#suggestions-voting
1 messages · Page 11 of 1
Those victory shards and stuff AS drops is useless
And not unique, like it’s other drops.
I’ll think up an idea for one, but for now I got to go to bed
Then from the victide upgrade, you go to reaver
And from there, a little variation would be nice
Not having all the classes covered in one set for once.
Maybe add a synergy with victide upgrade and AS drops, the summoner AS drop is just downright useless and something more than just a straight damage buff would be noice
Maybe it could spray out the AS thorn projectiles as it moves
Or leave poisonous clouds as well, would be cool to play around it!
A bit late, but that profaned crags armor is very cool tbh
I like it as well! plus an upgrade from daeldalus post mech is pretty nice
Also AS will most likely have new stuff in the future
Not giving any more detail
My favorite worm boss tbh
So dont bother asking 
Damn.
Glad to hear it Waluigi, do the team already have ideas or should we suggest more?
We have more ideas that are being worked on, but suggestions are always still welcome
Very well!
Or, nerf Daedalus a bunch, and have it be obtained the way it used to, and not have AS drop anything until one mech is dead, and have the stuff it drops make armor that’s viable until plantera, where you get reaver, and consider my varied post plantera armor sets from there work on other things.
Hmm, considering the next update I don't think the armor progression should be that linear
That’s true.
Yeah, multiple stuff per tier is probably better
I remember hearing that the reason calamity has less variation in it’s armor is because of the pain it is to sprite different sets?
Suggestion: Cross-Content with the WeaponOut Mod, mainly fist weapons
That’d be interesting. Lilac would enjoy it for sure.
Well yeah, spriting stuff is always a pain, but due to the linearity changes we are generally looking for more armor sets
That’s good to know.
Also yeah, calamity+weaponout would be super hot
Problem: frost armor is almost as good as Daedalus armor when it should be worse

Wouldn't it be cool if you could punch Yharon to death with various super fists that have epic combos and absurd base damage
Weapon out has some really interesting stuff
Frost armor doesnt have to be worse (and imo it is) pretty much the same tier, and again, less linearity
Maybe make that brimstone armor a sidegrade to Daedalus and buff Daedalus slightly?
Basically I’m saying make frost armor useful by making it earlier obtainable more easily? Wait nvm it’s already obtainable pre cryogen the vanilla way
I just don’t like using it for half of hardmode.
You’re probably right
Maybe add a use for those frost cores that cryogen drops other than making an armor less useful that one you get right after
We need frost core weapons tbh.
Oooh
We have the desert ones.
Alright suggest away waluigi is listening
wait I have nothing rn
I'm thinking
Mech tier is obviously the part of the game that needs the most attention in terms of armor tiers
which is why I want the AS armor
Or some form of abyss armor too, maybe.
I guess I’m gonna go think of some possible frost core weapons. Make em more useful.

Huh
What if you split the progression into two lines, you can still fight any boss at any time but the three mechs gives you an armor set and the Cryogen Brimmy AS trio as well,
Then again, GSS drops the desert upgrade core things.
Maybe cryogen should do that too, instead of dropping frost cores.
And have the cryo upgrades, and a frost core weapon set.
Well cryo and GSS tiers are completely different
So it would be better to give frost cores weapons than a completely new cryo drop for weapons
Ye GSS is post plant
mmm
I've had this accessory idea that when you press the hotkey immediatly freezes you and increases life regen, you can press it again at any time to release yourself from the stun
What stage and what purpose though?
Kinda like a risky healing accessory where you want to use it when you're safe from damage, you can't tank with it you're going to get punished if you get touched
Also, why do the forbidden fragments get crafted into weapons at iron/lead anvils.
Either that, or wiki needs tweaking.
This accessory could be either brimmy or cryogen related in it's design so that's where I'd put it
Hm
Here's a block suggestion: Plague Plating
Crafting station: Auto Hammer
Materials Needed: 1 Plague Cell Canister, 1 Iron Bar
Quantity produced: 4 blocks
what is GSS
Great Sand Shark
Upcoming desert miniboss
Cold Front
47 magic damage
5 adamantite/titanium bars, 2 frost cores
Rapidly casts slow moving balls of frost energy all around you which home on enemies. Mix between nuclear fury and desert spirit lamp for an image.
Flake Crackler
87 ranged damage
5 adamantite\titanium bars, 2 frost cores
Sniper style weapon. Slow firing speed, and shoots an instant velocity thin frosty beam, which explodes into a snowflake shape on contact with an enemy or wall. Freezes them.
Avalanche
64 melee damage
(You get the idea for crafting things)
Swinging this hammer-like weapon causes massive amounts of snow to fall on either side of you. These are slow at first but rapidly gain velocity, and crash down on enemies and blocks.
Tundra Splicer
51 throwing damage
Wow, I wonder what this is crafted wit-
This is an odd throwing weapon in that it has no arc. It travels in a straight line, and the path it takes shoots out icicles to the side. since it has no arc, you gotta be swole to use it
Aurora Enchanter
42 summon damage
5 adamantite/titanium bars
This creates sparkling balls of blue, green, and purple energy. They do spitballing dashes through enemies, leaving a veil of energy, corresponding to their color. even if it sucks, it’ll be pretty!
@pine hawk
debating whether or not to ping pres too
Noice
upgrade to snowball cannon too
I love the Snowball cannon. Too bad its way under-powered
Tremor has a snowball cannon upgr-
REEEEEEEEEEEEEEEEEEEE
Frostillery
40 Ranged Damage
Strong Knockback
4% Crit Chance
Very Fast Speed
Fires out snowballs at high velocity
20% chance to fire a concentrated ice-ball, which splits into ice shards all over, similarly to crystal bullets
Crafted From: Snowball Cannon, 2 Frost Cores, and 5 Adamantite/Titanium Bars
notice me @slow kettle senpai
Perfect
~~haha, hot. I get it ~~
smh zplo makes a lot of good suggestions pay attention to him yeah?
might as well save all of his tbh
electric boogalo
No
Check pins please before suggesting.
I got a suggestion for The Twins boss in death mode. Whenever one dies, it doesn't die, it stays there and attacks you while you kill the other one. When that one dies, they both die.
Supported
I have a recommendation: please nerf or at least make the Terratomere a post-ML weapon. Its simply way too OP imo, literally had no problem killing revengeance moonlord and was still way too strong to kill providence. It is a weapon you need to farm for it, but dispite that i feel like the damage needs to get cut in half or the receipe should contain some luminite so you cannot just instakill moonlord with it. Hope you guys take this into consideration :)
It's fine on rev
Wait naking Terraromere do Only 50 damage?
