#Task force 1 - Victorum: Comms

1 messages · Page 9 of 1

hard sleet
tough jay
quasi crown
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In actual mil coms you don't say "this is" it is implied by the ordering of the names

rapid sorrel
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Think I can squeak a broadside in too then?

tough jay
#

Did a full 180 at the end there

fluid cave
#

I don't have a map open. I could tell you later today

hard sleet
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I thought ponderous let them turn tight, just not 260

fluid cave
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We can't do 180ºs

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We don't know our limits other than that

edgy harbor
edgy harbor
zealous palm
#

You could either way, the thing is 2 tiles long, just put it to you 045

quasi crown
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Yes

thin fulcrum
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In Atlas we're trying to come up with a middle ground between disabling the Tormentor and making our delivery. This is what I think would be the fastest way to disable for a Victorum boarding and lets us keep on our path to Elim. We recognize the danger we would be asking you to take. Please add your insights if you're willing.

edgy harbor
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Ok I understand

fluid cave
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It doesn't have infantry

quasi crown
edgy harbor
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"Atlas, Victorum. Make way, the Battlefleet has arrived."

quasi crown
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We would prefer you guys just disengage and make your way to elim

fluid cave
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We're happy to keep blasting

rapid sorrel
fluid cave
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If we have a disabled ship we can.

calm talon
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HATs can't dock with orbitals. Or at least there isn't explicit rules for it the way there is for VTOLs

fluid cave
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The LF doesn't have any infatry to board

rare lantern
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The only way we have to board is direct orbital docking, which requires that the enemy orbitsl has not moved for a whole round iirc

zealous palm
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HATs can, if the orbital has a flight deck, this one does not.

calm talon
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In theory, Atlas can board the engines, disable them, and bounce. And then we can roll up and board at our leisure

edgy harbor
#

I gave cancer's captain a chimichanga :)

thin fulcrum
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You can move crew around before deploying them. That's how you can pick up infantry from one orbital and get them back. This was according to Shack. I'll see if I can find the message but either way it sounds like y'all are going in guns blazing. So I'll need to talk with the TF about this

fluid cave
rapid sorrel
tough jay
#

Idk what you’re expecting to be honest, you’re asking the hammer to not smash the enemy.

quasi crown
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I think we should just blow them up. We can't spend time to board them when the auto freighters could take hits

rapid sorrel
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Every problem looks like a nail~

lyric turret
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Ching Lee

zealous palm
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We'll have other boarding options later probably

rapid sorrel
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We won't IF TF2 boards, because we can't teamkill

astral tapir
hard sleet
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good to see you captain.

astral tapir
#

Been busy watching DIY vidoes in my quarters. I might still be a little absent for this next week as well.(Im helping at our fireworks stand and there is little to no mobile network there.)

tough jay
hard sleet
#

Yeah

rapid sorrel
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That'd hurt like hell if it did

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I'm taking off for rn, will ping PV members who don't have orders in later tonight

tough jay
quasi crown
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Lets not dogpile Atlas yall.

fluid cave
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I just don't want all of us spamming them

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It doesn't help the "bullying"

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We're just telling them what we're doing

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If they want to board it's a risk to them.
Their choice still

tough jay
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after some study of past movement of the frigate, I have determine that this is the most likely ending destination of the Frigate.

edgy lance
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aye, that seems logical

tough jay
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Reason for suspected bending, this past action.

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Reason for moving the way it does, Getting both MBC on Atlas and protecting the Tormentor.

quasi crown
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Victorum gunners, recommend focusing the Frigate. Atlas wants to try boarding. Those gunner who have already selected the BC are fine

fluid cave
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We can't pick targets Cael

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The gun is only manned or not.

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The ship's position determines targets

quasi crown
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We can choose intended targets according to shack for orbi vs orbi

fluid cave
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Can you source that?

quasi crown
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Uh, gimme a sec I asked that a while ago

edgy lance
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after scrutinizing the midrounds and newest map of the gate, I do not know what flight path is best for Dagger squadron. I'm gonna wait a while before submitting my order.

tough jay
#

do we know if this rule is still applicable

fluid cave
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That isn’t part of mega campaigns

tough jay
#

you're right just saw

amber dragon
tough jay
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of flight path

quasi crown
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Kael actually asked it in shack chat lol

fluid cave
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Thanks

quasi crown
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That was when I added the intended targets section

tough jay
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Should go with this if we're sure enemy movement will act like that

quasi crown
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you can hit based on its current position

tough jay
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Oh

fluid cave
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See midroounds of the lonely heir getting shot

halcyon dew
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The Twisted Echo will probably stay in the back for the moment, to avoid drawing attention to it and so y'all have a nice spot to fall back to

tough jay
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Then based off that, best course of action for the aerospace detachment would be this.

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would mostly avoid the HMG and have plenty of fighter ammunition to spare. Hell, it's probably good enough that a Fighter Flight can be split off for other duties.

timid zinc
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so... do we launch fighters?

fluid cave
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Yes

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You can start in the air if you wanted

tough jay
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well then, Operation Gatecrasher is a go then

timid zinc
fluid cave
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Find your sqaudron and their flight plan

timid zinc
#

im lost

fluid cave
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Which ship are you on?

tough jay
#

Refined the picture, use this picture for your order if you want to fighters/bombers.

timid zinc
timid zinc
fluid cave
#

Main tab of the sheet

tough jay
timid zinc
#

i kinda lost track of a lot going on in here
but ok, guardian, so... escorts?
or is gatecrasher a "everyone goes in" mission?

heady void
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@tough jay just to make sure Valk is going evasive order right?

tough jay
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yeah

timid zinc
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i currently feel mentaly challanged

tough jay
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Guardian is just a squadron name

covert palm
#

So do I need to help launch a fighter/bomber? or can they launch themselves if they are crew

fluid cave
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They can take off normally

timid zinc
tough jay
fluid cave
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They only need help rearming and repairing if they aren't crew, or they don't want/can't use their primary to do it themselves

covert palm
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Oh so later on I can use my action to get faster turnaround on an aerospace. Cause they land and I repair that turn, then they take off the next (if I recall aerospace rules right)

fluid cave
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Yes

covert palm
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Neat

fluid cave
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You won't need to do it unless it's aircraft that aren't ours

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Pretty much

covert palm
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…can one of aviary’s pilots land and rearm same turn? I thought those were both primary actions

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Also I guess for this turn I am either comms intercepting or scanning

fluid cave
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Landing and take off aren't primaries

covert palm
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Ah

fluid cave
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Or the gun if that's not taken

tough jay
covert palm
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Aviary doesn’t have a gun?

fluid cave
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It has 1 autocannon

mossy flare
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It has 1(one) gun

covert palm
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I don’t see it on the sheet but maybe I am blind

fluid cave
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Are you on the new tab?

zealous palm
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It's on the new tab, not the old

tough jay
covert palm
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Oh

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Doesn’t help that google sheets on an iPad looks like this half the time….

zealous palm
#

I'm grabbing food, and should be home and putting together the first pass map in an hr.

mossy flare
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It's definitely there

timid zinc
zealous palm
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Speaking of orders and maps, I still need Averys order, or where it's going at least, and CAs

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If their captains are here

covert palm
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Ok @old hill do you want to take either comm intercept or scanner and I’ll run the other this turn?

mossy flare
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I'm already running the Aviary scanner this turn

quasi crown
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@dusky dagger Did you mean MBC jerry?

tough jay
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scroll all the way up on this https://discord.com/channels/222052888531173386/1385616519882346546

Then start filling that out, based on the movement and action of bombing the frigate #1382036960356597963 message, picture optional.

