#Tac-Com: Comms
1 messages · Page 1 of 1 (latest)
Just gonna post here to add myself cause Rabbit doesn’t quite know what we’re doing yet, and if we end up splitting I intend to TAC-COM for one part.
Primary Tac com for BG8 Phalanx
Primary Tac-Com for BG9 Flying Shovels
Also gonna share this link for all the future C5 Tac-Coms.
Please feel free to ping me if you have a suggestion. I will try to add it when I have time
https://docs.google.com/document/d/1P2AR3LvMA8evLvC2VHN9mmcLPGU-7Y6mujAKMwj-kbs/edit?tab=t.0
Collective TAC-COM suggestions Greetings ARMCO members! This document is for those that are interested in being Tac-Coms former as well as new ones. The former Tac-Coms from the Titan campaign C3 collected advice that worked for us while we were active and making maps. This document is not to be ...
Oh yeah. Primary Tac-Comm for BG3 The Storm Blessed
I am not a TAC-COM currently, but I will be around to help assist other TAC-COMs with questions as needed
Tac-Com: Comms
Spearhead TAC-COM reporting in
Victorum Secondary TAC-COM Reporting
TF Victorum Primary TAC-COM on deck
Me and @sinful nebula are primaries for Dwarf Fortress
indeed
Dwarf Fortress
Redwall Primary TACCOM reporting
BG3 The Storm Blessed Secondary TAC-COM
Fluffle Tac-Com reporting in
Rabbit taccom reporting in
yes, are you the fluffle TACCOM?
I just lost one of my co-tac-comms for rabbit
So I'm a little panicked at the moment
Rabbit
gotcha, just ask for volunteers. there is plenty of time
Ultra taccom, only one rn
Hey TACCOMs, it'd be great if we could keep our row of the Logistical Hub spreadsheet up to date. Specifically the requested units and if we have to readjust our purposes. Also once we get closer to lock in it'd help the TFs out if the BGs had their unit counts on there to figure out if we can transport one of yall.
Venators secondary TAC-COM ere
@swift ivy is the primary Tac Com of venator I believe
Indeed.
You need anything, I'm here for Rabbit too 🐰
Thank you, I really appreciate it 😊
Updated Storm's row. But you're not gonna be transporting us 😄
We will wave to you guys through the window lol
So what do we actually have in the Task Forces?
You mean, what orbitals are in them or how many crew in each, etc?
Or what BG is in them?
Coz i dont think thats decided yet as peeps still recruiting
Maybe also more a topic for the commNet
omg this name.
So BG question, are any of you all deploying out of HATs, and can fit into 12 HATs. If so we might be able to carry you to the launch site if we have the doubled flight deck capacity.
Well that was kind of the idea behind rabbits in a hat.
We're planning on getting to the ground pretty quickly though through fluffle
Yah, just figured I'll post, that if this change goes through, which it looks to be doing, that we can carry a BG and deploy it, on the city, of that size. Without them using their movement until their in the zone.
There’s only 17 HATs total this campaign. So unless we all come together and the HAT players want to swap onto one battle group it seems pretty unlikely
Ohh, thought there were more? What's the current sign up total?
443 total players active
I got 17 from the breakdown Trench gave us a day or two ago
Still at 17
At the moment, Battlegroup Redwall could fit in 10 HATs and have some room for suppliers.
And most of us can paradrop.
We need a battle group called like hat-trick or something. That's just all of the rest of our hats put together to do all of these pardropping operations
unlikely actually due to our LS constraints
You can start in aerospace units, but then extra vulnerable.
So rabbit's hat wants to start with infantry in their deployment area and then Land on task force Fluffle for safe deployment to the ground. Is that okay??
You would need enough HATs to carry the whole BG and then fluffle would need enough flight decks to hold all the HATs.
Could we store some of the vehicles in the vehicle bays??
No, because then they are in the task force not the BG, the HAT plan mentioned above would require the HATs to land on the Orbitals after coming through the ring
This is a fabulous flow chart
@swift ivy might be a idea if we used this for reference if we get transport
ooh flow chart!
Orbital Icons - PNG and a single Photoshop PDF for those interested. To help planning and Space Tac-com Map Work.
Ground forces Icons - This is the same as last Campaigns
As we get closer I will start the official list of Tac-Coms's and force build up and we can really see what we're looking up for force composition.
Tac-Coms this is the place to ask questions! Your main job is to take player orders and turn them into a visual map of those players intentions. You can use whatever tool you like as like is its clear what those players are doing for the round and finally to make sure they are ALLOWED to do what they are trying to do. "Check movement distances, do they have ammo? make sure they have the correct gear if they are using a special bit of equipment ect"
Information I need to know as the GM....
Order Type
Movement
Facing
Specific Action? - Are they firing a special weapon? Are they healing someone?
This doc is SUPER awesome made by Tac-Coms to help you! We're all in this together. So lets work to make this as smooth as possible! https://docs.google.com/document/d/1P2AR3LvMA8evLvC2VHN9mmcLPGU-7Y6mujAKMwj-kbs/edit?tab=t.0
Collective TAC-COM suggestions Greetings ARMCO members! This document is for those that are interested in being Tac-Coms former as well as new ones. The former Tac-Coms from the Titan campaign C3 collected advice that worked for us while we were active and making maps. This document is not to be ...
Hello, Primary TAC-COM for BG12 Iron Hammer 
...is mapping with the NATO symbols still okay ? 👀
Howdy! I'm doing the backup tco for Flying Shovels
Hoi, I'm backup for Dwarf Fortress
No. Use normal symbols. 😄 Don't make me look up stuff.
Shack there's a good chance we'll be deploying to Elim first turn (pending SF recon). Could we get a clean map to post the movements on to?
Damn, no more NATO symbols like in C3 then ? 
Lets just use the basic ones were provided with/have used in the past. Not everyone knows NATO symbols.
Yeah that's what I meant, the square symbols shack gave us
I call them NATO symbols for simplicity, but I mean the ones I used in my tac-maps before
Like, thoses
I understand the confusion tho 😅
Is there a limit in the automod for how many pings I can send out? I want to be able to ping my battlegroup for major events, but people told me there's a good chance it'll be caught by the automod...
or could we perhaps get a pingable role to be able to ping them?
Trench told me 10 pings max when he tried ?
I wouldn't go over 6, I have banned myself before.
People need to pay attention and check in with their Battlegroup thread, the odds of getting additional roles are very, very small.
That’s a nightmare for mods then. We need to be able to expect a certain level of participation from players
Maybe 1 role for tac-coms that can bypass the ping limit?
Missing the Following Icons:
- Quad AA turret
- Turreted HMG
Hi all, TF2 Atlas TacCom, checking in here. We're primarily a ground support TF, so BGs, feel free to ping me during the campaign with requests.
assuming theres multiple people who even need pinging I plan to ping 2 or 3 of them at a time throughout the day, ill only be pinging if times going on and they havent been active at all.
if people miss an order its kinda on them
@everybody
Nah, do @meta trooper or @Captain Shack
rgr that. Thanks
Hey shack I got a question, are you going to have the campaign maps be on the workshop of TTS? I am hoping to use TTs for my tac com maps.
If you make a new save, you can simply customize the existing board with the map
I'm gonna do the same
it's just R-click, "Customize" then upload the maps as they come
Ah okay, thanks lad
u bet. happy to stream the process if you're ok doing voice chat
Oh yeah that'd fine
Game Room 8?
Not right now am still doing my morning routine XD
But you could also do it as a vid if you can
I am unfortunately a "record my screen" dinosaur, and have no idea how to do that
But I'll be around for another hour or two
Ah alright then lad
Out of curiosity, (definitely not panicking) what happens if an orbital captain fails to show up to the start of the campaign?
No idea, maybe shack puts you in a npc orbital or another players orbital.
Turns out he's been active everywhere but our TF chat, so not AWOL (whew)
anyway i got everything ready for making a tac com map. Other then the elim map.
Sick! That looks great
Just the roster pics from me so far
Yeah i think i got everything as long as shack does not add any special units to the bots XD
Nice!
If you want these space assets, I got them from here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1396409000
I prob won't need them since venators a ground BG.
Thankfully, the locations of the NPCs are all predetermined with each new GM map. We can just swap out the old one for the new one, and move our assets around on the new one
Ohh yeah good idea.
the enemy won't be 3d, but that'll help us point out which units are moving in our group
alright that saves me from doing enemies movement XD
The mapping is probably easier than GMing, it's the player wrangling that's gonna be hard I think
Indeed.
Im headcounting, itll be easy
Greetings everyone. I wasn't aware there was a Tac-Com channel. I'm South, and I'm the primary Tac-Com of Battlegroup Pathfinders.
Nice to see you here southpaw!
Hey Marl. Good to see you too.^^
Yeah you too, what method are you going to make your tac com maps?
Well unit tracking will be in my spreadsheet. But the map itself is going to be made in Adobe Illustrator like always. =w=
Ah alright am going to be using table top simulator for my maps.
