#Battlegroup 4/10 - Dwarf Fortress & Merchants: Comms

1 messages · Page 9 of 1

queen tendon
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72 + 4 from their engineer and 2 form the VTOL

modest pagoda
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Ah

queen tendon
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78 total units between both BGs. So 1 supply per unit

hybrid hazel
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That’s, not even remotely great

astral nymph
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it's basically 1 HAT of supplies for 2 BGs.

I mean, that would see us throug hthe first few rounds, yeah. We'd still be reliant on a resupply from a Sortie

hybrid hazel
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Arty will eat 1 a round in active combat. Each two infantry consume 1 for trenches, (per trench line) + repairs and other fortifications

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Sortie can’t resupply us

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They can’t use airfields

astral nymph
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It can, so long as the HATs are up

modest pagoda
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I assume thats what everyones expecting rn

astral nymph
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if we have the 2 HATs they can pull 100 supply and then drop them into the trucks

modest pagoda
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Ye

astral nymph
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Which, if there is no AF on the map, is what we will be doing

hybrid hazel
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Also who will use like 3 LS just to resupply us from a sortie?

astral nymph
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is it not 1 LS?

queen tendon
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I think we need to plan on resupplying ourselves regardless of what we do. Even with 153 supply we are splitting that between two BGs, we can't just leave ultra with none of their own

hybrid hazel
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1 LS per sortie round

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If they run out all planes are lost

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And they have at least 2 regions to cross minimum

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If they’re in crossroads

astral nymph
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Yeah, so 1 round for 100 supply.

Can't they just come down on top of us?

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from high orbit?

queen tendon
hybrid hazel
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Also we’d need empty trucks and multiple rounds to effectively load them all full again

astral nymph
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I'm super confused, were talking about sorties... yeah?

hybrid hazel
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It would be more cost effective to bring the orbitals to us

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Sorties are terrible to resupply people

astral nymph
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How, can't they just came in from high orbit directly on top of us?

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The HATs fly into the aerospace hangar, pick up 100 supply, and fly out?

queen tendon
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Sortie is aerospace units not orbitals

astral nymph
queen tendon
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It's meant for fighters and bombers

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Sortie - Temporary allow Aerospace assets to assist another task force or battlegroup inside their movement range without having to move the taskforce from its currently location on the strategic map. For every 10 assets or less it costs 1 Large Supply per round. A taskforce can only have 1 sortie at a time. If the sortie is still operating at the point their large supply used runs out, they are considered MIA having run out of fuel. Sorties can’t land a airfields, and must return home to rearm and refuel. Note: You can’t make an all aerospace taskforce.

astral nymph
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I thought the whole point is for Orbitals to drop into the map and affect the combat zone

hybrid hazel
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“Sortie - Temporary allow Aerospace assets to assist another task force or battlegroup inside their movement range without having to move the taskforce from its currently location on the strategic map. For every 10 assets or less it costs 1 Large Supply per round. A taskforce can only have 1 sortie at a time. If the sortie is still operating at the point their large supply used runs out, they are considered MIA having run out of fuel. Sorties can’t land a airfields, and must return home to rearm and refuel. Note: You can’t make an all aerospace taskforce. TAC-Coms have a full understanding of this sorties objective before sending it to the GM.”

astral nymph
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Thats a task force yeah! From like a carrier sortie.

Okay then wrong terminalogy. Can't an orbital drop into low atmosphere over us for a turn at the cost of a LS or something?

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I could have SWORN iread that in the orbtial rules

hybrid hazel
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Orbital could still be in same region, that’s more economical. Sending a sortie over just to supply us would be massively costly

queen tendon
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yes but we only have one task force that can do that

hybrid hazel
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Each region I think has a high orbital layer

queen tendon
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and their early turns are going to be helping FSh I beleive

hybrid hazel
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I’m not sure if they can just jump between lanes with orbitals

astral nymph
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Yeah thats what I meant.

Well yeah, we also only have 1 Engineer capable of building an AF if there is one on the map, which means we are not getting resupplies until mid or late game.

queen tendon
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Unless we go get them ourselves

hybrid hazel
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Here’s the thing. We can’t also carry ultra and move at 2 speed anyway cause they have a one speed vehicle right?

queen tendon
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The only speed 1 vehicle is artillery which they have none of

astral nymph
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if we only have 1 orbital capable of low atmosphere travel and 1 engineer capable of field engineers AF

Sure, but then we are circling about to the initial conversation of needign to split off the light mechs and some infantry or something to cover the logistics groups in case of ambush, which weakens the front.

GOD I am spending my 5 req points on a support FOB orbital, christ.

hybrid hazel
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I’m probably going to pool reqs with some buds in the future to build a strong mini logistics fleet

astral nymph
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Job is going to bring part of a task force in. PLOP MY ASS DOWN and be a medic/repair/cargo bay/ plane launch

queen tendon
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I don't think we need to split the combat party too much tbh. If we are smart we can avoid confrontation by going through Elim which we will have at the point we hit the ground

rich olive
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just caught up on chat and would like to mention on the Q&A sheet the question for more intel (as of around 17 hours ago) was to form a quick moving TF/BG so I don't know if we are going to get more intel

before the start of the campaign

hybrid hazel
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Not necessarily. Elim might still be in a fight

queen tendon
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We can't land if the starport is not controlled

astral nymph
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Yeah, I think we can do it with the light mech, the logics, and some VTOLs with infantry.

IF ELIM is in a fight, then the starport is not ours and were not on the map

hybrid hazel
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You can control the star port and not the region

queen tendon
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"Battlegroups who don't have Taskforce transport will Only Arrive if we have secured a Starport to land the Automated Transport Freighters. Mostly likely after the first week of operations."

astral nymph
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our task forces with BGs our going to Elim first... yeah?

queen tendon
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We have at least one, I'm trying to get both to

hybrid hazel
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I am assuming no region is neutral / secure

astral nymph
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They had both better be

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or we could potentially lose turn 1

queen tendon
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they want to go to crossroads to get the airfield up

lean notch
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whats been happening? didnt we already sort the logi situation?

queen tendon
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I'll check to see their current status

hybrid hazel
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So I assume when we land, there will be some cleanup of Elim. Then we organize and push to the mines. We could go into the mines full supply and if it’s secured we could drop some to increase mobility. That is possible

queen tendon
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But fr we are talking about helping Ultra push to their objective

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They doin't ahve the supplies to support themself we will likely need to share

hybrid hazel
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If we’re sharing we go full supplied

astral nymph
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Thats fine, but if go at full speed, or even speed 2, and Hill or H-H turns into a brawl, were up shit creek without a paddle

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because we will STILL need the orbital to drop a LS at Elim Airfield to resupply us

queen tendon
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We backtrack and resupply ourselves

hybrid hazel
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From what?

queen tendon
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I don't think speed 3 is a good idea, that was just a thought exercise

hybrid hazel
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That’s the thing. There isn’t just a stockpile to Pull from

astral nymph
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Elim Airfield and a large supply drop.

queen tendon
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Worst case crossroads airfield

hybrid hazel
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That will likely be used up by the time we need more resources

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Others are pulling from the collective pile also

queen tendon
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supplies are unlimited as long as its supplied by an LS every 2 rounds

hybrid hazel
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And how many LS do you genuinely think is in the entire fleet? Lol

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Not a lot

astral nymph
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Yeah, and we have both a Large Depot and an AF engiener, so thats 3 turns.

