#Task Force 2 - Atlas: Comms
1 messages · Page 4 of 1
All good
Just wanted to double check since our captains (3/4) are perfectly okay using your stuff.
I haven't heard who we are riding with or if we even have one.
Hey yall, we do appreciate th LS trade offer. Most likely we will take you up on it but I personally think it is more important for yall to determine a BG small enough for you to deploy before we reach the system due to the speed difference you guys will exit the gate before we do.
So imo don't reserve an LS for us. We can/will burn one to help storm reach the AO if it makes tactical sense to do so to back up whatever BG you guys drop
Were we planning on dropping any BGs? Thought we were just doing LS drops to keep people running
Sorry butting in as someone outside the Tf but I personally think we need the LS to keep people supplied more then deploying a BG early we have kinda limited supply
I did mention that even transporting one of the smaller BGs will eat the majority of our LS.
I could see something like dropping a mini flying shovels type force to quick build an airfield in a safe location but that’s pretty much it. As it is the BGs are just too big to warrant using more of our remaining LS
with 10 LS you could do a 25 unit BG with only half of your LS. I know its a lot but I thought you guys were focusing on deplyoment. With your speed you'd get to the planet a turn before us even if we burn an LS to go fast. I just think even a 25 man BG drop to help ensure a good drop for Storm would be worth it is all
We don't want to rush to the planet before TF1, we're barely armed. A total of one AC and one HMG, two light freighters that can be one-shot by bad luck. The main reason we want to supply you is so that there are guns and armor at the drop zones as soon as possible.
How much LS do we have as a whole that’s not marked for deployment costs anyhow?
Or for that airfield
10 right now. 1 for speed, 1 or 2 for the airfield, then the rest to supply all operations across the map. We're bringing the supply so not everyone else has to.
I get that, the issue is we are slow. You guys are fast. and will be through the gate first due to speed. We are committed to burning an LS to move faster for storms deployment, but if the situation is ok for you guys to drop a BG before us it'd help make the operation feel safer.
TBC I am not asking you guys to commit to anything because, I know we don't want to commit to anything yet either with ~9 days til lock in and no further intel yet
I just want yall to think about maybe transporting a small Spec ops BG to help with securing a starport for the other BGs to come in
It's unlikely we'll be bringing a BG, the only one we're close to being able to carry is Flying Shovels, and they're flying themselves on HATs from the gate.
That sounds like actual suicide
That’s the idea. Best survival rate is the suicide missions so far
They’re paradropping in and then building their own lol
Like at least storm is on vtols
Which is why plan A is we all move, together, to Elim, then assess the safety of crossroads.
Plan A part 2 is set up an airfield at crossroads.
Plan B (if crossroads is too hot) we assist with capturing the Starport at Elim.
We understand but that leaves 5 LS which would supply a single airfield for 10 rounds. However, we will like have 2 air fields, and most likely a FOB, that ends up with us running out of supply by round 4. Getting a single BG there a little quicker just doesn't seem worth it. Obviously, nothing is set in stone and will change as we get Intel.
Respectfully, I think clearing a starport so 80% of the units can land is more important than crossroads
I understand that, its just that you all have the most DC of the TFs currently which is why I ask
Gonna have to take that bit up with shovels
Fair, anyway
It's fast deploy, then fast recovery from the airfield we build, then we can reinforce elsewhere. We're mobile support and logistics.
you guys want to wait to come out the gate with us is your current feelings correct
Or speed you up enough so that we all reach Elim at the same time, yea.
It makes more sense to keep the TFs together until we know what space assets the enemy has.
cool, I just want to be on the same page at least
overall the situation sounds like victorum willl be the spearhead into the system
You've got the big guns
the goal will be to ensure our TF is fast enough to be said spearhead
I do agree that "airfield at crossroads" is less likely without really good luck, but if the stars align, it's the perfect spot to keep our ground forces supplied to take back the planet.
If we have to stay longer at Elim while we duke it out in space, that's fine, we can drop our DC in to help with the assault on the spaceport, and keep your guns armed.
Our ships do Yoga, we're flexible.
hey im new i want to make an orbi crew what do yall need?
I think we need another 'Flight Deck'
shmo is getting his stuff in the sheet now on Endurance
How y'all doin' in here?
I think we're doing good, just need to finish filling all of our orbital with equipment
A scanner and a flight deck were in our wish list but remember that whatever upgrades you pick you're stuck with. You may just want to pick what you want and find a task force that needs that
The sheet doesn't indicate that
oh wait, found it
so you still need a flight deck right?
Yeah, we have 6 air assets (3 Hats, 2 fighter, 1 bomber) and only 5 flight decks
if yall will have me i have a unit with flight deck and scanner system
Beautiful. They'd probably love on on the TripleS, with captain Simm, they've been looking for another flight deck and crew.
Just punch your info into the pinned doc, and you're set
@royal sequoia see above, new crew!
you just want me to put my info in the sign up sheet area?
Yeah, but there should also be a tab that has tables with the ships names (Endurance, Triple S, Picket Line, Black Pearl) add your name to the Triple S table
done and done
welcome aboard the triple S!
Welcome aboard the task force!
thank you
Glad to have you on board! 🙂
Also, probably important to tell you @twin cypress, we have room for your VTOL now!
Important note, on the TripleS, we take decisions together. Even though I'm captaining, my voice is not more important than anyone else's. And we have a bar and pool (table) :p
It seems you guys found a lot of crew overnight. But we've yet to fgure out the PL situation
What does PL stand for again?
Ah
Right
Well we've got mini and cantaloupe who both have yet to choose their equipment, so that's 4 of the slots filled
the pioneer can take the PL's fighter btw
So ideally we'd just want to see if we can get one more crew
Yeah, probably a good idea to move the fighter to the pioneer and keep the hats with the picket line
Sorry about to go to bed. I wonder if Ixen can fill you all on the details about a possible option to use one of our LS to possibly allow TF1 to get to Elim in a single turn and support Storm in taking Elim City
@plain dew You're our second fighter right? 🙂 Would you be fine switching from the Picket Line to the Pioneer? It's one of our own light freighter decked out as a mini mini aircraft carrier :p
I already read everything 🙂
Am also in bed, but that about covers it.
Have a good night guys! Good work today
Goodnight to the two of you!
I can take it from here for a little while, I'm sure there won't be too much activity
Fantastic! We didn't want to speak for anyone. Night! See you in a few hours lol
@river vector
Yea, some badassery all around. Let's go save some fuzzie wuzzies.
