#Battlegroup 3/13 - The Storm Blessed: Comms
1 messages · Page 3 of 1
also the 2 turn option will allow us to not send down any damaged vtol, only when it's safe to descend
the AA turrets on titan 1 shot the HATs
Hey, I mean we have like 15 VTOLs, so if only 4 of us go down, that’s 11 that will hit the ground
yeah but also 4 units insta dead...
oh, all 15 are hitting the ground, it's just a matter of being in one piece
lol
AA has like a 50% chance of shooting down any given VTOL, it'll be hopefully not too bad.
I hope I come out in one piece
50% is pretty bad odds...
*8
Boots on the ground
Yeah i'm sure they're on the ground.... somewhere
I thought it was 75% hit
makes sense to only count the passengers since the vtols got a chance to not be hit
I mean, if they have 16 AA guns, we're pretty screwed either way
huh? how do you figure?
75% hit, 50% down. Assuming the standard 1d4 damage.
Yeah, we just got to hope that we have more than they do
Didn't we do the math on like, Quad AA Guns?
we have 2 hits. all they can do is damage us
no, damage applies to force strength, only takes out 1 hit
Unless there’s 2 aa guns
they won't target the same VTOL
16 AA guns
Oh? Oops, sorry, used to FS.
okay then
500 AA Guns
Yeah FS is not the same as hits
If they have more than 16 AA guns, we're screwed.
For reference, the Airfield that killed like 17 units on Titan was only what? 6 AA Guns? 7?
vehicles have hits as giving ‘em FS would be stupidly weak
We should be fine, cause HATs can't suffer any hits, right?
Great. They'll damage 7 of the VTOLs. They'll stay landed
HATs are 1 hit 0 armor.
We are 2 hits 1 armor. We'll hopefully be fine.
Ya, so we can get all the ground forces deployed regardless.
ENGI starts repairing the damaged ones.
tbh HATs are basically massive planes
And according to previous ops, "Heavy AA" is around 7 AA units
exactly.
I will, if it’s not like half our unit count
Since… I dunno if I can repair 8 vehicles solo
500 wrenches
True
Wait. It only shows repairing as an action, not a primary action.
Do that funneh Tech Priest thing where they build themselves more arms, so you can do more repairs faster
Oh it probably will be if it's heavy AA.
Let's say 3 damaged by 4 guns for a moderate estimate.
means you can repair 2 per turn
If they land on the same spot. Which they won't be.
then I remembered AA has AP 1
They'll probably be all clustered together.
Yeah I can, but then I gotta collect supplies as well
They only need to be in range of you
So it’s basically I can repair fully for 2 turns
It what
... now I'm questioning how I didn't die in the training campaign.
If we are basing the robots off the Automatons from Helldivers 2, their AA batteries are 3 per
then resupply and repair once
every single (normal) VTOL you're repairing can replenish your supply
My unit also is mostly robots… so please do watch who you attack
Man, I wish I got some training. =v=
Don’t I need to grab it or do they replenish it for me?
-# smaller campaigns don’t really use these functions
@little grail You want to leave us? 😢
-# Just joking, if you want to roleplay as the red cross you go!
D: My health insurance!
It's just an idea lmao, just seeing if there's interest
I'm more than happy to be your flight medic
Worse comes to worse, we could improvise Evacuations in this Battlegroup, we certainly have the VTOLs to do it
We sure do
These no rules against TACCOMing a group you aren't part of, it's just really awkward because you have to read 2 maps.
I don't understand what you're saying. I see this as an unforgivable betrayal
-# /s
I'll only let Omniade heal me 😤
lmao
x3
You should allow IFV but disallow Mechs - better transport.
Ah crap, didn't think about mech
can't find a good medic these days
IFVs (which are more APCs) are great Medevac vehicles
I think you say which supplies your using
Also, what air ambulance - half the VTOLs in the fleet are tied up here already.
VTOLs will say they're giving you their supply afterwards.
So maybe the VTOL Distribution is a bit skewed this campaign, that's fine though!
That's what I was kind of thinking lmao
That's like saying MBT distribution is skewed.
Tig wouldn’t their supply max me out?
Mayyyybe we consider sharing the VTOL's and pivot to some HAT's?
If them supplying me 1 maxes me out, when I am using my last 2 supplies they should resupply
then just one gives you their 2 supply
or if it’s 1:1 then that also works
True
not feasable with our long term goals of being a QRF
HATs are no good
Was just a thought lmao
Ya, the VTOLs are like, our hard cap basically. =v=
HATs would just be parajumpers then bye have a nice day
problem is they have to stick with us
HATs require Airfield. A core tenant of the BG is Airfield independance
Now that I think about it, we may have to assist the other Defensive-focused Battlegroups like Shovels and Dwarf Fortress if the Points of Interest they want to fortify already have hostiles...
After landing and getting ARMCO off the Starport, that is
Our first objective in that case would be airfield/starport seizure
that is pretty much our overall MO anywys
as a QRF it's our job to plug the gaps that inevitably arise
I mean, I do have a thought. What if we organized our VTOLS after landing, and have ones that are strictly sticking with our main group, and the rest could support other groups as needed?
we've got too few VTOLs for that (suprisingly)
we're already a bit effed if one VTOL gets shoot down without it's inf onboard as now those guys are kinda stranded
share it anyways a bad idea is still an idea that could merit changing our current plan
not saying your idea is bad before it gets shared
I had the thought, if the situation arises where we need more supplies we just unload a few to go and gather more from the ships and then regroups with our BG
The good news is that we're incredibly fast as a heliborne unit
The bad news is that we're so fast we're gonna beat everyone there
nah, we're giving supplies not taking
Then we'll be back to needing an Airfield/Spaceport, which is what got us into this mess.
It's unlikely we'd need to get more supplies, unless we either lose a handful somehow or more likely, another nearby Battlegroup ate a bunch of them.
And I guess the big issue is we don't have spare VTOLs, every VTOL has a unit they're responsible for moving and since we're a reactionary force, we have to be ready to redeploy at any time.
That's also a thing.
And we don't even use that many supplies. Only the Engineers and Medics in our Battlegroup use supplies. (I'm not sure if the Armor does)
Good news: we'll probably be the first on the ground!
Bad news: we'll probably be the pathfinder team for the rest of the force.
Worse news: we have crap Intel and minimal support.
Even worse news: We have no real support assets
Armor does not, thankfully.
Ya, so, I can see the Engineer gobbling up supplies, but even than, we'd have 26 of it and Engineers carry 4 I think.
yeah i think us acting as a QRF also can help us supply other units, as their engies can build fortifications while our mainly inf forces can dig in for a bit and leave
Correct. We have 30 SS + 2SS equivalent for medics.
