#Battlegroup 12 - Iron Hammer: Comms
1 messages · Page 13 of 1
I personally think it makes sense as someone that runs a server for ttrpg stuff. I constantly am helping coach GMs through "if the player isn't going to do the work to show up you can't really play the game for them" We can't sit there and do all the work for someone hoping they show back up. It is extra work for us in a game they don't seem to care much about.
-# God I have some of the weirdest/funny gifs
I know, I know
EREBUS DETECTED
COMMENCING EXTERMINATUS
I understand where cap's comin' from, he's got 500 players to manage, he's not gonna give a 2nd chance if like 40 drop, he's still having 460 at the end of the day, that's good
… I take back what I said
As for me, I just like being kind.
Thought it was Lorgar. still heretical, still exterminatus
I like the tanker gushing over a Famas lol
:D
@sour flame @lost elk
30 minutes before orders closes guys ! 
If you have any questions on what's happening, feel free to ask us and/or look at the pins for info ! 
Planning my order, planning to stay in the formation that was posted earlier today. Any input?
Holy cow, I was scared you were not gonna show up ! :o
I think that's good, just say you're moving with us in L-H and that's good
Sorry, been moving for the last week or two and haven't gotten my PC up because internet issues my landlord doesn't want to deal with.
Oh dear, good luck with that
I will place that message here for you just in case aswell
But yeah, if you need anything just ask us 
Aaaand only the one missing now !
Sorry I’ve not been responding I’ve had work on my ass for 2 weeks (some one fucked up and I’ve had to deal with there shit)
WOMBAAAT ! :D
If I don’t collapse for exhaustion I’ll file order’s shortly
Welcome back, woah
Where do u want me
Well, we're going from elim city to L-H
We have a formation and a pin up but, in a nutshell:
We move to L-H to go to crossroads
We got a formation up
No casualties and Elim City has been taken
You can just have in your order say that you're following Iron Hammer formation to go to L-H and that'll work !
Good luck with your work, jeez.
It’s done I need sleep
Okay, good night bud.
Keep us updated and send a message here from time to time if you can alright ? 
Take care of yourself ❤️
Goodnight!
Oh jeez
And with that, all is good and well. 
Hope so too.
Boy, next round is gonna be rough if there's stuff in L-H
No prior plan or idea where we're heading to
And 24 hours to figure stuff out, oh boy !
sigh of relief
I will either get the tac-com tomorrow or tonight, there isn't much to do but "formation, where we goin', what people are doing to other people" :D
(and for our timezone folks, tomorrow for me is in like 10-12 hours from now)
or that will be Cross Roads and the midrounds will be bloody
Oh we don't have the speed to get to crossroads
stuff will stop at L-H for us.
For this turn?
yuhuh
we speed 1
look at our pins, we got 3 folks on foot
We go to L-H
We stop at L-H
So either this or next turn might be bloody
I will say, @atomic basalt and @charred swift I have now noticed you want your facing to be north, are you both sure of this ?
The formation in pins is headed east
Just want to make sure you guys do want to face north, I'll change the formation to match if so.
Oh that’s a mistake on my part I copy pasted my last order!
Ah, okay !
Delete & repost it quickly for me then :D
Also like @jolly cloud 's facing 🤣
Oop- should I change that? Wanted someone looking behind us just in case 😅
No no, that's fine, I can change the formation to match
I'm just verifying the facing thinking "oh that might be important if one wants to look somewhere else" and I see thoses 3 outliers
You wanna be in the back too switching spots with ADE vtol so you're truely looking back ?
Sure! Or if that’s a bunch of work we can keep as-is no worries
Nono that's good
Don't worry about my tac-com workload, do what suits you
tac-comming is a problem for future me, future vivian, and future adam
this shouldn't stop you from doing what you find fun
Flying backwards it is
Man I really hate future Adam. I should give him a lot more work to do.
Me casually reading up on chat because the production stop of 2 hours is gonna last atleast another 2 hours
Production stop of 4 hours then eh ? 🤣
Yes it is great, means second shift has to do 2 more hours, and I had to cancel two deliveries
I more imagine the battlegroups as the colours, and maybe changing the colours up a bit
Like having orange, being iron hammers for example
@charred swift ?
Well then, I recon this looks pretty good.
Any thoughts on this ?
it's basically the same exept as requested big ear is looking behind going backwards, and hanzo is looking north as per facing
Fine by me...
Yep, looks good
I've done as Hanzo has said for the facing, I hope it's not misinterpretation from my part
good morning, and for sure meant east
ya know what, for rp purposes, we blame the music
Good morning Iron hammer!
Oh, good !
Good timing from my IRL family aswell, i was like 5 mins from posting before I had to go lol
Please delete & repost @charred swift if you can :P
Otherwise I'll assume as you said this was an error and i'll correct it in formation for posting, but i'd still like you to delete & repost if possible
Aaaaaaand we're in #1386030427130564769 message ! 
done!
Ay, perfect !
@hazy radish
Definitely above my paygrade for that one chief
What else did @glad hedge do??
Yes yes, agreed agreed.
Dont worry about it 👀
Idk, if we get a small team together for it I reckon it'd be possible
Oh god, what did I miss? xD
Nothing important. We are filling the time waiting for the other TAC COMs to get orders in and for midrounds to start
Just getting up for the morning, somehow my body just factory reset my fucking sleep schedule xD
Oh for sure. But I am already pushing what I consider to be worth my time at the moment lmao
Fair enough
Ping me if stuff is happening for Iron Hammer, midrounds are slowly starting to roll in. 
i wonder how many of the questionmarks in elim are going to be civies/miltia
Probably all of ‘em
Probably most of them.
I'm sure we'd be fine!
hmm that is target rich enviroment
SO AM I
I TOLD YOU GUYS ! 🤣
We are not Icarus 2.0 !!
wait till we see crossroads
Venator is about to be tho… and they have all our armor 😭
we may be icarus 2.0 if crossroads is like that
Worse case scenario: we say "nope, nopenopenopenope" and book it out onto L-H lol
But let's not be hasty about crossroads when L-H could also be it's own problem.
