#Application Guild Command Creating
1 messages · Page 1 of 1 (latest)
This is basic debugging, just add console.log() before each action, to see which is executed and which isn't
Since you're not getting any errors nor output
@cunning goblet
oh i see
client.on('interactionCreate', async interaction => {
console.log('create')
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
});```
this one it is it wont console.log
I meant the file you use to register the commands
const fs = require('node:fs');
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
const { clientId, guildId, token } = require('./config.json');
const commands = [];
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
commands.push(command.data.toJSON());
}
const rest = new REST({ version: '9' }).setToken(token);
rest.put(Routes.applicationGuildCommands(clientId, guildId), { body: commands })
.then(() => console.log('Successfully registered application commands.'))
.catch(console.error);``` if u meant this one there is a .catch(console.error)
also if u need for console.log
it does not print that