Coolio.^^ I have TTS, but I don't have any VR equipment to add to it.^^; I know how to use Illustrator and use it well, so I think it'll be simpler for me to do that instead of anything else. =w=
Wait TTS has VR capabilities? Interesting
I wish I could afford Adobe products, I’m trained on them from school but Adobe is such a hassle of a company that I’ve given up trying to deal with them. Gimp and Paint.net for life.
By the way, looking likely that I’m the Backup TAC-COM for Rabbit now, but we may still split so I could end up as a Primary for whatever that turns into. Still pending. Lol.
Yeah I agree with you there rex, adobe is good but way too much of a hassle.
shrug To each their own. =w= Not that adobe's perfect, but it's enough for me for now. =w=
Use what you know is never a bad plan. Inkscape is pretty good too, I use it to make base maps for my games.
I use Krita personally for 2d stuff, incredibly useful with its layers for moving stuff around
I might end up using TTS, I have it, might as well use it lol. Though if that end's up being to difficult I'll use Paint.net myself
I'm using Photoshop. But considering using my replay program for it.
I have been told to report in here that I am a secondary/backup TCO for Battlegroup 9.
So I know we're still waiting for intel to trickle in, but what are our thoughts about who deploys via the Lumaran transport convoy?
Since they are headed to the mines, I think DF would want to
It’s going to be quite the decision😆
To be clear I believe the convoy is heading to the Rock station right now, not the mines
Convoy is headed away from the mines
Last word on intel is those transports have headed to the Mining Station.
Convoy is, but the transports from the station are headed to the mines
So we would need to divert one of our BG's to the Station. Secure it. Then hook up with the captains of those craft. See what condition they are in. Intel seems to suggest they can hold a decent number of units and land. Though I doubt it will be a safe trip.
They came from the mines.
Hm, okay. So not much of a time-saving measure at operation start
They’re coming from the mine
Just to make sure, these are different than the "Automated Transport Freighters" mentioned in the briefing correct? Those are Armco transports
TF’s really should be making most of the decisions right now. I’m going to try to just chill and let them figure it out
Moral of the story; they are falling back (seemingly wisely) to the Rock station, which seems is friendly
My bad, reading hard
Depends how you look at it. Right now we're going to get bottlenecked at the starport if we try to send 11 battlegroups into the starport.
Logistics hurts my head💀
This is my question. Are these a separate entity Shack?
YES. They have nothing to do with any transports we are bringing with us.
While I'm guessing the transports offer another landing site by virtue of not needing a starport?
Okay. Good to know.
Alright spread the word
ideas are still bouncing around, but it looks likely that TF2 is going to be going with our plan B, and will support the Securing of Elim Space Port first.
If a BG doesn't have a taskforce to help deploy them they will be arriving in an automated freighter that can only land at a place with orbital dock capability. These are slow and will be moving at speed 1.
Over the next couple of days will start finding out each groups best speed and start planning the actual arrival days.
For DF we already established that we're pretty much a second wave BG. The question is if we want to go Speed 1 with more supplies or speed 2 on the ground that is. We'll be taking the transports we brought... the speed 1 ones. (Automated freighters)
Yep, isn't much we can do about that. We're too big and do not have transport to get to the station anyways to claim those other freighters... i think.
The station has the docking required for the automated freighters.
OK, TF1 is voting right now, between pushing Elim, or pushing LW-1. Storm, TF2, can you two handle Elim's Frigate alone, or would you like aerospace cover via sortie? or us moving in also?
Confidence is high we can handle the frigate* with Storm's help
Quick question to the other BGs, who here besides DF and Ultra plans on going through Hill Mine?
Phalanx is undecided atm. We will take a vote much closer to actual deployment
Shack, if you see this, can Cael and myself get Pin permission for TF1 chat, or is that something that would have to be server wide?
Just asking because I've seen no BG planning to go south towards Nerys Village and the Cell'dar mine. And since we already have two BGs going north, I'd consider the south as well
Spearhead is in discussion considering using the Lumaran transports to land at Cell'dar, not sure yet though
Alright^^
think one group was planning on going for the mine?
Those are aerial only routes connecting those to Elim city. So anyone going that way needs to be Storm or land with the mining transports
Which one?
dont remember lol, might be old info
DF is focusing Hill Mine, so you could remember that one
probibly
True, going over cross roads could be possible as well
It’s going to be half the campaign before we get through crossroads to link up with either of those most likely. Current intel suggests crossroads is heavily occupied
What's venator plan? Still going towards Cross roads?
Current plan for them seems to be cross roads still
I mean, there are currently the largest, so it would suit them
But, we'll probably see in the upcoming days, what's what
It's looking likely that Spearhead will be going to the spaceport to secure the Lumaran transports, let me know if anyone else was thinking of going for them
anyone looking to go for Cell'dar mine, it's looking like Victorum is going to push LW-1, and maybe hold a turn or two there
Where are you landing planetside then?
unless we get other intel
Cell'dar, to try and cut off a potential site of bot production
We'd very much appreciate some orbital cover if possible
who do I need to ping to get something pinned?
Dresden probably
Most blue names (mods) are happy to help.
Only ping one though
I'll post that in TF-1, we might sortie for cover, or move over
Shack, if and when you see this question, can I get confirmation that the transports have the appropriate bays to deploy us? Thanks
Understood, keep us posted 
Blockade, do you have self deployment, or do you need those transports from shack?
We do need those transports, yeah, that's the plan
ok, I'll let the TF know, and we can put it to the vote
How do you get to the station to secure them, Block?
My understanding was that we could use the initial NPC transports to dock there, though admittedly I'm not sure if we can
Okay, that was my understanding as well, but wanted to ask anyways 😄
Fair enough, lol
ok, that's a tentative yes, so far 1/3 of the force have voted, and all yes, but it'll be turn 5 before you get there probably, and we might push to LW-2 to scan foward while we wait
So for my understanding, were you guys going to push to the station to clear it and then move to LW-2? I was under the impression the station wasn't exactly clear
station is clear, were going to push strait to LW-1, and then scan around, and counter enemy orbital action there, maybe move into LW-2 to scan it, then pull back when your about to LW-1
since you'll have at 1 space a turn, it'll take 2 turn to get from the station to LW1 anyway, and were not sure how long it'll take for you to load up
It is clear of Orbis, which is the only thing we can fight
That's confirmed that it's clear? Assuming so, could I further convince you to send 1 ship down to cover our drop? Going to be risky either way
We won't enter low orbit, too risky since orbis get focus fired by ground units
but we will clear high orbit for you if necessary
cant split a TF, we all can cover, or none can, but we can send our aerospace assets to cover you
*We don't have Atmo fuel 0 in the whole fleet. -1 LF (Always forget about them)
and be in high orbit
Well, it's you or our transport ships, and our ships can't take much of a hit
also that
yah, only non Atmo-0 ship on the TF, is an unarmed repair frieghtor lol
but we can send down our fighters, and bombers, like I said
Alright late to the discussion, but we're considering going to the rock station early to secure the Lumarian transports. We can then escort them to the gate, where a BG could use them to deploy directly somewhere on the surface.
I want to make sure that a BG is interested in doing so before we plan any further.
So same as spearhead?
I don't know. Like I said, I'm late to the discussion
You might want to check in with blockade then
Storm, I would suggest you and TF2 focus on your original plan, let one of the other BG's that secure the station that should be empty of threats
We're 3 rounds faster than TF2. We can go there, land, repair any ships that need repairing, and be back at the gate before TF2 arrives
we need Elim secure, to complete the front line between you guys, and us at LW1
ohh, I forgot about that lol
Remember. Storm deploys at speed 5. That means we're 4 rounds ahead of speed 1 stuff
We have some time to play with
Spearhead is fast enough for that?
yah, and TF2 is speed 2
@blazing obsidian What speed does Spearhead deploy at?
yup, we'll be at Elim by the end of round 1
spreahead is going to have to take those speed 1 transports, they have no native carry capacity
We're speed 2 on the strategic map, but we're no faster than any other group when deploying, so speed 1 of the NPC transports
Okay. So there's still a lot to be gained from us going to retrieve the freighters.
I once again ask: Is there a BG that wants to use said freighters?
No, clearly no one else is so suicidal
I meant be able to use the freighters to deploy anywhere but the spaceport
Land everywhere with maybe two BGs doesn't sound that bad
For DF it doesn't make sense to use them. We'll take the automated and deploy to elim once that one is cleared
Got it, DF is out. What about all the other ones?
Hill Mine is ours though :P
Given Spearhead's proposed beachhead, using the transports does make us suicidal
I mean, Rabbit doesn't seem to be able to get down right now in our current situation, so, they could be good for us
Spearhead's sitting at 42 units of 72 spots right now, for reference
Shovels is dependent on the push towards Cross Roads.
Doesn't make that much sense especially since we have enough aerospace when deployed from Elim to go anywhere
If you have enough Aerospace to mvoe once deployed, can't you just deploy without going to Elim?