We just are not going to have a lot of Large Supply

hybrid hazel
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From what I’ve gathered

queen tendon
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if we don't have enough we legit can't do anything. We will leave

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"This represents our War Chest for the current conflict. When this runs dry. We’re done"

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LS gone its over

hybrid hazel
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Done as in out of field resources to resupply

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We are still fighting

queen tendon
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done as in we leave

hybrid hazel
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We don’t just lose

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Nothing says that

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We’re done as in we’re out of gas to keep refueling

astral nymph
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No more supply, so we better be winning lol

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we did run out supply technically last campaign. Xsowrd and I pulled the last 20 and emptied it

knotty bramble
hybrid hazel
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This is a hold out campaign. We make every LS stretch as far as we can and that includes backpacking everything in

astral nymph
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to repair the citadel af

hybrid hazel
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If we can supply up to 200 with ultra and hold a line, that works for completing the set objective

knotty bramble
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Where are you pulling those needed supply numbers?

hybrid hazel
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To hold out

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That’s rough estimate of capacity with ultra

queen tendon
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If we move at speed one we can hold 153 supply ourselves

hybrid hazel
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  • whatever ultra brings if they move with us
queen tendon
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With Ultra it becomes 169

hybrid hazel
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Also, our vehicles can still move full speed in combat. We’re overthinking region movement if we plan to bunker down lol

knotty bramble
astral nymph
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We have 5 with us, which is... enough.

hybrid hazel
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We have 5 engineers and 6 arty to shoot in DF

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At least trenches are super cheap

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1 supply for 2 infantry units covered

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If we never move them

queen tendon
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I don't think we can plan on this stockpile idea, we need to think about the future and how we can get supplies to ourselves

hybrid hazel
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I am thinking of the future. Future is its to unknown to rely on others and we’re playing defensive

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So better to come over prepared than under

knotty bramble
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Being independent is nice but needs mobility if it goes sideways or supplies are just needed

queen tendon
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everyone is going to be doing their own shit. It's not really plausible to believe that we can be bailed out. Especially when we are the best formed bg for self reliance

hybrid hazel
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We’re not trying to outmaneuver the strategic map enemies. We’re holding ground we can reach in moderate time

astral nymph
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In that case, I think it's best we do what Crazy Suggests which is to split the Light Mechs and like... 1 engineer, 1 medic, and 2 infantry, 4 vtols, logistcis, and the fighters, into a Dwarven Merchant convoy and use it only if we absolutly have too while carrying in at speed 1 or 2.

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But thats a totally moot point if Hill or H-H has an airfield

hybrid hazel
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We’ll have to communicate with the entire BG on this effectively if that’s even a remote plan.

queen tendon
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Yes and no on the moot point. I genuinely don't know how many airfields we can keep up and running just because our LS count is still in the air

hybrid hazel
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And my truck + vtol + infantry buddy all want to frontline lol

queen tendon
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that's fine, no one will be forced to do anything they won't want to

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I hope that's nota genuine worry

knotty bramble
astral nymph
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Doesnt matter, if we have one, 1 large supply will drop us 150 small supply and even with the rules change, 0 reason to suggest we'll blow through 300 supply

hybrid hazel
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Also, further we push the further we’ll likely be from resupply.

queen tendon
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can we stockpile it? that's a genuine question

astral nymph
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Cause no matter what, they are spending LS to get us small supply, doesnt matter where we go for it

queen tendon
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looking in the rules

hybrid hazel
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Not really.

astral nymph
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Not without a FOB and a medium supply. I don't think we can just drop it on the map in a pile

hybrid hazel
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We’d need to build certain structures or have vehicles that can hold them

knotty bramble
hybrid hazel
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If we could build a FOB and even a medium depot we could just bring medium supply and each one will give 2 rounds of SS

queen tendon
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We can hover our HAT's and coordinate airdrops with them

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using trucks

hybrid hazel
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Our trucks cannot carry medium supply without being upgraded and none are. We have no engineers who can build fobs either

astral nymph
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Exactly

hybrid hazel
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If we had a rugged Hat, temporary airfield and a fob we could be set with medium supply

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We do actually have a temp airfield but no rugged Hats, nor do we have a way to build a fob next to it

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Fob also costs a medium supply to build

steady island
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the moon tora is under invasion we don’t know about the actual planet but intel is a month old.

so it’s very possible the bots have started invading already.

they might even have the mines already and we would need to take it first before trying to hold.

thankfully artillery is still useful on the offensive

hybrid hazel
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That’s why I’m not betting on speed. It’s likely it’ll take multiple turns to fight and secure a star port. Planet is already invaded to some capacity im certain of it

astral nymph
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Needs more intel!

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Table this discussion for later in the week

hybrid hazel
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We should probably table most discussions in general. I’m still going to promote backpacking as much as we can in

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Gotta prep for a D&D sesh anyways lol

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-# God just one more truck

queen tendon
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I don't think we are getting much more intel until we do our scouting rounds

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Which involves our fastest TF/BGs so probably just fluffle/rabbit and storm blessed

astral nymph
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Then... If thats the case... Midway through next week or close to spawn, lets split logistics/lightmechs/+some others into a logistics run IN THE OFF CHANCE WE ARE TOTALLY DESPERATE AND IT IS THE ONLY OPTION.

And then move at speed 1 and backpack.

If there's an AF at Mine or H-H we'll look awfully silly, but if not, we'll be in the clear. till later on when we need a supply run or Shovels can build a second airfield for us or the 1 orbital can resupply us

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My thoughts at least

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I'd rather we look silly and there's an af and never need to split then not have those options at need them

I've chatted and spamemd enough, hugs.

queen tendon
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the other plus is our maps can look a lot more legible lmao

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55 people on a map is wild

astral nymph
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Depends on the size of the map, but yeah

hybrid hazel
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considering most will be at crossroads with like 200+ at minimum will be interesting to see

queen tendon
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I think we'll look smart if we split our bg, seeing how Shack was saying people should do it

astral nymph
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Might be necessary. Better to do it and not need it then not and not have it

warm hazel
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Oh no

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More talk of a split?

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Mommy and Daddy can't be fighting again

astral nymph
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Oh its not a split... more of a worst case scenario, we have the option to get supply if in no way it can get to us and we have to go get it, without abandoning a position or a fight

warm hazel
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Ah yeah I guess they would be able to run off.

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I mean they 100% would need armor to cover them

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Anywah that is for a later time

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God I am eager to play in this word. I keep running into IRL buddies and yapping their ear off about it

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||Might have found another player||

queen tendon
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Aghain the split is only for logistical reasons we would still operate together. I'm not usggesting we bnreak the band up in any way

hybrid hazel
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Basically, we’re still one group and operate as one. The split would just allow us to be in two regions at once if we need logistics to leave for resupply is what I’ve gathered.
If this is happening, you think we could just eat ultra and combine the two groups?

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And combine our logistic / fighting force

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Ultra Dwarf fortress

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We have very similar plans

queen tendon
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I'm not going to suggest that to them. Work with them? sure. But not eat them

hybrid hazel
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I just mean we’re basically planning to do the same stuff. Maybe if they plan to shuffle around we could be three groups. Vanguard, main army and logistics

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I’ll take a look at the combined forces and maybe make a suggestion in the near future lol

astral nymph
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We are not, they want to specifically be a 'help the civies' group. its a different mission from us

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let them do their thing.

hybrid hazel
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It’s not forced. Just a suggestion

astral nymph
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fair enough

civic folio
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Just tell me where to point my tank cannon, other than that im just along for the ride lol

hybrid hazel
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Main army holds the line and build defences. Vanguard screens and pick up civies if possible with mobile troops and logistics stick with both and head back if resupply is desperately needed

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Anyways, just food for thought

steady island
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unless you’re gonna use us (mecha) as spotters for artillery it might be best to keep us (mecha) all together

astral nymph
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Oh god no, the mechsstay together no matter what. My opinion (as a mech) 4 light mechs working together is VERY effective.

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I just meant, they'd also be good at making a logistcs run as support if we needed to an absolute worst case scenario. As thy can keep up with the trucks and provide some light armor and mobility...

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but I'd rather never need to worry about that

queen tendon
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That's something we can decide later because ultimately its the players choice we cannot, and will not force anyone to do anything

steady island
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ships require more than one person to control the ship right?

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if that wasn’t the case i was thinking of maybe trying to go for an assault carrier build

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save up points

wintry swan
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nah we're definitely the best 😎

steady island
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🤔 12 BGs and only 3 Task Force we should probably try to coordinate before entering the system since there’s a 1:4 ratio there

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decide which BGs are gonna be loaded up in the first wave

astral nymph
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Theres 2 going in first. Rabbit and someone else, yeah....

Ships require... I think it's 3, 1 captain and 2 crew players per ship minimum

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though you can have up to like 8, not incluiding support troops and stuff if you have room for them.

steady island
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yeah i don’t like the idea of having to share my ship XD

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my light mech is my light mech

silver widget
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That’s why I said technically

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Which is why arty is going be so important

steady island
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someone speculated about there being bot factories for every 20 players so if speculation holds we are dealing with 21-22 bot factories

warm hazel
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You can have a solo Orbi it needs to be the smallest one

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There is crew requirements on ship size

warm hazel
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We will build the greatest fort for dwarfs on that hill

vestal mountain
warm hazel
snow python
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Who wants to see if we can get 1 more arty to retain the title of holding half of all active arty?

valid pecan
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I want enough for 1812

soft agate
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Redwall book refference?

