#Battlegroup 3/13 - The Storm Blessed: Comms
1 messages · Page 4 of 1
you need to activate your unit to join the campign
battlegroups are not handled by the system
What’s the campaign called again?
Lumara system
it's the only one on there for now
It's a drop down now.
Callsign?
I fixed the time zone counter on the sheet, the "empty" counter was counting rows without players and the "other" counter was set up to require manual updates
it does need someone to manually differentiate between rows with no players and rows with no time zone given because I didn't want to bother with making it do that
@steady stream I read your company dossier, 50% casualties???-
I mean... not far off the mark, we are expecting bad things to happen.
For real though it's fine, we're probably working close with Storm Blessed anyway lol
Yeah. I'll also figure out a formation that risks you less, since you have upgrades.
Might keep you empty, actually- dependent on signups.
Ok, if I don’t have any cargo to carry i’ll probably just do some CAS
VTOL count update
we have:
16/29 VTOLS (55.2%)
2/5 HVTOLS (40%)
The only Spec Ops VTOL (100%)
Overall VTOL count:
19/35 (54.3%)
I guess at this point we would prefer an extra medic and engineer to round out our Battlegroup?
Whats the news?
Ideally, we want 1 of each Support Infantry and no more than 1 (Specifically 1 Engineer and/or 1 Medic) and any number of Infantry to leave us with one spare VTOL. (Which I think translates to just one more unit of Infantry)
4 open VTOLs atm
Currently, yes.
Leave 1 open.
His just saying we have 4 Vtols open for people to get on
If we get another medic, I think we'd be in a good spot to dispatch out air ambulances as available to some of our sister BG's lacking coverage. Another engineer I would say takes priority, since we need them to keep the birds flying.
I think the VTOLs can only assist units on the same Tactical Map, so only other Battlegroups on the same map can get our support.
@cunning aurora redid my math assuming we have rabbit and atlas to add more supply and we are now revisiting boosting ourselves to get to the city turn one we will see how the discussion goes but will keep you all informed
Unless we go with the "Splitting the BG into two sister BGs" plan.
Not entirely sure how that works, but I remember it being asked in the Shack Q&A and the answer wasn't... positive.
That was when we couldn't have an actual Aero-medical BG.
Now we can without it being a stretch.
Will ask again, though.
I mean, his answer isn't gonna change, it'll be "Just form a Task Force" or "Work with another Battlegroup"
I'm hoping that the answer is the 2nd, because then that's allowed.
Ambulance BG would be so freaking fun
Hey guys to clarify are you trying to drop pre turn one?
Basically, this.
Uhhhh
Unless we can get an escort? No.
We'd really need more muscle to drop tip of the spear.
No, first thing we're gonna do is send our Spec Ops VTOL and Infantry and then see what they see. Then the next turn is our Big Drop
Okay that’s what we thought just confirming
Yesh, that'll either be Turn 1 or Turn 2, depending on where Victorum ends up.
We’re once again debating burning that extra LS to get over the city turn one but if people where gonna go before we could get there it was gonna be a moot point
No, we're sticking to your Task Force up until The Drop. So whatever you guys do is where we're gonna end up
Got it will keep you updated
Okie
Anything interesting happen today? 400+ messages is a little hard to skim through
#meta-comm message
We have authorization to split the BG into a VTOL/Medic Medivac team and a ground team. Knowing this...
Do we want to split on paper and operate as 2 separate but cohesive BGs?
(2 BGs on paper that work together as 1 the majority of the time. If there is a need to split (such as completing an evacuation objective), then we have the flexibility and ability to do so.)
Benefits:
- We get to move our logistics capability independently of our main ground force QRF - that means we can shuttle other BGs if needed, and respond to Supply/Medical/Evac requests
- If we need to Evac Lumar, we have the option to do so with greater capacity by leaving our INF as a security force.
- We can resupply easier
- We may be able to allow Fighters to join, since we can have the Aerial group leave for a round.
- Flexibility to complete objectives increased
- Shack says specialized BGs working with each other is better. : #meta-comm message , #meta-comm message
Downsides:
- More complicated coordination of commands; we could probably submit them together.
- Need more TACCOMs - though we have 2 Backups already
- VTOLs more vulnerable (but they already were anyways, so...)
Medevac has been a dream of mine from the get go, I'd love to!
Add in Logi/LV for ground medevac? Maybe?
We can't carry them...
The whole point that makes medics more effective in vehicles is that they can instantly resupply, upping their MS from 4 to 12, and more if they are in a ground ambulance.
They're also much much more mobile
all splitting would do is let the vtols be on a different tactical map than the ground forces right?
Yes.
that doesn't seem like a good idea
It gives us the option to do so if needed - Resupply, and bringing in a friendly BG that doesn't have enough Logi capability.
hm
It would work if the infantry is being used for defence since speed one sucks for anything else
I guess I joined because I liked the idea of being the big damn heroes that showed up when needed. I don't really want to be just an air taxi for other BGs
We'll stick together as much as possible - it's to give us the option if we are desperate.
I’m happy to see you guys at least consider the option. I think there’s a good chance that it’s optimal to have 30ish people or less battle groups to be able to maneuver more freely across the map compared to these big groups of like 50-60
Also can a battlegroup start in another battlegroup for deployment?
I pretty much see if we are going to split, you mind as well just attach your VTOL/Medic combo to one of the other battlegroups
See my additional point about evaccing Lumar - we can leave a rear-guard to ensure the LZ stays safem while the Logi moves everyone.
And that's why we're talking about it, just to see what we all think.
In my mind, showing up as a rescue helicopter is pretty heroic though
All the other BGs are kinda big right now...
What I'm trying to go for is flexibility - we run primarily as a cohesive unit, but we have options if things go badly.
Fixed
I understand and I'll probably stick with this group one way or another. Just voicing my opinion on it
Somewhat related, did the math. If you had a Base medic riding in a Logi, you would have a 4MS medic riding with access to 20 more heal actions (a max of 80 FS restored) moving at speed 3 and at the lowest target priority.
The math jumps to 40 extra heal actions at speed 3 if you're a Corps medic, a max performance of 160 FS restored
@hollow canopy @rancid oasis @kind oyster @rancid tundra @upbeat lily @sudden tiger
I've rephrased the goal for the split:
2 BGs on paper that work together as 1 the majority of the time. If there is a need to split (such as completing an evacuation objective), then we have the flexibility and ability to do so.
(If that changed your mind, feel free to revote).
This is the way to do it right here. You really act as one battle group the same as before but it just gives you more options later down the line when things go wrong
got it, that clears it up a little
Seems a little cheesy from a game rule perspective but if this is the goal then I am down for a split
We'd make sure everything is above board of course.
I'm comfortable with that idea. =v= I just don't want the VTOLs rushing over to help and then the ground forces run into something that gives us trouble. On the flip side, if the Ground Forces are parked for a while, it's a waste to keep the VTOLs around.
^ if its for tactical flexibility, then i can get on board. I was hesitant just because i wanted to medic for a QRF not just ambulance, but it sounds like the former will still happen. Just enabling the second too with this strat
I mean, they approved it-
though at that point, why not have every battlegroup split into minimum size?
(i'm not saying we should, but in theory wouldn't that be optimal?)
percentage?
out of what
They don't benefit as much as we do.
Most of them lack the logistical capabilities to take advantage of being able to transport themselves.
Rabbit might have to split into 2 different groups with different objectives.
We are able to have the same objectives, just increased flexibilities.
is there some quota?\
Nope, just a fun stat to track how many VTOLs we are hoarding I mean using.
I would rather not split
but thats just me
So what were you thinking the split would be?
Technically yeah? I'm pretty certain there is a reason why Fire Teams and Squads are the corner stone of military forces. Having the tactical flexibility to split up as needed with well trained soldiers makes them a lot more effective then a platoon that could get splattered by one artillery round
Percentage of total of the unit activated
If anything, we have 4 un-paired VTOLs. We can take those, plus myself and anyone else that wants to go, and we start it from there.
QRF: SpecOps VTOL + SF + Ground Units (-1 Medic, -1 ENGI) + 1 VTOL
Aerial Mobility: Remaning Aerial Units + 1 Medic + 1 ENGI
Engi and Medic can be changed, and SF + Spec Ops could go either way.
I'm guessing the main constraint is the number of Taccoms rather then what is tactically optimal
The engi with the rescue flight is a stroke of genius. We can repair stranded vehicles and PAI!
We have enough, so...
Also, most of the time we could get away with submitting 1 map. We're together most of the time, after all.
Hmm... doesn't really fit as well-
We are intending to primarily be a paired Battlegroup.
Eh, was just a thought.
If we're set up to go get people out of ruts and fix their shit, then that might be a good niche to fill. Even in the smaller games the amount of times I saw people kind of stuck was kinda high. I can name a few times that people were scrambling to fix vehicles off on their lonesome to get to evacuation points
Added a benefit:
We may be able to allow Fighters to join, since we can have the Aerial group leave for a round.