Yeah pros of being speed one: we will never get that far into a map in one round
also when we get to crossroads we won't be alone
iirc rabbit and hopefully atlas will be with us
Hopefully
with shovels at least on the way
Hey @willow epoch, you ready to die at the crossroads with us?
Yes
-# Is that rabbit's tac-com ?
No
Just one of the people I originally joined the meta campaign with
@fluid viper
he's a secondary tac-com too
don't forget adam
he's new, say hi to him.
Oh, nice, congrats!
Ye. :)
He's been in our chat a bit now and then too
how dare you besmirch the beauty that is a hammer
I was aware. But we had to load up IFVs so we went with a better fighting position for this turn and kept our supplies
extra supply is good. hopefully you can just walk on through to crossroads with us next turn
scratches head
how are you fitting 3 things in one logi truck ?
one logi truck only has 2 cargo slots.
each slot holds 6FS
2 slots is 12FS = 3x 4FS units
If you have 6 supplies, that's 2 slots used. Since one slot is 5 supplies.
you can't mix/match supply, but other BGs have been doing the 3xEngis in logi trucks since V3
Even without that, that'd mean our logi would have to give up all it's logi + house literally all but 1 of our most precious healing/repairing units in a 1 hit vehicle
I... am not a fan at all 😅
C3 =/= C5 if it's one thing i've learned from turn 4
I'd honnestly put it down as a question for shack now since he's described logi trucks as having 2 slots, not 3
Here's an example from Dwarf Merchants this round
'tis legal ? scratches head
Did anyone ever ask shack the question is my big question too.
Like, it does say "2 cargo slots" and I'm very intent on keeping with that idea of "2 things max guys"
(i am aware the arty hitching is legal)
Because, well, interpreting rules.
Think of it like this:
Each cargo slot can either be "chairs" or "trunk"
If you have "chairs", it gives you 6 chairs (FS)
If you have "trunk", it gives you 5 spots for supply
If you have 12 chairs, three units can occupy those chairs.
If you have 6 chairs and a trunk, it's 6FS and 5 supply
I'm looking through shack q&a and rules clarifications and see none of it in there...
I don't agree with this. I think it is specifically mentionned "2 cargo slots" to avoid such cases.
This is also why I wanna put it to shack or see if he verified this at any point
Because I'm not changing my mind and neither are you 🤣
I guess just watch what happens when Dwarf Merchant tries to move, and if they can only move 1, then you're right, and if they move more than 1, then I'm right?
I guess so ?
I mean if shack sees it and is fine with it then that's fine for me too.
Implicit works for me, and works for shack too.
God imagine the amount of shit we'd have to ask if we didn't look at "oh he implicitely did it, let's ask anyways" 🤣
Even with that info, I still wouldn't do it personally 😅
Even if it is legal*
Putting all your most precious stuff in an easily burnable box right next to fire just doesn't sit right with me
Especially if it's just so you can run faster near the fire.
Whatever do you mean? That sounds perfectly safe.
uses 🧹 on self. it's super effective
no come back you're not icarus noooo
Ixcarus
D:
The important thing for us in midrounds is we know enemies can spawn in the numbered nodes
they are not just way points
Small chance we hit the fan hard tomorrow
Like this kind of thing may be what we face in a few hours.
Plz no 😭
We’re just a small itty bitty bg 🥺
-# tho in all likely hood we will run into some reinforcements that we’re headed to elim
Well that convoy said they where shocked they broke through. There is a good chance there is a blockade on the road going east
And we may be trying to open the way.
One might say we’re trying to… hammer through
For this sort of task I prefer a maul.
Booooooo at least take a sledge… hammer
Breakin' in some doors with the Hammer
Yeah, same with dropping on Cell'Dar mine!
Perfectly safe
C-Z, I missed that note, I thought that was fighting on cell'dar mine
But yes, it wouldn't surprise me thoses nodes have fights in them. We just don't have the info on maps on them.
YEAAAAAAAAAHHHHHHHHHHHH
Hopefully it shouldn't be too long before we get the midround events for iron hammers
Yus, should be today ! 
Good news: We only have 1 midround event and it says "oh so they've arrived in L-H, neat"
Bad news: We get multiple midround events D:
Indeed
It's a bit quiet while orders are not here, it feels weird doesn't it ?
Yeah
Yup.
we are just waiting to see what happens i guess
yup !
Oh don’t worry, in a few hours everything is going to pop off
Hopefully those orders will only be "Move in formation to the crossroads"
Yes, hopefully.
I honestly hope not. I want all the brawls
Give me the panic orders (even though I won't be able to help map until it is Frenchies bed time)
Vivian, did your people get medical licenses?
Should I be worried as to what you put in the stuff you gave my squad @muted eagle 👀
Are you telling me Vivian also lacks a medical license for their medics?
-# sneek 10,000
I think we might be in the clear this round. Shack mentioned us once and moved on
Nah, just fresh watermelon
Who needs a medical licence?
Honestly, that’d def do the trick for me
I kinda imagine my medics just using like, a random assortment of plants and herbs that would definitely not be permitted for use in an actual hospital
Well
I guess you’re kind of conventional then
Not the worse, but still worrying that we hired you
Well what did you expect when hiring watermelon farming gambling addicts?
Good !
Less good !
it is what i expected to be honest
same here
Victorum is gonna have a scrap my dudes, pray for me that my little ship will survive 🙏
how much point defense does victorum have?
YES YOU WILL ! 
I think Victorum will be mighty fine. If that orbital dies, all thoses fighters & bombers only got 1 shot. Tankable.
That is if they play by the same rules as our forces. Someone #1382036960356597963 said something similar and it was pointed out that we actually havent seen any of the bot aerospace units fire more than once
well, hopefully they do
Opening orders now to hopefully give us a bit of extra time
Seen as our midround event has happened and well, we can't exactly do anything to help other BGs from our current position
My current idea for ARMCO UNO
+2 the nest in C2
+4 the storm drop in C3
also petition orbital to be 0 and infantry be 9
since there's only four 0 cards in uno while there are i think eight/twelve number 9 and number 8 and number 7 and etc
Should I then also reverse the order? Cus right now I have it so that it goes from small to large units (ish)
Damn, wild card +4 isn't a Super heavy battle tank :p
Thought it would be good to keep the action cards distinct
I guess so ?