Then fill out evasive as shown in this picture #1382036960356597963 message, picture optional

ask if there's anything else confusing you.

fluid cave
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Also you care welcome to do something else

quasi crown
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@glad flume @slow whale @halcyon dew Need you all to put your orders in for ship movement

covert palm
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I mean there’s only so many things to do on the aviary

mossy flare
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Very true

glad flume
fluid cave
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No, Taccoms want it early

quasi crown
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its not due today but ship movement determines everyone elses possible actions so we'd like that first

halcyon dew
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Will get to it boss! Salute

quasi crown
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Orders aren't for a few days but it will help making the map

covert palm
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Wait @edgy harbor if you are already comms intercepting the frigate…. Do we have a second scanner somewhere?

slow whale
covert palm
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If we have a second we can also scan and comms the Tormentor

fluid cave
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Both ships with Comms intercept has comms and scanner

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We can scan BC and Frigate each

edgy harbor
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From what I understand there is someone who is gonna be already scanning the frigate

fluid cave
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And Atlas is also scanning frigate

quasi crown
covert palm
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If we are already scanning the frigate, and atlas is scanning the tormentor… maybe we also scan the honey badger/brawler?

fluid cave
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The Frigate and Brawler are the same thing

covert palm
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Wait I misread that lol

edgy harbor
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Yeah, was gonna say that. (is the third ship "brawler" in the room with us right now?)

covert palm
edgy harbor
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Vulture is the one in orbit of the planet rn (I think)

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#midround-events message I believe this one is "Vulture"

covert palm
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Yeah scanners have range 3 on tac map

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So it’s in range

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Anyway my proposal is:

If atlas is scanning+ commsing the brawler, we should scan+comms the tormentor and vulture

edgy harbor
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We can't the vulture because it's on a completely different map though? Unless I'm missing something that says we can

quasi crown
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Vulture is 2 strat maps away

crude slate
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Y'all have what, 4 marines? Plus 1 Medic and 1 Engineer?

covert palm
#

The equipment list says the scanner has a 3-tactical range

quasi crown
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Yes, tactical, not strategic

covert palm
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…..ok I may not be able to read

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lol

north crown
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I think they’re 2?

calm talon
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all orbital guns are range 2 except LRMs

north crown
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Do like “this is TF Victorum stand aside we’re coming through” that’s one of my favorite lines from WW2 from Chang Lee

edgy harbor
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I did something akin to that with my own spin on it

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Also I had a funny idea of just quoting conquest "Stand ready for my arrival, bots"

quasi crown
covert palm
#

Ok hm. What can I do…. I guess I could comms intercept again lol? Or we could get two separate scans focused on different things on the battlecruiser, thst’ll probably get us more detail, and i comms intercept?

Cause scanner mentions asking for different things whereas comms intercept doesn’t

hard sleet
#

that would have been absolutely peak. Hose I am begging you to do it.

north crown
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cause I’m personally convinced it’s making those boarding bots from people

fluid cave
covert palm
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But we have two scanners right?

fluid cave
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The avairy is 1 Cargo bay, 1 armory, 1 autocannon, 1 comms intercept, and 1 scanner. The rest is flight decks

covert palm
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We just need someone on the Primo Victoria to run it

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Primo Victoria has a scanner too

fluid cave
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Yeah, Kael is

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We're spliting targets on the BC (Tormentor) and Frigate (Brawler)

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Then Atlas is scanning each and Comms the Frigate

covert palm
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But what are they scanning for specifically?

calm talon
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scanning an orbital is a prereq for comms intercept

covert palm
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Cause the equipment list says you should specifiy

fluid cave
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I think layout

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We should go for Hits and armor

solar ravine
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Well then...
Time to dish out some hurt.

covert palm
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Yeah neither of them in our group specificy what they are scanning

tough jay
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Will update this whenever the bombers actually form up

fluid cave
heady void
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@tough jay hey man not sure if its a mistake but you have your starting coords at 4419

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instead of 4119

solar ravine
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Gonna open up the second bomber squadron, ID: Cloudbreak

tough jay
#

fuck

heady void
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yeah i had to fix mine as well

covert palm
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Hey @zealous palm @mossy flare just going to remind both of you that the equipment list says scanner looks for specific info. It will probably still work if you specify nothing, but I think it’s better to make sure we get what we want out of the scans (what the life signs/industry is doing would be what I’m personally interested in, but feel free to ignore me)

solar ravine
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Main question, do I hold my torpedo since AP3 is better served to the Tormentor.

halcyon dew
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I cant write the order right now, but unit QUASAR will maneuverer the The Twisted Echo to hex 3918 and hold there for now

covert palm
fluid cave
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We'll do a second run on the Tormentor

tough jay
solar ravine
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Also, depending on where the frigate ends up, my torp may well get shot down.

fluid cave
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It's work a shot anyways

cosmic ledge
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There is nothing for me to repair this turn so what should I crew

quasi crown
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The auto fire is so good

quasi crown
fluid cave
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I would say HMGs especially

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We’ve got fighters and maybe more boarders

quasi crown
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YEah, exodia's port HMG would be great

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Can't wait for the mechs to fire their lasers at them too

hard sleet
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If I want to do an RP post for some pre campaign shennanigans. Where should I do so? in here or on the sheets

quasi crown
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On the Lore tab of the sheet

hard sleet
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gotta figure out how I want to upload it then

solar ravine
hard sleet
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would you all describe all ships making up TF1 as capital ships besides the Twisted Echo.

quasi crown
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yes

solar ravine
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Yep.
Only ARMCO ship bigger than us atm is the Vigil, and that one's not here.

north crown
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Yes my personal take for Armco ships is BC and BB are capital ships, cruisers are secondary ships of the line and everything below that are escorts

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Also our main goal this next turn needs to be to soak up any and all fire

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Cause the transports are coming in with us

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And we really can’t afford to lose any of those

edgy harbor
north crown
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It was a old gas mining station so we’re not sure

edgy harbor
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Pretty sure I've seen it referred to as a battleship before though

north crown
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Could be a unique size class or something akin to a dreadnought

solar ravine
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3 hexgrids long, if the old gridscale is even comparable to the current one.

zealous palm
north crown
edgy harbor
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Dreadnoughts where also technically a type of battleship, named after the OG dreadnought, HMS Dreadnought

rapid sorrel
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Yeah, but calling something a dreadnought is about the viiiiibe

gritty crystal
edgy harbor
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Technically, the name also has "nought" as in dread nought. (Fear not)

tough jay
rapid sorrel
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Okay anything that tells me strictly to "Fear not"

Is being feared

pure bramble
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boarders hmm, maybe its best we walk onto the hull in preperation? also great song!

gritty crystal
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in this case, its the dreadnoughts that dont fear anything

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"the dreadnought dreads nothing at all"

edgy harbor
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If dreadnoughts are introduced, perhaps they could be a special variant of the battleship hull, maybe coming with pre-installed turret mounts for MBCs, seeing how the OG dreadnought's innovational design was how it was a pure focus on the biggest guns possible with the widest firing arcs.
Though if we get subtypes for ships I'd most definitely like to see something for fast battleships too.

rapid sorrel
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You know I would hop on that dreadnought gang so fast

north crown
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Oh I would to

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Without hesitation

halcyon dew
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Could one of the TACCOMs pin the order tempalte in the orders channel pls 🙏

zealous palm
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Ok, powers out at my place, it's storming here, and it's not expected to be fixed for 3-4 hrs. So I'll put the map out tomorrow. At least all 4 orbitals have orders in, so guns can target.

Remember you can fire at where an enemy orbital is at the start of the turn, firing from where you will end up at the end of the turn.

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Can't pin, but it's pinned here

north crown
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I really want a BC but if I was given the opportunity to take something bigger then a BB I would in a heartbeat

halcyon dew
zealous palm
hard sleet
#

Sadly it looks like I cannot atatch files into google sheets 😦

zealous palm
#

Really a Dreadnaught class BB would have a bunch of ARC or turret MBC facing forward, and maybe 1 HMG per side.