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crazy

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Dwarf fort stay winning

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we will not let a single bot get through our 400 km of defenses

steady island
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so how will we be defending? will it be a defense in depth (delay and fall back while waiting for reinforcements)?

active defense? (offense is best defense, dig in than when they attack switch to seek and destroy)

or are we doing hard point? centering defense on a hard point/s and holding out as long as possible

silent glade
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Its going to depend on the map, my suspicion is that it will start out as hard points with the way the tactical layer defense system works,
We get a bunch of turns all at once depending how longwe were defending a map before the enemy arrive.
But considering people will want kills it will probably turn into chasing down/finishing off weakened enemies assuming we dont all get shot in the first half

glass thicket
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No, we will go the same route as you.

glass thicket
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Since both our BGs will be going the same route, if there will be trouble with Hill mine at the initial stage you can count on our cannons.

All we ask is to lend engie units max 2 in order to bolster Haydar defenses and to help retreating once we are done with civs or we will be facing overwhelming enemy forces

hybrid hazel
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thats up to the engies

steady island
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any volunteers from engies?

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it’s best to give them at least some help

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you may die at Haydar but that’s a risk i am willing to make but alas i am no engie

lean notch
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Will the VTOLs be used for an air bridge?

chilly bridge
warm hazel
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We are a huge force so it could be a bad idea to sit at the mine? Unless of course it does something for us like it turns into a mid mission quest or provides some kinda supply to the war as we suspect it could be a spawner by the time we show up

chilly bridge
warm hazel
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A lot of our planning is likely gonna happen on the fly as shit starts hitting the fan in full

dreamy glade
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Do you guys have any use for a HAT?

warm hazel
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Tons!

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They are a great pair with Logi trucks being able to dump cargo directly into them with out landing

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And can para drop tons of units

warm hazel
dreamy glade
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Your goal is to fortify right?

warm hazel
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Yes it is one of our plans. We can't form any solid ideas just yet with lack of info

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One of the goals is to possibly spend a few rounds defending to let us setup for another BG to funnel them into 6 arty

dreamy glade
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Where are all the HAT'S signed up man lol. I think I'm the only HAT in this battlegroup.

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Oh no 2 more HAT'S in this bg

warm hazel
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Bahah there is a section for troops, ground vehicles, and air vehicles. Got to look in the air vehicles list on the right

dreamy glade
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Yeah saw that one to late Thumbs

warm hazel
onyx forge
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Rabbit is getting far less engineers than I was expecting it to so I would just like to request repairs for rabbit in the future if we ever drive through the hills, likely we'll be bringing our own supplies to repair us as well. So if it's possible we would be very grateful 🙏

willow lantern
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I'm not one of the engies but I'm sure they'll gladly do it when you're close by

silent glade
minor solar
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Hello, how are ya doing me lads

queen tendon
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Morning everyone. I see we got a new recruit

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Someone broke my calculations on the sheet

minor solar
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🇴 🇭 🇳 🇴

queen tendon
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I made a copy I can fix it

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Fixed now

terse merlin
minor solar
glass thicket
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Well, if we are going to work together on northern front, here's current Ultra force composition

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At the moment we can transport 6 full INF units

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on our own

queen tendon
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I was taking a look yesterday. We’d need to carry 5 groups of 6 FS infantry. Bringing our supplies down by 25

queen tendon
glass thicket
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Yeah, but given the composition we will have to be slow if we want to maintain coherency

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For Ultra i mean

queen tendon
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Together we could hit speed two, with DF taking the extra 5 infantry. That would bring our supply count to 102 + the 6 you could bring

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By taking I just mean transporting

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Now do we want to go speed two? I dunno. That’s a larger conversation that we might want to wait to see if we get more intel on.

queen tendon
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So uhhh. Feels a bit awkward with what just happened in meta comm. But I was going to ask if we wanted to put a poll or two in our google sheet about our own logi problem and planning. That way we can get people’s opinions without it being an active topic all the time, since people are coming in and out as they can

astral nymph
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I think thats fine, would that be for the logistics company?

silent glade
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makes sense to put together a poll

queen tendon
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That and our plan of more supplies at speed one or less supplies at speed 2

astral nymph
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As time has gone on, the idea has grown on me as a safety measure. lol

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It's less important now that we got the 3rd HAT

queen tendon
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Which with our new HAT and including units we transport for Ultra it would be 102 + their 6

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Or 178 at full march

silent glade
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ngl 102 is pretty chunky, our supply issues dont look too bad to my eyes rn

astral nymph
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At speed 2, 100 supply is probably enough.

At full march with near 200 supply? we will not need a resupply the whole campaign.

queen tendon
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I’m also assuming we split them with Ultra. Because they can’t supply themselves rn

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So as long as we are marching our supplies is probably also theirs

astral nymph
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Even with them, I find it hard to imagine we'll use 200 supply that fast.

silent glade
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oh ofcorse, they dont have a massive amount that uses supply in comparison tho i think

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their biggest drain is medics, unless they have some weapon system or fuel upgrades we cant see

queen tendon
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They have a decent amount of armor too which needs repaired

astral nymph
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They'll also spend some on building and medical care for civilians for RP purposes

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We've had a BG do this every campaign at this point. It's Roleplay Spent supply, but we've usually gotten some intel or something out of it from Shack.

queen tendon
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Continuing the Armco tradition of aiding civilians

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Love to see it

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assuming there are civilians left there

astral nymph
queen tendon
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I’m gonna be in and out for most of the day. So just ping me if something comes up

astral nymph
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I'm around all day as well, so same. Just sitting at work

glass thicket
glass thicket
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Well we are greenhorns of this campaign

astral nymph
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So is over half of DF. Probably going to be the same across all groups aside from maybe the orbital one

glass thicket
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right, so now lets hope we manage to set foot on planet

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with all those juryrigged upgrades to ships

queen tendon
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@astral nymph would you mind setting up the polls on the sheet? Just so as people stop by they can toss in their vote. If you wouldn’t mind linking this message as well, that would be awesome

astral nymph
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Sure thing, is this the poll for Splitting into Logistics + Escort / Main Fighting Force?

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@queen tendon

queen tendon
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Yeah

astral nymph
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Cool, on it

queen tendon
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Sweet, thanks

astral nymph
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Done

valid pecan
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Is this a vote for the split or a poll of folks willing to split off?

astral nymph
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ATTENTION ALL DWARF FORT MEMBERS! Please direct your attention to the Roster for our group. In the line for the roster you will now see a question. PLEASE provide a simple YES or NO answer to this question in the drop down. The question is simple,

DO WE split the battle group (voluntarrily of course) into a logistical team (with some escorts perhaps) and the main fighting force. We will continue to act together at most times, but doing this allows Dwarf Fort the flexibility to dispatch a truck convoy and the HATs to exit a map mid combat to head behind safe lines to an established supply point, pick up supplies, and return to us.

This might be necessary as (unless there is an airfield already present on the map we are actively fighting in that we can capture) ARMCO's resources on building airfields (1 unit out of 500) and bringing in Large Supply (2 task forces) is INCREDEBLY limited. We may be stuck with only the small supply we bring in. This Logistical Split would allow us the flexibility, if with some added risk, to resupply mid combat.

We will not force anyone to be part of this convoy or anything if it gets voted for. It's a volunteer thing, but it gives us options we may not otherwise have should the worst develop. This way we are not entirely reliant on a Task Force or other BG to bail us out if the worst happens, and we maintain supply continuity.

