable (eg boomstick or flower boots)
Make the abyss enemies have fullbright on their eyes to make them more terrifying, since the abyss is now going to be even darker
yeah, i love the scary part of the abyss
Trailing lights
how about a item that tells you if death is currently on?
yeah
what if your in a boss and for some reason you wanna check?
chat logs
But following that, maybe some kind of item for debug purposes that tells you which modes are on. For example if used it would tell you:
Mode: [baby (normal) mode, standard (expert) mode, revengence mode]
Death: [active, inactive]
Armageddon: [active, inactive]
Defiled Rune: [active, inactive]
This would be useful for if you logged out and canāt remember if you activated death or not, and lost your death item or something, ect.
"not just 'buff this' or 'nerf that'"
Oops
Explain why and how
Bone Serpent Lure: a stardust dragon like summon for prehardmode summoners post- skeletron, deals damage up to 40 per hit starting at 5 per segment, each segment costs 1 minion slot to summon, the recipe would be bones and demonic bone ash?
I think Fab is tired of worm summons
Worm summons are cool but hell to code apparently
yeah, but not a bad idea though
Minions & Sentries are hard to program already, but segment minions? 
Idea: make the lunar armors useful by buffing their class specific bonuses and/or making them used in the xerox armor recipe
Why would ravager drop luminite when he is the meat man
yeah
Why do he drop all the other stuff then
Also make xerox use 1 of any lunar armor piece for each piece instead of luminite bars
And then maybe buff xerox armor
Also... maybe a bars of life utility armor set??
Like it could double movement speed and mining speed and also halve enemy spawn rates and maybe give the titanium set bonus???
Or more interesting, make it have all he set bonuses of palladium, orichalcum, titanium, Daedalus, perennial, and ataxia armor?
Iām thinking something similar to the concept of the biome blades but an armor
that sounds like a bit much with the set bonuses
because bars of life are absurdly easy to get
Well obviously youād include other stuff too, maybe make it have really bad normal stats to make up for it, hen include in the description, āhas a really good set bonus so itās worth itā
I know, maybe make it require astral armor as well, or require all 3 armors madd from the materials that bars of life are made from (ataxia, perennial, Daedalus)
Plus a few bars of life
And maybe a core of calamity each??
Nah scratch that last bit, it removes from it being specifically bars of life related
Iām gonna revamp this idea and repost it in a bit
abyss enemy ideas... i guess...
~Anchorfish~
-The Anchorfish is an enemy that spawns in the abyss. (Spawns on a layer, would probably make the most sense on the 4th layer cause you know... 'anchor')
-This enemy will be anchored to the floor, when the player gets near or the enemy is attacked it'll burst upwards and try to be above your player, it's movement is jagged going up and down (being pulled by the anchor), it'll try and drop the anchor on the character, sinking down with it. This enemy will stop sinking down once it reaches a solid block or the player then this enemy will shoot up again.
-As the anchor hits a solid block or the player it'll shoot out small anchor projectiles acting akin to demon scythes.
~Stingray~
-The Stingray is a enemy that spawns in the abyss. (Spawns on a layer)
-This enemy is passive until attacked or the player get too close, when aggressive the stingray will shoot out two rotating electric orbs (similar to how the phantoms rotate in Polterghast's fight) that will chase after your player attempting to surround the player, these orbs send chain electricity to eachother every so often, both contact with the orbs and the electricity deal damage, these also have a chance to inflict 'Electrified'.
-However the Stingray itself doesn't deal contact damage.
The first one is a old idea that you could say was polished.
Not really a suggestion but I played calamity over a year a go where there were not a lot of snipers, flamethrowers, and launchers. I took a look around the wiki and I saw that all of those things were add and more. This is a amazing mod and the creators have done a grate job on it. I left the discord a long time ago but now I'm back I hope that every one here see how great these devs, artists, and amazing people are. No one is forcing you to keep working on this mod but at this point the mod makes it a hole new game. Thank you for all your hard work and have a nice day.
