Hi folks! I've been working on Godot plugin that's a wrapper for HTTPRequest, automagically caching HTTP(s) requests for use with APIs.
Version 0.1.0 is up on Gitlab for anyone to use.
This code desperately needs more eyeballs on it. I'd love any and all feedback you've got.
As it stands I've built this around one single use-case so I'm sure there's opportunity to make things a bit more robust.
I'll be submitting this to the Godot Asset Library in the coming days, so I'd appreciate any feedback sooner rather than later.