Then we get some air cover and are less vulnerable.
On the topic of splitting where would the I and spec vtol go?
It could go either way. Do you have a preference?
Not sure at this point
Also, I need to sign off for the night.
Ping me if you have questions.
(I will try to convince y'all for an option, but if we're outvoted, so be it.)
#1382040199797801031 message
some people have already said it, but just to be clear
that is how many of each type of vtol we have compared to how many are active in the entire campaign
@steady stream (get back to me when you can) did you officially want to join us in Storm Blessed, or were you going to go with TF 2 Atlas? I ask because you aren't on the Storm Blessed sign-up doc and I didn't know if that was because you didn't know about it were still considering your options. Again, no rush
Greetings stormblessed. Rat company popping in with a bit of suspected Intel. We believe that Cell'Dar Mine will become a nexus for bot production if they can take it. Considering how the only ground route to it is from Ziyal city, on the far side of the planet, that's very likely.
There is only one battlegroup who can make it there, and that's you stormblessed.
-# This information brought to you by Rat Company. Rat company: "we're in your walls"
Yes, this would be after Elim city is secured.
Currently we're preoccupied with T1 and T2 plans, getting the rest of ARMCO onto the ground. By the time we're done with that the bots may already have the mine, meaning we'd need help securing it as I personally don't fancy our chances taking something already held by the bots.
We're not sure what to do after Elim is secured, depends on what we see and hear.
We're mostly inf and of our 2 MBTs, only 1 has an actual cannon, the other being an AA vehicle. That being said we might be able to with some light support (maybe a TF to act as some fire support) but idk.
CAn't really plan anything without any intel that far in
yeah anything past T2 is probably gonna change plans with intel and bot locations given how the situation currently is
I didn’t know there was a sign up sheet, yeah i’d like to join
#meta-comm message
#meta-comm message
This is something to consider. We could arrive several turns earlier. If we feel save enough doing it solo.
We didn't know this was an option before.
Yeah Being Early enough to secure places is a double sided Blade
One is We get there earlier enough to get a Footlhold letting Other Battlegroups be able to Disembark On "Turn 1"
the other side is we dont have any form of Support that may lead into a increase in Casualties\
Do I need to write my name on there?
I would say that we knew this was a risky battlegroup when we signed up. If we go straight in we have a chance to expiledite the first part of the invasion
Make it easier on the other battlegroups
So should we say, "Screw it, we Ballin" and Gun it to a Star port?
You could write it or I can.
Added you
Feel free to write your region in for better time coordination
I feel like if we arrive several turns earlier we would have to be a lot more cautious. Make sure we send the spec ops VTOL and spec ops team ahead to do scouting for us. I like the 'fuck it we ball' plan when there is also a battleship or two nearby to take attention from other spaceships
I don't know how lethal spaceships are when compared to regular aerospace units. So I'm just afraid we'll bump into one spaceship and we'll lose the whole battlegroup
Not saying we shouldn't do it, just I think if we are going to be aggressive strategically we need to be cautious on a tactical level
if we are going to do something like that the "Best" bet we could do is a Balance between Recless and Safety
Somewhere we really need to be But far enough that there wouldn't be a High likelyhood of Heavy Resistance
I do like the idea of going to West Elim City a turn or two early.
Remember that the bots are active on the turns before the main fleet arrives, whether or not we're on the strategic map. So if they're advancing from eastern gate and the moon, they still have to get all the way across the planet. The earlier we are the less likely we'll see bots
Plus I'm certain @vast lodge would love to get in some "scouting rounds"
Just wish we had another Spec-Ops-VTOL/Special Forces unit pair
Would seriously help with survivability, defense, and scouting coverage
But we know they will be in system for 2-3 weeks already. Arriving 4 days earlier doesn't mean much when they could have had 10+ rounds already.
Someone in MetaComm brought up a good point about how base pay is 5 rec - there could be additional objectives.
Flexibility is looking more tempting.
Honestly guys, the best idea is to keep an eye out, watch for movement, and prepare for an ambush/them being dug in deep.
The Battlegroup is currently sitting with 5 open VTOLs
The Reason for that is we are supposed to save the Cute Ferret Lemur people living on the planet, i can guess What THOSE Side objectives are entailing
@heady plaza you can chill in recruiting VTOLs
Granted we can always ask for volunteers to switch to another BG/TF if we really end up with extra
Especially normal VTOLs
Don't forget to read and vote!
After there has been some more discussion we might want another poll for voting on arriving first vs flying in with the fleet
Good morning again! Is TF Fluffle up and running? And do we consider them enough escort that Victorum wouldn't have to burn LS since Fluffle is faster?
And/or TF Atlas on second thought? 🤔
@gleaming palm quick reminder that your unit isn't registered to the campaign yet. probably didn't go through earlier
Everyone else is registered 😄
An excellent
Talking about our possible early deployment I see a few version:
🇦
We follow our original plan. TF Victorum escorts us to Elim City.
Pros:
- Safest (best escort available)
- Can scan Elim for us
- Maybe aerial escort when landing
Cons:
-Slowest (we could needlessly delay other BGs from deploying through the Spaceport) - Need to burn a LS to get to Elim in one turn
🇧
We use TF 2/3 to escort us. Currently unclear if that's even possible.
Pros:
- Faster than Victorum
- Likely a faster Spaceport capture
Cons: - Unsure if even possible (what guns do they have?)
- Not as safe as Victorum
- They might not have scanners? (need to check)
🇨
We go alone
Pros:
- We arrive much faster (2 turns vs Fluffle, 4 turns vs Victorum)
- Operational independance (we can even go to the rock station to scout it out beforehand)
Cons: - Unsafe (no escort means we cannot defend again enemy Aerospace assets)
- No Intel until SF lands
I'm gonna go over to TF2 to see if they're down to escort us
TF3 is Fluffle btw (speed 3), TF2 is Atlas (speed 2)
good shout. I'll just ask both and see where they're at
Well either way we'd be escorted by a much less armed Taskforce
I’m back did I miss anything big
thanks for the head up forgot to activate hah xd
#1382040199797801031 message
We can possibly deploy 5 turns before the main BGs arrive (imagine a countdown to 1 (when they will arrive). The higher your BG's speed, the earlier you arrive)
:o
If I were to rank these options (assuming they are all viable), I would go with B, A, and C
I feel like there are just too many unknowns for C to be a good plan
same, though for me B is good for me with TF2 or TF3 escort
I still prefer option A. If the bots have any Aerospace assets, it might be fighters or other things capable of firing out on VTOLs.
-unrelated to the conversation- did our ODT guys leave for another battlegroup?
Yep for Atlas
This sounds dumb, but rushing in immediately may be the best bet
My opinion but I think we should be getting there as early as possible since we are less likely we have to deal with enemy’s the sooner we deploy the lest time the enemy has to build up there forces and more likely we find allies that might have more intel for us
We can hopefully land immediately at Elim and gather intel whilst ensuring the Starport… if one exists there is secured
But if the Bots already have air cover over the city, then we’re kinda hung out to dry
Yeah, but we have no intel
Literally, for all we know, yes Elim could be under siege, but we lack any significant knowledge to act accordingly
All we know is that the bots are coming from the other side of the system
But the more we wait the more air cover could be and we don’t have much anti fighters weapon even with victorum
My main problem with waiting is the more time the enemy has the more powerful they will be
I count 7 fighters 4 HMG’s in Victorum
Ya… wouldn’t stop the fighters anyway… and we still have an AA tank, right? Can that hit fast-movers?
Yes, but we need to be on the ground
Yes
Regardless of our escort (or the lack of one), the VTOLs should get in, drop and get out (or get grounded, depending)
Tbh we just need to reach the planet asap
Once we get an update we can help everyone else so much
Since right now we’re all running on ifs not facts
Which unless the enemy at gate which the sooner the less likely they get there first
The other issue I have is can our ground forces hold out for that long? They won’t exactly have a lot of time before the Bots realize there’s a whole gang of trouble where ever we land.
Enni, being real couldn’t we just withdraw?
Tell me what you think of this; 3 options, Elim is safe (for now), Elim is under seige, Elim is overrun. If Elim is overrun, we definitely don't want to go without escort. If Elim is under seige, we need to hold the spaceport until the landing fleet arrives, getting intel will help us know how to deploy so we stick with scanner escort. If Elim is safe, we could rush in, then we could get to either crossroads or Cell'Dar a turn earlier, but maybe the bots have gotten that already and a more coordinated assault with orbital support would be better.
And If we do start with the enemy having the city we could always wait and do scouting
The issue with withdrawal is we might lose VTOLs on the way out if hits were suffered during the drop.