Post ML profaned enemy that refrains from attacking but makes any nearby projectile home on it, even if it isnt a homing attack
honestly make armor of life
all three modded hardmode ore armor sets + bars of life and galactica singularities
boom
Bam.
is this the right channel for compliments? I've been wanting to say how great this mod is for ages but felt like it would get missed
Suggestion: A compliment channel
^
I said it here because they read the stuff here and I did it out of integrity. You know doing the right thing even if no one is watching.
Well you are correct.
mechworm is good but i'd love atleast another option i was thinking some sort of dark sun themed deadly sphere staff
i just feel it fits summoner progression
though the dark sun themed deadly sphere is just a placeholder any sort of summon works i'd just like one for that tier
That sounds cool
How about you make it out of 15 cosmo bars 12 darksun fragments 1 deadly sphere staff and 5 effulgent feathers? Just an idea ;)
Would be a bit cheap imo but yeah idk it'd still work
i want a net item that you just throw, deals a bit of damage and slows enemies, which could stack up to a point
make it a consumable with like silk rope or something idk /shrug
that would be cool and also stick to the throwing class theme
also about the recipe it's not like exo tier so it dosn't need to be super pricey just like blahs greatsword or voltaic climax it's an upgrade to a previous weapon with darksun fragments, and in blahs greatswords case some post planterra moon energy stuff, lol
buff the t1000 i used it in my mage playthrough and quidkly abbandoned it as it has NO USE i know that balencing will be less strict now but still this weapon has no place to shine there is a better weapon for everything this weapon should do i think it should get a good buff to dmg plus other than phantasmal furry i have not found a good phase 1 yhar magic weapon i mean mag meltdown is ok to but idk i just dislike aiming with it and staying close
or a faster speed
also i tried it v mothron after yhar phase 1 and it still had abismall dps
Already said this once but
Some other way of enabling/disabling dash. Maybe as a keybind
The shields dont look excellent on all characters
^^^
Nice to see a genuinely good suggestion. +1
Some kind of emoji we can use to "approve" suggestions
if we're at it then can we also get a dash disabler for statis belts
it's fucking horrid
@charred geyser :+1:
Another mod like defiled rune and Armageddon where bosses are immune but slowly lose health so you can do "peaceful" kills like in touhou
Sorta like a gauntlet
So like basically a Pure Avoidance Mode
hmmm
i want some active summoning weapons
like the skull thingy from thorium, it deals summon damage, but generally acts like a magic weapon
a direct damage option for summoners
especially with the summon damage nerf when youre not holding a summon weapon
Personally, those weapons weirded me out
plus I think it's better for Calamity to focus on sentries first anyway since we've only got 2 atm
Calamity Sentries? Make then plz
I'll prolly use this as an opportunity to figure out spriting
Mk
sentry that has a strrong piercing laser, but with windup before firing
Lunar portal?
it aims, charges, then fires, doesnt adjust after it aimed
so some cryo bars along with crystals and gems?
Engineers Sentry?
Crystalline Prismirror
There's already Cooper's Cryogen sentry having being suggested though
Maybe somewhere near plantera
how about a reference to wow, making a fellfire portal
portal is summoned, stabilizes, then fires a green felfire laser
and vanishes
Don't know what that'd look like
gives cursed flames another purpose
Cursed Flames with purpose? 
Yeah, Cursed-Thrower
What the hell? Is that Elder Scrolls?
Ok,Iām not a Fantasy game expert genius, Womp
felfire lasers
LASERS
I need an engineer class
open portal, arm pops out, aims, fires laser
Plus, how is that fire? Itās too smooth to be a fire beam
eh, depends on what's burning i guess
Mmmmm, Iām not an expert so Iām not gonna argue
Wait where'd the lava come from
Lava and Fire are not the same
But itās not fire
Thatās the heat from the lava. Doesnāt make the two the same.
what happens when you put lava near flammable objects
Sure they both are related, but theyāre not The same
answer me
Fire happens
exactly
you canāt shoot out lava in a fucking beam
you cant summon giant robotic snakes from thin air either
or use magic in general
Plasma is different than fire and lava. And makes complete sense

Well plasma is super hot gasses
whatever it is
So thatās would be why
Kind does
whatever material its made of doesnt matter
cursed fire beam thing yes
logic went out the window a long time ago
Iām not complaining about logic, Iām stating what it is to get back on topic
Imma go eat food, cause thatās logical for biological beings
Make a "Changelogs & Updates" Role that you can get via a bot or smth.
