#Battlegroup 4/10 - Dwarf Fortress & Merchants: Comms
1 messages · Page 6 of 1
I think
I can hear that.
assuming we take infantry in the HAT and logisticis in the trucks, we have 50 supply starting out.
barb wire, mines, trenchworks
VTOLs have 2 free slots for small supply
Oh?
Anyone know any battlegroups looking for Medics or a Light Mech?
So we get 10 from our 5
Supply gang
60 total
a single HAT can take a lot of supplies, and we got the Vtols also transporting troops
Hats are deff gonna need to paradrop or move units
Oh hey double up, welcome back
I think with the right shuffle, between trucks, Vtols, light vehicles, IFV and Hats we can transfer everyone with a lot of supplies
engineers alos carry supply with them
and medics carry their own medical supply, and it takes only 1 supply to refill
We could have them haul cargo and air drop it after the units disembark
Good to be back for another major operation again.
i'm not paying any attention to anyone but us really, but i know we can easily fit a mech.... we maybe have a logistics seat for a medic, maybe not??? not sure I havn't sat down to math out the seats perfectly.... We currently have 3 medics and 4 light mechs
We are looking for fast units over in Phalanx if you want to be part of a ground qrf. Otherwise I think there’s some other spots in battle groups you could fit with either role
We are gonna make the bots rust from attrition trying to take this hill
a handful of our infantry squads only have 4 or 3 dudes in them (meds, engs and PAI) so if we really plan it out we can really maximize space
y'all within your player cap?
whats the player cap?
i think its 40 players per BG
Ahh
at least we have a cap of 40 in red wall listed
Yeah, which is why I THINK we can squeeze in 1 more medic.
60 is the ABSOLUTE max on paper...
40's probably around optimal this time around
i see
Sheeeesh
Yeah 60 is the hard max but likely you don’t want to go much above 30-40 due to tac com strain and general bloat
Alright, I'll probably jump into phalanx then, appreciate it.
we could go for a medic for a field hospital if any med corps want to join up
6 more arty and truck pairs plz
I can say, Taccoming for more then 40 is hard alone. Perfectly doable if we have 2 folks doing it, but if only 1 map can be turned in.. 60 is a lot lol
speaking from experience
60 per bg
So... Nooo more trucks?
I think every group has at least a primary and secondary tac com already and some have even more on standby. So I think it’s just about keeping groups from becoming unnecessarily large
A second truck rush has hit the battle groups
Thats probably true
Yeah.
I wont stop folks from going to the max, but I would encourage spreading the love a bit.. I KNOW we have supply and logistical deployment space for the 45 or so we have now
Nalla do we still need this? on the C5 Logistical Hub
Hey we do need another actually
I’m gonna look at our transportation and supply that we have currently
Good idea to leave it
Real?
I concur
I think more would be great
Never have enough tbf
6 trucks means both hats can dump full cargo at once
We don’t wanna steal all the trucks
I mean
We do not have a high enough percentage of the total deployed trucks
please leave some for the rest
We have almost half already
i will
God yeah others need them
They can walk
In all fairness
Our trucks can still assist others
Almost half? Sounds like we need one more.
They seem like such a useful unit
They gotta boot up the lambrofeeties
I do appreciate you guys being able to make use of the arty players so if you need trucks to keep supporting them then I am not opposed to it
What I would do for 1 more speed
Alot of us are willing to assist other groups too tbf
Before we go out recruiting again we should probably take a look at our current operational and transportation capabilities
We are stuffed with units we really shouldn't recruit with the others in need
my group's main force is built half with PAs that need 1 whole small supply per FS repair, we are lucky already we have 5 engineers and 2 trucks
Give me a few hours and I can do this
We need to stop receiving migrants waves.
Fair lmao
Drawbridge fixes that
Da atomsmasher
hahahaha
Yeah I know we have space for now, but I don't know specifics and we might be at cap or close to it for infantry at least.
We could likely take more special units as they are less force
I feel like if we get one more Truck we'll be set
Always one more truck away from perfection
48 units and honestly vehicles are the hardest to transport
WE'll take a look through. LETS NOT SAY NO to anyone. if they wanna join but lets not go actively spamming metacomm or something 😄
One more truck would fix me
"I can fix him" - the trucks
You sound like civil engineers being like “just one more lane will fix the traffic problem. Just one more lane”
One more truck would ruin my life
The engineers in the trucks
Dang he knows ☠️
or the average suburbanite buying their pavement princesses
No trust me bro you don't get it this lane addition isn't like all the other ones we've ever done it's gonna be different it'll solve everything
"Just one more logistics orby and we'll be set'
If someone offers us a cargo orbital, we bake them a cake though. 😄
ABSOLUTELY
The rare 78 lane to 3 way
I'll get the ingredients
So if the worst happens, do you think we have enough fire power to collapse the mines if we needed to?
In a heartbeat
Just one more. Of what, I don't know, but it will solve the problem.
Probably
Milk and cookies as a side dish
Fire the arty up, pack up and leave before it lands
Yes
Some great strategic minds at work rn
Will need to identify the mine entrances by the time we reach there.
I need to do math. One sec
With the info currently, it's likely that bunker hull is currently in enemy hands.
Make a new entrance
but the otters!
This entire plane of existence? Why not.
Yes.
Man I wish I could get the dozer blade to help with all the crap we're gonna build
But why? We need to deny the enemy materials for reinforcements if they're already there.
Same!
Planes are aluminum mostly, not glass
Ideas on the orbi? I'm thinking maybe 2 bays for flight decks and 2 bays for hats with maybe a drop and lots of cargo
Even a Plane of existence
?