I highly believe it’s Number 1, I for sure doubt number 3, or else we would be receiving so much more info on stuff, number 2 is also valid, but displays that the defenders are too incompetent to actually fight them at all
Basically 3’s invalid as an exile government doesn’t usually do a “hey we’ll pay you all our money for the ashes of our homeland”
I'm not really concerned about the planet part. I am assuming we'll send spec-ops ahead for scouting and with the exception of aerospace fighters I think we can outrun anything we can't outfight. I'm more worried about a Orbital blockade by the bots which we can't really defend ourselves against
Well… luckily for us there’s 3 routes we can take to the planet
Although 2 sensible options
But the longer we wait the more likely they do blockade the planet
it's the feds and syndicate paying us
Oh
We aren't being paid by the Lumarans, its the Feds and Syndicate paying us
Tbh I feel like the Lunarans if they were under annihilation would be offering to pay us anyhow (or send a general call for aid)
I think we suspect comms interference.
Basically we have 2 routes of entry, to Cell’dar mines which may be less defended as it’s a minor area, if it has been taken or Elim city which could be under siege
Also I think the planet could have orbital defences too that random spice planet in c2 had a orbital defence cannon
Well, we know the bots want resources to replicate.
If you’re all insane we can of course take the route around the planet and flank Ziyal
and Cell'Dar is closer to the bots than Elim
We need to live until the other Battlegroups drop in to do our original mission of QRF first.
Tbh our original goal is to reach Elim, so if we wanna deploy early for that we can
But they can’t drop in without us taking a starport
In any case we wouldn't want to deploy later than turn 2.
Our latest deployment with our original plan may have us dropping the entire Battlegroup on Turn 3.
the turn 1 deploy is risky, and Shack has been ominously forshadowing us 😅
I still feel like going in with Fluffle is the best. We'll still arrive early but we won't be completely on our own if shit hits the fan
that's if we don't get fast escort
either Fluffle or Atlas are fast enough, and Victorum were/are? considering burning a LS
I suspect we're gonna find some resistance. I'm just not sure where. It could only be in Elim on the ground, could be ablove Elim, could be in Nav Point 1.
We're not gonna get more intel, so we need to decide what level or risk is acceptable for us and weight that against the delay we'd be facing by taking the safe route
Ehhhhhhh I wouldn’t count on them burning an LS for speed. They’ve been very on the fence/against it
But the longer we wait the more unsafe they will probably become
The level of risk/reward I'm happiest with is a light/medium escort to Elim for a turn 2 deploy. But that's just my vote.
I’ll settle with some kind of Task Force escort. I have a feeling the resistance we’re gonna see first is Aerospace, which our VTOLs can’t fight.
Anything on the ground we can generally storm (pun intended) with our ground troops and VTOL guns.
The bots already have 2 weeks lead time on us...
So it depends on how stiff the Lumaran resistance has been?
And they get stronger overtime so do we want to give them more time
As long as we can hold out for 2 Rounds, reinforcements should arrive.
(1 round to capture R+0, 1 Round to start moving R+1, 1 round to deploy R+2)
But we deploy 5 turns in, don’t we? Unless we hold by the gate?
If I had to guess they could have space superiority and are pushing across the planet from Ziyal to the mines and Elim.
We aren't paid by the Lumar - we're being paid by the Federation to contain a regional threat.
Or the planet we are fighting could have it but we just don’t know
Comes interference is all but confirmed - Intel is 2 weeks old, no communications from the Lumara system have come since, and our Intel has holes large enough to drive a battleship through.
I share Tig's worry that a blokade is more dangerous/likely(?) than an overrun Elim.
I suspect the Bots are either jamming comms across the system or comprised our client’s intel network. Maybe both…
Both. Fear for the worst, hope for the best.
unclear to me what you mean, expound?
I keep saying that myself for some reason this Op. =v=
I prefer hope for the best, plan for the worst.
Ye, das the one!
I guess in the end the only thing we know is the bots use time to become more dangerous the more land they take the more factory they set up the more shipments they send they stronger they be and not have any ability to do anything is probably the worse call they get stronger and we get weaker
We could have ally’s that are holding parts of the map we just don’t know
Opportunity costs - if we get there early, we could have a bigger impact and cut off a head of the hydra before it grows more unmanageable- but then we are extraordinarily vulnerable to being ambushed by AA fire.
If there are any local nationals, we’ll have to see at least one at Elim’s Starport. It’d have to be their last stand.
Ah, hypothetically if scanners/SF can confirm or give strong inference that Elim is clear, we could even not land in Elim and scout crossroads or Cell'Dar, (option for the people who want to go fast, though I'm still hesitant to advance that far without escort anyways), so I add this to my argument that we should not deploy Elim turn 1 but decide our deployment for turn 2.
Petition to call it Elmo’s Starport from now on😂
The edit can’t save you😝
If the starport is secure, we just transmit that back and land the BGs, and we can go on to our next objective.
Auto-correct seems to support you =v=“
Which could not exist we don’t hell we could find allied aa waiting for bots
8-10 years old map*
And I don’t want to head to any other area until we get information from Elim. We can rapidly pack up and move out later, but we’re so strapped for intel that just seeing Elim’s gonna give us something solid to work with.
I certainly don't want to go as far as Cell'Dar/crossroads turn 1, we need to know Elim is secure for landing the other BGs. What, we secure ahead, but the bots are "in your base killing your doodz" and we can't get backup?
I’d like to hang around Elim and get a good look of the situation from the ground until the other Battlegroups make landfall. Then we can move out to another area or push the Bots out of Elim, whichever is more important. We’ll probably end up gathering a ton of intel just from locals and information in Elim.
or even if they aren't attacking Elim yet there are 2 land routes and we get bogged down defending one and lose the other?
Elim and then maybe the rock station check the rear since we have the speed to burn
I'd be ok with this option.
on second thought the rock station would be better suited for an orbital taskforce
in any case, Elim intel, then decide eh?
We’re one Battlegroup, we pick one and hold it. We can’t do everything ourselves, so we need the other Battlegroups, which should cut a flaming trail to Ziyal with how many units there’s gonna be.
And back-tracking to the rock station would be useful. Hopefully a Task Force at least scouts it before us though. Hate to find old Bot orbitals over there.
I guess at this point should start a vote of what turn to deploy
There's talk about STORM being needed in almost all the different space points, since we can actually deploy to them, while the others can't.
TLDR: Storm will be in high demand for space Assault as well.
#1382040199797801031 message
As long as we have some air cover, we’ll go where we’re needed.
Make a poll!
we can't fight in space, we'd just be landing a zone after a TF clears the way4
also this chat is like it from Vietnam war there a vc in the trees but instead there bots orbital in the nav points
Just my opinion by a lot of storm’s usefulness comes from your ability to land quickly without taking up orbital space and being able to travel air only lines on the map to get to places like Cell’dar mines quickly for recon and capture
Clarify - the space station, since no one can easily land troops. Recon, the TFs could do. Take anc Clear? Not so much.
The plan is something like; get quick Elim intel, hold it if necessary, advance if it's secure.
We’re not great at attacking. Infantry’s main strength is their ability to Dig In and/or garrison buildings, otherwise, there’s a fair chance we get mulched out of position.
Multiple answers are allowed; choose all you're okay with
Oh 100% - it's just that there are a lot of strategic points that no one else can get to in the first place.
I mean, we’ll certainly try, but it might be a bit slow going
And ya, we’ll be sent to board and clear if it comes up. Sounds like an air assault/QRF thing. Would be best if someone else cleared the outside for us first.
Tbh I don’t mind if we don’t arrive like 5 turns early, but I want to arrive before the main force so that we don’t get instantly shafted when we realise we can’t land, if the worse comes true
since when did we have 17 regular VTOLs and 5 free infantry slots, must not have been paying much attention to comms recently lol
I realised the ODT were switching but didn't realise we would have so many spare slots
We had 3 ODTs and I think we ended up recruiting two more VTOLs.
I think we have paused actively recruiting VTOLs? If someone wants to join, that's fine but other groups needed VTOLs as well
Ya, time to allow nature to heal =v=
I do feel warm a fuzzy though knowing that (for now) we have space to lose VTOLs and not slow down or to evac civvies if it comes to it.
The machine must feed-
Thank you!
We recruited 3 additional VTOLs and 1 infantry.
We moved in the engie that was waitin for spot
but we're still at +4 slots now
Didn't we recruit more VTOLs?
Oh yeah aconspiracyofravens
We may have recruited more I forgot to track or we did also recruit more inf while I was off
1 INF, iirc?
we did get a 2nd engi right?
the 2nd engie we had on the bench got it, and 1 more inf as well yeah
CURRENT POLLS:
Splitting the BG on paper:
Options: #1382040199797801031 message
Poll: #1382040199797801031 message
How to Deploy:
Options: #1382040199797801031 message
Poll: #1382040199797801031 message
lol
VTOL as Medevac! Count me in!
If we get 1 more medic, you can pilot them lupus, but I think the two medics already found medivac partners
IMO spliting might give us one more plus - easer to support others by just having a few VTOLS as a bit seperate air asset dedicated to Storm but ofering help to others if needed.
