#Battlegroup 11 - Pathfinders: Comms
1 messages · Page 2 of 1
Oh, goodie.
...could one have sneaked away into an MBT, by any chance ? 🤣
If not then I'll at least have him be there for a few RP posts before getting deployed. Sounds like some fun time to RP with while passing the time.
Oof... Problem is I have it that the Stasis Pearl is only good for about 48 hours or so. After which the subject inside could die do to being in statis for too long...
And the Mutimals as a species have only been in existence for 8 years now. They're an artificially created species.^^;
It's possible. =w=
If he does, he's getting named Warmongerer.
And he'll become a great MBT crewmember.
I feel like several platoons of infantry have probably sacrificed themselves to retrieve mutalett pearls...
@pseudo cape @hybrid sable
Actually some of my personal dream projects is to create a robot dog and dress it as an Umbreon from Pokemon, or a two-legged robot and dress it as a miniature battlemech. All complete with lights, sounds, and emotes. >w<
Umbreon!
The gen 2s are my favorite eeveelutions, actually, so...
Shiny Umbreon is a personal favorite of mine. It's even my Pokesona's form. >w<
Who will make the rabbit mutimals of the 6th Tail either very jealous or very proud. =w=
It does tend to get a little harrowing to rescue pearls while out on the battlefield, but at least they can take comfort that the mutaletts/mutimals inside are safe from most attacks for a time.
Heh, could be a fun dynamic.
"Squeee ! >w<
-WHAT DOES THAT MEAN
-SqueeeeEEEEEE !! points to the ennemy mbt
-God, do you do anything else then squee ?
-Squee ! =w= Sits down looking cute
-...good enough."
Pretty much!^^
I believe that means "drive me closer: I want to hit them with my sword!"
You mean "claws." X3
Warmongerer.
See, now I want Warmongerer in my MBT xD
... are Southpaw and Westwing capable of screaming like foxes do?
Cute chaos to unfold.
Guess you're going to need to make that signup page, South!
More or less. They are capable of higher registers than humans since they're of smaller bodies.
Yup, and I might need to consider making a name list of all the Mutaletts that have been assigned to said companies. =w=;
Do we get a say in the form of mutalett that we're assigned?
Not really? Most mutaletts look like variations of Eevee. Think an ai artist's rendition of an Eevee, then add some further color range and coat patterns like stripes and spots, and that's essentially a mutalett. They don't start mutating into a unique species until they mature.
Well, good enough for me
I'M CLAIMING WARMONGERER 🤣
I know I know. I'll... Try to make a note of that for the end of this campaign. =w=; There's only so much I can do right now, so the sheet will have to be put on hold until I can get a little more freetime.^^;
Yeah, it's okay.
Worse case I'll just roleplay him while we're off sector/off map and nothing's happening. Y'know, one of the crew heading back to the orbital and seeing their cute Squee-box, Mathieu being stoic and getting to learn to pet him more and more.
Cute stuff.
I would personally absolutely hug the hell out of one, but Mathieu would saldy not xD
My gosh, what kind of can of worms did I pop open when I made this species? XD
You know what you did, don't lie
A can of Mutalett for sure ! :D
I know~! XD
Squee
Squee!
Squee!!
If you want a real "war cry" or an "hurray" outcry from the mutaletts. It's
"Chirp-a-dee squee~!" XD
...the urge to fire up audacity to scream full volume.
Um... What? XD
Then the reminder my dad is sleeping and my grandma is going to sleep.
...maybe another day.
One moment... =w=
Please don't.
:(
Okay, not the best example of a Mutalett warcry, but it's what I have in stock at the moment.^^;
Get it emblazoned on the side of my VTOL: One Of Uwus! Chirp-a-dee SQUEEEEEE!
The enemy would flee in terror. So would the ally, probably
Feels like it's sped up too much but still
Very nice.
It's less about the speedup effect, and more about me speaking it too fast to compensate.^^; Maybe another time I'll do another round of stock audio to keep for later.
What symphony are my eardrums enduring?
hello yall. how you doin
Squee
And we march with said mutaletts. =w=
Anyways, I think our mission will be as is then
Do we value our agency
4
11
4
Please choose for me
laughing at how meta that went
Sorry I just saw this. Would be honored to be in vanguard
It was truly the best possible outcome
hi
I should write lore for my bots
Hi yes, we absolutely have room for another IFV
welcome aboard!
where do I sign up?
Hell yeah! 2-speed is upon us!
Sign-up sheet is here, second tab: https://docs.google.com/spreadsheets/d/1pkLry5ZofLdDjfI9m9B-miTnMvlNJN06SWHDwG5EDfI/edit?gid=1534887831#gid=1534887831
Please quickly read the Briefing Room strategies, as well. Do you have your unit set up and activated with @sullen silo ?
Just me being a silly goober. =w=
activated
and sign up
Oh yeah~! We now have enough people to transport us by default! OwO (ground-based only)
We move north to Nerys Village.
#1383066264485888120 message
Generally the idea, yes. We plan to accompany whatever assault force makes for Crossroads, help them as possible, and split off to secure Nerys
than after nerys we backup any other forces or hold there?
I'd say we'll wing it as we go. Make up plans as we see the battle unfold.
👍
I don't even know if we'd be fighting to secure Elim. In theory, if there's a clear break in the bot lines, we could just breakout and head through the enemy back lines.
But at least we have a begining plan, and a next step plan.
Kinda depends on the situation: if there are other objectives we might want to pick those up, but if not we want to keep the bots from getting in and hitting Crossroads
Intel says that there's contested fighting in Elim, and Elim is the only place everybody in the entire ARMCO is able to land on the planet.
I agree: Elim is highest priority so we can get everyone deployed. Then Crossroads so we can take out their bloody missiles
Yep, but we have 12 BGs attempting to land on Elim. Assuming we don't all die from a strategic missile strike, then there's a chance we wouldn't necessarily need to be around to finish the fight there.
Why Crossroads? You realize that once Elim is taken, everybody else is gunning for Crossroads, right?
That'll be essentially the front line.
In any case, the enemy strength in Elim is currently composed of Orbital Drop Troops. The enemy shouldn't have a battle line yet.
so our
I mean, it's the only way to Nerys for us. We might as well help out, and it would remove their artillery support which is always useful
You... Do know that there's a direct route from Elim City to Nerys Village, right?
Air-only. We don't have the airlift
Storm could, though
Our main role is to chart a path. If we have to fight, sure. But if we can make it to Nerys without the enemy know, then that'd be better.
Air only.
Is that what the dots mean? Where's the reference for that?
so right now its a case orange?
Honestly I don't know, but that's what the veterans seem to be saying
Part orange and black.
we could just book it to nerys when the majority start the fight at cross
Case Halloween. Hopefully it doesn't degrade by the time we get there
I have input the lore
I need confirmation. Because apparently I have a case of the silly and didn't know the connection between Elim City and Nerys Village is Air Only.
Dang, this ruins my previous stragegy a bit...
Air only, sadly.
we could ask help from other group
Better than the BG flying through space with logitrucks, at least-
I thought you knew the strat, that's what we've been planning, aren't we?
To clarify, we are going to be transported by another BG or the civilian convoy?
That's why me and French were using the 8 year old Topo map to do some thinking the other day.
Depends on whether Iron Hammer gets more than 20 units by closing
Yeah.
Someone assume Cell'Dar was easy to access - no, the reinforcements are at least 5 strat distances away, have fun holding out for 10+ rounds.
If they're too big for Atlas, we get the transport. Otherwise, they have priority because they have bigger guns
I'm sorry! My brain failed on me. Somebody suggested Nerys Village because nobody was going there, and I checked the map and found there was a connection between Elim City and Nerys Village, and thought "Oh hey! We can just go straight there!"
Herp-a-derp... =~=;
Now I need to do some slight adjustments. Nothing big, but I need to tell my autism the stims' going to be working against us today.^^;
question when the vtol carry the ifv with units does it count ifv with units or ifv only
No stacking if an HVTOL carries a vehicle that carries a unit. Can't work like that.
okay
Ya, we can't airlift to Neryl with any of the BG due to the vehicles.
Question: do we close recruiting, or leave the last space in the hope of getting 1 more transport?
I need a design for my unit... thinking something like a droideka or walking tank but way scaled down
... now I'm curious what stims you have!
Iron hammer strat is 's pretty similar to us until we split of towards Nerys, from what I understand
Also in flux, though
The usual. Listening to the same songs over and over, walking back and forth in a line, rubbing my cuticles, making certain noises. =w=
What are your thoughts on rough textures?
What songs?
I prefer soft textures. =w= That's why I rub my fingernails. They're smooth.
No rubbing your fingertips along grout or twine, then?
Suppose maybe that's a bit personal. Do you mind?
Greatly varies over time. Changes whenever I hear a new song I want to listen to. Right now the last couple of songs I've listened to were Stain K | Trance's "Be Alive," Anna Yvette's "red Line," and Skillet's "Monster" slowed down, or "hero."
My pillow actually has some silk lining that I like rubbing. But no, buy and large I prefer soft things to rough things. That's partially why I obsess over fluffy animals/creatures like Eevee and the like. =w=
wishes I could have a plush
Honestly, I'm surprised my family's cat tolerates me petting her all the time. XD Probably because I do try to restrain myself for her sake. =w=
No ASD, just want a plush to hug.
Cats are cute!
Hmm... Might I suggest?