Tbh I’m only gonna gobble supply if we keep getting shot by AA
Since its a 1:1 ratio with repairs
Ya, we might help supply whoever we're reinforcing later on, by virtue of having too much supply and VTOLs willing to help. (At that point, we would need to consider a resupply, but given how our Task Forces are right now, I don't think we even have something to resupply the VTOLs with)
I mean, if we only have one or two medics, could always fill VTOLs with multiple units as casualties mount xD
I think I saw something somewhere that you couldn't merge squads into one vehicle, IE: You couldn't cram 2 Infantry Squads into a VTOL that only fits one, even if the FS fits.
That would be odd, since I would think if there was two infantry squads at 3 FS each, they should be able to fit on one VTOL
Maybe, I'm not sure. =v= I certainly didn't understand it at the time.
certainly you can't split one group into two transports
Oh, maybe that was it
The limit is fs so you could fit 2 power armour in a vtol
:D Then it works out. I mean, not well for me, because I'm Infantry and that implies my unit is wounded, but ya :D
Oh, really? 😊 hopeful
Eh? I thought we could, that's how we did some transport during Training.
:O Well, I didn't do any training!
We've barely unlocked tech; breathing.
Training? That’s so overrated, I had to get my training repairing the Confidence while we were battered by missiles from angry salvagers, truly the most dangerous force in the world
BG Dwarf Fortress Flying Shovels is planning on setting up an Airfield, so there is that
Eh, if we're in the area, maybe, but these supplies are for us first. (Mainly because we don't have a way to get more supplies for the VTOLs yet)
But if we're in the area and they need some, we'll sort out how much we can spare.
I was noting the Flying Shovels and Airfields because if there's a supplied airfield, we can land there to restock.
We have so many supplies, I'd honestly be happy for someone to take them off our hands.😅
Oh, true, Airfields use like, Large Supply and vomit out unlimited Small Supply during that, right?
everyone talking about casualties like the pay for this mission isnt enough to buy your unit again and then some
You say that now...
assuming we win the war in the first place
fair enough
Supplies are for sharing, change my mind.
Yep, consume 1 Large Supply every two rounds to allow unlimited Medium and Small supply
Morpheus got even the large supply depot so 3 rounds of operation before we need more Large Supply
Ya, we'll see if we end up down there (Ideally, they wouldn't need the help of an Airborne QRF, but that's a bit wishful thinking), we'll probably help fill some logi orders.
Although that also implies we'll be fighting in the area, so... You know
with medium supply (deliverable with HVTOL) and a upgraded engi you can make a FOB, which also provides limitless small supply. But that'd require a combat engi which aren't available most of the time.
I was thinking of buying a unit of Combat Engineers with the Reqs from this campaign...
I'd love to have been a combat engi... But alas I never succesfully entered previous missions...
I thought you were looking at orbital transport?
eh, that's what I'm eyeing regardless
With 5 Reqs? I can afford Crew and Engineers
aight, I'll go captain methinks
I was originally thinking going Medics or Engineers, but got off-put because they were unarmed. (And I didn't start with the Reqs to arm them)
And I dunno about getting a full Orbital and Captain, that seems expensive. And I can more or less get whatever I want by brining a Crew with the upgrades I wanted anyway for cheaper than putting it on my own ship.
Join me, and we can rule the galaxy together!
Let's finish this campaign first before we figure out we're doing for the next.
fair
But I was thinking Crew with Infantry Barracks or maybe the Drop Pods. =v= Or hell, just a Cargo Bay. We seem to be really short on those.
@frank ore Did you see? We got you a Special Force to carry 😄
im an HVTOL how is that going to work?
lol np
Hey tig votes looking in your favour right now don’t wanna get your hopes up
But it is looking like we will punch a hole through the asteroids for you
And a hole through anyone there
Nice. And can we expect a scan on Elim turn 1? It would allow us to properly plan turn 2
I think so let me double check who has it
Awesome. If the fleet can make a hole for us, we can fly straight down to Elim's spaceport.
straight down is relative. i think the current plan would be to go above elim turn 1, send down just the stealth vtol to drop the sf to scout, then send the cavalry turn 2
Perfect.
@cunning aurora ALX has a scanner and intercept turret so I think you can we just gotta figure out what their range is. We’re not sure if it’s tactical or strategic
Scanner System or Directional Sensor Suite?
High orbit is one zone per tactical map right?
sigh damn it One sec
If I understand you correctly: Yes. Every tactical map has 1 high orbit map
Scanner
"Used to scan a target or area and gather information about said target or area.
Can be used from high orbit against ground targets. Range 2 on tactical map, can scan from high orbit to ground. When scanning a specific target declare what information your looking for. If scanning an area, declare the area. Area scans only reveal FOG and hostile locations.
Primary Action: Scan Target"
I'm like 99% sure that's tacitcal scale
Shit so it wouldn’t be until turn two that we could scan unless we burn a large supply to push ourselves to speed two
If we go first, how soon can we get help on the ground?
We're fast and light, but we need some muscle take a defended airfield.
You’re on your own until you take the starport
Unless we get a designated transport task force
The only way the NPC transports can land is with the starport
So the big hurdle right now is orbital transport
Well, for everyone else. That's why we're going in first.
I don't mind waiting a turn for intel/support before we make planetfall.
Well, Victorium can only get us our scan on Turn 2, at which point, we'd be deploying on Turn 3 with everyone else (If the Starport is still functional.)
Is that on the table? I know LS is very limited, but the faster we can get everyone deployed the better. And flying blindly down to the surface feels like a really bad idea.
We could try to get you turn one if we burn a large supply, let me redo the math
Did we confirm that in-game turns are 2/week? Thought that was IRL turns.
The remainder of ARMCO is only deploying if the starports are secure
Battlegroups who don't have Taskforce Transport will only arrive if we have secured a Starport to land the Automated Transport Freighters.
I mean, if we fail to secure the Starport, the entire Ops kinda over, isn't it?
Then we will have to burn our supply to get people down which then means no ammo for anyone
We’re discussing it now we gave ourselves two extra supply we weren’t allowed to touch. We’re talking about dipping into that for this.
Would it be better if we sent in one of the heavier BG's first?
Can't, not until a Task Force is capable of actually transporting them over.
How?! We're the only BG capable of deploying ourselves.
They don't have self-deployment capability.
The only other one that does is the Engineering Corp (Shovels) that is setting up an airfield.
Well shovels can too, but they're not better off than us
Gotcha, was just asking
I guess a better question is if the Elim Starport is already held by friendlies or not? It would make since that's probably where the Last Stand for them would be. If they can hold out until 3 Turns, we'd be free to deploy and act as needed without having to dive onto the Starport
I do like the idea of Victorum getting us turn 1 scans, but I think it might be better for y'all to conserve your Large Supply and clear a path through the and we can hot drop our Spec Ops VTOL and Special Forces turn 1 on one part of Elim City (West Elim?)
Unfortunately, that’s another part of information we don’t have we can hope and I desperately hope Shaq will give us the ability to get a little more Intel
Again, crap intel that is 3 weeks outdated and missing critical information.
we don't even know if ELIM has a starport.
Kinda why we're pressing Victorium, just to get us some intel. Hopefully we do get more and the need to scan isn't required.