While a Pre-Dread or non Dread class would have a bunch of ACs on the sides that have partial overlapping arcs of fire, and maybe 1-2 MBC fixed.

quasi crown
gritty crystal
#

do bombers have access to evasive order type?

north crown
#

I would love for turrets to get an update instead of costing one req and a CS to see it go up in req but cost no CS

north crown
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But I can see how quickly that would be unbalanced, I could however see making the 360 degree turret cost a CS because of how you’d have to move a ships superstructure to get that degree of fire. While the 180 is just an add on

hard sleet
quasi crown
#

if you upload your doc to some cloud service (google drive or etc) you can do a share link

winter token
#

@quasi crown
I've typed up the three plans that were discussed, would love your input:
LINK

hard sleet
tough jay
#

You make it seem like we have any other choice then to shoot the BC if Atlas decides to go to elim

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If we were actually hellbent on killing it despite prisoners, we would have had the Bombers target the Bc instead

winter token
#

I can fix the tone if its important, but are the facts ok?

solar ravine
rapid sorrel
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LF's gotta stay away from those buzz droids

solar ravine
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If the Tormentor had a flight deck it'd be a different matter.

winter token
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It doesn't appear to. All '?'s have been revealed.

thin fulcrum
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Yeah the LF isn't on the map to tagert before next orders. If they relaunch buzz droids they're likely targeting us in Atlas

solar ravine
#

Now I wish we had at least an VTOL... 😭

tough jay
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don’t have a vtol bay

winter token
#

We'd come pick up your infantry for you if you had one, but alas, a lack

rapid sorrel
solar ravine
winter token
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If you had a VTOL bay, we'd pick up your infantry.

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is what I meant.

rapid sorrel
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We don't

winter token
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Yes, I know. "Alas, a lack"

rapid sorrel
#

You can try fitting it in the mech bay, but good luck

winter token
#

How awful would it be if you stuck all your infantry into the Twisted Echo, which could reach and hard dock with the Tormentor immediately?

rare lantern
tough jay
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Also, Twisted Echo doesn't have a flight deck

rare lantern
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And the tormentor has moved and is moving lol

winter token
#

The following round then, after we scan it, board it, and disable the engines?

thin fulcrum
thin fulcrum
rare lantern
winter token
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Y'all can dock while in transit, and declare where your crew is before you pass through the gate.

#

You don't need to be stopped to dock with a friendly ship.

rare lantern
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Without a flight deck the only way the Twisted echo has to move units is to directly dock with other orbitals

winter token
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Also, I'm striking plan B, it would take too long

fluid cave
winter token
#

You don't have a VTOL bay though, so the whole thing's moot

fluid cave
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Cause you have a flight deck and VTOL Bay right?

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If we landed infantry somehow you could take them back to your ship. Then I fly over and bring them back.

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But the LF we have isn't taking our infantry so it'd be our larger ships docking

winter token
#

And they're 3 turns out from docking, right?

fluid cave
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We have speed 2

winter token
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or 2?

fluid cave
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I think that's in range

winter token
#

2 is still a hard sell

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We're 2 turns away from Elim now, and Storm just landed

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There's no way they can hold on their own for 4 turns

fluid cave
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They'd be able to dock next turn

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Which is the earliest we can anyways

winter token
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It's also assuming the boarding is successful, and disabling the engines is immediately successful

fluid cave
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Yes

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Which is the LF assupmtion

winter token
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this whole thing feels more and more impossible

fluid cave
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I agree with you

quasi crown
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We also need all our crew manning guns

rare lantern
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Alternatively, we just turn the ship into floating scrap and get to saving the planet

fluid cave
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I stand by boarding is really hard.
It could be worth it.
We aren't equipped to board

winter token
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agreed

fluid cave
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If you attempt be ready to get off on T4 if we need you to

winter token
#

Which would you prefer, that we poke our heads in to confirm the presence of civilians?

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Then leave immediately

fluid cave
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If we find civies, then we need to get them out

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If we don't look we don't know

winter token
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I hate that idea lol

tough jay
winter token
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Order the ship to surrender then

fluid cave
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We can't stop you from doing anything

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We can do that

tough jay
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Can it even surrender?

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it's a bot ship

fluid cave
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We don't know

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We can try

rare lantern
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They're robots lol, the odds of them actually standing down are infinitesmal

fluid cave
#

I suggest we order it anyways

quasi crown
#

I think we are getting too wrapped up about the bio signs aboard

fluid cave
#

They might think we have even bigger guns comming soon

quasi crown
#

there is no proof they are friendlies

calm talon
#

I don't think that machines harvesting civvies are going to surrender

quasi crown
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and we have to consider the fact that these ships are holding up ~400 players from making planet fall

calm talon
#

We can also blow this particular ship up, and then try to board another one later

quasi crown
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The overall operation has precedence over everything else.

fluid cave
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Okay, I think our opinions are clear. As TF Victorum
We're planning on blowing it up.
If friendlies are on board, then we can't.
The sooner the ship is dead the better.
The life forms could be anything, not knowing is okay.
We cannot stop Atlas from doing anything.
Every player is free to their choices

quasi crown
#

We can't stop anyone from attempting to board and we will attempt to honor any ceasefire requested once boarding has been initiated. but if it is between saving the possible handful of captured friendlies and the hundreds of troops behind us, we will have to destroy the ship

tough jay
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rip the otter children

quasi crown
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Also, ooc remember there are hundreds of players not getting to play until they make planet fall. Lets not keep them twiddling their thumbs

fluid cave
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I'm choosing to believe the lifeforms are cyborgs.

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Not otters

tough jay
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knowing that they were hunting civie ships and that they need populace for reasons...very likely to be civies from ships that have surrendered, boarded and survivors of lifepods.

fluid cave
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Shhh

quasi crown
fluid cave
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If I think they're cyborgs. Then they aren't little otter people that could be saved

quasi crown
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Also, trolley problem turn 1 lol

fluid cave
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True

teal rampart
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Since I only have flight decks should I just wait until some fighters/bombers come back so I can rearm/repair them or is there something else I can help with?

fluid cave
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Which ship are you on?

teal rampart
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Aurorae

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Battlecruiser

fluid cave
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You can use any equipment on the Aurorae

teal rampart
fluid cave
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Yeah I think so

teal rampart
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I guess I can help with damage control if we take hits

fluid cave
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Yeah, not much to do rn

quasi crown
teal rampart
quasi crown
#

Corvus Aurorae

teal rampart
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guess I will be manning that, though where did you see that it's open?

quasi crown
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I am using the orders tracker

rare lantern
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No one has put in an order to crew it

quasi crown
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You can view the orders tracker but don't edit it please

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I have been updating it as orders have come in

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@old hill do you want to say where you are aiming the intercept?

old hill
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Do you "aim" it. I thought it's would do it thing on whatever the Aviary scans. are scans shard across a BG?

quasi crown
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I honestly don't know lol

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I would assume so

old hill
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I will update the order to say I target the Aviary's scanners?

quasi crown
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Or the frigate?

old hill
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That works

quasi crown
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Its just cleaner that way at least

teal rampart
#

Do I need to put Flight decks under my equipment or is that unnecessary?

quasi crown
#

Unnecessary

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Your equipment has been equiped to the ship

winter token
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@quasi crown
Atlas is still voting, but it's most likely we're not gonna board. Good hunting. Don't let them get close.

quasi crown
#

Sounds good. Good hunting

glad flume
# quasi crown HMG on CA is still open

@fierce sentinel is planning on manning it. tbh idrc who specifically does it, but he did bring it. @teal rampart you guys can decide. beyond that, yeah its just doing repairs if needed, and maybe (hopefully not) repelling boarders

teal rampart
quasi crown
#

Just noticed that the BC has LRMs, definitely want all of our HMGs manned just to be safe

halcyon spire
#

It has also pointed its HMGs towards the gate, any aerospace may need to be careful near there.