The reason this might be necessary is because battlegroups MUST move together on the strategic map. Meaning, if we were engaged in a fight and we ran out of supplies, in order to get more (if none can get to us) we would need to ABANDON whatever position we were at and retreat backwards on the strategic map, perhaps giving up key positions to the Bots.

https://docs.google.com/spreadsheets/d/1muZ6eUbGh9T1X2CKXfxRDQA4mMZOh2mHMVg0AuL7Xe8/edit?gid=2109992944#gid=2109992944

queen tendon
#

Which does bring up a good point. No one will be forced to choose one group or the other. It’ll all be voluntary. We don’t make people do things here

astral nymph
#

We can call them Dwarven Merchants, or Liason from the Mountainhome or something 😄

#

There is much to discuss: Information has been added to the world strategic map.

silent glade
#

oh,, most interesting

astral nymph
queen tendon
#

I was excited for a moment

silent glade
#

😂

chilly bridge
#

Fucking love the stats on our sheet^^

#

And our poor sole LV there 😄

brazen helm
#

im hanging out

#

i will be the ambulance

chilly bridge
#

Everyone's grouped up in at least a pair, and you are just alone xD

brazen helm
#

:p

queen tendon
#

Were the Ark of units. But we forgot HVTOLs and we could only find one LV

chilly bridge
#

Tbf there are only a couple of HVTOLs. They should be as rare as ODTs

kind gyro
#

Did someone tag me here?

silent glade
astral nymph
#

Thank you so much Dres, we had an important question we added to that and need it pinned

silent glade
#

Aah i see ya got it

chilly bridge
queen tendon
#

Thanks Dres

silent glade
#

I have a petition for the naming convention of our possibly split but together BG

astral nymph
#

bit early, but shoot your shot 😄

silent glade
#

Combat - Rock
And
Logi - Stone

chilly bridge
#

I... like that!

#

DF "Stone" and DF "Rock" ?

queen tendon
#

No no

chilly bridge
#

Aww

queen tendon
#

I liked stone and stone better

chilly bridge
#

fuck xD

queen tendon
#

I saw that one lmao

#

Nah but I like it

chilly bridge
#

Yeah, my brain short circuited while typing xD

queen tendon
#

It happens all the time to me

#

Earlier I used both the wrong there and are in the same sentence

chilly bridge
#

Fair enough. xD

silent glade
chilly bridge
queen tendon
#

I’m gonna head out but ping if needed. I’m trying to limit what I say in here so more people see the poll before it gets flooded away

chilly bridge
#

It's pinned, so hopefully people see that

astral nymph
#

CHECK THE PINS EVERYONE

warm hazel
#

Oh

hybrid hazel
#

Will do in a bit. Also, got another buddy to join he’s an IFV.

warm hazel
#

I will deal with thinking about this later but are we not able to split in the middle of the game either?

#

Yay new ifv

warm hazel
#

💔

astral nymph
#

Once we go live, we are stuck in formation. So we either plan ahead, or deal with it if it becomes an issue and hope we dont regretti.

warm hazel
#

Bweh that is a bother

chilly bridge
#

It functions quite nice though.

civic folio
#

I just want to say, i pioneered this name change lol

hybrid hazel
#

Quick question on orbitals, do the free bays/landing gears on a hull take up a CS or no?

chilly bridge
#

I don't think they do

silent glade
#

Tbh, i dont realy mind if OFFICIALY we are 2 groups,
We know we are 1 and wont be splitting realy, we would even still share the same chat here and everything would be the same,
We would just officialy be 2 BGs

chilly bridge
#

But, I can be mistaken on that. might be good to ask Shack

civic folio
#

@astral nymph sorry for the ping, so I think if we do split we shouldn't put all our eggs in 1 basket (ie like all VTOLs or like all our air support) into 1 singular BG, it could the other with a weak spot if we do have to go to seperate regions.

astral nymph
queen tendon
#

Well the plan is for the more mobile logi group to only go through channels we have Armco control of

civic folio
#

I also dont want the main force to be like without air support either if they go on a supply run

astral nymph
#

BUT, I still wouldn't want them to be totally alone because if WE can sortie, they can sortie.

queen tendon
#

Air support with the main force can’t resupply is the issue

silent glade
hybrid hazel
#

Alright, if the frees don’t go against CS count, and I assume crews can use their 2 Reqs to become a captain immediately. Two people with 1 req each could make an orbital frigate with a flight deck and a Bay with one large supply. A mobile airbase that can land and gives us a hefty resupply option. (Doubt anyone would want to do this though just to support a battlegroup lol)

civic folio
#

Yeah, I agree, they should have offense support, for their defense, but I also dont want to leave the main force sitting ducks without support either, I feel a nice healthy split of air assets would be good.

astral nymph
silent glade
astral nymph
#

There are some crazy logistic folks out here that just wanna be support. We're not many, but we exist lol

civic folio
#

Lmfao what i can see happening after this campaign is EVERYONE being like "man logi and support was such a problem last campaign" that the next campaign is going to be nothing but logi and support 🤣

hybrid hazel
#

True lol. Different units can also contribute orbital upgrades which could help make this (aircraft contributing a flight deck if it has it)

chilly bridge
#

Tbh I wanted to play Orbital anyways, so I'm definitely going to be an Orbital enxt campaign xD

astral nymph
warm hazel
chilly bridge
valid pecan
hybrid hazel
#

I’m definitely going to plan something out with my homies for the next campaign. I got 4 buddies with me. So the 5 of us could do some interesting orbitals / unit comps next campaign with our 5 Reqs

warm hazel
civic folio
#

Like, Im of the boat that I dont mind after this campaign being the offensive escort for a logi team. I still get to blow things up, but im also doing the entire campaign a favor with overwatch of logi

warm hazel
#

From the sounds of it the escort is unlikely to leave the main force. Only if things get low on supply and with no other option of rearm

civic folio
#

Im also a solo here, none of my friends are really interested in this kind of thing.
Sucks that it would mean I would struggle to run Orbital, but it does offer flexibility with being able to get to run with different groups that want to focus on different things

warm hazel
#

Bullied a few buddies into playing myself but from the sounds of it plenty of random dorks are willing to hop along with an idea

#

So far loving this place for that fact

astral nymph
#

There's plenty of folks around here that'd join you in an orbital. Especially next campaign when we all have ~5 req points.

We might see an issue where we have TOO MANY orbitals in C6

chilly bridge
#

I mean, if units survive this campaign, we still can switch at a later stage

hybrid hazel
#

A part of me hopes to get 7 buddies together to pick up artillery and then have them supply a main ship cannon. The one the arty provide gets a free 180 degree rotation without the extra CS slot (7 cannon battleship with rotating guns)

#

(This idea probably isn’t useful and is just fun)

civic folio
#

There are ODST like infantry isnt there?

queen tendon
#

It’s an upgrade infantry can take yea

astral nymph
#

I think it costs 1 req point and then they need to have an orbitla with drop pods.

chilly bridge
civic folio
#

Possibly, I havent looked to indepth at the infantry upgrades, I saw power armor as one of the top upgrades and was like "on to the next one"

astral nymph
#

I wouldn't call power armor an upgrade. It's more of a side grade. There's a trade offs for taking it, gives you other options infantry do not have, but there are things infantry can do that power armor can't.

chilly bridge
#

ODT is an side grade as well, I think. It's the Unit that can use Drop pods

astral nymph
#

All of the upgrades are really 'side grades' theirs tradeoffs for them. Though some might be required to have some of looking at you Field Engineers

queen tendon
#

More intel will be on the way. Potentially

chilly bridge
#

Dang, that sounds awesome!

civic folio
#

God speed soldiers

hybrid hazel
#

the video we recieve

wintry swan
astral nymph
#

There was some ruffled feathers over how logistics were functioning and in order to move on the strategic map, the ENTIRE BG has to move as one unit, and Fyre quiet over it.

queen tendon
#

Yeah that

wintry swan
#

I expect that the recce force Storm is sending in will find some possible airfields for us, and that will help us plan

astral nymph
#

My hope as well. Perhaps that will negate the potential need for a logistics group.

eager spruce
#

I'm transferring over to TF Victorum. Good luck, lads

civic folio
#

Also my fellow MBTs, do we wanna come up with a silly name for our tank platoon? Lol

hybrid hazel
#

wait when did we get a third Hat?

queen tendon
#

Last night

queen tendon
hybrid hazel
#

3 hats can move a lot of supply

wintry swan
#

Personally I like the air force fighter fantasy more than the naval fighter fantasy so I'm sticking here

hybrid hazel
#

hopefully we get an airfield to keep you well supplied

civic folio
#

I dont remember off the top of my head and dont want to go searching through the book, what is a HAT?

hybrid hazel
#

heavy air transport

astral nymph
#

Heavy Air Transport. Big cargo Planes

hybrid hazel
#

has 5 slots

#

so can carry 5 units or 25 supply

astral nymph
#

I thought it was 50 supply?

civic folio
#

Ah. Like a C17 or C5?

astral nymph
hybrid hazel
#

each slot holds 5 supply

#

I shall double check

civic folio
#

5 slots seems more like a C5

#

C5 is the Galaxy, the big boy with the front nose that opens

astral nymph
#

Yeah Pretty much

queen tendon
#

5 supply per slot, 5 slots

astral nymph
#

It does have a few side grades that would result in different real world equivelents, but at base it's a C5

#

just space worthy

hybrid hazel
#

5 slots can hold 5 supply, so our combined 3 Hats could carry 75 supply

#

our 6 trucks can carry 10 each from 2 slots each, so thats 60 supply

astral nymph
#

Do we have any AC130s? anyone take that sidegrade?

hybrid hazel
#

so 135 base supply carry

hybrid hazel
queen tendon
#

Can someone check the sheet for the supply count? Bad cell service here

astral nymph
queen tendon
#

Ultra reduces our supply by 25 at speed 2. Didn’t bother looking into speed 3, not feasible

astral nymph
#

Then were at 102

hybrid hazel
#

135 + 10 from Vtols, +1 from light, +12 from arty, +20 from engineers. so, 182 I think?