A medic is on our recruit list. RIght now we're looking for 2 inf, 1 med, 1 eng
Also if someone wants to make an air superiority destroyer or something for next campaign so we can emulate this i'd be a happy man
I would love that
Every time I see more stuff like this I get the aeronautica song I mentioned in my head
I was thinking of using a set of combat engineers and crewing an orbital and based on some discoveries, I could be useful on one. :O
Fair, the last thing a boarder wants on an orbital is to become a barbecue
Wasn’t actually thinking of getting flamethrowers, as useful as they are, but it depends =v= I actually didn’t want to invest too much into the unit in case they end up getting killed and they had like 4 upgrades on them.
Ya…
I feel like engies have enough to do. They don't need guns...
I am planning on getting a destroyer (assuming I survive), others would have to bring the air superiority modules.
since the modules I'm getting are just cargo bay, vtol bay, and auto-cannon
I kinda prefer to be armed =v= Mainly down to preference, I’m aware that they’re not too useful in direct combat. It’s actually why I went with Infantry this campaign, had Engineers and/or Medics been armed by default, I’d be one of those.
You become lethal with a flame thrower 😄
True…
Sounds like the new BG Iron Hammer have a simular plan as we do. Shall we coordinate with them? They could be our reinforcements.
Should pick up the Flamethrower anyway =v= if imma get into combat, might as well make or count, supply be damned. Was also considering getting FOB too though. (In case I ever go to ground)
Oh god, combat engineers are 3 Reqs?
Most refits are
Isn’t that more expensive than the standard payout for most campaigns?
Sounds good. What's their plan?
Hell I just might now that you mention it
Either that or ground support odt
Up until this point.
I took part in New Braven and Scrimshaw, and I still can't afford a refit lol.
With how much we are getting paid I'm thinking there's gonna be a lot of casualties
Like I've never played in a meta campaign before so I don't know the standard amount of req
But I'm just thinking it's either so people can buy the orbitals or to replace heavily upgraded units lol
I read about those =v= didn’t know so many people could host their own campaigns either :O
It’s a new thing basically. There will be more of those after this big campaign is done
We got two for each campaign in the past. Training missions varied quite a lot. Some gave rec others only bonus pay.
But the old Versions of the rules were less expensive for equipment. For example for V2 engineers it was 2 rec to get backline equipment which allowed us to build quite a few things that helped a lot
Ah I see, so it's kind of like inflation I guess
A little bit
I mean orbitals were even a starting unit for V1 an V2. So the system changed a lot of the year
I should hold off on buying the combat refit then… can’t imagine it staying at 3 Reqs, not without some other bonuses to come with it.
CURRENT POLLS:
Splitting the BG on paper:
Options: #1382040199797801031 message
Poll: #1382040199797801031 message
How to Deploy:
Options: #1382040199797801031 message
Poll: #1382040199797801031 message
I'm still debating what to get with the pay from this mission. Like I could make a transport ship that can bring a bunch of one type of unit. But that does not sound like fun to play
I'm leaning towards making a frigate that can drop ODTs and Mech while also having a medical bay on board to heal troops
This is all I know: #1382045293591134218 message
that'd be sick.
I'm on the fence between MEdical Corps with Field evac Vehicle or Combat Medic with ODT and CCP
i want to buy a battleship hull and overtime build it into a front line brawler
Become a Super Destroyer with the Drop pods, Barracks, Hanger and fixed auto cannon xD
Everyone please vote. Tommorow we'll go with what has the most voted and plan further with the Taskforces
Logo Theme
7
13
1
Lightning/Laurels
Did we ever decide on Motto?
Vote for all of the ones you would be okay with.
Given the above context, do we want to:
13
23
1
Stay as one BG (Status Quo).
No... NEW POLL!
https://youtu.be/icHaYdpiXtM?si=-T4gFMBvmlZNzzH_&t=61 pretty much us when we get started xD
As the Pelican opens its rear hatch near the ground, the Arbiter is visible near the Master Chief.
I recommend watching this video in "High Quality" if your computer is good.
Let's hope we don't shed Pelicans like they did...
In light of a recent audit of ARMCO forces
Man, you all just ain't paintin' us in a good light.
That's why this is in our channel and not the fleetwide comms
I mean at least we only have 1 person who contains 3 bots, some others literally contain robots in mechs
"Zoom zoom here comes your doom"
Not the Mazda thing lmao
Probably going to try the Helldiver route next time xD
that sounds fun
there will be a lot of req to go around after this
Yeah, looking to go for an orbital myself. Supporting either stealth insertion or orbital drops
heavy mech when
We have one already over in Spearhead!
I dunno whether to spend the req I earn or to hoard
-# but eh I have like 2 months to consider it
well, we are projected to get 5 req at least. But could always wait till the next campaign and see what your feeling.
Yeah
Anyhow for those who haven’t played if I am correct you get 4 req if ya die
-# Usually 1 req is earned as a survival token
just wanted to check in and see how yall are doing? Feeling good about the drop?
kinda
part of me says moderate my spending and save some so that I can upgrade a potential replacement unit
the other part of me says machine gun pods + drop smoke + rappelling gear for combat drops
If that plan gets enough people behind it I will absolutely blow all of my req on a fancy VTOL
We nee some clearing inside of def ring for a vtol landing place.
This was kinda the original idea until I realised no one had HVTOL
Didn’t see anything about a scout turn
Aside from first set of orders due on the 22nd/23rd
That’s when the main fleet appears I think
Here’s the discussion, it doesn’t directly reference scout turns, but we do arrive earlier than others (it’s for the poll)
I think he is thinking that since we are arriving “earlier” than everyone els, that means we get a scout turn, not realizing that the “scout” turn is our turn 1 on the 22nd
Doesn’t help that people also state it and nobody reacts
Yeah
Literally I have no clue what’s true or false, since I sleep when Shack talks about this stuff, or I ain’t online
Turn 1 is the 22nd. Turn 1 is when the first BG(s)/TF(s) get on the strategic map. Since we (and technically also BG9 Flying Shovels, but they are backline so sshhh) have Speed 5 and the main fleet (including TF1 Victorum) are speed 1, we can arrive up to 4 turns earlier than them. TF2/3 have Speed 2/3 respectively, so we can arrive up to 3 or 2 turns earlier than them, respectively.
So the question becomes how early/how much of an orbital escort do we want?
Arriving earlier could technically mean fewer bots for us to deal with but we really don't know.
Thank you
The bot part depends on if whether they’re sending a full scale invasion or if this is just a fleet and not a stream. In terms of naval assets and heavier units
While if our theories or bot manufactory plants are correct, they will also begin replicating themselves on the planet itself. Whilst also possibly mass producing themselves on the moon which has fallen
-# None of this is practical facts, just possibilities to be analysed
Hi Storm, TF Atlas here.
Do you have a plan for your SpecOps group?
Right now the plan is to use them for scouting purposes. Make sure we don’t run into a wall of AA or fast movers by accident
I did gather that, mostly I meant where
We are planning on heading to Elim City first. Once that is secured, we’ll probably head to Crossroads. But we are going to be flexible depending on where we are needed
copy that
Random thing I just thought of, do we want to have some loose squads/platoons? Like have the more heavily armed vtols in one squad, the vtols holding medic and engineers in another squad, and etc?
We have a flying formation of a double Wedge (INF outer, Support inner).
On the ground... not sure yet.
As useful as that sounds… it’ll be awkward to maintain
One big block
As we only have 2 engineers and last I counted like 24 vehicles, even if both engineers were in different units it’d be hard to maintain cohesion while moving to repair VTOLs or the MBTs
Oh, no, we just put in orders to "Remain in formation, move to (location)", and submit an image to TACCOM and Shack
I mean for battle damage
They can't repair in flight anyways - on the ground, we're stationary, so repairs should be fine.
How do we deploy?
19
41
2
With TF 2/3
I am awake. =v=
Hi awake :3
:D Hello
You may be wondering why I'm here
...the answer is a message i've been pinged about for cooperation yesterday night (or timezone time, for anyone else)
I'm just waiting on us to get more people to, throw some actual plans or ideas or coordination or anything.
I know we just got a VTOL and a new Infantry but, we're still way under the minimum 👀
Vote did fail - however, Shack himself is suggesting that BGs are extra specialized, and then work closely with each other.
I'll reopen the floor for discussion, and we can take a look at this in a few days.
Throwing my own 2 cents in it, splitting 15 & 15 (or something along thoses lines) so you got 1 tac-com per 15 and not 2 tac-coms trying to manage 30 at the same time could be nice.
Because working together on one map can only be done on tabletop sim, or by getting 2 maps done and aggreeing on "you do theses I do theses" or something
That's literally my own cents from just a tac-com perspective lol
It’s helps tac coms for sure and then allows you to just have more freedom of movement as well. Your VTOLs wouldn’t be tied to your ground units if you didn’t need them to be which is a big bonus
Is this more of like an internal division suggestion? or becoming 2 different units
Divide on paper, but operate as 1 unit (unless we have to complete an objective, or we need emergency repairs).