Dnd reference
Idk probably
.
Luckily we have a mech with hands
I just kinda feel like it would be true
Mega freighter
Just 400 cargo space worth of orbital bays
Exactly
Determins how fast you can let them out
Clearly, the solution is to cut our losses, glass the planet, then claim the bots did it.
I mean
Obviously
We get paid 4 regardless right
We have the artillery for it ong
5
Not a great way to get paid
But it is A way to get paid yes?
It's a fast way to get paid
Exactly
Profit incentives
It's not a war crime if you aren't at war.
This is not my official position, Shack, don't you kick me out for this.
Y'all got some psychotic drivers
so we edited or just leave it? (on C5 Logistical Hub) and goodnight I will go to sleep 🐢
Put X2 on Logi truck just in case
I think we're leaving it for now
Im a good teacher for psychotic. lol
Well, more logical trucks are not gonna cause problems.
Be safe make it 3
Ask for the remaining companies trucks
4 to be extra safe
Welp
If an orbital enters our airspace, counting only the artillery and not our aerospace, we have a:
40% chance to one salvo a destroyer
80% chance to one salvo a corvette
And a 96% chance to one salvo a freighter
Split fiction time
Tow the trucks that are towing trucks
"No fly zone, enforced by howitzers"
The anti deathstar company
It is AA if you have enough of it
"I'll just fly over this hill and see what's up over he- oh my ship is gone"
if you guys get another logi it will prove how the rich grow fatter and the poor starve
lmao
We aren't rich, just selectively armed
The leviathan in hell divers cresting the hill to see 4 AT emplacements
Oh i'll edit that
That one pipe line meme of DF drinking up all the trucks
Including our fighters with their standard attack it is:
90% on the destroyer
98% on the corvette
99% on the freighter
It is now 'whatever' emphasis on air/vehicles'
POV: Enemy Orbital enters our airspace
Consolidation of the logic trucks was written about in Capital actually. Source just trust me
Yeah but it's fucking ARTILLERY
And?
Fired UP with no plans to head back down
Arty hits sub orb
you do have a trucker's union right?
Apparently
Don't look here, no siree-
(whistles innocently)
No union.
We are the truckers union yes
Trucker union is gonna turn into an orbi
Yes
No unions
No unions, we're like a family here
We get any more trucks or arty and they are going to pettition us for a guild hall valued at 10,000 or more.
We could ..ask
No unions in the military like no crying in baseball
10 trucks and arty
We need... hmmm 8 more main battle tanks, that will round out our forces.
If we do Logi orbs
Wait, how much Arty do yall have?
And how many Logi Trucks?
It's not AA. It's AAA for a reason.
5
5
Plan is to use my logi action an power reload the guns
5 trucks
5 Arty
5
innocent whistling
5 5 5
But yes we have 5 Arty and 5 supply truck
Perfectly balanced
Damn, that gear is appealing.
5 arty 5 trucks 5 vtols
Appealing gear huh
Our shells shall blot out the sun
Completely balanced
Damn you beat me to it
eyes VTOL count
pathetic /jk
As all things should be.
Yesssir
Just you wait until I make an orbi to field all the vtols
Ours didn't have to sign a waiver at least
"Then we'll die in the shade."-Bots. Probably.
True...
We are gonna glass the city
"Ya got the dying part right" 155mm shell lands
They can build a new on on the flat level foundation
That... probably isn't as efficient as you think it is.
The cream team
The cream team
what's the plan if an enemy orbital sits in high orbit and sends bomber squadrons to bomb our arty?
We move.
We all die and have a laugh
Cry
Ground based AA fire?
Buy truck again
The upgrade tree for arty should include 16 inch shells.
We get to hit them with the "Warning you are in range of enemy artillery"
When the fucking aircraft get an arty warning
No god please no not again
my name sake!
Flak on route to your location. 
Any caliber is AA if you shoot enough of it
The poor sods dealing with all the missed shells
"Enemy triple A at your location."
"But there's only artillery here..."
Gonna. Flatten a beaver dam
Gonna beavern a flat dam
I read that as hoover for a moment and was concerned.
Is there a lore dump about the world anywhere?
I like your way of thinking
Out the back of a hat
Everyone be laughing until the AA starts aiming downwards.
Uh, the only lore dump we have at the moment is the 4 paragraphs or so posted in the briefing room
I do, hold on
I mean artillery goes up before coming down. Like 15000 feet.
``` here.
And again, full disclosure. US (and everyone but BG Bunny) are probably landing only after the Elim City spaceport is captured... Simply because there are only lik 6 ships and 4 of them are strictly combat space ships.
And the natives are cute otter/lemur people.
Is Storm not gonna do a hot drop themselves?
Oh good lord they are
I'd imagine so
Signed a death waiver and everything
Last info before I went to bed, Storm was the only one that could take the star port ahead of us.
Storm is hot dropping in HATS and VTOLS
Seems to be the whole bit over there
Shack made them sign
they know waht they are doing we did that last game. WE do not have the lift to d othat, unfortunately or not
Their death warrants? Sounds about right.
But then again, other than storm, two other BGs themselves want to hot drop on top of Ziyal, so.
and... I'm not clear but I am pretty sure it was ruled if we can't all hot drop, then we can't hot drop with like half the BG but maybe i'm wrong on that.
Yep we got a wait for NPCs
That was the gist I got
Better question I have is that if no one can hot drop on the city to take the spaceport, then none of us can get in anyways, so what gives?
My pay check for next game is to make sure more people can play at the start
Well this is why we needed Orbitals and turns out... we have very few people who didnt prebuy units months ago
What would it take for us to land without a space port? Like what’s the bare minimum a TF would need to take us?