Indeed
actually cap mentionned they had 2 req lying around to buy modules
Morning, what’s been happening?
so if we don't find another crew within the next 7 days (seems unlikely), we could move shmo back to the PL, which would mike it fully crewed, and have cap fill in his last two upgrades himself
New crew!
We have a vtol bay now
wait so i can get drunk off duty 🤣
We call this "team building"
Yeah, you're in the Navy now
And a scanner! Okay sleeping for real lol
Nice :D
hehe beep boop beep beep "hey um ground pounder peoples theres someone right there-ish"
we have three heavy drop pod systems 😂
Could be a good idea, especially if it means getting second drop pods so we can just drop all our stuff at once
Puts his finger full of pizza fat on the map
why do we have three heavy drop pod systems 😂
I mean, why not try to drop everything in a single turn? :p
sure
Exactly
just one more regular drop pod and we're good to go
could even poach another odt
actually, with our vtol, we can technically even pick up a little more now
wasn't there a heavy vtol looking for a home earlier?
Is the unassigned player list up to date?
hey hey we gave up pizza delivery last year before we signed on
I believe so?
so we have six slots left, and already all the flight decks we want/need, and generally all the things
so that's potentially a lot more cargo
Yea, though we can assume AJ will go with the other Mech
weren't you in bed? :p
Yea, just finished the last sudoku.
comms intercept might be nice. or another scanner to get even more fog revealed
Yeah, I think the last two things we need wanted were second drop pods and a Comms intercept
And then we can probably fill the rest with cargo
Which would get us two 13 LS
Just a heads up but callsign 'Melon' (AConspicuousCantaloupe) has a Drop Pod System (They haven't chosen their other free upgrade by the look of it or activated their unit).
Also I went through and added equipment / upgrades on the 'sign up sheet' tab so it would be easier to figure out who has what (I didn't do the captains because we all know what they have due to the crewing sheet)
but... the booze promised to me 😭 only if the HAT gives me a share (the answer is ayes, ill go anywhere, im flexible)
Good to know
I have a whole room aboard the Pioneer designated as a bar, ignore the fact that it's tiny and was originally a spare sleeping quarters
that is great, thanks!
It's just the benefit of being the captain and only crewmember on the pioneer, I get to decide what goes where
Alone captain gets a lot of leeway
So we could either have cantaloupe on the picket line and split our odt between the picket line and endurance, or have shmo move over to the picket line and put all our drops pods on the same ships
I don't think it's that important luckily
Yeah
I know what you mean
Could always ask noble if they can protect your ship from boarding
It's just going to be me and a fighter pilot who will barely be on board
the pioneer and the pearl would remain ungarrisoned though
Yeah, what's the worst that could happen
Do you guys still have crew slots open? Got a friend joining who might have an interest
It would be a funny way to go
He’s having issues with the bot so he’s borrowing my account to ask some questions
sorry im in an out playing another game, but yea, i generally sign up to play with the group, so what ever works best for the task force, im cool with joining. Will all be in the same strategic area anyways
Well welcome to the crew of the Pioneer
you know when I first went into this campaign, I wanted to continue playing my engies, helping fortify a location
and somehow, this has devolved to being a part of the only supply fleet x)
An integral part!
my ship brings litteraly nothing to the supply part :p I'm just an escort destroyer
You are the integral part I was talking about :p
should i be putting myself on the Endurance in the spreadsheet. i just dom't wanna mess up anyone's organization
Yup! If that's ok for you of course!
absolutely. The PL was a wonderful host, but I'm sure the Endurance crew will treat me right too.
Ok I read everything now.
How fast are HATs and VTOLs in space? Flying Shovels might transport themselves but that's no use if they are at speed 1
They use their normal speed
so they're incredibly fast
moving between strat points is based on your BG/TFs slowest unit
even a vtol is speed 5, compared to our puny speed 2
Thats why if victorum gets bogged down Storm is going to just book it to the planet
Ok amazing!
good to know
what are you debating between, if you don't mind my nosiness
Let's go
I'll just take whatever is on the "equipment we want" list. So 2 Cargo bays it seems
that is very nice of you. You could also buy yourself a small gun for point defense. The enemies shouldn't cross the picket line either
Once we have finally Large supply count, we can finally start considering if we want to transport a battlegroup
hmm, battlegroup pathfinder is looking interesting. I don't know how they want to stealth, but they're meant as a stealth recon force
and they're small
they need 15 to be a BG
but 15 would almost be reasonable for us to take
unless the game starts, and theres an exception made, cause they cant fit anywhere else
quick recon seems like a worthy endeavour
I hope there's an exception made for them
you can't make big recon groups
it's counter productive x)
haha, not wrong
ive been taking some notes, in the event there is a "feedback" form at the end of the campaign.
I think they may be going with the Joseph joestar brand of stealth
They really need more transports
Sadly, anything bigger than 15-20 is probably too expensive for us to transport
even with our upgrade Ls capability
Do we have any campaign veterans who can comment on how much LS were in previous campaigns or how many turns they've lasted? I don't know how much is a lot or a little
the supply mechanic in it's current form wasn't in any of the big campaigns I was in sadly
all I can tell you is that the longest campaign lasted 11 turns so far
so we should plan to keep ourselves supplied for like, 12?
That's good to know. So one LS every two turns means 6 LS would likely power a TF through the whole campaign
4
cause they are building a logistics center or something that increases how long a LS last for them
(or so i saw in the shovels chat a few days ago)
HQ’s / Airfields / Orbital Taskforces can be marked as Supplied for 2 rounds when a Large Supply is used.
from the rules doc
but if they have a thing that modifies it, all the better
That's why I'm sticking to LVs 🙏
yea they got some supped up engineers
hoo large supply depot?
yea that one
someone said 4 🤔 i only see 3, but who knows
I see now what people were saying about battlegroup sizes. We'd need to burn 6 LS to be able to have transport capability for two or three of the BGs, but half of them are just way too big. You'd need 9 or ten bays to carry the biggest
mightg be a legacy upgrade lol
the base starts with three turns of supply by default though
well there it is then
lol
So that's 4 turns, and then 3, 3
amazing
so the airbase would need 3-4 large supply from us
plus 6 for our own uses
that makes 10 x)
we have
10
and 6 free slots
there like 400 people that have companies, and less then 100 seem to be orbis
yeah for now there's extremely few orbitals
I have to say, I like our new spreadsheet
props to vivian 🙂
I find it a lot more readable
yeah it is much better for our use
this is the first major game with orbitals
oh btw, your friend shmo needs to decide which way his hmg should be pointing
nah, lussan also had a ton of orbitals
but they had a very different use to now
outwards preferably 🤣
and there were fools like me who when i first signed up went "oh wow fighter looks cool" and then didnt get into any of the smaller games for the las like 10 months 🤣
instead of picking something versatile like.. infantry lol
smaller games you had to be lucky to get in anyways
I tried each one, never got lucky :p
pick engies, everyone wants engies
engies are nice
I tried to go as useful as possible and ended up with a very fine HAT
everyone loves hats
i gotta say i love cantaloups name
there are a LOT of good names here
man when i was looking at the doc the first time, i did not apprciate what HATS did
I almost joined Storm Blessed just for the name
after the first few days of learning what "storage" "supply" is now, whew boy, do i like me a HAT 🤣
I am hoping they'll be as useful as they sound.