Can AA hit high orbit?
Negative
takes a lot more energy to hit something in orbit than something flying low
makes sense
No :/
Debates going back-and-forth we’re trying to figure out if we’re gonna burn the LS
Cheese has a heavy drop pod, I believe
Heavy Drop Pods are only for vehicles though
And PAI
Tig you wanna come make your case?
Sorry just realised how bad that sounds. 😅
Now, the different colors on the planet are each 1 move to cross? Is it 1 move per map line in space? What's the move cost for orbiting or deorbiting?
Orbit-Deorbit should still be normal rules (1/2 of tactical)
Different colors should be 1 movement on strategic
1/2 of tactical means what? 1/2 move?
Yes.
Would you guys be willing to do around two landing or do you really need to do round one?
You mean land after 2? Because we need the intel before we give our orders to land
I think the plan was R2 was ok?
I guess it depends on if we can get a scan from an orbital
So if the earliest you can give us a scan is turn 2. Then the earliest we last will be turn 3
Right so R3 landing which damn that would be rough
exactly, means turn 4 BGs can start to arrive if we completely clear out the space port
I still haven't seen confirmed how many turns a week in-game is.
That... hopefully shouldn't be too bad, I'm okay with that.
If more intel comes in, we can pivot.
Again, we only get to deploy BGs if we secure a starport. Time isn't as relevant.
the question is on the Q&A doc part 2, but no answer rn
The longer we stay in our VTOLs in space the longer the enemy has to kill us while we're undefendedd. Are we sticking with Victorum with this plan?
We would be escorted by TF Victorum until we make landfall.
ok good, still worry about getting shot at but having the big ships will make that less of a worry
I think we can afford to delay, do our information gathering on Turn 2 and then figure it out on Turn 3 for Landings. To be honest, we shouldn't care when the other Battlegroups deploy, just that if they can deploy or not.
Right now the debate at Victorium is if they spend 1 LS to get there end of turn 1, so they can scan the city turn 1 and we can descend turn 2. Otherwise it'll all be pushed back a day.
I don't think the Bots will manage to do too much if we give them a day, mainly early on.
True. They already have 2-3 weeks prep against us...
An extra day isn't going to hurt us. (Hell, we won't even know the difference with how awful our intel is)
Hello
I am newbie looking for a place to help as an artillery unit would someone needing an artillery piece?
being real… we don’t have any HVTOLs
1 day is 1 day. No matter if it's in the beginning or the ending. If the BGs arrive 1 day earlier in Elim it'll be 1 round earlier they can move to Crossroads. 1 turn earlier they can start entrenching. 1 turn earlier they can be agressive.
not in stormblessed, no artillery needed
STORM is airmobile assault - we don't have the ability take Arty with us.
Sorry!
Sorry, Artillery isn't the best fit here. :O Battlegroups Dwarf Fortress, Redwall and I think Ultra are all taking Artillery though! (Among others I may have missed)
Hate to be that voice of opposition, but if the situation is as dire as some believe it is, a day may be what makes or breaks everything. If we spend too long fretting about what the situation will be, we risk losing crucial moments during the planet’s siege
I see don't worry I understand have a smooth land see you on the battlefield guys
Oh boy, I hope our landing goes smoothly...
Mostly as with the time we wait, for all we know Ziyal may be getting overrun (or already lost) which risks us being pushed instantly to the Crossroads and Haydar Village, as well as possibly making the Cell’dar mines practically lost
If Elim's getting attacked, Ziyal's gonna be done by the time we get boots on the ground.
Also… actual question, I see we have 2 mines on the map… as these people relied on thermal power from the planet’s core… Could the mines connect to each other or even cities?
i doubt but it's a possibility
No idea!
We don't even know if they've taken over a city. How the hell would we know....
Uggggh
mines are usually focused on mining, not connecting to places
Fair, but I’m just voicing something I realised
We should stick with the worst possible outcome as our plan then, then change it as intel comes in. (If anything, it'll be a relief if the news is any degree of good)
as it literally says heated and powered by geo-thermal activity from the planet’s core
non-sequiter
Don’t worry, most of us VTOL pilots are young, dumb, and full of surprises. For example the good ole classic barrel roll
Oh… Mal’s not going to enjoy this
Who is Mal?
Ah, lol, I get it. Are you infantry?
No I’m our only engineer unit
So… I guess
-# It depends if ya mean ground units or actual fighting units
that doesn't mean tunnels, that means hot spots. Iceland has a tone of geothermal and you don't see mines connecting their cities
😂 Welp, Talon 1 and you are going to know each other very well I guess.
I think mines means ore, not geothermal.
Well… okay I don’t know geography tbh
But I do hold doubts that the mines lack importance
Either they’re just recourse hubs the bots may use, or could have some hidden boons we don’t know of
-# But that’s a personal theory, though I may be wrong
oh, we reckon they're important alright
The only other importance we may know of currently is that it could have civilians
civvies and bot replication
Good hiding place, off the side so hard to reach, good and bad in our case,
I’m just going to bring it up we could if need join space battles if needed and board every thing that moves
Which considering how few ships we have might be needed
Notably the only ground route to Cell'Dar Mine is through Ziyal, so Storm Blessed may need to head that front.
That's a secondary concern once we have secured a spaceport and gotten some preliminary repairs done.
after Elim of course
Democracy!
Most of the arguments are coming down till we don’t have enough information. People are worried if the campaign goes for too long. We’ll run out of LS.
Legit concer.
Ya... I think we can't really come to a decision until we get more information (Err, if we get more information)
We still have a while so I think we should get some more information
Though if another TF gets running they could escort us instead. 🤔
Just us being told something about Elim would render the decision moot.
Yeah, if we get told they don’t have a star port that makes everyone’s life easier
Well, actually harder, but it makes this one decision easier
Ya...
especially if it's faster
Still, it'll make planning a bit more concrete.
Zero interest in that rn, which is concerning.
Or even hearing that Elim is held by the planetary government would be blessing
Let's come up with a primary plan of execution, and an alternate.
Something we can all agree on.
Well, the primary plan is what we are debating on
That would literally void all fears about lack of entry
Tracking, sorry, trying to catch up
The big issue is do we use one of Victorium's Large Supplies to get us our scan faster? Or do we delay everything by a turn?
The plan is basically decided. It's mostly a debate around if Victorum spends a LS to do it all one turn earlier
I’m going off good night, I’ll be checking in a while, if we reached a consensus
Ya
And like I said, if we get more intel on Elim, we may not even need the scan anyway.
And I guess how much intel can we get form orbit with a scan
or the maybe suicidal option of going in blind 😅
People already made that mistake on Titan, I don't plan on repeating it.
You can’t steal my job
Sorry haven't looked at the chat for a couple of hours, what has been the decisions?
Trying to catch up still, what was the determination on sending Mathez down via SFVTOL
It'll happen at the same time Victorium does their scan, so they'll drop a turn ahead and drop off their SF, which should give us some more vision as well
@cunning aurora @y'all
To summarize; Turn 1 maneuver to West Elim City high orbit and have @feral yoke descend to drop off @vast lodge's Special Forces Aurora would be best for speed+safety.