I dunno how to explain it, so I;m going to use a roman example
So it’s kinda like Cohorts then?
aka like they are made up of smaller units of centuries
Sure!
2 cohorts that usually are together, but if needed can split apart.
I dunno why I’m using the example of roman cohorts which held like 600 peeps
(maybe 720)
From what I've read, basically have the VTOL & Medics separate from the ground team in order to have more flexibility
Might aswell bring the engis in that VTOL cohort, or not, I don't know, haven't seen your composition lol
Wouldn’t it be more effective to divide the engis?
Since being resl, if we are forcibly separated the entire VTOL force losing their healers kinda would kill ‘em
An engi in a VTOL can go further then an engi without a VTOL
fck i just remembered this is the battlegroup with a bazillion VTOLs too xD
Yup
Then in that case I think you guys should keep it together then
You lads have the opportunity of literally slinging half an army into VTOLs and up up away into anywhere it needs to be
Proposed comp was in the linked message.
You're literally the ultimate QRF
That is our goals: 2 Round Response, or your money back guarentee!
God if I had a template for that meme...
… Don’t tell that to the people on the moon
*terms and conditions apply
... We can actually make it across the entire map in 2 rounds if we have orbital superiority. It's actually quite feasible.
I know, but I’m expecting they are either shoving more units through the Alden gate or are producing more somewhere in the system
TF1 will clear the way. Not much can stop them
And in reality, I don’t think sending a fleet of VTOLs to meet their navy would go well
In… 5-6 turns yes
@heady plaza
I see that shameless advertisement at the end
It would make sure your VTOLs aren’t just standing around in the same tac map as you guys because they have to. I’m sure those players would like to be able to do more during the campaign
I'm forwarding that to the Main chat, I'm fine with advertising Hammer.
SSSSSSHHHHHHHH
(i found it funny more then anything)
Ikr
lol, I’m so happy to have been brought into this group. It is going to be hilarious to see what shacks response is to this.
haha, free memes from iron hammer lol
Yeah, I kinda do want to go to the moon, but it’s near suicide rn
Alright!
Formations.
Who wants to be the lead pilot for the formation (you will be shot at).
I could, I do have stealth, but that might be more useful for performing flanking shenanigans
Yeah, that’s the awkward thing, we could ofc try giving the frontal VTOL smokes
-# If we can refill it
Smokes only helps for dismount, not for ground-to-air AA fire.
You can.
Oh… rip
Can you not just use your carried supply to replenish your own smoke?
I assume yes while landed.
That would seem most likely
Can VTOL’s move injured infantry to low or high orbit so they can heal up in a med bay?
Or do we just have to use medics?
VTOLs can carry injured infantry units to an orbital with a med bay or Medic for them to be healed, yes.
Sortie - Temporary allow Aerospace assets to assist another task force or battlegroup inside their movement range without having to move the taskforce from its currently location on the strategic map. For every 10 assets or less it costs 1 Large Supply per round. A taskforce can only have 1 sortie at a time. If the sortie is still operating at the point their large supply used runs out, they are considered MIA having run out of fuel. Sorties can’t land a airfields, and must return home to rearm and refuel. Note: You can’t make an all aerospace taskforce. TAC-Coms have a full understanding of this sorties objective before sending it to the GM.
So the way I'm reading this, we can't really split anyway. It's either the entire battlegroup or nothing
Hopefully one of the logistics focused BGs will be working on setting up Field Hospitals
We got medics, we'll be fine
Air ambulances and ground ambulances make the healing output go nuts be increasing how much they can move around
We can.
One BG as the ground units.
One BG as the aerial units + a little bit of support. As long as this BG stays together and moves as a cohesive unit, there is no separation, and therefore it is not a sortie, and free.
Shack himself encouraged smaller specialized BGs that worked well with each other.
Sorry if overstepping (especially if I'm wrong), but Sortie is a task force order. The aerial units would need to be part of a task force to sortie.
For example, something like this.
(Name is a placeholder)
(I'm playing around on my own copy of the Logistics Hub and making it pretty... or an admin nightmare, could go either way).
Nope, if ya been focused on chat Shack said it is only aerial assets
-# Any type of company (whatever we are using as a general term) can sortie as long as the units are all aircraft
But if the entire Aerial BG moves together, they aren't seperate - therefore, not a sortie, and doesn't cost any LS.
Yes, this is rules-lawyering, but both Shack and Dresden have made statements that seem to indicate that they don't think this is a major loophole.
EverClear, I know you’re trying to give the explanation of what dividing does, but they don’t realise the rule has been changed to just aerospace assets, instead of specifically task forces
If I recall correctly that is
I don’t think they are denying the legality of 2 units moving as one with the one which has all the storage capacity transporting the other
Okay, fair enough then shack may need to update the wording of the sortie order of the strategic layer document since it refers to task forces such as "A Taskforce can have 1 Sortie at a time."
Oh it was updated! Okay good. My info is up to date now
Yeah... rules need clarifications.
It was only a technical confusing part as I think Shack assumed no BGs would be taking aerospace units heavily
I mean it as Battlegroups such as Flying Shovels, Venator and maybe a few (or one) other contain fighters and possibly bomber
-# I truly don’t think Shack intended for people to utilise a unit which requires an airfield or some landing bay to resupply as a unit for ground troops
Pretty sure Helios ain’t us
Was just a stand-in name that I was using while playing around with in a copy of the doc (data validation needed a name for it to work).
No Split, still discussing
Trackin
I know going out of atmosphere takes 2.5 speed each time but does it take another 2.5 speed to go into high orbit too?
All the ground units, plus half the engineers/medics, and the SF pair in one group
Everyone else in the other
Out of atmosphere is high orbit
Each strategic node has a ground and atmosphere/"low orbit" tactical map layer, and a "high orbit"/space layer
I'd be inclined to split the engineers with the VTOLs and the medics with the ground forces.
Could do that too
My main thought behind splitting both;
Air medivac and engineers for the MBTs
If we're QRFing and only splitting circumstantially, then the inf are likely to be supporting another BG that has it's own engineers, right?
Leaving ATMO is going to high orbit.
Tac-com thought if you split VTOLs in one pair and ground units in the other, if you have VTOL from BG1 loading units from BG2, it might be a hassle to track on both maps maybe ?
Like Tac-com BG1 having to show that "yes, that unit from BG2 entered" and Tac-com from BG2 having to show that "yes, that unit entered a unit from BG1, that VTOL"
Spitballing while I think about it, the only relevant side I approach is tac-com for me xD
We were planning on being a single BG, that doesn't make much of a difference.
This would have had to be tracked anyways.
The only extra work is if we end up needing to split up.
(Shack would probably appreciate it if we just submitted a massed TACCOM map for 2 BGs rather than 2 seperate ones showing the near exact same thing).
Sorry forgot which chat I was in
Air medevac and engineers splitting off with a contigent allows us to respond to calls in separate parts of the AO, and it allows us to fill a niche of "Call us to patch you and your vehicles up!"
All of these VTOLs carrying supply makes it to where we can repair or heal so much more before we have to go resupply.
Protection is one of our objectives, so... we might have to do EVAC objectives as needed.
And VTOLs can independently resupply now whenever we are low on supplies - we can still commit to the ground, but can resupply without retreating.
Current BG Logo: #1382040199797801031 message
Motto Suggestions:
"Ab Astris", "From the stars"
...Rescue: "Ab Astris, eripe"
...War: "Ab Astris, bellum"
... Peace: "Ab Astris, Pax"
... Salvation: "Ab astris, salum"
"Benedicti Tempestate" - Storm Blessed
"A tempestas, Salus" - From the Storm, Salvation
"Tempestas Salutis" - 'Storm of Salvation'
"Infernus e caelis" - Hell from the Heavens
"Superius, Salus" - From Above, Salvation
"Dei Voluntate Cadunt" - By god's will, they fall
"Ex coelis" - 'from the sky/heavens', Canadian Airborne
"Regis Caeli" - Kings of the sky
"Ride the Lightning"
"Lightning Strikes Twice"
"Who Dares, Wins" - British SAS
"In For Some Chop."
"Journey Before Destination"
D: You forgot "In For Some Chop"
How about "Infernus e caelis" - Hell from the Heavens
Looks like we just gained a new medic
Yep! And you're currently slotted to carry them
One more, "Valhalla shall stand" sorry couldn't stop thinking of the Thor Gunship
Not quite sure what you mean by the motto?
Valhalla as in the where the warriors that are worthy reside
@exotic lion I see you signed up on our doc! Welcome aboard
Welcome to the madhouse.
It would mean Warriors of Valhalla will stand and fight
Welcome to Certain Death
Hm... might need to reword it a bit, then.
It was just a Quote i took from a Video Game Unit from RA2 Mental Omega
That’s how I noticed, hey I got passengers now xD
I like 'A tempestas...'
i still like the whole tv add "or your money back"
"Tempestas Salutis" - rough translation is 'Storm of Salvation'
"FAST MEDICAL SERVICES OR YOUR MONEY BACK GUARANTEED!!!"