HATs are like C-130s at face value they look ugly but when you take logi into account they go from a 2 to a 10
I already know my next unit selection tho: its gunna be an orbital crew, infantry, and (pending reaper surviving) a hanger bay, so i dont have to rely on a very nice captain to loan me a room, i can bring my own.
I do like that mechanic a lot tbh
the lack of armor or health on the HAT has me worried, but once we are in a tactical areas I think I'll have plenty to do
very versatile
orbitals are a really cool concept in this iteration in my opinion
but next campaign, we'll be starved for crew :p
half of what got me here was just wanting to see the game design
if Pizza Express survives i plan on making a BG deployment and redeployment BC
next campaign I think I'll try doing Crew
I might go combat medic next campaign myself
I am curious how units will move between tactical areas when no TF will have room to carry them. Just some slow npc movement or something?
Next campaign no one should be starved for anything. Aren't we getting like over 2,000 reqs?
if its planet side, BG move as fast as their slowest unit
everyone will have their own ship lol
Good lol
ah ok so we're sacrificing the ability to quickly relocate them
goes from like 10 ships to like 100 ships lol
Klendathu Drop starts playing in the background
I assume each company (player) can have more than one unit, just only one unit per campaign?
Correct
with everyone buying their own ship, noone will want to crew other people's ships
I believe
And something we don't intend to do. Only reason to go that far ahead would be if the airfield gets treated as a starport.
The intent is to go with other bigger BGs that actually have a fighting force and then build the AF when Armco has a need for it
Good morning lads!
Morning!
Don't believe so
😎
Shame I’m no use on the orbis ;-;
You can still do all the things crew do!
And you're also a part of our quick response force, I'm sure everyone will want one more engi on the ground
Yeah, you'll most likely be with me and cat in a quick response force for support
Two medics and an engineer
I really hope I can become a combat medic next time and then get the upgrade that lets me drop from orbital drop pods
Hey Simm what is the strat movement speed for Atlas?
Well at the moment
2
Alright thank you!
We’re faster than TF1, but slower than TF3
Just want to get a feeling how fast Flying Shovels should go based on TF
If you have a Marine for me, just stick them on my ship, for any other issues just ping me and I will get back to you at some point today
With the talk of burning hard to Elim does that mean we know for sure it needs rescue or are we just assuming it does?
Assuming, apparently it's been 3 weeks since the time of Armco receiving the distress call. We don't know if Elim is clear or filled with hostiles.
Good morning everyone!
I wonder if it would be worthwhile to generate scenarios. If the whole planet has fallen that could be Case Red, for instance
It might be a good idea. Are you willing to come up with some and present them? It doesn't need to be an exhaustive list
Sure
Something we never confirmed, but do you guys have any of your own large supply, or are you relying on us for it entirely? We've been asusming the latter so far.
Latter. Can’t start with loaded up LS in the HVTOL or HAT
Okay! Then just to make it clear, we are fully dedicated to making sure you guys stay supplied for the entire campaign.
You'll need one every three turns, correct?
Yes that should hopefully the case otherwise 2 rec are a steep price for the supply depot 😅
Also I imagine we will only build the AF at the earliest in turn 3-4
and the airfield with supply depot actually starts with 3+1 turns of supply
Oh is that still the Text in equipment? I thought it was changed so it is line with you being a HQ level supply point
As far as I can see yeah.
So you really won't need that much. 3 or 4 large supply should be enough
That sounds like we could even build a 2nd AF if needed
if it starts with more supply, it's more worth it to keep building new airfields x)
plus, even unsupplied, it allows hats to land and pick up troops
which is also a big deal
True venator and the other Ziyal BG would probably love that 😄
and you already have 7 engies right?
with our own engi as support, that's a one turn build for the airfield
Should be even possible with a 4 engineer team. As build actions are 0.5 movement. Well at least they are not mentioned as primary actions
ho I see
Exiting the transport would of course cost movement so 8 engineers + para drop is a one turn build
which sounds hilarious
Did the same with Sand Rat 😄
We also may be keeping Dawrf Fortress supplied to as well as FOBs that may be made at the front line by the bigger BGs
but that was rought airfield right?
Yeah when engineers started with road building equipment
Yeah, the only issue there will be moving our entire task force over there. SInce they only need medium supply, we have a pretty much infinite amount of that
The supply depot was the bottleneck back then and Morpheus and me were also the only ones with the equipment
Yup I remember
I was part of the engies building the airbase with Morpheus
Fun times
He mentioned that when we were talking about selection
That's very nice of him. I was always impressed with you guys, you managed to lead very well on Lussan. Like the whole operation would have been completely different without your efforts and planning.
Oh and restock TF1 and TF3 if they start to run low on ammo, we have no idea how many orbitals the enemy may have
TF1 has their own LS, I'm not worried for them
yeah TF1 has 13 LS, they can last 26 rounds x)
even with sorties and burning fuel, they're good
TF3 though....
they might need us
Thank you! There was definitely a determination from our side as we already planned the first request hub months in advance. Though Warli has to be credited for how much work he put into it
Paradrop doesn't take movement form infantry.
If you guys are doing a resupply round and one of TF3 's fighters lands in your flight bay would they be allowed to re-arm?
I believe so yeah
I don’t see why not
that would be cool
They just have to leave after lol 😂
I'll have to make sure they keep that in mind
Oh nice good to hear!
The bar and pool (table) might be too nice for them to leave
Lol well the fighter we had was one of the light mechs with an autocannon so I feel that pain already lol
But I think we should try to keep Fluffle supplied. I like having a fast taskforce ahead of us
The vehicle bays are filling out pretty nicely
So you guys will be able to form the task force?