Okay. I wonder if I should adjust a new voting for the strategy plans now that I know the hill I'm trying to climb is not one I should die on.^^;
I'm honestly a little hesitant about going through Crossroads at all due to it being essentially a "kill box." But if we can sneak around the main forces and book our way to Nerys Village while everyone is busy fighting, then everything can continue as normal. =w=
Honestly that's fair, though we don't have a lot of options: there's only two land routes in or out of Elim
With our transport capacity we could follow Dwarf Fortress up to Hill Mine and help evac?
If the old topographic map is to be believed, there may be a path for us to avoid the main town area and skip down south towards Neryl.
Anyways, night-night!
Sounds like we could possibly flank around the rear when the fighting gets thick, then hold on the land route to the crossroads. Call it tactical leapfrog.
Night.
But I'm not sure they're planning to push past there, and if they don't I'm not sure we can do much about Hayda village
GN EverClear!
@minor ibex https://youtu.be/IDoLSxojJw8?si=BxoTPk7xhQyf5xpn
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Eh, not really my thing. But thanks anyway.^^;
Hey, don't be like that. It was a good try.^^
Anyway, now I know why gabagabagoo was so concered about being cutoff. If the main force gets pushed out of Crossroads, and we're in Nerys Village, we'd be left stranded with no backup.^^;
Yeah, one way in and one way out. Though I was actually more alarmed by the idea of crossing through Crossroads with zero backup and getting englobed in bots there
Have you been cursed with the knowledge of Crazy Frog music yet?
Gotta say I'm loving the lore blurbs section. Epic and entertaining
It is very fun. The variety of backgrounds is nice
Pioneer bots, eh? that's a fun twist
Imagine the sci-fi equivalent a squad of Pioneer rovers with machine guns coming over the ridge at you
I have. It pops up in my little corner of the universe every now and then. =w=
Number 5 is alive!
On the one hand, they're 100% certified goodboys. On the other hand, I must imagine that I am in the position of a 100% certified badboy
What does that mean? Lol
It means whatever you want it to mean! The author is 💀 because the author was merc'd by a squad of goodboys
with machine guns
I changed my mind, they are definitely now robot dogs. That talk. And shoot
No need for me to cite the ancient magicks, then. Any contact with The Living Tombstone or The Sidh? Here I am throwing artists at you
Mind changed again. Claiming that they look like this but still definitely act like dogs
Ok, maybe should've asked what genre you like to here.
Honestly? I can't keep track of musician names, I can barely keep track of music names.^^;
Oof... Easier to ask me what I don't like. Because even my more musically talented friends look at my playlist and go "yeah, you're all over the place." Little hard to pin down favorite genres when I move about more than an circus caravan.^^;
If it reaches that point, then we'd need to get VTOL evac out. But I think it's unlikely. But we can mitigate the risk by waiting at Crossroad first and prepare the area for other BGs to come in, then we move south.
What don't you like, then?
Heavy metal, hard rap, and most any music that doesn't have a rhythm to it. There's probably quite a few more I can't think off the top of my head.^^;
That was more or less my thought, yeah, although I saw us going in just before whatever main force and then picking off targets of opportunity when they arrive
Music genres are hard. There are so many of them
Huh... Let me try...
Please don't. I don't want you to hurt yourself over this.^^;
Original theme music we made for action game: Wuthering Waves CBT (iOS / Android / PC)
ゲーム「鸣潮」CBT テーマ曲
Compose:
Haloweak
Violin:
moto
■Website
http://www.vanguard-sound.com
■Twitter:
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■Facebook:
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■Weibo:
…
You sure? We could all dump our entire music libraries here! Become the largest chat in ARMCO!
Yee, end state, we'll see what the immediate priority will be first when we get there. And also we'll need to see the enemy disposition at those areas.
#arknightscn #arknights #amiya #intergratedstrategies #IS#5
So, apparently Dwarf Fortress and Ultra are both going north, but DF is stopping and fortifying the mine while Ultra pushes on to Hayda Village. If we don't want to risk Crossroads, we could join their group and scout the less developed, hopefully less invested nodes for Ultra and provide them a skirmishing force
It's an idea. Not a bad one. =w=
Would definitely line up with our intentions, and possibly save a few casualties
Hmm, ya like jazz? https://youtu.be/1weNnjzaXbY?si=79uuhMQvUdI2uY4t
Purchase Xenoblade Chronicles 2: Torna ~ The Golden Country from Nintendo: https://www.nintendo.com/games/detail/xenoblade-chronicles-2-torna-the-golden-country-switch/
Playlist: https://www.youtube.com/playlist?list=PLIpqsKgkQEvOq2mfVyIScIgOnmEBon__z
Game-Rip of the Xenoblade Chronicles 2: Torna ~ The Golden Country Original Soundtrack, compo...
It's an idea, but there's two reasons why I'd advice against going there. The first is that we know there's already an enemy presence at Hill Mine, which means scout or not, there's an enemy presence at Hill Mine. The second is that Neryl is practically screaming like a Chekov's Gun right now, and only Iron Hammer is going to be with us to check it out. Let the full BGs fight at Hill Mine and Crossroads. We have the maneuverability to check and disengage.
Guys, please. I'm already on a song, I don't need more pushed at me. I appreciate the gesture, but leave me alone! XD
a half-raised speaker retracts into Alpha-1's frame
I mean, we know there's an enemy presence everywhere. They're lobbing missiles from the Crossroads line. Doesn't tell us how big it is or where it is, though: it still needs to be scouted
And suddenly I'm imagining the entire battlegroup trying to find out what Commander Southpaw likes just to get on his good side, and him retreating to his bunk going "Leave me alone!" and slams the door shut. XD
I admit I'm quite partial to securing Nerys myself, but I could see either option
We don't actually know the missiles are coming from Crossroads. Intel states they're firing strategic missiles from the East.
builds rapid deployment speaker system outside room
Cumulus keeps offering a variety of texture stims and fruits
I think spreading out the smaller units would be better, but for a full strategic analysis, you must upgrade to the 'Staff Officer' program package for $49.99
A fund is suddenly started to install an all surround sound system in the briefing room.
building nuclear siren to hear music throughout the ship.
Ye, but that's not a lot of options. It's L-H, which basically guarantees they have a significant presence in Crossroads, or Hayda Village
Actually, this raises a possibility. What if the Missiles are fired from Neryl?
Well, there go our life savings
That's south, though, isn't it?
Gamma-2 plugs up and begins blasting Hell March
Have I had my compass turned around the entire time?
I need to recheck the wording that Shack wrote, hold on.
They could be firing from Hill Mine.
Neferi counters with a classic rendition of O Fortuna
Ok, wording was "Incoming Heavy Missile Fire from the East."
So if the GM doesn't move them around, they're likely at Cross Roads.
I like the sound of being one of the units that keeps their LR strikes on the run so they can't setup
Hill Mine’s also due east, could be from there too.
Beta-3 dramatically pretends to be part of the chorus, waving forelimbs in the air
I think it may be unlikely, what with the enemy potential disposition there. If missile fire is the kind that can only fire across one tile then the enemy is likely at L-H. Else, Crossroads.
That reminds me... @sharp stag For when next you're around.
I never bothered to explain what your role is as the 2iC TAC-COM.
We'll be keeping track of everyone's movements using the TAC-COM Bridge tab in the spreadsheet. We'll be needing to copy down what people are doing based on the orders they put down in the Discord channels, and making sure people don't miss the deadline for putting in orders. The Signup sheet also has a checklist of everyone who can and cannot be pinged for reminders. So keep that list in mind as well.
Buy and large I'll be doing most of the heavy lifting. I'll be making maps using Adobe Illustrator that shows what we're doing and passing it along to Shack. Your job is to help me keep track of everyone's orders and double checking my work to make sure there are no mistakes. As well as helping me remind people if they're absent for too long.
At some point I'd like to give you access to the TAC-COM Bridge tab, but I can just open it up if everyone promises not to mess with it but you and I. That tab is where we'll be manually putting in the Order Posting status and whatever target the individual unit is aiming for in their turn order. We'll also need to make sure everyone is tracking their ammo and equipment correctly.
And that's pretty much it. This a little new for both you and I, so we can learn together and figure out a rhythm as we go. =w=
Gian and Gomon, sick of Neferi's tiyt, arrange a max-volume assault of assorted electro-swing, starting with Lone Digger
@sharp stag You're also in charge of the music selection.
From the sound of it they hadn't gotten dug in at Hill mine yet: they'd just knocked out the defensive forces and there are still civvies in the mine. Strongly doubt they have rocket artillery there
@minor ibex https://youtu.be/KKhEwcWMH9M?si=3J1XBztsBorIzXwL
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Control's Wishes · 塞壬唱片-MSR · Steven Grove
孤星OST
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Last one for now. :p
Roengen-6 somehow produces a fedora and gyrates to the music while the other bots pair up to do their best imitation of flapper dancing
Can we get a music tab in the spreadsheet?
I'm not sure we're strong enough for a music tab
(They're bots, of course they like electro-swing)
Ya know what, that makes a lot of sense
We need boss music.
Guys, I've already given so many tabs to the spreadsheet, I'm not budging on a music sheet. =~=; I got enough work keeping track as is.
I'd suggest that it makes more sense to go with Iron Hammer, just so they aren't alone, and if need be fall back to flank any convoys heading to reinforce the city.
heh, there’s always more boss music
Here, I'll fix it:
We can let that simmer to tomorrow, then continue debating. For anyone just coming in, context is spread over many dozens of posts above. Goodnight!
Thank you for setting up the poll. =w=
looked at it all and i still feel that Nerys is a good bet. If no one goes which it seems like no one is then the population there is wide open for the "gathering of lifeforms" that was mentioned in the original Lumara post by Shack.
