Wanted to share my tile based modelling plugin that's a fork of another project inspired by Crocotile3D
You can get it here: https://github.com/mishapsi/TileModeller
And here's a short tutorial: https://youtu.be/f3YdQ1m2JyE
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Wanted to share my tile based modelling plugin that's a fork of another project inspired by Crocotile3D
You can get it here: https://github.com/mishapsi/TileModeller
And here's a short tutorial: https://youtu.be/f3YdQ1m2JyE
Fixed a few bugs that are present in the video. I plan to re-add a UV editor that's present in the original repo, and maybe some more modelling tools like splitting quads in half. Let me know if you find any bugs and/or would like to contribute
working on a quad splitting tool that can cut along texels