Maybe from common to rare.
Maybe just like this?
All of this is in the Iron Hammer spreadsheet so feel free to put suggestions there
shrugs
Cap says "you go to L-H"
I'm waiting for him to say "no one" or "shit there's people"
midrounds might not be over for us.
I likey.
I feel like there's just nothing there tbh
I hope not
But that might just be the case unfortunately
If there is nothing in L-H, sweet stuff.
Means path to Crossroads is easier then anticipated.
Also means less time to go there coordinated with our friends.
Good stuff really.
Seems like it, unless he’s planning on doubling back
Are we going to do something different this turn??
shrugs
maybe if cap reveals there's a crap ton of stuff in L-H
maybe there's stuff he hasn't gotten to yet ?
if not, I guess we're just riding to crossroads then.
Unless you guys wanna defend at L-H and wait for them to come, or wait for more BG/TF coordination.
Not for us at lest...
I think we go straight for the crossroads
I think atlas should also be there next turn
yup, if I understood correctly others are in high orbit waiting
I with Vivian on this one...
I don't remember if we have a HD version of the Crossroads map, but that would come in handy...
I think rabbits might also be able to make it there next turn or atleast the turn after
So we're definitely not alone
Worst case we need to wait 1 turn for reinforcements...
And is a good Idea to do some recon on there...
shrugs
we'd arrive in formation anyways, no point for having the map so far
There we go, the melon medics are spending their time in the VTOL gambling
rabbit is going to be in Crossroads next turn. They probably need our help. Even stuff like shredding a bit of bot armor would help them I think.
This is unofficial but
Someone from another bg did this
The rabbits are gonna need some tools, notably, some hammers ! 🔨
Good news: Rabbit getting to crossroads means there is absolutely nothing on L-H. HURRAY !
Bad news: Bots have put in their industries on crosroads...
They flew in
oh
They are airborn over that
I think so
They are all light vehicles and Mechs
and stuff that can sit in light vehicles
Yeah, I think they're using the civilian freighters
Landing gears
They went to the mining facility and took the civilian transports that have landing gears
Considering they're light freighters (I think), yes
I don't know honestly
OOOOOOOOHHHHHHH
That explains it then.
Yeah
So they will be put in an open field somewhere
Probably the proposed airfield is where the ywill land
It is noteworthy it is going to be like 6-10 hexes distance from our likely spawn area to the factories
We probably need to fight into those first buildings before anything else if artillery is going to be close enough to help there
I think this area is the big battlefield
Everything else feeds into these factories. The bots want the 2 mines for raw materials and they want the cities for the populations. They send those to their factories in Crossroads and turn them into bots
Hmm crossroads doesn't look to bad
Good news, L-H is clear !
And that
So 1 move to crossroads then everyone with higher speed can move forwards till there max speed
We can ?
I mean, where would we even arrive from then 🤔
Top left, and yes
I mean, we can literally just do "Iron Hammer go to crossroads" and that's it for today's planning really.
Think it could be a useful starting point for our planning
That would put us in arty range of those factories to support any other operations we or other groups do while being a strong defensive point
Well do we get the option to move forward after entering? Bc our mechanized can push ahead and the H/vtol-arty plan can get set up this turn
Yes, but maybe we want to deploy some stuff
- we might be arriving more north or more south then we think
Due to all the BGs that are coming in aswell.
7 hexes from map edges to first factory as a note
Do we ? scratches head
What other ground bound bg are going to crossroads
I think that’s what atlas did on turn 4, but could you please double check?
flying shovels, rabbit, 212th ?
So an engineer group, a light scout force and us?
- atlas
We are the heaviest group going crossroads so far.
Well I think we are the meat atp
Yeah, once you enter the tactical map you can use whatever speed you have left per unit. So a tank can use 1 speed to get to the map and 1 speed to start a hex closer.
Thankfully the contacts aren’t as thick as near venator… yet
Oh great!
Huh, so we CAN plan stuff.
Storm's is voting but there was a lot of interest in going to help in Hill Mine
...but where the fuck are we entering from on the map.
Yeah so all of our mounted units can push up into the first cluster of buildings this round
Rex (LV, Rabbit TAC-COM)
[CAPS]
— 4:14 PM
I think he means the reverse case if I’m not too tired (I have just woken up), if for example, Rabbit used our 3 strategic speed to move from a non-tacmap area to an active tacmap area, do our individual units have their full speed when we arrive at the active tacmap?
CaptainShack
[ARM]
OP
— 4:14 PM
No
Its the same speed resource.
So if you arrive out of speed. Your out.
Top left no?
best guess is top left
Crossroads is also pretty smoll.
I think with all 5 groups combined it'll get outran quickly by us.
8*9 grid
Which is a bit of a shame, I’d love for a larger map that’d allow us to really get set up and stuck in. It’d also allow our logi to do more
and we come out at 3716
Also yeah, the map shack gave us has the entry point from L-H at 3717/3716
Yeah Logi feels kinda meh with less space to move.
nav l-w1 is an orbital coord, that might be an artifact then a real spawn point imo
One thing I liked more when looking at C3 and the massive map they used for that
Bc right now the game plays like we have checkpoints
I get why it works the way it does now though. 50+% of the players don't have to get mapped each turn this campaign.
NW corner confirmed by Shack
Certainly, but it makes logi feel less rewarding, since all resup and healing is done essentially “off-screen” once the tac map is hand waved
Great! I vote we use your plan as a basis for what we’re going to do/ bc getting our arty set up within range of the factories will be huge
Hex 3917 is probably best place to set up artillery.
Puts all 3 factories in range but keeps the party hidden behind the mountain ridge.
Is it just me or are these buildings comically small for the hex sizes compared to Elim lol
yes
Neat.
need to clear out 3918 though to deploy arty safe ish in 3917
Could always deploy the arty on 3815 and move it next turn
Main column goes in 1 engineer sets up an arty ring and the other builds tank traps and barbed Wire over the mouth of that canyon?
3816?
We need someone to scout that South ridge unless Rabbit does it.