quasi crown
#

So far all of the aero units have swung wide around it to the other side

halcyon spire
#

Yeah, but our aerospace also needs to be careful once of the other side of the gate.

dusky dagger
#

@quasi crown no my MBC is called Longbow i know Zebrian joked a while back about renaming it, didthat endup official?

sinful latch
#

I mean, it got set on the sheet, but if you want it to be called Longbow, that's fine

edgy lance
#

@pine ferry check your order type. Frebird's recommended formation has Dagger squadron advancing.
Is there a particular reason you want to go evasive?

pine ferry
#

Oh i forgot to swap it off evasive. I’ll go change that

edgy lance
#

roger that

pine ferry
#

fixed

north crown
#

Sorry I’m catching up on messages now would we really fire on the BC if Atlas decided to board? I could understand one round of fire cause we shouldn’t be able to kill it in that time frame but if we fire consecutively we would kill the BC and the boarding party

#

If they wanna grab us info I’m all for aiming for the weapons in our first volley especially since it’s just the launchers and the fore MBC that can actually threaten us

calm talon
#

its reasonably safe for us to fire at it for one round as we get closer. if Atlas decides to board & disable engines, ok, we can then fly up to it next turn and board. if Atlas decides not to board we lose nothing

#

it would be ideal if we can communicate our intentions between the two TFs propery

#

but I've been hearing it both ways, so I dunno what's actually going on

halcyon spire
#

As far as I'm concerned, Atlas still hasn't actually decided.

north crown
#

Okay some of the messages I read in atlas sounded like they thought we would fire on them even if after they boarded

#

Ya saw that part I just wanted to confirm

halcyon spire
thin fulcrum
#

It's up to a vote we're leaving for 24 hours to get as many votes as possible but the biggest consensus is to leave for Elim. once the poll is done we'll formally come up with a plan.

halcyon spire
#

We're good, I really doubt we would friendly fire them with the vote being so skewed.

north crown
#

Ah hadn’t gotten that far yet okay that’s good news but I still don’t like them thinking we would’ve fired while they were aboard. Oh well hopefully it was just people just getting overzealous and misreading tone

halcyon spire
#

A big contributor from what I read to their decision was not wanting to stick around and waste time when they could be getting a move on.

tough jay
#

Fshrug
They decided to abandon civilian and compromise followup BG transports because of a miscommunication error, what can we do.

rare lantern
#

Gotta remember that as long as there are enemies around our automated transports will have to trudge through the tactical map

north crown
#

Yup

#

And their probably speed one

tough jay
#

They also keep pushing us to use our Light freighter to board the enemy Battlecruiser

lyric turret
#

So hammer the frigate if engines are disabled we can revist possible boarding if not provide the mercy kill.

halcyon spire
#

Oh well, we all know what's going to happen to the battle cruiser. >:)

tough jay
#

Frigate is dead 100%, that battlecruiser uh

#

Hopefully we can not kill the potential civie on board

halcyon spire
#

We'll know for certain once we scan it, and if there's none alive. CaptShackFire

#

Also I would rather blow it up before it blows us up, that's a lot of LRMs

somber urchin
#

cant wait for the part its revealed those are all boarding launch bays and everyone in this TF gets a taste of hand to hand combat

calm talon
#

They're not actually that scary to our main orbitals, but they could fuck up the light freighter or our air contingent something fierce.

quasi crown
north crown
tough jay
north crown
#

If you measure the distance I’m pretty sure those came straight from the BC

#

They might be both I know it’s the same icon but I don’t think we can expect shack to have a unique icon for everything

#

We’ll find out for sure this next turn

quasi crown
#

So far no one has targetted the frigate except one fighter lol

tough jay
#

Because we can't selectively target an enemy

north crown
#

We can I’m fairly certain. At the very least bombers can

halcyon spire
north crown
#

Ground can’t but I think orbital vs orbital is different I’ll double check the rules tho

halcyon spire
#

I'm certain orbitals can target.

quasi crown
tough jay
#

Orbitals can, aerospace idk

calm talon
#

Someone linked a shack ruling earlier that said orbitals can target their guns on specific orbitals

#

other than that... probably standard targetting

north crown
#

Bombers can not sure about fighters

tough jay
north crown
#

That’s the bombers special ability to precision units so no clue for fighters

calm talon
#

Fighters still use normal order types so...

quasi crown
#

in any case, we have 4 MBCs & 2 bombers targeting the BC

halcyon spire
tough jay
#

anyways, the fighters will end up right on top of the frigate so it should target it.

north crown
#

They get a d4 right?

quasi crown
#

there are still 3 MBCs & 4 ACs unmanned

halcyon spire
#

Is that including PV?

quasi crown
#

yes

halcyon spire
#

Makes sense, not much to target for the broadsides.

quasi crown
#

PV has both forward MBCs manned

north crown
#

Yup I’m on one can’t wait to shoot some clankers

#

Hopefully our point defenses can knock down any potential boarders

quasi crown
#

The port guns should be able to target the frigate

halcyon spire
#

Most likely the boarders are about to get deleted by the fighters.

#

We're about to swarm the swarm. XD

unkempt smelt
halcyon spire
quasi crown
#

You are pointed to the BC I thought

north crown
#

We could turn slightly right? Might open up one of the broadsides?

calm talon
#

Shack had orbitals take fire at their starting position. So in theory the starboard MBC could fire at the BC's starting location, and then the forwards fire at it's final position?

halcyon spire
#

Remeber ships can't turn on the spot.

north crown
#

But probably better to keep the two MBCS and the point defense facing front

quasi crown
#

or if you stay that heading the stbd guns could shoot the BC

north crown
quasi crown
calm talon
halcyon spire
#

Oh, 😅 woops

north crown
#

Ahhh maybe then. Couldn’t hurt to ask

quasi crown
#

In anycase, your STBD guns could fire on the BC from that facing

halcyon spire
halcyon spire
tough jay
quasi crown
#

I'm just worried we may be focusing too much fire on the BC and not enough on the frigate with 2 MBCs

tough jay
quasi crown
#

But there is plenty of orders till yet to come in

quasi crown
tough jay
#

💀

#

And they're using the picture for an attack on the Frigate

#

So something wrong is going on there

halcyon spire
#

They're going to fly over the frigate...

violet wharf
#

Yeah, i was confused about that

halcyon spire
#

Wait a minute bombs require to be over the target...

#

That doesn't work

#

I see the first bomber is using a torp.

#

And the rest just copied the order despite not having torps 😆

solar ravine
#

I'm specifically going for the BC because

  • I can do that, I have a torp
  • Said torp has AP3, so it's much better suited for whacking heavy targets.
tough jay
#

Your torp isn't a 1 time use I hope you know that

halcyon spire
#

@gritty crystal ^^^ You may want to clear up your order. You're currently not in a position to bomb the BC XD

violet wharf
#

Wait, we should calculate the probability of taking down the bc in one run.

tough jay
quasi crown
violet wharf
#

At least all bombs will only hit it, right?

quasi crown
#

But regular bombs are better suited against the lower armor frigate

halcyon spire
quasi crown
violet wharf
quasi crown
halcyon spire
solar ravine
tough jay
gritty crystal
halcyon spire
quasi crown
#

Also the fires will force them to spend actions putting out the fires instead of shooting or etc

quasi crown
halcyon spire
solar ravine
quasi crown
tough jay
#

Did I read speed fuck

gritty crystal
#

Wait I get the armor piercing but can’t you drop bombs on any part of an enemies path??

halcyon spire
quasi crown
halcyon spire
tough jay
#

anyways, would rather you focus on just killing the Frigate right off the bat in this turn instead of scattered attention, but you do you.

violet wharf
#

Order Type: Advance

Movement/Action Tracker(If not on ship):
4119 -> 4417 -> 4416 -> 4215 NW, in formation with other TF1 flights (see image.png for overview).