XD
Medical? We barely have enough medics for our own company, where are we getting these other medics???
...... We stole them
Just like how we stole most of the VTOLs
"Code 3 or it's Free!"
Yeah… I don’t think we’re getting many handouts if we’ve robbed our own company
-# of aerospace assets
Oh, 100%.
Only BG4 and BG10 have figured out their logi issues.
BG1 is currently trying to.
So… if the enemy has no AA are all our VTOLs becoming CAS?
That's being optimistic xD
Yes
Optimistic, but yes.
Oh yeah… I ain’t really our optimist
I mean, I'm the one expecting to die, so...
Ngl I love our pie chart
We are all expecting to die
You can die after we secure the Starport! No dying before then!
I said We are expecting to Die, I never said when
Also, Has anyone talked with B2 or B3 in going together in the fast rounds?
We are taking a more careful approach, we need to keep our combat effectiveness up for ziyal.
also we have more valuable cargo.
Do you mean TFs 2/3?
Hey guys what's your plan for this campaign?
VTOLs... lots of VTOLs
Your going in like the main fighting force right?
Do you possibly have any use for a HAT?
Specifically, all the VTOLs of Armco
We're supposed to be airfield independent
And we're not really the main fighting force, we're more a vanguard/QRF
BG 6 here, we've got good logi!
-# just not enough engineers
Someone here was trying to pictorise HVTOL but I losted at stream. This is first proposal I send to Shack for such. He did not accepted as to big mini and finally we ripped pasangers compartment from regular VTOL to put carring equipment to do HVTOL.
This MBT looks like a merkava 👀
Keep in mind it can only carry one vehicle, and it would be carrying a box if it was carrying infantry, it’s pretty much this https://static.wikia.nocookie.net/swse/images/c/c7/LAATc_Gunship.jpg/revision/latest?cb=20190701190427
Minus the guns
so this then
(tried removing the guns)
Shalom and good day, all!
HVTOLs have D2 nose guns in V5. It was in V1-3 that they were unarmed.
Just a reminder, @heady plaza that https://discord.com/channels/222052888531173386/1382781756989767692 is for TAC-COMs only
so it does
As orders start being submitted in the upcoming weeks/rounds it'll be more important to keep that channel exclusive for TAC-COMs to enable clear communication.
You've been great as a liaison and recruiter for us, though!
Oops- I forgot which channel I was looking at when I sent that message. Sorry!
Just curious are we technically still recruiting people or are we chill?
still looking for one more engineer and infantry unit. Otherwise it looks like we are pretty chill
Infantry unit here, how do I sign up?
Check pins, there's a link. Put Your name under a VTOL.
Have you activated your unit in SAM yet?
Should be good.
So… we should have 2 spare VTOLs if we only get 1 more engi then?
-# 3 engi would be nice, but I dunno if we’d ever get a third
Correct
And yes, Ski, you're all signed up and good to go. Welcome aboard!
-# sorry, Iron Hammer...
Okay just curious if stuff goes bad would we risk execution for… advancing backwards?
-# ||I know we don’t execute people, but worth asking||
We have to agree as a BG to withdraw.
So if you disappear first, you'll be labeled MIA.
That’s fine
Also I kinda meant on the map tbh, not on the tac-map
(local map not big one)
Local is tac, system is strat.
Oh
idk how he sees Venator as non-existing
I mean, Venator could split up into smaller BGs for mobility... the LMs and a few support vehicles as scout, remaining armor as the hammer anvil.
You guys aren't armor this time around, I thought?
I think you mean anvil? Hammer + Anvil, the slower moving heavy armor is the anvil. The hammer is the fast movers
...true
not like we were the first time 🤣
Blame Prometheus
@vast lodge you have our Spec Ops infantry don't you, I've just recived a message that could give us an oportunity to get some extra rec and intel
it could be risky though as we would be going in alone
I’m the person that orbital dropped as sf in Dres campaign so I’m ready to do questionable things that carry high risk
DM and I'll fill you in with all the info?
Am awake, did I miss Drop Day? =v=
Not yet
Already have signed a Waver and getting hazard pay what could possibly go wrong
Nah. Just Shack officially declaring Flight Decks can carry double and our Spec Ops/Special Forces pair getting a scouting opportunity
I saw I got a ping from meta-comm, but I can't find what it was...
Oh it’s the newsletters
yeah, red press is back
Newsletters?
Check OneUnion Publishing's bookcaseRed Press. Find 7 flipbooks of OneUnion Publishing, Issue #1 - Get Ready For Lussan, Issue #2 - Boots On The Ground, Issue #3 - Contact!. Like OneUnion Publishing's bookcase? Contact OneUnion Publishing on AnyFlip.
That’s the ping
I like the new way they've made it with the page turning
Also Shack is here about what Finley discussed I guess
:o Huh
I know a lil, so I’ll let our great commander tell us the news
@vast lodge @feral yoke Please sign this hazard pay statement that your Merc Companies understand the risks of this operation. That support wont be arriving for a number of days as yet undetermined time and location.
Your objective -
Gather as much intel as you can about the situation around this world. Make contact with the locals if possible and locate any useful tactical information for our landing and orbital forces. Also please note your units Callsign, gear and equipment you'll be taking.
If your unit is lost your pay will be sent to your company after the fact.
A 2nd waver has been signed because apparently the first waver doesn’t going to this level of risk
Shack a question though, if they survive the operation, would they be rejoining Storm Blessed, or are they becoming an independent party?
Callsign: Saber
Unit: SpecOpsVTOL with D4 gun pods upgrade
Unit Callsign: Aurora
Unit Type: Special Forces
Equipment: Silent Weapons
Would you allow a small EVAC team to go on standby, should they have to bug out?
I believe the plan is to link back up with Storm and continue on the mission as normal
Thanks Finley for the info
if we life we rejoin
Oh my, special ops 👀
It'll be fine, I'm sure
Finley please live
I won't make promises I know I can't keep for sure but we'll be careful and try our best to stay alive
if anything I'm due to take a few risks and potential damage given my lack of any damage in past campaigns

love to see you guys get to do your special forces stuff
if you have much control over where you're going: find the star port in Elim, if we know where to drop it'll be much easier to plan
As said by our personal captain (not real) of the BG
x3
@feral yoke @vast lodge We're sending a shuttle from the endurance with a Gate Capable / Data-Pod launcher. Since we can't really use comms while traveling in Alt-Space. When your ready upload all data you have gathered into the pod and fire it generally towards the gate. Its incredibly fast so don't worry about range from gate. Just point and shoot. It will activate the gate and travel through. We have a set meet point with it in Alt-Space before the fleets arrival. Good Luck
Godspeed
Godspeed, SF!
:D Good luck Spec Ops! Do we know when the Spec Ops are departing?
About… now?
They already left, you just didnt see them
Oh... Well, good luck! :D Don't die!
honestly this is so valuable, they can also let us know if there are aerospace units about
Tbh that’s true…
Provided they don't get shot down by it, but I'm sure they're prepared for that. =v=
just hope the aerospace units don't shoot us
no way shack would give you the option to go on a special recon mission, only for him to place a bunch of enemies you can't find in your way
Tig are we sticking to the last agenda of waiting turns for TF 2 or 3?
Or are we now possibly able to commit to a hail mary so we can meet up with the SpecOps people earlier?
(maybe another poll, form someone who knows how to do the code)
I'm very much for changing it if we see little resistance.
The biggest hurdle for going alone was not knowing the level of resistance at each stage
if we know the gate and nav point 1 are empty (for now) I feel pretty good going in unescorted
And now due to our… assets jumping ahead on a paid scouting mission, it kinda makes it safer
we're also getting intel for elim, we could just quickly capture it and go to another map (if it's just lightly defended
On another note I would love to finish off some worldbattlegroup building. Let's decide on a motto.
#1382040199797801031 message
There's a bunch of options here, every choice needs a champion for it. If you like one of those (or any other for that matter) toss it into the ring, write a bit why you like it so much and I'll make a poll for everyone to vote on.
A lot of latin options...
Just curious, what date do we need to announce our final decision for?
I personally want a latin one
At <t:1750017600:R> I'll create the poll. It will last for 24hrs, it will be multiple choice (choose all you're okay with). The one with most votes will become our motto.
It does not need to be latin, to be clear. Some of us just liked it.
I meant… for the turn 1
Whatever it says for your time zone in #campaign-information
My timezone is right at 00:00 so I'm not sure when it is for everyone. But since it's starting on a monday, I'm assuming by next sunday I'll need orders
That’s 11pm for me
Pretty much a week from today plus 3 and a half hours orders are due
1:36 rn
Should I put on my salesperson hat for the mottos I suggested?