Also what other mods
Accessories and armour from other mods can make even copper shortsword viable for post ml bosses
Im talking about calamity not any other boss. The most major mod i have on nextto calamity is alchemistnpc and fargos but the teratomere is still too op imo. Also maybe not like 50 damage by the way i was thinking like 70-80 and making it fire 2-3 beams instead of 3-5. Homing is fine i think just its dps with good melee accessories feels a bit too high for a hardmode weapon.
Anyways it is just a suggestion ill leave the devs decide whether is it a good idea to nerf it.
make it so summons can target perf/hive mind cysts
Are you using any fargos souls?
If yes then that's why your finding it so strong
It is good enough to fight moonlord
I wouldn't use it for prov tho
There are better swords to use
No i havent crafted any of the souls until post DOG and that is when i built the colossus soul, however for the moonlord bossfight was still too easy with no fargos items, didnt even have to use the healing pot since any damage moonlord did i almost instantly gained back because the healing abilities of the blade on enemy hits
Could there be a throwing weapon with opposite gravity effect(falling upwards instead of downwards)? Maybe it could give trash mobs the floating debuff while doing slightly more damage to bosses. It could be called gravity blade or something
It would be cool if you could make it out of the purified gel since slime god applies this debuff as well
there's a thorium bard weapon like that i think
the sea shell thing
was kinda impractical for me though
Sugest:A huge throwing weapon that has the damage decreased based by how much the prohectile traveled
Could also be a mage one
10
There should be a special music for the acid rain (made by our favorite artist DM Dokuro) .
I don’t know if this kind of suggestion goes here but i’ll post it here anyways.
Armour dyes.
I've heard that they are difficult to implement, but how cool would Astral and Auric dye look
Astral dye 
sounds like a next year kind of thing
More cosmetics!
Make a water gun upgrade
Ok, so I meant to actually do this using the lead core so it would become an acid sprayer, but this happened
Acid Rain
—————
-Magic Weapon; Fires a concentrated jet of ichor and acid which deals AOE damage on enemy or tile hits; Inflicts the Ichor, Cursed Inferno, and Irradiated (or Plague) Debuffs
-Crafting: Everglade Spray, Lead Core, 5 Luminite Bars, (10 Plague Cell Canisters if Plague Debuff)
I’m thinking, since most post-ML bosses are immune to ichor, make them affected by irradiated. It makes them slightly stronger damage-wise, but reduces defense and damage reduction.
The submarine = An item dropped by the adult eidolon wyrm. It's basically a cyclops shaped weapon (based on the cyclops from subnautica) that spawns in a prawn-like suit that shoots his hook towards nearby enemies, basically a summoning weapon
It would make a little more sense for it to be a mount
yeah
Give the other Celestial Towers a dropped material for Xeroc items and others?
@lucid drum hey what if... you look at my old aurora spirit summon weapon idea? It’s similar. Basically it’s like what you said but it summons an aurora spirit that changes color and inflicts a debuff based on said color
Oh nice.
I mean, it’s the mods you should bring it up with, as I’m fine with anything as long as it’s a summon, but it sounds cool.

"Melterang"
Crafted: Ice Boomerang, Flamerang, Seashell Boomerang, 5 Hallowed Bars, 3 Essence of Eleum, 3 Essence of Chaos
Location: Hardmode Anvil
Preliminary Stats:
Damage: 44
Knockback: 6
Crit Chance: 7%
Use time: 10
Effects: Unlimited use
Behaves similarly to weapons such as the seashell boomerang
100% chance to inflict On Fire!, Frostburn for 4 seconds
Has a Melee variant (because it's a boomerang)
-note would replace seashell boomerang in elemental disk recipe
because throwing class suffers post-mech bosses getting only the pwnage hammer currently
i'm currently in the middle of cleaning out my idea doc, purging it of stuff that in hindsight wouldn't fit calamity very well, is too soon an upgrade of something existing, or just has no chance in heck of me putting it in suggestions, while updating stuff that currently exists in said doc with that 'melterang' as an example
ALL ABOARD THE SCYTHE TRAIN CHOO CHOO
Plague Bringer
Summoning weapon - made with Dreadmine Staff, 10 Plague Cell Canisters and 10 Bars of life @ HM Anvil
Summons a stationary plague mine that fires plague rockets - pretty slow but gains velocity over time that has AoE damage and inflicts plague
90 Damage
Uses 45 mana
Stronk knockback
Average-Slow speed
Lime Rarity
fires 3 types of projectiles: explains only 1
Plague Wasp Staff - made with 15 Plague Cell Canisters and Hornet Staff @ HM Anvil
Summons plague wasps to fight for you
78 Summon damage
Medium knockback
Fast Speed
Small wasps - fires plague stingers (inflicts plague)
Big wasps - charges onto enemies
Lime rarity
"Haunted Tomahawk” (Throwing/Melee weapon)
Crafted: Possessed Hatchet, 3 Spectre Bars, 2 Bars of Life, 1 Core of Calamity
Location: Hardmode Anvil
Preliminary Stats:
Damage: 90
Knockback: 6
Crit Chance: 13%
Use time: 11
Velocity: 13
Autofire: True
Effects:
Similar to Possessed Hatchet
Has similar homing strength to Possessed Hatchet
Passes through tiles
Critical damage restores 0-1 of player’s life
I made this to increase throwing class support, create an alternative to the true paladin's hammer, and give golem loot a bit more love
nerf Nebulash. Its actually better than the solar eruption
Yeah, it needs a nerf, but maybe make it smaller instead of decreasing the damage
About the haunted tomahawk, maybe also have a melee version? I just want both melee and throwing versions of all boomerangs
it literally says (throwing/melee weapon) next to the name : P
Probably misunderstood your comment that came afterwards.
yeah i don't blame them, i can easily see why that would be misleading
Maybe a pet of one of the mini dragons Yharon has for minions
fab doesn't like pets(and vanity even less), we only have the pets we do because they are dev items. also i've seen that suggested a few times before
Why dont they like pets?
i think fab said at one point along the lines of not liking vanity because 'what's the point when it could have effects'(which i can see why since you could just wear armor as vanity), i'm guessing pets fall under the same catagory as vanity with fab
i.e. why make a pet when you could make a summon that does more
Light pets?
similar deal
we have 1 light pet, its a dev item, and on top of that it functions EXACTLY the same as wisp in a bottle - only differences are the sprite, location obtained, and light color.
So the goal is to make Calamity less linear, right? Well I have a few suggestions for that.