Hopefully with @shut lodge convincing Victorum to burn a Large Supply and escort us, but at least clearing the way through Field Nav 1.
Thoughts?
That, sounds like our plan, ya... Although both our Battlegroup and Victorium would like more intel to adjust the plan first, but if we don't get any intel, I think that's our game plan.
This is literally already the plan
including the hoping that victorum burns a LS
Hard sell on that one lmao
I'm glad we came up with the same plan though
I wanted it summarized
If we get more ships I think we will be less concerned with burning one extra LS it’s just that for right now one LS is a LOT
Also noting the "turn 1 deploy of SF" regardless of Victorum's presence
Pray more Orbitals show up over the week, I guess. =v="

You might need to fight with the other two Task Forces that also need them... At this rate, I should just get a Captain with this Campaign's Reqs...
Victorum needs them more just because we’re a combat TF
Hopefully the other will be at least somewhat back line
There are two other TFs looking to form, currently
That could stretch the orbitals thin
But oh well, it's midnight here, gn y'all, talk to you tomorrow
Bai bai fren :D
Sounds like a plan. If my pilot @strange sigil is amenable, we can be on alert status for a rescue should our SF team find a problem.
Yep, wouldn't mind lending a hand, I'm an unupgraded vtol so I don't have much to lose lol
Perfect. Just make sure to remind us before the stuff is due next week
Thoughts?
Motto to consider:
Ex cœlis (Latin for 'from the sky')
I can't do concacted letters
Since Southpaw is literally making BG-Pathfinders, we'll let them take the "Always First/First In" motto.
Coelis is an alternate spelling.
Do you feel the latin vibe on this?
Idk i feel like it should be something more modern
This can also be read more arrogantly as "from the heavens".
Eh- we are kinda already with the lightning motif... which makes me think of Zeus and thr Greek gods, and their Roman counterparts.
idk jupiter doesn't have the same vibe as zeus imo
"Same Day Delivery" /jk
Dei Voluntate Cadunt - By god's will, they fall
Traditio Die Eodem - To deliver on the same day
that's not a
🤔
that's a

I don't have :thonk:, sadly.
🩴k
... okay, the reason why I suggested this is because this is an actual motto for some airmobile forces.
Yeah but the whole fun of this is to come up with our own mottos
Otherwise i'll just throw up a sword with wings and we say "who dares wins"
-# please tell me you get the reference
-# that took a bit too long
Who cares [who] wins
i don't know the motto but I know emblems well enough to know the SAS when I hear it described
I always have thought of the gold one but that blue/red look is clean
¯_(ツ)_/¯
"Skyfall"
Caelocadum feels like a mouthfull
If it's the only thing then it's good but it'd be too long in a sentence
I'm still a fan of Benedicti Tempestate
our motto but in latin
seems best of the options imo
Dei Voluntate Cadunt - By god's will, they fall
not sure about religious association though, invoking god directly instead of just using blessed
Steal ATC motto "someone to call" /jk
evening comrades
Everyone remember to react to #1382040199797801031 message 👍 to sign the waiver
-# We've taken steps to mitigate risks
well that just makes it less fun
As long as we’re suggesting our motto, a friend sent me this movie quote when I told them about the game I signed up for.
I feel like “rough air ahead” describes the kind of flight mission we’re on.
I'd be all for "I will protect those who cannot protect themselves!" as per our namesake.
"Ab astris, salum"
"From the stars, salvation"
Also translates to "From the stars, peace"
"Rough Air" - yeah right.
BG10 has claim on that.
Oooh!
That's a nice one.
Parallel with TF1, actually-
Someone made this, and put motto "Ride the Lightning".
I still like Doc's suggestion.
eh, they beat us to the punch!?
aight, Doc's suggestion seconded by me
I mean, BG10's shtick is entirely Civilian Protection & Convoy Escort. They basically have claim on that.
Have they actually claimed it, or are you just making a thematic argument?
Lemme go back and check, I thought they did?
Claimed "We guard your path", but theme is Civilian Protection & Convoy Transport.
Right, so for us my suggestion would be lore/name thematic, whether or not it's op thematic.
but I like Doc's too
just throwing out an idea
"Ab Astris", "From the stars" has a nice ring to it. We could play around with a few tags on the end.
...Rescue: "Ab Astris, eripe"
...War: "Ab Astris, bellum"
... Peace: "Ab Astris, Pax"
Open to anything else if we enjoy this flavor of it.
I do think "Salvation" fits our role as QRF, and "From the stars" fits our method of dropping in.
We could also throw the "Storm" in there as well.
"A tempestas, Salus: From the Storm, Salvation"
That one's actually pretty hard, ngl
From the ones I've read this is my fave
I'm more partial to the "Ab Astris", mostly becuase it is "from the stars" but can also be read more arrogantly as "from the heavens".
We are an airmobile unit that can operate in space, so...
Salvation is probably best - we do a lot of things, and salvation for one can be damnation for another.
So our VTOLs are unable to see ground targets when in atmosphere? I can understand not seeing units while we are in orbit.
Superius, Salus: "From Above, Salvation"
balance reasons, so scouting with vehicles isn't strictly inferior
We will be able to spot where the spaceport is, though.
I also am a fan of "Ab Astris", just trying things on, if you will
But then the Spec ops VTOL wouldn’t be able to see anything either.
They can land and drop the Spec Ops unit.
lands next to a very mean anti infantry base “looks clear, have fun!”
Any more room for some infantry?
Doesn't look like it atm, unless we get more VTOLs
Or 1+ of our ODT find a Taskforce with Drop Pods
Just the coolness factor really
Ah
I'm hype for the flavor.
That, and the ability to insta-deploy a team whhere we need it to establish a small perimeter to land VTOLs would be invaluable.
:o What'd I miss?
Discussions on mottos, probable Turn 1 plans, and some people talked about PAI power level in #meta-comm
:D Neat. I think "In for some Chop" was one, although I thought "Lightning strikes twice" could fit too
So is the issue with Victorum burning a Large Supply is to just bring a craft over to the planet faster? or is it to be able to do more "actions" per the round?
There speed one due to having a battleship and it two movements to get to the city
Sup, are you doing a thunder struck?
Sorry for the late answer. If you still Need Someone on the waitlist i can do it
Are you loonatics leeroy Jenkinsing?
Nvm just read that Xero is going on the waitlist
Did a bit of reading up. Logo looks cool AF. As far as mottos go I like "From the heavens" or "Benedicti Tempestate"
@heady plaza @cunning aurora I am no longer part of Rabbit I have moved to Taskforce Fluffle to provide crew to orbitals in desperate need for some. I will still be working around you, just in a big floaty thing now.
@deep bobcat i think you can add yourself on our google doc like Horse did, so that we know you're in if we get another VTOL. just don't take it for granted.
