#DDR NU Flap
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I don’t think you should use 2 shrooms before the flap
wondering if this would be possible in a superslide https://youtu.be/jQvmebVnXvk?si=lm79W_-JxQDUaTO3&t=35
This is a tool-assisted speedrun. This time will not count on any real-time rankings. Done on Dolphin 5.0 with savestates, slowdown, frame advance, TAS code, Info Display (created by SwareJonge), and TASToolkit Lua Scripts (created by LuigiM). Input Display overlay created by WhatIsLoaf.
An alternate encode of this run which visualizes the tra...
The walls are angled the wrong way to get a squeeze
And you can’t really just fall through floors in wbss
Fairly sure Ejay said wbss wasn’t the play for this track
And his ghost was just a demonstration
I’ve cleared the invisible wall on the left shroomless with Flamerunner before
WBSS is slower
aw man
takes too long to set it up and meanwhile the pillar will have fallen near the lake
which means you can't supergrind over it
i see
it also uses 2 shrooms; optimal path would be to just drive up to the finish line in the sand on Daisy zipzip and use 1 shroom to get to the sg spot