First off, either remove Leviathan's IOU or make it so you only need that to craft it's drops and a HM anvil
Well
it might already be happening
from that perspective, fighting Levi before Plantera is non-linear
I'd say just remove it anyway though
yeah
Here's my best idea tho
So at the bottom of the Abyss you'll find a small shrine-like structure with an air pocket
Inside are two lunatic devotes and an Eidolist
If you can get here and beat the eidolist, you get the chance to set off the lunar event in pre-hardmode
I think there's plans already for the bottom of abyss
but that sounds cool as fuck
From a gameplay point of view, getting to actually fight ML pre-hardmode has never been a thing you can do, this is a welcome change. The fact that it's at the bottom of the abyss too, a place that's already difficult to get to even pre-plantera is even more of a challenge.
Is that even possible?
I think this actually needs to be somewhat put into the game. It fits in with all the biome shrines too by giving the abyss it's own one, you could probably put a chest in there with a weapon to help actually kill moonlord
honestly as far as reducing linearity goes i would say remove leviathan I.O.U, Increase astral pickaxe & flambeak hampick pickaxe power to 210%(so it matches picksaw), and make adult eidolon worm weaker(becuase its loot isn't boss-locked)
of course it's possible
getting to bottom of abyss in pre-HM is possible, just very difficult, air isn't really the issue its the enemies
you just need to set the killing of the cultists to trigger the lunar events
and then the lunar events spawn ML anyway
No Lunatic Cultist?
I think that would be quite the challenge in a smaller area at the bottom of abyss in prehm
maybe straight up impossible
Getting to the bottom of the abyss is already a challenge
yeah it's enough
xd
but you would need to get the ancient manipulator somehow if you want a fighting chance against moon lord
Perfect! Just add a shrine chest in abyss with the manipulator in it
there we go
I mean i've killed colossal squid with pre-plantera gear so anything is possible before the recommended time
Exactly
but i don't think any of the boss summon post moonlord actually need biome items
you could have moon lord's death also just trigger hardmode
the game will be less linear but that's 2much
That's why there's an actual challenge behind it

full tank gear
cover the shrine in auric
except for the top
So, maybe you need to kill the cultists underneath pre-hm but they only spawn if skeletron is defeated. Then killing the cultists in abyss trigger the flag that allows the cultists to spawn on dungeon and since there's no old man there, they'll spawn
then you need to kill lunatic cultist
but why
it doesn't immediently cut to lunar events but there's challenge
chance of killing lunar events with prehm gear is p low
i just dont see the point of adding that
covering it in auric would make no sense, just having it be a custom tile that requires a pickaxe power of 225% or above would make more sense and it could look fitting
yeah
and 225% or above specifically because that's what luminite pickaxes have, also could be broken sooner with laser drill since that's a martian invasion loot but has pickaxe power of 230%
Everyone here seems to forget that to even get the chance you have to take down an Eidolist at that stage too
That's not too hard after going through sea-hell
Eidolists are kinda weaker than then other stage 3 and 4 enemies
Ok
Make it so you can challenge Yharim from the moment you beat the moonlord
But as you go down the progression, he gets stronger and gives better loot
Like the final boss of Chrono Trigger.
yharim is already confirmed to only be after yharon, like the rest of the superbosses
Okay
So your ability to fight Yharim starts after you beat yharon
And as you defeat more of the other super bosses, Yharim becomes stronger
that could work but i still doubt fab would do it even though it sounds interesting
instead of deeming you unworthy yharon should flee back to his master wounded but alive, and you need the dark suns power to restrain him. but this means in his phase 2 he's a cornered beast, desperate and struggling to survive, befitting his new phase 2 theme.
him deeming you unworthy makes more sense tbh
I kind of want a final yharim
Like after you beat the normal yharim
he gets a buff after you beat draedon.
Nah
thats
UH
SO DAMN CONFUSING
Well draedon is above yharim in the ending cards of the crimson hivemind
Wait
Perferators*
where are these ending cards btw
Dokuro’s video.
make the lorde drop a weapon that just shoots random projectiles
the weapon is called pandora's tome from fargo
also fargo's mod already has that
^
"Ancient Bone Gauntlet"
Crafted: Bone Glove, 3 Ancient Bone Dust, 3 Demonic Bone Ash, 3 Spectre Bars, 10 Lihzard Brick
Location: Bone Welder
Preliminary Stats:
Damage: 99
Knockback: 5
Crit Chance: 4%
Use time: 15
Velocity: 2
Description: Throws Primordial Bones, 95% chance to not consume bone.
Effects: Throws 2 bones in a row, each bone has a use time of 5, Bounce/pierce 3 times,
100% chance to inflict Shadowflame debuff, Brimstone Flames for 6.66 seconds.
Because throwing needs all the support it can get, and as far as i'm concerned bone glove is fun to use, so have a post-golem bone glove upgrade
Looks good
Wut
Doesn’t a mod already do that
wait what
Skele prime themed upgrade or something
Might be thoriums sparktaser, but I never use that.
Well there’s some mod that has upgraded bone glove things.
I forget which.
might even be tremor tbh
i think weapon's out has an upgrade, but its as soon as you get it, and its a gun that uses bullet doing ranged damage
I mean it actually does a lot of damage
A buff to Martian Invasion after Yharon has been defeated (or flees), where the martian invasion enemies typically get a huge buff to stats and all that other jazz. Maybe a new miniboss can be implemented as well, here's what I got:
Extraterrestrial Mothership
540,000 / 780,000 / 1,608,000 (Rev Mode) HP
240 / 380 damage (Contact)
350 / 470 damage (Dive)
330 / 410 damage (Laser barrage)
145 / 270 damage (Shrapnel)
~7500+ damage (Deathray)
The Mothership will spawn with a large shield (235,000 hp on any mode) that increases the spacecraft's DR to 99%. It will only have a single attack besides flying around, and that is firing a large ring of lasers from its cannons, it can do this up to three times in succession.
Once the shield pops, it will gain many more attacks such as:
Ramming into players when it is above them.
Releasing an explosion sending debris scattered all over the battlefield.
Firing an accurate ray of lasers, abandoning the laser ring and going for a spray of them in to the players position.
When it is at 30% health, the Mothership will fly above a player's head and stick there while a countdown commences. When the countdown reaches one, the Mothership will stop moving and fire an extremely large and powerful beam that goes through anything and will kill anyone unfortunate to be in the attack radius. In Revengeance mode, the Mothership will hesitate for a few seconds and then move in one direction (probably towards a player) extremely quickly.
The Extraterrestial Mothership will spawn when the Martian Invasion is halfway complete, and again if none is alive at the end of the event.
The Mothership drops upgraded Martian Saucer gear and a material that unsurprisingly is used in things like the Voltaic Climax or the Exo weapons.