Needed a chance at rng req
so there was a very limited pool of folks who took orbital crew (shocking considering this is the first time they are back in a year) and soooo we only have 6, and 4 of them are battle battlehsips
WELL, if you take Space Crew, you do get 3 req for free
2
2* my bad
so the idea is you and 2 of your friends get togehter and pool a small ship with 6 req points I think. even if your new
And can't be used to be a captain. Sad
But not that many people did that
I'd like to fight with a person first before wanting to be on their ship
Also that it's not exactly well known, tbfh.
I’ve got a buddy who I’ve been talking to about this and he might want to do an orbital. Maybe I can see if he and others want to set up a TF for us?
"I will never join a captain's crew till I have fought him in a fistfight"
To the death even
No to the pain.
I got a few buddies who joined and most seem eager to be an Orbi together. But will need more for the crew requirements and I don't want just my buddies in it
Most people didnt read the rules fully. 😄
By all means Ty, anyone wanting to taskforces will be greatly appreciated, even if it's a stray orbital attached to a BG Any space assets are hard to come by right now and given that they are the source of our large supply... it might be a problem.
But no pressure on them.
Main plan is the 2nd largest frame
"To the pain?"
Well, how many more? Because like I said, I’ve got a friend who’s been following this and I’ve been telling him about it and he would be open to do an orbital
Princess bride posting incoming?
6 crew required. Captain takes one, I got two buddies who wanna do it so far. And at least one dwarf in here interested
Screw it, I'll continue it myself
Got a few gimmick ideas in mind to run by everyone
"To the pain means this: if we duel and you win, death for me. If we duel and I win, life for you. But life on my terms. "
You got this!
Da book quoter
"The first thing you lose will be your feet. Below the ankle. You will have stumps available to use within six months. Then your hands, at the wrists. They heal somewhat quicker. Five months is a fair average. Next your nose. No smell of dawn for you. Followed by your tongue. Deeply cut away. Not even a stump left. And then your left eye-"
I should read it again
With what the options give. A shit ton of HAT deployment or aerospace ship deployment would be real fun
Just have fighters, bombers, VTOLs, and hats resupply and deploying from it
"And then my right eye, and then my ears, and shall we get on with it?"
Thats what we did in C3. worked faaairly well but wasnt perfect
3 free cargo and 10 slots to work with. Lots to do
"Wrong! Your ears you keep, so that every shriek of every child shall be yours to cherish. Every babe that weeps in fear at your approach, every woman that cries 'Dear God, what is that thing?' will reverberate forever with your perfect ears. That, is what 'to the pain' means."
Could go for a couple of the ones that can land
Get 3 captains and 3 crew
Power dump a ground deployment after a hot drop team clears it out
We kill them with our fighters
And then hope we can scavenge a way for them to reload if we dont have a full AF. We'll work it out when we get there. EVERY fighter/bomber in the game is in this predicament.
Tah tah i'm heading home, be back in an hour and a half or 2. cya
Not give hopes and prayers that the bots can't aim?
Ah hell do we need medical bays on an orbi if we have medical inf crewed there?
I'm here for my killmarks
For fun
Ya love to see it
Armco where did all of round 1 small supply go?
I eated it
VTOLs ate it.
That was our trucks entire lunch
127
Inf guys start drawing lots. Those who draw the short stick are walking.
We can fit them
And then some it seems
We can fit two of them
All of them are riding air and maybe a few in one truck at most
Then we are packing ourselves to the gills with supply
Is it about trucks? If so yes
trucks are involved
Yeah I care
ROCK AND STINE BROTHER!
Did some quick math with stuffing people into random stuff (will double check and present later) but we can have everything in Vtols and ground vehicles and still be able to carry 96 small supply
in total across engineers and everything that can carry supply
Time to fire arty everywhere
this is assuming we can stuff 3 (4 FP) engineers into the same truck (which makes it carry 12 supply for the 2 slots lol)
since each engineer carry a supply
yes, and 2 slots that can hold 6FP each. so if engineers can be split between a slot (so still only 12 dudes) they can carry 12 supply
across individual units
and this is implied as okay from what I've seen mentioned about engineers carrying their own supply in from Shack (I saw the post in brief)
But I thought we already established we can’t do logi within logi?
Engineers can carry their own supply into transport
its on them, not the transport
you can't transport vehicles full of stuff from certain stuff
You can't have a vehicle being transported full of dudes for example
but a transport with guys who have individual supply is alright since its thats units specific resource
otherwise engineers can't be transported
It was allowed from what I remember
I’ve decided to move to TF 1. Dwarf Fortress has enough Light Mechs. I’m gonna go live my Gundam dreams. Can’t wait to see everyone on the front lines though
Neat, I guess it requires 3 people to add 2 supply so I dont know if anyone would really use that just to boost supply transport.
also, you could carry way more if you loaded the engineers into none resource transports
but, they count up odd, so i'll do some more shuffling around with HATs and see what I get
since they take 4 space you can fit 3 units into a truck, while you can still only fit one in a Vtol for example
Stay safe and strike the earth in your own way
How a Humvee is paradropped
while a truck can fit only 2 infantry. so infantry to Vtols, engineers and medics stacked into trucks and our one light vehicle
We drivers got the season pass for a felt pillow
if tank gets hit everyone dies lol
WHY NOT
+1 armor
Btw how dead are we if our 2 MBT’s die?
Like +1/10th an armor realistically
They got through the arty?!
If they get close enough to tap the tanks things already aren't going great for us
I imagine anyway
You get through 5 arty and can take out 2 main battle tanks
I'm fucking leaving
And all the infantry!!