The role will always get pinged when #changelogs or #mod-announcements update or smth.
Idea for planned super dummy:
On top of attracting homing projectiles, it has a menu where you can change itās stats like defense and damage reduction
I'd like to see some manner of super-sized dummy, too. About the size of the average boss.
An upgraded rod of discord that can only be used out of boss fights but it can tp you to any where on the map but it reduces you to 1 hp.
make it post-ml, remove the HP penalty and block it from teleporting anywhere you haven't been yet and it sounds like a pretty good idea
make this the starter bag loot
because its currently completely overpowered
and a king slime summon
the only things better than chest loot are the staves
both of which are some of the weakest weapons in the game for their respective classes
the only thing weaker than the amethyst staff is the wand of sparking iirc
the wand of sparking is much weaker
if the intent is to make the earlygame more bearable then why can't this mod add new weapons
and a whopping 6 damage
why would you make new weapons if vanilla ones are suited fine to the job?
the intent of the bag is "make starting a character not slow as all hell"
keep in mind melee is the only class that can even attack until finding/crafting a weapon when you first start
so breaking earlygame instead of making it bearable using actual additions?
how the hell do the weakest weapons of each respective class break early game?
amethyst is actually weaker in every way besides damage
it's not auto-swing, and has a slow as hell use time
and it doesn't pierce
But damage is enough higher that it compensates for the use time, not the other parts though. Iām just saying maybe the wulfrum staff should be buffed a little
the wulfrum staff fires a 10 damage bolt every 25 frames
and it pierce twice
equating to 20dps on a target
the amethyst staff fires 1 much slower bolt at 14 damage a hit with no piercing every 37 frames
giving you 14dps
could we maybe discuss this in another channel 
yeah carrying this #calamity-mod-talk seems like a good idea if anyone wants to continue this, i'm fine with finishing this discussion with what i said last though.
i think guns should do less damage the further the bullet travels but more the less it travels
thats probably really hard to code
would be pretty cool though imo
you could try asking overhaul's devs about it as it would make more sense in their mod
hopefully overhaul also fixes the constant calamity crashes soon
make the brain of cthulhu not able to telefrag you, because no-hitting it isnt fun when you can die without even a tick to dodge
flashbacks of king slime teleporting directly on top of me
Backflashes
fack blashes
Fuck blashes
Is a 5th difficulty ever going to happen? If so, I have a few ideas:
Hive Mind summons Corruptors and World Feeders
Destroyer can fly
Perferator's worms all spawn at the beginning of the fight, and the hive is invincible until all 3 are dead
Twins both start in their 2nd form
Skeletron Prime's hands are invincible, and the head always shoots laser circles
ah, ok
twins starting in their second forms sounds like a decent change for death though
wait death isnt the hardest difficulty ?
Defiled and armageddon are moreso modifiers than another difficulty level.
do they just change damage taken/mob hp ?
defiled and armageddon are there for grinding/no hit purposes only
they're not intended for a proper playthrough iirc
discord just send my messages ffs
ohh
How do I get defiled and Armageddon
Defiled rune,
after dungeon
defiled halves your hp and forces drops to go upt 5% if they're below it
DT breaker and defiled are seperate
Defiled halves your max health and boosts enemy DR but doubles money and raises rare drops to at least 5%. Armageddon makes you die on one hit when a boss is summoned, but they drop 9 extra treasure bags as a reward. You make the items to toggle both out of nothing from demon altars.
tbh when you play Rev,Death,Armageddon, the defiled rune doesnt even matter š¤
Any chance that the Frost Bolt could be made with Corrupt, Crimson and/or Hallowed ice blocks as well as normal ice block?
that'd be a nice QoL change
Pardon me for being a noob, but QoL? Whatās that
Quality of Life
thing
~Abyss 'Traps'~
-So, Abyss 'Traps'. I was thinking about how there are like traps (explosives, boulder, dart traps) underground, so I was thinking why not Abyss traps. Though when I say trap it's not going to be like a large bubble that when it hits you, bursts you to oblivion. They are going to be small traps, small but large enough to be considered a obstacle.