Agreed, scouting ahead will be a huge help
Especially if it means Stormblessed can fully utilize their speed
It's getting new units every day so far
Nice 🙂
Nice! That's good to hear
hmm maybe weird question: do our taskforces start supplied?
sounds logical if they would, but is it?
We start with max LS and everything loaded.
I don't think we start supplied.
okay
well, invoking the power of excel, and some optimistic estimates, we could keep ourselves, shovels and fluffle supplied for twelve turns if we store 13 supply
and if we don't spend it anywhere else
How do I join an orbital?
I wanna sign onto Masterminds ship but I don't know how too.
Alright 🙂 First you need to create a new unit, called Orbital Crew
Oh
But anyone can join a ship, so you could pick any of the starting units
are you an infantry or other unit adam?
Then you need to decide on the two ship upgrades that you would like to bring to the ship. They come as part of the orbital crew, you don't have to pay extra for them. Then you just activate, and log yourself onto the docs.
oh
sorry x)
Theres not a deactivatre unit command is there?
yes you can join as any unit
yes there is! 🙂 /unit deactivate
if you want you can join as infantry too
doesnt give you rec back just a heads up
infantry medics engineers, etc can also do jobs on ship like man the guns or reload
I'd like to join as infantry if thats fine.
of course!
Woo! More marines!
in that case, you can always just activate your unit, and add yourself to the docs that's pinned here
speaking of which, since we're getting more marines, would you be ok garrisoning on my ship instead? :p I'm feeling a bit vulnerable at the moment x)
and I'm sure hats for drops planetside can still take you without issues
although of course it's not mandatory
welcome to the crew mate!
Welcome to the crew!
Starting to wish we kept the guy with the armory upgrade. Least then our crews can shoot something lol
Possibly. I’m going to wait until Friday or so to see where I should end up. People are still joining and I don’t want to keep moving since it’s confusing enough to keep track of things
Gotcha! Makes sense
It's still a wasted slot in my opinion. And Fluffle seemed happy with it
Which may include joining Fuffle if they need more crew or to get to 15 (but not if we still need crew to keep our ships running)
I look forward to flying with y'all.
Same here!
Technically, we're sailing (or steaming). It's the air crews that fly lol
What's the orbital equivalent of off the ground?
We are.. orbiting?
"We are underway" or "away"
Do you have any equipment? People keep saying that you have drop pods, but I'm not sure.
@twin cypress looks like Endurance picked up a VTOL bay, so you're officially out of purgatory
So now I'm a full part of the TF?
Though the VTOL bay may be moved over to the Picket Line, so there might be a little bit of movement before we start
Anything else I missed in the last 8 hours?
So guys, I may be able to get a battlecrusier if my Reqs get sorted out. @signal stream has recruit me to help here so if you guys are able to find some crew I may have a ship
Well, we'll see if we can find some crew over the next few days for the ship
Jesus lmao, we may start wondering about bringing a BG at this point lol
which campaigns did you take part in?
Lussan and Titan, Campaign 2 & 3
Same as me 😄
Although I only got 4 req from that. Did you get anything additional from the side things?
Honestly I don't remember
In any case, that will net you at least a destroyer
Good Morning Atlas!
Morning 🙂
Greetings
Only if we can spare the LS
Good afternoon!
Since I haven't got a unit so I would use my free one to get a crew then use my other 4 to get captaincy and then a BC
ho nice! Then yeah it works
unless i have misunderstood it
that's amazing
So far, I think so
Nice nice.
Something along those lines
Although it will all change quickly depending on the situation on the ground
Yes
The fleets now 5 Ships?! Nice!
we're ready to drop to help Blessed Storm instead if need be
Strong logi fleet 💪
Maybe soon to be 6
6? Hell Yes
We make the pay on this job and we can expand our capablities substantially. Just gotta live long enough to get paid.
Crewing another battle cruiser will be quite the effort though 😅
Hopefully most of us don’t have to see combat
I think quite a few of us are gonna see combat
don't say that
but I don’t wanna die ;-;
If another ship gives us the space to move a a BG, how long will it take us to deploy it without a star port?
Hopefully our ships won’t see combat
I mean, when a large part of your plan is sending down your own personal army... It's rather inevitable that quite a few are gonna see combat
Long… probably too long, unless they’ve got a lot of drop troops
we have a ton of flight decks
so as long as it's paradropable stuff, we can deploy people real quick actually
yes but I never actually go into that battle, I just enjoy my drink from orbit watching it
Fair enough
is that a new battlecruiser?
Ja
So Atlas could end up with twin BC's?
Or an airfield
Nice!
I'm hoping to not see combat but if they need a medic on the ground then to the ground I will go
That's plan A at least.
Plan B, involves hiding behind TF1's guns at Elim if there are too many enemy orbitals. We'd help with the Starport capture in that case. (Also, if you'd like to be on the TacCom/Captains chat, please let me know)
With another BC in play, I'll have to confer with my crew what we do
let's see when it's bought
we may need to re-organize lol
let's wait until it's official though
for sure
lmao. just spitting ideas here, but if we are flying with 2 Battlecruisers maybe we could spend some CS on hard hitting weapons at this point
The hypothetical captain will have no Req leftover, so it'll be up to whoever we get as crew
well they will have the two free req
we're lacking 2 cs for our current setup
and we'll need 8 more for the upcoming battlecruiser
I don’t like the reduction in repair kits :/
if cap spends his two req on modules for the endurance, that we crew with our odt, we are good on cs for now
we might be able to swap out a flight deck for a repair arm if the change goes through
What were Cantelope's picks?
Drop Pods and Sensors?
Don’t think they’ve picked yet
Canta hasn't picked yet, except for drop pods
This is true, we should consider either weapons or a dedicated repair ship with arms and repair kit storage
Yeah, using the battlecruiser for some proper weapons could be incredibly helpful
why though? we're still a logi force
So we do have the people to crew a new BC but we don't have the equipment for it
A** proper weapon.
If I understand the sheet correctly
It would be good if we could hold the high orbitals on our own
great hearing we have more ships coming online
Agreed
Self defense, a fighter screen to protect HATs
For sure we need as much LS as we can get.
With another BC to the group that already adds some with its default holdings.
I say store more ls on the new ship, and use it to actually carry a battlegroup
Like, we could actually bring rabbit to where they want to go
Currently a Vote in #midround-events
About some structural changes that could happen for warships. All commanders should read and vote.
Which very much effects us.
We've got so many flight decks already, not sure we need the buff
double space means we can potentially double our DC or have more escorts if needed.
