#Task Force 2 - Atlas: Comms
1 messages Β· Page 5 of 1
(I'm an admin clerk IRL)
Yeah, damn rare lol
one of them is my buddy, I think he's TacCom-ing for STORM.
Yea, Honid
we've been doing some local playtest campaigns with a few friends
Yeah Storm need their HVTOLs for their MBTs unfortunately. Oh that's cool! How's that going?
the final boss has been really challenging
scheduling
but we're three missions deep, and ready for a finale
Nice! Remind me to ask you more about it later!
sure! the whole thing was basically for fun, but also to take a bunch of screenshots and send it to shack as an "I'd like to GM sometime in the future" package.
I had a couple custom things, including water-vessels, and expanded amphibious upgrades available.
And we played live on TTS, 5-6 rounds at a time
That's awesome! Especially the amphibious upgrades. Love the idea of that
One particularly brave Light Vehicle raced across an ocean bay past a heavy cruiser to deliver a team of medics to our stranded infantry
dodged 3 LRMs in evasive mode
Not gonna lie, I'm really looking forward to seeing this fleet in action
so am I wonder if you have jump jets... does that mean you can jump to an enemy ship in orbit and board?
There's no rule against it, but there's no rule that lets you do that.
Also, it's implied that you can use VTOLs to get units to the hatch of an enemy orbital and try to board that way, but you should probably reread the rules - I don't recall.
VTOL is the best way without breaching pods
Doors have 1 hit and the same armor as the ship
engineers auto-succeed the breach action
Once inside, PA should obliterate all defending units
An Orbital can also hard-dock with a disabled enemy ship (i.e. no engines)
Breaching pods are cool
Good evening.
Evening!
Itβs highly likely enemy ships will have infantry on board and theyβll be able field 2 units against 1 boarder
is there precision strike mechanics?
like instead of generic boarding we specifically board their guns or something
specifically with the intention to KO that system
with a successful scan of the enemy ship, yes I believe so
Itβs in the rules (and I donβt think this changed) but if a boarder isnβt engaged they can chose to knock out a system which stays down for as long as the boarding unit uses their primary action on it
Any of those PAI want to hop on the Pearl, you can either be marines or I can swap the cargo for an HDPS
You guys may want my handy dandy flow chart for BG deployment to show any BG asking for transport why it is unlikely
I'm happy to stay behind a round or take a HAT/VTOL down if I'm needed
to get all our Drop Force down at once
This will be good for math
sorry new version here: (Forgot decks and vtol bays have dc for their respective units too)
Absolutely
Give me a few minutes and then Iβll be as fully online as I can without my computer
You willing to VC on the server? Allow other people to hop in as well.
Unfortunately I canβt do that rn
But if you want I can do a Q&A sheet like how Shack has as well
Have you asked Cobalt about doing a Q&A as well. They may be available to do a vc chat as one of the Logi Hub admins
DMed you.
That's awesome
Shalom and good day, Taskforce Atlas! 
What are the odds of y'all helping The Storm Blessed at Elim City?
Scout/assault/capture?
T-2, T-1, or T-0?
What AA, anti-orbital, and ground assault capability do y'all have?
@high pike
planning to give a LS to TF 1 so that both TF 3, TF 2, and TF 1 can arrive at Elim (assuming we dont meet any orbital resistence and impeads progress).
You can check the google doc for what we packing but long story short: we have a lil AA, lil anti orbital(?) potentially, and we have a lil ground assault (drop pods and such)
If shovels really insist on going to cross roads Turn one, and theres no resistance in the cities, we might follow so they arnt completely exposed. But im guessing shovels will mirror the rest of the force and go to Elim.
Good morning Atlas π How's it going?
Seems to have slowed down. Picked up another PA, added a planning tab to the doc. I'm off to dreamlandia.
Morning Simm
Nighty night!
And goodnight!
Good morning, Vivian and Simm. Nothing much happening. Speculation and a handy chart involving Orbital operations was shared here. I'm off to bed too. Good night!
question around "the plan" ..... for case black... should it be infested instead of invested π
ooo we have 3 fighters now?
I have wingmen/woman! Exciting
Yup, with the added flight deck space, and people realising fighters in Battlegroups is very limiting, I think that might increase rapidly
Also, to give a precision to my idea from yesterday evening, if we get enough supply and people (and that's a big if), it might be a good idea to split the taskforce between ships carrying most of the ODTs, that will need HATs to pick them up due to numbers, and ships carrying supply and air support, with just a couple of ODTs that are easily picked up by VTOLs. The first task force would be only operating where airfields are, while the second can move between strategic points to wherever it's needed the most.
Of course it's just an idea that depends on a lot of things we don't know right now
if its case orange then we're both supporting elim and crossroads? that cant be right, is the second one supposed to be case yellow or case gold or something?
So what I'm hearing is if there is space battles we'll do that and the PAI will likely deploy on hostile ships as a boarding action, if no space battle then we'll deploy to Elim or Crossroads depending on code?
In victorum's Spreadsheet there is a section for ship templates that perform autocalcs based on loadout. I recommend checking it out
We already have automatic calculations :p
Though I might make some additions to ours since I've come up with some more ideas after looking at your's
I'm not sure we currently have the ability to do boarding actions. Don't we need boarding pods for that?
I tried to make mine as simple as possible by making the only thing you have to do is set the dropdowns to the equipment installed. It doesn't cover everything I want yet but its at least usable for now
That or vtol I think if I was reading correctly
I think so too. If Elim is under siege, I'm pretty sure our dear shovels ain't going in the middle of the enemy
what can i say... i was an early adopter of abandoning BG's as a fighter π
its a shame honestly, i hope theres a way to make it work in future versions.
but its just a lot of hoops you have to jump thru right now.