Too far back. Can't support attacks on all 3 factories.
can move up later first control 3918
and i am a bit worried about the large question mark on 3919
and 4019
I think next turn is just get on the map
Controlling 3918 this turn (assuming we can reach it) is going to be key for anything else we do this round
We don't have the 3 speed needed to vomit out group into the buildings in 1 turn.
Idk all our mechanized units will still have at least 1 speed left
yes but shack said both movements share a pool so everyone with more than 1 speed can move more this turn
And from there our inf can disembark and push a hex further
cost 0.5 to dismount though
Ah right
@left thistle can... I have the ramp upgrade...
I ain’t going out there by myself 😭
There could be twin squads gunning me at 3919 lmao
odt from vtol can also deploy vtols have 4 speed left
We can have the LM push with us to give support...
Oh wait yes yes
That too
I’m seeing the vision
lm on evasive tanks moving forward
@simple elm you where right looking at the map. More infantry in the VTOLs would have probably been good.
@iron arrow @dim plaza @jolly cloud @left thistle @lost elk @muted eagle @rough granite @feral ivy @ivory goblet @south ether
Hello again, ladies and gentlemen !
Orders are due in around 28 hours from when this message has been posted, aka on <t:1752098400:F> (<t:1752098400:R>)
So far:
- We are at L-H, zone is clear.
- We can arrive at Crossroads. Anyone who's got unused speed after getting to crossroads will be able to use it to deploy further. For exemple, if you're an MBT (hi myself), we travel at 1 speed, meaning you will get 1 out of your 2 speed used, meaning you will have 1 speed to play with further uppon deploying. Shack has confirmed we are deploying on the North-West corner of Crossroads.
Now, what's the plan ?
Heh, I don't know, we're literally debating it as I write this right now so, come on in and give your thoughts !
Don't forget to often check the pins ! 
@rigid oar @solar bear @sleek cedar @fierce dirge @simple elm @charred swift @atomic basalt @eager carbon @sour flame
Hello again, ladies and gentlemen !
Orders are due in around 28 hours from when this message has been posted, aka on <t:1752098400:F> (<t:1752098400:R>)
So far:
- We are at L-H, zone is clear.
- We can arrive at Crossroads. Anyone who's got unused speed after getting to crossroads will be able to use it to deploy further. For exemple, if you're an MBT (hi myself), we travel at 1 speed, meaning you will get 1 out of your 2 speed used, meaning you will have 1 speed to play with further uppon deploying. Shack has confirmed we are deploying on the North-West corner of Crossroads.
Now, what's the plan ?
Heh, I don't know, we're literally debating it as I write this right now so, come on in and give your thoughts !
Don't forget to often check the pins ! 
could drop dice behind the deployd infantery
@odd lake @fluid viper @thorn sand @winter dragon
Hello again, ladies and gentlemen !
Orders are due in around 28 hours from when this message has been posted, aka on <t:1752098400:F> (<t:1752098400:R>)
So far:
- We are at L-H, zone is clear.
- We can arrive at Crossroads. Anyone who's got unused speed after getting to crossroads will be able to use it to deploy further. For exemple, if you're an MBT (hi myself), we travel at 1 speed, meaning you will get 1 out of your 2 speed used, meaning you will have 1 speed to play with further uppon deploying. Shack has confirmed we are deploying on the North-West corner of Crossroads.
Now, what's the plan ?
Heh, I don't know, we're literally debating it as I write this right now so, come on in and give your thoughts !
Don't forget to often check the pins ! 
I think we could get two inf (me and the odts) the two LMs and at least one vtol into 3918 this turn no?
Apologies for cutting through the convo, felt like I needed to ping everyone to get 'em up like last turn :P
Isnt Wombat officially double MIA?
NOPE
HES BACK BABYYYYYYYYYYYYYY
He did mention having a ton of work, but he pulled in like 20 mins before the deadline last turn
I will have only one speed left so the rest of the way will be on foot... I can provide fire support with my autocannon...
Ooh an extra infantry helps a ton
For planning's sake, I think it's good we say the formation is arriving in such a way from the north-west corner
we need a deplyoment plan and see what rabbits is gonna do
facing south would be better?
shrugs
Could you shift us down a hex 🥺
he said northwest I guess, I'm assuming we're arriving from northwest
But… but how far north west 🥺🥺
side of the map northwest
how much movement do the tanks have left over?
1
I think we will start a little south of that calling the first numbered hex actual map edges but close enough.
I can go to the north of 3717, the rest is on you...
think we can get people into 3817
drive over the mountain 😂
I will go where you wish for me to go!
Is this a small map?
yes
Yeah having the inf occupy 3817 and then push to 3918 next turn couldn’t hurt either
Surprisingly yes
I don't have the jets... Yet...
Can't the light Mechs cross the mountain?
smoll.
Are we expecting they are aware of our presence?
Or is that an upgrade?
For sure
I hope Rabbit pulls them in.
I'd say the light mechs to 3918/3917 to see the unknown contacts...
And I doubt there will be any friendlies left in this area given the factories and the civs that evacuated last round to elim
Wow this chat's lightened up a blaze with the release of the briefing too !
Damn, better not get those tank threads stuck in the ice and snow
Upgrade...
Just no one mention I gotta go to the gym in like, 50 minutes, and i'll be happy
you gotta go the the gym is 50 minutes
Whoa… must’ve been the wind
I think we don't disembark infantry this turn from the looks of the map. I think we push them into town on IFVs to get them to the choke point.
cries in turn 4
Would we disembark anything really ?
Maybe artillery further back if people really want to.
where in the map are we coming ing?
I mean we can have the infantry disembark into 3817, it’d give us way more guns on for the contacts at 3918
Might be a good idea for the mechs to use whatever speed they have left to see what those question marks are, if they can even get close enough
Yes! Finally use the light mechs for their intended purpose!
I don't think we need all the guns for 3918. I think we need them all in the right spots for the bot response in 2 turns.