"Superius, salus" sounds great to me
I'll go with the classic: Benedicti Tempestate
just out name as a calling in latin
I liek these. =v=
-"Benedicti Tempestate" - Storm Blessed
-"A tempestas, Salus" - From the Storm, Salvation
-"Tempestas Salutis" - 'Storm of Salvation'
-"Ride the Lightning"
-"Lightning Strikes Twice"
-"In For Some Chop."
gotta pick one to champion enni
I'm a big fan of the "Salvation" ones as well.
When we talk about being QRF, I tend to think of the scene from Lord of the Rings. "At dawn, look to the east".
I dunno. Makes me think of that.
Oh, I thought you said any of the above. =v=
In your last hour, look to the sky
Oh, that's good too...
"From the skies, salvation" and whatever the Latin translation is
E caelo salus.
or
Salus descendit e caelo
Im still partial to the Latin phrases, but "911 Never Looked so Good" popped into my head and made me giggle, so there's that
I feel like I like this quote itself the most. :O
So everything is kicking off next Saturday, right?
yes
if we get clear skies we'll likely go straight into Elim as fast as we can and secure the port. everyone will need to find the VTOL buddy and decide where they're landing.
Alright, just so we have this cleared up soon enough. I have an open VTOL, who needs a ride?
Nalros you're buddied up with @upper depot right now
:O
Wait, we already have buddies???
I think it’s what the list implies
The sign up document is formatted in such a way that everyone has a ride
I haven’t looked at the list in a hot minute
https://docs.google.com/spreadsheets/d/12U1MGIujK0DOrQDiLpHOYyus9aocOr8IkkKFy8wbXlM/edit?gid=0#gid=0 check the list. if you're a VTOL check who's below you. if you're not, look who's above you
I’m with callsign “plasma”
:O I'm riding with Vtolf
Ello!
question about the mbt's. when we drop is the plan to put the tanks up front to soak damage or in back so we don't loose our armor pen?
Hey, just learned that I’m your VTOL. Don’t worry, my Pilot license expired years ago, and I failed my last test. So you’re in good hands.
First of all it's completely up to everyone to declare their own orders
we can have an overall plan and ideas that could work well, but I'm not deciding movements for 30 people
Thats fair
based on previous discussions we considered having the MBTs in the second row, where they're a bit safer
@full lagoon are you ready to hit the snow in a week, shoot some flying clankers, secure the starport, and rescue some adorable otter-lemur engineers?
Prior to the Orders being due, and the moment we have our intel. Can we have a recap of the plan?
Technically speaking, Infantry can recover and heal faster than armor. So the tanks shouldn't be at the head.
So not tip of the spear but not back line either
100%. I'll send out a ping as soon as we know the final situation and our general plan
Perfect.
Basically as long as there's a layer of Infantry in front of the Armor, that's probably the best we'll figure out until we see what it is we're exactly up against.
Like Foxhole, you want infantry in front of tanks xD
Correct. Also, infantry are range 1 whereas MBTs are range 2, so they should be in front anyways
Aswell, if we are in desperate need, it’s not like we are in an open field, the Infantry can hide in the city.
No bloody clue. The tanks been fueled, oiled and the gunner has promised me they know what leading the target means 😉
They always say that. Somehow still end up missing
Well... not directly in front of the tanks.
Just dont ask what im using as motivation 😉
Getting to blast bots is a motivation in and of itself
And you're bringing your Quad AA turret, yes?
Remember the infantry should dig in
You need more motivation beyond money and not dying?
Probably gonna be garrisoning structures for Urban Fighting
I wonder... do the bots use Flamethrowers?
You gotta enjoy your job!
Enjoyment dosent pay back the mob debt
Good to know, I don't mind hot landings either so it should be fun if we land right on top of another enemy infantry or something
You're in debt to the mob? Aren't you like, mercenaries? Wouldn't they like, not want to mess with mercenaries?
You're underestimating interstellar mobs.
I'm only familiar with planetside mobs. =v=
concern
They can hold your family hostage just the same
I became a mercenary because of my debt to the mob
Godspeed.
I don’t owe anyone anything, I’m here as it’s better than elsewhere
More in the 2nd row so far. We want to ensure we remain combat effective, and I'm of the opinion that 1 MBT is worth more than 1 INF.
Callous, yes. But practical. We only have 1 MBT, after all.
2 technically, but the 2nd is a 4d 1ap
That does bring up a question, if we loose an hvtol, do we prioritize the AA mbt or the proper tank?
This implies that the gunner previously didn't know how to lead a target.
Considering it was AA, thats... concerning-
Yes. If its one tank and not a platoon/company i guess ill bring it. Although ill be going super heavy if i can next time i deploy.
Well be glad, I have had some experience repairing vehicles, just not tanks
If we lose an HVTOL, we royally fucked up-
... At that point... IMO we prioritize the AA-MBT. It costs more Rec, and is harder to replace. (Also, its basically our only AA capability)
Does the Confidence and some LVs (maybe a mech) count as valid experience?
Fair enough, good to know my reckless crew is important lol
They were used to using a 125mm anti tank cannon before the tank got refit. But they started life as an aa gunner
I'll advocate for:
"Ex Coelis" - I'm a Canadian, of course I have to advocate for a Canadian motto /jk
"Ab stris, salum" - Salvation comes in many forms, and what salvation for one may be the damnation of another.
"Lightning Strikes Twice" - Emphasizes our speed, and our improbable engagements that we will hopefully survive.
"Tempestas Salutis" - not a direct translation of our BG name, but very close. Also, we are implied to be an unstoppable force of nature.
Finally managed to squeeze into one of these flight suits
Wait, we are supposed to wear flight suits???
"Journey Before Destination"
(I know I'm an outsider but gotta go with your name's theme lol)
Your safety is your own perogetive
X3
The name is just a reference 😉 not a direct representation
-# don't spoil the last book please, haven't read it yet
Nah, we don't need flight suits
-# No worries I won't
Considering we might be one of the few units that respond to the space stations because no one else can fucking get there-
Yeah, I would put on space suits/flight suits.
@feral yoke You too, don't want a depressurization incident while in deep-space.
Flight suits are so overrated,
All my units are in rp having extra thick armour so they don’t look like robots (even though one isn’t and still has a horn sticking out their fucking helmet)
Never thought I'd ever have to advocate for flight suits when flying through empty space
I mean, if I get shot down, I would prefer to die before realizing that I’m stranded in space. Am I wrong?
Those suits got a beacon on it! You can get rescued!
Unless if they changed it, we pretty much die the moment our craft blowup xD
We live and die in our vehicles
I mean my life savings went into that craft. So yeah.
Made with AI, but thought it was cool
Poke
Are you still going to create the poll, or?
#1382040199797801031 message
Hey guys heard you needed an engie , just need to know what the goal of your battlegroup is
#1382045293591134218 message
:D We're QRF/Air Assault. Basically, everyone gets hauled to where-ever needs help via VTOLs. Gonna be the first Battlegroup on-planet is the plan right now.
We are pretty much looking for another engineer to help conduct field repairs on our VTOLS/tanks
Only heads up, we had to sign a waiver for our untimely demise
As… if you can’t tell, if a VTOL containing a unit explodes, they also die
Yep had a lot of that during c3
#1382040199797801031 message
We are trying to mitigate risk by getting an Orbital Escort. We have it already.
But we also just have a stealth VTOL/SF team doing a stealth recon, so if the area is cleared, I think we are going straight for the Spaceport
*if. We don't know how many enemies will be present.
I think I'll probably end up joining you guys, y'all have any use for an anti inf minefield?
Yup. one more medic/inf slot, iirc.
I think we were going to keep two VTOLs open for the eventual casualties of VTOLs
Ah. I'll close recruitment, then.
we got out additional medic i think
yeah 3 medics is enough tail for our tooth
actually, if soviet joins
we could keep 2 empty or 1
Can we go ahead and register you or are you still shopping around?
Y'all can register me

I'll close signup for now.
If we get more interest, we can reopen discussion on that.
👍
Ah this brings back memories from blackout during c3
oops forgot to set allow multiple answers
Just curious, could you add english translations next to the latin?
-# My puny brain cannot translate latin
tbh: either look them up, or just vote for one you understand 😉
-# also i didn't copy their translations, I don't want to look them all up
Well I guess I gotta roleplay being a Roman Catholic and pick latin bc it sounds cool
(medieval reference tbh)
Yeah! Taking the powerplant!
Don't forget getting praised for having such an orderly retreat lol
Redid our formation. #1382040199797801031 message
Opinions?
Ab astris, Salus (From the Skies)
E Caelo Salus (Salvation Skies)
Superius Salus (Safety above)
Infernus e caelis (Hell from above)
Benedicti Tempestate (Storm Blessed)
^^ Latin translations
Big asterix with that since we likely won't be using it to assault Elim, since we're descending from orbit.
We are required to have a formation while in transit between strat points in case of ambush.
oh good catch, forgot about that
There should be one more VTOL+infantry
The 2x AV is also INF.
make sure to mark it
Fixed that on my end.
