Tech & Scope
Engine: Godot 4.4
Tile system: multiple layers + lighting + particle integration
Team: small, passionate, collaborative
Pay: paid per asset / pack / milestone (negotiable depending on experience and scope)
Deadlines: flexible, but consistency is important
How to Apply:
Send portfolio, rates, and availability
If you’ve done dark or horror tilesets/UI, please highlight those
Bonus: tell us your favorite roguelike or weird RPG