Does it allow to store more planes, or also to launch more planes?
Yeah, I'm not sure if we're gonna get the HATs, Bombers and Fighters to make it worth it
I think it's worth it in general though
Keeping them as they are means our crews can repair an extra hit in combat.
Even if we need to deploy the BG at a starport, I assume it will be faster than waiting for the NPC ships (or NPNC non-player, non-combat?)
Even if we're not getting more ships ourselves, that means battlegroups ships can launch from our bays
a battlegroup we'd be carrying to where they want to be
depends. Once we arrive intel will be coming in fast. Will need to choose our objective. If all battlegroups have to land at the startport that means all our forces could get bogged down in 1 place.
We also don't know the current orbital situation.
We could find outselves in combat coming directly out of the gate. No idea how far the bots have pushed.
🤔 All hard to say.
True. Opens us up to reload and rearm double the number of birds from other groups if they needed it.
Can the new bays launch two at once?
Yeah. Doubles everything.
Case Black
definitely worth it
Which if we have to many flight decks as is this could free up more spots for Cargo.
Just use those flight decks to store stuff.
You'd still need a DCT for this right to use the defualt repair kits?
Replace them with cargo bays 😄
Well, we're not exactly struggling for space 😅
we could bring a BG to crossroads with shovel. With our HATs combined with theirs, we could probably deploy really fast
Fair. How much are we hurting on crew?
wait, we can do that? put an LS in an unused Flight Deck?
this is opening up a lot of options
I think we've still got ~4 things to be chosen by crew?
Hopefully we can get some more crew
This would be swapping it mechanically for a cargo bay.
Reminder not to ping Fleet command
So no. We're not breaking any rules here. Also yeah dont ping fleet command. Bot gets grumpy.
Which bot?
Looking at our Task Force. We look decently crewed.
In terms of actual crew, we're fine. In terms of modules, we're lacking 2 right now, 10 with the new battlecruiser.
Just gotta wait till Tuesday for the Req points to appear
of course it also doesn't help that half of our crew is ODTs that will leave us at the first occasion :p
Need one crew for Pioneer, but no CS, so an infantry maybe
I also have fingers crossed for another friend who had PA before the bot came in. I have no idea how the bot figures out how to backpay x)
Well, the pioneer doesn't actually need more crew, I just put /2 because it said 1-2 for light freighters
I did confirm that deployed crew won't put us under the minimum requirement, they still "count" while deployed
The bot creator does know me so I should be alright to get it fixed
handy
Could you put in a good word for @alpine condor as well if you're feeling generous? 🙂 His PAI was garrisoning the Endurance on Lussan the whole game :p
Now we get to garrison the Picket all game instead! /s
Yipee
Jarn should clearly garrison the Endurance
My troops have forgotten what grass looks like
Now let's wait until Tuesday I guess
na, we're gonna be hot dropping at every opportunity
Do they even have grass on this iceball planet?
This new ship situation is crazy though. Beeing able to hold two planes per bay would change a lot to our deployement capability
simply in terms of carrying other battle groups, it gives us many more options
Oh wait, I misread it
I read it as "Sadly this means will need to use up all of our entire fleets Repair Parts to do it"
😅
Maybe a little bit of lichen?
Something green
we have 6 decks, so we could carry 6 planes from another battlegroup
Just a reminder as well. I still have 2 Req. So if we're really neededing something just before the end. Ic an pick it up.
so that we can defend against a superior class ship, not saying we have to go full spending on weapons btw
That is entirely fair. A couple of weapons on the new ship would be great. I'd also love to see at least an hmg on the Picket Line
If we had infinite resources then having an escort ship or two would be cool
technically the triple, the pearl and the pioneer are escorts x)
Oh god
Dont forget Victorum is a Combat Fleet. So we wont be alone in Spaaaaace
The Pearl has our biggest gun
Who took away all the guns from the escort ships
hey, I have an hmg
Not saying we should just stick with them. Just nice knowing we have a combat focused TF.
Yeah
yeah, we shoudln't worry about anything more than self defense
If Tabby's ship isn't able to find enough vehicles to join for her vehicle Bay, would she be able to use that Bay as a cargo bay mechanically?
2 hmg and an AC might do for now, if we get enough crew for the new battlecruiser then it wouldn't hurt to get an extra gun
TripleS has Level and Bananaman as fighters / Bombers
Can always ask them for some escorts if things get hectic… or they could just blow up all the enemy ships before they become a threat
So we do have a bit of escort / punch.
Yeah
I'm a full on mini carrier
im not sure i understand this well, can you have more modules than the CS value on the ship? so the Endurance has 8* CS but if you get more crew you can get over it?
I need to find two more fighter/bombers if the change in deck space goes through
and we're speed 2. So with the large supply to push us Speed 3 in a pinch.
Do you fit in a pocket though?
Cool. Lets keep an eye out for fighters looking for a home base.
If it goes through. We should know later today.
Ho god I just remembered the aviary, and their 7 flight decks
what are they going to do with all that space
Who knows, maybe by some miracle they'll find 3 more bombers and 4 more fighters or something like that
I need stats for the entire fleet composition
it seems to me we're actually quite light on fighters and bombers
Well, most of our flight decks have been dedicated to HATs
Oh dear god
Does that mean 14 strike craft
Boom
I think SAM can provide some data
These are numbers from last night
Oh boy, 24 medics
Mechs are cool
We could ask if the fighter of BGs wish to join since their airfield reliant and not all BGs can make an airfield?
Yeah
I wonder if there's a BG with a bunch of fighters that we could carry, the planes wouldn't count towards our LS if they join the crew I think
I don't see why fighters would stay in battlegroups to be honest
that means the whole group is stuck to airfields
or they can refuel and repair with us actually x)
Last time I was in BG Spearhead we had 3 fighters.
yea, if we're gonna be a mobile airport, might as well commit
Is there gonna be enough logistical capacity to feed all that infantry
infantry doesn't burn supply really
just the ones that get shot
they just have a couple of single use weapons they can buy that could need reloading
can't reload the missiles, but if they have heavy weapon upgrades, yea
Wonder what that single spec ops vtol and 2 spec ops units are gonna be up to
I'll go check
I think the spec ops vtol is part of storm
Can drop them behind enemy lines and let them run wild ahead of the main attack
As you could've probably guessed
our current task force is starting to become too big for my tastes tbh
we're slowly loosing any flexibility
Well, the ground forces when deployed will in many ways operate separately
So you guys can just abandon us if need be
(Don’t do that)
we're a taskforce, so if the fleet leaves while you guys are on the ground, you are all declared mia
we litteraly can't change tile on the big map until we picked you all backup
I’m sure we can create task force Shrug if need be
I mean, would it be possible for us to split up into two task forces?
the fleet changes tile in high orbit, and the infantry changes tile in low orbit
at the same time, to the same new tile
That is a good point
we keep coherency then
Yeah, we don’t always have to go back up to the ships
But do we have the transport capacity to move all the ground forces between AO’s?
that's why the crossroads airfield would be a dream
Storm and their specops are headed to Elim first
Maybe getting a group of airport makers would make sense for the logistics fleet
And if Elim Starport is airfield-capable...