I understand... but this is storm not rabbit
I am just letting you know, since I said I was acting as middle man between rabbit and here
Ah I see. Thanks for the info!
As best I can tell, you only have one engineer so far. I would like to offer my services for front line fortification duties, along with vehicle repairs as required. Let me know if you want me, and if we can acquire the VTOL to make it work.
(fyi signed up for rabbit, so I'm no longer on the list)
@edgy ember spreadsheet be here, based on precedent i'd guess that u'd sign up here first and see if more VTOLs sign on?
done, let me know if I get VTOL or not
Willco. But VTOL signups have been real slow after day 1
gon see if a few of my friends r interested in joining, if so maybe they'll go VTOL as well. no guarantees tho but we do play ttrpgs so this is up their alley
I'm doing the same 😄
We're good, don't worry!
Yes, if we get a VYOL, we'd love you.
Tac Comm has updated me on BG3's objective thus far, but I'll drop this here in case. Ops Log is now accurate for BG3, but if you guys have further updates, you can add to the Ops Log and I'll edit it to make it fit. Thanks.
Did somebody call for PAI with drop pods?
... I assume you have Heavy Drop Pods?
sure do
The problem is we dont have anyone to drop you, I think?
heard, wrong room, carry on!
Frens :D
:D
Hello
@spice wraith @oak patio @golden owl any news on any of you finding an orbital with Drop Pods? Would love for y'all to actually get to use your innate ability.
i've just checked it. It seems there're 2 players with active units which have the drop pods, 1 crew 1 odt
Hmm... I wonder if they're planning on actually using their Drop Pods
Apparently, they're missing a Hull to actually put the Crew onto or something.
Hmm... Did they check with Atlas in https://discord.com/channels/222052888531173386/1382037040438181950?
I haven't spoken with anyone else.
Atlas is logistics focused, so you'd need to find a ride back aboard before we move, but yea we got room for more crew
@cunning aurora sorry for ping but I talked with Venator and most likely I will stick with them in the next operation, so I don't know if I should leave the exel sheet?
No problem!
Enjoy your transfer!
If you're set with them, yeah you you remove yourself
I've removed you! Good thing tbh, because I really doubted us getting another HVTOL
Good luck at Ziyal!
If I'm able I will make sure to send a spicy can your way 😉
I'm looking around for a BG similar to ATC on Titan, and I'm not finding it. Are we going to have to piecemeal our air support?
Yes.
Yeah...
Almost certainly since Shack said no 100% Aerospace BGs
There's some cheese you could do with taking 1 VTOL/HAT with a unit in it, but I'm sure Shack would take offense
Yeah Aerospace units kinda got shafted being tied down to ground units. Really negates their speed advantage
Yeah, that would be RAW but not RAI
btw look what they made on VIctorum:
:D Formations!
i feel so safe now
I love the Pearl in the bottom right
-# itsy bitsy pearl
Noice!
So tiny! Also, isn't that their like, supply ship?
Actually, a quick feeler:
Would we be willing to cut the BG in 2?
Grp 1: VTOLs, with the ENGI and 1 MEDIC. Transport and Aerial Response. 14+2 = 16 units
Grp 2: Ground units, 1VTOL + MEDIC, SpecOps VTOL + Spec Ops. Can be left on the ground for a round if needed. 2+14 = 16 units
I wanna pop in and suggest that if the enemy has a decent set of fighter support, dipping behind Aviary may be necessary
The enemy having air support is why we're tucked in with Victorum in the first place.
That moment when you join the funny little QRF BG do fly around and help the beefy Bois and you find yourself at the tip of the spear
Pro Tip: If you're a VTOL you can just land to not be a valid target for fighters
Yeah...
I know I just wanted it said for saying's sake
Eh? Can't they do ground attack?
I'll be honest, not exactly what I expected, but it's what ARMCO needs, so it's what we're doing!
I'm gonna double check
i was always kinda hoping we'd end up hot dropping
But they can’t spot then since air can’t ground spot
Then it's your lucky day!
yay!
Now go fill out that fancy little will.
If we split the BG and take some fighters, it may prove beneficial
I've had that filled out since new braven
No Fighters!
-# imagine Edna Mode here
We can't rearm the fighters, since we are expecting to jump from one fight into the next?
Lmao I was just about to say that would go against our airfield independence, but was just a thought
LF with a flight deck and Cargo bay 🤣
I think this is very cheese and RAW but not RAI
VTOL Upgrade: Allow the VTOL to do in-air rearming for fighters.
That would be a dope HAT upgrade
concern
How would they even do that?
Thank you ❤️
Well Aerospace can fly as slow at 3 units per turn. VTOLs can do 5.
Not that cheesy?
We are declaring that we have a Logi BG that can also respond to ENGI and MEDIC requests, and an actual Ground Force BG. Sure, they work best together, but in an emergency can work apart.
I mean that's just a small orbital at that point
What's RAW/RAI?
RAW = Rules As Written
RAI = Rules As Intended
:O Neat
It's a common term in Tabletop games where there might be loopholes based on how a text is written, even if it's clear that it wasn't the intention.
Such as [Revivify] not actually working if treated RAW.
Or stabilizing not having a "touch range" restriction RAW.
I don't play 5e so I couldn't say. But I know Pathfinder 1e had a ton of stuff like that
The stabilizing one is hilarious - I can be across the battlefield and yell at someone to stop dying and they magically stop dying-
Reminds me of Payday 2...
you're telling me that according to the writers we shouldn't have made a Kobold capable of ripping the space-time fabric 🤔
Love me a good ol' peasant railgun
Bad news:
Shack said that if we want more intel, we need to, "Make a fast Taskforcee and go get said intel."
Hello Fast Battlegroup! We have a new objective! =v=
I've always thought this would be the case. Idk why people thought we were gonna get more intel.
Hello Storm Blessed! I'm here from TF2 Atlas and we're coming up with plans. We may be getting drop pod capabilities and we heard you all may have ODT that really wants to drop. PLEASE KEEP IN MIND, this is only a possibility not a guarantee.
We have I think 3 ODTs here. :D
@spice wraith @oak patio @golden owl Those three. You obviously have my blessing if this works out
Well… I guess we might gotta do an instant landing then
It's already been mentioned if Drop Podding becomes an option in another Group, they're welcome to head over there, so once you get confirmation on the Drop Pods, feel free to transfer them over (With their own approval, of course)
If we lack any intel, rushing in may be the best option we have, if they lack any connection to orbit
Otherwise a TF (or ourselves) may be able to gain intel while in orbit
We will get a bit of intel. TF1 will do a scan and out SF is deploying a round early to the ground
Okay, as long as they're aware that means signing up with our TF and leaving Storm Blessed. Also, if they're sitting on 1 RP they can also buy the Drop Pod Module and bring it with them but we're waiting to see if one of our crew bought one anyway
Keep us informed, and don't feel forced to change your plans for us.