I have ideas to make it work, but it would involve changing how the fighter works (basically, have the "rearm" but a default missile, and then give them the same D2 gun the VTOL has)
I think it makes sense though. Fighters and bombers are reaally powerful. They need to be limited
yeah they're already too flexible
youd also probably have to nerf the range
I like the current implementation
they're already good enough as they are :p
fake news, ive never seen them (altho that might have something to do with this being my first campaign).
haha x)
I can guarantee you they already slay
they're an integral part of any campaign, they are extremely mobile
and they can deal we the biggest threat, which is enemy air
yeah.... altho i think that actually is nerfed quite a bit with the way strategic movement works
it just means air support is a decision as opposed to a constant thing
but, you can argue that makes them balanced, which i also think is super fair.
exactly
alright, i need to sleep. Hopefully we pick up a few more friends.
Good night! π
hi
wanted to check in, if flight deck slots from vote have been already filled up?
seems like joining TF is the best way for aerospace unit to be the most engaged in campaign
We still have plenty of space for aerospace, so you're welcome to join us
we do have a lot of space
indeed we need two more bomber/fighters for simms destroyer turned aircraft carrier
I'll try to invoke the last two people I know that could join. I'd lover to see more bombers though, they're amazing.
It's interesting how many of us have shown up for this lol
it's very impressive
for next game, I have something fun in mind. A one ship task force, a battleship, with everything it needs to be independent in it. To support a small fighter and bomber squad, ODTs, a few guns, and the modules needed to make each crew member happy.
We should have enough points for some interesting stuff
Are they one use points or you get them back btw?
you don't get them back
but you keep your stuff between campaigns
so what you buy you will keep forever
Even if you swap unit?
yup
Interesting
if you were to swap to a different unit in the next campaign, your old unit would still be there with it's upgrades, just inactive
you can have only one active unit per campaign, but your company can host different units
for example, if you look at my company, there's two units, an engineer and a captain
Oh so your hosting one of your other units but it's not active?
what do you mean by hosting?
The same you mean here by hosting I would think?
ahah
Yes. Let's say your company can have multiple units registered with it, but sends only one each campaign
Gotcha cool
I can swap my crew to a captain and to a ship in next campaign right?
yup!
actually it's not even a swap, it's a refit π So it's the same unit, you keep its upgrades in that case
I may end up leaving the TF to go join one of the smaller BGs if they don't get the 15 needed
Right, I have joined the Iron Hammers since they don't actually have a medic, and I feel like I'm needed more on the ground than I am up in space, wish you all luck
(+ I made a really good looking trans countryball, that must have helped)
Shhh, don't tell them I got bribed :p
This actually seems like a good idea my worry is ensuring both new TFs have enough to actually be viable on their own. The rate of people looking to join has slowed down and I don't want anyone to get screwed over
Rate of people joining is still steadily increasing over time π
Just, not 300 in a day kind of metric.
OH AND A META CAMPAIGN PING
BACK TO 100 A DAY π€£
I meant our TF we doing one person a day seemingly. But good point about the ping lol
totally agree. That plus Fluffle
Good point, though we also need to be mindful of how much more limited the logistics fleet will be when it comes to LS with a split. Since the larger ships may be split up
Also I'm noticing on the sheet that that 2nd battlecruiser never manifested. Without, I don't think we have a good split
They are only coming on Tuesday, when the bot gives them their backpay for previous campaigns
Ah okay, let's re-examine then and determine what looks best
Afternoon fellow humans, can someone bring me up to speed?
Vivian is leaving us for Iron hammer. That's about it
Vivian going to Iron Hammers and exploring the feasibility of splitting the TF into a drop focused one and a more dedicated Logi one
In case orange we'll vote. It'll come down to how close the spaceport is to falling.
VTOLs can deliver boarders. We can also hard-dock to a disabled ship.
So long fellow Kobold. I'll keep an eye out for you on the battlefield.
And after she told me not to go to Phalanx... smh
okay okay hear me out here, we get someone with mech doors for endurance so the mechs can also serve as PD or Anti-Orbi and we transition our ground forces to boarding forces using the VTOLs and completely remove the mobility issue?
It's cantelope you gotta convince. Last CS on endurance will be whatever they pick.
Mech doors are awesome though.
It would keep us as a single TF and would give us some more Anti-Orbi capability as well as keeping us mobile which is most of our defense RN
that sounds fun. Their light laser cannon has less range and same damage as an hmg though, so I'm not sure they'd work very well for space battles
Slap an autocannon on them though... and you've got a hell of a defense
Mechs fighting each other on the outer of ships sounds epic though
once we got medium mechs, it's gonna be a crazy strat
Another thing that would be possible is following flying shovels around
they can one turn build airfields, so they could just build airfields everywhere
I also have one more thing to give you all as a thanks I suppose, currently working on an even better and robust crew spreadsheet
it's even more LS optimised, since airfields (cost 1 LS), start with one more turn of supply than what a large supply would give you otherwise
Give me about an hour and it'll be done
In my local game, the enemy launches corvettes with two medium mechs. The mechs ha e 3LRMs and Autocannons, and the ship has an autocannon as well. Absolutely devastating.
Don't forget about us once the operations start! π you can always come here to chat
Don't worry, I won't
Are you dm? That seems... almost too brutal
I hoped to scare the player running the ship into buying more weapons.
In the playtest
But yea, 3 corvettes vs a Battlecruiser that wasn't combat focused did not end well.
If nothing else, it confirmed how screwed Atlas would be if we rushed ahead.
If I manage to get a second fighter and bomber, I'll feel relatively confident about the ability of the Triple to provide decent protection.
and ill do the beep boop beep beep scaning for ops lackin
Yes
And the new spreadsheet is done!
That took longer than expected π
Oops
It broke because I also need to import the custom functions
One moment
Fixed, and broke, and fixed again
I can be this second fighter
you're always welcome! π
Atleast I hope it's fixed
Just to clarify - i put myself as crew, right?
yup!
What changed?
Alrighty, thanks
Well first of all the formulae I used to automate everything are a hell of a lot more robust
this is the old one
Second of all I added a bit for equipment we were sure we wanted to add
(Also because it made the automation more robust)
nice!
more or less it was streamlined
Could you make it so that each Deck gives two spots for planes?
since i'm fairly confident this vote will pass
If you promise not to run away to another TF, you could take globemaster (fighter) for your 4th air unit.