@pine hawk a bit of a stretch but here if you want to take a look at it.
^
would be nice to get some Martian stuff
if the stuff it drops is upgraded martian stuff then how would the laser machinegun one work?
since we already have the T1000 post-dog
would it just be homing instead or have some weird mechanic to make it useful/unique over the T1000?
Infact most of the events needs some love (besides the moons and eclipse)
I mean, it’s kinda there for the niche. I feel like it’s not the best idea to just go and upgrade every event.
Like, post ML goblins or Pirates?
No thanks. Just feels bloated there.
Maybe a new event.
Buffed Slime Rain
Maybe LC and the pillars could be buffed post-Doggo
Again, why?
There ya have it I guess.
Oh wait right, no meme suggestions
smh
smh my head
Shaking my shaking my head smh head
this is going to get idiotic very quickly, so i suggest that we stop that now
Agreed
I heard "make charged blaster cannon useful" shockingly i don't have that in my idea doc, time ti fix that
Galactic Prism Blaster
—————
-Magic Weapon; Fires differently depending on how long the trigger is charged:
- A single tap of the trigger will fire a large blast of energy similar to a Charged Blaster Cannon’s charged shot.
- Holding the trigger for 1 second will quickly fire lasers similar to the Last Prism’s charging sequence. Releasing the trigger will fire 3 single-tap projectiles.
- Holding the trigger for over 3 seconds will result in a laser similar to the Last Prism being fired. Unlike the Charged Blaster Cannon, the laser can be maneuvered. Releasing the trigger will cause the laser to split in a fashion similar to a reversed Last Prism charging sequence.
-Crafting: Charged Blaster Cannon, Last Prism, 10 Luminite Bars, 5 Galacta Singularities, 5 Bars of Life
Way ahead of you
i'm done lol
👌
thing
~Luminous Mirror~
-The Luminous Mirror is a hardmode accessory that can rarely drop from any enemy in the Hallowed. (?I guess?)
-When pressing a hotkey with this equipped there will be damaging mirror images of projectiles and such like that for... 15 seconds? And (i don't know how long cuz balancing and stuff) cooldown.
Legendary bone glove upgrade from skeletron prime
Legendary shield of Cthulhu upgrade that shoots or inflicts cursed flames and ichor dropped by spazmatism.
^^ Mechanical Bone Glove?
Ye
Something same tier as shpc but for throwers
The shield of Cthulhu would be for melee players
And maybe some kind of ranger thing from retanizer
idk
YES
ive foguht him like 10 times
and hes despawned at least 5 times
by flying off the end of the ocean
THE FIGHT REQUIRES YOU TO GO FAST BUT IT DESPAWNS IF YOU YO FAST
ive literally famred my world out of starfish
so now i have to farm cnidron
ive made the item enough times that im literally out of starfish
stay above the sulphurous sea
Remove #245250528500514816
sprites are needed though 
Its already in the art server
But the master post thingos are there
Remove #general-talk
mechanical worm scarf that gives 15% DR and summons laser-shooting drones on hit kek
In light of Dokuro's glorious new yharon phase 2 theme, I believe the boss's summoning item should be changed from an eg to something that makes yharon think Yharim is under threat
Make the Irradiated Slime immune to the DoT caused by the Post-ML rain?
make Death mode SCal summon 2-3 calamitas' clones
dumb and insignificant suggestion but Chaos Slimes should explode in expert mode
have death mode bring back old enemy mechanics (corruptors spreading the corruption, clowns blowing up tiles, etc)


Heck no pls corruptors will fuck the entire world
yeah I'd rather not have to fucking take out my clentaminator every 2 seconds for a shitty splat of corruption all the time
fab's definetly not going to add that
Clentaminator upgrade?
How?
The clentaminator is something that's not very easy to upgrade...
The concept, I mean
Wall off Fabsol from his computer so we can make Calamity great again
Anyways
Clentaminator seems like an easy one. Just increase the range.
repost thing
~Crag Caller~
-This is a hardmode enemy that spawns in the Profaned Crags, it's a tiny crag with arms and legs and follows the colour scheme of the charred ore causing for camouflage.
Possible Drop? Maybe?
Crag Creator- A magic tome that has a 15% drop chance from the Crag Caller. It's a tome matching the colour scheme of the profaned crags with a tiny crag in the middle matching the colour of brimstone slag. This weapon shoots out a tiny red projectile that is affected by gravity, when it hits a block or enemy the projectile will dissipate summoning some rising crags.
Attacks.
-This enemy will remain on the ground occasionally jumping towards your player to deal contact damage.
-The main attack of this enemy is summoning crags from the ground to emerge into your character dealing damage.
That's a buff, not an upgraded concept (I think)
Traumicien
Or is it?
Anyway, the clentaminator already has great range
More feels unnecessary in my opinion, unless comes with something more... (Like The Grand Design)
clentaminator upgrade? just make it shot in random directions or make it bigger
That's what I meant
wanna free items delivery in 2-7 min
All items
All amont
NOW FREE
USE example
-wood 999
-treasure bag moon lord 999
-portal gun
-last prisim
...
NOW UP TO 10 items
somebody ban this schmo
Why are they spamming that in every chat?
Stab them or something
now on Discord
Oh, well they aren’t a bot. Search their messages :/
And they got warned
Either advertising, scam, spam, or roleplayling
Whelp, back to suggesting:
like are you actually going to suggest something
...yes. I’m just quickly making a suggestion <.<
Urchin Crossbow*
—————
-Ranged Gun; Fires a burst of 3 Urchin Stingers that inflict the Venom Debuff. Uses Urchin Stingers as ammunition.
-Crafting: 15 Urchin Stingers, 10 Hallowed Bars, 5 Souls of Light, 5 Souls of Night
Give the other big Phantom Spirits unique features, since the Happy one is the only one that does. (it's ability is to fire a beam)
Sad phantom spirit leaves "phantoplasmic tears" below itself and whereever it goes.
Angry phantom spirit charges quickly and is less floatier than the others.
urchin stingers inflict venom by themselves why would an upgradethat uses them as ammo inflict poisoned?
Hecc
Uno secondo
Fixed
We need more Urchin Stinger recipes
Urchin Flail and such
add some town npcs maybe
that’s coming
wHaT aBoUt UrChIn ArMoR
@thin quest Danny loves his dpls so its unlikely thats gonna happen
But its like that on the normal weapons page
Urchin Grenade
45 Throwing Damage
Insane Knockback
4% Crit Chance
Average Speed
Throws a grenade that explodes into 8-12 urchin stingers all over
Crafted From: Grenade (20), Urchin Stinger (50), and Blighted Gel (20), which makes 200 Grenades.