Could probably I just didn't want to assume stuff. Also we have the same speed as Storm Blessed
Rabbit's current situation is 28 people having confirmed on our new headcount document. There are ~3-4 yet to confirm, if at all
So that's max 31-32 I believe
If a BG has enough Aerospace assets to move all ground forces, at once, then they can start deployed in those aerospace assets
But they must still land those, where valid, for said aerospace assets, so HAT's need either a landed Orbital with flight decks, or an airstrip
Hello all, I’ll be a back up Taccom for Pathfinders. Will work on how to make maps, learning how that works.
Welcome to the team! In the pinned doc are some suggestions for map making if you are interested
Tbh I completely forgot to give my input in that document... oh well
You still can if you want
Fair, though I don't have anything to add atm
Already added some input from training mission TCOs
Well fell free to ping me or DM if anything comes to mind!
Will do so, thanks^^
I'm missing a ton of info, but from what I understand, this is where Victorum, Atlas and STORM settled on?
oh something to note, we cannot burn an LS to arrive through the gate on turn 4
Fluffle desperately needs new crew or it will not be operational
how much?
Do we need a second rabbit poster ?
I think about 5 they could really use a new fighter and they have changed their doctrine from using large supply. Just holding on to it because that would honestly be more efficient and they can't deploy rabbit so we will in fact be able to refit fighters once they run out of ammo
Lol maybe I don't know anyone else with rabbits
I got a second picture to play with 👀
Fleet crew is rare, but you can use infantry as crew to operate equipment
we might have one or two to spare, feel free to post in TF2
I would, but I've actually absolutely terrible at ads. I feel like I got more recruits for rabbit by adding my playlist that I did from any ads I ran
Lol
Should I make a playlist for fluffle 🎶
I'm not sure how useful that would be
One might say they yearn for the mines
Spearhead checking in, re-doing the math, we only have 33 units that don't otherwise have space capable transport, so we might all be able to fit
Appreciate it. I'll put something together this afternoon. Probably emphasizing the exploration aspect more than the danger this time 😁
Inquiring, do we have a list of all the tac-coms for each BG/TF put together yet or not ?
I'm working on something to track all the BG/TF since C1 because, I like history and lore, and since I'm listing every tac-com, if there's already a list, nice I can use it for my thing, but if there isn't a list, I can go ahead and make it by looking in every sheet 👀
The Logistical Hub actually has most every TAC-COM and Backup TAC-COM listed next to each team's data. I've been using that as the best source for keeping track of everyone.
Perfect ! Thanks Southpaw ! 
@sour quartz Your primary Tac-Com for TF1 right? Your the one making and sending in the maps each week?
@karmic plinth Whos your backup Tac-Com?
@gaunt copper Whos your primary Tac-Com for Venator?
@worn pond Whos your backup tac-com?
@fickle elk Whos your backup tac-com for redwall?
Shack firing up the pings ! 
French are you Primary or backup for Hammer?
Primary !
@azure mortar is my secondary
And Iron Hammer officially has enough numbers to be an actual thing, at currently 17 !
Redwall backup tac-com is Trench.
Ooh that guy 😄
Whos your backup?
Good question.
yeah I got you guys on the list. 😄
So far, no one.
best find someone.
I've had the realization literally minutes ago 🤣
Go bug your peeps
I have I have.
We have a few people in DF that could be backup if you don’t mind someone from outside the BG helping
@wintry radish Whos your backup Tac-Com?
@swift ivy
Since we can't burn LS to come in faster, we're starting at T-1 or at normal start time, not sure yet. The group has mostly decided our first order of action.
We’ve also got a backup but there name escapes me, Marl Should know though
backup "but there name escapes me, Marl should know though" ? Pretty long nickname alright.
Heh, but yeah I’m the secondary, with a backup in place just in case me or marl are unable
Though it would probably be better to call them a auxiliary TAC-COM given how secondary Tac Coms are labeled as backups on the doc
You still looking to get carried into Elim? ATLAS got the new ship, and will have room
I only need 1 primary and 1 secondary. You can have as many as you want. But I just need the names of those I can hunt down for info 😄
Gotcha, secondary is necessary then compared to last time it seems.
I'll fetch one, I'll fetch one.
Good question ! Maybe ?
We've got room for 20, so just let us know if you go over that
It mostly depends on if Pathfinders (@valid latch ping) want to get carried instead, and if we'll be able to get carried after the recruitments are over.
I did have this proposition #meta-comm message in case pathfinders and iron hammer are too big in the end for atlas to carry...
But we'll have to see if it comes to it.
Will do. 
Whos Pathfinders primary Tac-Com?
@hazy spruce shall be the secondary/backup Tac-Com for Iron Hammer. 
Say hi Vivian. :D
Hello 
Hey boss, that would be me!
Frenchboi is correct, that sheet is accurate. South paw primary and I’m backup
Checking in: I am one of BG7 - Ultra's Backup TacComms.
I see what you did there
Checking in as well, I am Battle Group 7/ Ultra's other Backup Tac-Com
I do not have a backup taccom yet cuz no one has yet to volunteer, but it seems like some new guys do want to rn
One of the options that has come up thanks to our scouts is the space station. We could divert one of the automated freighters with a battle group aboard to secure the interior of the space station and those mule dropcraft. Find out what's going on over there.
Is Beards the owner of the taccom suggestions doc? looking to add them to the credits list
If any battle groups show interest in that let me know. Taccoms
Spearhead and Rabbit were thinking of commandeering them, but we haven't come to a decision yet
it would be very funny if that battlegroup got shot down
terribly tragic
but funny
Yup
it would be a massive problem if we don't have the mules, basicaly all our ground tropps need them
so boarding would be nessecary
Storm is actually planning on doing that first before TF2/TF3 arrive
Yeah. Storm is planning on using the turns it gets before any other BG/TF arrives to:
Turn 1
Run the gauntlet at the Gate
Make our way to the Rock Station
Establish Contact with the convoy
Land and secure the station.
Turn 2
Clear out any remaining resistance
Repair our VTOLs and prepare to take off.
Prepare the dropcraft
Turn 3
Return to the Gate
Escorting the Dropcraft
Turn 4
Move with Atlas to Elim and drop
There's actually a question:
Can you send a sortie while in Alt-Space? For example could TF1 send Fighters ahead with a Sortie to secure the gate
are there other assets for tac-coms available or just the ones in the pins?
I've got some space assets for TTS, and there are some sanctioned mods as well. It's kind of a free-for-all.
There are some old assets I still got, but exept for the supply icon, I think all are now severely outdated.
And maybe barb, bridge & barb wire, maybe that's still good.
is 6/22 also the deadline for final rosters?
First orders are due then, so yes, final rosters will be due then. Per #campaign-information
Rex is still helping me out
Sorry for the @
So if hostile are around a tactical map will be a thing.
Youre speed 5. So round one will be you guys breaching the gate and making a run for the edge of the map most likely.
Last our intel suggested we have multiple hostile enemy fighters near the gate.
and a collection of unknown's. So expect contact on arrival
and the tactical map to slow you down.
"and the tactical map to slow you down."
I won't say I called it... But I'm thinking of it veeeery hard... 🤣
Some of my BG is asking what time rabbit will be able to expect landfall, I think a lot of them are a little peeved that we aren't able to do the Fluffle deployment
Otherwise I hope this will go okay for Storm. VTOL only, if there's anything that can do AA, things are gonna go south quickly.
Ground units unfortunately are just going to have to hold tight for a bit and let the task forces do their thing
I imagine thats part we dont have the ships, the crew or rabbits to damn big of a Battlegroup.
🤣
Not easy moving 40 units by boat.
Atlas might be transporting Iron Hammer or Pathfinders if recruitment is halted (either by will or because there's no one else to recruit anymore), so, it'll at least be one thing 👀
Tell me about it both of my taccoms had to have mental health days
Just from discussing logistics
I surprisingly stayed calm
Both taccoms and Tabby are suggesting that we try to grab a ride on the mining convoy though is there any chance we can grab that?
Yeah I dont see why not. How many units are you strong?
Intel said they had a bunch of ore transports that could work as basically orbital (light freighter) drop ships the miners their crew. Not sure what the condition of the station is. But we could set the (NPC) Auto freighters for a course for docking with the station.
Grab that. you can probably drop anywhere you can reach on the planet. Meaning you could avoid the Cluster fuck thats gonna be the Starport.
Your a light scout group right? Why do you need a bunch of engineers?
QRF they want blood
Everyone is expecting to take some damage
In case they get caught 
shack while your here what are the rules on cursing?
Don't sacrifice any goats. It makes a mess.
The boys are hoping to get down to crossroads as soon as possible, is there any way we could drop with flying shovels to be the security for the creation of their airport?
Would we have enough room on the convoys for that
Is the question
no hard rules on cursing. Its fine. Just keep it reasonable. I'm in a bit of a mood today. 🤣
k cool
aren't shovels airborne?
Listen I have no clue how its all gonna go down. If rabbit wants to hit the station, chat with the locals and see if they are down to haul your furry butts to the ground. So be it. Lets just not get the locals blown up.