From what I've heard there's only a single guy that is capable of making airports
takes a field engineer (4req) with the construct airfield upgrade (2 more)
yup
Hopefully we'll have some more people who can make airports next time, but that's unfortunately all we've got this campaign
Hopefully recon will tell us if there are airports on the planet somewhere
Yeah
Presumably Tora has a way to land on it
Does anyone know if Aerospace units can land on LANDED orbitals with flight decks?
If so, we can land a carrier at Elim, and serve the same purpose as a constructed airfield
yea, anything that couldn't be paradropped could land on the docked orbital to deploy from the starport
This sounds like a funny, janky way of getting around the problem
You could also pack it full of ground troops and use it as a massive HAT
that's the idea. All the IFVs, Logitrucks, and MBTs could deploy that way
BIG IF though, question hasn't been answered by Shack, so not sure
Landing at star ports is the best and fastest way to deploy, the question is if the flight desk is still accessible
yes, exactly
We have a Light Freighter right?
two, one with a flight deck
Right found them on the dock. Pioneer.
yeah thats why i bailed 🤣 its a logistical nightmare compared to just "fly back to the ship"
Pioneer you might want to look into joining Fluffle. They are planning on being first in for the scout group. But they need Orbitals with Speed 3 like you! We're mid-speed and wont be arriving till wave 2 at a miniumum.
@signal stream FYI see above from Shack
We're very Battlecruiser, Cruiser, and Frigate size fleet. They could really use you.
Any thoughts on the "landed orbitals with flight decks" question?
Oh sorry I missed that.
no worries, we know you're busy
Oh yeah you can use the flight deck for sure.
I bet we see all kinds of strange Battlegroups once people have the cash to buy landable orbitals.
acting like little airfields or bunkers or repair bays ect.
even at a spaceport? that's wonderful
I mean.. don't be docked in the starport 😄
Hmm
Thats a strange question I hadn't thought about.
that's my specialty lol
it'd let MBTs be dropped off by HATS at starports
even if the starport doesn't have its own runway
as long as an orbital with a flight deck is docked
Sorry, i know it was discussed a bit above, but how does deploying a BG look with the added cruiser? Would the LS be maintained while also dropping like 30-40 people? its essentially 5 units per LS correct?
that's correct, and it would be more likely
hello
howdy
so if the flight decks go through... that could help also hold planes from a BG
right?
yup
so have you figured out what your doing start of the game? In victorum i've heard conisdering about burning an LS to keep up with you, but wanted to double check to where we are keeping up with lol
That's the plan as of now
to Elim? And are you carrying any BG?
We get the main fleet to Elim to secure the starport ASAP.
If conditions are safe, Atlas would continue to Crossroads to assist in setting up a centralized Airfield.
not yet, though with a hypothetical additional Battlecruiser coming in, we're considering it
When I get back to a proper computer (tomorrow) I want to do the math to figure out our deploy/round capability
- move with TF1 (giving them a LS so they go fast), and TF3, and BG 3 towards Elim.
- Secure Elim/starport
- Ideally, carry onto crossroads and help secure it for shovels to setup airfield.
i think if your speed 2 you still spawn in a turn earlier than us TF1
unless the LS fixes that
oh i have no idea how that works... i assumed we all spawned at the same time
I'm not 100% clear on how the spawning works, but I was under the assumption that the LS should fix that, and let TF1 spearhead
that's interesting
we'd have to spend 2 LS to keep up with you
1 to show up at T-1 and 1 to jump to Elim
maybe
ah, that does seem pretty expensive
IMO... its still worth it.
but also its the same turn and it doesn't use the speed to show up earlier
Not sure if you can burn 2 LS at once
earlier, we were prepared to burn one of our own LS to get you there (we're the support fleet after all)
so maybe if we trigger a single LS increase it'll count as speed 2 but then we get to use it to go 2?
(this is over 2 rounds)
yea essentially its round 0 you burn one, and round 1 you burn one
yeah this is a weird edge case
if we want to do that, we should probably bring more cargo space so we still have enough LS to dole out over the course of the campaign
we're gonna have to ask shack
agreed, lets us not just speculate 😂
I have a tab with calculations, currently we have enough supply for our different activities for 10 rounds
not including burning LS on anything else than supply
Does it include the additional another cruisor brings?
that's also assuming perfect conditions, and that Crossroads is safe enough to set up an airfield at.
that's with a turn 3 crossroads
okay yea, IMO, if we get that extra cruiser, i think its fine
I agree
it certainly makes bringing in a BG harder tho
yes
yep. Maybe if the BG is all para-droppable, we could swing it
I think it'll add an extra round to our timetable to try to land at Elim
yea... IMO, its worth to spend resources early to secure as much of an advantage as possible. It could also be as capt said, we show up at the gate and immediately hve to engage enemy orbitals. So maybe we are all stuck at Speed 1 cause of combat anyways 😂
definitely worth letting TF1 be the spear, but if its clear to Elim, we burn one of our LS to drag them with us?
altho id say push them infront of us 😉
totally
we're the face tank
If any ship goes down before Primo Victoria, I'll consider my job a failure 
@rapid sail I see you've picked out Comms Intercept, but that does put the Pearl over CS capacity (EDIT: NEVERMIND, LANDING LEGS ARE FREE, I'M BAD AT MATH)
I could be wrong, but you'd have to take either the AC or the Com-Int, or move to a different ship that has room for both.