Urchin Prefix: Turns the items sprite into a google images picture of an urchin
No meme posts allowed 

What’s that lore from? I don’t think it’s official
My idea owo
Leprechronicle
400 base dmg (mana weapon-20 mana each use) speed: very fast speed , base crit chance 30
Knockback: none , made from 999 platinum coins, 5 yharim soul fragments, 5 darksun fragments,
100 gold bars, 100 books, 5 essence of calamity, 5 galactica singularity
Rains gold coins from the sky and from the book ( 3 each second from the book and 4 each second from the sky, low spread) each coin shatters into 3 gold shards, inflicting midas debuff
Each 10th fire from this weapon, 8 platinum coins surround and smash into the cursor position, shattering into gold coins, (optional: the gold coins also smash into the cursor, shattering into go,d shards)
Has a 30 percent drop chance from supreme calamitas
Change the recipe to 500 platinum coins, 100 books, 30 galactica singularity, 50 uelibloom bars,30 cosmilite bars, 50 unholy essence, 10 dark plasma, 30 effulgent feather, 30 divine geode,
30 core of calamity
If u are interested in the old recipe, feel free to keep it
(To mods)
Change 500 plat coins to 350, 20 of the rest of the crafting materials, remove unholy essence, add lucky coin, sky glaze
Also the damage could be 200 or 150
i stopped reading at 999 platinum coins
SCal?
Maybe keep it before yharon and change the recipe.
Ok
How about: Sky Glaze, Stardust Staff, 50 gold coins, 10 cosmilite bars & phantoplasm @ draedon's forge
Change the recipe to 500 platinum coins, 100 books, 30 galactica singularity, 50 uelibloom bars,30 cosmilite bars, 50 unholy essence, 10 dark plasma, 30 effulgent feather, 30 divine geode,
30 core of calamity
If u are interested in the old recipe, feel free to keep it
(To mods)
Change 500 plat coins to 350, 20 of the rest of the crafting materials, remove unholy essence, add lucky coin, sky glaze
Probably still not worth it.
Hmm
Lucky coin, sky glaze, and then 10 of some material that goes with that damage tier well
That is actually nice
Dps tier I mean
Huh
Owo
How about a meme item owo
Name: I STEEL O U
Does 9999 dmg
Fast speed
No knockback
Crafted with 20 I O U an item, 999 cosmilite bars
@small vessel meet in #general-talk.
Are you on a pc.
This is getting off topic
Read da pin
That’s fine
Well its not made from shadowspec bars
Just no outright memes.
And sure it needs work, but the idea itself isn’t awful.
Fabsol/Drew's Wings fill that slot
I meant like chicken wings
Yharon wings would be vanity only
If Summoner gets some love i'd like some stuff that can deal with the Thots, because they're a pain as summoner
We have yharons son.
Welp we need bumble birb to drop some cool stuff
^
How about another idea owo
Rift hopper
Made from: 10 cosmilite bars, 5 dark plasma, 1 portal gun, 5 twisting nether
Works like the portal gun, except left click summons a gravity defying portal and same does the right click
Projectiles could go through the portals, as well as the player
Damn thats a good idea
Thx
I feel like this is the kind of stuff you can abuse with a huge arena setup, I like it
Another one?
The Orbital Star
45 summon damage
Legendary drop from Astrum Deus
Summons stars that rapidly orbit the player like the ones around the head of the worms. They will fire homing astral bolts like the astral blaster and deal contact damage. Ideal for crowd control. Can be effectively used for single targets too, if you utilize the summon targeting mechanic from vanilla
OH DAMN
Haha thats not getting added
Aw
We all know the truth
The orbital star idea is sick 
Too bad every single Calamity summon ignores the targetting mechanic 
A legendary drop from the slime god.
How about an astrum deus version of the apotheosis
I agree
Apotrum
please stop it with the "owo"s
APOTRUM DEUS
Using entropy's vigil all the time gets a bit annoying
Gods gambit already exists
A cryogen legendary weapon?
Apparently summon's post ML set bonuses are really cool
Cryostaff fires 6 spinning cryocores at you?
Why at you?
^
I feel like Calamity doesn't need more 1% drop chance weapons...
Right
Yeah, apparently bloodflares summoner set bonus is Levi’s favorite out of every single post ML set bonus.
So fuck yeah.
Bumblebirb weapon ideas.
Rip murderswarmer
Bumblestaff.
Bumble staff has been suggested so many timws
summon weapons that drop from postml bosses are oversaturated
Hey guys what about a bumblebirb staff?
Doggos summoner weapon drop is unoriginal
smh
GAMER I ALREADY HAD THAT IDEA
REEEEEEEEEEEEEEEEE
Probably
Shut with all the caps 
@lucid drum we must leave, for there is no hope for this place
A polterghast weapon
'-'
I’m gonna skedaddle
might wanna
be more specific
🚪 🚶
Cya
What about a bumblebirb staff
How about a Lunar portal sentry upgrade Post Polterghast that fires a straight beam towards the nearest target , I need help about the design though
I already suggested that idea
How about a ghost fracture
Like another sky fracture
HoW aBoUt a BuMbLeBiRb StAfF
Spidey please stop suggesting things multiple times
but it fires mini doggos
Sky fracture already got two upgrades
You should check the list of existing weapons before you suggest something smh
How about another idea owo
Name: sigil of signus
Equipable
Counts as wings
Sacrifice your feet for wings
The wings are not realy wings, but you can fly without wings just like signus
Teleport to a place with a specific button
When you teleport, 8 cosmic fireballs will surround you, spinning for 5 seconds and will explode
When contact with projectiles. Will explode automatically after 10 seconds
4 cosmic lamps surround you, firing at nearby enemies, after 5 attacks will suicide to enemy and explode
Cosmic lamps appear again after 5 seconds
Crafted from 10 twisting nether, 1 galactica singularity, 1 avenger emblem, 50 teleportation pots
Cooldown for teleportation is 20 secs
Flails need more love
Ye
While being insanely cool and original I'm afraid anything involving wings post moon lord is doomed to be overshadowed by the tracers
Ye
Unless this is a whole alternative that can properly dodge bosses
Name: The Destroyer Damage: 60 This Flail is a special one since its like the mourning star and discharge but only with lasers
Fires alot of lasers upon impact
No that would be game breaking
Too much dps
Crafting materials: 60 souls of might 40 hallowed bars 20 souls of night 20 souls of light 6 essences of cinder 6 esscences of elium 10 astral bars
Hows about a flail idea owo
Vaccum reaper
Damage: 120
When used, the flail will go towards the mouse cursor, detach, and form a black hole.