NW Corner
#1383066706724913293 message Here
Fair enough, staying embarked will allow us to push deeper in the following round
Asked for the linked msg to get pinned too
Arty should def get set up this turn tho
Yup. No use deploying you guys from the getgo in 3816 while the ennemy bots are only in like 3918/4018, if thoses are even ennemies 🤣
We could put our bets on having more range than the enemy... hopefully
i would be down for droppg into that town if big ear is willng
that ? better not be a tank
wel i fear one of the big ? is arty
We most certainly will… at least in the NW corner when we enter:
- 4 range 2 mbts
- 2 range 2 IFVs (auto cannon upgrade)
- 2 LMs with speed to get right up into their faces
- 1 range 4 artillery battery
If what we have in the map is factories I betting in heavy transports...
We could honestly be shooting the closest factory with some units next turn
it most certainly will be
Could be this big fast mover’s venator has seen
are those large stuctures confirmed as factories?
Yep! Said as such in the mid-rounds
could be
Which means if we don’t move fast, we could be facing infinite bot units
My biggest concern in this map is LOS...
kk musta missed that part
You wanna build a watch post on a mountain top?
Or for tanks?
Yeah the mountains surrounding us upon entry aren’t great, tho they do provide cover for us!
rabbit will be here too i don't think we have to worry about that
Not a bad Idea... We can litf one of the tanks to the mountain...
We have an hvtol that will be free starting next round … 👀
Since they should be able to deploy the arty this round
They may not be. Hold on. If we hopscotch the artillery the HVTOL is doing only that
Is not only the entry point... This map have a lot of hills and buildings...
-# Lmao sven 👀
you saw nothing
Well they can certainly reach 3917 this round and that should be good enough at least for a round or two after
And that would give the hvtol a round to go pick up and deposit any mbt willing to camp a hill
The town itself is in the lowlands tho, which means once we get control of the ridgeline we should have full sight lines into the main cluster of buildings
And we do have a logi that can reposition the arty...
If it is a medium mech kind of thing it is a priority target.
both of them scare me
Planning planning planning, damn
I just wanna go to 3816 with my MBT and see what happens from there.
Who's with me ?
Be like me. Be fat. Plan fantasy battles
well going out for a walk
recon is gonna be really important
No gym
I would imagine it is a bunker perhaps
Big size: factory for sure
smoll size: infantry for sure
medium size: ...vehicle ? 🤔
It matches the approximate sizes Adam had for the formation.
(even tho i resized the infantries, fuck you, take the credit)
Small is inf squad for sure, which once again highlights how comically large the hexes are for this map compared to the scaling for elim lol
yup lol
But yeah, def gonna be relying hard on the LMs for this round
You broke the scale? I fought to keep those to scale so much lmao
hella invaluble LMs
Well, I took the size that was used on elim to be accurate 😅
Like I kept the vehicles' sizes but I was like "that infantry's way too big isn't it", compared it to elim, and yep it was
Is there anyway we can bring up the scaling discrepancies? Or do we think it is what it is atp?
it is what it is
Fair enough
Light mechs are king of recon 
probably a "no duh" comment but the mechs should probably avoid combat, imo
i say most of the group gos south to 3716-7 wile me and hanzo gos east to do scouting from the hills
sounds like a plan until you guys are stranded alone
we could do 3816 and keep going south-east diagonally
and you guys scouting from 3916/3917 keeping close with us
So same orders as last turn for me? Just advance in formation?
Can the MBT's move to 3816 through the mountains?
Yup, after moving you'll have no speed since you're 1 speed, so that's it for you sadly
I don't see why not ?
I mean, even if cap goes "nuh huh mountains no mbt", we'll still be near the formation and far from the bots to correct the shot next turn.
So, wanna come with me on 3816 buddy ?
We could have the VTOL Combat Engineer set up the Artillery Dugout this turn in 3819 right?
Sorry wrong hex.
3917
seems dangerous
thoses unknown contacts close to 3917 could jeopardize the whole arty idea
i'm happy with 3916 for the arty, even if we have to move it further manually after that
Yeah and the thing on the corner of 3919 may be something range 2
Usually impassable terrain is marked, so if it isn’t right now I’m assuming it’s traversable
We should ask
I suggest me and hanzo (or at least me) go to 4016 wile being evasive so we can over the mountain
and poseble see whats at 4117
That sounds good to me
Would you be able to get to 4017 this turn? Bc that would give us eyes on the big contact to the south
they get to 4017, they get fired uppon by like 4 different hexes
Yeah just realized. Evasive doesn’t mean invincible lol
so 3917 then
4016 is good
like thoses red hexes i've circled feel too close to the ennemies
but the one on 4016 seems like a very good shot
close, but not close enough to get shot unless they come towards us
i mean, towards you with your light mech
Can we still fire with our speed if we move to 3816?
Firing doesn't use our speed, so, yeah.
If thoses aren't civies, and all 4 mbts and ifvs are going 3816...
Theses 2 fuckos in 3918 are gonna become morning toast.
(that sounded so fucking badass, is it only me ?)
Precisely what I was thinking 🤣
Maybe we can even fire on the big thing
Should be doable for all the range 2 folks
...maybe
Which is all the mbts and two of the IFVs no?
Something to note.
Phalanx is speed 1, so they will be coming turn 7 (we are planning for turn 6)
Is range calculated by squares depending on position or like dnd squares?
So French if you want to push hard on the first turn just know we will be coming up right behind you and we have medics and an engineer to heal whatever units have been hit
With the factories it’s better to hit them hard and fast
Rabbit is split between 2 options. SW and East
so can i give the order to move to 4016
It's like wh40k
mh
Basically, the hexes are our scale, but we measure everything like wh40k with the scale of hexes provided
if hexes were bigger
speed & range bigger
if hexes smoller
speed & range smoller
I think this means our engineers push hard to get defenses built farther forward if we can. Their engineers can fix any vehicles that take a hit.
Yuhuh, sure. Make sure you're in Evasive I'd say to be able to soak more damage if you do get damaged, and off to the races yeah ? 
Technically you can go anywhere you have the speed to go. The Tac Coms won't stop you. It is just we will voice our opinions.