Should the order not also contain an order to move at the specific ship to strike it, incase it moves a single hex before the strike group arrives (or to clarify?) We have the move to deviate from the current path

tough jay
#

btw if the bomber can't hit the Frigate, just know it was Cael who told me that bombers can target Orbital at it's beginning point.

violet wharf
halcyon spire
#

But in cases like V3, the bomber had to literally path over the target.

#

It was part of the danger.

quasi crown
quasi crown
unkempt smelt
# violet wharf Or do orbitals always move after aeros?

They are kinda all moving at the same time. Only difference is in whenevr shak posts it.

There is Some loosey goosey action timeline you can set as a tac com... within reason.

So you could say, order the fighters to run a screen first doe deplow a smoke screen if we had one and then the orbitals in the group push behind the smoke screen.

But you have to be SPECIFIC about that in taccom maps.

solar ravine
halcyon spire
#

Doesn't help that the rules are super specific in some parts and super vague in other parts.

violet wharf
gritty crystal
#

So if I were to change my order, should I resubmit it? I remember hearing that i shouldn’t just edit it

solar ravine
gritty crystal
#

Ok thanks

quasi crown
#

Delete the old one and resubmit

#

But don't feel pressured to do so

halcyon spire
#

Yeah if you still want to strike the BC go right ahead.

quasi crown
#

My damn "p" key is on the fritz 😦

tough jay
halcyon spire
quasi crown
unkempt smelt
violet wharf
# solar ravine Who says we're all required to hit the same target?

focus fire is important to take out enemy damage output. Ig the torpedos could target a different target? But if the Concentrated strike does not kill, it should probably strike the same target, even if it's a waste of AP (Fighters should specify that they target the same target as the bombers if possible)

quasi crown
#

Well current Focus of fire is on the BC

tough jay
#

.......?

quasi crown
#

Every gun so far is targetting the BC, over half of our MBCs

#

So if we are wanting to possibly sink a ship this turn it'd be the BC

tough jay
#

Man I can see why Atlas thought we were just going to recklessly gun everything now.

violet wharf
#

How many guns is it? Do we have enough damage to likely sink it if bombers target it?

quasi crown
#

4 MBCs ~1.5 hits each (when accounting for fires) so 6 hits
1 Torp is effectively 2 hits, assuming the torp isn't shot down
Assuming it has 9 hits, it is close to dead

solar ravine
tough jay
quasi crown
#

Also to note, bombers could hit the BC and turn around and land

violet wharf
quasi crown
tough jay
#

the 1.5 hits and 2 hits

quasi crown
violet wharf
#

Fires are nowhere in the rules T-T (if im not dumb)

tough jay
#

They're there

tough jay
#

but that fire damage only take effect end of next turn

violet wharf
violet wharf
quasi crown
quasi crown
tough jay
#

Also I'm more annoyed no one has told me the retargetting that's happening from the Frigate to the BC, current Aerospace Bombing run is focused primarily on the Frigate

quasi crown
#

I also thought that the plan was to focus the frigate first but 🤷‍♂️

violet wharf
#

What is the list of orbital weaponry that is firing at the bc?

quasi crown
#

Both of the PV Fore MBCs
Both of CAs MBCs

tough jay
#

if the PV angle itself right, 3 MBC,.

quasi crown
#

Exodia's MBC and AC haven't been manned yet

#

Neither has Av's AC

#

So 5 guns unaaccounted for

violet wharf
#

So total average hits = (2/3 * 2)*(ACs) + (1 * 2)*(MBCs) + (2/3 * 2)*(non torpedo bombers) + 2*(Bomber torpedos) + (1/2 * 2)*(fighters) - crew on board

#

(on bc w/ armor 2)

violet wharf
#

If the whole TF went for the BC the average damage would be:
9 fighters - (5 hits worth of enemy aero) + 6 bombers (1 torpedo) + 3 MBC + 1 AC + 1 HMG

4 (fighters) + 6+2/3 (bombers) + 2 (torpedo) + 6 (MBCs) + 2/3 (AC) + 1/2 (HMG) - Crew on board target
= 19+5/6 - Crew on board BC

#

I think we should focus down the BC

violet wharf
#

A bc's got 9 hits, so we'll most likely kill it in one turn + fire

#

Even if things don't go to plan, we've got a good margin

#

All aero should advance in a ball too, not be evasive, theres not even close to 15 AA hits on the enemy side right now

#

possibly even killing the BC before end of this turn with direct damage without fire damage (divide average by 2)
(my opinion on the situation, *I might be dumb in some way)

rare lantern
#

Fires only do damage if they existed since the start of the round to the end of the round and are not extinguished

violet wharf
#

Its still >50% chance that the BC dies of direct damage, without accounting for other TFs

#

Can aero land, rearm/repair, launch on the same turn?

violet wharf
rare lantern
violet wharf
#

so it's either take the smaller target out turn one with direct damage, or take the BC out in one strike, including fire damage

#

Then finish the smaller afterwards

rare lantern
#

the smaller has more big guns

violet wharf
#

Yes, but depends on what the silos and unidentified parts are

#

It would likely be a choice between: (targeting the smaller target) 2-3 turns of bc actions or (targeting the BC) 2 turns of smaller target actions and 0-1 turn of bc actions

#

(both using one LS to rearm, depending on orbital cannon's damage, but most likely costing one LS either way)

glad flume
#

@timid zinc idk if you know this, but Vampire is the callsign for when an anti-ship missile gets locked onto a friendly ship. so uh, try not to make your callsign into a reality lmao

#

or at least for our side

unkempt smelt
#

Hey, Task force space math nerds!

#

You guys were the ones who did the math on taking out that BC right?

fierce sentinel
glad flume
#

So ur whole fighter is an anti ship missile? Lmao

#

Japan strat

unkempt smelt
#

Yeah what uh

#

it was on 1 Hit left, eyeah?

#

Yeah the 1 hit plus fire. nice nice nice nice nice

timid zinc
hard sleet
#

I don’t like where this is going.

#

Have we considered that we are not going to hit the frigate as it is going to move?

rapid sorrel
#

Quite a bit

rapid sorrel
#

@lyric juniper @calm talon @keen yacht @neat loom

Your orders aren't checked as submitted properly, just a head's up

violet wharf
# unkempt smelt Yeah the 1 hit plus fire. nice nice nice nice nice

On average slightly under 10 hits dealt, accounting for 5 fighters/HMG having to shoot enemy aero (excluding fires)
So odds are it'd go down same round if we all focus fired, and if we can get some support from another BG we should have it basically guaranteed.
Right now our submitted orders are not to target the BC and we have fighters on evasive

zealous palm
#

Just to put this to bed, orbitals can always focus fire, aerospace and ground can focus fire on a tile, if theirs only 1-2 enemies in it, if it's a mob, shacks group rules apply.

violet wharf
zealous palm
#

Give us a bit of extra time to fix issues

keen yacht
#

oh good, was worried it was today

quasi crown
#

Sooner the better for Kael and I

rich gulch
#

You fire all but the HMG at the end of your turn.

#

I made a mistake with Fluffles cannon during last round. I'm also getting used to the new rules of orbital combat.

fluid cave
#

Example

fresh stream
#

I'm awake now, what did I miss?