Ah right
Glorious. You da best
looks like TS is turning into the air coverage for the TF
Yep. That's why I don't want them to run away
hey Simm how do you feel about your Destroyer getting turned into a light carrier lol
nice meeting you! Good luck in your BG 
Good luck in Atlas too!
also good morning
that was the plan π
ive got my work cut out for me dont I
for now, we're actually severly under crewed x) We have to pilot, shoot the hmg, reload the hmg, man the scanner, and be ready to repair and rearm planes
Don't have to man the scanner every turn, you can probably have that person also do the reloading.
just the two of us
hour 36 Pizza still hasnt left the scanner and is currently on his 8th cup of Recaf
I sympathize.
suffering due to understaffed in Admin-
wait does a crew have to reload planes that come into the docking bay?
I thought that was just a thing that happened
it's an action
it it per ship or just 1 ol action?
The pilots can do it themselves, but it is an action
ahhh okay
nah make the pilots get otu and rearm their own stuff
What magic did you think we were using to rearm them??? /teasing
I thought it had to be the pilot action
i didnt realize someone else could do the action
0.5 to dismount and again to remount....
I think I remember one of our inf wanting to security the TS, so there will probable be one extra crew to do stuff.
Gurnts doing everyone elses jobs...I dont miss that about the army
so in theory then, if a crew is rearming, a fighter could attack every turn instead of eary other turn? (pending movement)
Hopefully when our roster is final, my "duty roster" doc should clear all that up.
so me maning the scanner is probably one of the most important things i can do so we keep contsnt intel the one way it would be that its only manned every other turn is if we got someone with a Comms Intercept so we would be able to see what they are going to do the next round freeing up the need to scan
Three CS left, up to mini and Cantelope to pick. They've been AWOL for a while, but they'll probably hop back in before the deadline.
I'm pretty confident
that'll be a reliable action for you to do every turn until we hit combat
Does anyone want me to automate the chart that effects the graph?
that would be incredible
THE PLAN has been added since I peeked the document last, and its a really solid addition.
yea having the short summary/updated plan tabs is really nice when people wanna see what a BG is up to π
i think there might be value in organizing the crew name column into a rough order. if people are cool w/ that i'll do it once i have a more substantial block of free time. thinking something like Captain at the top, then Crew, then aerospace assets Fighters, Bombers, HATs, VTOLs, then Infantry, Medics, Engies, then drop assets last, ODT, PA, LMs. something like that.
Go for it! Might help to sort alphabetically first
Ctrl x /Ctrl v have been my best soldiers this week.
There's creating a table but eh
go ham on the docs π as long as you're not actually changing information or people's position on ships, anything goes I would say π
just copy and work out the sums
thats what im doing just trying to make it you only put the info in once
When did your ship get an MBC? ...ever since I found my pencil
Feel free to copy the templates I made for ships in the victorum doc
I don't think that's really necessary, seen as it's all been automated already
in crewing (test) i've made the unit type and equipment auto fill if you put your name in properly, will work backwords that you dont even need to do that at some point
feel free to assist in the automation although mainly it will be for nexttime
Iβd like an automated DC calculator but Iβm not sure my excel skills are up to it
I was going to try in separate document maybe tonight or tomorrow night
Might want to remove the equipment
The whole point of that part is for the ship equipment specifically
And sometimes less information is just better
And now we have space for twice as many planes
On where?
You need to see what you have to assign it to a ship
The crewing part
Since the equipment in the sign up sheet has both ship and unit equipment
So it just clutters it all up
It might be best to separate unit and crew equipment tbh
Have unit equipment in the sign-up sheet and ship equipment in the crewing sheet
Yeah
oh that, yeah will split it out later
for now it just copies everything
eventually the idea is you select your ship on the sign up page and it auto places you
i will do this, just later today when things are less hectic
fyi, I've got another friend @unborn portal joining me as infantry, I'm finally getting marines
yes, I will join him as the security force of his ship
Welcome aboard!
with the new deck space we have, we can now hold an additional 5 planes btw x)
welcome aboard warpit!
it's a lot of planes
Yeah, might get some more fighters and such too with how people are beginning to realise that it might just be better to join a TF than a BG for them
it does make sense
having a mobile base of operation is better than no safe base of operation
Welcome!
very nice
Anyone feel like making a poster? We're looking for more aerospace
I no goodly with arts ;-;
I feel like this represents our typical air-goals pretty well
the image at least, not sure what to put for text
Are we really tho?
I see us as the one TF thats going to stay planet side
TF1 im assuming is going to eventually assault the moon
So yes its logi, but its more than that. Its ground support
Ive been generating some neat art
but yea, just need to nail down a good catch phrase or two
maybe like
Infantry on your front line in 30 minutes or your money back.
"Want free booze for life? Join TF2 Atlas as we support ARMCO ground operations, from logistics to drop pods and air support."
tahts stealing BG3 a bit too much π
I had no idea lol
theirs is like "we arrive in 1 turn or your money back" or something like that lol
TF 2 Atlas: Combat Logistics experts. On time, On target, Everytime
"Join TF2 Atlas to support ARMCO ground operations. Hella Hangars, Dozens of Droppers, and Sustainable Supply.
Perks include pizza, movie nights, and booze."
Ooo, I like that one
current unused slots are 5 air units (any would be fine), 1 ODT, and 1 crew, and 1 VTOL
Well I doubt you guys need many more HATs, so I imagine mostly fighters and bombers
I'm imagining there might be a need to sortie our air units to support TF 1 at the moon
but yea, more combat air would be good
I was told that Atlas is our Supply Lines?
It is
And well, orbital drop pods, but logistics too
Yup. Supply & air/ground support
You guys willing to squeeze in some Fighters?
Cool
lmao
How many do you have to spare?
Yep
1 squad
I think
3 fighters?
I dont know if the rules changed lol
Β―_(γ)_/Β―
It's 1 fighter per player, so three players, or just you?
1 fighter.