-# Not a sentence I ever thought I'd say
If you do stop by t he station check in with them to see what their situation is, if they have any supplies we can use and if they have anyone able to put up a fight. Having whatever remains of the locals helping or even securing our backline would be nice.
If crossroads is a little bit too close to the front lines we could just make it there on ground I believe
@stark marten Are you guys air capable or not? I thought I remembered y'all being able to fit into your aerial vehicles
Yeah why?
Almsot every other battlegroup is going for the Starport.
At this point the headcount sheet is 29. That's perfect since that allows us to fit in 5 of those frigates with a spare spot.
Thank you
Jack was making sure there's enough space for you in the convoy orbitals, even though you won't need them to deploy
Who is the Taccom for flying shovels?
Me
I propose Rabbit goes to the station on our ARMCO freighters and inquires as to their status
Chat with rabbit about it.
Rabbit is most likely going to secure crossroads so you guys can build your airstrip. Do you have any idea on how you want to do that?
Could we get your guys's plans?
Happy to have 30 unit group take a route that isn't the Starport. 😄
A vote shall be held!
We're gonna be out of the starport soon Shack don't worry. We don't intend on staying around
Honestly... We could go to the other starport
That would probably be a bloodbath though
Judging from intel? We're gonna want to wait
We're better served to use our speed on open ground, not cities
No way there's gonna be no aerospace/orbitals in the way to there
The how is follow the forces heading to Ziyal and when we arrive at Cross Roads we will para drop at a suitable location. South west seems good with the limited intel we have
Your unarmed convoy is gonna get chewed up before arriving
I meant we could drive there as soon as we hit land
Yall are going to airdrop at crossroads? Hell yes.
We'll make sure to soften the landing
Funnil enough the second time I am doing sth like that 😄
Did the same with Sand Rat
I'll tell the gang to pack a lot of mattresses
Lol
Ah good! Not sure that we would want to fly unsafely when we will follow the rest of the forces either way 😅
Are the Lumaran orbitals being claimed by multiple battlegroups already?
Rabbit is claiming roughly half of them afaik
DF would like to be dropped off on Mine Hill instead of Elim, but there is no TF that can transport 55 or so units xD
What were your numbers looking like for those orbitals, Rabbit?
yeah, we would end up using most of the civvie orbitals if we tried to use them
For the Mining Frigates?
yeah, we would end up using
mostall of the civvie orbitals if we tried to use them
ftfy
If we could secure the space lanes, there should be more of those mining freighters available for transport
Rabbit is now holding a vote about what we do
And also, Rabbit won't need them forever
We just need to get our wheels, and feet, and boots, on the ground, then we have no further need
Yeah, no. With our size we're using the automated transports. It's easier for everyone
Yeah well that was mostly Spearhead's need for them as well, was wondering if there was a chance we could both fit
We're taking 5 of the 12, that leaves 7 left at 42 capacity
We could squeeze in those
What are y'alls plans?
Currenlty undecided, initially we were thinking of hitting Cell'dar mine but that's looking like too risky a prospect, will be holding a vote in my group chat to figure that part out
Wanted final comfirmation that we had space aboard the orbitals before deciding anything solid
am I allowed to adopt an otter person?
Name can we name the fleet of mining ships "Deeprock" just to give them a callsign
Am the primary tac-com for venator.
Better ask that in #meta-comm or #1364167095822057533 . This channel is for communication between TAC-COMs and/or GMs
Deep Stone 9 perhaps
Deep stone 9 R&S
I wish. We probably won't get anything significant until Fluffle/Storm gets there
But I am storm... how am I supposed to submit orders without a proper map?
Preparing orders? We still talking about a mega campaign?
Maybe we'll be able to see it from your perch at Nav1
or as soon as we leave the gate
Did fluffle change their plan and are rushing to Elim now?
Just be prepared to stay up all night
But honestly you guys just have the air units now and that’s like 20 units? So really not terrible especially if you have a secondary tac com
We're splitting into a Air and Ground Battalion. So the VTOLs can do supply runs or other stuff if required
So we have 2 main TCOs, and 2 Backup
Yeah so you only have like 20 units per pair of primary and secondary Tac coms. It shouldn’t take too especially long to process stuff
Fluffle is officially viable as a task force. We are discussing options now
If you guys can provide AA, we'd love to get in a turn earlier
@modern agate Just checking in to see where you guys were thinking of deploying, Spearhead is running our poll at the moment and currently the winning option for us is dropping at Elim, using the ships to get behind enemy lines. We were wondering if you had other plans and/or if you wanted to coordinate our drop with ours
For all TacComs using TTS, here's a nice trick:
Attach a Nametag to Both sides of the token. When it's oriented upside-down, you can flip it to make it easier to read.
Will let you know. We’re currently voting on whether to take the transports at all (it’s going to be a yes), but I think next we’ll hold a vote on where to go. I don’t see why we wouldn’t vote to coordinate, since I think combined strength is going to be important vs the bots.
Gotcha, there's a few other ideas floating around our chat about hitting other places, but I think it comes down to not having the support of other groups and/or airfield support. As long as the ships are ours to use as we please, we could always entertain moving them elsewhere after the initial drop, I'll keep you posted
@ Shack the cities have 3 different sections to them, to denote what are functionally different strategic points, yes? Including separate air space, and high orbit points?
And thereby take more time to move through, strategically, regardless of transport type?
That is, it takes 2 Speed to move from West Elim City to East Elm City even in orbit/a VTOL-based BG
Yeah. think of the cities as expansive taking time to cross over.
While we don't yet have a map. Something that taskforce 's can do is setup their groups formation. What will it look like on arrival. What position will each ship take ect.
Because thats how you will arrive through the gate, or into a tactical map.
Gotcha, each of the cities is 3 strategic points side-by-side-by-side
If the battlegroup is with the Main Body NPC convoy, what sort of ships are we on?
looks to be old mining transport
Martel is referring to the ARMCO Automated Freighters
-# I think
All I know is that they're speed 1, I don't think we have any more on that
Those are the friendly asset ones, not the ARMCO NPC ones :/
The automated frigates are one and done deal
oh than idk
The mules we can use consistently
which begs the question do the BG wanna mule to the ground or the station
I would nominate the station but its up to the BG
I though it was a screenshot of a tweet for longer than I want to admit.
Barely recognized Discord outside of Dark Mode
i checked the chat on my phone in a dark room and regretted it immediately xD
So if we're arriving at Elim we will come in from a single direction? Instead of choosing where we descend when coming from high orbit?
is any TF carrying a battlegroup?
TF2 is going to be carrying either Iron Hammer or Pathfinder
I hope not
whats the point of drop pods if you cant drop
It'll depend on final recruitment, we can take 20 units or less fewer*, but we prefer Iron Hammer, since they've got armor.
I would agree armor is the best call seeing as they’re gonna be first on the ground until either another BG drops in or they can take the spaceport
it’ll depend on the ground situation though
Indeed. Rumor has it the bots' troops are likely to be more armored than average infantry.
So more AP=better
FYI:
TF2-Atlas is picking up a Medical Corvette, and can perform Med-evacs for ground forces.
Putting this here for Shack:
Dwarf Fortress has officially hit the minimum to reorganize. We are forming two separate battlegroups. Dwarf Fortress is remaining our combat group and the new one is a logi group called Dwarven Merchants.
I will be TCO for the Dwarven Merchants and @polar bobcat will be my backup. If we get a bg chat, can we be bg10 so that we don’t have that missing number
Looks at my Operation's history doc
There goes my BG 10 meme then.
Similarly:
Storm Blessed is administratively splitting into two Battlegroups, names to be determined (possibly just "Storm Blessed - Air" and "Storm Blessed - Ground").
We'll still be primarily acting as one BG, just with the option for the Air Detachment to perform SAR/MEDIVAC/Supply-Runs on to different strategic points.
@worn pond's backup for Air will be @woven merlin . My 2nd is @snow gull
We will technically be BG3 and BG13 (thank you @long briar for being willing to switch) but don't need a new Comm channel, as long as we can get our current one renamed to "Battlegroups 3 & 13 - The Storm Blessed: Comms"
You mean AutoDave. I am TCO for BG9 😄
Yes 😅
All of the splits lol
There's no reason not to for BGs
Lots of divorces splits today.
Hello hello! STORM - Air* Secondary TCO
*Name TBD
Indeed, STORM will still operate as 1 - just more options if needed.
My second for Dwarf fortress is currently @glass bluff we also have a bunch more volunteers too if needed.
Similarly to storms split, Dwarf Fortress and Dwarf Merchants will still be working very, very closely together.
To deliver a BG at a starport, does the entire TF need to dock, or can we send one ship with enough cargo space to carry the BG?
That explains why I didn’t pinged. lol, edited pings don’t count.
If you have space in just one orbital, that would be enough.
When moving from high orbit to ground how are units aligned on the map (aside from formation)? Especially for maps that haven’t been revealed at all
The only other game that had that so far, V2, had it so when aerospace or orbital units moved from high orbit to low orbit/atmosphere on a map, they are able to select where they drop down on that map, with the understanding that we might not know what was under that drop point.