-Some trap ideas I had in mind:
-Currents: Occasionally currents will appear that will push the player in the direction the currents is flowing (left/ right) kind of like the 'Mighty Wind' from the Sandstorm but not as strong.
-Kelp/ Seaweed: On surfaces there will be plants like kelp or seaweed that extend out to grab the player holding them hostage. (possibly dealing damage slowly overtime) However, these have health bars and you must kill them to be set free.
-Waste: There will be floating waste that will deal contact damage.
(I guess the lower the layer the more extreme these will be.)
yes
uhm... lol
Everyone does not need another reason not to go into the abyss. Everyone hates traps
i like the ideas of waste and the currents
Kelp and Seaweed should be an underwater plant and no a trap
Imo
plent
Iām plenting some weeds
lemme just make some traps for the other biomes
o yee that could be one
Would it be cool if the Abyss has a ship wreck at the very bottom of it?
i thought of a ship which i made an enemy out of
and yeah
then you have floating damaging driftwood and mines and such
O-o damn
I recommend an accessory that gets rid of the Abyss fog at the bottom, so you can see shit
You know the darkness near the very bottom that envelops you?
ye
Thatās what Iām talking about
a ok
Not even baby Siren helps anymore
Pretty sure the lower abyss is supposed to be more void esk that shallow sea
I was reffering to the shipwreck
i think they're saying the shipwreck would be better in upper layers
not voidy void layers
I guess that makes a little bit more sense
Mk
ą² _ą²
another scope like rifle scope and sniper scope, but it can see much further. Something along the lines of Sniper Scope + Luminite Bars + Some Ranged Accessory = New Scope
DarkLight Scope
wh
Idk, was thinking about Profaned as well
Scopey Scope
up your ass(?)
XD
o
o
add a hallow boss
i remember seeing a hallowed mini boss somewhere coming
who can say where the road goes?
any chance that Heart of the Elements could give one buff that summons all Waifus instead of an individual buff for each?
Terraria seems to have a hard cap of 20 buffs and exceeding that cap auto-removes one at random
^
quite annoying to have my summons de-summoned mid boss fight
let's make names for this individual heart of elements buff because i am bored
I'm not super creative, i'd probably just name it "Army of Waifus" or something along those lines
āWaifuswarmā
'Elemental Army' or 'Elemental Swarm'? idk
heart of the elements would work as a buff name imo
Harem Master?
^
buff name should be "Heart of Love"
buff tooltip should be "The waifus will protect you"
I'd fuck the siren and the brimstone elemental tbh
brimmy
Well that certainly made the chat more interesting
its blunt but it gets the point across
xd
waaaaaaiiit on the topic of waifus all of them have been respr00ted except for brimmy, does anyone know if she getting one
they all have?
is it in an unreleased version or something?
only default sand elemental looks to be new
ah okey
yeah i've seen cloudy and siren on the art server i assume they're going to be used
Probably
link?
to art server?
Would adding a permanent mana regeneration effect to a magic accessory be a good idea? It's really important lategame, but constantly making them is annoying
doesn't the ethereal talisman have the potion use thing built in? why need mana regen?
I guess that's true. I still like the idea of perma mana-regen though
just to the new images @ionic harness
no you wont
awww
:^)
can there be more music boxes?
o #sprites-needed is gone...
guess that means no more master posts 
Moved to the art server
R-Bee-G
Pre hardmode launcher
Shoots beehives similarly to those in jungle. Works similar to a beenado and could probably even use those as ammo.