Itβs just them
Sorry guys, taking the fam to Lambeu. I miss anything?
sweet, check out the pinned doc, and sign up on the sign-up page if you'd like to join @untold tusk
Probably XD
No idea what though
I can try and redo this in adobe light, i forgot i canceled my description, so i only have paint xD
at least try and rmeove some of the white space
I'll try and juice it up in Inkscape
Oh that's cool
Interesting. They changed the way fighters work?
Every unit is now 1 vehicle or FS number squad members
you can still fly in formation and stuff, just with other players
I can send you the up-to-date rules in a PM if you like, otherwise you can find them pinned in the meta-comm channel
I think having a ship in the background would make this even better
Like a carrier/cargo ship
Or a HAT
Or something like that
Yes, that :D
Love how the text follows the curvature of the distant planet
its so funny, with these AI generation tools
i find so often the first one or two i get is just... by far the best ones
i got that one on the 2nd promt, but probably did another like 25 or 30, and yea, the look and colors on that one is so good
Agreed
It looks great XD
ill try and see if i can get another good image
Okie dokie
Joke Motto: 2 Round Rapid Response Guarantee, or your money back.
i was close!
noises of agreement
lmfao the ai cracks me up sometimes
"how many moons should i give him this time in the prompt"
"yes"
The gravity in that system is nuts lol
*Terms and Conditions Apply.
Due to being the only Airmobile Rapid Response Force, BG STORM expects to be fielding more requests than it can handle. Your request may be deprioritized.
Another BG will be redirected your way if your request is delayed if possible.
"Fire or Care, the package arrives. Guaranteed"
3-body problem? more like n-body.
almost done
omg yes, we can flood the metacomm channel with multiple posters
Im just going to use allof them π€£
I can add more of the available roles to it too if you want
Sure!
Love it
i think it may be a good idea to have 1 of the PAI come to the Endurance, since it has 2 heavy drop pod stations, whereas the PL has the 1.
It doesn't matter either way, it'll take 2 turns no matter what since mechs need 1 heavy drop pod station
we could use 1 ODT also to use the drop pods most efficiently. but also, fucking rad.
yeah, but it takes 3 turns for 3 PAI to use a single drop pod station
It takes 2 turns, since 2 PAI can drop from one heavy drop pod station
OH YEAH, lol. sorry. yes
I'm also happy to deploy on a HAT or VTOL, or just stay behind as security if we're worried about that
gonna be busy enough I'm sure
my bad, i had a moment, lol.
@pliant fjord this there a patch yet for TF2?
I think the person J. Jorden was the one making them, but when i searched their post i dont see an Atlas patch
was there someone else who was making them?
I'm guessing no, but i don't really know
saved, thank you
"We carry your burden" - TF Atlas, love it :D
quick, put it on one of those nicer recruitment ads, we can have a 5th one
YES
that is so wicked
oh, of course that's our patch, I put it in the "this is a logo" part of my brain
You guys are doing some cool stuff while I'm gone π
I really like the poster.
My own suggestion for a slogan would have been: 'We deliver everything '
Ooo.
"We Deliver. On Time, On Target, Everytime."
Ahah. Pretty good
But the poster is beautiful, nice picture, fits well with the text
We should totally print business cards, so when we arrive on location, we hand them out to the other BG's π
Brass Wolf isn't really a business card kind of group. But if you give them some they'll hand them out.
we can just mount it to the droppods, so on impact a bunch can shoot out like confetti or something.
Here's attempt 2
Like the RAF over Germany
lmao, "Sir, they're bombing us... with... Ads?"
@royal sequoia Are you gonna be around in... about 8 hours? I think you're on a Euro-timezone if I've been paying attention well enough
Would you be willing to post this again then?
i can also post before i sleep, that will be in about 8ish hrs
Sure thing!
looks good!
I will fly escort for any transports that want one.
Same here
Tried to generate a few images and things went interestingly as they do
Kinda strange that dalle is perfect willing to rip off Star Wars of its own volition, but if I ask it to take inspiration from it itβs like no thatβs illegal
I shun ai art. As someone who likes drawing and wants to improve, I don't like ai art at all.
Oh that's nice!
I totally thought this week was the start. Didn't realize we have a whole other week to finalize manpower
"Ive made 3 hell dives at age 20. What have you done for liberty? Join ODT school today! Will have you jumping in 3 months"
I got some help and look at what got created
(Firebreathers has one T)
(is this a request for ODT?)
That's straight up fire though
Thanks, good point, not sure why what I used used two in that moment, it was using one T the entire time before
Can't wait to start π
Are you signed up on the googledoc?
Here's round 2 for you brother
that's sick dude
As a Salamanders player, I approve of all of this
Thanks, though I admit there's a different decal that the firebreathers use for my custom chapter
I'm kindof flavoring them like a successor chapter to the black templar and by proxy the Imperial fists
oh.... so should i not mention i play world eaters....
That's dope. Nice pick
You do you man, hoenstly I couldn't find a faction color set I liked so... Made my own
ahah, honestly i picked themf or their gameplay
altho it completely changed with the new codex
i love how anywhere i go no tho, people know and play warhammer. Game has come a long way the last few years.
From what I understand, it's very similar to this game, just less logistics focused, and more unit-ability focused
That's what I heard as well, more unit management, formations and strategem than anything else, like the ork's food of.. gork or something wherea giant foot comes down and stomps on units
Good morning and salutations Atlas.
Morning! I know I haven't but I've been away
ahhh thats age of sigmar haha
its the new warhammer fantasy reboot
not to be confused with... actual fantasy... whihc is what totalwar: warhammer was based on...
AOS is cool though. I started collecting some Stormcast because itβs cheap. Iβve got to get a paint scheme going
Let's keep things on topic if possible.
as for getting started from the game side, you have two options. the TTS (tabletop simulator) community for 40k is pretty popular now, so you could probably find some one willing to walk you thru how to play. Its recommened you start with smaller size games before going big. The other option is finding a Gameworkshop near you, they will have a demo table for you to try it out.
Whaddup Atlas, I am enquiring around to join a Task Force. I have the req points (3) to make a Light Freighter (+1 or 2 equip). I am planning on playing a supportive role. Could that work for you guys? (I sent something similar to Victorum)
But most GW are pretty pushy when it comes to sales so... just keep that in mind
We've got 5 ships so far, and would be happy to add a 6th!