V1 and V3 had spawn zones, that were either off a landing barge, or maybe drop down also for V1, never really played it and it's recap was over a year ago I think, right? Most of the V4 mini games, if not all, had specific landing/spawn areas
Its going to be clustered
Which is why is not recommended not everyone goes in at the same time
Truthfully it's going to be less clustered then you think. Only Storm, Atlas, Rabbit, Fluffle, Victorum, and maybe Spearhead, are going to have initial orders probably. Everyone else is going to need to use the robotic freighters to land at the star port, and move out from there. And that needs to be secured first probably.
Well its space dday
Either they secure elm city before we all land, or we all land and hope nothing goes bad
Have we determined an operation name for this counter invasion force?
Operation Lutra
That's my vote
Operation Save (the) Otter Skins
Operation Otterskin
Otters-Kin
Yeah, that's better
but how else will we get Operation S.O.S?
Oh, that's clever.
I mean, Save Otter Souls [S.O.S] doesn't have the strange skin question
Operation: Fast and Furry-est
Why ?
#meta-comm message
Because Dresden.
Lumara drift would really go hard considering how many recon groups we have
Operation: Rememberance Day
Also a great Dresden idea:
#meta-comm message
I like that too.
...I instantly regret everything 😂
Excuse me I have some messages/evidence to delete important work to do
Don't you dare!
Quick, archive it!
On it ! 
Noooo!!! If only I could delete other people's messages too...😉
Brilliant idea
Alright folks. Back on topic
Lets keep the channel open for TAC-COM questions and discussions
Ok, when are the first orders supposed to be due?
For those BGs and TFs that are still in transit, do we need to submit anything?
We'll find out this Saturday/Sunday
Aye, I’ll get the documents/spreadsheets ready for it
Saturday Night (Tomorrow EDT) Will Be the END of Signups.
First Orders for Players Going Speed 3 Will be Due Sunday To Your Tac-Coms. Spread The Word.
I need the groups heading through the gate. Your formation's and your destination Goal. Be aware if hostiles are in a zone. this will slow down your movement to the Tactical Map.
I'm slightly unsure what to tell Rabbit as far as what we want to do for orders. We are all planning on heading towards crossroads but we are taking the mining transports do we have to get our battlegroup to Rock station first or are we starting there?
So the sign-ups are ending 24 hours before the start date that's in #campaign-information ?
alright good
As per last times for me, what's 7pm/6pm/whateverpm for shack, is bang on 00:00 for me so it gets a bit hard trying to get it right 😅
Should be same day. [Saturday 17:59 EDT] = [Saturday 23:59 CEST (Paris)]
yeah, or sunday 00h05
maybe I'm just missing some information that was already posted
Rabbit isn't speed 3. They wont be deploying round 1.
Unless your riding with another group.
understood
could we get the hammertime? is it <t:1750539600:F>
Is there a preferred method you'd like to receive the TacCom Maps?
Legible lmao
<t:1750543500:F> (added minute 05 so people can always tell what days it's on)
What do you mean? Like how he receives them or how we make them?
yes, how he receives them
there will be a channel for us to put them in
perf
Make sure you label your map with what group you’re making it for, that’s one thing that makes it a lot easier on him
No hammer time because I dont know when I will be around Saturday evening 😄
fair enough. lol
Hammer mentionned ! 🔨
Hey Shack just want to point out that the BG4 order channel is missing
Didn’t need them anyways😝
Fehler, you're the TACCOM for Flying Shovels, right?
Yes
Can we have BG: 10 be the orders for dwarves traders and BG:13 be storm blessed air? Those are the two offshoot BGs for dwarf fortress and storm blessed respectively
Do BG’s have to report during the first few turns that they are currently in a Task Force’s hold or on an NPC transport?
We dont mechanically consider BG's inside a Taskforce till they declare they are spending the Large Supply.
Which I don't recommend you guys do till your ready to deploy.
Its our way of not having an entire BG get wipped if a TF goes down.
Since a BG in cargo bays can't actually effect a battle.
See Step 3.5 from the Strategic guide. https://docs.google.com/document/d/1QCyZrXtKcpY8QX7YoCl00iE-i8Tb8vo-8VlsahR-Lac/edit?tab=t.0
Strategic Level 101 - The Flow. Step 1. Work with other players to form a taskforce or battlegroup. Step 2. Chat about a plan and see what taskforce your battlegroup could ride with and how you want to deploy to the field. Drop pods, HAT's, VTOL's, Orbital Drop Ships. Build out your battlegr...
Okay, so if my understanding is correct as Rabbit is simply speed 1 in space we’d arrive at the Rock station to attempt to discuss the frigates with the locals at Round 2?
First round is our fasted TF. Second Round is the next fasted TF
So on...
So you guys are round 3. Arriving with Victorum.
As the TF's funny enough are actually the speeds of their TF. 3 2 and 1.
which was not on purpose.
Do we have an ETA on the speed 1 BGs?
3rd round.
All the folks on the buses
So the MB transports will be considered speed 1?
Yep
They are cobbled together from the roaming fleet with skeleton crews.
Not our finest work. 😄
Got it. I understand now. So then we’d arrive T3 and get to the rock station T5 as we would start at the gate and have to move 2 strategic spaces
So the Armco haulers are our 4th TF. Speed 1 Infinity cargo bays. Can deploy when at starport?
From what I gather Most are heading to star port and I think rabbit and one other are heading to the mining station.
That would be Spearhead joining Rabbit
#1 priority of TF2: Atlas is to secure the Starport so the majority of BGs can deploy.
Ty guys. That’s what I thought but I couldn’t find the rule for it again because I’m on mobile rn😝
Can chance we can get the blank gate map?
This one?
Yes. That one, but a clean version so we can post our maps on to it
Doesn't need all the other units on it
Also would once again love the Elim map so my Spec Ops can submit orders.
Fluffles unanimously voted to move to Nav 1
does moving through Lussan Gate take a move?
If Redwall, Shovels, and the 212th pool our resources, we can air-drop every single unit we have on Crossroads in 1 turn.
You guys establish a temporary airfield and then we can land our heavy units.
And that's not counting the HVTOLs
The 212th would need 5 more units to make a full BG. But that's an interesting idea
That’s certainly a plan
I don’t like this repeating pattern of air dropping in blind though
Woops, wrong chat
All good
It won't be blind: all of us will be arriving with MB
Crossroads is likely to be Atlas' Scanning target also
If you have intel then go for it. I like the idea
@stark marten their idea
Wait we can do that? We really have the capacity for that?
^
We don't.
We're short 71 FS of infantry
AFAIK we start on the gate. We can then move on from there. We may not be able to make it to Nav 1 in turn 1 though. If there's enemies on the gate map then we'd need to cross the entirety of it
We'd need 3 more HATs
k got it
Do you guys have a formation yet?
Im working on it
Don't forget your weapon direction placement!
I need to know the direct the guns face!
in a note totally unrelated to TF3 can we bring xenomorphs?
I want to bring my clone army
lets try and keep this channel clear for needed info and questions.
sorry
I'm pushing this quickly 😄
Sorry for that
Shack any chance we can get a Lussan Gate map? So we can post our move orders on there (and also one for Elim so my Spec Ops can submit orders)
I think the Lussan Gate map is what we will be discovering upon arrival
What BGs (if any) are hoping to utilize the 12 Ore Transport Mules?
Spearhead and another one iirc? Rabbit, thank you.
Rabbit
Rabbit and Spearhead yeah
once we get through can we comm the station?
or do the rules not allow for that
btw when I saw through I mean through the gate
What do you mean comm?
Like comms as in communicate? Comm as in commandeer?
communicate
I guess we’ll just find out its capabilities. Rabbit and Spearhead will update y’all pending arrival
STORM will, alongside Fluffle.
Hey guys, can I be allowed to put in a template order sheet for the players to follow, as well as bumpers to split each group of orders to their individual turns, in the mission-orders channel for my Battlegroup?
Just wanting to organize things and make the play of the game as smooth and informative as possible.^^;
I would like a copy, please.
If I get approval, I'll send you a link. =w=
I did something like that for Shovels. Just an explanation what the emojis mean and the order template
Storm also added a template in their order channel
Okay, so it's being allowed. Awesome!^^
Order Format - Remember images welcome for clarity!
Unit Callsign: [The Callsign for your Unit]
Unit Type: [What Type of Unit are you fielding? Light Vehicle? Infantry?]
Carrying: [FOR TRANSPORT UNITS ONLY: Whose Unit are you carrying? What else are you carrying?]
Equipment: [List all the equipment you purchased for your unit and are bringing this Job, along with all Ammo]
Order Type: [What Order Type is your unit using this Round? Hold? Advance? Evasive?]
Movement/Action Tracker: [Breakdown and list all the movement you are using for tracking purposes. How much movement is being used to move your unit?