The black hole has insane knockback, but the knockback direction is towards the black hole
Speed: slow speed
Materials: 5 dark plasma, 5 galactica singularity, 25 phantoplasm, 5 reaper tooth, 10 twisting nether
Crit chance is 40 base
owo
A flail that shoots out 3 other flais
Nothing else though
A flail that shoots homing lasers
No Crazy zany wacky effect TM
Hows about an emblem idea owo
Chaotic emblem
Crafted with 1 rod of discord, 1 avenger emblem, 10 chaotic bars
15 percent more dmg and when about to be contact with an enemy boss, automatically tps you to a place nearby the boss, works with projectiles
Cool
Wouldnt it have a chance to teleport you into a projectile?
Ye
Or like an infernado?
U have to take the risk
Doesnt seem worth iy
Whats better being hit by a hellblast or a sepulcher
If you need to avoid taking consecutive hits just get something that increases invincibility frames
The sepulcher, coz they dont deal body dmg
Get Apoth and friends
ye
Hows about a cosmetic idea owo
Comet emblem
Mount: when activated, will increase your falling speed by x10, when you land an explosion will happen and 5 stars will burst out of you
The explosion and stars deal 400 dmg
The explosion sends you high, allowing the emblem to be spammed
Will transform you into a cosmilite comet that has the same color scheme as the DoG
Each consecutive spam increases comet damage by 150 percent, infinite stacks
After you return to your character, you gain slowness
And you cant use items with this activated
Still op.
But u need to hit the ground
Just let it go for an hour
It doesnt get activated when u hit the boss
Doesnt matter
And u can still be hit
Stars make up for it
"when you land an explosion will happen and 5 stars will burst out of you"
Well that is op
If these stars do 999999999999 damage then it wont matter how many hit
Also you cant move with this mount
So youll have to fly in a direction to go to that direction
still, summon the boss
Wait for it to get near after spamming this
That’s quite unfair
How about the mount makes it so you can take knockback, so that the boss can knock you back from the ground so that you cant spam it
Just remove the Damage stacking and its balanced
Okay the damage stacking is removed
Hows about a new idea owo (the old one is spammable)
Cosmic ravager
Does 250 dmg
When you use this item, the item spins around and charges to your cursor position for 2 secs, 2 secs, 4 secs, 3 secs, then repeat
On the 3rd charge, 5 god slayer darts burst it front of you, homing on enemies and exploding on contact. Also gives you invinsibility frames after each charge, charge has delay of 1 sec
Melee weapon
Made with 20 cosmilite bars, 10 twisting nether, 5 galactica singularity
This is my last idea of the day
This is just confusing
Caustic Current
58 Magic Damage
Weak Knockback
4% Crit Chance
Very Fast Speed
Fires a stream of acid
Acid has a chance to break into small globs on hit that can stick to tiles or enemies
Inflicts Ichor and Plauge for 10 Seconds on hit
Crafted From: Everglade Spray and 10 Plauge Cell Cannisters
Replaces Everglade Spray in ultra liquidator recepie
maybe ichor and plague for 15 secs is a lil bit too op
other than that I love the idea
Its 10 seconds
I edited it dumdum
no u
God's Pee
I like pee
I dont jave a weapone suggestion, but i have a layout suggestion
(Requirements for weapons)
Name:
Type:
Speed:
Crit chance:
Knockback:
What projectiles it does and what they do:
Crafting recipe:
(If mana)Cost
:
For equipment
Name:
What it does:
Recipe!
Nah
Speed, crit, knockback, and mana cost along with other things just weigh the idea down.
Have an example from a dev instead.
Keep it simple, and balancing will come as it’s implemented.
However, it’s your choice.
Just letting you know that it’s sometimes harder to read, and get at the main idea.
The Asstrum Deuce
k
Example suggestion should be pinned
Not here lmao
Speaking of pins, rename to suggestions_read_pins
Penetration - A gigantic lance
Inb4 Official Calamity Server read pins
Retribution - A small dagger/shortsword that does absolutely meager damage. Talking 1 - 4 here. As you survive longer during a boss fight without attacking or taking damage, the damage for Retribution begins to scale up. Scales faster if you have a slower speed, no wings, less armor and buffs, etc.
Damn
Son
its gonna be impractical tho
So it's like Tauros from tboi
More meant for something like Deathmode, where you could do loads of damage to a boss if you could survive for five straight minutes or so with pure skill alone.
Welp its a deathmode exclusive then
High risk, high reward seems to be the theme of Calamity, so.
No death mode exclusives aside from pets
Meant for doesn't mean exclusive, Spidey.
Can be a rev item
Like how firearms weren't designed to kill specifically Uncles
Should be a weapon drop from the ravager
Maybe a bloodrop cleaver?
To make use of the teardrop cleaver-which people never use
An upgrade perhaps
Gods gambit should be a legendary weapon :/
A prehm legendary would be very easy to grind tho
But they'll be obtainable phm next update anyway
Apollo - A legendary weapon from providence, a sword that summons multiple daybreak like projectiles and homing solar projectiles and rains down multiple profaned energy at the enemy
Pins, already stated that each class will have 3 legendaries
Oh come on
Deathmode exclusive feature
Whenever you die as a boss is under 10% HP, the death sound is replaced with 'For the Broken Coda'
wat dat
Artemis - a legendary from signus, it fires 50 homing godslayer inferno projectiles
What if this whole time the player was the true enemy would the projectiles home back at you
For the Broken Coda is a song. Look it up, it's that one you hear everywhere but can never get the name of.
Whats that
Well at least for the last week I've heard it at least three times a day
And finally got the name yesterday
Probably says something about what I do with my life
And it's damaged not broken
The hell are you guys talking about
Not suggestions
^
Back on topic
Adding to the retribution idea, it would be neat if it got an exclusive bonus while in rage mode
Maybe the weapon itself changes form entirely temporarily
Maybe extra range during rage/adrenaline?
Star Lance - A big lance that shoots a cosmic ball that fires cosmic energy at all directions
Phantasmagoria - A dream related summoner weapon
Or perhaps a Phantasmagoric Staff
I’m up for most summon weapons, so maybe I’ll try and build an idea on that
Cosmic Descent - A magic weapon dropped the star god himself. An idea is that it shoots a tiny weak projectile that slowly comes to a stop and then a powerful astral meteor falls in it's place and does massive aoe damage. The projectiles are able to be grouped for an even more powerful blow.
Dammit stupid spelling
A Meteor style weapon would be sick
Astrum already got two magic weapons counting the one crafted astral bars though, so maybe an upgrade to starfall later on?