I dont want to leave them vulnerable to the bots any longer than need be and I would be awsome sauce if we could set up some defenses potentialy and do some further scouting in the region or provide an intial defensive if a small andi mean trully small bot force is in Nerys
DF and Ultra could need our help but like i mentioined in the above post it seems no one is thinking of Nerys,
at least if we get there and its something big we can get a larger BG to come and help potentially
these are my current thoughts about it
it all just comes down to Nerys having no one having it as their stated goal and how i think its important that we at least see whats happening there.
Agreed. =w=
I'm okay with heading to Nerys still, even if it means crossing through the chokepoint that is Crossroads. The civilians there need someone to at least make a stand for them.
I will say we should probably create an evacuation route ahead of time. I don't think we have the transport capacity to help the civilians move quickly - they may have to escape on foot, unless one of the other battlegroups can help with air transport. Perhaps aircraft can shuttle civilians and reinforcements between Elim and Nerys?
Sounds like a good idea, although hopefully we’ll have an airbase set up in Crossroads by then that we can use to get the civvies out.
If we're able to sneak into Crossroads without getting spotted, we could probably assist in creating first level fortifications for our own forces before moving to Neryl. This way, we allow friendlies to arrive and have an initial jump pad to move off from, while allowing ourselves some protection if our plan to Neryl goes south.
This is smart
Big thing to think about is our time management
Just gotta hope they don’t notice the construction.
Yesss
It’ll be fine, its just a few sandbags
Gotta have confidence and courage
Makes me think, how far are you guys at being speed 2 ?
Confidence to get it done right, courage for when it goes wrong
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Jungle Work · Warren Zevon
Bad Luck Streak in Dancing School
℗ 1980 Elektra Entertainment
Producer: Greg Ladanyi
Bass Guitar: Leland Sklar
Drums: Rick Marotta
Guitar, Producer: Warren Zevon
Writer: Jorge Calderon
Writer: Warren Zevon
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This is a good song btw
Especially us being mercenaries
@stuck galleon Are you wanting your SF flown into the AO? Could give you more flexibility about where you're wanting to be deployed? If so I am more than happy to carry
Spearhead might be considering dropping at Nerys: we should talk to them. Also: @minor ibex close recruitment, leave it open for 1 more transporty vehicle to make a perfect 20, or leave it open period and risk being too big for Atlas to carry?
I say close recruitment, but poach a vehicle if we can.
But Spearhead wants to Hot drop on Neryl? Seriously?
Sounds like a disaster waiting to happen.
Probably not, but in consideration. For context, their original plan was to hot drop Cell'dar mine, so it's technically an upgrade
We don't have enough for your vehicles, you'd have to abandon them.
Ya, if we need to evac, then yes, we'd be forced to abandon.
We’ve got fairly good coverage with VTOL now within our BG, I think I count 3
Tbf, their original plan was to hot drop on Ziyal, so.
Clearly they're getting better. Not good, just better
Only 2. Just you 'n me
Oh really? Ok no worries then ignore what my next point was going to be
Also might be a stupid question, it says Crew 3 for VTOL, there's nothing wrong with in my written lore having additional crew on the vehicle with obviously no mechanical benefit right?
Also also: music tab for @sterile basalt https://docs.google.com/spreadsheets/d/1Or25Eh_ctmHa16EaMeudqaDEaki5TrDsgbDc7mvaBLY/edit?usp=sharing
Yeah, go for it
Thank you
Mechanically it will still be 3 crew, but roleplay wise your VTOL can have a crew of 150 people.
Just, if one crew dies mechanically, expect to have to roleplay 50 people dying. Or not, I'm not your mom. 🤣
Yeah absolutely that's more than fine
The problem with rping sentient nanite swarms
We are in fact 100% to being speed 2, as long as we don't load our logis with supply
Which still leaves us with 12 supply, so we should be alright
oh neat.
Worked out at 6 crew, so just double casualities when they come
We thank mysterioushunter for bringing over his IFV
Very mysterious.
I’d prefer that, actually
Excellent, I'll speak to our TACCOMS about getting your lads loaded onto my VTOL
@minor ibex Is the above possible?
Reminder that we have an active strategy poll: https://discordapp.com/channels/222052888531173386/1383066264485888120/1384778223212036148
A music list: https://discordapp.com/channels/222052888531173386/1383066264485888120/1384885702239715470
And a question for @minor ibex about whether we close recruitment now that we're at full trooplift, or keep it open for 1 more transport so we can load some supplies on our logis without going over 20, or keep it open for more even if it means no Atlas transport
...a music list ?
Indubitably
Kobold band playing in the background
Should our battlegroup badge be:
5
15
1
An Ant
The ants go marching one by one, chirp-a-dee SQUEE, chirp-a-dee SQUEEEE!
Yesss
This us so peak
Wait
Hold on
Meant to get this out for July 4th, sadly was too busy hahaha
Petition to make this the BG theme song?
Remix of Ants go marching
All synthy and badass
I will push for this to be official like crazy not gonna lie
IS THAT A TNO REFERENCE
WHAT THE FUCK IS GOOD GAMEPLAAAAAAAY
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Died 2024
Born 2025
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TNO, like hoi4 TNO ?!
Yea, I think Ayden George used to make some of their official soundtrack
Ooo nice.
Ooh, ants for a badge. Maybe we can make a bug tales reference? .3.
I personally would like to reach 20 units, and I've heard from Frenchboi that Atlas is leaning more towards Hammer than us.
Origonally I wanted to go up to 30. But I do want to make sure everybody can be carried in one go, and if we get a foot soldier instead of a vehicle, that's going to ruin things.^^;
So... I'm kinda mixed on what to do...
What do you all think?
We now have a new updated strategy poll. So I think the old one is now debunked.^^;
#1383066264485888120 message
I'm inclined to reach 20 with one more transport, of amy sort, and stop to be 100% sure there's a group that can deploy from Atlas
Plus it lets us be more flexible: switch between scout and support roles
If there's a glut of signups in the last couple days we can reconsider
Complicated: it depends on whether Hammer grows to more than 20 units. If yes, Atlas is planning to lift us to Elis and we'll help clean up the bots, assist with logistics/evac until the main torce arrives.
After that... it's more complicated, but looks like we're leaning towards scouting for the bgs heading towards Crossroads and then splitting off to Nelys to see what forces are waiting there
Pre-starport we're essentially floating in space. As at the very beginning of the game start we're being carried by NPC transports to the planet. (defaultly) We're hoping Atlas can give us a lift instead of the NPCs as they're faster, but that's still undecided.
We won't be able to do anything until planetfall at Elim City. So we'll be hanging back in space while the orbital ships clear the way.
Once we reach ground level at Elim City, we'll be helping to support all the other battlegroups that have landed to secure the city.
After which, the current vote is to follow everyone to the Crossroads, then while most everyone is fighting for the Crossroads, we'll break off to Nerys Village to scout it out.
That's more or less the current plan as it stands.^^;
Awesome. Hopefully having 20 units won't put us over Atlas' limit.
I believe it's 5 units per bay, so it's no worse for them than hauling a BG with 16 units
Double checking, I believe you are correct. A single bay holds 1 Large Supply, or 5 players. Lets see if I can check on Atlas' spreadsheet and see if I can count off how many holdings they have.
Last I heard they had bays for 17 supply and were willing to sacrifice 4 of that to haul a BG
That's definitely 20 units in total. Looks like we're in business.^^ Now we just need to find a vehicle to fill in the last space in our roster. After that it's all up to Atlas.
Well, I did ask french if I could kidnap one of his IFVs, and he didn't say no, so....
You still looking for vehicles?
I got a vtol with drop smoke I can transfer over from rabbit in
OH YES PLEASE~!!! We could always use more VTOLs.^^
I’ll let them know
Dang, that reminds me I haven't put in all the upgrades in the spreadsheet data. I'll need to do that.^^;
Yoink
Thank you, thank you.^^
It also feels weird to be one of the few units to have an upgrade in our BG. =w=
We need all the help we can get, considering we're a very outstretched group.^^;
I am oddly reminded of a quote a friend made about a rogue character I played in DnD.
"Tracer was a good rogue. He stole everything in the room, even the rogue." XD
Rogue stealing themselves. That’s a rare feat. XD
I did max out his Dexterity after all.^^ He became a real terror with the bow. >w<
So, now that I’m over here, how’s the transport situation looking for getting well bound?
Max Dexterity Rogues for life!
I also have a Rogue with maxed Dexterity for an online group I’m part of. >w<
Not great. Atlas is able to carry us, but they're leaning towards Hammer over us. So beyond them we'll end up stuck with NPC transports.^^;
Ah, same situation as with Rabbit. That’s fine. We really are just testing this mechanic as we go. So far I haven’t found very many that are happy with it.
Logistics curse us once again. XD
Now I really am considering getting an Orbital after unit refits.
Turns out it's really, really player and req heavy to have actual logistics and transport chains
But welcome! We love fellow VTOLs!
Welcome to the realities of war
Boo
disagreeable mechanical noises
Hey @minor ibex: while you're at the sheet stuff, could you add 5-10 supply options to cargo for our logi trucks
Don't Logis max out as carrying 4 supplies?