Bees behave exact same as with beenados

hmmmmmmmmmmmm
I can maybe try some spriting in a sec
if only i knew how to spr00t
dude just add pixels lma0
Im personally fine with just posting sprites along with my ideas
https://docs.google.com/document/d/1_-Er7B6vaxC4SXV-MtPCwTzVuF44ZKJWg1Q9IkmZuEo
My big ol doc has been updated with the sprite for Yggdrasil
ooo
tbh I like Serpent of profanity
maybe the name needs reworking
but the sprite looks great
Cosmoslime is really good as well
Yggdrasil text makes me go 
really loving the sprite but man that text is confusing at first
@rugged dawn i like what I'm seeing. Maybe another xeroc corruption enemy?
Perhaps if the palette is fixed or I get more inspiration
Maybe a eye?
Overdone
black, not to pester, but did you see my suggest on Yggdrasil?
Yeah
k
The two seed thing isnāt an issue because itās meant more for crowds of enemies anyways
Single target will be bad/mediocre
A lil glyph of idea in my head, the xeroc brain is like boc
The corrupt one should be a intestine, long like eow
it's not exaxtly single target for 5 homing shots all in different directions though, is it?
It could be if they all home into the same enemy at which point it could be good idk
Actually the seeds could be really close together
well not exactly that the 5 frags are homing
Alleviating that problem
but frags break into homing bits
Did you see the xeroc intestine idea?
a giant worm I assume?
Max 2 worms per doc
remove phantom worm then
Thatās the second one
Could make a giant mouth
got a possible sketch sprite for the R-Bee-G idea I was going for
blast those bees my man
Um, not looking, calamity really
"possible sketch sprite"
Oof
yeah this was the first idea I was going for with it
just to see if people spark either a positive interest or not
is good
should basically be a pre-HM launcher that shoots bee grenades
Sounds awesome
dont wanna clog up with too much sprite stuff but https://i.gyazo.com/4a3a9215ca13a79c52b1331431ac8bce.png if anyones interested in more prog
Hmm
option for guy waifus pls
lol
well they wouldn't be wifus but still you get the picture
no more waifus. read the pins
it used to be there
huh
basically it said all suggestions relating to the waifus or about adding waifus would be ignored
oh l
oh k
nvm anyway i was mostly joking though i just realized im taking up space 
Note: A male waifu is a husbando
^
oof
Increase crit chane and damage by 3%...then danage by another 4%? Wouldnt it be easier to write 3% crit and 7% damage?
Wait now its 3% crit and damage...and another 7% damage? Dude you drunk?
Lmao
i'm really bad at giving stats for accesories
It has potential keep on going
Those stats arent great but they arent terribly bad
You just goofed up while writing the effects
Also ^^^
When Signus dies his Cosmic Mines should despawn
*Not because the last 3 times I've killed him, his cosmic mines have killed me post-signus death
@serene charm I think that looks pretty dope (RBG)
however, it should be a rocket launcher not a grenade launcher if its based on an RPG š
thanks my man
well yeah its mostly a pun, not directly referring the weapons capability
Primordial Earth - While actively using the item, a constant light aura emanates from the book towards whatever direction the cursor is pointing, dealing the same amount of damage four times per second, stacked on top of the already existing dirt barrage.
Primordial Ancient - The light aura has a much wider arc.
This is in reference to the Gaia moves in Golden Sun, which visually work similarly to the Death Valley Duster weapon lineup
Tbh I just want to make them more useful 
Instead of respriting the Heat Spirit, just rename it to something like "Obsidian Head"
I just had an idea, idk if itās good:
Yharon-themed, shortish ranged yo-yo.
Yo-yo that creates dragon dust explosions that do significant damage - but they only spawn after hitting the same enemy a few times in short succession. This is to encourage actual ātrue meleeā yo-yo combat because most yo-yos rely on projectiles without even bothering with contact.
Itād be nice to have a yo-yo viable against supreme calamitas or some other superboss in the future that isnāt just projectile spam
Could be pretty fun to play around with, especially with the yo-yo bag
Exo-Yo when
I mean, Right?