Star lance is a lance tho
Yeah I was wondering about that
Lmao
Maybe instead of the Astrum Deus it could be more related to Mr Astral Meteor slime since he's more associated with the meteors themselves
My spell check is literally broken I swear to god
Phantasmagoric Vision
87 summon damage
Ectoplasm, souls of light, hallowed bars, bed(because dreams and shit I guess)
Summons a massive clump of of white particles(kinda like SoP) that float around, bypassing any block, which latches onto enemies, and slows them down, dealing damage every second. Each takes up 1.5 summon slots, and the slowing does not effect bosses, while it does latch onto them.
MoRe SuMmOn WeApOnS pLS

Noiceee
Phantasmagoric Visage maybe?
Anyway, how about a summoner weapon that summons a bunch of little Astrum Deuses to fight for you
Please a piercing summon weapon for DoTs it's litteraly the only class to struggle so much with them
I'm afraid an army of worm would be nightmarish to code (looking at mechworm) but why not
Or a large AoE summon weapon to hit every segment.
^ Works too!
So a big ball of death working for you
Maybe similar to thoriums arcing lightning from mjolnir as well.
Just zips up and down the DoT.
Right, back to the drawing board
How about little balls of concentrated electromagnetism that zap nearby enemies or something
Sounds cool
As a summoner weapon of course
Sounds a little similar to subjugator atm, but that can be changed.
Volt Crackler
176 summon damage
Phantoplasm, magnet sphere(yes, magnet sphere already has an upgrade, but have you heard of politoed?), xeno staff, dark plasma.
Summons small balls of crackling energy, they will zip from one enemy to another very quickly, dealing two ticks of damage as they go.
And by enemy, I guess if you summon it near a DoT, the closest enemy each time will be the other segment.
Also, about the phantasmagoric visage thing, visage just means face.
Vision makes more sense there.
Neeext
Scab Ripper (argh)
354 damage
Bloodstone cores
It summons a rapidly spinning mass of flesh and bloodstone, which flicks droplets of burning blood in every direction as it dashes through enemies in a movement similar to the deadly sphere staff.
Visceral Evulser?
Nah
Hmm
Bloodstone has kind of a theme of simpler names
And scab ripper has enough of a shock value
Doesn’t need to sound complicated.
what does evulser even mean
Honestly the calamari's lament takes care of the DoT pretty good
Although more summoner options are always good
Lancelot - A gigantic lance that shoots a ball that fires multiple projectiles at all directions
Ye
The more damage you take the stronger it becomes
Lancelot - A gigantic lance that shoots a ball that fires multiple projectiles at random directions that inflict the ichor and abyssal flames debuff

Its probably dropped by yharon
Lancelot - A gigantic lance that fires multiple ball like projectiles that shoot out smaller projectiles in all directions that inflict the abyssal flames and the ichor debuff
Yeah, you’ve posted it already.
sigh...
Those just bog it down...
The idea itself needs work
Why ichor and abyssal flames if it’s from provi?
Wouldn’t the holy flames be better?
didn't he then say it would be dropped by Yharon
even so that makes the debuffs have less sence
"Its probably dropped by Yharon"
My point stands.
Lancelot - A lance that shoots out a ball that fires multiple projectiles that inflict holy flames
Its now a simple weapon
Traumi is better at ideas tho ;-;
Be Dulla
Tired, had no sleep, 3 AM
Suggest a weapon
Be Dulla 4 hours later, with Sleep and Coffee
Just decide to do it over mostly
Retribution - A small dagger/shortsword that does absolutely meager damage; Starting from exactly 0-1 damage. As you survive longer during a boss fight without attacking or taking damage, the damage for Retribution begins to scale up. Scales faster if you have a slower speed, no wings, less armor or active buffs, or if you have Death Mode enabled. Rage/Adrenaline does not affect damage; merely extending the range for a precious few pixels. Attacking with Retribution will reset the 'counter', and will not be able to be used again for the duration of the fight.
Example of the scaling - A 'naked' Terrarian in an endgame fight (Say, Yharon) will scale up much faster with only Retribution in their inventory; while a Terrarian in full Auric Tesla will have a hard time even hitting double digits.
Eh... sounds kinda useless. You gotta get close to the boss to use it, and that’s a big risk.
Without good movement and defense, it’ll be hard to get close as well.
And also mildly defeats the purpose of using different weapons, which was why scaling legendaries were removed.
High Risk, High Reward ¯_(ツ)_/¯
Doesn’t seem like to big of an award though.
The idea was that if you could survive against a boss on skill alone, with no help whatsoever you could have an almost stupidly high damage number. Of course, this wouldn't work on multi-phase bosses, but single phases would get ripped and torn
it'd need to be unable to kill the siren in 1 hit from above half then at the very least, maybe through a special stat or the siren being immune to it
because otherwise you'd just be able to skip the leviathan in rev and below
That’s not what he meant
You kill ??? and just wait for siren
Also, this just sounds like a more complicated and slightly worse version of adrenaline tbh.
You can skip all of the fight if you just wait a really long time during siren phase, and one shot it.
Theoretically.
that's what i meant
because for some reason if the siren dies in a single tick the leviathan just doesn't spawn
Adrenaline works as a slight buff to most weapons for survival only, while Retribution would act as a major upgrade to most options assuming you could not only survive the boss on your own accord but forgoe other saving graces for it.
Also yeah that seems broken. Maybe give I-Frames for hit targets just to make sure you don't skip phases?
that wouldn't work unless it was a multi-hit weapon
I-frames stop stuff from taking MORE damage, not evading it completely in the first place
Hit > Game gives IFrame > Game checks to see if it should progress fight > Game applies damage
That’s way too complicated. It also means you wouldn’t be able to use weapons like vehemence or other strong weapons to one-shot early game bosses.
Mhm. Fair enough.
Gotta go do something. I'll think of how to make this not a garbage weapon while I'm away.
one thing i can think of to improve it is simply have a damage cap
and then have that scale with progression
preferably to half the the HP of the progression tiers final boss
i'll ignore the ML and WoF for this, because the total HP they have is stupidly high compared to other bosses in that same progression tier
it'd start with half of skeletrons health, then half of slime god's combined health, then half plantera's ect.
eventually stopping at half of polters or DoG's health
How would this even be obtained?
that i can't think of, at all
And once again, if you can’t damage anything while it’s charging, it makes so many weapons useless, cutting out basically all of the mods fun content.