Bots ganked in bush cause we didn’t ward 😔
Bringing up traumatic LoL memories
“I’ve been stat checked!! FF go next” I say as my HAT hurtles towards the grass on fire due to bot AA
We’d deploy the Helldivers if that happens, to clear the AA before we send more HATs 😂
Junglers never gank your lane tho
and with our scanners, we'll know if there's AA
so they would deploy to another strategic zone
Enemy is at the Nexus, Narsus still farming his q in top lane
Stop speaking your gibberish :p
A HAT full of infantry is a 12 stack
Better than a cannon
But seriously - glad to see how many ships we got 🙏🏻
Agreed
I remember when we struggled for ships and crew
Well… I was part of the first major income of crew XD
the great migration
I'm still considering joining fluflle if they're in dire straights towards the end of the week. But we're not there yet. Since our orbital count is increasing so much, I was also thinking about making a fourth taskforce, but that'd cost an extra 2 supply per turn and I don't even know what it'd be for 😂
Tac-Com sanity? /s
it's been pretty manageable all things considered, so thanks
Yeah but unless we’re deploying troops or there’s a space engagement, our TCS won’t be doing much, right?
So for the first few turns, yes, they’ll be super busy
But afterwards… :/
crew and deployed assets still need to submit orders during the game
which we'll have to map and submit to the GM
plus we're the go-tos for rules questions during planning
that's why I'm working on a "duty roster"
Good idea
FYI, saw this floating around meta-comm:
Case Black - Lussan Gate is invested and we have to fight to get to the planet. No territory remains in friendly hands.
Case Red - the planet has fallen but Lussan Gate is at most only lightly contested by enemy troops
Case Orange - Elim is still held by friendly but is under siege or about to be.
Case Yellow - the enemy has not reached Elim. Locations between Elim and Ziyal are friendly or contested
Case Gold - Ziyal is friendly or is the only location contested on the planet.
Case White - No significant enemy forces on the planet.
I think its okay for us to be in hostile strategic zones, just at a safe distance 😂 we want to use our drop forces and air support, just not at the expense of exposing logistics.
I dropped it into our doc, on the signup sheet
If someone feels like organizing a planning page, be my guest
Yall in need of a fighter pilot?
looks like the flight-deck upgrade will be confirmed, so we've got room!
check out the doc (pinned) and do some browsing, sign up on the sign-up page if you're interested
Now people need to actually use this
Case Black is why TF1 needs to go first
I think Case Red, we hold off on crossroads, and support Elim liberation
Case Orange, we try for crossroads?
I’m assuming it won’t be Case Black because the BGs wouldn’t be able to do much for ages
that'd be pretty disappointing, yea
I’m for going as far forward as reasonable given the scenario
Sign up page?
it's on the pinned comments
Ah.
IMO red & orange we go to elim. As mentioned by others, we have too many BG who cant make planet fall without that starport
its a huge chokehold, so its worth over committing to secure it.
maybe if the Starport is under threat sure, but if the BG can land before the enemy gets it, the BGs can control it
It is done.
Welcome aboard! We'll send out a ship roster a few days before deployment, unless you have a preference, in which case check out the "Crewing (New)" tab to pick out an orbital to be attached to
Im good with what ever ship
Varsson wrote Comms Intercept into the doc, so we've got both
Oh nice, another fighter, quite nice to be able to start filling up flight decks
And welcome aboard!
Welcome to Malevalon Creek
@sage perch Are you gonna want a unit aboard to help operate your gun/comm intercept? (2 crew, gotta Pilot, FireAC, Operate Com-int, possibly reload AC)
hey @west junco In case you have time, at this point you can pick whatever module you would like, we still have a lot of free slots. Our space restrictions improved greatly.
I have @rapid sail , but I will take a Marine for marine things if you have a spare
Not just marine things, you got more equipment than you do crew
I have 2 people and a Gun and Cargo Bay
I think the comms intercept is not planned there
Correct, plan was gun and a cargo bay
It got entered into the doc, so I'm guessing Varsson purchased it?
he can have it but not want to use it
probably, I have an HDPS as well, but I only have 2CS
gotcha, comm-int isn't coming this campagin
We’re gonna be dropping Helldivers whilst SEAF build an airfield
I'm fine with not using the Comms Intercept, i burned the upgrade point before i knew what was needed
Took me WAY too long to figure that out, lol, my bad.
Lol, no worries
Operation Storage Shed (How many open unit slots do we have?) has turned up the following open unit slots:
1 VTOL/HVTOL
5 Aerospace
1 ODT (or other Drop-trained)
1 Fleet Crew (or two units with equipment)
These numbers may change as Minimastermind & Canteloupe pick their CS
Ngl, would've loved to drop in with all the ODT, PAI and Mechs, but costs 6 req before I can do that :(
Hopefully eventually I can become a combat medic with orbital drop pod training
I think I’ll go for field engineer and get the ability to build an airfield
Operation Make-Everyone-Happy (Assigning Crews to ships, while keeping preferences in mind) is still ongoing, but I have one suggestion so far:
Could we move @worldly oar 's VTOL Bay and HMG to the Picket Line? It'd allow all the ODTs to stay together and drop together.
@atomic comet
Then if we want a gun on the Endurance, @west junco could buy an HMG or Autocannon as the second choice
I don't know what that means.
You'd be on a different ship, but still in the same Taskforce, it'll be functionally the same except in specific circumstances. Our 1 VTOL unit would follow you
Both could be nice, not sure if we more want point defense or something that can hit orbitals though
If Shmo wants to move that's fine. I just pulled him onto a ship with me but we'll be doing different things. @worldly oar
Having one anti-orbital would be useful
Well, it'd be a second
@merry summit is it okay if I dm you some questions about the C5 Logistical Hub, and some suggestions for the next campaign?
Ah okay
Hey everyone, sorry for the radio silence. Family visiting this weekend. Seems like planning is going smoothly. Awesome to see the Case Scenarios brought up.
No worries, life comes before fantasy :)
Nah, fantasy before life
Oh right, forgot to ask again. Should I ask the fighters in BGs if they would be interested in joining as it would be easier for us to support them since the BGs might not get an air field up
feels a little icky, like we're poaching from the BG
That is true I suppose...
Unless it's VTOL from storm
Considering this is what storm is made up of
Agreed but i don't want anyone going in misinformed and feeling stuck patrolling a BG that can't resupply them. I think I won't bring it up for now but I'll keep an eye out for those that figure it out
Fair enough
yup, just be respectful when informing. "We've got room, but talk it out here first"
Yeah, shovels pilots are figuring it out but they know they're good since they're getting an air field and the BG doesn't plan to be leaving Crossroads
They're definitely stuck there if the BG won't leave, that would suck as a fighter.