I’d fight until I run out of ammo
Id action reload
We have a fair amount of inf support too yeah I'm not worried for the tanks much
We can always call upon the 7th meat devision battlegroup.
We have 2 massive QRFs
We are safe nearly anywhere on the map in a round or two
Anyone got a pin for our plan?
Throwing shit out of a moving airplane is hard.
Setting the shit up to throw stuff out of the airplane is a massive pain in the ass.
sheets formulas are wild
I wonder what kind of stuff our medics are bringing, if they are veterans they must be bringing some stuff right?
I see it all now. And it spawns bots
it is a place they will take resources to make bots likely
Not if we make our own bots first
so us with Ultra plan to capture it, we plan to dig in and Ultra plans to push on
I feel we'll be well jointed with them
We will have a surplus either way
I mean with just some basic planning we can transport everyone and have 96 supply (I might be able to improve that more)
I'm more than happy to fit a 3 stack of engis
just gotta make sure you don't die lol
3 engis in one truck, all medics in another and the light vehicle can take the 4th engi since it can only carry 4 FP. that leaves us 10 infantry and 2 PAI to fill across 5 vtols, 2 IVFs which handle 7. that leaves 3 infantry and 2 PAI that can fit into other places
the 2 PAI are basically 1 infantry, so 4 infantry fits into 2 more trucks. that leaves 1 full truck of supplies, and one with 12 (with the engies)
and the HATs carry 50
the vtols will collectively carry 10
Actually, better question. Why HATs have inbuilt paradrop for ease of classification, but irl, airdrop is a massive pain in the arse to do. So why isn't there some sort of consequence thing for the guys jumping out of the aircraft if they aren't trained?
and 4 from the engis in the light
Lowest target priority baby
true
just woke up from a nap and saw the Supply numbers. were the Arty supplies accounted for as well?
I love not being a priority target, makes me feel slightly less unsafe
2 SS
okay so thats an additional 10
We got the trucks
so if my numbers hold 106 supply?
I saw.
across all units and storage in vehicles
am happy. now we can move at a reasonable speed.
if we get new people of varying vehicles or troops this can change. but I think we can cover ourselves for awhile
Literally had to bribe and yap people's ear off for a single speed increase
I have 86 supply rn
quq
also. question. ealier today. I think I was walking into work when I saw something. are we opening up an RP thing or something?
A rest point?
Roleplay
Role play, I presume?
Most of this is math for myself, but the bottom is the amount of supplies we can have after for all slots needed for speed 1 units
my numbers came out different, so I'll have to double check mine
Sounds like we need more trucks
I swear I will cry if we end up getting another arty and no truck to haul it
AH SHACK! WHY MUST YOU DO THIS! why is VTol carry capacities different to everything else?
@queen tendon does this include medics?
They get 2 free cargo
I super care. Love it
Yes, but I typed "medics" instead of "medic"
arty counts a 1 vic unless they dismount.
its fixed now
yea, so the crew basically hold on for dear life when being towed
Thank god
In my formula, Arty prefers being towed but will be shoved in another vehicle slot if there aren't enough trucks
We could off to haul a few other BG units
do any truck have trailers?
ok, so yea, just tow the arty
I joined the server like today
Power haul for speed 2 because we have mbts
yea. now that we got the trucks. its the MBTs that are the lowest speed correct?
and IFVs
Yep both speed two
Being a priority target. Woo!
As long as we don't get an arty we are now a speed 2 bg
Wooo speed 2 I love speed 2
Twice as good as speed 1
I love speeeeed
We have like 5 arty…
We have 5 trucks
And 5 trucks
damn, and the cargo space for the HATs is 5 with a vic taking 2 space per.
Oh another arty, I get it
No poaching.
We can take both hats dumping all cargo into the trucks in one turn
Hey, TF Victorum is looking to poach one of your Engineers.
Any one looking to see the stars, repair planes and mechs, and relax with all the Coffee you desire.
10 cargo for trucks 10 cargo for two hats
I forgot arty carry supplies, fixing now
also, medics carry medical supply, which is different so I didn't count it
you guys are the best for this
Well, 2 small once deployed
oh once deployed?
Recalculated
Not sure if they hold it on the move
its storage they can't just carry it?
cause thats the different of 10
across the 5 arty
They can hold on the move
We have simply amassed a huge fighting force of dwarves
okay they can hold it and move
so 96 if we stuff all medics and engies into light vehicles and trucks. (engies make the truck they are in carry 12 lol)
And that one elf
and the Hats are full of supply
If I can poach an Engi, it’ll go down
only 1 truck is full supply (though the engie one is caring more lol)
It's necessary because... It just is ok please stop asking
Try an get them sunny side up
Eggeneer
so the trucks will be fully loaded with troops, support teams and supplies. Vtols will carry the rest of infantry as the Hats bring in the rest of supply
i got bored and am seeing if chatGPT can figure out our transport problem.
and the two PAI we can count as 1 infantry for logistics
Did it say more trucks?
egnegignegeningenneer
since they together take 6FP space
I thought they were real big
It'll hallucinate an extra 3 trucks into the equation somehow
Then the trucks show up irl
I’m pretty sure it’s just when deployed considering this and the upgrade text
"you dont think deleted the blues from the computer actually altered the fabric of reality and killed caboose did it?"
okay so we have a maybe 10~ supply we are uncertain if we can carry it or not with arty
Should be the last one, I am curious why tech and I are 10 off
So you get + 4 supply cap when sitting there
so 86-96 as we currently stand
we calculating mobile supply
supply storage when set up will be larger, but we still got to fill it
I feel old for the 3rd time today now
Did we see if any other the BGs going our way need transport to be speed 2
We could fit several units
my schizo sheet
cant remember when 6 came out
:( oh no I am old
Yeah bette to have cargo in hats
They can drop it into our cargo after we deploy units
Okay I see the difference, I am not trying to put three 4s squads into the trucks
assuming last time thats 96 supply as we currently stand, unless we get upgraded engies that are carrying more supply or something
that rule didnt change between versions
so assuming no unseen upgrades that impact carry capacity for any unit its 96
Can the HATs airdrop the supplies once we're in the field or will we need to draw supply from an airfield?