Update. #1382040199797801031 message
so… I’m guessing VTOLs pick their positions
We have 19 VTOLs+HVTOLs
or are we rolling dice
You have 18 in the formation
First is picking who's willing to be the two empties on the tip of the sphere.
Quick reminder for everyone the discord column on the sheet is for you discord ID-name, not your screen name
... crap, I'm missing an INF. ONE MOMENT-
There ought to be 9 VTOLs with infantry (including the Hotel-AV and smoke)
Just a note, my name is literally just a shortened version of my discord user
don't know why mine didn't ping
Update.
May shift one of the Empty VTOLs? Not sure. yet.
If your name is in blue you're good, if it's white I need to double dcheck it
it does, it's the most common issue so far
ok, fixed that one
On it
Just saying what you have typed only shows my user
Do you need me to add OCdt to the start?
if you wanna work bottom to top, i'm going top to bottom
I don't see my name anywhere on that in blue or white
"artisticgrasshopper" should be correct.
you were the test checkmark 😛
Yes, that’s my actual user
you're on the list
Yeah, that's what they want.
let me update mine on the doc real quick
EverClear I don’t type it as it’s too bloody long
ArtisticGrass is shorter and only has 1 response, but fineee
(apparently discord cares about capitalization)
@ mathezgreg @ sorrowxd_ @ autiepup @ lupus0000 @ icebot1 @ drakonex @ daparrot @ parmemnon @ artisticgrasshopper @ wesmas @ generaltyler1 @ undeaddragon @ pandaperson05 @ eggbruv
Uhm you are not considering sending that massive ping message right?
Automod doesn't like it that much
Yeah… as discovered by S.A.M
Looks good now
I am planning to do it for major announcements. Like when we've decided on a major plan and it's time to submit orders
Funny prank:
convert an l to an I
-# Don’t do it literally
I'll just see it as white and recheck the name...
Just be careful. Already happened more than once that people got into a time out when they send a message with to many pings 😅
I know it won’t work, but it’s amusing
Inquire about auto-mod, there's probably a limit to max number of pings a message can have.
Yeah, that's gonna be too many pings for auto mod
I mean… you could always get 2-4 people to ping everyone in a split action
or is that also too much
Nope. Someone in a different BG found out the hard way.
Unless we start getting roles for our respective battlegroup/Taskforce
wdym the hard way? they got a timeout?
and ping the roles
Too much work, unless they get a react bot?
Yeah there's way more people in that chat than are in the actual BG. which makes sense but...
#1382040199797801031 message
everyone remember to vote! Let your voice be heard
anyone got the signup sheet so I can input my unit
Under pins. :O
We already signed you up 🙂
Oh nice
God I cannot wait for this campaign
Alright I'm bringing up the rear then
Let's hope we don't all get shot out of the sky immediately

:D Am ready. Oh, I'm on the front row too
I just threw them up as I found the names. If you can find someone to switch with let me know and I'll do so
Nah, I'll stay up front. =v=
We just need to hope we don't get any enemy fighters in our backline xD
Start ramming the vtol screen into the fighters at that point
Or else everyone goes down
Don't worry, I flew through rad storms on a tectonically unstable moon. Bots ain't got nothing on that
Well, they probably have air-to-air fighters or Anti-Air guns...
I am also sad I missed out on championing my favorite motto
Giving me flashbacks to the HAT's getting shotdown over titan
That's been brought up quite a few times. =v= Still is, everytime people mention Storm Blessed or our plan. =v="
@cunning aurora don't forget we need to make sure we use the VTOL w/Gun Pods model for Egg
updated. But it's like 4 pixel difference
If "In your last hour, look to the skies" wins, I'd suggest shortening the unit patch to say "Look to the Skies".
If PU or Egg want to swap out, I'm willing to take point.
Egg does have a d4 weapon on him compared to most VTOLs d2 in our fleet xD
#1382040199797801031 message Once again a reminder to vote!
Can members outside of Storm Blessed vote ?
Do we know if we have any orbital support at all?
Or are we uncovered for the whole campaign
Yeah the vtols should be good I hope
Rather we are getting shot down in seconds. Or we are going to be a legendary force
No.
Good to know, haven't voted.
We do not have any Orbitals embedded. That doesn't mean we'll never have Orbital support because they could be at the same strategic location as us.
For the first 2 Turns, yes.
After that... well we'll have to file a fire support request and pray-
If you want to just see the results you can vote for all of them; won't change the outcome
Ideally, we'll have one of the Task Forces covering us for Entry into Elim. After that, it's anyone's guess, nobody's got a plan Post-Elim.
There's a "show results" button.
@real crest
There's a button for that too on discord, just wondering if I could chime in or not, worth a shot.
Nevermind then
Looks like you gave Avian and me D4 Gun Pods 😅
...
goddamit
fixed on my end
Updated all the gun pods
Which I guess the SF VTOL will do it’s own thing when they fall back into our formation? XD
If we live
They can run off much easier than we can. Units have to get much closer to them to detect them, after all.
Do we have a regrouping area in case the formation needs to scatter?
... we can't scatter with the coherency rules.
so scattering would happen on the same tactical map. if we need to regroup on map I'll designate a grouping zone
Oh shoot I forgot about all the new rule update mutsa missed the coherency one
I think it'd be great to set a few "safe" points for the VTOLs to go if they dont have any work.
Not that I anticipate that, but still
https://tenor.com/view/halo-wars-unsc-halo-wars-pelican-gif-26924723 May we all get to do this xD
How’s it going folks?
Pretty well. We have our initial formation, our Spec Ops/Special Forces pair is going to be scouting, and we have a couple of plans for advancing to Elim City.
is the only difference with Egg's D4 is an extra barrel on the nose? XD
No, it's actually two little barrels on the wings
In between the engines and the fuselage
All VTOLs have the nose gun
ah I see the barrels on the wings now, but I see two barrels on Egg's nose as well xD
True. Hmm... 🤔
If I want to do small bits of RP, should that be in here?
You could do small bits here. And you certainly will be able to do RP in your orders. That's generally the best place to do RP
Also putting RP/lore in your dossier is good
Hows it shaping up so far?
With regards to?
Just in general I guess
I think we are waiting for intel from our spec ops VTOL at the moment
Looks like everything is going well so far, just waiting to see how the Spec ops team goes/sees for our course of action
Once we get a report, I assume we'll revise our plans
Yeah wouldn't be very good to find out our landing zone is packed with AA
I mean, we can still land through a considerable amount of AA...
Just don't really want to.
"Land" is a broad term.
"Controlled landing", however...
Land while alive. Maybe not in one piece, though...
Landing is the Broadest Term you can get in Aviation..... Next to Aircraft..... And Engine
If you don't pull a 9g j hook turn landing are you really landing?
Yes
I’ll take the lead dw 🫡
Just please check on my crew if i go down
how many other people with gun pods do we have?
Not again, not again, not again...
Do I read that right?
@hollow canopy Enni you are my passengers at Vtolf?
If so welcom onboard mate. I am from EU so we might have some delay at coms but you are welcome with any proposals to where drop off or pick you up! Feel free to PM me as well if needed.
Just you and the Spec Ops I believe
This is the formation to get to the Spec Ops. They're already where we're heading
Ohh i see
But they'd likely fly somewhere near the front, since they're less likely to get hit
alr cool! 👍
Shalom and good day, Storm Blessed!
Good day to you too
What do you think our engineering prospects are?
… Alright
Also, looks like "In your last hour, look to the skies" is winning.
(I agree with shortening to "Look to the skies" when needed)
#1382040199797801031 message
3 people for about 22 vehicles… 21 if things go badly, isn’t bad
RP POST-
"Well it has been decided. the commander gave us word that the four of us would be assigned to battle group 3 The storm blessed. seems the old girl's upgrade and my return to AA vehicle's has been decided. got a new aiming system at least and the autocannons have been updated and the ammo stacked. we will be going down soon." Samstar Button wrote in there diary as they sat on top of the track guard of the as yet unnamed tank. It had been Nutcracker but then it had also had a 125mm main cannon on it that was until a round from an enemy gun took the turret and tore it open. Now the freshly repainted and rearmed machine sat, its low body offset by the rounded turret and the quad autocannon arrray making it a monster for all aerial targets and infantry. sadly none of its fellow machines were with it anymore, after the loss of the companies main transport they now had to take jobs as indivisual tanks and work for armco where and when they could.
The tanks commander Shadow Millar strode over and offered up a canteen "Drink, you have not done so in almost two hours and that pad can wait. Drink and piss and shit if needed. we are going to the training suite, i have arranged a simulator for a few hours, a few of the pilots wish to practice there aerial work and having live opponents instead of the pre programmed bots will help as we have no clue what style of bot we are fighting. if they are intelligent then the pilots need all the testing against clever opponents they can" she says as star hands back the canteen and runs off to the toilets "bay 7" Shadow shouts after her and sips the last of the canteen herself.
Ooo Autie :o
We doing RP posts?
(I thought we were gonna wait, but oki)
Are we pining this?
Could do