Nope, 2 groups of 5
Alright, I'll look into it. But after that I need to focus on my class that just started.^^;
Oops
I love the idea (not the reality) of an IFV charging through lines to drop a bunch of spider-bots behind the enemy line
We can now carry between 18 and 37 small supply depending on whether we load our pedestrians into their transports ^^
alright thank you
Priority: /survival/Civilian
Ratio" 1:5
Goal:1:1
Acceptable 0:1
IFF: -010001
Mission parameters:
-Expel enemies
-Protect civilians
-Eliminate hostile
:/subdirectives to follow
(Just an R P thing, sorry to interrupt tactics)
@minor ibex We might need to steal an order tracker from @gray lagoon
Why? We have an order tracker. That's what the TAC-COM bridge tab is for.
I'd love for my bots to be the backup for our stealth unit btw
I saw someone apparently made a fully automated order sheet in the last day. Dunno what it does, but it sounds convenient
eyes
Link?
Honestly I feel like our 3 VTOLs could do pretty well carrying in a wing of 3 infantry as a strike force behind enemy lines. Or we could get blitzed by AA, but that would be quite a bit of AA
@pseudo cape
Shudders at the memory of Titan HAT Massacre
I wasn't there for that, so I get to revel in my ignorance
starts up the CnC Generals soundtrack
Oh darn I should repropose our BG formation
Time is taught me patience. But soon I will know all that I possess
Ah. This.
@stuck galleon Do I recall you expressed a preference for air transport by way of Hound19?
And does anyone else have preferences on where in our column they would like to get shot at?
Remember with the new rules the VTOL’s can’t spot ground targets so we won’t know what we’re flying into to land at
To my enduring annoyance
That is slightly annoying
Hello Pathfinders! Just checking in, sounds like you're locking in at 20 units, correct?
That's the idea, yeah. We've closed recruitment unless something wild happens
Don't want to outgrow those 4 cargo bays, even if you do end up taking Hammer
Well, a willingness to lock in at 20 and only losing 4 LS is enticing. I'll bring it up to the TF and we'll make the final call later. But I'm rooting for you guys!
Honestly I'm confident you'll make the best decision. Hammer has the bigger guns. But if they do manage to get 4+ more recruits in the final days we want there to be someone you can drop a little early
Honestly depends on requirements. We're a scout force, not a force to take and hold ground. Us being on the ground earlier means we'll need to use a lot of speed and maneuverability to our advantage before the main force arrives.
By then, we'll also need to organise our own breakout action. As long as we don't draw too much attention and casualties, we should be able to move ahead of the main force.
Yeah, it does depend a lot on how the earliest turns go. If they're still fighting those armored infantry at the city, though, big guns are gonna be pretty important. We need that spaceport. But any group with 6 infantry, 2 engi, and 2 medi is also by definition good at digging in and holding ground even if we'd rather do something else
Yeah
Yee. Given that the current intel has it so that the main enemy opposition in the city currently is Orbital Drop Troops, it's probably likely that there wouldn't be a Frontlines initially. Wouldn't be too out of place if we drop somewhere closer to the outskirts and draw some attention while digging basic fortification.
Then once the main group is out in force, we hand off those fortifications and push out.
Much appreciated RockyArby. Please send our best to the TAC-COMs of Atlas. =w=
Ofcourse! For the First!
For the First! 
I find it funny my clones are now working with some droids
Not as funny as the same droids and clones working with some talking animals. XD
And kobolds wearing hard hats. XD
Side-note. For everyone looking over the spreadsheet. Now that we've officially locked in at 20 units, I organized our signup sheet alphabetically based on our callsigns. And that has also affect the list in all the different tabs it's linked to.
That has been my plan from the start, but I wanted to wait until our numbers were finalized before I did that.
Please pardon the strange arrangement.^^;
Oh man I reread the amount of BGs active...this is gonna be a crazy Campaign.
Yup. We're going to be rolling in on this robots like a tornado. =w=
Like 500 players in... 16(?) different forces? Absolutely wild 😁
Has it gotten to 500? double checks Nope, not yet.
489. We're close though. =w=
7 mia is nutz
That's just over the span of all the games that have lost units ever since SAM has been able to track them.
ohhh
Also crazy that at least half have of them have an upgrade
okie doki
Squee. =w= pats his missile launchers with malicious intent
Yip yip. =w= pats rucksack full of Ion mines with malicious intent
Oh we're going to be shoving so much explosives down the bad guy's throat when they start laughing at us. =w=
Oh we are going to make one of their turns absolute hell. XD
hey yall! it seems that in the archives peoples lore has been mixed around... in this example you can see my lore in someone elses unit but my lore blurb has been moved as well
any idea how this happed?
I'm hoping for a bit more than one turn
South rearranged the unit list alphabetically, probably swapped some things around through formulas
ok thanks gaba
That's annoying... I'll have to figure out how to fix that, as it's not suppose to do that.
I reverted the action, so things are back to normal.
May I?
What's up?
Sorting alphabetically and keep the lore matched
Got an idea on how to fix it?
I know how to do it in excel, just a matter of figuring out the sheets equivalent
Alright, I'll let you take a crack at it.
Basically I'm using the Signup Sheet as the source for all the information. So I was hoping that when the "source" was organized, everything else will organize with it.
Ah, right, yeah, because the Unit Lore summaries are individually entered, rather than populated by the ArrayFormula
Exactly.^^;
Only way's to do it manually then. Bleh
Alright, let me google search this.
Unless you made a new sheet to hold all the unit-lore-goals sets and then re-imported from that sheet like you do with the rest of the server data
Easiest would be to transfer the columns of lore and links to the signup sheet so that they're all together in one place. But I'm worried it'll make managing one's unit through the signup sheet a bit... busy.^^;
Yeah, I don't think I like that.
Give me some time to look this up. I'll probably stumble on a solution soon enough. =w=
I'll leave you to it, then. Goodnight South
Night Cumulus.
Hey guys wondering if we should say who’s in what transport or logi or footing it? I’d love to be VTOL inserted to scout when we get a chance to break out
I'll see about drawing up a diagram of our formation once I'm done figuring out this bug.
Maybe we work on that tomorrow? I’m going to see about doing back up taccom stuff in table top sim tomorrow with my day off
Are we yet to get a rough estimate to when we'll be boots-on-the-ground?
The logi situation is the same, yea?
Yes.
That's both ironic and reassuring lol
Generally our plans aren't going to be very different regardless of whether we get boots on the ground first or last.
-
If Atlas carries us: We're either going to be one of the first to land in Elim City, or one of the middle. If first, operate as normal. Stealth units scout the map while non-stealth units set up for everyone else's' arrival. Build bunkers, traps, fortifications, ect. If we're in the middle, support the battlegroups currently fighting. Give supplies and shoot stragglers. We'll then move on to the Crossroads where we'll split off to Nerys Village.
-
If NPC dropped: We'll most likely be last to land on Elim City. In which, skip scouting and move to support the other already landed battlegroups as normal until Elim City is taken. We'll then move on to the Crossroads where we'll split off to Nerys Village.
I still need to rewrite the active plans in the Briefing Room. But the overall planned phases I wrote down for Pathfinders still applies. Either we stealth if we're first, support if we're middle or last, then move on to Nerys Village.
Reconsidering strategic objectives. Do we prefer to:
11
12
2
Scout east for the assault on Crossroads andNerys
Looks like the votes are in. We're going to Nerys. =w=
Lol, I feel I'm the only one who has unit lore that's tap dancing on the war crimes accusations.
Alright, I got the sorting issue fixed... Mostly. I made a patch that allows me to sort the manual data separate from all the "array" data. Thought it'd still require me to go through each list and sort data manually about 3 times in total.^^;
Luckily, since we're all present and we're capping at 20 units/players. We won't have to worry about sorting the data beyond what we have right now. =w=
I wanted to keep the list alphabetical by callsign so that it's easy for people to find their names based on said callsign, since that's what we'll most likely be refering to each other from now on mostly. I hope it's okay for everyone present from here on out.^^;
my lore i about how my truck driver is a terrorist
Well… you can’t commit a warcrime without a war. That’d just be crime.
Eh, I miss Hare. His logi driver was just a guy who got wrapped up in all this, and was trying to play it all off as if it were just a construction job or something. =w=;
his lore section is a literal rap sheet zawg
hes been to jail multiple times
Alright, the Briefing Room tab has been updated with our current strategies. I hope everyone can read it and get an understanding on what our plans are. =w=
I'm okay with it as long as Darkhen is credited for the order tracker
Still isn't a warcriminal, just an extreme repeat criminal.
Yeah not a war criminal
An insurgent? Yea
A killer? Yea
A bastard? Yea
On steriods and other performance enhancements? Yes
I’m VTOL and carrying our special forces, maybe ask our new VTOL if you can be carried by them to join usb
This is correct as of yesterday, unless he’s now changed his mind (completely fine if so)
Sorry I just read further this is still the case yes
I think with our VTOL’s now, we can really punch out with 3 crack units to create a forward position to spot the enemy earlier etc
just keep in mind that your VTOL isn't stealth, so don't get too close.
My plan is to drop the stealth units and then have them bug out one direction while I bug out the other, the stealth unit should have displaced enough they’re in the wind and hopefully I can draw the attention the opposite direction
Hmmm, I think it would be best not to be spotted at all if possible. After all, an unaware enemy is an unprepared enemy, and an unprepared enemy is a vulnerable enemy.
Hey @minor ibex, just a quick question about the Pathfinders Archives, what does the MS column stand for?
Manual Sort. I was using it to help sort the manual data because when sorting the ones linked to the other tables, the manual data wouldn't sort with it. So I managed to make a runaround way to help sort what was being left behind.^^;
ah, ok. Thanks.
I technically don't need them anymore as the tables are now sorted Alphabetically by Callsign. But just incase I still do need them for further sorting, they're there just in case. =w=
Technically, if they're all dead...