Will do and don't worry lol. A PAI squad showed up with heavy drop pods and signed up so it felt weird not offering the same possibility to ODT
Keep me posted, please!
Will do!
We'll certainly be more useful with pods.
It'll also clear space for more standard infantry/medics/engineers.
see the problem is that that isn't a clever loophole in RAW
that idea relies on ignoring the rules to apply realistic physics only in the specific instance that you want them to work
peasant railgun in RAW is a terrible weapon, however its an excellent messaging system, just use it to move letters
Yeah, currently the only ODT with 1+ Req/Drop Pods are @ blockaderunner and @ frame647
I've been wondering, how does Stealth work exactly? And what defeats Stealth?
SPECOPS VTOL is spotted at 1/2 normal spotting distance.
SPECOPS INF basically rolls against the number of enemy units that could see them.
And LRMs (Long Range Missiles, I think) can one-shot a VTOL, right?
Can LRMs target Air? I don't recall...
I don't really know what LRMs are, other than they are probably a missile. Let alone the rules of them
Yes they can New Braven Flashback Occurs
They are long range missiles
Good to know I can still tell most of the Terms then. =v= And I get the feeling that the Bots might have LRMs available. As to whether it's at Elim or not is speculation though. =v="
Tbh missiles aren’t the worse if you are in close range
They deal a d4, the real issue is that they have a range of 3 hexes
-# Other than being able to shoot anything they see
Oh, ok. So the VTOL can still tank a hit from one?
Pretty sure as damage counts as 1 hit
Aka unless there’s some specific rule I’m missing we should be able to tank 1 missile, although all LRMs come in either 2s, 6s and maybe 4s
(Ammo)
We'd at least be aware of the LRMs existance when they fire the first shot and it gives us a round to react. (Probably by grounding the VTOLs)
They can still shoot the VTOLs…
Well, time to improvise! This would've also been a great time to have Countermeasures.
They only wouldn’t be able to shoot us if we manage to land outside of their view
I dunno if LRMs require Direct Line of Sight, but they may
@edgy ember are you still looking to join us?
Good odds spots will be opening for infantry
Honid we sure we got space? or is the count broken
Are the ODTs still on the sheet? As far as I saw, they haven't moved over yet, so they should still be there.
Yes
I don't think they were able to figure out the Drop Pods in the other Task Force (Atlas, I think, Task Force 2, right?) quite yet.
*If TF2/TF3 actually go with Drop Pods.
TF 2 are waiting on one of their Crew to know whether or not they're getting Drop Pods
Was mostly asking to know whether or not Wesmas was still instead
@spice wraith @oak patio @golden owl We have confirmation of Drop capabilities on the Battlecruiser Picket Line. Feel free to join Task Force Atlas at your convenience.
:D Good luck frens!
Hey guys, what’s the gist of everything today?
A lot of yapping and no real changes of consequence. Every group is holding off on final decisions until we get more intel
Good luck, Drop good!
ODTs just got a Drop Pod-capable Orbital in Task Force Atlas, so they're transferring over.
I mean, I’m flying a VTOL, my goal is to make sure to not drop to hard.
What is ODTs?
Cya
Good luck.
Orbital Drop Troops
In terms of intel, we have no intel.
Orbital Drop Trooper
That is usually a good idea
Exactly😂
Well that's useful
Ah, so basically our VTOLS will not be the only thing hitting the ground hard
Seems so, depending on what Task Force Atlas is planning on doing, we may or may not see them in Elim anyway.
This also leaves a few VTOLs empty too.
Orbital Drop Troopers.
I've cleared Big Cheese's ODTs from the roster, are the other two also heading over?
Probably, but wait for them to say officially
@edgy ember we officially have room for you!
Let us know if you're still game
Ye, I'll hold off until I get answers from the ODTs themselves
Need any members?
:O Whatca offerin'?
:O Oh hell ya, we're looking for any kind of VTOL.
You need a meta company…
Maybe make one soon, before trying to even make a unit
hello inf squad joining this bg
You should take a good look at the units and come to a decision of what you would enjoy most first. :O We can help with guiding you how to do that, but we won't tell you what unit you should get.
:D Hello Infantry.
More [MEAT SHIELDS] for me :]
I think we're looking for Engineers mainly right now, right?
I cant really make an informed descision
We have 1 unit of engis confirmed (me)
We're currently at our capacity for infantry, pending some players transferring to an Orbital Taskforce
Also interesting in light mechs
ravens, I would recommend getting what adheres to you most, but this campaign my last a while
We can wait-list you, as it were
:O We can help you out then. Would you like to do ground fighting, fighting in the air, transporting and logistics or big ship combat?
nvm im out
Please send any overflow units to Phalanx if possible😝
Otherwise check our pinned messages
So although after the campaign you would be able to get any 4 units you want if ya die, I would recommend getting something you like,
-# btw the “get any 4 units ya want” is a basis of a 1 req per unit class (discounting mech/ship variants)
Areal combat and ground fighting both look fun
Notice that’s accounting that you die in the game, which is the worse basic outcome, we may get bonus req I dunno
Light Mechs are good for running and gunning. (Light Vehicles as well). Most units (Infantry and Armor) all do ground-to-ground fighting as you'd expect. For Air combat, you're probably gonna look for Fighters or if you want air-to-ground, Bombers.
Down with orbital combat as well if you want
Btw, this is needed so you know what to do as a tutorial (for starting up) btw proposing creating a unit is free, but actually owning it costs req
Are the basic units not free?
Nope
Also dont you start at 0 req?
No you start at 1
To buy one unit
for those who played in older versions they get payment based on what req they should already have (pre-S.A.M installation)
?
It's what you want first and foremost. We can give you ideas, but we can't tell you what to get.
And you get only 1 Req and every unit requires 1 Req to be purchased, so you'll want to consider your options, because there's also no refunds.
Yeah it’s why nobody here is saying “you must” like we do state what we need, but forcing you to buy something to be bored outta ya mind for an entire campaign is just cruel
Dont want to do infantry or artillery is all i know
What do you need, so i can choose?
You do receive 4 req for playing (1 bonus for living) which can be used for upgrades or buying more units
Oh wait, can you control multiple units yourself?
No it’s one per player
It’s bad enough at just one per player when we have 400 people playing😆
This Battlegroup in particular is stocking as many VTOLs as we find, also picking up Engineers currently. However, other Battlegroups are also picking a variety of other units, including Fighters, Bombers and Light Mechs. Pretty much every unit on that unit list is being requested by some group.
We would like VTOLs or an Engineer
You can have multiple unit but only have one in the field
Ah ok makes sense then
Ok. So you understand you'll be transporting infantry and supplies as well as providing CAS (Close Air Support)?
Look through and think what unit(s) would be fun for you on the field. We can tell you how they operate and stuff. Once you do buy a unit, let us know what unit. =v=
Assuming you play VTOL
If you end up picking a unit which doesn't work with our MO, we'll help you find a Battlegroup.