#

Alright, Damage Control Team, I don't think I need to do anything for that this round is there? Just an action gets used when we actually have damage?

quasi crown
#

Its only used when the ship has damage

glad flume
#

This is gonna be cool. We jump in and immediately destroy a battlecruiser in one broadside, right?

lyric turret
#

Kinda depends looks like tf2 still hemming and hawing whether to board or not.

north crown
#

If they board we are not firing shack has already ruled no friendly fire of any kind

glad flume
#

I feel like we should ask them not to board, right? Cuz then all our orders are pointless. If they board like the frig that’s fine but also no reason to risk inf if we can kill it

#

We don’t have the spare crew to crew it, do we?

quasi crown
#

Cool, that would mean literally everyone who has declared a their target would have to change their orders. Which is just stupid. They can make their decision but that's on them

#

It's not friendly fire if they were warned that it is already being targeted

calm talon
#

Or, here's a thought, our shells get there before their boarding parties. No friendly fire.

glad flume
#

They can board the scrap metal we leave behind

quasi crown
#

I also am not a fan of how they have been painting it as if we are bullying them.

glad flume
#

A rail gun I’m sure arrives faster than a pod

north crown
#

I gotta go to work please lmk if anything changes

quasi crown
#

and in many other instances, Ixen continues to bad mouth our TF and frankly it is pissing me off.

fresh stream
glad flume
#

Also I might have missed it, but where does it say there’s civilians aboard? And honestly how the hell would they get civis about a battlecruiser/why?

calm talon
#

It doesn't.

#

There's life signs aboard.

#

People are assuming it might be cute critters

lyric turret
#

Possible civies with the life signs

zealous palm
#

Yah part of why I'm scanning it this turn, to lock down them, and really we can't kill it in one turn, not enough hits even including the bombers. Fire takes a turn to do damage.

calm talon
#

I personally think since the BC is a mobile factory that its some sort of biomechanical nightmare that used to be civvies, but w/e

glad flume
#

Ok I missed that when I first read it. The way I’m interpreting it is it’s like cybermen from dr who

zealous palm
#

There's no normal reason for a bot army to take organic prisoners.

glad flume
#

It’s also not fair of another TF to demand we just do nothing for another week

#

Like we want to play too

fluid cave
#

But yeah. There are life signs on the BC

#

Atlas wanted to board

#

We want to shoot them (The BC)

glad flume
#

Plus like 30 people would need to redo orders

fluid cave
#

If they board there is no rules about us shooting a ship they boarded

lyric turret
#

Best thing we can do is voice our intentions to disable not destroy

fluid cave
#

Shack will force us to hold fire if we have known friendlies on

glad flume
#

I think we destroy. Disable leaves a nav hazard and could be made into a giant bomb

fluid cave
#

We can’t kill friendlies

quasi crown
#

Just, everyone stay out of their comms. A joke made by someone clearly disturbed them

glad flume
#

I bet shack has a ton of nasty surprises planned

fluid cave
#

Us manning the cannons is not killing them

#

I think that’s where everything went wrong

glad flume
fluid cave
#

It’s the rules

glad flume
#

And could get us or others killed

fluid cave
#

We can’t make them not board

#

We’ve told them our plans

#

If they board we roll with it

glad flume
#

No I know I’m saying their boarding plan is kinda a dick move. They’d hinder our entire existence for this turn

fluid cave
#

I’m aware

zealous palm
#

It's not like they have the ability to board really, their being boarded, or was that Fluffle?

calm talon
#

that was fluffs

lyric turret
#

It happens the battlefield is ever changing we have to deal with it.

fluid cave
#

They’re also stuck with the choice of going to Elim and dropping off Hammer

#

They’re under stress form other groups too.

#

The only thing we can do is blow stuff up so we don’t have a choice

glad flume
#

Then they’re like we’ll just transfer control to you guys that makes it ok. Like no we don’t have the crew to control it and can’t do anything with it.

Ok that’s it. Frustrated rant over

fluid cave
#

They have options, so they’re under extra stress we don’t have.

#

I’m with Cael we should stay out of their comms unless asked or Cael or Kael.

unkempt smelt
# zealous palm It's not like they have the ability to board really, their being boarded, or was...

I hate to break in here but... we do actually have the ability to board. Shak was in Tac-Coms this morning and said
"yeah lets get simple tac-com order with the your BG's destination.
Any place they can doc is acceptable."

Presuming that the engines are knocked out on the battlecruiser. Any of the BG's in auto transports, can state 'were setting our docking to the battlecruiser' and board to take itover.

lyric turret
#

Yeah the only problem is engine can't be disabled unless we shoot or they fully commit to boarding

quasi crown
fluid cave
#

They have 2 PA in a VTOL. And they have 1 infantry that could use Breach pods

lyric turret
#

Only 2 units can fight in a hallway at a time

quasi crown
#

Without an engineer the VTOL breach takes a full turn just to enter the ship

fluid cave
#

Breach pods and the VTOL are 2 different entry points

quasi crown
#

If this wasn't a bottle neck for 400 players the turn cost wouldn't be a big deal

unkempt smelt
#

plus the main docking with the disabled ship

fluid cave
fluid cave
quasi crown
#

but, each turn delayed is death for storm and boredom for 400 players who may just go mia

calm talon
#

If those PAI don't have a heavy weapon they're rolling FS3 vs armor 2 to breach

unkempt smelt
#

so thats 1 from the main dock... which it has to have because it has fleshies on there.
1 from the vtol
1 from the breach

I mean.... If you put in your orders that all of you are concentrating fire on the rear of the ship to attempt to disable the engines, that will give you a fluff bonus to doing it... Especially if your working with tandem with other groups to board. It's very much in the spirit of the rules kind of thing...

But ya, its not gaurenteed, and it might mean slower movement for the other auto transports coming in this round.

#

I'll pop back out, said my idea. Best of luck out there Victorum.

fresh stream
#

I can just dig in before we ever get boarded, can't I?

fluid cave
#

Yes. If you do anything besides digging in, you lose the bonus

#

Or at least I assume you can

winter token
#

Hello Victorum,
I'm just hopping in to say sorry for getting heated earlier. We're all frustrated at the prospect of losing more civilians than necessary, and don't want to build a wedge between us. Cael and I hashed it out in our chat. You can still count on us for help in the future, and are still our allies.

Our final tally was to leave and burn hard to Elim to secure the starport as originally planned. I wish it worked out, but the delay was ultimately going to be too costly.

keen yacht
#

so what isnt manned for the PV, that is still available for me to go on?

fresh stream
#

Well, if there is no damage to control I'm the greatest damage control.

calm talon
#

I took starboard MBC earlier today, I don't think the sheet updated for that yet

quasi crown
#

or Port MBC/AC

north crown
#

Work is dead do I’m back

fluid cave
calm talon
#

I think the starboard AC will be able to fire on the BC's original position

keen yacht
#

oh yeah what side is our ship facing at the enemy?

keen yacht
north crown
keen yacht
#

im guessing the starboard side is the one facing the enemy? and portside weapons cant fire?

#

since no one is on port weapons

calm talon
#

if we exit the gate facing the BC's end position with our forward guns, our starboard guns will face the BC's starting position. Which is still a valid target afaik

keen yacht
#

alright ill man the starboard ac then

edgy harbor
# winter token Hello Victorum, I'm just hopping in to say sorry for getting heated earlier. We...

Didn't really know the full scope of what was happening but I'm glad to hear it's all been worked out, our fury should be directed at the bots rather than each other after all. Also I personally I'm glad you guys at Atlas are around in the first place and hoping to count on you, we fight but only for as long as you guys keep the supplies flowing our way. (On that note, chimichangas supplies on the PV are getting low, could you please send a resupply our way?)

thin fulcrum
# edgy harbor Didn't really know the full scope of what was happening but I'm glad to hear it'...

