#Client. login error issue

2 messages · Page 1 of 1 (latest)

solemn relic
#

I suspect it's a network issue in my area, but I have tested several methods but none of them can solve it

const { **fetch**, **setGlobalDispatcher**, Agent } =**require** ('undici')



**setGlobalDispatcher**(new **Agent**({ connect: { timeout: 60_000 } }) )

// Require the necessary discord.js classes

const { Client, Events, GatewayIntentBits } = **require**('discord.js');

const { token } = **require**('./config.json');



// Create a new client instance

const client = new **Client**({ intents: [GatewayIntentBits.Guilds] });



// When the client is ready, run this code (only once).

// The distinction between `client: Client<boolean>` and `readyClient: Client<true>` is important for TypeScript developers.

// It makes some properties non-nullable.

client.**once**(Events.ClientReady, (readyClient) => {

 console.**log**(`Ready! Logged in as ${readyClient.user.tag}`);

});

client.**on**(Events.messageCreate,(message)=>{

 if (message.content ==="ss"){

  message.channel.**send**("hello")

 }

})



// Log in to Discord with your client's token

client.**login**(token);```
shell marlinBOT
#
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