All units are wanted somewhere
Yes
I looked through all the units and the potential upgrades
:D Awesome. Remember, no refunds
Do let me know what unit you settled on. (I assume it is a VTOL, but correct me if you did pick something else)
Then just work your way through this flowchart to sign-up with the bot
( @narrow sand ☝️)
So i make my own company?
Yesh, you make your own company, which holds all of your units you will make/have.
I do want to point out, as a new player, you won't be able to afford any upgrades, just the core unit
Ohhh i see how it works
Just want to check what the idea is before I lock into a VTOL. Still going in aggressive at the start?
How are you guys doing on capacity? I know you’re a big group already
Let me find the plan realy quick.
And I think we have 2 Infantry openings now (As long as all the other ODTs do plan on transferring to Task Force Atlas)
We have an ENGI on wait list, and we will open back up for INF/ENGI
We may not open back up for sign-ups, since we want spare VTOLs for redundancy
This is still more or less our plan. We might have to delay it all a Turn though since Victorum didn't opt to burn their Large Supply.
Quite. We are one of the first groups down.
More specifically, once we're in range of Elim City, we're sending the Special Forces first and holding position. (Victorum should also send a scan at the same time.) The turn after, we're making planetfall in full force.
This ideally happens in the first 3 Turns.
I have a history of high intensity, high risk engineering. I dont intend to break tradition this time
That's perfect here! Also, didn't I see you on the Garden of Morr?
Done
I played campaigns 1 and 3 I think
Shack actually calls me out in his video about campaign 1, if you watched that
I did, that's why I recognized your unit. =v=
Wait fuck
Slot 26 is currently without an infantry unit, should I move myself in there?
Did they not? Ok
I named my unit too long
Oh, the team that built an arfield and died?
Yep
So its over the char limit
With how the system is organized, the unit above you (Which should be a VTOL) is the one carrying you.
If it accepted the callsign, don't worry about it too much.
Yep
What's your current idea?
Unit names can be a bit long, it's callsigns that are 7 characters or less. Usually, this'll be your account name, but whatever works as a quick-glace Idenifier.
What state is your unit in? Is it Proposed or Inactive?
Dont know
Have you proposed a unit and then purchased it first?
Should be under #campaign-statistics or you can use the command "/ company show "
Sam struggling it looks like😆
Did you buy it in shop?
You didn't buy your unit yet
That’s the real question, as it goes
Create
Buy
Activate
Use /shop open
You need to buy it
What do i need to buy ?
That’s why
Oh ok
Btw
It needs to purchased. Go to /shop open
Only do this if you’re certain
I have been absent doing some irl stuff, but don;t do anything unless you want to fully do it
Done
/unit create just make a proposal of your unit (of which you can have 3)
Proposed units are units you're thinking about getting. Inactive Units are units you have purchased and just lazying about.
Yeah
Looks like your unit is bought. Now you'll just need to use /unit activate
?
Select your VTOL, then select Lumara System.
Its done yes
It’s a false error, if it isn’t then reset your discord, if that fails try again later, if that fails tell LtCmdr Cheese
Its also letting me click on my unit
We're also getting the same issue. It's not on your end
S.A.M.'s been a bit overworked. If the interaction fails, dismiss the message and try the command again. If that doesn't work, you may need to restart your Discord and then the command again. (SAM's been getting overworked and underpaid, so it's a bit on the fritz) If none of that works, you'll just have to wait for a bit then.
Alright, well, looks like we'll need to flag that as not-yet-activated on the sheet to remind you about it later
@narrow sand Try again. Cheese said it should be fixed
Well either try again later or try brute forcing it (not best idea)
Did we add Raven to the sheet yet?
Didn’t think so
Perfect
You in?
Nice
:D I can add you to the Battlegroup's roster or you can add yourself. :O
( https://docs.google.com/spreadsheets/d/12U1MGIujK0DOrQDiLpHOYyus9aocOr8IkkKFy8wbXlM/edit?usp=sharing )
@dire viper
Can i add you?
Add your details to this (unit and region if ya desire)
Oh… you bet me to it, no need for a 2nd then
ravens, what's your callsign?
I'm already on the sheet. =v=
Screenshot
Would this Group need a medic?
"Polaris"
I dunno, if we have… what should we have space?
Wolf let us do a check in real quick. We've suddenly gotten a lot more space
So we have 7 infantry and 2 medics right now.
We have 2 slots, I'd say yes tentatively
So is the Drop Troops Orbital a thing?
We currently have 2 medics. More is never a bad thing, but I dont know how many other BG have
Yes. Not sure if our remaining 2 ODTs want to hop to them, though...
The ODTs should be transferring to Task Force Atlas, they confirmed they have a Drop Pod-capable Battlecruiser. Big cheese already transferred over, the other two ODTs are asleep, I believe, so they're still on the sheet. Big Cheese was already cleared though.
Our two remaining ODTs can transfer to Taskforce Atlas, yes
I would go with a tentative yes to the MEDIC, and hopefully bring on 2 INF to replace the ODTs.
If you already have two, I would rather check in with another to ensure one does not get left out to dry.
A good decision IMO
Sounds good!
Good luck on your objectives o7.
We would welcome you if you dont find greater need, but we dont want to deprive others
So assuming the ODTs go to the orbital. We have 4 open infantry slots
@storm basin looks like you're not getting that raise after all. /s
We have a second engineer
I only see two ODTs on the doc
Infantry size let me specify. Not specifically infantry
Revoke his hypotheorical Bonus Pay!
Yes but we've recruited two additional VTOLs
Ah
I think 1 spare is enough
TBH, I would find the doc much more pleasing if they pairs were organized by what was being carried
Put the SF VTOL and team at the top, then HVTOLs with MBT, then Inf loaded VTOLS, followed by medic and engineer VTOLS
but thats pointless until everyone is locked in anyway
x3 I think we have a Readable List that does that.
Somebody is apparently listening to my comment
Yes. It's called reading 😉
Still, 2 engis for like 18+ vehicles isn’t a good ratio
my concern is actually to do with supply for resupply
We have like 20 vehicles, so it’s a 1 per 10 vehicle ratio rn
Well all VTOLs have 2 small supplies
unless it has changed, repairing vehicles takes supply
We have 30 Small Supply in our VTOLs
In terms of long warfare, we’ll struggle with supplies, but short term we aren’t that badly affected
It all depends on whether the city (Elim) or the towns/areas we may have are able to give lesser supplies
I doubt it. =v=" What few supplies are left in the cities are probably earmarked or already stockpiled for not-us.
Fair, we’d probably need to raid the bot’s depot
btw I am not suggesting robbing locals, I am suggesting acquiring loot from the enemy
Well, we have 50% of the company's HVTOLs already, so...
Im off for the night. I look forward to seeing what has happened by the time I awaken
:D Bai bai fren
Every single (normal) VTOL has 2 supply each.
Checking in rq what updates do we have today?
ODT's moving over to TF atlas for drop capability. That's about it.