#

if we go full supply

astral nymph
#

I mean, if we walked it'd be like 182, yeah

queen tendon
#

They do add another 6 though, so 108

#

At speed 1 they add 16

astral nymph
#

yeah, we basically can move speed 2 and have ~100 supply for 2 BGs or move at speed 1 and have ~200 supply

hybrid hazel
#

182 supply + 16 would be a combined 198

#

assuming no upgrades

#

if you want to count medics each carry 1 supply worth of medical supplies lol

astral nymph
#

I mean basically but their supply isn't transferrable like Arty's is

#

REMEMBER ALL WHO ARE CHECKING IN. CHECK PINS. WE ADDED A POLL TO THE SHEET

civic folio
#

Didn't we establish already though that Ultra is locked into speed 1?

silent glade
civic folio
#

But something about Sam's Runners

queen tendon
#

By themselves they are locked in speed one. But we can get them to two if we go with them

civic folio
#

Ok, how much supply's would we use in a round if EVERYTHING fires and does their thing (like medical)

hybrid hazel
#

assuming every engineer does something and every artillery fires, thats 11 supply, that doesn't include any reloads or rearms or anything like that

#

medics if they all healed would use almost another full supply a round, so like 11.75

astral nymph
#

5 engineers each spend 1, 6 arty fire = 11. Not including plane or VTOL rearming, which could increase it to upwards of 19.
If all the medics need a resupply, thats 21

civic folio
#

Im trying to get a gage of like, how long can we last if we go FULL throttle into our supplies.
That'll give us the very worst case scenario on SPR (supplies per round) and we can go from there on a more realistic approach and see what our sustainability looks like.

hybrid hazel
#

I'd bet if engineers are constantly repairing / building, and artillery is constantly firing I'd place it at around 12 a round assumed minimum

astral nymph
#

guestimating 12 a round is probably a safe bet.

hybrid hazel
#

12-13 questimating range of full on we're eating supply at a constant stream to a high level

astral nymph
#

there will be rounds we use less and rounds we lose more.

Keep in mind, every campaign so far has gone ~15 rounds

#

this one might be longer

civic folio
#

I get the gut feeling (having not played the others and this being my first) that this is going to be a drawn out campaign

hybrid hazel
#

assuming we dig in fully, thats 6-7 total supply for trenches if we only make one line. if we fortify with barb wire and other things lets assume our advanced defensive lines could cost between 14-20 supply easily.

civic folio
#

Especially with the increased pay amount l

hybrid hazel
#

I don't think sandbags work for vehicles right?

#

only infantry?

astral nymph
#

Sandbags do not work for vehicles, though some can be dug in....

hybrid hazel
#

which vehicles can be dug in?

astral nymph
#

Arty can

civic folio
#

Iirc the tank has a bulldozer upgrade it can take (i dont have because I only had enough req to buy a basic tank)

hybrid hazel
#

so we can also dig in our arty, assume we dig in all arty, 11 infantry, +the two PAI (they can still benefit from sandbags) + 3 extra dig in trenches for medics and such, thats 10 supply for trenches at least, maybe a bit more. Digging in the arty from engineers will be massively important. then probably some barb wire and tank traps would be of great help

astral nymph
#

Oh, for 1 req point, a logi truck can turn into an immobile FOB, and gets 5 supply, though itsl ost if they mvoe without using it

#

thats a neat upgrade

#

YEah just arty, they reomved that option for tansk and ifvs

hybrid hazel
#

does it work like a Fob? is just seems to act as a depot

astral nymph
#

Its just a small depot, but still useful, especially since it 'spawns' 5 supply.

hybrid hazel
#

increases storage

#

doesn't spawn in more

#

so a truck that can hold 10 supply can now hold 15

#

its to increase temp storage

#

at least I'd assume so, if it generates small supply that would be wild

astral nymph
#

I mean.... It basically gets an extra 5 supply that can only be accessed when it sets up it's little depot. so for all intents and purpsoes, it 'spawns' those 5 in when it sets up.

hybrid hazel
#

nothing says it gets the supply. only that its storage increases to 5 more possible supply

#

if it really does just get magically 5 more supply that would be very useful but also very out of place

astral nymph
#

"Logi unit is approved to take on more supply than normal" - this implies to me it has the supply to start.
"Logi unit parks and gets out, setting up a temp supply point. Increases supply capacity by 5" - It has the supplies on it but cannot be accessed till set up
"If the unit moves, these are lost" - Implies it does not have access until its set up, and once set up, it cannot repackage and take with it.

So it implies it, for all intents and purposes, spawns in the 5 when it sets up the depot.

#

They were present before, but inaccessable until set up.

hybrid hazel
#

it says increases capacity so it acts as a storage facility. basically, guys step out and can put 5 supply on the ground

#

but they don't have it

#

if they move with extra stored the extra is lost

astral nymph
#

They are approved to take them on. They do have them to start, packaged up. Otherwise you'd be dropped off by whatever is carrying the truck onto the field and they'd be immediately immobilized.

hybrid hazel
#

Added question to Q&A to clarify this

astral nymph
#

Good call, definitely a necessary clarification.

#

can you link to the Q&A?

queen tendon
#

Don’t make me do it

#

I’m going to have to

astral nymph
terse merlin
#

A point in favor of speed 1 is enough supply to possibly not need resupply for the whole campaign.

#

However, once dug in, what the hell to do with all the Hats but go get more supplies anyway?

hybrid hazel
#

Transports? Depending on how the situation arises the mines might be a large region and we may need to be more mobile than just static

#

If we can get an airfield

civic folio
#

Which, if the HATs are in 1 large BG, they couldnt really do anyways, could they?

hybrid hazel
#

I mean, we are fighting over multiple regions. They might be larger than we expect and still need them to move stuff around

civic folio
#

Strap a tank to the back door with some ratchet straps, boom AC130 overhead 🤣

terse merlin
#

Anyone have an example of a tactical map from a region? Wondering what to expect.

hybrid hazel
#

No intel on that yet

terse merlin
#

A previous campaign example is fine.

queen tendon
#

From last campaign. But this is what one of my submissions looked like

#

I’m not at home so I can’t get what shack gave us

civic folio
#

That looks super zoomed out, do we not have tokens for our units?

queen tendon
#

There are individual tokens on there

#

I was just in charge of a BG that spanned the entire map

#

So mine were exceptionally zoomed out

astral nymph
#

I can post one when I get home, I don't have any saved on my laptop

#

I had one above linked in here already hold on...

#

@civic folio here was my Atlas turn 3 from last campaign

silent glade
#

this was second round complete

#

that we got from shack

queen tendon
#

My maps were probably not the best example tbh. Just because I had to map the entire fucking map

astral nymph
#

And we took that info, and made Turn 3 for my group from that information

terse merlin
#

Is range and speed in grid squares? (And thanks for reposting, a search query of your posts was 285 pages long. 😛 )

queen tendon
#

I did my best to make them legible though :)

#

1 grid = 1 speed

astral nymph
#

It was for C3, for C2 it was in hexes.

I'm assuming its still square grids.