What are you naming it?
Check out our Doc for the general info, but feel free to ask any questions here
A good ship needs a good name.
Right now, we're "Picket Line" "Endurance" "TripleS" "Black Pearl" and "Pioneer"
Might save up and get me a ship.
I know I am!
If I hadn't have bought the ODT I could have grabbed a decked out battleship.
I had the req from three campaigns.
Any thoughts on how you imagine kitting it out?
Nice! I keep flipping between a destroyer with scanning equipment or a naked battleship that I'll upgrade overtime
While we could always use more ships. A light Freighter would be a perfect fit for Task Force Fluffle. They need ships that can go Speed 3 like your Light Freighter. The plan for them if I remember right is to transport Rabbit and get into some trouble.
I suppose a destroyer with guns is better than a battleship with nothing lol.
Evening!
It'll be nice to finally have some good accommodations aboard the Endurance.
The destroyer is not gonna have guns either lol. It'll be a shot caller using scanning equipment and comm intercept to allow combat ships and ground units to have an advantage in combat
Joining them was my initial idea as well, but their plan is a bit too bold for my likings
Sleeping in cargo bays is not my style.
Well, if you like backline support, we're the TF for you
check out the "The Plan" tab
I wish we could get missile jammers.
Nebulon B style.
I am still unsure what upgrades I wanna take, but I like scanners, orbital repair, pods, bays, or decks.
I thinking either of 2 ways:
- Transport focused (pods, bays, decks)
- Backline support (repair, scanners)
Oh yeah, electronic countermeasures would be dope!
We're definitely flush on pods (we can drop 2 PAI, 2 LMs, and 2 ODTs at once)
But we were talking about getting a repair ship going
One ship with scanners, but none with Comms Intercept
That's a lot of ass whooping potential.
I miscounted it's 4 ODTs (but we only have 3)
Plus we can launch our entire air-fleet (5 fighters, 1 bomber, 3 hats) at the same time
Oh shack rq, victorum was trying to figure out how Repair kits are shared between ships? Is it like LS that its a shared pool for the TF or is it a supply that has to be shipped?
Actually, with a mech bay on a light freighter we won't need a HVTOL to recover the mechs anymore.
It's the Endurance that has the Mech Bays, though I'd imagine if we added another one we could easily find two more mech pilots
Was that captain bought or crew bought? Maybe we can ask if the crew member would be willing to hop on the freighter?
I think ferdy wanted to serve on the same orbital as another crew. I might be misremembering though.
Heya Atlas, thanks for the hospitality and friendliness. I have decided to join Victorum in their escapades, perhaps I will join you guys in some future campaign. Till we see each other in the cold dark depths of space! 
Good luck out there!
Godspeed, and good hunting!
Well back to the drawing board lol
all good, a repair ship makes more sense for the front line than us anyway
as long as he's happy and having fun
Agreed, they seem to really like the idea and, honestly, that does seem like a cool idea lol
Sounds good, might have to check it out
Aha, found it, thanks! Would you confirm that you've bought these please? Happy to do the doc editing
hey thats my line...the lore behind my company is it use to be a pizza delivery company
it would be nice to get the comms intercept could we get that put in our sheet for one thing we are looking for and actively recruit for it?
only if the ship lands planet side which opens it up to fire from MBT and Mechs
and arty
(Assuming minimaster is buying 2 Cargo slots)
There's only 1 CS left to be picked, and that's Canteloupe's.
We do have room for one more Fleet Crew unit (+2 CS).
So recruiting a Fleet Crew would be great!
Morning Atlas π What did I miss? Seems like mostly nerding out about 40k x)
I saw what you made, it's really cool
I dug through the server and found a message from Mini saying they were gonna buy 2 Cargo Bays
I remember he said that yeah
but it wasn't entered into the doc, or confirmed. I entered it in parenthesis for now
what's that, some kind of dessert? /s
but yea, good point, I'ma hop off for the night. Have a good one!
Nighty night!
The plan is to recover them after the fighting lol. Just to make us more independent from only deploying them on maps with an airfield
looks like we got a pretty decent load out right now for Atlas, looking forward to the adventure
Agreed! I'm thinking of how I RP crew exactly. I'm thinking of acting as an Operations Officer in the CIC
Do I have potential crew for when I get the BC?
Nope!
I will go harass main chat
That's gonna be a challenge
I kinda already pulled all the friends I knew from my side
We would have to examine and see what can be done. We even may split the TF
'What kind of front line is this?'
'We are the front line!'
Welcome aboard btw π
Thanks glad to be here!
There's only two space marine companies I like, and Salamanders are definitely one of them
Same, good night
Ye
Welcome aboard! I think we got two new fighters?
At this point, feel free to pick whatever ship you'd like to call your home
Fighters-R-Us?
That's an amazing task force name
or more of Oprah of Fighters?
A few carriers and 25 fighters :p
Put me on any ship. I dont really mind which one.
i mean we have 1 more slot of Triple
Our pocket carrier with Thomas is looking quite empty right now
Maybe he could get his second fighter. On the Pioneer
ya that would work
fair tbh we have become the logi/air support TF
Yup x)
Because noone else will
I think TF1 might as well if they're not busy with space battles
TF 1 has a ligit carrier called the Aviary, based name tbh
And I would more call it a heavy carrier :p they have seven decks
I wanted to name my ship something Ant related. But I didn't have ideas
Put myself on the pioneer
i only know about it because my buddy that invited me is their TACCOM
Once I get a ship next campagin im gonna name it "30 Min or Less"
yep but i want that name because the lore behind my company is that it used to be a Pizza Company but started to lose money and thats why it joined ARMCO
That's an interesting carrier reconversion choice
?
Can't sell pizza? Okay let's go kill robots
Carrier like carrier path
I think that's a word in English right?
more of im so in the Red that i cant see anymore and someone said "here money can be made" so i said fuck it
How do pizza workers turn into mercenary logistics?