What Action(s) are they doing where and the movement cost for each, is this a primary action or standard?]
Starting Coords: [General area that your unit starts the round in (in Hex Coordinates)]
Ending Coords: [Where your unit will end its turn this round (use general Hex Coordinates)]
RP: [Not required and has no effect on what happens to your unit in play. Just pure Roleplay fun. Keep it short and reasonable, but have fun]
That's just from the rulebook, so you should be fine to copy/paste it
I have also seen people repeating the rules we have for orders in the comms. For example no editing of orders
yup, it's delete and resubmit
Honestly this feels so natural to me by now I forgot to add it in my message 😂
#1385617780551716905 message Got you a reference sheet. =w= You're welcome to copy/paste as needed.
@old narwhal Could I ask you to Pin both the order reference and the Turn Order bumper reference in my Mission-Orders channel for Pathfinders please? So that they're easy for players to find. =w=
#1385617780551716905 message
Same traffic for the Rabbit thread ^
Same for STORM.
I'm going to be unreachable for a good portion of tomorrow (Friend's Wedding), probably not going to be here to watch the fireworks of Sign-ups closing. If y'all need questions answered, ping TF2: Failhouse!
#1382037555876331722 message
One of my mechs brings up a good question that pertains to rabbit and spearhead. Do we need to send ships to deploy at the mining station first or are we just arriving at the mining station once the way is cleared for armco's NPC fleet, and then transfering from there
I was also curious if we're going to need to create formations for our battlegroups to travel in the same way that the taskforces do their fleet formations. I suppose it's different because we don't have large ships to plan around but I wasn't sure.
So with the sign up deadline coming close and first orders already getting posted for Fluffle and Storm. What will happen to people that have an active unit but didn't join a BG/TF? Can they still join one even after the deployment?
I’ve thought about this as well. The problem kind of naturally works itself out as no one will be there to place their units on the map
That will be up to the Individual TAC-COMs i imagine to decide if that player joins their BG/TF later and how they are now deployed
As long as the person isn't trying to suddenly switch groups
so, we have our mission order's channels for the individual TF's and BG's, but where do we post the consolidated maps as TAC-COM's, or do we DM them to shack?
There will be a Taccom channel
ah, just not created yet, ok
They're in cryo or something until they get "woken up" to join the battle
More how will they be deployed to the map now mechanically now if deployment is already done
The RP reason can be whatever
heck, until a BG get deployed thier all in cryo, and could have people added to them. And considering most BG's need to wait for T3-4 atleast, they still have some time
and if they are crew added to a TF, well they were just background actors until they finnaly got a speaking role
Sounds like they would be only able to join a BG that is next to the spaceport or any TF that isn't in an active fight
I mean if a TF has other means of deployment and are willing to help, it could work
HATs or VTOLs for example
or if they are drop capable, they could join one of the battlegroups that TF2 is over, and drop down maybe, though that'll take up LS thinking on it
Or the automated transports I guess
If the BG is still where one of those can land
yah, the automated transports just go to the main cities, so they would have to be part of that group
I imagine Shack will want them in as soon as possible or removed from the campaign so the risk/reward stays pretty equal for everyone
Yeah I thought more about those that missed it by one or two turns after initial deployment
I was going to guess it’d either lock tonight or it’d only be open for BGs/TFs that hadn’t exited the gate.
If they are late 🤷 they are a few in a games of hundreds. We can't focus too much bandwidth on getting them in game while the rest of the players that had stayed active
If they wanted to play, they should have been active during the 2 whole weeks of forming BGs/TF.
Orbital dropping doesn't consume supply
but units for a BG are created out of LS, 1 LS = 5 units
It will be up to each individual GM per game
But yeah, Tabby is likely right on what Cap would rule here. If I was him with 500 players, its likely what I would do
You don't want to be cataloged as MIA, best get in a BG and deploy ASAP
Well lets hope it doesn't happen and everyone who wanted to participate gets a spot
if everyone has a list of all their units, in an excell format, and cheese is able to pull a list of all active units attached to this campaign, I might be able to run a correlation and find out who specificlly isn't tied to a BG/TF yet
That's a good idea
Thats what I did for my campaign with 50 players. Created a Excel sheet with a checklist and just tracked who all put in orders
Those that didn't after so many rounds were just logged as MIA
When I plan on hosting larger games, I will likely pre-make all units. The units that don't get on the map cause no one put in orders for them will be easy to track that way
I would also ask TAC-COMs in those games to help me keep track of the players that suddently stop posting orders
I could cut that even down. I spent my afternoon making a unit/BG distribution sheet
Crazy made a tracker in C3 that I really liked too.
ok, here's a basic sheet made up, I've added TF1 to it so far
https://docs.google.com/spreadsheets/d/1CA-GGc2VfdaGOzqqasuL1pn3KGH0I0hDCd7OXGbip_Q/edit?usp=sharing
Theirs room on the left for a dump of all active units in the campign, if cheese can pull that
So, hold on, why can't people switch groups ?
I get that's because of strategic map and all, but if both groups are on the same map, can't they switch from one BG to another ? 🤔
because it's alot of work lol, I would personally say the only reason I would accept of someone moving from one group to another, is if their original group was mostly wiped out, and they were being consolidated
Foxbat rule
Foxbaaaat >:(
I mean if both tac-coms are aware then it should be fine yeah ?
Just throw a few pings and the deed's done
Nah, gotta keep it consistent. Can't let TacComs change the rules. Only GMs can do that
Damn.
Units can't switch battle groups.
I'm not dealing with the headaches that's going to create. I allowed it one time in the last campaign and it caused all kinds of issues for multiple rounds.
And because of the limitations on how units move everyone's going to want to do it constantly To min and Max The way battlegroups move
The issue becomes where do you draw the line
You allow one or two units to switch, you set a precedent that will get complicated
Cause what happens if its now 5 players? 10? 50? 200?
And what if a player is switching between more then two battlegroups per round?
Where do you draw that line and how is it fair to the others when you let others do it
And sure those two TAC-COMs are OK, but what if others don't want to. That puts pressure on them and can also lead to resentment
It is better for the whole not to allow it and be consistent
I'd be ok with MIA units getting picked up by another group with some damage and a time penalty or something, but that's still more work for everyone.
Damn. I didn't remember them being that bad tbh.
It's not like 500 people switched over from BG to BG in C3, only a few. It's not because one switches that suddenly everyone in every battlegroup is gonna want to switch too
We had 3 copies of Foxbat on the map at one point and it happened multiple rounds
I get people get busy, stuff comes up
But we have to draw a line somewhere. This is not a high activity game already. Part of playing is just at least being active X times a week, And we had 2 weeks for players to join a BG/TF
If players miss that and don't deploy when deployment happens 🤷 it sucks, but there needs to be a cut off
For the mental health of the GM if nothing else lol
I remembered 2 at one point, but 3 with multiple rounds ? Jeez, we did not know how to organize ourselves did we lol
Oh yeah no I'm good with the "if you're late, you had literally 2 weeks, you're out" idea, like thank god.
I just meant switching from 1 BG to another BG.
The GM and even the TAC-COM can only be asked to make so many exceptions and special considerations when they are already running a game with dozens/hundreds of players that manage to stay active for the game
I was responding to Ixen 😉
Ah, I'm mostly referring to the scenario of:
"I'm new and got confused with my orders and failed to follow my battlegroup to the next map."
But yeah I wasn't a TAC-COM and I was aware of the headaches in C3 from players switching. I looked at the TAC-COM orders channel and just went "oh man...that is just confusing"
"And now I'm MIA, which means dead for the purpose of this campaign."
I mean if you issued orders and it is conflicting with the rest of the BG, that sounds like more a discussion between you and your TAC-COM. They should be paying attention to their players and if they see something odd, at least make sure the player is aware of what will happen if they do issue that order
That's definitely the goal for sure.
Basically, that later conversation shouldn't happen as long as TAC-COMs and players are communicating with each other
Yea, we had to cut one of our Crew. Never activated, never replied, hadn't posted anything in a week, and someone who was active wanted their slot.
So TAC-COMs: communicate with your players and be proactive
Don't tell them what to do, but make sure they know all the angles of the orders they are issuing
Also
- make sure the orders they give you are clear. Don't make assumptions. Don't fill in blanks for them. If they make a mistake or left out something like their facing, address it with them directly
Theres one in Ultra that may have to get left behind. They havent created a company or activated a unit yet....
Yup, sad reality.
Honestly shocked it was only 1
Should I add that to the TCO suggestions doc?
Honestly, I think SAM has changed the sign up attrition rate
Use to be 30%
I can't speak for the other GMs games, but my MIA consisted of 2-3 players out of 50
Cause now signing up requires more work on players part i think. Now with SAM, they have to do more then just put their name on a sheet
We will see how that holds for this game
Yea, much easier to just type "yea, sure I'll be a tank" in chat. Takes a bit of effort to read the sign-up procedures, fill out the form, and talk to the bot.
Much better system for sure!