Its a little odd cause that map is using tabletop sim and its at pretty much maximum size... and it was in inches..... sooooo each grid was 12"

and thats not a base 10 so... when we were using .5 or .25 speed or whatever, made for a pain in the butt....

#

but thats getting into depth you don't need to know.
1 speed = 1 grid, yeah.

queen tendon
#

I was a freak and measured the squares in pixels so I could measure movement that way

#

HEY!

#

It worked well for me

#

Also for submitting your own orders it’s suggested you include a small snippet of the map with an arrow of where you want to go so that the TCOs can put you exactly where you want

astral nymph
#

if possible, makes it a bit easier.

terse merlin
#

I pretty much like Hexes for tactical because I think it makes diag moves easier to distance.

astral nymph
#

It does, but its fine to just wing it a bit on that. 1 sandbag/trench is enough for 2 infantry spread across, so 12 FS.

queen tendon
#

You can move and face in any orientation you want. The squares are mostly just to give us coordinates

astral nymph
#

Yeah. I actually bent trenches in mine quite a bit. It's fine, so long as it's 12FS worth of distance in a grid square facing roughly the same way.

queen tendon
#

I measured all my arrows in straight lines but I curved them on the map for legibility

astral nymph
#

I was a freak and used base 12 in all my coords and maps. It was painful. I hated it

queen tendon
#

Quick reminder to anyone checking in. Check the pins!

#

16/56 have voted so far

civic folio
astral nymph
#

I didn't need that accurate, just 8 was good enough. 😄

silent glade
#

for that round

queen tendon
#

Again, I was doing freak shit

#

Lmao

silent glade
#

some slightly more up to date order maps from New Braven

astral nymph
#

So jelly you got in that.

Yeah, new Braven was on a hex, but same sysem. 1 speed - 1 hex.

silent glade
#

braven was so gud 😅 i realy didnt expect to get in

astral nymph
#

made this light mech with my req points SPECIFICALLY for that, TEA_vivi_oof

oh well, next time. lol

silent glade
#

this time! xD

chilly bridge
silent glade
#

i was so glad i managed to get some good use out of my at the time freshly bought amphibious upgrade

silver widget
#

Could we add a “Neutral” option for splitting the BG? Basically an option that shows we voted but don’t have a preference either way

silver widget
#

But I don’t want it to seem like I’m not voting, just that I don’t mind splitting or staying as one

astral nymph
#

Oh mmmm uno momento

#

Someone added an indifferent option, just copy and paste that cell

#

added it to all

silver widget
#

Thanks

astral nymph
#

No problem (^.^)

warm hazel
#

This ain't an easy vote to pick a side on

astral nymph
#

Can always vote indifferent 😄

chilly bridge
# lean notch Yeah

Maybe. Depends on what the Pilots want, but if we're splitting I believe some may stay in the combat BG for CAS and moving troops quickly.

lean notch
#

Do the VTOLs work well for CAS? they dont seem to be great for damage

astral nymph
#

Were not forcing anyone too, it's totally voluntary

chilly bridge
#

Others might join the Logi BG and help there

astral nymph
#

Everyone may vote to split and then only 5 people actually volunteer.
5 is not 8 and it doesn't matter anyways 😄

lean notch
chilly bridge
chilly bridge
silent glade
astral nymph
lean notch
astral nymph
#

They are very handy in CAS against softer targets and extremely useful in maneuvering smaller squads around to flanking/high ground/certain positions.

But yeah, without rocket pods or other equipment, they are not going to damage a tank or super dug in positions alone.

#

As an example, my BattleGroup last campaign Atlas, took most of it's damage from CAS helicoptors sortieing out from the castle airport we were assaulting.

#

think we lost 12 fs to helicoptoers over 2 turns.

lean notch
#

Yikes, that is pretty nasty

astral nymph
#

We had a lot of infantry moving in coordinated charges, so damage was spread well enough that we didn't lose any units.

But yeah, CAS VTOLs can be very effective if utilized correctly, and they are very good of getting units in and out of positions for rapid movement/flanking that kind of thing.

warm hazel
#

Though seeing our hats in a Logi group going full speed back to an airport and returning in no time would be cool to see

astral nymph
#

I'm hoping it's not ever needed, I just want it there as option in case it is

terse merlin
warm hazel
#

I get that, I could see us splitting but we would deff need to discuss in depth about the escort

#

Around say another 8 k messages Thumbs

astral nymph
warm hazel
astral nymph
#

Vepleys an adorable idiot. She can carry a whole pallet of arty shells in one go.

velvet scarab
#

Loaded down with arty and full of inf got my truck like

warm hazel
#

I like their hat with the lil bow too

warm hazel
warm hazel
#

Daw I just noticed the heart, big fan of that on designs. Game looks familiar

astral nymph
#

It's Girls Frontline 2. Vepley is a an adorable idiot with a Vepr-12 shotgun.

warm hazel
#

Oh I think I played the first didn't know there was a 2nd. Will take a look, an adorable idiot is always a good bit

astral nymph
#

2nd one is good, but I only have the bandwidth for 1 gacha atm so I stopped about a month ago

#

and with Mecha Break coming out in 15 days, that is definitely not changing anytime soon

warm hazel
#

Mecha? 👀

warm hazel
#

Not a hard choice to make mechs beat cute girls with guns any day.

astral nymph
#

The Alsynes, which is the 1st mech you get out of the tutorial.

warm hazel
#

Only thing better is mechs piloted by them

#

I am gonna get too much use outta that emote

astral nymph
#

Which, is a good mech, no wrong answer in that game.

I CAN make my mecha piloted by a teenager in a school outfit, so 10/10 memes.

Or Char. Whatever you want

astral nymph
#

Alsynes is yeah... kinda like the everest.
Alsynes is a verry good jack of all trades mech but it's best used as melee with its rifle being more side arm then the spear

SO YES exactly like the everest 😄

#

Everest melee mechs go hard. Such a good core ability.

warm hazel
#

Bahaha the further ya went yeah. God I wanna run another lancer game. Still haven't played in one

astral nymph
#

Alsynes has a halbardm a pulse rifle, and a x3 round railgun cannon.

It's also relatively tanky in that it has an armor form, and if you drop to 0 health, you pop out of the armor form (THINK DVA) and can summon it back. Though it them ahs like a 4 minute cooldown to get that back, which is a loooonger time then you think

velvet scarab
#

Genghis supremacy

warm hazel
#

I don't wanna spoil the NPCs by having my irl players read them or how they work. Keeping them in the dark

warm hazel
astral nymph
#

baby alsynes gets a sword and a the pulse rifle, also a bit of speed dodge.

#

but it also pops like a zit, like baby dva

civic folio
warm hazel
#

Love me some rail guns, any lrm boats?

warm hazel
warm hazel
#

I love clouding the sky

civic folio
warm hazel
#

Also Jesus that dork in the top left looks so eager for death

astral nymph
#

You are looking at a stego overlooking two other stego's in fixed formation full salvoing

#

(Being piloted by a mecha vtuber who is a very good mecha break player, cause of course that exists)

silent glade
civic folio
#

i guess lol, im just used to the NATO grid squares lol

warm hazel
warm hazel
silent glade
astral nymph
#

Yeah no, shes not in game. Thats a vtuber overlay lol

civic folio
#

like normal everyday grid reference is 8 digit, 8 is what they even use to call in CAS, 10 is VERY use case and rare, i cant imagine needing higher than it when looking at a topographic map

warm hazel
#

Triple lrm dump like that must make the other team not wanna play

velvet scarab
civic folio
warm hazel
#

Split this atom

warm hazel
#

You see this sub atomic particle?
No sir?
Good

astral nymph
civic folio
#

when the Seargenat Major starts himming up motor pool privates for his vehicles not being lined up to 16-digit grid coords

astral nymph
#

theres a .... at least in the beta,
6v6 game mode
3v3 game mode
~30 player, 3 member team, PVPVE battle royal style game mode.

warm hazel
#

Ohohogo

silent glade
warm hazel
#

Fun

astral nymph
#

That was in the beta, There's other stuff coming out I think

civic folio
warm hazel
#

Looks like a blast

#

I'm eager to see if there is any support type units

astral nymph
civic folio
astral nymph
#

There are 2 MAIN support mechs, but almost all the mechs can support othersi n some way.

civic folio
astral nymph
#

It is a competetive team game after all -_-'

warm hazel
#

They are all in this together

astral nymph
#

Yeah. I'm super hyped about it. Exaaactly

civic folio
#

i didnt realize it was multiplayer, looked like a single player campaign to me, thats neat tho

warm hazel
#

Time to grind new mech game when it comes out

astral nymph
#

Was not a campaign in the beta outside of the prologue tutorial missions.