They have to have supply to drop
If they coordinate with a truck, they can supply drop
Hello there, are you interested in seeing the stars and having a cushy job repairing mechs and fighters?
They can re enter orbit for more supply
But need a task force for it
Hence why I wanna run an orbi able to restock them
The hats will basically be supply storage so lets hope we can find an airspace to secure to make transfer of resources work better
We need an NPC otherwise
after conferring with the onboard AI. (chat GPT) it has concluded that the most logical way to maximize speed and supply. is a Speed 2 convoy
I think carrying in 96 supply will cover most of our needs unless we somehow get completely cut off from others
why are your conversing with the eneny?
Not for an entire campaign. But it’s definitely a good start.
we can definitely use it for an extended period of time.
It's a great starting supply amount for building a dug in base
and if we secure an airfield or the mines who may have resources for us to also utilize I think going in we will be fine, as there is other logistic groups and QRFs in the works
well I think this will be a campaign where we are getting slowly overwhelmed so I think supplies will run out rather quickly
and considering the mines might get secure if both cities are taken, we can resupply before moving on to the main front
what? no. The BigStick has an onboard AI. that how we get such accurate firing solutions.
If the mines have ONE medium supply we can fully stock every cargo capacity
exactly
I can't dig trenches among the stars
but also I like to over stock on ammo and weapons in games
we just have to manage our resources well
like, it'll only take 5 supply to make enough trenches for all regular infantry
Mech trenches
With enough dirt you could build one, but not dig one
thats not a lot
I wonder if I can steal mining equipment for melee weapons
Just keep mining the rock until it is sand
I think if we end up covering a mountainous area defensively we are pretty solid
Build a Bagger 293 killdozer
and supplies will come if we start to run low
I mean personally I’d prefer to set up a convoy and be semi-self reliant. We’d still have to rely on someone else maintaining a place we can pull from, but having a way to go and get it would be huge
issue is we cannot leave the region unless we all go
Noooo a dwarf. /s
Okay. Enjoy your digging.
Feel free to tell the other Engis about our offer.
so if we're holding an area we will need another group to bring in supply
but that should be alright
Tell your Logi trucks about ours
96 supply and a single medium if we're smart can restore all of it
And that is. Truck
The other option would be if we were able to pull a cargo ship to join us... but that would require 3 folks wanting to do that and then just be YE OLD SPACE CARGO
None in the TF. But I’d love to.
which I mean... Hell to the yes, but I get not everyone wants to be space trucker sim in a military combat tabletop. Not everyone is as delulsional as me and finds that fun
yeah, space cargo would be appreciated but that doesn't seem to be an option for us currently unless we find people with the stuff to operate one
considering though, we can carry in 96 supply and move at speed 2 is solid
There’s always the option to split as well
One day I'll be able to fuel a stupid gimmick like this
splitting I don't think would be wise
theoretically 96 supply shooould be plenty....
For round one and two right?
I don't think its wise either. I'm pretty sure 86 supply is less then Hammer and Atlas used together all last campaign
we shouldn't reasonably burn through all of it unless we are soloing the literal necrons
in a short time frame
we are also moving in with Ultra likely
in a short time frame... no... across 15 turns, maybe. Depends on how heavy our damage is
so not everything is up to us on clearing out
With the size of our BG we are a painful force to deal with
if we haven't gotten the ability to resupply in 15 turns we are fucked anyways
5 arty being reloaded with multi tank and anti infantry
cause that means things have gone to hell planetwide
Supply has majorly changed since c3. Also our plan is to sustain in a place for a while, not a smash and grab. It’s hard to compare this to the other bgs
I only hope we can somehow work out a way to rearm our friends in the sky somewhat easily
We have a super cool QRF to help us
2 of em
I'd hate their job to be one and done
Saldly spent the sign up rec point to make my engies
I do like the idea of splitting just because it lets us have a personal support BG and we can attach our planes to it if need be so they can go resupply with them
issue is splitting limits cooperation as much, we can consider it however later once we have more info
Plus it allows our fighters to refuel
there will also be airbases across the map
and I would be surprised if there wasn't one at the mine
Does it limit cooperation? I see it as being basically the same
I say we hold off for awhile on any split, see how our composition finalises.
honestly I don't think there would be one at the mine I would expect a rail system at most
I agree, I just think its worth thinking about
hopefully soon we get a bit more intel on the planet so we can decide how we may want to approach things more. I would be surprised if they didn't have ways to aircraft to refuel around strategic areas considering how they're forced to move with their battlegroup
No intel on that. Assume that the one that BG9 (*Shovels) is building is the one we are getting.
And maybe a starport, if we can secure one.
So far not a big fan of a split
BG7 is who we may be cooperating with
Shack does not make things easy for his players - don't assume anything.
true
any particular reason why?
a split doesn't seem logical considering how much supply we can bring in on our backs
and operating together may be best.
if we can secure a single medium supply we can restock everything potentially
and fortifying a single location won't eat a lot of resources unless we are attacked by absurd forces
We would be operating together, thats the idea. We would just have the option to separate if we need a supply run and technically we would give two separate tac maps
well I will say if we do split they can come in with us just they can leave without all our combat units coming with when we need more supplies
Are we talking about merging with BG7?
no
no, splitting this bg into two bgs. One being logi and the other being combat
Oh hell no
I think its a bad idea.... and not needed...