But it's also not so hard that it makes people give up and quit
I mean it might lol
We can't really track the people that start reading the flow chart for signing up for a campaign and go "nah" lol
We got our thread y'all https://discord.com/channels/222052888531173386/1386030427130564769
Yep! All Tac-Coms when your done collating your battlegroup / taskforce orders. Post your players intentions in that chat.
Just wanted to throw it out here again that the IFV is still listed incorrectly in the clean V5 rules as having no armor
We won’t be deploying this round so it’s not urgent, but BG 14 - 212th Logi doesn’t have an orders channel since we hadn’t hit the minimum when they were created.
Rabbit team is trying to figure out if we are allowed to start with supplies in our vehicles
W-We do start with supplies, right ?
Yes. Just not large supply
That's what I assumed but didn't want to be too hasty
What if we have a HAT?
HATs could start with 25 small supply iirc. 5 per cargo slot.
We may just do that and air drop them to logi for artillery and engineers
Oh and our mechs will need ammo too right?
Well they're all light laser mechs so nvm on that
Trick is distributing that much supply. Can't just leave it in a field. 🤣
gotta coordinate with trucks
Exactly. Gotta do regular paradrops to logistics or land at an airfield.
Do we know if there are there any places on the Elim Maps that paradropping infantry won't hurt?
Outskirts look like snowbanks, but no guarentees until we see the actual map.
I'd hate to kill our fresh young medics because they landed onto a spiky building.
The small snowbank next to the building should help soften the blow
-# intact dental records are good for IDing the body
Shack are we going to receive any more maps before Tac-Comm maps are due? I've got my orders in but I'm not sure if I need to communicate anything more than: We're in this formation and we're flying with TF3.
I was going to use the gate map from midrounds for general speed and direction intentions for the 'if enemies at the gate' plan for Fluffle
Related, does TF3 have a formation already?
(STORM should probably specify where we are within your formation).
We have a very fancy diamond formation with our 4 ships 😂 Warren leading, TripleS and Lonely, with Treecat in the rear. If you all want to stay in/around the center, we can make that work
We would love to be on the 'inside' of that formation
I will make a note of it on our intentions too
Anything missing from this y'all are aware of?
Have the spec ops team given any more info on their surroundings? They could maybe give you a few allied and enemy positions around the port
I haven't heard anything specific, no
Might get sth in the midrounds? They gave orders in Storm
I'm sure we'll get something soon, the anticipation is killing me!
Yeah we might. That’s the only other possible intel I could think of though for right now
Boy I really hope what's been highlighted as the "star port" isn't the star port, smack bang right in the middle of the map, oh boy that sounds like a terrible time.
Looks correct, starport is indeed confirmed to be in that location by SF team, sorry @dire notch . (Source: #midround-events message)
Drop Zone would only be a proposal, that is possibly a building. Not enough detail until we get within comms range of our SF team.
I'd consider several alternatives in case: the an open field just south of it, or the open area SSW on the outskirts of Center Elim.
Indeed, drop zone is a proposal. The map is also, what, 3 years out of date or something?
I mean from what intel we do have if Storm lands in one piece it should be a fairly decent but manageable fight until the other groups land. Just some armor infantry with 2-3 FS from what we know
The major strategic map should be correct iirc? Someone please fact check.
The Crossroads tactical map is 8 years out of date.
Followup to Storm's landing will include Atlas' drop troops (PAIs, ODTs, LMs, and air transports with Medics, Engineers, and Infantry), and BG 12 (25x units including MBTs, IFVs, and a wide variety).
This should be enough overkill to hold against any force long enough to deploy the rest of the Battle Groups.
Yeah with drop troop support this should be more than manageable
Just have to pray there isn’t some AA to inflict mass casualties on Storm
yup. random AA is gonna be our ODT's primary targets
We've also got a back-up plan to board the Frigate, just in case it's tougher than it looks.
Thankfully, due to the "anti-alpha strike" rule, there needs to be 20+ AA attacks to have a chance of downing a VTOL (Or only part of the formation flies into it).
ok, that's great
Damn, I haven't read the intel hard enough it seems. 🤔
If it only has 1 Armor, 20d2 has a 94% chance of dealing 7 hits or more (I think I setup the binomial distribution correctly? And it's slightly skewed towards us due to gun pods, and if we can deploy our MBTs).
Yea, that seems like the most likely outcome. There's some rumors going around that many Bot units have +1 Armor, just hoping that doesn't apply to the Frigate.
But that's what the backup plan is for
It's PAI. 100%
I was already expecting most of their infantry to be armored anyways. Just makes sense and helps them feel like distinct enemies more than just RP reasons
Here comes Ixen with more questions about Scanners:
Their ground-scan function specifies range 3. Presumably that means the distance from the Orbital to the target location, but what's the size of the area being scanned? Also range 3?
And while I'm here...
Does the crew member using the Med-Bay heal itself for 1FS or all damaged units in the Task Force?
Doublechecking with fellow TAC-COMs:
- BG Rabbit is going with TF Fluffle.
- BG Hammer is going with TF Atlas.
- TF Victorum is going solo.
Does that mean all the other Battlegroups are being shuttled down with NPCs, or does any of the other groups have orbitals of their own to be self-sufficient?
Alright, Storm is VTOL shipping.
No BGs have orbitals (which is good because the orbitals would be stuck doing nothing in the strat zone of the BG)
Alright. Storm Blessed is the exception, but every other Battlegroup is being NPC transported?
Correct
Great! Makes my script writing a little easier. =w=
Yup, we are shipping ourselves to the battlefield.
BG14 and BG9, in theory, could also self-deploy, but don't want to as their are our LOGI and ENGI corps respectively.
So they want to make sure they're last in order to stay safe. Gotcha. =w=
Is anybody taking the otters up on their offer to give us transports from Damar Rock Station to the surface of Elim City?
Think ttwo BGs already said dibs, but you'd have to scroll back up.
Spearhead and rabbit
I thought Rabbit was being carried by Fluffle, what happened?
LS capacity
Ouch... So is Fluffle taking someone else then?
No
So a combined effort. Fluffle and Rabbit are going together to Damar Rock Station to pick up some of the transports to pad their numbers.
And Spearhead is taking the rest wholesale?
Fuffle isn't carrying anyone
I thought Fluffle was working with Rabbit.
They were
Fluffle is now escorting Storm, is my understanding
Fluffle lacks the cargo capacity to transport a BG.
Also that
Rabbit and Spearhead will be heading to the station on T3 as we are both 1 speed in the automated freighters
God I miss multi-purpose VTOLs
after noon lads, i wish as well we had multi role vtols
Ello Marl!
Alright, this is going to need some major revivals...
- TF Victorum is going solo to Nav L-W1.
- TF Fluffle is escorting BG Hammer, who's being carried by TF Atlas. All going down to the surface of Elim City.
- BG Rabbit and BG Spearhead are going to Damar Rock Station to pick up the offered ships.
Have I got it so far?
Fluffle is escorting Storm.
Sorry.
- TF Victorum is going solo to Nav L-W1.
- TF Fluffle is escorting BG Storm Blessed to the surface.
- BG Hammer is being carried by TF Atlas. All going down to the surface of Elim City.
- BG Rabbit and BG Spearhead are going to Damar Rock Station to pick up the offered ships.
(That's the Atlas stamp of approval)
Yes, but all plans might change based on intel from T1, So I know victorum is ready to go else where if needed.
That's my current understanding, but yes, as we know, no plan survives first contact with the enemy
That's okay. I just need the initial plans to make my script off of. =w= I can't expect my speaker to have ESP and state what hasn't happened yet while giving a briefing before arrival. XD
hopefully not
Yea that'd be bad.
Question, is Spearhead being transported by Fluffle, are they self-deployable, or are they being NPC transported?
is spearhead a BG?
Yes.
I dont think they’re being transported by us
only battlegroup were helping is stormblessed
Dang it, failed to read my own writting..^^;
I'm sorry. is Stormblessed being transported by you, or are you escorting them externally?
I think Atlas is the only TF carrying a BG.
Storm is self-deploying, but is traveling with Fluffle for safety
Alright. Sorry, I think my brain is all over the place as I write this script...^^;
External escort.
J-BG STORM is self-deploying. Fluffle is our safety net/orbital picket.
no worries
I might need to ask Sierra about their map to better figure out who's at what speed.^^;
Trying to figure out who's arriving on the planet when, and specifically where in the timeline Pathfinders is landing.^^;
Fluffle/Storm = 3
Atlas = 2
TF1/everyone else = 1
Though Atlas is Burning LS turn one to make it to Elim Spaceport asap
Alright, so essentially back of the pack with the logistics teams. =w= At least they'll have their own escort upon landing.
Theoretically the earliest Pathfinders could arrive on planet, and this is assuming we secure the Starport as soon as possible (which I find almost impossible), is you arrive T3, move to Field Nav 1 on that turn, then T4 move to Elim and deploy at the spaceport that turn. I think I’m getting the mechanics correctly.