NOW THAT MIGHT BE DIFFERENT NOW

#

but yeah, total pvp in both betas.

#

anyways. done with work, heading home and making dinner. Tah tah dwarves

civic folio
#

uh... did we know there is a game called "Dwarf Fortress" that came out in 2022? lol

silent glade
#

Theres a much older dwarf fortress that the 2022 game is based on, is a remake of really

#

Its like rimworld in even more precise detail, but viewed through the lens of 0 actual artwork, everything is shown by a letter or symbol, even each tile of floor

#

Great game, horrendously hard to play though

silent glade
warm hazel
queen tendon
#

I’m back, was watching a movie. Did I miss anything important?

queen tendon
#

Already? Damn

warm hazel
#

Other than cool mech game talk no

warm hazel
#

Test

#

Alright discord is hecking up my stuff for messages in meta

astral nymph
warm hazel
#

Hrm. If we did split what is that proposal? Having all the hats together would make it super fucking fast But we don't have enough aerospace units to make it flyers only

civic folio
warm hazel
astral nymph
#

It might, it is a free2play game so... you know they are going to do memes like that

warm hazel
#

To keep us fast hrm.. maybe the 3 hats. A light vehicle with an Engi team in case of damage and that is 5 players for 4 speed. Logi lowers it to three speed but is easily packed with up to 6 players if we leave no trucks behind. We don't want them with infantry where cargo should be so what armor would be best to have running along side them. Do we fill the remaining ranks with evasion mechs so we are as fast as possible? Leave the remaining forces

#

Could see 3 hats 1 lv with an Engi team. 5 trucks leaving one behind to help arty and remaining Engi teams. Then pack the remaining 5 slots with mechs to keep us fast and safe

#

Only issue is the fighters. Do they stay and protect the defenses from being bombed or do they follow the Logi team to protect the empty HATs

queen tendon
#

It’ll be voluntary

#

We’ll burn that bridge when we get there. I’m almost home so I can take a look soon if we want

graceful mist
#

(If fighters wanted to join the logi side, they’d have an easier time rearming)

hybrid hazel
#

Depending on if we find an airfield or not lol

warm hazel
queen tendon
#

I’d definitely suggest the fighters going with the logi side

warm hazel
#

It is indeed voluntary but unless it is a good setup for being a Logi BG I'm not gonna wanna split off myself.

civic folio
warm hazel
#

Stay safe until ya get home

graceful mist
civic folio
#

dont want to be left without air support and air coverage if we need to do a supply run

queen tendon
#

The point is, if they don’t go with the logi side then you won’t have air support anyways. They get one shot then they can’t rearm until the entire bg leaves

warm hazel
#

That is fair it does need feeding to work

#

And we have no way to do that without hats running off to collect Medium Supply. Is a HAT able to land at an unsupplyed airfield with the Medium Supply it needs?

#

If not we have no way to get a medium supply there

graceful mist
#

HVTOL could too…but I think you can land and take off at inactive airfields…you just don’t gain the benefits.

warm hazel
#

Ah thank God the road still functions. I was thinking they just tear the airfield up if there wasn't any feed for it

#

Do we have an HVTOL in our group? Don't remember seeing one

graceful mist
graceful mist
warm hazel
#

Ah yeah just trying to keep in mind what we can do without pestering others too much if we don't need to

sick matrix
#

Ok, Pathfinders have enough people now, so I'll hop over there to join the intel guys. Thanks you all, and have fun defending the hill.

astral nymph
#

Have fun Marksman, take care of yourself and best of luck out there

queen tendon
#

Good luck Salute

queen tendon
#

I put all our units on an image

#

All 55 of us

#

might toss it in meta comm

warm hazel
#

Jesus Christ

#

I love it

queen tendon
#

somethings bothering me one sec

#

better

astral nymph
#

Best lookingfighting force in ARMCO

night quarry
#

A mile long sand bag line with arty pits. We goin to need lots and lots of shovels and picks troopers. Hey Jim, how many more picks and shovels we got that truck?!

warm hazel
#

Hundreds, keep digging

#

We will strike adamantine in no time

night quarry
#

Diggy diggy ho

warm hazel
#

Maybe there is a single medium supply down there

#

Would instantly refill us all

indigo willow
#

What happened to one of the fighters? I think the call sign was mage. Two fighters ain’t a lot but at least I have one person to fly with.

warm hazel
#

We lost two I believe

#

We were at four at one point

indigo willow
warm hazel
#

Hey they are still in the war!

#

Battle buddies forever. But not in our airspace all the time

indigo willow
#

I mean other battle groups probs need fighters more.

queen tendon
#

Mage went to join Victorum

warm hazel
#

I can see the tf's needing them

astral nymph
#

Yeah we've lost half our fighters to other groups with a more obvious air support wing. (AKA TF's or something more obiously near Flying Shovels or a city)

astral nymph
#

Great news Clutch. I am WELL AWARE I amtrash

warm hazel
#

Oh god, waifu paints on the vehicles

terse merlin
warm hazel
terse merlin
wintry swan
#

wait

#

Turtle II 🫡 🐢

sand whale
warm hazel
#

We got good arty names too

queen tendon
#

Our bg just looks great in general

warm hazel
#

We rolling

civic folio
#

cause us tankers know what we are doin lol

chilly bridge
astral nymph
hybrid hazel
#

from 12 to 10. but thats okay. we got more IFVs so it works out to increasing our infantry mobility

snow python
#

@dusk prairie was this what you were looking for in Meta-comm?

minor solar
#

Morning yall, how are ya doing

chilly bridge
chilly bridge
minor solar
steady island
#

we have 5 vtols and 3 HATs afterall

chilly bridge
#

But still funny, how many transports we have.

silent glade
#

it is funny how mobile our force is considering its original purpose was to dig in at the mine and stay put 😅

minor solar
chilly bridge
chilly bridge
dreamy glade
#

gotta be runnin some flanks on them

queen tendon
#

I’m back to being awake. If you haven’t already, check the pins :)

silent glade
#

All good points and good benefits, but quite un dwarfy 😅

queen tendon
#

Dwarves can run

steady island
queen tendon
#

Quite quickly too

chilly bridge
silent glade
#

We are like dwarf cavalry who decided to bring a fortress worth of big cannons

#

And an airforce, flying dwarves!

chilly bridge
#

Nomad Dwarfs. We take our fortress whereever it's needed

minor solar
lean notch
#

Please do !

lean notch
chilly bridge
kind gyro
warm hazel
#

If you have ever played dwarf fortress you know the moment the militia gets their eyes on an enemy all bets are off. They are charging

lapis slate
#

Urist McMace bites the [lesser god of blood] on the [right toe]

haughty mauve
#

So what has this battle group been up too? Was in the field but now am not so I haven’t been around

queen tendon
#

A lot of talk on logistics, there is a pinned message about a vote we are doing

#

Still plan on marching and holding the hill, but we are also helping bg Ultra with their push

silent glade
#

Also dont forget

#

We have come to dig

queen tendon
#

Currently the vote is 23-1-5, do we want to start discussing the specifics ie who wants to join the logi group vs the combat group?

lime hamlet
#

Hey lads. This is my first time doing something like this but I'm honored to fight along with you. If anyone needs IFV support let me know (Also any advice or support is greatly appreciated. I'm still trying to figure out this system🫡)

silent glade
silent glade
queen tendon
queen tendon
silent glade
astral nymph
#

Goood Morning Dwarves

queen tendon
#

Morning Nalla

silent glade
#

ello

astral nymph
#

Thats a plurality of folks but we can give some more time, its only been like 1day

queen tendon
#

I just know we need to a) let people have time to decide where they want to go and b) let the people in know charge so they can do what they need

wintry swan
queen tendon
astral nymph
#

We spend 5 supply, two engineers, and my mechs build point on a flat stretch of road and beg Shack to let us make a "slightly less rugged airfield" wit hRed Detonators spent req pointso n that

#

:/

queen tendon
#

thats what I feel bad about tbh

#

people spending req on it when they can't utilize it

astral nymph
#

Can't be used for a LS or depot, but we can at least land the fighters and rearm/repair with our own small supply.