Better cooperation if we stick together.
I think as it stands its an option, but not necessary at this time for us to decide or push the idea
If everything goes to plan and we have no problems with supplies it would work exactly the same as one large bg
We would be sticking together
as it stands, our combined force can carry 96 supply and move everyone effectively
I like the group dynamic and worked with others to try an pad out some of the roles to make this gimmick work for hauling
so arty, anyone got any fun ideas on how to coodinate our fire?
-4 defense and then a kill shot
Fuck your evasion
lets see what geography we dig ourselves into first
I can, as unlikely as this sounds, invision a situation where we are at say H-H or Hill, and suddenly need to send the logistics units back to Elim City for supplies. We do that, and they get intercepted by a spec ops bot force or air and we lose half of them....
So we'd need to send some defense escort, which limits frontline... additionally, god forbid lets say we needed to be on the map and evac a specific spot of infantry so they dont die as the position gets overrun. Trucks are still the best option for that.
I think IF we needed a desperate resupply and totally are unable with an airfield or something in our zone, we can get one of the two task forces to drop down with a sortie, refill us with 100 supply, and were definitely good for the rest of the match.
All that being said, I am not... super opposed to do it on paper, so that we have it in our backpocket as an absolute worst case scenario I suppose... it just feels really against the spirit of the rules to me.
to bad we cannot get a orbital to support us. a carrier / supply ship
I don't like the idea of splitting but the idea of having the option to peel off as a last resort would be neat
or just one more truck but this one with medium supply
Uncross that out rn
Its early still, one might join and be interested still. and we could split up into combat and logi BG if we needed too
For what its worth, I did bring it up to Shack and he had no issues with it.
Just to rephrase it a little bit, I see no functionally difference between having one large bg and two smaller ones, aside from the added benefit of being able to rearm our fighters without having our entire bg uproot and leave and the option to split up if needed. Best example being thunderstorm from C3. Worked in tandem despite technically being different bgs.
I'm not trying to push a decision now, just wanted to do my best to explain how I was thinking about it.
actually, if one of our trucks could carry a single medium, we will reduce our carry in by 10 but that medium could resupply everything if we could distribute it
I think we can only resupply with a medium if we can build a FOB
might be wrong about that
Thats fair, i'm more okay with it if shack says so too.
Correct you need a FOB to pull from if you wnat to use a medium supply
We can yes, but we'd need to be able to build a FOB, and I do not think ANY (of the limited pool of Field Engineers we have) took the FOB upgrade.
what shack said if you wanted to look
#meta-comm message
we are 300 away from 6k messages!
Oh, we lost one of our mechs
I saw stuff talking about HQs earlier, is there locations on maps that could be captured that act as resupply points?
that doesn't need to be built?
maybe
need to wait for the scans to come in
once the scans come in that'll help us determine a lot
Yeah its still really early, were just stressing over nothing right now for fun
exactly lol
that's the best thing to do
I prefer to spend hours planning so that I can toss it out the window on day one
no plan survives contact with the enemy (or players)
"plan a always goes up in flames"
my plan is "don't die"
So... cargo slots in HATs/VTOL/Trucks.
are we... positive in our numbers there... cause, if a cargo slot is being used for infantry... and its 5 per...Its not really a 1 to 1 ratio.... maybe my brain hurts cause i did math all day at work
I.. guess its right. if its not, it'd only be over by 4 if anything...
truck as 2 cargo slots, hats have 5. a cargo slot equals 5ss or 1 FS6 inf unit
Vtol can carry 2 ss along with 1 FS6 inf unit if im reading that right
Hey, I'm back. How's the team looking?
my math factors this in
Welcome back Bread, its looking good. We are quite the proper fighting force at the time..
I thought it did Crazy, I was just looking. really appreciate you taking the time to do that.
How's the logi situation? Still only 2 trucks?
5 baby
We have 5 now, and with the VTOLs and Hats and thanks to Axx's amazing math (I think one other person was helping..) we are scheduled to deploy with 86 supply total (assuming we move at speed 2) which is a very healthy number
we are not a QRF, so I don't think we need to move at speed 3... (Which we could do but would only have 36 supply if we did)
Damn, didn't expect 3 additional logi over the course of one single day
It's good. we could deploy right now as is and be golden
One of the existing ones knows me and offered me a bribe to show up, knowing I'd choose logitruck
And then they kept showing up
Lol
we really appreciate his and your sacrafice bribe
without those trucks, we are in a muuuch worse shape. Still doable, just... not anywhere near as functional.
o7
Now we'll be able to hold the hill till the end of time
One truck per arty wooooo
or even push north if need be. we have everything we need....
Though everything I waaant would be a cargo support ship, but thats INCREDEBLY unlikely and 90% of us playing share that want lol
i think we may see the pendulum swing WAY to hard c7 and have a bunch of orbital logi
Chrono, me, and a few others are already talking about using our payout from this campaign to get a logistics orbital setup
Have seen a few others chattering about the same
It wont be as bad as C2 given you need multible players to man an orbital
C2 was something else lol
We are reaaaal close to 6k in our comms now
Highlight of C2 (well there was a few) but one of them was ElectricHalo's corvette armed with broadside cannons running between two battleships above the battle all guns blazing.
Most active comms by far
shhh, don't bring it up. we don't want to get slowmoed lol
Damn
Ive been keeping an eye on it and it just keeps going up and up and up lol
we are gaming
meta-gaming?