But ya, I agree. If we want to maintain stealth, we'll need to either lose ourselves in the chaos, or not get spotted initially.
I can't wait for the day when Pathfinders is majority SF and we just take out an entire backline division in one shot.
That would be badass
I hope we get stealth LVs and LMs too.
With the req from this ill get a VTOL or something and make it stealth eventually, thats if VTOLs can be stealth
I forgor
they can :)
The question is whether the guns are also stealth.
5 RQ would buy us a conversion, and two of the selection of one range stealth, one melee stealth or wing suit. I don't think anyone would buy Comms intercept or spend their remaining two points on delayed explosives, at least for now.
Lets become the badass stealth BG
Well would have games with req between now and the next big one.
#1383066264485888120 message Looking more and more like the C1 stealth recon op 👀
Oh also, hold on, it's been a while.
=v=
Yesss
We shall revive the legacy of those who've come before us. 
And also hope that we get more upgrade paths. Like para rescue or Combat Controllers.
vtol with a 105 mm howitzer
on the side
fuckin shit up from the sky
prob a hat actually
Recoil moves the VTOL 1 distance unit away from the direction of fire.
recoil makes the vtol spin out of control and fall out of the sky
fukc it
last resort
I mean, the Heavy Gunship's a thing.
itll look badass trust me
oh fuck i need to read the upgrade sheet again
The sucker does need upgrades though.
Probably some missiles and rockets would be good. Maybe a FCS upgrade to increase the range of the big gun.
Big ass gun on plane 🤣
Entire airframe disintegrates after two uses.
if you roll lower than a 4 your hit the wing due to recoil and you spiral out of control and die...
fuck it do it anyway
No death saving rolls, as the resulting recoil causes you to get knock out.
I’ll likely be getting stealth for my VTOL and maybe drop smoke too
exactly
Can't be interrogated if you aren't alive to be interrogated.
and in this campaign you end up hitting a suburb or something and ruining ARMCOs reputation with the locals
in short
the 105mm howitzer is a horrible idea
on a VTOL
Which does raise a point, I realise, about whether surrendering is doable within the limits of the game.
bots kill you i imagine?
like here specifically
With bots I doubt they’d want us alive
Ya, here, specifically, the bots probably would just shoot us.
yeah i mean, gathering a group of people in one concentrated place screams genocide imo.
If we just fire one on both sides simultaneously, then we'll have no recoil. Perfect idea!
Alternatively, it also means we'll only be able to do some intel gathering from the corpses.
are are for sure gonna find some atrocities on lumara
Yeahhhh
us so smart
which is why we need to really get these civies out of here
Airframe gets crushed, though
we just gotta believe bro
We have the power of god and anime by our side. Maybe.
Put the ends of chambers of both guns up against each other. No airframe in between to crush! 😂
Perhaps
While I don’t intend to give my VTOL stealth since I’ll loose the gun, I might get it fast ropes in the future.
Well, keep in mind that you can get back your guns with a stealth VTOL. Regular VTOLs are good too though, more carry capacity and dakka.
Yea, I know you can get the guns back but it uses up both of the pylons
I keep eying the rocket pods. Sure, single use range one but guaranteed at least 3 damage with its 3d2. Unless armor is taken into account per dice anyways
And that’s only a single pylon
Actually, I’m pretty sure its one pylon per gun.
Nvm. My reading is very professional, trust
Well unfortunately logi trucks aren’t very stealthy, so hoping you guys don’t mind one honking in the back -w-
HOOOONK HOOOOOOONNNNNNNK
Well, based on what people have said so far, this is my proposal for our air and ground formations. Up is forward. Should spread any shots out between our more durable vehicles rather than our logis during an ambush, I think? Unless we need to spread the front and back rows to the sides by 1 space so they're not in line with our logis? Not quite sure how the targeting prio works.
Pls forward any requests or complaints to the primary audio system in the briefing room
I have some very valuable cargo
Yeah, yeah you do. Don't get shot!
Ill be ok im sure!
In fact, nobody get shot. Getting shot is forbidden under Company Field Regulations [CFR] 10.123.7 (a)
Week -1 orders:
Unit Callsign: Cumulus
Unit Type: VTOL
Carrying: the weight of our sins, 2 Ss
Equipment: none
Order Type: Hold
Movement/Action Tracker:
0.5 game of poker [standard]
2 researching more powerful speakers [standard]
0.5 stalking strider_5001's social media [standard]
2 emblazoning company badge on VTOL [primary]
Starting Coords: [-1,-1]
Ending Coords: [-1,-1]
RP: Still no updates from the one active SpecOps pilot in ARMCO. We hope nothing's happened to them. Spent most of our time looking for better sound equipment for our ongoing music war with Rapscal, Beaver, and HrdShel, and adding the company crest to our VTOL
Awesome! Well done!
That looks like a solid plan to me
Wait, is it orders time yet? I still haven’t seen an update on when they want them each week and when we start
It is not, the campaign doesn't start until Sunday and I think the first orders are Tuesday(?)
I talked with @regal coral and we previously agreed to team up , can you take that into consideration?
I'll rearrange when I get home, thanks for the heads-up!
No problem
I don’t know how I feel about putting almost all our support units and all our engis into one squishy logi truck.
I think at least scooting one of us into Blossom is a good idea, its not like we’re that short on space.
Unfortunately that means giving up 5 Ss, which is why I didn't
True… I’m just worried about the massive single point of failure, and of course what can go wrong will go wrong.
I mean, logis are lowest target prio, so (as I understand npc target resolution) they won't get shot unless we've stumbled into something that can basically 1-shot us all anyway
We could swap blob in the LV with an engi, I guess?
Yeah, I just feel… uncomfortable having everyone in one truck, sounds like a disaster waiting to happen.
This whole op is a disaster waiting to happen 😆 that's what we signed up for
We could at least try to pretend it isn’t. 😂
WE GET THE FLUFFY PEEPS LET’S GOOOOO
P R O T E C D E M W I F U R L Y F E !
YES SIR / MA’AM!
VERY GOOD, SOLDIER! AS YOU WERE! However, for future reference, I identify as a leaf on the wind
lel
Yeah, get 'em, Hardshell! Nope 'em back to their maker!
Odds are disturbingly high that we're going to be NPCed into the battle. But our two strategies are still relatively the same, just that we're probably not going to drop in ahead of everyone else. With this in mind. Do we..?
8
11
2
Push past Elim to Nerys Village and hold there.
now we just wait and see if our plan even manages to survive the first week.
Alright guys, I managed to wake up, and took a moment to map out a potential formation of our battlegroup.
If anybody wants to switch around, please let me know and I'll fix it up. =w=
Do we want to put our VTOLs out towards the wing of the formation instead? They're weaker than our IFVs, iirc?
SklBus wanted to pair with 144M11, and there's absolutely no way we're letting you take point. You're our only AA and you have the anti-armor rocket: you need to be in one of the logi trucks so your ride is targeted last. I promised you to Blossom, actually. Which, maybe change the names of the logi trucks and LV 😂
And Nothing makes a good point: the VTOLS should hang back a bit
... Surprisingly I have a slight disagree.
Maybe Vtols scout flanks?
I would put 1st tail on a flank IFV. IFVs are more survivable due to their 3 hits 2 armor.
Logi's die on their first hit by anything.
VTOLs can't scout, sadly.
There's an arguement to having LV on point, IFVs following in wedge, Logi hiding behind, and VTOLs taking up the rear.
I don't like LV on point just because it's fast and has range: it can react from the back of the group much better than anyone else
I agree with that but Vtols should drop infantry where needed if needed as a quick reaction force.
True...
(LV's just happen to be really good at not getting hit.)
Honestly it's my first campaign, so I don't know how all the math works out: I assume you're right. But I still like IFVs out front, LV and VTOLs in the rear so they can sweep out and choose their positions to respond
LVs should be in the centre. Have them be able to react accordingly with its speed where needed.
But then we don't have anything on the ground in the rear that can take a hit, which means the logis die instantly
VTOL has two roles we should consider, either to help push enemy flank, or to cross problematic terrain.
But in any case, no point for @minor ibex
I mean, I guess we can assume the bots are gonna deploy commando droids, but I sort of suspect that it'd be rare for us to encounter them.
As the group that hopes to be first to wherever we go and seek out enemy forces that no one knows about, I think we should count on it.
Honestly, I got this one thought that I realised after looking at the old crossroads map. What's preventing us from getting spawn camped right after changing maps?
The simple fact that not giving players a chance to realize what they’re getting into is bad form?
I mean, ya, but it's still a thought. :p
Have you been praying to Shack recently? Better start
I have been talking to him a number of times, so probably.
And yup, he said he could always just prevent us from doing this kind of thing.
We don't really have the manpower to push forces. Pick off strays, but not shove a line.
Indeed. Pathfinders, hit and run. Mobility, establish a defensive foxhole at best and move on when necessary.
Mmm. Yep.
I made the adjustments you recommended. Thanks for pointing out those errors.
But while I'm not against going with Blossom, please ask me first before you promise to make me go with someone next time? I can take recommendations and advice, but I don't like being told to do something without a say in it.
Sorry, sorry! Just meant I suggested revised formation a bit earlier
here
We're good. =w=
So how's the new formation looking so far? Anybody want to put in some thoughts? Adjustments?
I'd say the VTOLs can operate a little separately from the ground units, since they can move just about anywhere. So whether they're in front or rear, won't have to matter much since they can fly over us.
SkiBus wanted to go with 144M11, so I switched places with you. Do you want to be ground instead?