Confirm.
inf is just in the "hurry up and wait" formation at this time, just to clarify?
imma just steal your unit order >.>
That is the plan
hehe, just don't steal my rp x)
Think so, we wanna deploy you close to the ennemies, not at 3816 where you'll have to friggin' walk further and further.
except reverse
I will be too busy gambling 🙃
I mean, you're free to do as you wish if you wanna deploy right here and then lol
as long as you got consent of your ifv too, we're bangin'
I just feel personally that it'd be better to deploy you later so you're closer to the fight, but as usual and it'll never be said enough, you are free to do as you wish 👀
so are we starting on 3716 or 3715
unga bunga, im active. the question is if im lucid
Not sure
Are we abandoning the VTOLs/HVTOL fly to an advantageous position and deploy myself, an inf, and the arty to create a quick fire base idea? My rationale is that I can burn the 0.5 speed I have after disembarking to build sandbags and which ever infantry that is with me can then upgrade that to a trench. Then the turn after I can fortify the Arty into a pit, all while being able to engage the enemy. The only threat is that either the arty gets engaged instead of the inf and me on turn 1, or I entrench the arty turn 1 and the inf and I get smeared.
It's not that we're abandoning, it's more that for now it's either too risky or too far away from the main fighting
the arty is range 4 right ?
If we want it to have a good aim near the middle then we need it at like, what, 3917, 4017 maybe ?
But thoses 2 are close to ennemies, and arty would then become on the frontline instead of being somewhere in the middleline
I think arty is range 3
And the only thing able to reach on the same turn would either be vtol/hvtol, or the light mechs
Yeah, 3, so even closer
The quick deployment arty is a good idea, I love the idea
But let's not quickly deploy arty and one infantry on the fucking frontline with nearly no backup yeah ? 🤣
range 4
I mean, if you guys want to, once again, you are free to do as you wish
I just double checked.
Nah regular arty is range 4
@hazy radish are we starting at 3716 or 3715
we don't know
We where told NW corner
Probably the further north one
#1383066706724913293 message
Assume we are deploying as such for the purposes of planning
3816 mountain top puts the arty in range of all factories and out of immediate retaliation of enemy forces.
You will have minus 1 speed because we have traveled at 1 speed, meaning your light mech is speed 3 for this turn 
I have to go to the gym, I let you guys plan everything, I'll be back in a few hours, bye bye lads ! 
We could do a mountain top arty base in 3816 then and hit everything of relevence
if i may ask who is hanzo
order is in. hope its satisfactory
We could set up and see if Rabbit's artillery wants to join us in that and the logi/2 guns/and an engineer could set up a good fire base to control this battle for 3-4 turns
@charred swift
as a former army medic sometimes we did talk about feelings on long truck rides.
That is me, I am that guy lol
are you willg to go on a scouting mishon with me to 4016
I was literally thinking the same thing and was going to ask if you wanted back up. I'll get the order in!
yea Meatshield
You're not supposed to say that outloud
oh cool my map again
Ahhh so it was you! Great map!
We're looking for scan targets this turn. Any requests?
Had an itch to add a lot of arrows to a map 🤣
So is the firebase in 3916 a go, or…?
How much can you scan?
We can scan twice and have a com-intercept. Keep in mind we're asking 212 as well so no guarantee we'll pick those exact targets but we will add them to the list
Gotcha! I think anything east of the 41 line of hexes would be useful for us! We should be able to count everything east of the 41 vertical
Right, what happened? I was playing factorio
-# And still am
My first thoughts on Crossroads
Impossible to say what anything is for sure until we're all on the deck and fighting, so take it all with a grain of very small salt
so hat would yous like me to do for this round
@sleek cedar where would you like me to drop you off
I think Rex is right about the possibility of AA... They don't have ships on top off this place...
And it looks like a somewhat important place...
I think we are angling for 3816 to hit everything of relevance.
@iron arrow are you opposed to landing and providing support for a turn or two to the arty as we set up a firebase? After the set up you can reboard your bird to continue the advance.
Where would the arty be
Ultimately up to the arty, but I was thinking of 3816 on top of the ridge as that allows for it to engage all three factories and the front half of the town. The arty player was mentioning 3916 as well.
Won't people be in front of that anyway?
A cover and terrain map has not dropped right? Like is their any benifit to occupying 3817?
They are buildings soo, I think soo...
People are going to be pushing past that but we can get there and deploy this turn since we aren't impeded by the cost of moving from the nav point like the others. The other vehicles will be able to reach that point but thats it. I figured if we have the ability to get to that spot or a similar one this turn, the arty can be fully ready to go by the next turn once our units pass the point.
This is the pain of Shack sometimes posting cover and concealment coded maps.
None of us can use our mental processing skills when he doesnt
I assume the buildings are buildings and the hills are hills
Once the arty determines where they want to go we will be following them so that I can dig them in.
Rogger that
Ah well I'm not really about staying there so yeah I won't be there
I mean i get it. Building all these maps is a lot so I'm not in that much of a rush. The only thing that would be frustrating would be if they dont get posted by time orders are due next cycle as I assume our orders due tomorrow are just going to be "I leave formation" kinda thing.
I assume we are going to want inf to follow any armor going moving towards obj. Probably moving through 3817, 3918, 4018 and then kinda spread into town from their? Though i guess that plan also depends on terrain because if we can go through the mountains it might be beneficial.
@odd lake that order has to be advance or you get left behind in the last area. You need to advance into Crossroads then stop. So it is advance to Crossroads (Hex 3716)
current plan was infantry stays in the IFVs this turn. The IFVs will be able to get you into the buildings next turn. We are too far back for dismounting now to do anything.
You don't have to stay, just the fact you can forward deploy can help since you would be able to upgrade sandbags I throw down to a trench. Then you can re-board your bird and continue on your way. -0.5 speed to hop out, primary action to upgrade sandbags, -0.5 speed to climb back on your bird. But no worries if that doesn't work for you. Just doing plans upon plans lol
I'll consider it and tell you if my other plan doesn't go through
If inf are staying in IFV is it still an advance order?
3816 works for me if ARDGN is willing and can get me there.
@winter dragon My unit will still be along for the ride wherever you aim to go as long as thats ok with you.
The real question I have is: if I bombard the factories does damage for them work the same as for bridges, or can I not damage them at all?
That is a good question... We can ask Shack that...
I would assume if artillery starts slapping the factories it will do damage.
It won't be as effective as day a delayed fuse bomb from an SF unit but it should work.
Well I’d assume so too, but I can’t actually do damage to non orbital units and non bridges, so we’ll see how this goes.