Suffers from the reason legendary scaling was removed, as said earlier.
i just thought up the damage cap and scaling to avoid the siren 1 shot problem i mentioned beforehand
i know this thing will probably never be usable if it somehow got in though
Can I suggest boss ideas?
Boss suggestion: The Mechanical Spider HP: 40000 Def: 10
Shoots multiple webs to slow down the player
Summons mini spider drones
"probably" means they'll only even consider stuff from people with the dead inside role
Oh is that so.
so if you even want a shot at them looking at whatever you want to suggest. knock yourself out no-hitting every boss in DM while abiding by the no hit rules
Ah screw it I'll do weapon ideas
The Profaned Staff - a staff that summons 3 mini profaned guardians to fight for you
K
theres already a summon staff for profaned enemies tho..
Doesn’t mean there can’t be more.
smh
Big problem for that comes up for summon suggestions, they don’t have to all be unique.
it's a sentry though, i think they meant as in a normal summon for the guardians
but you end up with too many summons at one point in the game and not enough earlier on, or later
But why is that a problem?
There’s a bunch of melee, mage, and ranged weapons at the same point in the game.
yes, throwing needs work too, I’m just not a big a fan of throwing as I am of summon weapons
Of course, some are better than others, but they have their uses too.
Crowd control or single targets.
Calamity should do that thing that most vanilla bosses have, where the boss always drops at least one weapon
I'm getting annoyed of not getting weapons
Not many vanilla bosses drop one of each weapon either though 
The eye of tobias
I mean that they always drop at least one weapon if they have multiple
like ML
for example
Bosses like king slime, eow, boc, WoF, skeletron, and actually mostly all of them.
Skeletron and WoF
Only those who have quite a few weapon
The only notable ones to drop a lot of nice things are ML, Fishron, Bee, Plantera, and maybe golem.
But golem drops are only decent.
Ye
But Calamity bosses need that, I got both a DS and a Crabulon not dropping any weapons
My point was that you said most vanilla bosses dropping at least one weapon wasn’t correct.
And calamity already does that, and more.
Ye
Then how did that Desert Scourge and Crabulon not drop any weapons?
Your unlucky.

You just said they always drop at least one soo
Or RNG decided to F you?
Yeah that’s luck.
Only vanilla bosses that do were made in 1.2 or beyond
Lmao
Plus editing loot tables is boring and time consuming
At least with late vanilla bosses I don't have to kill multiple to actually get something
A solar eruption type of flail that fires lasers at all directions
A upgraded cosmic discharge
apotheosis
Cosmic discharge is legendary weapon tho
yeah and that
That wasn’t his point
He was saying it’s already in a recipe, which was rare for a legendary
Since the cosmic discharge is just a recolored solar eruption :/
That would make the weapon more worth it
It's still a legendary weapon tho
cosmic freeze
HOW THE **** IS A LEGENDARY NOT UNIQUE
Mofo I meant its attacks
Its just a flail
With no unique effects
Except for debuffs
It needs more tho
Since it comes from a pain in the ass boss
Hey are you even active?
What would you want to add?
A laser special effect
Like if it hits the enemy
Multiple lasers would come out from all directions
Or you could do something with lasers and a right click attack 🤔
if you want more out of it how about the fact it deals a heck-ton of damage
I need more
The Staff Of Providence - A staff that summons a sentry providence to fight for you
Ok, that’s a little too similar to what we have already.
Yes it does.
We need a pin for Provi summon, something alongside the lines of
The Astral Jello Staff - Summons a astralgeldon slime to fight for you
Cryogen, Providence, Bumblebirb, Slime God, and Astrum Deus summon weapons has been suggested many, many times. Any future suggestions of this are unlikely to be accepted.
The Astrum Staff - A staff that summons 7 mini astrum deuses to fight for you
that one too
There won't be any more worm summons iirc
that’s been suggested to death
That’s already done too.
NUUUUUUUUUUU
updated it, @lucid drum
The God's Children - Summons a mini slime god to fight for you
Statigel set bonus and we already have a slime god summon kinda
The Cryostaff - Summons a mini cryogen to fight for you
Cryogen staff been done too
Ah welp
Coopers is likely getting in.
i cant suggest anything now
Just be creative and not “turn this boss into summon staff”
The Staff Of The Ravager - Summons a soul seeking missile to fight for you.
Oh crap that sucks
Eidolic Vision - Sentry summon
Dropped from eidolists
Summons a lighting orb that fires lighting (duh) - inflicts electrified
Chance to fire abyssal blasts that splits on enemy/tile hits ( projectile like typhoon's greed) - inflicts crush deptg
Too bad most of the ideas dont get accepted ;-;
Lancelot - A javelin that fires 10 homing profaned orbs upon impact that inflict the holy flames debuff and the right click attack is multiple homing javelins. A throwing legendary dropped by providence
XD
“Overcharged Particle Cannon”
Crafted: Charged Blaster Cannon, 3 Galactica Singularities, 1 Dark Plasma, 1 Twisting Nether
Location: Ancient Manipulator
Preliminary Stats:
Damage: 145
Mana: 15
Effects:
Similar to Charged Blaster Cannon
Charges to medium blast in 1 seconds and beam in 2 seconds total
No charge and medium charged blasts shoot 3 blasts in quick succession
Fully charged beam has no shut-off timer
Fully charged beam can be moved
We've had desire for a charged blaster cannon upgrade in the past (since we have 2 laser machine gun upgrades) so I drafted an idea for one
geez
Hm
anybody ever get Yharim's Crystal?
Probably a pain to farm now.
yeah
tbh the only differnce between prism beam full charge and blaster cannon full charge is you can move one
i will never understand why charged blaster cannon is unpopular base game, thing shreds waves of enemies
oh wait you can't move the beam that's why
Tesla Fissure Cannon
203 magic damage
Charged blaster cannon, luminite, twisted nether, galactica singularities
Similar to the charged blaster cannon, this has three stages of charge. Stage one will fire a single beam that can be moved, and sparks will scatter around the player. Stage two has a stronger moveable beam and other much weaker beams of energy that erratically fire around in random directions from the player. Stage three has the strongest beam yet, (note, this main beam is still less than a fully charged last prism) and the much weaker beams that used to fire randomly, now target nearby enemies, locking on until the enemy is dead. Only 4 of these beams may be active at once.
i mean i had the idea to add an effect where it releases a cloud of nanites upon killing an enemy but that would be A. harder to code, B. pointless
??????
ya know i had my idea have a preliminary damage of 200 but i changed it last second because i realized that TRIPLE DAMAGE + RAPID DAMAGE = HELLA OP with that base damage
also i'm not sure if your would be hard to code or not
._.
i usually try to keep my stuff more simple to code