I'm glad this was settled as well. And As a peace offering I bring our current (but not final) plans. We're burning an LS for the temprary +1 move. We believe this would be the most direct way off the map and allow the civilian freighters to come with us off the map. We recognize that this will put us in front of the big cannons but we're gonna be their target anyways and it would take another turn to try to safely sneak around their backs. Our fighters in Soteria squadron will be returning for rearm and repair. We're hoping to save our scanners and com-int for the frigate in orbit over Elim Additionally, if they have more buzz droids seeking to board us, their funeral. Any input is appreciated

violet wharf
fluid cave
#

Our scanners and comms intercept are hitting both ships right?

violet wharf
violet wharf
thin fulcrum
violet wharf
#

Can we please target the BC, it would be such a good entrance for victorum to take out a bc turn one

zealous palm
#

@quasi crown if you haven't already, can you populate the order spreadsheet, I'll be making the initial map once I get off work and home in 2 or so hrs.

#

Also, we need a TF patch, the orbital strike would work, but if anyone is artistically inclined and could make a NASA space mission style one, that would be great.

#

Heck, the BB symbol flanked by the 3 BCs and the LF, as the strike origin point might look sick.

hard sleet
thin fulcrum
edgy harbor
#

Yep, feel free to save your scans for that oblivious frigate in orbit of Elim

quasi crown
violet wharf
keen yacht
lyric juniper
violet wharf
thorn kayak
#

Hi Shovel TCO here! I wanted to ask what your general plan is?
Shovels might self deploy so I am asking specifically regarding the hostile fighters

fluid cave
#

We're not really worring about them

#

We're doing a bombing run on the Frigate and all guns are being fired

#

So we've got good HMG cover but no focus on the fighters

zealous palm
#

I thought our fighters were going to down some in the sweep?

edgy harbor
hard sleet
tough jay
#

welp

#

Will draw up a new route since everyone wants to attack the BC instead of the frigate

thorn kayak
fluid cave
#

They're going to spend the LS because they need fighters back up

thorn kayak
#

Understandable

fluid cave
#

Every bombing run we do is going to cost us 1 LS too

#

That's just how orbitals work

tough jay
#

Sorry folks who already got their orders in, we're rerouting due to popular demand.

thorn kayak
#

Could of course be like the other person said that the hostile fighters also need to rearm first

fluid cave
violet wharf
tough jay
fluid cave
#

But then 1 target is almost already dead

#

Then our guns have 2 targets

#

I'd say we should bomb the Frigate and let the torps do it.

tough jay
#

Not enough firepower

fluid cave
#

We have guns that might hit it

tough jay
#

We won't since all guns are firing on Tormentor, they have said so on multiple occasion despite my internal frustration.

fluid cave
#

So of them can't

tough jay
#

So Frigate Bombing is getting scrapped, we'll just focus all effort on wiping ou the BC in 1 turn.

fluid cave
#

Ex: PV has 4 MBCs all are fixed

#

2 are port and starboard. They can't hit anything the forward guns can

#

If they can't hit the target they want, they still shoot someone else (If possible)

tough jay
hard sleet
#

So I need to resubmit my order?

fluid cave
#

Wait on it for now

violet wharf
# tough jay

All fighters need to be on advance for us to have the damage

tough jay
thorn kayak
# tough jay

Why do some bombers have ? for their callsign?

tough jay
#

so I can only put them down as ??? temporarily/

thorn kayak
#

Ah okay still a WIP

violet wharf
fluid cave
#

Spreading damage is okay because we can't focus fire with our guns

tough jay
fluid cave
#

(Because angles)

violet wharf
tough jay
#

You say this as if the Frigate mission would have gone any better in the same scenario.

amber dragon
#

so do we resubmit orders or wait?

tough jay
#

Wait

violet wharf
tough jay
#

No because the Torpedo bombers decided to target the BC as we pass by

fluid cave
#

Definitly put up a poll

tough jay
#

so only 4 bombers are functionally actually bombing the Frigate

fluid cave
#

But people are allowed to submit orders as they please

tough jay
#

Hey if I was allowed to do whatever I want, I'd go run off and intercept fighters instead of escorting bombers.

fluid cave
#

You can

#

You just might die

violet wharf
#

how about something like this? that also possibly tanks with the strike force, and might engage fighters too

tough jay
#

That exposes us to HMG fire

#

the bombers are at least

fluid cave
#

You're always exposed to HMG fire

tough jay
#

which I don't want to take the risk of

violet wharf
tough jay
violet wharf
#

Can go back to rearm / repair next turn

violet wharf
#

it doesnt cost resources to do it, just in case we have like one left

tough jay
#

You do you, I need a break.

violet wharf
#

fair enough

#

imma take one too

covert palm
#

If i am firing the Aviary Autocannon, should I shoot the frigate or BC? I assume the frigate cause we don't want to risk killing the life signs on the BC?

#

and lower armored

tough jay
#

At this point, Atlas has abandoned the boarding mission, and we don't have the capability to do so.

#

So just full salvo that thing

covert palm
#

roger roger

fluid cave
#

Everyone that gets within the purple circle is within range of the HMGs. (Not past the Pink line) but that also moves based on the path.

violet wharf
fluid cave
fluid cave
violet wharf
#

what im thinking too

fluid cave
#

I just want to land on the PV instantly. before I get into range of those HMGs

violet wharf
#

pv? im not really that knowledgeable on acronyms

tough jay
#

Primo Victorum

#

the Battleship

violet wharf
#

ah right lol

covert palm
#

Hm how should i justify in RP not being here for the next 3 turns....

fluid cave
#

What are you manning this turn?

covert palm
#

autocannon

fluid cave
#

Back blast knocked you out

#

Ammo detonation also works

violet wharf
#

or dropped a shell on yourself (or one got knocked around and fell)

edgy harbor
lyric turret
zealous palm
#

I thought an orbital just needed LS to resupply fighters/bombers, not that it used it up

covert palm
#

it spends 1 LS to gain the ability to resupply any number of fighters/bombers for 2 turns

zealous palm
#

ah I see, just reread the rules

#

hum, wonder if Cobalt could fill up on small supplies when the LS is used, and then divy it up for 5 more reloads two turns later

#

ok I'm home now, and starting to check out orders, and map them all to the map, I'll focus on orbitals right now, to give the bomber/fighter flights time to recalculate

#

@edgy harbor @old hill both of you are currently tracked to being comms intercept for the frigate, do one of you want to retarget the comms intercept?

edgy harbor
#

Is there anything else to target? Isn't the battlecruiser already being targeted?

zealous palm
#

yes and no lol, both of you are targeting the frigate, one of you CAN target the BC

#

I'm targeting the BC for scanner, and SonofSkz on teh Aviary is tarveting the Friagte for Scanner

edgy harbor
#

-# I feel too lazy to change my order-

zealous palm
#

just copy paste, and change frigate to Battelcruiser, and remove the location part

keen yacht
#

I’m also hitting the BC with an AC gun, going to blow that up!!!

zealous palm
rapid sorrel
#

Any chance of the portside of PV getting a shot in?

zealous palm
#

If you faced NE, maybe, but not strait north

#

but that would turn the starboard out of line

rapid sorrel
#

Noted

zealous palm
#

if you turn NNE, like TF2 is facing, then the starboard will still be in line, and the port might be able to hit the frigate if it moves into 4016

#

ok, looks like all the guns are manned minus the starboard on PV, and the two Fore on Exodia

#

@torpid gate @coarse oxide @rare lantern You still have to put in orders for Exodia

fluid cave
zealous palm
#

@teal rampart You still have to put in orders for Aurorae

#

@neat loom you still have orders for PV

neat loom
#

Yes

#

Looking into how to do that

zealous palm
#

all other crew/infantry has put in ordres

edgy harbor
#

Well, if the other intercept doesn't change their orders I guess I will... eventually

rapid sorrel
#

The only thing I think can be crewed on PV is the port cannons, and there isn't much for them to do

zealous palm
#

the pinned comment in this channel has the copy paste order format, copy paste that, and put replace what's missing with what you need, you can look at Yakove, ALX2079, Teej, Masakari, or Logans for examples