Thats fair
hey you need to lift boxes to get the supplies for the pizza so what the difference between the pizza supplies and war supplies besides the name on the box
And you get to see space, it's pretty cool
And fly in rust buckets that probably won't fall apart
Morning
Morning
We're about to have 4 aerospace capable ships in a ship the size of your house. We're gonna need a lot of checks π
Morning
Plenty for me to do around the fleet π
please keep your IDs attached to your chest at all times
I'm worried about my new marines
o7
My ID is my wrench, because no one else in the TF has one xP
We have a single wrench in the entire TF
We downsized to 5 when the change went through lol
Ho you managed? I thought you couldn't get refunds on modules
looks at warpit coffee is that way jarhead i have important things to do looks back to scanner and starts pressing buttons shoo shoo on your way and no i will not show you my ID the captain knows who i am
Welcome aboard, I hope you enjoy your stay
Sir, it is mandatory to always wear your ID, clipped on to your chest
Good Morning Atlas, howβs the βrecruitingβ (see: shanghaiing) going?
Sounds painful. Not everyone has the sufficient chest hair
hey cap can we make the bridge a marine free space?
Except in boarding situations maybe
I don't think our Marines know how to drive, so we should be good the rest of the time
good because my ID has to be in the scanner for it to work....soooooo....i cant wear it
Makes sense to me
Donβt forget to lock the art supplies door with marines on board
beeing banished from the bridge is a blow to morale
no blinking buttons all around you anymore
i hear theres crayons in the fighters locker rooms
Part of the crew part of the ship
what's the bridge like, do you only have screens or also a big window?
No windows
Oh itβs very nice
This is not Star wars
They have a fondue fountain
We have a bar and pool (table)
we took that out last week for the bar
there is a fuel fountain in the hangar bay
And an actual pool
The ship is actually one of those akula class submarines but retrofitted for space
Those are called fuel tanks warpit, youβre not supposed to puncture them like that
We had to take it out to fit the third and fourth aerospaces sadly x) it was a very big pool
I think we'll need the marines on the bridge anyways, someone gotta shoot the gun
Yeah, I donβt get why the ship had a cetacean ops section anyways. I donβt even know what it means
crabs or lobsters? because im alergic to crabs
No, thatβs crustacean
oh...i never finished high school...maybe thats why my business went under
There were also these weird fish in there but we took them out, it was nice to supplement the diet of freeze dried, powdered, salted and canned foodstuffs
We are entirely fed by Soupply
T-T
No refund just stored the upgrades
Ho I see. TF1 is the kind of rich TF with spare upgrades :p
At least itβs not English food
No, itβs new english food
Says the Englishman
We do got that battleship money lol
The real thing is it is unlikely for us to fill the slots we still have open let alone 4 more lol
We have 6/8 bombers in the entire deployment and 9/25 of the fighters and still have room for 2 more lol
You have space for 25 fighters?!
Or did I misunderstand something
I'm jealous of your bomber count
You can annihilate any ship with that
We had 7 flight bays on aviary alone
Our other ships have 1 or 2 as well
We had 12 aero units before the rule change lol
Wow
That is impressive
I guess since you're hovering with the main force, you can also do ground support if space is not contested
I'm glad to have such a strong main fleet though π space is our most important asset
we could upgrade to ID-chips transplanted under your skin and implement restricted door access
also, every crew member should wear at least a small gun
Take note, this has been updated to the Ops Log and refined somewhat.
Sadly we don't have an armory, we can't afford that. Space restrictions. Had to remove it to make space for moar planes :p
You're our only protection
that mean everyones stores their weapons in their own quarters
can I move between ships?
do we have shuttles?
We have hats so I think it should be easy
I guess we have our own transport ships
You can also take a hat down to the surface for ground operations if you'd like
We hope so yeah. We're not made for fighting
we have fighters and bombers
well, we are a logistic task force
Yup
I guess you having a security crew is a luxury
But we should be able to do a good job getting rid of fighters or bombers
Well you also do crew tasks, which is sorely needed on the triple
We will be busy, just rearming our aircraft
I guess, the only repair crew we have is on the picket
I'll get to work making them :D
How many fighters do we have now?
5, damn
We've almost got a full squadron
We have space for three more
:0
yeah that doubling is fantastic, just gotta find em!
How much time do we have left until the campaign officially begins?
And do we have a solid plan yet?
About a week from now
Also, wouldn't @rapid sail have an additional CS to spend?
Because a fixed AC costs 1 CS
Nvm, not enough space on the Black Pearl XD
Sorry for ping π
Smh
The plan will depend on the information we get, but generally speaking, we can resupply anyone that needs it, so we should be heading to any strategic point in need. Additional, we can also one turn drop a significant amount of infantry, power armor and light mechs for frontline support. That scenario requires an airfield on location, but we can pick all our troops back up in one turn as well.
Our many clients for the large supply should be flying shovels to get their airbase going, Fluffle because they won't store much themselves, and ourselves because we need to keep planes refueled.
Afaik, noone else needs large supply, TF1 is self sufficient
Rightio
Are you still the smallest carrier
I think so
One flight deck
Light Freighter.
The 'Treecat' in task force 3 is also a light freighter with 1 flight deck, so I guess we are both are the smallest carriers (Until someone puts 2 flight decks on a Light Freighter)
That would be genius
Also the total number of people in the doc was incorrectly calculated. It said we had 54, rather than 34 XD
I was gonna say that seems like a lot
Clearly we just need a swarm of light freighters with two flights decks each
4 aerospace per freighter
35**
35, I subtracted without being inclusive XD
A2:A36 = 35 people including A36, but excluding A1 :p
It is 35
Someone set it to count all text-boxes from A2:A99, which included a bunch of stuff that isn't crew ;p
Yes, as is his cruiser the Endurance
Damn, very nice
For sheer number of ships, we're the biggest ^^
But TF1 still has so many huge ships XD
I think we could give carrying pathfinder a thought. Once we know if we're getting another battle cruiser tomorrow.
Well, now that you mention it, we did maybe want to get carried with Iron Hammer ?
When I say maybe, it's because Vivian proposed it, and I was like "maybe wait until we're 15 ?", but since we're 12 now...