I mean, I imagine defending the crossroads is gonna be fairly important
Fair enough
Thank you. I finally get to use my fighter
Yeah, just gotta hope we get the extra deck space from the vote, which it's looking like we will
Well, we have a map of the crossroads, though it's an 8 year old map
O
Hey, a PAI is looking to join a crew. I was asking if TF3 was interested but no reply back about it. TF1 pointed them to us since we have heavy drop pods. Should we accept them?
i think right now we can deploy all our drop assets in one go, and the extra PAI would change that math, but we also have HATs that can deliver them ground side, or we can do multi stage drops across a couple turns so, i would lean towards saying yes.
Yeah, I think we could let them aboard
And who knows, maybe we could just get more heavy drop pods if we get that battlecruiser and some more crew
As much as filling it up with cargo bays would be nice, I'm not sure if we need that much LS
I am a PAI that would like to join the tean if yall have room
Sure, I think we are the group with all the orbital drop pods afterall
Is this the same PAI or a different one?
Same one. Welcome, Dasfier!
I'll keep an eye out
Thanks, I also have jump jets, I'll add myself to the spreadsheet later
We grew very quickly
Indeed
#1382036960356597963 message
Thing I just learned today lol. Putting it here for anyone else not in the know
so there from what im seeing there is one downside to us being very drop pod heavy and that is we cant leave where we are until we pick up everyone. And being as the main way we have to do that is HATs means we need to make sure theres and airstrip wherever we drop peoples. If im reading and understanding the rules correctly
Which is why one of the plans is to support the airfield builders. Though we could also secure an airfield well enough if recon can find one for us
Agreed. Which may be fine as we may want to spend a turn or two moving supplies around
That really only affects the mechs (unless we can get an HVTOL). The PAI can go on the VTOL, I believe.
i see where your coming from but we have 2 LM and only 1 VTOL
Yes, but that's more a downside of having mechs more than having Heavy Drop Pods but being strategic for when we launch the mechs does mitigate the issue.
Fair
rude
But true.
But you also don't offer any benefits other than more survivability, but everyone with STORM is suicidally reckless anyways, so...
are you?
No Comment.
Pizza has a point though, the more drop troops we take in, the less we are a logistics fleet. We need to be at least somewhat mobile to be where we're needed.
That is a good point
It's all nice and all to keep growing, but what we're becoming is stuck to very few places to actually let half our members play the game.
At least we have the option to pick people up with vtols
But that's becoming a tiny portion of actual detachment X)
So like, we get people to draw straws to decide who's allowed to drop today
The fastest way to recover the drop troops (including PAI and the others) its probably making a landing with Pioneer or the Pearl (?) 🤔
Naw the new PAI can drop from the HATs due to the jump jet but I agree, unless we can get an HVTOL we're gonna have to be more selective
This might have been an instance of 'old man yells at clouds' tbh
I'm just arguing against the inevitable
It was an issue once we had a vehicle but no HVTOL.
We could if need be, split up into one logistics focused task force and one quick reaction force with some orbital support elements
But still stay like semi-integrated but just give the possibility of added flexibility
It frees the Logistical side but the QRF still wouldn't have a way to get the mechs back. They would still be reliant on Airfields unless they can get an HVTOL
I was more thinking of splitting mobile and stuck
Getting a pair of HVTOL’s would be nice
Actually that's what jarn said nvm
Logistics is mobile
Qrf is stuck to airfielda
Smh
But double the taskforce is double the supply consumption
Yep
For sure not a flawless plan
I think we should wait and see how many more join the party
Luckily many BGs do have HVTOLs though, so they can bring the mechs back for us without Airfields
Been thinking about it for a while
I think we can borrow hvtols yeah
If we ask nicely
Who knows, maybe we get like all the transports needed to solve all our problems tomorrow
Is that what we’re calling theft now?
Was gonna suggest this earlier, though for whatever reason I didn't 😅
"Tactical Acquisition"
Are we making plans?
Not really, just considering splitting up the task force mostly I think
But anyway, I should really be going to bed now
So goodnight you all
Good night!
oof, well we'll have to see what happens
okay, got myself added to the roster for Atlas
Welcome aboard!
Plans as of now is:
Atlas will follow TF1 to Elim (offering 1 LS to speed them up as needed). Then, if orbital resistance is low, we'll proceed alone to Crossroads to support/defend Flying Shovels as they build an airfield. From there, we can deliver LS to a central ground location, AND retrieve our deployables with HATs.
If orbital resistance is high, we'll stay at Elim, support the effort to take the spaceport and provide backline assistance to TF1 in space combat.
As always, the plan may change as more info shows up.
Would you like to ride along with the other PAI (me and Jarn) on the Picket Line?
yea that works for me, I'll ride along I've got jump jets as well so I should be able to also move around and flank if needed or reinforce another area if needed
Do you want to be among the first dead (us 2) in this campaign?
So PL has a VTOL Bay but no VTOL meaning that if we could get a HVTOL we could store it on PL and turn PL into a troop transport and collection point
Hell yeah, the suicide squad i mean tip of the spear grows
We have 1 VTOL
It will most likely be moved to PL, since Endurance will be picking up Cantaloupe for the ODTs.
Ah I see. Shmo moved the bay, but not the pilot
I fix
yea, an HVTOL would be great, feel free to ask around for one
Just checking for the doc, but
- Is Aurora your callsign?
- Are you activated with the SAMbot?
There's I believe 7 in all the campaign. There's 2 in Storm, 2 in Venator. That's all I remember.
Haven’t actually activated my unit yet cause I’m waiting on the back pay from previous campaigns
Sounds good
But the company exists
Copy
they'd need to have infantry bays to pick anyone up
I assume at least
How much are you expecting in back pay?
Watch you show up with a battleship lol
Doubt it
this is correct
But enough to at least stick some bling on my unit
so fun punching through tanks while on foot
I’m looking at the PA jump packs and maybe a light laser
Jump packs do look sweet
Honestly a travesty there isn’t a thunderhammer upgrade for the PA infantry
Melee weapons are an option I think, and flavor is free
and you can combine it with the Jump Pack
if that's not a thunderhammer, idk what is
whistles innocently
Surprisingly, Storm does not have th majority of HVTOLs.
whack
No E-4 Mafia Shenanigans.
Unless, of course, there's something in it for me~ /jk
though, while you're here, we did pick up a VTOL bay, and 1 pilot, so we've got room for another
eyes STORM
averts eyes
Yeah HVTOLs are just rare too. Doubt we could give BGs even one each lol
You get to design your own dress uniform and get to sleep in every day for 6 months
And we won’t check the requisitions record
as long as you sleep in your armor, in your drop pod, I'm cool with that
Not good enough-
My admin management headache is big enough as is