Afaik chrono is gonna try to get a few people to chip in on the 2nd largest hull and just fill it with hangar/mech bays, Mecha to walk on the hill to defend it, hangars full of HATs to go do funny HAT things and then come back
you really like that gif
Logitruckers are special
We are
I would know
We're special in numerous ways
I am gonna log off for the night, ping me if you need me
Gn
gn
So long cowpoke
I'm gonna dream in supply lines and logistics
does anyone know if I can activate a unit at this time?
speaking of supplies, you think the cities will have supply depots that have/make supplies. Ive been wondering if we have to rely on large logi orbitals for supplies entirely
(is SAM back up)
You can
Think so
to my knowledge sam never went down really maybe except the first hour
Ah
The catchy UPS commercial "We Love Logistics" ups the television and web presence for the global shipping company.
We’ll just replace it with another truck
what happened to straight from the mines and into the front lines lol
oh the guy justs makes them based on the name from my understanding.
does it for shits and giggles
neat
HE'S DONE IT AGAIN ahahha
yup, My unit is totally adding that patch to their armour. just under the Iron Hammer patch.
🙏 please let it be so
It would be cool if fighters got this upgrade too
I wonder if Elim City is close enough to the Hill Mine that a fighter could reach it within a turn
If so it would help to mitigate our airfield concerns
can't move out of the battlegroup region without doing a sortie, and that costs 1 large supply to maintain a turn
so hopefully we end up in an area with an airfield to control or that someone gets an airfield up
pretty sure though we can get a temp airfield up
what aircraft can land on temp airfields? and I assume Vtols can land more freely compared to other aircraft or no?
supposedly we will be getting some intel in the near future so we can figure out how well we can rearm our aircraft
Anything with the rugged upgrade I think
well, mildly good news there are support task forces forming so I'll assume at least one will travel along the north with us
Yippee (tentatively)
Who made that?
For signing up on the Google sheet what counts as a Veteran player?
Is this your first time?
If no.
You’re a veteran!
No only done one of the smaller campaigns but I guess I count as a veteran then!
rock and stone brother!
J. Jordan
quick question, if everyone is mounted in vehicles and all artillery hitched, the only thing keeping our overall speed down is the battle tanks correct? since all other vehicles have 3+ speed
the MBTs and the IFVs
ah I see. well, steady forward seems to be the approach then. if the city area we land at is under control, it will take less time to move into and across other neutral zones anyways I believe with how strategic moves work
yeah as I understand it we will have 2 movement to strategic move assuming the points we move through are neutral/friendly controlled
Idk
its an investment at this point
if we could trade rec or bonus pay the betting market would be thriving
…remind me to forward this to red press
no..... dont make SAM work that hard
Dwarf .... :)
Alright, I am up way to late night all. sleep well. I'll do this in the morning
Close to 6k messages... holy shit
Do we have a taskforce?
As of now, no
Just a rugged hat which Armco has 0 of
morning dwarves!
Only rugged hats, of which we have none in Armco
I see Axx already answered
Damn, who knew tracking all information would take me the whole hour.
Who do I tell that I'm not a veteran and that I'm basic starting Engineer?
Saw the link to the spreadsheet of who's what and what they have.
you just change it your self!
K
Welcome to the hill
Updated the supply calculator, will now prefer to group the 4FS units into groups of three onto the trucks if possible
medics+LV is a good combo too, just efficient in speed
ill be sure to run people around as needed
for sure, this is just to give an amount of supplies we can hold wiht our current roster
the offical dwarven bus network
containing only a single bus
and it only holds 4 guys
we also got a 6 man ferry
Mornin boss
morning
monring
moonring
Mornin' fellow dwarves
Morning, well almost afternoon for me lol
Morning fellow mineral enthusiast
Good evening xD
Just checked the sheet... we're building a pretty well-build BG honestly
We have everything we need to function as a well built BG.
The only thing we could possibly want at this point would be a Cargo Ship to put us down turn 1 and assist in taking the space port at Emil or whatever the city is called. BUT i highly doubt were getting that
Yeah, probably not. TF2 seems to want to build a DC focused TF, but I also saw them mentioning rabbit or so, so we'll probably have to wait till someone secures Emil
Btw Nalla, since we're well above 30 members, do you already want a second or is the number still fine with you?
I'll probably want a second primary but it also depends on maps and how this stratigic layer stuff pans out. I don't think we can turn in 2 maps
I would like to apply to Dwarf Fortress, I see the roster sheet, but I dont want to just go and start putting my stuff in without at least talking to someone here first.
First drop, MBT (looks like if im accepted, if make 4, making a technical IRL Tank Platoon 🥳) ive got experience under my belt with other games for the last 4 years such as PF2e. Let me know if you would like another shiny MBT on the field laying down hate.
As we lost our Lance Mech at 4, we will happily take a Tank Platoon. Welcome to the fort.
Bell ring new migrants have arrived
Fair enough. I can fill the spot of a second, but honestly @silent glade wanted to be Taccom for a long time now xD
this is true xD
(Side note too, I think once I get my MBT to where I want it, I might start building out either CAS or Orbital since it seems like Orbital is struggling this campaign to fit everyone.)
