#Sean's Smarter Deaths

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nimble kelp
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So how does this work exactly?

gilded sorrel
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feel free to ping me whenever you have a question that way I respond faster

nimble kelp
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Its only been a hot minute, so I think it's okay ๐Ÿ‘Œ

gilded sorrel
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if you don't add any parameters to any characters(aka. "MaxKoTime", "MinKoTime", and "WakeupTime") then it checks for whenever any character on the map is uncon except the player. Then tracks the time they've been unconcious for, once that time reaches a random number between the set max and minumum(currently 30 to 60 seconds), then it'll wake them back up

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they don't recover permanent health

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only block health and ko shields

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actually i'm not sure if they recover ko shields

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they do

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sometime in the future i'm adding a mod menu

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probably also changing the default time it takes for characters to wake up

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it might be too little right now

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also it should hopefully not collide with any other mods as it uses its own script instead of messing with preexisting ones

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Next update will make it so that characters on the same team will wake up any unconscious teammates they see

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hopefully that'll be next week

nimble kelp
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Awesome! ๐Ÿ‘ ๐Ÿ‘

gilded sorrel
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thanks! any feedback is much appreciated i haven't fully tested this mod out yet, feel free to ping me about any bugs

thorn smelt
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a non-lethal playthrough of therium-2 would be pretty fun with this

gilded sorrel
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At one point iโ€™ll add the option to choke someone to death

gilded sorrel
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Alright so

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mod menu's in the works

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you can choke people to death

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you can change values with params

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mod's like 60% done

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and all the finished features have been pushed

gilded sorrel
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Mod menu is out

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no save function for now

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i will be adding that once i figure it out

gilded sorrel
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there's a proper save button now

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working on the teammates reviving eachother next, all i gotta figure out is how to get an npc to walk over to another, or walk to a certain position, then grab or crouch

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if i wanna be fancy i can make a custom animation

gilded sorrel
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the finaly update is FINALLY out

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you can customize every value from the menu, there aren't many to tweak tho.

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you can change values on a character per character basis through script params

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you can choke people to death

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and finally

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teammates will revive eachother

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there's no animation

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i might add one if i wanna learn blender

gilded sorrel
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i shoulda mentioned this long ago, but if anyone makes a campaign that takes advantage of the knockouts for a non lethal run. tell me about any bugs that you run across

thorn smelt
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I wonder how that'd play with Scar of Ouruin