Looks fine to me
Or... was @sharp stag interested in air transport? I don't quite remember
Yes I figured it would be good to be put somewhere to get eyes out. Eventually want to upgrade to SF for that purpose
VTOLs should be carrying small supply.
Really? I thought it was medium supply. I'll fix it. =w=
2 large supply per vtol, got it!\
one irate quartermaster later
two irate loadmasters later
All of the irate task force commanders later
Better question, why is your Logitruck bringing Medium Supply? Unless you have an ENGI capable of making a FOB, it's almost always better to bring Small Supply.
I would like to point out that this is not malicious compliance. I just thought it was funny. =w=;
... inanimate things shouldn't be cute, inanimate things shouldn't be cute-
GAH-
I am always down for funny. And also malicious compliance, which is just a more serious subset of funny
5 small supply counts as 1 slot. So I'll keep that in mind.
Wait... Do you guys have a medic?
We have 2 medics
We have TWO medics!^^
So many mines and trenches. Diggy dug diggy dug
Nice.
Unrelated, have an org-chart maker
https://spatialillusions.com/unitgenerator/
@torpid herald or @sage frigate would either of you like to trade your spots on the VTOLs with @sharp stag in Mongol's IFV?
If that would help, sure
I don't mind either.
XD Alright, pick a number between 1 and 10.
10
4
XD I chose 7, both are perfect distance by 3. I didn't think that one through...
Alright, I'll pick Marksman for the tradeoff since they posted first.
Everyone good with that?
Yee, sure.
It is.^^;
Oh, the number choice, I thought you meant under the request. Either way, cool beans
Goodie goodie! Here's the new formation.
I get to be flybots
Alright, unless there are any more objections later, this'll be our formation. =w= I've also added it to the Briefing Room tab so that we can keep track.
Awesome. Can't wait for our field test
All plans are good until you get punched in the face.
Then we claw their faces off. =w=
Start praying for the point man. Statistically, the highest chance of getting shot.
I'll mine the rear so we got that covered. =w=
Please wait for the following BGs to pass first 😭
There just stun mines they'll be fine
That's worse they'll survive to complain to us personally!
Just blame the bots. =w=
... I mean, we left our 2 lead VTOLs empty for a reason?
I'm just happy that I don't have to deal with the Charlie-Foxtrot that is interunit paperwork.
... wait, I'm the unofficial Adj, I do have to deal with that-
That's okay, Westwing loves working with logistics, and would be more than happy to assist in organizing the interunit paperwork. XD
Hey, so, this other unit scratched my paint, I’d like to file a complaint :P
hands you a 6 inch thick pile of forms
I'll process it, but I don't have time to walk you through them.
grumbles and starts filling out the forms
mutters “why isn’t everything digitized these days, for Shack’s sake my spare tyre is digital now”
somewhere, halfway through, it directs you to fill out online forms. You then realize there's an online version with autopopulate options.
what do you do next?
@pseudo cape @stable pine
RP POST:
Westwing: Is there a problem here?^^
Two wild foxes appeared! One with wings and a customer service smile, the other with a sniper rifle and a look that says he's ready to poke a hole through something/someone.
"Just processing some inter-unit paperwork, Lt Cmdr (or the correct rank - Adj should know in-universe)."
(Westwing is a Lieutenant Commander. But close enough. =w=)
RP POST:
Lt. Cdr. Westwing: Did you point him to our online forum for quick processing?
"... I may have just handed over one of the paper copies the clerks left here."
"Wait, you have an online form?"
grumbling about the unit having spent a fortune on printing out paperwork
(... this'll be fun to read about in your company logs later!)
(It's a little too small to put in my logs. But maybe I can fluff it up a bit. =w= Sadly it'll have to wait at back of the boreoarctic line as I work on other things...^^;)
RP POST:
Westwing: Oh dear... Are you still adjusting to our new protocols within the Pathfinders, Adj? Not to worry. You go ahead and take your break, I'll take over from here. =w= Now Commander Rex @stable pine , if you just come with me, we'll get this whole thing sorted straight away and you can get back to your Battlegroup without anymore issues.^^
Southpaw: after Westwing leads the visitor away, he looks up at Adj with a bemused look I'd brace myself if I were you... Those who disrupt Wes' logistics tend to face a fear far worse than a firing squad later... and with a sly smirk, holsters his rifle and walks off
Adj EC walks off in a quick and smart manner, clearly not wanting to figure out what Westwing will do later.
This can surely be solved with some after-mission drinks-
(... now I want to figure out what Adj's relationship with Westwing is. Colleagues, yes. Rivals? Probably?
For the most part Wes tries to have a positive relationship with every representation of their company. It's the main reason he's picked as the ambassador for the 9 Tails Mercenary Company, he's just too nice for people not to like.
But, I also like to imagine that on rare occasions, Wes can actually be a lot scarrier than his brother without even lifting a claw or wielding a weapon. Because he's just so good at logistics, problem solving, and how to work with people, he's just as skilled with making people suffer without even hurting them directly. He doesn't like doing that, and it's rather rare to see him do so. But he's not completely defenseless, nor is he naive. If someone pushes the right buttons then "mess around and find out" tends to happen. =w=
... Adj is definitely sending Skylar to deal with the de-escalating part.
How would Westwing feel about a shapeshifter?
So long as boundaries are respected, Wes is chill with pretty much everyone. Though I would not recommend posing as one of Wes' mutaletts, as he knows every single one by name amongst other things. Never mind the fact that the Mutimals' language of "Mute" is impossible to replicate, Wes is just that good at keeping track of his beloved subordinates.
At least with Wes, he'll politely, but firmly, tell you that you crossed a line and ask that you don't do so ever again.
South on the other paw, if he finds out there's a spy in the ranks, it's "shoot first, ask questions later." Maybe a warning shot just to say "freeze! You're caught! Surrender or die!" But South does not tolerate insurgents amongst the mutimals.^^;
(Lol, Nothing is pretty much the spy in question, except they're spying against everyone.)
I'd find it funny if Nothing was suspicious of an innocent little Mutalett, and is just glaring down at it with intent, while the Mutalett is just starring back up with a happy little OwO face. XD
Nothing: I'm watching you...
Mutalett: Squee? OwO
#1383066264485888120 message <- OG message if the answer didnt work
2 DAYS LATE BUT I MADE IT
My order: take steroids and jam to Creed
Get a few sets in on the bench
Do some curls
Go for a jog idk, im not on planet tho so i cant do shit
Alternatively, organise a party before we all go in.
There's an order template at the bottom of the Core Rules doc, pinned in the meta-comms channel
Used it up here
Alright, thanks.
VTOLs can’t spot ground targets so we can’t scout
Yesss
Hey Pathfinders, just wanted to let you know that Atlas will likely be taking Iron Hammer as the onboard BG. I wanted to let you as early as possible since I know you closed the door on recruitment in hopes that of catching a ride and since that may be happening please feel free to continue recruitment over this last day as you see fit. Thank you for your understanding!
Technically would be hard to get more people in, but ya, we'll work with what we have, then.
Anyways, ya, this means NPC transport. See if we can secure a slot on the convoy with the landing gear.
No landing turn one 😢
On the bright side, our chance of survival just shot up by a bit.
I think some of the paths may be found by the time we get there, but we’ll work with what we’ve got
the good news of this. Is that we probably will not be the first group into the cross roads. So we might make it to our side objective without taking damage. But we will see I suppose.
side note I was looking at the excel sheet. How do we want us medics to keep track of our medical supplies? Since its no longer an infinite resource. I am fine tracking it on my end. But I dont know if we need it written down some where?(Like in my orders)
Maybe keep track of it like reload weapons?
You can also track it in the "Carrying" section.
Where are we sending actions?
Seeing a whole buncha channels post about orders, so here's the basics I've pulled together: officially, orders should be submitted by 6:00 PM EDT every Sunday and Wednesday on the https://discord.com/channels/222052888531173386/1385617780551716905 channel using the template found at the bottom of the Core Rules document: https://docs.google.com/document/d/1OASvoUS2ThXTvAn1s1RnBieYSUaC3nHPowkOhH1Fw7k/edit?tab=t.0#heading=h.djuyrs73xp48. Southpaw and Lightfall, our fantastic TacComs, will be putting our orders together on a tactical map by 6:00 PM EDT every Monday and Thursday to send to Shack, who will release campaign maps the next day.
Since we won't exist until we get dropped at Elim, we won't need to submit orders for at least a week after the campaign begins this Sunday and we can chill while we watch how everyone else does it. Southpaw and Lightfall: is there anything else we can do to make your lives easier? Would you prefer an earlier order submission time or anything?
When submitting orders, if you or the taccom find something wrong with your submitted orders YOU CAN NOT EDIT TO CORRECT YOUR ORDERS. You must RESUBMIT YOUR CORRECTED ORDERS AS NEW ORDERS AND DELETE YOUR OLD INCORRECT ORDERS. It's a headache for the taccom enough without having to recheck everyone's orders for edits. Please look out for your shipmates that make playing this fun game possible!
FREE COMPANY V5 War in the Skies A Cooperative Science Fiction Tabletop Wargame built in the Meta Ruleset. Created by CaptainShack of TheXpGamers YouTube Channel FREE COMPANY 1 What is Free Company and Meta Ruleset? 3 Core Mechanics 3 Components: What you need to play! 3 Understanding Unit S...
The plan for tracking “ammo” is to track it both on the Orders posted, and on the spreadsheet.
For the spreadsheet side, you can track it using the ammo tracker section. Check 1st Tail’s and Rapscal’s sections to act as a reference.