Hey Iron Hammer! These are our current ideas and plans. We'll see how each group shakes out as players come online and share opinions, we'll do our best to keep you updated. The Northern team (if it ends up happening) would be the most relevant to y'all
The only thing I think that really threatens is is that larger question mark on boundary between 3918 and 3919. If your defensive team wants to set up that we can pincer that next turn it may be good.
Outside that getting eyes on stuff and being another thing for the bots to deal with helps us the most.
We have another heavier BG coming in behind us too so we should be good on reinforcements too.
Whomst summoned me?
Oh I pinged you to say you were right about shoulda had more infantry in VTOLs just so they could be in the fight this turn.
Is platoon grouping still a thing? If the other MBT players are interested!
I'm also worried if the mountaintop contacts at like 4117 aren't just AA but also AT emplacements
I believe I may have summoned you. If you have the range when we reach crossroads and you are okay with it, would you please fly me to hex 3816 and allow me to unload?
👍
Have you brought this up with the other VTOL players? Since I believe the others loaded up with the idea of us being able to set up a firebase
Platoon grouping was intended but have not been formalized yet.
Otherwise, up for some 3816 with our other MBT fwiends ? :D
Phalanx will be coming on foot right behind us on turn 7
Relevant info for your plans
Good to know
It’s past midnight for you. Go. To. Sleep!
I agree with derg, go to sleep
NOOOOOOOOOOOO
I must stay awake
I've actually made a really good friend at the gym
How ?
Rafale t-shirt.
Can't fucking make this up. 🤣
Rafale?
Ah
Anyone here have right to rename this channel? I propose we rename it to "Gamblinggroup 12"
Iron Gamble? Gamble Hammer?
nooooooooOOOOOOOO
I'll make the order tomorrow. Tomorrow, we gonna delete some bot folks in 3918 
If thoses are indeed bots.
If thoses are civies 🦦 well... Let's not make them our morning brewed coffee, and instead offer them one.
...okay you guys might be right
Put a yt video, tried listening to 2 mins, i'm lost
good night and see y'all tomorrow for more plans & orders.
I know we've got the MBT planned.
we
3816
big boom
:D
Good night ! 
We just moving forward yeah?
I haven’t pinged them about this yet but it’s been tossed back and forth in the chat a bit between them. I’ll ping now and put in the order.
@sleek cedar Just a heads-up, I’ve decided on hex 3816 for the firebase if you’re still okay with that.
Sounds good. I'd say we should specify on top of the mountain just to be sure.
If a VTOL after this turn has some spare movement I could use a ride.
So want me to drop you off at 3816 on the mountain too
Yes please
Planning my order, are we still thinking there's artillery or AA in hex 4117?
I see the other MBT's are advancing to 3816, any objections to me rolling with you?
Yeah, I think the tanks sticking together is the plan
Gambling Hammers
Hey Iron Hammer! So do we have a Plan or are we still deciding? Is there a Poll that I can vote or something ?
We probably have one
I just dunno what it is
😂
Well I know I got one speed left so I can't go to far
Mostly tanks lm ifvs move forwards, vtol with odt combat engi and arty setup firebase leg infantry and me stay back
And logi stays back
@sleek cedar Ik you won't see this for forever but I think one of the ifv infantry could do your job so I'd rather utilise my/big ear's movement
Aren't Consul combat engineers?
They asked me to upgrade sandbags they're building for the arty
R-FLAG, it just hit me you're facing the wrong direction
South-Southeast is towards the enemy contacts, not South-Southwest
Goooooooooood morning hammers ! 
@jolly cloud Would you mind dropping me onto 3817 or next to it so I can run in
No, go forth, come join us there :P
Oho, arty getting setup and 4 MBTs going in front ? nice nice nice
and i'm caught up !
🎊
Wait I could rush right ? So I could have 3 speed left. I could rush into to city and let Infantry disembark.
#1385617845831995402 message @sour flame @fierce dirge @atomic basalt Just posted my order, I've put in a sentence of RP calling you boys on the radio if you guys wanna jump on it for your RP 👀
...I think rushing is only available for certain units now, not everyone no ?
Oh no it is a standard order type
...don't know why I imagined rush as being only for certain units
completely took rushing out of the table
You could but it's risky.
I could hide behind the the bulding out of line of sight and the Infantry could enter the building
Sure
I find it risky for my part, especially since when rushing you won't be attacking, but if you feel it's worth it for the infantry you're transporting and they agree, go for it !
(and also take more damage)
@feral ivy you want to risk it or just play it safe this round until we know more. I would otherwise drive to south of 3815
Tbh other IFVs could also follow you in rushing aswell, we'd have less damage, but if all 3 IFVs go "let's rush there", damage should be split amongst the 3 of 'em
If you are rushing i am joining you
and we'd have 3 infantries on ground
Ayyyyy there we are
Jup. I would write it like I would stay out of line of sight so I can't see them and they can't see me and let infantry out.
Hmm true 😅
But, if you do get more IFV buddies with you, that'll split the damage amongst you all
and also would get the infantries into the fight pretty quickly
which could be a good thing since we have phalanx behind us on the turn after that
honnestly if you get all the IFVs and infantries that sounds like a plan lol
Waittt there is a Turtel here 😂 where did you come from
Late join boi :P
Also gotta think of wraith husky & medtac1 on foot behind, we're gonna have to transport them to the front too.
By taxi ifv or by VTOL
🙃
That is true. We could rush them next round towards the front when we know what we are up against.

every order round i get nervous i have to redo it
hahahaha 🤣
No no this one you should be fine don't worry
no more 781 reposts
'been checking through orders
VTOLs and IFVs are gonna have work for next turn to catch medtac1 & husky to speed
it will be finnne
i wanna be back line anyway haha
oh also if any ifv and inf wanted to dismount next to it and run into 3817 with me that'd be sweet
Ay, so we are getting a rush inf deployment in 3817 then ?
@dim plaza has got plans for it, Turtle wanna follow
Unsure of darkhen, and all the other infantries in them 👀
But if you guys are enough IFVs to rush, then getting our infantry deployed in 3817 could be really good, you'd be in the fight pretty early and wouldnt need further transport I recon
Especially since we have an infantry heavy BG that is phalanx behind, the VTOLs & IFVs we have might be busy (if they are willing) to make taxi for them and our troops.
