I'v seen a consitant increase in unknown interaction since I started shardig (was barely getting any when it wasnt sharded).
My bot works mainly through Dms, which by default are all handled by shard 0 (so there is no need to communicate between shards). I do still get unknown interaction from dms buttons tho (like 1 out of 20).
I dunno what I could be possibly doing wrong since the code barely changed from before sharding to now.
And the first thing I try to do asap is to defer such interaction anyway
ShardingManager:
const { ShardingManager, ShardClientUtil } = require('discord.js');
const manager = new ShardingManager('/home/ubuntu/discord/index.js', {
token: token,
totalShards: Number(totalShards), // Total number of shards you want to run
shardList: [0,1,2,3,4],
respawn: true, // Automatically respawn shards if they crash
});
//manager.on('shardCreate', shard => console.log(`Launched shard ${shard.id}`));
manager.on('shardCreate', (shard) => {
console.log(`Shard ${shard.id} created.`);
// Listen for messages from this shard
shard.on('message', (message) => {
console.log(`Message from shard ${shard.id}:`);
const targetShard = manager.shards.get(message.shardId);
if (targetShard) {
targetShard.send(message)
.then(() => {
console.log(`Message successfully sent to shard ${message.shardId}.`);
})
.catch((error) => {
console.error(`Failed to send message to shard ${message.shardId}:`, error);
});
} else {
console.error(`Shard ${message.shardId} not available.`);
}
});
});
manager.broadcast({ action: 'log', message: 'A global event occurred.' });
manager.spawn();