#

having atleast the MBC crewed on port might be useful, or he could dig in, for anti boarder support like Random did

#

If the frigate moves around us, or the fighters chase the civilians, the port side could blast them

#

ok, wow, so the PV when it's the correct size, is big enough that nothing larger then a cruiser can share a hex with it easily

#

there's the current setup for orbitals, and stuff, orbital outlines are not correct colors yet, I'll need to go up and find where I was told your preferences, unless you guys want to edit it onto the excel sheet for me

teal rampart
quasi crown
#

@zealous palm I just updated the sheet

zealous palm
covert palm
#

man the primo victoria is big

zealous palm
zealous palm
quasi crown
#

The orders, I udated the sheet with the new ones

zealous palm
#

lol

quasi crown
#

oh, well there was a mistake on one, the brawler is the frigate

zealous palm
#

we both might have been doing that

quasi crown
#

There are only 11 orders missing currently

fluid cave
#

No need for me to shuttle unless it's between TFs

zealous palm
#

good good

quasi crown
#

I think eleven people in 24 hours is easy, especially since I have seen at least 2 of them be active.

#

Open Gun list
PV Port MBC & AC
Exodia Fore MBC & AC

zealous palm
#

we also need all fighters and bombers to verify their orders, since there was supposed to be a redirection?

#

Updated Map, with all Firing Orders, Scanning Orders, and Comms orders added in

quasi crown
#

On the final map we should have movement arrows for the 3 BCs

#

To show they move to 4218 and then 4217

zealous palm
#

ok, map saved and closed on TTS, as for arrows, cant do that on TTS easily, I might have to make some using shapes

#

same with all the fighters and bombers

#

you miight be able to, but I don't know, I'll hit up Ixem about how

quasi crown
#

Also want to include Hose's broadcast

zealous palm
#

@winter token do you know how to make lines, and arrows and stuff in TTS, or do I need to pull the final image into paint for that?

#

Yah I'll have to add that in, once he resubmitts his ordres, if he's swapping from Brawler to Tormentor

lyric juniper
#

Custom arrow tokens is how it was done C3

zealous palm
#

ok, ill have to download, or make some of those

lyric juniper
#

kinda annoying to work with, but overall pretty easy to measure if you scale them to one movement's distance

rapid sorrel
#

Fried burritos pack on a lot of weight

zealous palm
#

ok, I'm taking a break Cael, check back later tonight and see if the last of the spots have been filled gun wise, and finalize the text box for the Orbitals, and start placing the fighter's at the endpoints + torpedo symbols if their not under 2 distance, which I dont think they will be

#

ping me if you need me

edgy harbor
#

Alrighty I've changed targets to the battlecruiser

edgy harbor
# zealous palm RP : Kael looks over to Hose, "Were supposed to be targeting the Torrmentor, not...

RP: *It takes some time for Hose to process the fact he is being talked to, he was far too focused listening to music whilst drawing chimichanga related propaganda*
"Huh? You say something?"
"...oh, just noticed that the rest of the fleet is dealing with that frigate and so I'm guessing it's gonna be dead soon, but no one's doing the battlecruiser? I'll be switching to the tormentor then, after I finish this quesadilla."

tough jay
quasi crown
fluid cave
#

Reminder you can do what you want regardless of the poll.
This is for planning and for the people who want to follow the group.

edgy harbor
#

It is only for aerospace units though, right?

quasi crown
#

Yeah, angel wants to know what the air groups plans are

edgy harbor
#

Ok I see

zealous palm
#

that looks cool, the one on the sheet also looks good, but it's see though, and we need a patch like that one that's not

keen yacht
sinful latch
zealous palm
#

it's not just the color, it's also the texure, and outline, but yah, it's a good base

#

main reason I'm saying it, is if you look in the Tac-Com:comms channel, you see every other unit is using true patch style ones

quasi crown
#

Thoughts?

sinful latch
#

I like it, but it's up to the group

quasi crown
#

I trimmed off the background, that should be a bit better

halcyon spire
#

ooo that's nice.

zealous palm
#

THAT'S IT

quasi crown
#

Well, its just a a submission with Jordan's art, if anyone else has submissions we can run a poll

edgy harbor
#

God that is magnificent, I do have an idea though that could perhaps elevate it, what if you implemented laurels into the design? Like perhaps making them the outline? (Would that be possible?)

quasi crown
#

(I am bad at this kind of thing and that sounds beyond my meager abilities)

edgy harbor
#

(Damn, still looks awesome though)

quasi crown
#

Hey guys, I was thinking about extending an olive branch to Atlas, they are talking about burning an LS to reach the planet quicker to help Storm out. Would you all be interested in giving them an LS for that?

edgy harbor
#

Yeah why not, the sooner they get into position the better it will be for the ground teams. And also the sooner the battlegroups get the situation under control the faster they can divert attention to supporting us back in space. Hell, might be a bit crazy, but imagine if we manage to get to the gate the clankers are pouring out of and manage to shut em down.

fluid cave
zealous palm
#

you would have to ferry it over, but that means they cant leave this turn

#

unless they can shuttle it with a hat, or HVTOL, but I don't think they have one

#

or we can offer them an IOU, for later refund

fluid cave
#

I can't start loaded with LS.
So offically I'd need to take off with one and land next turn.

quasi crown
#

I didn't think about that.

fluid cave
#

But if we mark one down from our supplies I'm okay with a little cheese

zealous palm
#

speaking of takeoff and landing, since we don't need you to shuttle, do you want to change your order Cobalt?

quasi crown
#

Maybe an IOU? but that feels a little bad

fluid cave
zealous palm
#

even if you could start loaded up with a LS, and could land this turn, that would either make it so they cant leave the zone, or make it so your unit becomes MIA

#

since you would have left the sector with them

fluid cave
#

I'm not for getting MIAed

#

It sounds to me like they're leaving just having checked their comms

zealous palm
#

yah, their burning 1 LS to get their in 2 turns I think, I just checked myself

quasi crown
#

Yeah, I think they are set on leaving this turn, which is great but I figured offering to help pay for the burn will help to mend the relationship

zealous palm
#

really I don't know what all the hoha was, I heard some of our guys went there, and talked in their channel after they talked about wanting to board, but from what Ixen told me 3 days ago, that plan was already nixed

quasi crown
#

Yeah... it was complicated

fluid cave
#

A lot of misunderstandings and people taking things a bit too personally on all sides

zealous palm
#

yah

old hill
#

Just got done with my D&D game. what up with Hose's and my orders

quasi crown
#

Yall are good

zealous palm
#

Hose changed his, you orignially had the same order, on the same target, for both sets of comms intercept

#

Voidrat Cael, when did you get that title lol

quasi crown
#

Voidrat? its my callsign lol

zealous palm
#

ohhh, like Nova is mine, makes sense

#

didn't pay attention to your callsign, since I knew your order was good lol

fluid cave
#

Cael's just gonna submit an order to teleport across the map and You and Shack aren't going to notice

zealous palm
#

I mean, if you want to take a spacewalk, I'll accept the order

fluid cave
zealous palm
#

if I was in my infantry unit instead of my crew, I might attemtp a teleportor boarding action myself lol

#

speaking of spacewalk, PAI orbital manuvering pack, allows a PAI to move in space, maybe 2 tiles, for boarding operations without a pod or VTOL

quasi crown
zealous palm
#

ohh yah, like jumpjets, it makes them vulnerable to fighters, and anti aerospace stuff, so it's a high risk, potentially high reward

#

maybe a melee upgrade that gives them plasma cutters, AP melee

#

real imp space trooper, or the mini gundum, idea

quasi crown