(I honnestly forgot rush order was a thing, and thought it was only for certain units 🤣)
if multiple people are going to v3817 i can go to the hex to the right of it and dig indefinitely not bc i have a gif i wanna use
3917 ?
you could lol
whoever did the formations had a great idea of putting the battle hungry ODT inside a VTOL for mobility
Who did the formations ? Oh, right, @fluid viper. 
(fuck you, take my love and support adam)
yeppers
made this real quickly
so far this is how it's looking with our ideas and orders I think
roughly
...we might not be getting Phalanx reinforcements
@dim plaza for your ifv idea
Oh sweet 👍🏽 looks good. Just us IFV and the Infantrie need to coordinate a little bit on where to go
Yup, this is all just plans for me to easily look at or anyone else, need to confirm your plans with everyone else 👀
give 'em a ping, worth to notify them
@muted eagle want to stay back or land with the infantry in the village?
I think it's best to stay back for now
And then land wherever I'm needed next turn
Hey @winter dragon @solar bear @rigid oar @feral ivy @left thistle !
Numbat, one of your fellow IFVs (and your driver for Kilo) has had an idea !
Rushing the IFVs into Hex 3817 (at the bottom of this image) to deploy the infantries to be able to get them in the fight quickly !
What do you guys think ? 👀
There we got @dim plaza, threw a ping for you & your idea 
so we could hang back at 3717?
Yep
so we fly south to 3717 facing 3817
Yep
that would give us good coverage to drop you of somewhere next turn
If the other inf are willing, I’m down to rush ahead. But def going to need bodies to spread the damage around
So far, turtle (IFV) seems alright with it, you, and numbat
Sven, our ODT, has even expressed a...
...slight preference, to come and help out on the hex right besides :P
there was a hungry dog gif but it got deleted at some point I think
(even tho it was really funny)
3817 isn’t too far ahead and all of us inf should have enough movement to at least enter buildings this turn. So it’s not that risky
risky for the ifvs rushing imo
but if it's good for you lads then fine by me 👀
I am powerless to stop anyone :D
Heck, I'm even spreading the idea
Shouldn’t be too bad, with 8 units to speed the damage across
Goddammit I deleted it bc i thought it wasn't funny
Hammers just tell me you aren’t gonna hit a diamond
Nothing can stop him now
Now now, let’s not scare the Lumars
I see only cybermen in front of us
Enemies are open season
they might be civilians
See, this is why we only give one hammer per unit !
Two and you can go mad like this !
French… don’t your unit have 2 hammers
no, only one
Or did Warmongerer get your units’ collective hammer?
...the other one is a squishy one for warmongerer, that doesn't count !
(next turn i'm roleplaying the squishy hammer)
You say as I pour the remains of a melted down robot into the hammer
If you get within distance of Zenok I will actually give Warmongerer a real hammer
-# Or maybe one of those laser tag guns
Well… not everyone avoids child labour
Pretty sure the robots were fighting are technically made like days ago
So like… they’re technically newborns
One? So I shouldn't have given everyone an hammer?
...one per unit, yes ?
Who needs more than one hammer when you cam have a hammer and armcomon
I have the ramp upgrade, @left thistle don't need me to rush to 3817... Unless they really want to to be on the houses in front of the question marks, I can deploy then on 3717 and they cover the rest on foot since they will have all of their movement...
kkkkk
damn that rapid ramp deployment is really good tho
no speed cost for infantry exiting
that rocks
but yeah that works, you go to 3717, rapid ramp, get cr0wn to 3817 on foot
- you get to fire from 3717 because you have the range upgrade
My god, when do I buy an IFV ? shit's good with upgrades
2 range 1d4 AP with easy infantry deployment... I'd just need to find a buddy...
That works with me. Hopefully their is some kinda cover bonus for moving through buildings move up to what we believe are scouts.
Also good morning iron hammer!
Heh, I guess we got a plan then
Seem all are in agreement exept for Kilo who we don't know for now
Turtle said he'd be up for following the plan earlier.
Sweet stuff.
The only thing I would even think of to do instead is maybe send someone along the mountain ridge if we need someone to flank? But I don’t even know if we can do that yet.
I working at the moment so I will post my order later...
@rigid oar
we got some light mechs scouts, and sven who's an hungry dog wanting to deploy on 3917
That’s sounds good. Glad someone’s watching my units back. Though I hope we don’t get hit with the “naw you can’t cross this mountain.”. But other then that this sounds like a good plan. Also question for vets has the order due period always been this chaotic?
Or was it more uniform for the last few missions?
"this chaotic"
looks at turn 4
...no
otherwise if you mean compared to other campaigns/missions, then it depends on the order's deadline
In dashing the snow mission I was in, we had a good week to plan stuff so it was really chill
C3 was pretty chill too with around 3 days to plan stuff.
Would I still be able to enter a building if we do it that way?
Now, no one tell Iron Hammer, but rabbit's plan are literally nearly going inside the main city and deploying SW
...DAMN YOU, AGILE BATTLEGROUP !!
I’d like some defense bonus lol
Structures / Cover and Forests
Moving into a building as infantry or from room to room of a structure (if it has multiple rooms) costs 0.25 speed. This includes the insides of structures such as Starships or Space Station maps. Infantry gain +1 Armor while inside buildings or woods / forested areas if attacked from the outside of said structure.
0.25 speed, getting dropped from 3717, unlikely
I'm looking at where nordwind is by the deployment and uhm, you'd be on the edge of the hex really
Ah
I think you can enter the buildings on the edge of 3717, that it...
that'd be a slight stretch, but i can accept it
Maybe I can enter a building right on the edge? Which would still be range 1 away from the enemy?
- nordwind can just go diagonally on the right and that'd give you the speed
Oh yeah why don’t we do that then?
I can do that too
like so
dunno my first instinct was "straight then right"
then i went "why dont we just go right directly smh"
removing 0.25 speed and you're around the NW edge of 3817, in a building
Would that put me in range to engage the peeps on 3918 this turn?