Acid Surge
āāāāā
-Ranged Gun; Fires a growing ring of acid and electricity forward; Ring will pierce up to 4 enemies before splitting into 3 smaller, homing rings; rings inflict the Irradiated (or Plague) Debuff. Rings pass through tiles.
-Crafting: Storm Surge, Lead Core, 5 Luminite Bars, 2 Cores of Calamity, (5 Plague Cell Canisters if Plague Debuff)
Storm Surge Upgrade :/
why make it post ml when you can make it post pbg and then add a second upgrade involving whatever that bubble shooting gun maulers drop is called
honestly
the thing this game needs...
is a specail mount from each boss
like a DoG mount would be cool
...
i guess that was a trash idea
@orchid ice why use an accessory for a weapon?
what the best melle loadout
im suprised no ones answering your question yet tbh. im not sure i just know auric tesla is great and exoblade is nice but for all i know theres something that ends up better
i want to know the accesoriesš¢
I added the Lead Core since thatās the only Acid-based item in the game
The pins in the channel I just linked you to...
And it needs more uses. Making it an accessory/material is my solution
Is this your first time on Discord?
yes
Look around the top-right corner of the screen.
You'll know what the pins are when you see it.
Thumb-tack.
yur welpcomb

Make the Siren Lure more like a lure for newer players by making it look like it can be talked to, but still keep it killable for the revengeance drop.
Thatās a good idea. Iād make it have the same hp as an npc and invincible while the player is too far away so it looks even more like an npc
Tyrant Necklace: A souvenir from the Jungle Tyrant's family. The heart in the necklace has been melted for centuries. Crafting: 50 Darksun Fragments + 20 Yharon Soul Fragments + 25 Auric ore + Yharim's Gift (Yharim summoning item idea thingy)
Too many materials needed, minus the ore
that's not too bad
well if the devs implement it they probably going to reduce the materials
like 100
auric needed at least 65 mothrons before
i changed it a bit
make elementals even more hawt
all waifu related suggestions get ignored iirc
in case no one got it it was a joke
In case you didn't know read pins
Bruh
o k
Reading pins is a goddamn rule
what's the point
Drops Sulphur Cloud blocks that can be used to make a buffed Nimbus Rod?
itās an idea h
as fun as it would be to rain on people's parades i don't think that's the place for it
much better to have a post ml irradiated-themed nimbus tbh
^
How about both for better progression?
making an early hardmode weapon upgrade to one that's already early hardmode seems dumb
I was thinking it would take stuff dropped by the Aquatic Scourge to craft too, bring it up at least one tier
that's still pretty early hardmode
you never know
Thought about adding Living Shards to the recipe, I didn't think that'd make much sense
it could be good
B.A.D
Tooltip "The Big Airship of Doom| Counts as Wings| Flight Time: 2.67 seconds| Acceleration: 2.0| Grants a Quintiple Jump "
Upgrade to the MOAB PML
inspired by the new bloon in BTD6
Recipe: MOAB, 10 Cores of Calamity, 5 Bars of Life, 20 Luminite Bars, 5 unholy essence and 10 Divine Geodes
Meant to continue the line of the MOAB which is a really good accesorie hardmode, but quickly becomes irrelevant past Golem.
Pestilent Staff
whoosh
Plague-Themed Slime Staff
Crafted with Slime Staff and 50 Plagued Gel (dropped from Pestilent Slimes)
we don't need another single-use material
Maybe you could also use Plagued Gel to make special torches for a furniture set?
Flag of The Jungle Empire: Summons Yharim's soldiers to defend their "country". Crafting: 15 Darksun Fragments + 5 Yharon Soul Fragments + 20 Cloth - Basically summons the depressed king's army to destroy your home. Its like an invasion event but for post ml. (I know this will probably wont get in but I was bored.)
seems like a neat idea tbh
might be a good idea to flesh it out though
maybe some weapon drops?
Calamity mod doesnt have a invasion event. So I thought it would be a good idea to make it.
unfleshed idea but I will if y'all want me to: standalone Calamitas' brothers fights
Yeah i got some item ideas
@elfin mango Did you say "rain on people's parades" in regards to a nimbus comment

