Hey everyone!
Here is my analysis for Armadon as per the most recent 1.3.8 update in June
2025
Overview: Armadon is a slow, physically bulky physical attacker that is often capable of taking multiple physical hits over the course of a match while dealing back respectable damage in return. Its strong physical STAB in Flying Kick alongside many coverage options such as Stone Fist, Splatter, and Body Blast make it difficult to switch into (hitting many types super effectively) and traits such as Caffeinated, Strategist, and Vaccinated can help to augment its damage further or prevent a crippling status. As a result, Armadon can be a good asset to slower paced, bulky offense teams, often supported by Blessed Grounds, due to it's difficulty to remove without much investment into its defensive stats. In practice though, its extremely low speed stat, which really only naturally outspeeds Vulbrute without investment, forces it to have to take hits from opponents more often that others, making it extremely susceptible to being chipped down. While you can sacrifice some bulk for more speed, it does require large amounts of stat points to do so. Additionally, its poor Special Defense and single resist to Ghost can lead it to struggles to find safe entry points and its lack of recovery and team support utility moves make it quite predictable and easy to play around. Overall, Armadon is one of the weaker Coromon in the game at the moment, but does have some unique traits that allow it to work well into certain match ups.
Stats at level 50:
**HP: **144
Attack: 111
**Defense: **139
Special Attack: 61
Special Defense: 70
Speed: 49