I took the liberty of adding an "ammo count" to your section as well.
Ye~ =w=
Okay guys! I've put in a reference sheet for everyone to use while they submit orders to the mission-orders channel. I've asked a modder to pin the messages to said channel so that they're easy to find later. I hope this helps!^^
#1385617780551716905 message
Awesome, thanks South! BTW Atlas raised the unit cap to 25 after getting another bay, so almost guaranteed taking Hammer. Dunno if we want or have time for this to affect anything at all
Well, if they're guaranteeing Hammer their seats, I guess we can try opening up positions for more units.^^; I'll put out one final word.
Yes, sorry, I should have let you know. Atlas will carry Iron Hammer.
No worries, I creep on the Hammer chat on a regular basis!
My man Cumulus being our spy in the other battelgroups. XD
Me and Nothing watchin' every-gosh-darned-thing. Especially each other. I see you there, Nothing!
ignore me sticking my head into... 10 BGs + 3 TFs right now
But... Nothing is there...
Nothing is everywhere 😱
But Nothing! XD
My name is Nobody, Nobody, Nobody.
Nobody is hurting me! 😭
Nothing is something. Everything is something. Nothing is everything!
What am I being talked about for now? What I’d miss?
My mistake
I dont know how I @'d you
bot squad starts the crab dance to Astromonica
May I attempt an order post here to make sure I have the right format?
@minor ibex
Don't think anyone'll stop you
My manners and my common sense are in combat
No firefights on the transports!
Sure, go ahead. Did you take a look at the template I put in the Mission-Orders channel for us?
I did. That's why I wanted to confirm
Well you're welcome to it. =w=
HrdShel
Infantry
Aboard Wasp VTOL
-Moving with Wasp, ready to deploy on landfall
Six conical forms pulse with slowly rising and falling lights. A sonar-like sound occasionally pings out all at once as the rhythmic bass synthetic sounds carry the conversation of the individual units
Sorry, that's not a very good format. You need to add in the titles next to each of the sections so that it's easy to know what's what.^^;
If you copy/paste the text correctly, it'll have the format set up already. You just need to delete the descriptions and add in your data.
The * put on either side of a sentence makes that line italic, ** put on either side of the sentence makes it bold, and >>> with a space and continued text, gives that vertical line indent.
Awesome
Here, let me write up an example basis of my own and put it in the chat for you to look over.^^
Didn't mean to make you do extra work, sorry
It's okay!^^ I'm happy to take a moment to help guide new players. =w=
Unit Callsign: 1st Tail
Unit Type: Infantry
Equipment: AA Missile (1/1), AV Missile (1/1)
Order Type: Advance
Movement/Action Tracker: Moving from Hex A-01 to Hex A-02, and attacking MBT-01 at Hex B-05
Starting Coords: Hex A-01
Ending Coords: Hex A-02
Facing: North-northeast
RP:
Southpaw snorted as he primed his rifle. "Watch carefully rookies! This is how to take down an enemy tank." And with a howl of command, led his squad forward to fire a round at the enemy unit.
Unit Callsign: Hardshell
Unit Type: Infantry
Equipment: None
Order type Hold - Aboard VTOL WASP
Movement Follow VTOL WASP
Starting - Ending Coords -See WASP
Facing East-Southeast (upon deployment)
Would this be alright for a mounted unit?
Kind of. I would probably put it more like this:
Unit Callsign: Hardshell
Unit Type: Infantry
Equipment: NoneOrder type N/A
Movement Carried by VTOL WASP
**Starting ** (input same starting hex as WASP)
Ending Coords (input same ending hex as WASP)
Facing N/A
If you're going to exit Wasp and move on the same turn as them, then this is what I'd put.
Unit Callsign: Hardshell
Unit Type: Infantry
Equipment: NoneOrder type Advance
Movement Exit VTOL Wasp at (input hex number Wasp is stopping at here) and moving to (hex number)
**Starting ** (input WASP's ending hex)
Ending Coords (input hex you want to stop at)
Facing (direction you want to face)
For moving after a vehicle carries you to a spot on the same turn, pretend like you've reached that spot already, and fill out the sheet based on that.
So I can use my units movement on the same turn ar the transport's movement?
Again, sorry, I've read over the rules and they are a bit vague
If you're exiting out of the vehicle on said same turn, yes.
As an example: VTOL Wasp in on the map carrying Hardshell, and you want Wasp to get you someplace, then you deploy to the ground. That all can happen on the same turn.
Wasp moves to a spot, you dismount and are allowed to move from there.
I think dismounting still costs 0.5 Movement Action. But I can look into that and double check.
Yeah. Dismounting is a Standard Action, which costs 0.5 Speed to do.
That explains it. Im still thinking with my 5e brain
Yeah. Allow me to whack that out of ya real quick. XD
Movement on the map is not limited to the hex tiles. It's not like 5e in that regard. ARMCO Meta plays more like the miniatures of Warhammer 40K or Battletech, where you measure how far a distance is between your "miniature" and where you want to go. The hexes that'll be used on the map are more used as measuring tapes and guidelines rather than "you are here."
1 Speed doesn't necessarily mean moving from Hex 1 to Hex 2. It means you're moving the distance equal in size to a hex.
So even with 0.5 Speed left after taking an action, you can still move. It'll just be the distance of half a hex size.
So if Hardshell gets dropped halfway through Hex1 they can still get to the border of Hex2. Understood.
Correct!^^ Hexes tend to be big enough that you can move around within them. In my previous game I had the hexes be big enough to hold 4 squads in 1 hex, and 0.5 Speed can generally get you from one end of the hex to the other without crossing over to another hex.
So, unopposed, an INF could move from the start of Hex1 to the outter border to Hex3?
Eh, no. More that you move from the same spot on Hex1, to the same spot in Hex2. Though if you're really close to the border between Hex 1 and 2, then you'll reach the same border between Hex 2 and 3.
That's what I thought initially
Sorry if I'm repeating, it can get a little confusing explaining it, since it's so fluid.^^;
Squee. =w= loafs on head and provides knowledge through the skull
pets with one hand while making the Earth sign with the other
Looking forward till when we drop -w-
Blossom just needs to stay in formation with the group right? If we need to split off, just let me know Southpaw -w-
Also, I've created a character to represent Blossom, linked now in the lore sheet .w.
Shizuko's not the leader or anything, just one of the platoon's soldiers, but any rp posts I make will be from her perspective -w-
We love lore
-# one of us!
Yeeee -w-
CODE LYOKOOOOOOOOOO
FRENCH TV SHOW LETS GOOOOOOOOOOOOOOOOOOOO
Duiuhnn
Uuuuhnnn
Uuùhhhn
Nnuh
Nhu
Let's hope that doesn't happen to VTOL Wasp
yup
Don't worry, I won't make Ulrich a Xana agent
I hope
Shit. Did I just become the BBEG?
maybe.
I really hope I don't
I made a whole audio log for them
Guilt successfully displaced
(Yes I'm going hard in the RP, dont blame me if.i cry)
man, you gotta start writing a lore doc too.
Where at?
just write one on Word or Google docs and link it in the lore doc column of the archives. I've got a Word doc which I write on, then I just copy paste it into a Google doc for peeps to see.
Oh, I already wrote out their lore in the BG blurb
We have a separate column on the table for a link to your dedicated company lore doc if you have one. Lets you write a whole lot more lore or stories.
I just wrote it all I the archives, unless you mean somewhere else
I mean you can make your own lore doc for your company and link it into this column
Oooooh
Its very cool. South has so much stuff there.
And I see you we're correcting formatting with me
Yeah, the text wrap on sheets is a jank by default.
I fixed it, I thibk
I’d recommend creating a doc and linking it through there, especially if you’re thinking of multiple audio logs.
Also the file permissions don’t let me view it.
I honestly can't be bothered now. In the past, when I was 16, maybe. Now? Fuck, I have work, my own writing, my own worldbuilding and a Collab worldbuilding project to handle. I can't add more stuff to my plate.
Since we’re deploying via NPC ships we don’t have to worry about orders for round 1 right?
Or do we need to still post one just to say we’re still in it?
Correct, I believe: won't need orders until we appear on a map somewhere
Will also probably find out if we'll get into the middle of a massive battle when we arrive too.
Hey south and Obscure, that dialogue about order was very informative to read through, thank you both.
For long term reasons a late drop may not be too bad, more chance our stuff survives the whole campaign and other groups may have a specific supporting request by the time we get there, “hey can you guys take a look at this thing out of our reach” kinda idea
"Hey do you guys happen to have precisely 6 infantry, a furry commander, and lots of cute emotes ?
-You are not gonna believe this..."
=v=
"... but we have 7 infantry. Everything else checks out, though!"
But we do have 6 infantry, unless we’re counting SF as infantry.
When we get off the NPC ships, will the infantry already be loaded up in the vehicles we want or are we going to need to use some speed to load up?
I don’t see why we wouldn’t be pre-loaded.
I snagged a new member just a couple minutes ago: they just haven't added to the sheet quite yet
=v=
Yikes, transport’s starting to get tight again.
-# why is everything happening at midnight!?
Well, why is your midnight 6 o'clock in the morning?
glare
Time zones
Time zones.
Time zones.
Time zones.
Twilight Zone
uWUUwuuWUUwu
Hi!
Hello!
I just noticed something
Lack of AA
Gosh I wish we gonna find some good vehicle to "borrow" soon
who's AA ?
