I am working on a slightly ambitious (and thus long-term) game. I need a concept artist who is comfortable with designing:
- Mechanical/Industrial props, especially those related to a railway theme:


Locomotives, Wagons, Cargo Props (crates, ores, coal). Also other industrial things, heavy weaponry, machinery and other hardware. Think Factorio, dieselpunk, steampunk type of stuff. - Environmental props, e.g.: Mountains/rocks, trees/vegetation, structures/architecture, celestial bodies
Please reach out if you proficient even in at least one of those but especially the "mechanical" one.
The game is pixel art. We have a pixel artist so NO NEED to be a pixel artist, but need to make the concept art mindful that the final product is pixel art.
Long-term flexible work expecting consistent deliverables but with no crunch or tight deadlines, expecting a commitment of around 5 hours of work a week to start with.
Contract would be signed before work begins (just with the basics to protect both of us, including NDA).
Pay negotiable.
Payment via PayPal, CashApp, Zelle, or Crypto.