I might have to double check how far can one travel between zones in a turn.^^;
There's a risky option where we could have them move in T3, even if the starport isn't yet secure. Bank on securing it by the time they land.
And my message is assuming the best possible situation, to be clear
Yeah, see my above message
That’s the ideal situation and it’s like a 1% chance or less
So we're actually relying on the others to take the spaceport in order for us to land as NPC transports? My gosh. XD
I mean, essentially the entire current plan depends on Storm taking and securing the starport, and then Rabbit and Spearhead can reinforce if they need, otherwise we head elsewhere
Yea no pressure at all sweating profusely
"head elsewhere" he says... glares at the map. Where else are we suppose to go?! comedic angry fox noises
I was referring to Rabbit and Spearhead, if Elim is infact secure, we’ll both be heading to our stated objectives
We... kinda don't have elsewhere for Spaceports other than the space station?
Aside to Southpaw: ... thanks for the image of an irate Southpaw/Westwing duo making comedic angry fox noises
I kind of wish shovels had more armored support. Because with elim City being a red Target on the map, I'm kind of expecting rabbit to have to respond to that. If shovels just had a single artillery they could really protect the airport a lot better
I've pitched escorting Shovles to BG12
You're welcome. =w= Though I promise Westwing is too chil to make angry fox noises most of the time. He's more than happy to just sit back and relax while watching his bro go yipping all over the place. XD
They're undecided between Hill Mine and Crossroads though
(after we take the city ofc)
Again, was referring to us and Spearhead, as we will be acquiring the frigates
Had to loop that conversation around in my head a bit. But I think I finally get your reason Rex.
"If Elim City is still being worked on, Rabbit and Spearhead can back them up to secure it. But if they do get secure, then Rabbit and Spearhead can move on to their next objective."
We accidently read it as "we all can secure Elim City. But if we cant secure Elim City, then we'll have to look elsewhere to land on the planet."
oops...^^;
Legitimate concern though. If we can't secure Elim City's Spaceport, we're going to have some problems...^^;
Forwarding these for Shack's benefit
Alright, I think I got the workings of a script started. This is just specifically talking about the transport and landings. But what do you all think? =w=
At 0600 hours, our fleet will warp into the Lumara System through the Lussan Gate. Once we arrive, Task Force Victorum will break off to Nav Point L-W1. Battlegroups Rabbit and Spearhead will also break for the Damar Rock Station, where the locals have offered some of their transports to be used in the initial invasion.
Meanwhile, the rest of the Battlegroups will be making a hard burn past Field Nav 1 to Elim City on the surface of Lumara. Battlegroups Flying Shovels and the 212th Logistical Branch will be hanging back to protect themselves on approach towards the surface, Taskforce Fluffle will be escorting the VTOL transports of Battlegroup Stormblessed, and lastly, Taskforced Atlas will be transporting Battlegroup Iron Hammer ahead of all other groups.
Which leaves our group. Sadly, ARMCO does not have the manpower to get Battlegroup Pathfinders to the surface of Lumara in an expedited manner. As such, we’ll be relegated to automated transports for the duration of our space travel, and convoy alongside most of the other Battlegroups as we wait for Stormblessed and Iron Hammer to secure the spaceports in Elim City for our arrival.
Last I knew, Venator and Red wall were planning on landing in Elim and pushing to Crossroads with Venator even offering 2 bulldozers to help setup. If Shovels takes the road to Crossroads, they should all be going the same path which helps to cover. 212th will also be mirroring Shovel movement until we drop off at Crossroads, so we’ll at the very least be able to contribute fighter cover.
ooooo first orders are in. Exciting times.
Let me know if you Tac-Coms hitting the gate this round need help with anything
Do you need anything at all from the slower groups?
I'm gonna be in Gaming channel 2 for a while if anyone wants to trade some TTS tricks
Nothing I can think of! Maybe get your unit assets ready in whatever tool your using.
It will make things easier on you when the orders start coming in
Hm, can we have the size in pixels of one map & one hex so I can already scale the units ? 👀
What tool do you suggest, At the moment I've just been using my phone. I have a photoshop app on it
gimp
The new unit icons are pretty high res so I'll have to scale 'em down, but I'm picky so I like to scale 'em down roughly the same amount to keep coherency 👀
Also rip my beloved ol' black & white rectangle icons, but seeing the upgrades and refits, making the switch to "actual units on the map not rectangles smh" is gonna be needed otherwise I'm gonna get my arse kicked each time I post a tac-map x)
I highly suggest paint.net (not the actual website address, just what the tool is called)
Agree on the suggestion, very intuitive tool, I describe it as in between paint (the normal one) and photoshop
It's got all you need, is pretty simple, and is what a bunch of us used in C3 if I remember correctly
can I ask if there is a website?
Like Crazy is saying paint.net was very popular during C3. Otherwise the suggestion doc also mentions TTS or I used affinity photo
thank you I see it now
Paint.NET is free image and photo editing software for computers that run Windows.
So, I'm Crazy now ?
stop taking my shit, first foxbat, now my name
I personally use Photoshop. But I dont recommend it due to cost.
I think I got it from some link on reddit when I went to college. My teavher showed me it but I lost it
Now I'm having the same issue as you
I'm just scaling everything down to 25% size
oh boy, i'd scale it down 90% easily I think lol
I'll be working on getting setup tomorrow. I used TTS last time cause I was just using your workshop items that had everything (including the map) already there. I might try PS this time tho.
Just wait for a map before starting to scale down stuff, or else you're gonna have to rescale everything when you get to it
yea, just get all the unit assets to relative scale with each other
then scale them all at once when you have a map
...honnestly not what I thought since i've always had the units in individual .png images but that works too
Is there a preferred way you want LS and prefab bunkers shown on the map?
212th should have a HVTOL hauling a LS for Flying Shovels once we get to the planet as well as Sumer's prefab bunker.
For differenciating supply i'd just say to take the ol' supply icon and then put "LS" "MS" or "SS" on it, something like that
...and make the LS bigger, obviously
But it's true maybe there's a better way to show that 😅
Just a reminder for the TCOs whose BGs plan to head to Cross Roads.
We do have this #meta-comm message
Maybe it isn't accurate but it should help with mapping player intentions
I'll hunt it down. Didn't think to look outside of the Icon pack.
Prefab Bunker is new tho. I can draw something for it...but I wanted to ask to make sure I keep the map clear
Its not really a rush as we don't need any real orders in either channel yet,
but we should probably get BG10 renamed to BG10: Dwarf Merchant
and BG4: Dwarf to BG4: Dwarf Fortress
some of our guys trying to do RP orders were a bit confused by the name or lack of names for them 😅
first little test to see what this image looks like on discord, I'm definitely a bit worried about what the pieces look like when scaled down this much but I just want to see what I can do better from discord's perspective
It looks a lot better than expected honestly, at least when I look at it from mobile
I would welcome any feedback
Thanks!
There is also this "Fortification" icon, from the same ARMCO V3 asset pack
God bless keeping track of things. 
I apparently didn't download V3's pack since I had captain's tts workshop item
You're not missing much apart from theses 2 icons, most if not all are outdated now.
There's the expantion pack that adds barbwire, BRIDGE, landing ship, sandbags & tank trap
But I'm not sure if theses are relevant anymore.
😜 I'm Logi, we don't build stuff
Result of Today's TTS efforts
I love how the hovercraft are the icons for stations
Also realized today that our smol-carrier: Pioneer has Landing Gear and a Flight Deck.
Atlas can provide a temporary surface airfield.
Woot! First Tac-Com maps are in.
First maps are already out.
Copy that shack!
Do we know if Civilian Craft can [dock with]/[land at the flight decks of] ARMCO Orbitals?
Akin to boarding actions for orbitals?
... We are technically operating under a non-combatant evacuation operations profile iirc, we should be able to commandeer ships if we use them for the purpose of evacuation.
Shack, permission to have Civilian craft land on ARMCO Orbitals?
Otherwise, I'd suggest TF3 to order them to join STORM in the core of the formation.
TF2 is fairly evacuation friendly as well
Join Fluffle's formation, or dock and offload onto Atlas
my concern there is can they keep up with fluffles?
I assume they're faster than Fluffle. Y'all are only speed 2 3, after all.
Whoops-
But I'd assume Speed 3-5 for the civvies.
hopefully
Hey Shack, low stakes thing, but Pedro61 the medic and the VTOL Taxi are not on the briefing room map. Not important for the map, but figured it will possibly be next few rounds
Rgr! Got them on the map now. Tell them my bad!
An averaging of the plans I've collected in Atlas so far.
@ Shack, regarding Ponderous
Large vehicle. Always moves in a ponderous fashion in the most direct line to the end of the order type destination. Guns only fire from the final destination point. “This is used for all orbital vessels”.
Am I correct in understanding that previously can then do a maneuver like what I've noted for the Lonely?
So the Lonely Advances in a direct line to 4218 and ends facing NNE
Yeah that's not a ponderous turn. That's a sharp flip somersault two-point BMX move.
I thought as much, but then I reread the Ponderous tag second-guessed myself 😅