Oh yeah. It's a problem. AA is expensive. Fortunately we're gonna be rolling along just in front of a much larger assault group, so we plan to fall back if we hit significant air assets
And call in a strike wing form our orbital support
Yep got it, I also planned to get all my man AA soon when I got enough point
SHaling is planned to be support inf focus build
But I just doesn't have times to get into few smaller campaign
Because time zones
Technically only Southpaw and they have exactly one shot. XD
ah
Better hype 'em up for that shot when they do it then.
Count on me to send UwUs and >w< if they're shooting their AA. 
AA and AT is spensive unfortunately. The only really reliable AA vehicle options, after getting an upgrade, is the MBT with Quad cannons and Quad cannon turret deployable for the Logi-truck.
Other options of course are man portable rockets or vehicle LRMs, but these are generally one shot and your done.
That’s pretty much our AA options beyond owning the airspace with Fighters. XD
Even as an airborn vehicle I cannot attempt to attack air targets
I may have 5 speed, be in the air myself, and have a range one gun, but I can’t fight bacon
Back
Apparently I can’t fight bacon either with that first typo
Autocorrect sucks
Who would want to fight bacon? Bacon is delicious: submit to the bacon
flamethrower
fire extinguisher
btw Southpaw we do have +1 infantry over yesterday, in case you didn't see
I did not. That’s awesome!^^ I’ll check them out and add them to the Logi I’m riding in later.
More peeps -w-
Woooo =w=
=w=
=w=
=w=
Starcraft Observer sounds
°○w○°
I still don't know how to hyperlink thinks in the Lore tab...
Right click insert link should work
Would be, if a fething airline didn't break my computer
Rude. Here at Air Armco we value our customers' equipment and cargo.
can you add the link here and I'll add it myself?
psst- you need to turn on "anyone with the link", or you should tag who you intend to read that.
Well, it is at least pasted into the lore sheet. Forever a mystery. Beyond the ken of mere mortals like us.
I did. Could you not hear it?
Ah, fixed now. Two hours ago it said I needed to request permission
I fixed it right after I posted. Sorry for the delay
Hey Could you guys use another medic or fighter ? I noticed that you have two Vtols without Inf/eng/medics
Unfortunately, we don’t have the transport capacity to accept you right now. 
All our VTOLs are carrying peeps.
Do you need another vtol ?
That would be wonderful. Still, play what you want
Honestly any transport would be great. VTOLs or logi are probably preferable
I'm down to do anything fighter or vtol, I like the idea of pathfinder I'm just looking around If I do go vtol how do I sign up ?
First you gotta make your unit with SAM before signups close.
To join our BG, hop into our spreadsheet in the pins and add yourself to the signup sheet.
I'm tossing between helping with fighter cover in the 212th and vtol with you guys
Play whatever you’d like to.
hey I created vtol unit but it won't let me activate it ?
It doesn't seem to like to work the first time you do the command
If you do it again it should work
All g I worked it out Mimir is ready to carry someone around !
Oooh~! We're getting another VTOL? Howdee do! Did you add your name and data into our signup sheet as well?
https://docs.google.com/spreadsheets/d/1pkLry5ZofLdDjfI9m9B-miTnMvlNJN06SWHDwG5EDfI/edit?usp=sharing
Oh! I see that you did! Awesome! We now have 4 VTOLs.
O,o; Oh my, we have 4 VTOLs...
VTOL’s standing by for deployment🫡
Good to have you all aboard, pilot. 
I can carry someone from the logi trucks maybe a medic ?
I gotcha. It got a little crowded with SHaling sharing a space with me. So I'm giving them to you. =w=
I would say grabbing an infantry in one of the trucks is good to free the slot for 5 small supply
Here you go. Bottom left. VTOL on the far left.
Also, side note. Inspiration suddenly struck me, and I think I have a good idea on a patch design. So I decided to so some rough sketching. And this is the current WIP I came up with.
For information's sake, that center symbol is a stylized version of a fox's paw print. >w<
Pathfinders, confirmed >w< !!!
Maybe we should change it to last in😂
hmm, I like the fox paw, fits with the idea of Pathfinders and represents our... ahem "squee" nature. I do feel like we're missing something in the design, not quite sure what though...
I'm working on it. Like I said, it's WIP. Just a baseline of the direction we want to go. =w=
I'm actually working on creating a compass rose around the inner rim of the patch to add to it.^^
We certainly try around here. >w<
cool and adorable pets mutalette.
😭
At least you get to fly...
RP POST:
Westwing: facepaws Dang it South... I told you not to incite another incident. We're suppose to be allies here...
Southpaw: What?! I'm intitled to a little bit of personal space, aren't I?
Westwing: For you, personal space when it comes to humans is all the way on the other side of the galaxy...
Southpaw: And I think I'm being very lenient in just having them switch vehicles.
Westwing: sighs exasperated I'll write up a reparations list... =~=; Maybe a further discount on applications for the Emotional Support Mutalett program would help appease them.
Southpaw: Anything to promote your "side-hustle."
Westwing: South... go clean your rifle or something.
Southpaw: I already cleaned it for the fifth time.
Westwing: Practice makes perfect. No go.
Southpaw: Fine~...
At this rate, we’re gonna need to set up that speaker system…
Save it for the droids. Leave Wes to deal with his brother. Trust me, what he can cook up as punishment would be far more effective than a jam session right outside of South's door. XD
So the Emotional Support Mutalett program IS a thing !
glinting eyes
No! Our VTOLs!
Anyway, welcome Mimir! Overjoyed to have you!
Did we ever officially confirm this as our regimental theme, btw?
RP POST:
Shizuki: great... I just leave you kid for an hour and you already made a mess sigh
Aoi: they started first! No way am backing down!
Shizuki: Aoi, I has already passed the point of that isn't my problem, this is a big battleground. We work together, plan together, and see tomorrow together that what is mattered.
Aoi: cih why would be working with those things anyways look away
Shizuki get closer to Aoi and slammed her face to the hard floor in quick succession Shizuki hand still in her head while she unconscious
Shizuki: the rest of you, this is your last warning, we fight as one big unit got it?
Rest of squad: YES MAM!
Shizuki: good you'll can leave now I still got paperwork to do, also bring her to the medical bay later, I may fracture her skull.
Shizuki has left the dorms
Ichigo: somebody please remind me to not anger her on later date... looking at the crack on the hard floor
Rest of squad: it's not only you...
#1383066264485888120 message I know we got the war cry well
chirp-a-dee SQUEEEEEEEEEE! >:3
CHIRP-A-DEE SQUEEEEE !
Chirp-a-dee squeeee!
RP POST:
Shizuko: Busily unpacking some small crates from her truck
Platoon Leader: Walks into bay “Change of plans again, everyone. Pack those supplies back in - SHaling’s been reassigned to a new VTOL that’s joined last minute.”
Other Platoon Members: Deep groaaaan
Platoon Leader: “I know, I know. But hey, at least we still get the fluffy lads.”
Glances over at Shizuko “Need any help repacking, Shizu?”
Shizuko: Already restrapping cargo “…No, ma’am.”
Platoon Leader: Shrugs “Suit yourself. Alright everyone, hurry it up! I better see everything packed by dinner time!”
Other Platoon Members: “Yes, ma’am…”
Chirp-a-dee SQUEEEE!
Shizuki not Shizuko 😭
Oh wait different person
Or the same? Who knows only the writer know
Ah, I have a character named Shizuko Yonamine, not the same as Shizuki .3.
It just so close lol, just one single latter can decided their fate
Will they be a child, or a moon? Only letters will tell
We aren't deploying turn 1 are we ?
Don’t believe so, the people deploying T1 are Storm and Fluffle I believe
Could we sneak in a few players if there are some open VTOL bays in other taskforces/bg's ?
Nope, battlegroup coherency rules: no piecemealing
Wouldn’t work, can’t split into pieces
damn
hahahaha I respect it !
Also just a lot of risk to the units and extra work for Southpaw and LightFall for insignificant gain
Yee, let's not have a repeat of ATC, even though I know people would love to do that.
In any case, we should be arriving in system on turn 3, if I'm not wrong.
Then if things go well, we'll be on the ground on turn 5 or 6.
Damn, so in three weeks ?
Maybe? But with the lack of transport, and given that idfk how fast the AI transport are, probably around that time frame.
But with this 6 turns (or so) we should be compiling a very big intel chain for the other BGs.
how ? just discussion/analysis etc ?
The NPC Armco freighters are speed 1 I’m 99% sure
Mhm. Me and @gray lagoon been busy for a week and some tracking a lot of things for the Ops Log.
oh Cool ! so like BG/TF numbers strategies etc ?
https://docs.google.com/document/d/1GLc6D-7_76qt7cmncf8p9bF3JFsGZ2YDzSChGtcxXRE/edit?tab=t.0 Something like that.
Operation Name Pending Correct As At: 22 June 2025 23h10 GMT +8 Correct As At: 22 June 2025 17h10 UTC+2 Situation As of 11 June 2025 (In real life. Not the… you know,) the Lumara system is under attack by the Bots. The main objective of the Bots is the “collection” of the population and resourc...
Awesome !
Let’s hope our lads in the first wave leave some for us!
Honestly, I'd much rather we don't see combat at all, but that'd be a fool's wish.
That’s more than fair, I only wish we can prove ourselves, many of the units in the BG this will be the first taste of combat with the unit
I hope we find at least one (1) poorly defended enemy supply convoy that we can strafe with our popguns
Did someone say d2 toothpick?
do we know how many rounds roughly this operation is going to be?
hAHAHAHAHAHAHAhahahahahahahano
Hold until relieved iirc
Guess at least 10+.
We literally have 5 rounds just to figure out our logistics and deploy everyone.
Correct.