Hi everyone! I’m a 3D Environment & Prop Artist with over 6 years of experience. I specialize in creating high-quality assets and stylized environments for games.
Softwares:
Blender (Modeling & UV)
ZBrush (Sculpting)
Substance Painter (Texturing)
Marmoset Toolbag (Baking & Rendering)
Engine: Familiar with Godot and Unreal workflow for asset integration.
I have a solid understanding of game-ready workflows, optimization, and technical pipelines. I'm currently looking for new opportunities to contribute to exciting projects.
Portfolio: https://www.artstation.com/benoks
Feel free to DM me if you're interested in working together!