#

Cause otherwise, the only option is to have an attached orbital

And Shack was pretty adamantely against that as a bad idea, even if its technically possible. Not that we have one of those either.

#

(and it is a bad idea for this campaign as we need mroe in TF so we can get more BGs down turn 1)

knotty bramble
#

You could have Atlas come and land a freighter with a flight deck right?

queen tendon
#

wouldn't need to land, just be in orbit

#

issue with us being isolated

astral nymph
#

Yeah, but previous issue of 2 TF (Maybe only 1 wit ha flight deck) and over 10 locations on the map where BGs might be

knotty bramble
#

Either way Pioneer could ease it for you should it be very problematic. Landing just might be good so ground engineers repair and rearm the fighter

astral nymph
#

Which is fine, we'll make do I'm not that upset about it or anything. But I can feel fighter pilots being frustrated.

graceful mist
#

(something I'm trying to address with the 212th in the central push)
(Elim City having an airfield would be useful for y'all's logi branch)

astral nymph
#

I mean yeah, i'll need to look at the ships,we have. But then its like... why not just attach the ship to the BG at that point, if thats going to be it's play.... landing to rearm/repair fighters as a portable flight deck.

#

which, again, bad move strategiclaly for one thing. I'm just HUMMING AND HAWWING

#

you can ignore me

astral nymph
#

And can't make an aerospace only BG to get around that

#

not that we have enough

knotty bramble
astral nymph
graceful mist
knotty bramble
astral nymph
#

No worries, you can do that, but it still means half the game the logistics and fighters are going to be shuffling back and forth on the strat map, not for need of resources (we'll have more then we ever need) but just to reload planes.

Yeah orbital can just stay in high orbit and planes go up end of turn with half speed to rearm and come back with half speed next turn. Thats also doable, BUUUT requires the orbital to be campign over us.... and theres 10 different BGs asking for the same thing from 1 orbital. So same issue with field engineer AF, just mobile. And again, why not just attach orbital to BG at that point :x.

#

Again. I'm just humming and hawwing, not trying to be a debby downer or anything.

#

I'm not all that worried one way or another, we'll make something work, all of us.

queen tendon
#

I’m feeling so downered rn

astral nymph
#

Its a monday mood 😄

queen tendon
#

I just wanna hear Gyr’s thoughts. I know he doesn’t wanna go with a task force but I don’t want him to be stuck in limbo all game because he can’t get rearmed

astral nymph
#

I'm hoping we'll get some intel on that wit hthe spec ops team this week before our fighters make that choice.

At the same time, thats really unreasonable because the BGs need HATs but were not being allowed any logistical way for fighter escorts for them. TEA_02sip

#

ya know what. whers the FAQ

#

added...

warm hazel
#

Huh

#

Lots to think about

queen tendon
#

If it’s cool with everyone I might just add another column to the sheet just like “Which group do you wanna go with”

#

Just to see everyone’s general ideas

hybrid hazel
#

That’ll help to see if we even have enough willing to split

queen tendon
#

I don’t think we need to split half and half. We need some logi units to keep our combat folks up

hybrid hazel
#

Still need minimum of 15

queen tendon
#

Correct

wintry swan
wintry swan
#

Strategically there need to be viable options for ground based battle groups to have organic air wings rather than the current system which heavily incentives all fighters and bombers to attach to an orbital

queen tendon
#

Okay, I added the column to the sheet. Not somehting to note, this isn't permanent, you can change your mind up until the point that the campaign starts (again assuming enough people are interested in joining the logi side)

queen tendon
silent glade
#

all this 'split' (its just organising ourselves properly) really changes is that we get to be a bit more flexible overall and who you send your orders to, seems like a good plan and i hope we get everyones replies about it 😅

dreamy glade
#

I'm sorry, what dies the turn in tab on the Google sheet mean. I know what the last tab means but not the turn in one.

queen tendon
dreamy glade
#

Ah makes sense. Just got confused by the logistics and combat options.

queen tendon
#

oh oops

#

that was my bad, I broke it

#

thats supposed to be yes/no

#

I fixed it

night quarry
#

"Plays Guns and Roses Welcome to the Jungle while stocking up on supplies."

astral nymph
queen tendon
#

More intel! soon™️

lime hamlet
knotty bramble
frank grotto
#

fun stuff

hybrid hazel
#

Sounds like the first wave is going to be jumping straight into combat

frank grotto
#

that is exactly how we like it. call that a target rich environment

queen tendon
queen spear
#

You guys have your targetsSalute

#

Expect decent resistance

hybrid hazel
astral nymph
#

The horns of war sound!

#

We will have our fight!

hybrid hazel
#

Sounds like hills will be contested and rocket arty coming from the east which means they have long range arty potentially

#

That’s not fun

queen tendon
#

disagree

#

thats the most fun

hybrid hazel
#

Chilling in the mine trenches as rockets fall on our heads from outta region

civic folio
#

Me when my tank gets attacked by rocket Arty from another region map

queen tendon
#

They landed in Elim, there is no easter. It's likely isolated to that map

hybrid hazel
#

Definitely going to be a tough fight boys

queen tendon
#

for 5 req, we knew it was coming

hybrid hazel
#

And I’m just a stock infantry squad so AAAAA

silent glade
#

😅

queen spear
#

God bless you infantry squads because you’ll be fighting an uphill battle. All enemy infantry so far has been identified as being at least lightly armored with 2-3 FS each

hybrid hazel
#

Enemy troops sound to be low in FS so likely more armoured, and have long ranged artillery.

silent glade
#

Tbh i am hyped for ANY information

civic folio
#

Hey, super destroyer, yeah, that guy right there

hybrid hazel
#

Hope we get intel on airfields soon

#

If at all

astral nymph
#

WHERE IS THIS COMING FROM! aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah

hybrid hazel
#

BG 3 chat

queen tendon
#

its in storm blessed rn

queen spear
queen tendon
civic folio
queen tendon
#

thats the majority of it

hybrid hazel
#

Hopefully we get more intel in the near future

silent glade
#

Tbh its great intel already, some good little clues

queen tendon
astral nymph
#

I am grinning from ear to ear, ohmygod I am DESPERATE for more lol

queen spear
#

We will hopefully get some shiny new maps with the mid round announcement

hybrid hazel
#

Can’t wait to use my stubber rifles against armoured robot infantry while hiding in a trench and hoping I don’t get hit by rocket arty

#

Lol

honest quail
#

wait so some unknown hostile force is attacking a freighter a few hexes outside the lussan gate, probably bots?

#

"2 Black hulled fighters with glowing red systems are strafing the craft. "

#

sounds like bots tbh

silent glade
#

👀

hybrid hazel
#

Sounds like some bot orbitals and aerospace craft

astral nymph
#

Looks like there's civies trying to leave through the gate and getting chased.

#

Sounds like our battleship TF is going to get stuck in clearing a route for the rest of us

civic folio
#

How i hope it goes with us showing up

hybrid hazel
#

How I’m hoping it looks as Our task forces appear

#

Lmao

#

Same brain cell

civic folio
#

Litterally

honest quail
#

so that implies the bots got this far?

hybrid hazel
#

The planet is nearly encircled. Definitely going to be a fight for every mile I feel

frank grotto
#

at least because they are also in the cities

astral nymph
#

Yes, Bots got that far. There is 1 bot frigate providing fire control over Elim city which is contested.

honest quail
#

We might end up fighting over Hill Mine afterall.

astral nymph
#

Most definitely

dreamy glade
#

We don't have orbitals to deploy right?

#

So those civilian ships might come in handy

honest quail
astral nymph
hybrid hazel
#

I think region crossing mobility is no longer a big concern

honest quail
#

This'll be a slog to get from one end of the planet to the other.

astral nymph
#

Spec ops team is with local law enforcement contesting Elim city.
Gonna be a super slog for sure

hybrid hazel
#

That’s badass

frank grotto
#

NO. I WANT TO LIVE FOR ARMCO

#

FOR DEMOCRACY

civic folio
#

Us getting to the hill

honest quail
#

so we have allied forces going to the rock station

#

probably the mining company HQ

astral nymph
#

Yeah, seems like it, some AI fleet. we'll need to relieve them and by we, not us. 😄

#

Lunaris defense system seeing that question from armco like