var speed = 600
func _ready():
randomize()
velocity.x = [-1,1][randi() % 2]
velocity.y = [-0.8,0.8][randi() % 2]
func _physics_process(delta):
var collision_object = move_and_collide(velocity * speed * delta)
if collision_object:
velocity = velocity.bounce(collision_object.get_normal)```
Im following a tutorial on how to make a pong game but for some reason whenever the ball bounces it crashes, can someone please help 🥺
#Line of code crashes game
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