Edit: if it survives of course, but I have faith.
i did have a thought, that we could split the job between a few Sub Tac Coms who send their maps into the main taccom who just has to colate those into 1 map
since we have so many willing volunteers
I'm fine being back-up if either of you is unavailable for some time^^
there was some talk of a bunch of us taking all our rec from this campaign and building up a whole supply logi orbital TF
My map making is also always available
Rock and stone brothers
Oh more chatter about the Logi orbi idea? Yeah got a few people to agree so far to crew the 2nd biggest ship if we end up living
Rock and stone
I see we have another engineer to stuff into a vehicle somewhere. Going to try to Tetris again cause I think we can definitely squeeze in more supply
Quite happy to have some more armor for the wall. Got some heavy rain to soften up your targets
4 MBTs with 5 arty will definitely be our heavy hitters
We can keep them all loaded and firing for awhile. And with the engi crews we seemingly have the ability to have a dedicated engi next to each tank
Then all yours
Honestly I feel bad for the bots that run into that meat grinder
Well I guess scrapper would be a better term
(^.^) its a lot of fun Swenfeld, take the spot if you want it.
I mean, Dwarves are known for smithing, so we are gonna hammer the hell out of them
I think a steady march across the north will allow us to break down any resistance
Good lord speed 3? Let's gooooo
We take the mines and make masterworks
Doing the math we cannot feasibly be self deployed
We are gonna be stuck with the NPC ships
we need 9 more HATs or 18 more HVTOLs just for our vehicles
Not happening lol
Nope
id certainly like to do some, you were talking about splitting the job too so you can still do it too
We are effectively a main army at this point
we are getting pretty chunky
Yeah when we land we are gonna be pretty well off. But the other forces need to clear the way for our fat BG to land
Can't wait to see them bring the storm
Not the fastest but well armed and capable to face many obstacles. Biggest issue is we don’t have access to more advanced engineering structures but we’ll make do
We got a lot of rank and file engineering teams but I am very happy to have them with how much armor we are moving around
Well 3 speed can cover most of the planet if we need to go quick
Just to confirm when I do my own supply calculation, arty does carry 2 supply with them correct?
I was, 25 is a very managable number, but lets talk more about it once we have maps and intel. I wouldnt want to dump 50 on you on your first go. 😄
We’re counting on you guys to hold the northern route essentially while most of us focus crossroads
correct, they pop open their gun and slam down their supplies next to it
That is why I am really happy about seeing that as a possibility. Lemme guess, loading the two speed vehicles into the trucks?
or hats
Shouldn't take us any time to just dart to the hill. Oh dang yeah that too
I will say, the math requires hats
Are they able to be para dropped without an upgrade?
wait lemme see
Alright. I’m going to take a lot here shortly at our vehicles and possible supply combinations. If we had one more engineer I could make it work very nicely
I know infantry has that base
(Since 6 engineers in two trucks is easy)
And we can load cars into the trucks and empty them and without landing dump hat cargo into the trucks
The issue with speed 3 is that, we have to abandon allof our supply basically
We cannot afford to abandon the supply
Also, for this being my first ever drop, im kinda here to supply a gun and kinda watch how things work in practice. As far as strategy, there are a lot of people here with more experience than I in this particular game, so I hope to learn how the bigger picture works as we go and then next campaign can really help on input for planning.
I mean yeah. And there is nothing for our plans within speed 3 anyway
Could beg another group with high speed to clear for you
Idk which group that would be though
Was just quite happy to see it as a possibility
With the fortification levels we plan to do at the mines? We are gonna need every box we bring
I can't upload a file
And there is a chance we need to move beyond the fortifications also.
If the eastern city is taken we won’t be needed there likely
No worries, we can't really do any planning right now either as we are severly lacking in intel so early on. I'm expecting some intel updates in the next day or so. Our only 'issue' is that we can't deploye turn 1, but that is shared by 80% of the BGs so, nothing to be done about it.
Mhm, we might need to move up from the mines but that is likely after we get hit with a resupply. A single medium supply will just explode our stocks
Hopefully storm somehow survives and actually secures the east star port lol
speed 2 aint bad really, and its alot safer to all stay together in convoy if thats something we need to do
But mines are a dwarfs natural habitat 😎
So for 2 speed we need 0 slots in a HAT and/or truck for vehicles. For speed 3, we need 5 which conveniently means we could slap them in all our trucks. Now the supply math would be a little different because we have to be less efficient with fitting our 4 FS infantry types but yeah its a possibility
Also, having the tanks ready to tango is a bit bonus
I mean I don’t think any of us expect heavy enemy presence in Elim City. At most an expeditionary force that’s just a small stepping stone to getting the star port
I'm happy we even got to speed 2 with having 5 arty
Elim is the western city isn’t it?
But yeah storm might take casualties coming in based on their luck. We will see
can people see this? apparently I'm having discord issues
Not only safer, but also more dangerous for the enemy
Yep they are landing elim to secure the starport for the npc transports
Yes we can see this
idk whats going on but cool
I can see. Yeah it looks possible
yeha i was wondering wtf was going on xD
Then Storm is rushing the eastern city to slow bot drops and strike at them
I'm more bringing this up as a "we gotta get outta here as quick as possible" we can pack up and speed three out
I mean they are going to go east but I think everyone has brought their expectations back a bit and are planning on getting stalled at Crossroads by the main enemy force
Likely. So while the crossroads is a large battleground we deny the enemy the mines and see how things go from there if possible
Speed 3 plans are good to have as a FUCK moment when we need to ditch supply and get the fuck out
Artillery will help us siege out fortifications and we have plenty of manpower to take ground if need be
But the hope is to never use it
I cannot wait to hammer down the bots
We also have a fair amount of VTOLs, so hopefully if the enemy lacks AA to deal with flanking maneuvers, if we go up against defenses we may also flank them
If someone else really wants it, I am okay with them having it, as much fun as I have with it
I think we’ll need two since we’re over 30 people
We could all do it together at once on a shared screen 'u '