In terms of large supply, at 15 person squad is doable
Something to pounder so far I guess ?
It's an option as eell
Tho I have absolutely no idea "how2getorbitalcarried", just throwing an idea here while you guys are wondering "who do we carry now" π
They have Vivian, so they can't all be drop podded.
But they should be able to be HAT'd
They have a MBT and a IFV which means we would need an airfield to transport those
OG plan was to get NPC carried on turn 2 on Elim City, then go through L-H to Crossroads.
Basically, "get crossroads"
Right, so we'd either have to drop them off at Elim starport, or Crossroads
And from there on we'll figure it out.
Confirm, MBT here, heya π
I believe our plan is to get Flying Shovels to Crossroads, so we could drop you in with our ODTs n' such
Ay we got one ODT now that you mention it too.
Hmm
He didn't plan to orbital drop which is why he joined, but I guess that can happen if we do get orbital transport ?
I do enquire seeing with @summer timber for deployment with them maybe aswell if our MBT & IFV is too troublesome ?
The point of taskforce transport in this game is to bring people early to the fight
As nice as getting an orbital transport would be, they're the recon guys and don't have any armor to carry I think which would make transporting them easier.
If we're stuck to an airfield to deploy there's not much point
Yes I know, I'm advocating for them too, but that's because WE'RE UNITED BY LACK OF MANPOWER BABYYYYYYYYYY
And also because I did plan on originally deploying without orbitals anyways so π
Hm true π€
It was just an idea anyways, so far we only have the large supply to supply ourselves and a couple other things. But might have some more coming, which would make it worth it to transport a group early.
And avoid the traffic jam that will be Elim
All we have is ideas for now
yup.
Good morning everyone! Let's hope we recruit someone who can free us from having to use airfields so much
Morning
I think that ship has sailed though :p we could get ourselves like 3 VTOL bays and pray to find two hvtols that Storm didn't already poach
Who would that be?
No one in particular lol just need a HVTOL or freighter willing to take on a mech bay
Fair enough XD
Yeah, most likely unfortunately lol. But we'll see
We've still got a week-ish
are HVTOLS an upgrade that you have to buy?
Yes
i am creating my unit rn ;)
Good morning!
or what sort of units would fit into your ship?
I would recommend going with the unit you want to go with
PLAY WHAT YOU WANT
Sorry for hopping in, but yeah play what you want to play Milchi :)
You can pick whatever you'd like. My personal preference would be getting another bomber, but it's ultimately your choice
good thing i just hit create bomber xD
(if I manage to get him on my ship, I'll have jesus, milk, pizza, life will be good)
Amazing π
Yeah, who needs more than Jesus, milk and pizza?
more bombers
I suppose you could always add banana to the pizza
Cats.
smh, did you forget me
For a short time
he doesntlove you anymore banana
he never did π₯²
tragic
Don't say that
Bombers call sign: MLK (no, not THE MLK) is joinging ship now 
at least its a better love story than twilight
Welcome aboard π with that I think I can safely call the Triple fully crewed
You can simply add your to the docs, both in the sign-up sheet and the crew, and you're good to go
oh i remember reading somewhere, did those stealth vtol/spec ops teams get deployed for more intel?
I think they will be yeah
I haven't seen any further info. Either it's a secret thing or I didn't look hard enough
Only shack knows.
But it should be before campaign start
okay cool, probably will get a mission update/mid round events then in the next few days
Would you guys be ok if I offer to Fluffle the ability to resupply with us? Hoping they'll have enough people for their own task force, they'll probably need a supply source, since they can't store much themselves
simm, should i add Milch to the deployable assets list in the Player Crew Actions tab?
That is not my tab. I think Ixen is managing that.
@pliant fjord do you want me to add our new bomber to one of the open air slots in the Player Crew Actions tab?
how bad is it if we run out :3
i think the current calc shows fluffle in there, and we run out at turn 11. without fluffle in there we run out after turn 13
theres probably a way we can get some supplies from the otters, but i wouldnt wanna rely on that.
i think we are then not able to do much if anything at all for the rest of the campaign or until we aquire more
Yup, I did that π
Does that include the Tuesday BC?
If we run out, we can no longer reload and rearm and repair
It includes neither the Tuesday BC nor the extra slots we still have open
So these are relatively conservative estimates
whats a tuesday BC?
Even without the Tuesday BC, we can probably go up to 13 supply relatively reliably
Now I really want that BC to be called Tuesday.
Is that another ship from fluffle?
That would be an amazing name
Nick is a veteran that just created a company with the bot, and back pay is on Tuesdays. So tomorrow he'll get enough cash to buy a BC
And offered to join us
We're also gonna have to find a way to crew it lol
I think we got the folks for it, will just have unused dock/CS space
We did last time I looked
we have jesus on the ship? oh so thats how the bar gets its wine supply
You should've made your callsign "MILK" XD
hmm... i am not sure about past campaigns, but how much does the enviorment have an effect on the game?
I just saw someone mention this planet is going thru an iceage... if enviromental stuff affects our forces, that might be something we need to plan for
specifically thinking of things like "this area has a blizzard, double supply cost this turn"... stuff like that.
That is a very good point. I doubt there'll be things that increase supply consumption, but on Lussan at least, there were flash floods that took away any units staying in floodable areas
Like, outright killing them
We probably shouldn't launch our fighters if there's a blizzard warning
But our fleet will stay in orbit, so weather shouldn't affect us too much
(please no solar storm X)
will be good, but the boots might not be
and if we are supplying the boots...
Yeah, it might be map dependent too. So we might not know until we're there or Shack announces it in Mid round Events
I mean... That would utterly remove the toaster threat as well XD
welp, something to keep in mind i guess.
If itβs bad enough to hit our orbitals it should hit them, too
But I doubt the GMs would do that to us, cause then all our Orbitals would crash into the planet π
Agreed
We'd be stuck until the Feds or Syndis arrived
And we'd have to spend a ridiculous amount of our Reqs to rebuild the fleets
Great, now Iβm trying to figure out the orbital mechanics of staying stationary over a location without being in geosynchronous orbit (because thatβs too far or too close)
All you'd need is thrusters to match your speed to your target, and then thrusters to keep you in stable altitude, whilst also remaining in place.