We got 2 more VTOLs
ODTs found a Drop-Pod-capable Battlecruiser in Task Force Atlas, we got 2 more VTOLs and 4 Infantry-Squad sized openings. Also got another set of Engineers, Concrete Pete's Engis.
Nice!
#1382040199797801031 message reminder for everyone to sign the waiver
Anyone have the picture of our formation?
I'll probably go through the roster a few days before deployment and ping everyone who hasn't signed the waiver/activated their unit
This is us agreeing to being that
Can't exactly afford to lose an entire Battlegroup during Launch Week.
Ah…
No we are, Shack just has to waive any responsibility for our deaths
I love bureaucracy
Tbh my unit is 3/4 sentinels anyway
Our story will be legendary. Remember the Battlegroup that died before everyone else deployed?
I don’t think they even need to sign the waiver
We will be remembered!
btw sentinels to me means robot
HE'S A ROBOT, GET 'EM!!!!
-# So keep me like 20 ft or more away from civvies
3 of ‘em are robots the leader isn’t
And then everyone went home since they can’t land
Oh, they landed.
Just not in one piece.
Zealously cover the robots in ARMCO colors and symbols to avoid misidenification.
Thats the plan
Give ‘em bulk army in rp with spray painted ARMCO insignia on my company’s logo
I mean, we did that with the White and Red on Medical units... Until, well, they started targetting the White and Red... It'll be fine!
I meant ours.... the one with the flying V
I have our tactical one, but because of the changes, I need to update it.
Again, outdated.
Ah yes, right up front, I'm sure this couldn't possibly go badly for me
Wait, would this formation work while landing in an urban area? I feel like some of the units would need to shift around buildings and other blockades...
Are you 100% you're registered? Because I never find a spec vtol when getting the unit list
this is more for flying around
Nah, you've buggered off somewhere. I just put you there to not forget about you.
Activate your unit, Man-
No no it is active, just not in the correct sector
It’s so invisible it has avoided all detection by S.A.M
Das why ish purple, bozz.
must've been the wind asteroid
So invisible we forget him at the last job
Formation proposal: if we lose all our ODTs and only get INF replacements.
(SF, you are off-screen).
If we could get some PAI... They fit on VTOL's real good. Real tanky too.
The Pathfinder WAS activated, not sure why it was showing as inactive, probably SAM issues with the rush to activate units, Callsign:Saber as Pathfinder is to long
Huh. @vapid hound , you mind taking a look? NVM, fixed.
whatever, it's activated now
Nah its good
probably just didn't get through on day 1
SAM was a bit overwhelmed day one when I activated the Pathfinder
:D Bai bai fren
Tbh, me being up front does make some sense as I have some of the most experience with campaigns here (Haven, Lussan and Titan)
What is standard detection range anyway? If Spec Ops is only half that range.

Bots could have different stats, we don't know.
I know we're short on intel, but like, I thought that only applied to campaign intel, not system mechanics...
Standard detection range is 3
Well, I certainly hope the one VTOL we're sending down alone doesn't get detected then.
Not that I doubt you, but where is that written? Can't find it in the main rules doc
Battlegroup one had no medics, I have found my place. A safe and swift deployment for you all. o7
:O Good luck treating all the wounded alone. :D
Rabbit what-
.... No stealing souls of fellow mercenaries while on the clock.
I find it funny that out of our 18 individual vtols, all but 4 are bone stock
Lots of new companies and units. :O I figured most of them would be Infantry
@cunning aurora
If there ends up being a snow storm, that would reduce LOS
Lumara is in an ice age after all
❤️ cheers for that
Huh... we might be slightly slower as well, then.
I know search-Fu
#meta-comm message
I see you added yourself to the roster
Although discuss on my phone isn't showing me what you're trying to link from #meta-comm
They're my chucklefucks, I walked them through joining
we are a great ASSet to the team
Ive got zero training, and plenty of spirit
:O Me too!
Twinning
alright. signed up with atlas. which is kinda funny because the 32nd is lead by a Lt. Atlas good luck with your plan

glad a drop troop orbital got formed
i'll remove you from the roster
x3 Good luck on Drop Day!
Funny enough, I actually am an identical twin too.
That's crazy, my sibling is 2 yeaars away from being my twin
im going with Atlas too. Hope to see you on the planet guys. best of luck 
:D Good luck on Drop Day!
Alright y'all we got 4 VTOLs without units in them.
We're at:
8 Infantry
2 Medics
2 Engies
Feels decently balanced so I also feel good about recruiting more of each. Maybe Engie > Medic. but no more than 1 of each. We can also leave one empty as a precaution
I know some Infantry and Medics came by hours ago (Although the ODTs were still stuck with us back then) that were interested in joining. No Engineers except for Concrete Pete though.
Just the type of units we're keeping a lookout for
Hey yall just checking in to make sure everything is on schedule right now
pretty sure they went to other BGs
... as long as you aren't flashing civvies during the op, I couldn't care less about what you do off the clock, as long as it's not illegal.
(ASS-sets? Really?)
their Callsign is STAINZ
Ya, they've since crewed up with something else, but still, we're probably gonna see even more Infantry and maybe the other Support Infantries later looking.
exactly. it's just a heads up for everyone
Okie
so you guys are so desperate in need of engineers that we start poaching? /j
Well, they showed up of their own accord and joined us. =v= I don't think they were in a Battlegroup prior.
We would like 1 more-
If you want to actually join Shovels, though, that's fine.
We can always use the spare carry capacity.
we’ll see, maybe rabbit doesn’t even disintegrate 🤷♂️
Why what's going on with rabbit?
They may be breaking into 2 BGs. One as a QRF with LM and LVs "Rabbit". One with the slower units "Tortoise". And shoving the remainder in TF2/3, and other BGs.
or 3 bg, or 4 bg, everything has been suggested
the logistics sadly just dont math
yes
Yes, TF support is lacking.
However, even in the individual BGs, they are struggling for Logi
STORM: 1:2 TTT Ratio
Rabbit: ~3:1
ULTRA: ~3.6:1
Venator: ~2.2:1
How ULTRA is getting anywhere, I have no idea.
Good to know. I had heard they were considering that
Ttt ratio?
Auto transports
Tooth-To-Tail
Tooth-to-Tail Ratio
Tooth = Combat units
Tail = Support units
Would yall like another VTOL armed with gun pods?
Yes, please!
we're up 3 vtols right now but having extra carrying capacity is always good
gun pod is useful, right now only the specops vtol has that
Sign this waiver by reacting to it, then your soul VTOL will be ours!
#1382040199797801031 message
😔
it actually looks like the sheet isn't counting one, so 4 I think
We do have TaskForce escort, so we are less likely to die.
i hope my crew is in good hands
range was set too small
so yeah 4
Welcome aboard, EGGY DELIVERIES. We hope you have a smooth flight, and are not shot down.
thanks!
If we do end up with more VTOLs than inf maybe we could air-evac some civvies.🤔
that’d be pretty interesting 🤨
That should be helpful
:D Welcome to the Battlegroup!