They'd need a lot of thrust to slow you down to stop in a certain altitude range, but after that, it'd be really easy as you'd just have to counter the planet's gravity.
Unless we have some form of anti-grav tech XD
I wonder if we've got artificial gravity on our orbitals or not π€
I think so
Would make the most sense, considering the fact that our aircraft need to be hoisted upwards off the flight deck to store two per deck.
Among other things
I made the same mistake, no biggie
This gels with both plan A and B for us. Plan is to get crossroads for an airfield, but we'll stop at Elim and use the starport if the enemy has too many orbitals.
They've left already I believe, but we won't know what they learned for another day or three
Use the crewing tab for now, that one is getting edited last.
great, cant wait for the intel
anything else we should prepare for? Do we need to state we are bringing extra blankets?
If you signed up for a ship on the crewing tab, and you're watching the midround events chat, you're good to go!
haha, i meant this in line with my iceage comments, since in the past there was enviormental conditions to consider.
lol, was in "answer all questions fast" mode
be careful, you might get recruited by fluffle
Good Morning Atlas!
Did I hear Iron Hammer BG12 was requesting requesting us to carry them? Their plan lines up with ours pretty well.
Checking out their sign-up sheet, it'd take 3 LS to carry them, and we have the ability to deploy almost everything they have, even without an airfield.
We need an airfield to deploy them, they have a MBT
The MBT and IFV are the only things that would need the airfield
If we can't deploy even a small part of it, we can't deploy any of it sadly
But well, I think it's the same for each battlegroup, pathfinders who I also wanted to carry also have ifvs
can we not dock at Elim to deploy?
which was plan B anyway.
And plan A was to force down an airfield in one turn
yea, we can just drop them at elim, since any orbital can land at a starport
Then there doesnβt seem to be much point in us spending the LS to carry them
good point
its timing
NPC frigates wont show up until 1 week after
so its trading LS to have units active earlier
Can IFVs and MBTs only be deployed in the field by HATs at an airfield?
I think its one week... maybe NPC frigates wont show up until starport is secured.. which i guess could be really fast
Or a Freighter with a vehicle bay
Oh right
HVTOL is another alternative
Or a heavy vtol
Damn, too slow
Okay. So there are options we (and presumably the other TFs) just donβt have them
we're still waiting on the hypothetical orbital from the guy getting backpay right?
I think a HVTOL is the optimal option. It's also the hardest to come by
The Tuesday BC yeah π
Only 6 have signed up too
but beacuse of MBT... cant π
If we plop them with shovels in crossroads
Shovels have a hvtol
Turn 1 take the large supply for the airfield
Turn 2 unload the mbt
That was my assessment
We don't have instantaneous deployment of the two vehicles, but we're pretty damn close
and we won't need to recover them
if we are doing that, why not just turn 1 secure/land at starport then.
That's plan B
I think that would save them at least one or two turns
Going directly to crossroads if the star port is free
they'd be driving/walking there anyway
Depends on how occupied it is
Then we dock at Elim
A little ground resistance we can deal with
A lotta ground resistance or a fleet in orbit, we run away
A Light Freighter concept I wish I knew existed:
Flight Deck, Vehicle Bay.
Serves as a mobile Airfield solely for the deployment of those pesky heavy vehicles.
Depending on where the spaceport is located inside Elim, even a very late landing at Crossroads could be faster than deploying at the space port
That's why Crossroads is plan A
for sure
fair enough
I have no hopes in plan A tho π€£ id be shocked if we reach elim without some fighting first
But in ideal conditions, i agree that crossroads deployment T1 is the best.
definitely best case scenario
Yup
I'm glad we're all in agreement
@pliant fjord is that ok for you if offer to Fluffle to keep them supplied? We can afford it right now
Yea, assuming they're coming to us as needed instead of the other way around
Yeah I would hope so X)
We might need "Grey Mode" turns, where we aren't supplied, but we don't have a ton of things that need to be reloaded/repaired every turn
it's the fighters and bombers that will need it the most
one ammo, easily damaged
Our route is Nav field 1 -> Elim -> crossroads right?
Turn 1: Nav field1 -> Elim (behind TF1)
Turn 2: Elim -> Crossroads (assuming good conditions)
At the end of Turn 1, we'll know the conditions well
For sure
Hmmm
how far behind is behind?
This was a discussion we had in rabbit/TF3
on the same tactical map
like an engineer standing behind an MBT to keep it repaired
if we are going to Elim, and we are with BG3/storm... It might make sense for our fighters to be running infront of the VTOL blob
100%
Definitely
if our fighters and TF1 fighters all run evasion, we can reliably eat alot of AA without anyone going down
but its obviously risky to the fighters
Alternatively, if the bot fleets are not directly threatening, we could run to crossroads immediately
I'm assuming our combat aerospace units are deployed at all times and following the fleet unless they need to dock for repairs/reload
Ignore tf1
Is the plan to feed ls to tf1 to go faster still a thing?
I didn't take that into account for the supply calculations actually
yes, but they may or may not be eating that themselves
we can always shift our supplies around later in the campaign as needed
True
And in Case Gold we just book it to Ziyal?
I think we'd still want to set-up the airfield at Crossroads, since there could be enemy forces at the mines
Case Gold we just have a little party to start off
I guess my question would be more around the positioning. In my mind my priorities are: Protect TF 2 first, protect the other big ships/vtols, engage ground targets. But in the T1 Elim, our fighters wouldnt be directly protecting TF2, so if anything slipped past TF1/VTOL screen... could be problematic.
C'est Francais pour "pew pew"? I love onomatopoeias.
Yep.
One of the nice things about this massive player base, is you can have your unit do whatever you want. We can plan positioning all day, but I think in the end, if you want to do escort, you can do that, if you want to be in the thick of it, you can do that too.
It should balance out ok, and we'll know a hell of a lot more at the end of turn 0 when we breach the gate
yea, im just bored at work, trying to think of random alternatives π "what if .... What if...."